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Jul 20th, 2023
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  1. Config = {}
  2.  
  3. Config.debugMode = {
  4. enabled = false --Debugging mode, so outputs of the script are visible to everyone.
  5. } --Strictly do not run on live server with this option turned on
  6.  
  7. Config.target = {
  8. enabled = true,
  9. system = 'qb-target', --'qtarget' or 'qb-target or 'ox_target' (Other systems might work as well)
  10. updateTime = 7500 --Adding targeting to vehicle update time, lowering the time may cause into increased resources
  11. }
  12.  
  13. Config.doorLock = {
  14. enabled = false --If enabled and pickup is locked, player cannot sit in the trunk
  15. }
  16.  
  17. Config.performanceMode = {
  18. enabled = false --By disabling this option, resource monitor is going a bit higher, but aiming animation is more smooth.
  19. }
  20.  
  21. Config.accelerationThreshold = 35.0 --Adjust the difference between momentum speed and crashing moment speed difference to detach the player from their seat
  22.  
  23. Config.enableVelocity = true --When colliding with something at a higher speed, the player is thrown from their seat. (Adjust as needed)
  24.  
  25. Config.pickupTruckModels = {
  26.  
  27. ['SANDKING'] = {
  28. { offset = { 0.1, -0.8, 1.0 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  29. { offset = { 0.8, -0.8, 1.0 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  30. { offset = { 0.1, -2.4, 1.0 }, detect = { -0.4, -2.7, 0.2 }, boneName = 'seat_dside_r' },
  31. { offset = { 0.8, -2.4, 1.0 }, detect = { 0.4, -2.7, 0.2 }, boneName = 'seat_dside_r' },
  32. },
  33. ['SANDKING2'] = {
  34. { offset = { -0.4, -1.2, 1.6 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  35. { offset = { 0.5, -1.2, 1.6 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  36. { offset = { -0.4, -2.4, 1.6 }, detect = { -0.4, -2.7, 0.2 }, boneName = 'seat_dside_r' },
  37. { offset = { 0.4, -2.4, 1.6 }, detect = { 0.4, -2.7, 0.2 }, boneName = 'seat_dside_r' },
  38. },
  39. ['BISON'] = {
  40. { offset = { 0.1, -1.4, 1.0 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  41. { offset = { 0.7, -1.4, 1.0 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  42. { offset = { 0.2, -2.0, 1.0 }, detect = { -0.4, -2.2, 0.2 }, boneName = 'seat_dside_r' },
  43. { offset = { 0.7, -2.0, 1.0 }, detect = { 0.4, -2.2, 0.2 }, boneName = 'seat_dside_r' },
  44. },
  45. ['DUBSTA3'] = {
  46. { offset = { 0.1, -1.25, 0.825 }, detect = { -0.5, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  47. { offset = { 0.6, -1.25, 0.825 }, detect = { 0.4, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  48. { offset = { 0.1, -2.2, 0.825 }, detect = { -0.5, -2.8, 0.2 }, boneName = 'seat_dside_r' },
  49. { offset = { 0.6, -2.2, 0.825 }, detect = { 0.4, -2.8, 0.2 }, boneName = 'seat_dside_r' },
  50. },
  51. ['REBEL'] = {
  52. { offset = { -0.25, -0.85, 1.3 }, detect = { -0.4, -1.0, 0.2 }, boneName = 'seat_dside_r' },
  53. { offset = { 0.25, -0.85, 1.3 }, detect = { 0.4, -1.0, 0.2 }, boneName = 'seat_dside_r' },
  54. { offset = { -0.25, -1.9, 1.3 }, detect = { -0.4, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  55. { offset = { 0.25, -1.9, 1.3 }, detect = { 0.4, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  56. },
  57. ['REBEL2'] = {
  58. { offset = { -0.25, -0.85, 1.3 }, detect = { -0.4, -1.0, 0.2 }, boneName = 'seat_dside_r' },
  59. { offset = { 0.25, -0.85, 1.3 }, detect = { 0.4, -1.0, 0.2 }, boneName = 'seat_dside_r' },
  60. { offset = { -0.25, -1.9, 1.3 }, detect = { -0.4, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  61. { offset = { 0.25, -1.9, 1.3 }, detect = { 0.4, -2.0, 0.2 }, boneName = 'seat_dside_r' },
  62. },
  63. ['KAMACHO'] = {
  64. { offset = { 0.1, -1.0, 0.85 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  65. { offset = { 0.8, -1.0, 0.85 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  66. { offset = { 0.1, -1.8, 0.85 }, detect = { -0.4, -2.3, 0.2 }, boneName = 'seat_dside_r' },
  67. { offset = { 0.8, -1.8, 0.85 }, detect = { 0.4, -2.3, 0.2 }, boneName = 'seat_dside_r' },
  68. },
  69. ['BODHI2'] = {
  70. { offset = { 0.1, -1.5, 0.9 }, detect = { -0.4, -1.2, 0.2 }, boneName = 'seat_dside_f' },
  71. { offset = { 0.7, -1.5, 0.9 }, detect = { 0.4, -1.2, 0.2 }, boneName = 'seat_dside_f' },
  72. { offset = { 0.1, -2.4, 0.9 }, detect = { -0.4, -2.3, 0.2 }, boneName = 'seat_dside_f' },
  73. { offset = { 0.7, -2.4, 0.9 }, detect = { 0.4, -2.3, 0.2 }, boneName = 'seat_dside_f' },
  74. },
  75. ['SADLER'] = {
  76. { offset = { 0.1, -1.2, 0.8 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  77. { offset = { 0.8, -1.2, 0.8 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  78. { offset = { 0.1, -2.3, 0.8 }, detect = { -0.4, -2.4, 0.2 }, boneName = 'seat_dside_r' },
  79. { offset = { 0.8, -2.3, 0.8 }, detect = { 0.4, -2.4, 0.2 }, boneName = 'seat_dside_r' },
  80. },
  81. ['BOBCATXL'] = {
  82. { offset = { -0.4, -1.2, 1.0 }, detect = { -0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  83. { offset = { 0.3, -1.2, 1.0 }, detect = { 0.4, -1.4, 0.2 }, boneName = 'seat_dside_r' },
  84. { offset = { -0.4, -2.6, 1.0 }, detect = { -0.4, -2.5, 0.2 }, boneName = 'seat_dside_r' },
  85. { offset = { 0.3, -2.6, 1.0 }, detect = { 0.4, -2.5, 0.2 }, boneName = 'seat_dside_r' },
  86. }
  87. }
  88.  
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