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- RE: Crit/Vers
- I really don't like talking about stat weights since they're a bad way to evaluate upgrades but it's come up a lot since 8.2 so here's the quick rundown for "Why are crit vers my highest stats now???" and no it obviously won't be the same for everyone.
- 1) 8.2 added essences and buffed flat damage trinkets (e.g. Harbinger, Leviathen's Lure) which now comprise a fairly large portion of our damage. Essences like Crucible and Iris major only scale off 3 things; neck level, crit, and vers. Flat damage trinkets scale off crit, vers, and haste via increased proc rate. As a direct result crit and vers gain some value if you're using these essences and/or trinkets. The obvious loser here is mastery as it scales none of these.
- 2) With the exception of Iris and Purification Protocol most of the essences and trinkets are single target effects so as you increase target number mastery again becomes a good stat. Additionally essences that mostly add to our own spells like CLF, VoP, Lucid won't incur these odd stat swaps.
- 3) As always you can basically stick to top gear on raidbots for gear choices even if it starts recommending heavy crit/vers setups. While this raid is largely single target, warlocks are still quite strong on cleave so multi-target gear choices are always something to keep an eye on.
- 4) Stat weights still suck, here's why: https://medium.com/raidbots/beware-of-stat-weights-240769a5323e it's long but it does a very good job of explaining why we stopped using stat weights forever ago.RE: Crit/Vers
- I really don't like talking about stat weights since they're a bad way to evaluate upgrades but it's come up a lot since 8.2 so here's the quick rundown for "Why are crit vers my highest stats now???" and no it obviously won't be the same for everyone.
- 1) 8.2 added essences and buffed flat damage trinkets (e.g. Harbinger, Leviathen's Lure) which now comprise a fairly large portion of our damage. Essences like Crucible and Iris major only scale off 3 things; neck level, crit, and vers. Flat damage trinkets scale off crit, vers, and haste via increased proc rate. As a direct result crit and vers gain some value if you're using these essences and/or trinkets. The obvious loser here is mastery as it scales none of these.
- 2) With the exception of Iris and Purification Protocol most of the essences and trinkets are single target effects so as you increase target number mastery again becomes a good stat. Additionally essences that mostly add to our own spells like CLF, VoP, Lucid won't incur these odd stat swaps.
- 3) As always you can basically stick to top gear on raidbots for gear choices even if it starts recommending heavy crit/vers setups. While this raid is largely single target, warlocks are still quite strong on cleave so multi-target gear choices are always something to keep an eye on.
- 4) Stat weights still suck, here's why: https://medium.com/raidbots/beware-of-stat-weights-240769a5323e it's long but it does a very good job of explaining why we stopped using stat weights forever ago.
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