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- her strength distribution imo: gun=fine; EMP=overly weighted; hack = weak in a combat-relevant scenario which is where I want her to be changed
- it's hard to figure out how to make hack good in combat without being oppressive
- since it's the only silence in the game
- too long and you don't let someone play the game; too short and it's fundamentally weak
- it mostly isn't, but imo that's the best place to up her win rate without making her insane at high level
- changing hack to make it combat-oriented in a significant manner (if someone could manage to do it) would accomplish a few things:
- 1. make her win rate outside of high level play significantly higher and offer a solid alernative to game plan at high level play
- 2. make her less reliant on EMP and health packs to get value (make her less swingy)
- 3. make her more fun to play and less of an "ult bot"
- which are the major complaints about sombra atm
- that's why I'm interested in making hack better in combat
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