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  1. # Deep Learning
  2.  
  3. ## Machine Learning Basics
  4.  
  5. ### Learning
  6.  
  7. Experience E —> Performance P
  8.  
  9. > (Mitchell, 97) “A computer program is said to learn from experience E w.r.t. some class of tasks T and performance measure P, if its performance at tasks in T, as measuredby P, improves with experience E.”
  10.  
  11. ### Learning Tasks
  12.  
  13. - Classification
  14. - Regression
  15. - Transcription (e.g. OCR)
  16. - Machine translation
  17. - Structured output (e.g. natural language -> tree)
  18. - Anomaly detection
  19. - Synthesis and sampling
  20. - Imputation of missing values
  21. - Denoising
  22. - Estimation of pdf or pmf
  23.  
  24. ### Experience
  25.  
  26. - Supervised Learning
  27. - Get output data from input data
  28. - Unsupervised Learning
  29. - Data mining with only input data
  30. - Semi-supervised Learning
  31. - Always has input but only has output data at the very first time for labeling
  32. - Reinforcement Learning
  33. - ex) games
  34. - Agent give action to environment and get rewards
  35.  
  36. ### Statistical Learning
  37.  
  38. - Train and test points are...
  39. - idependently sampled
  40. - identically distributed
  41.  
  42. ### Supervised Learning
  43.  
  44. **Dataset **: $\{(x_i,y_i)\}^{m}_{i=1}, x_i \in \mathbb{R}^n$
  45.  
  46. - Classification : $y_i$ is categorical e.g. $y_i \in \{-1, +1\}$
  47. - Regression : $y_i \in \mathbb{R}^n$
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