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dwdadad Oct 16th, 2019 77 Never
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. print[[
  88.     Created by Biologically_Noob
  89.     Disc: Bio#6428
  90.     Help from MonolithicDivinity and Cron
  91.     VengefulProgram's House
  92.     Updoot log
  93.     The decoration update
  94.     Added:
  95.     -Sword on the wall
  96.     -Jojo boie
  97.     -FORKING FLOWERS THAT I FORGOT TO ANCHOR
  98.     -Clock that doesn't work
  99.     -Drawer with a lamp
  100.     -Materials to the bed
  101.     -Sum decorations
  102.    
  103. ]]
  104. -- Thanks for using Mod2S by NopeUsername
  105. local functions = {}
  106. function sandbox(script, func)
  107.     local oldEnv = getfenv(func)
  108.     local newEnv = setmetatable({}, {
  109.         __index = function(self,k)
  110.             if k == "script" then
  111.                 return script
  112.             else
  113.                 return oldEnv[k]
  114.             end
  115.         end,
  116.     })
  117.     return setfenv(func, newEnv)
  118. end
  119. local mas = Instance.new("Model", game:GetService("Lighting"))
  120. local Grass = Instance.new("Model")
  121. local Union = nil
  122. local Union_1 = nil
  123. local Union_2 = nil
  124. local Union_3 = nil
  125. local Union_4 = nil
  126. local Part = Instance.new("Part")
  127. local Part_1 = Instance.new("Part")
  128. local Part_2 = Instance.new("Part")
  129. local Part_3 = Instance.new("Part")
  130. local ParticleEmitter = Instance.new("ParticleEmitter")
  131. local Part_4 = Instance.new("Part")
  132. local ParticleEmitter_1 = Instance.new("ParticleEmitter")
  133. local Handle = Instance.new("Part")
  134. local Mesh = Instance.new("SpecialMesh")
  135. local Radio = Instance.new("Model")
  136. local Part_5 = Instance.new("Part")
  137. local Mesh_1 = Instance.new("SpecialMesh")
  138. local Part_6 = Instance.new("Part")
  139. local Mesh_2 = Instance.new("CylinderMesh")
  140. local Part_7 = Instance.new("Part")
  141. local Mesh_3 = Instance.new("CylinderMesh")
  142. local Part_8 = Instance.new("Part")
  143. local Mesh_4 = Instance.new("CylinderMesh")
  144. local Part_9 = Instance.new("Part")
  145. local Mesh_5 = Instance.new("BlockMesh")
  146. local Part_10 = Instance.new("Part")
  147. local Mesh_6 = Instance.new("CylinderMesh")
  148. local Part_11 = Instance.new("Part")
  149. local Mesh_7 = Instance.new("CylinderMesh")
  150. local Part_12 = Instance.new("Part")
  151. local Mesh_8 = Instance.new("BlockMesh")
  152. local Part_13 = Instance.new("Part")
  153. local Mesh_9 = Instance.new("CylinderMesh")
  154. local ClickDetector = Instance.new("ClickDetector")
  155. local Owner = Instance.new("Model")
  156. local Head = Instance.new("Part")
  157. local Mesh_10 = Instance.new("SpecialMesh")
  158. local HatAttachment = Instance.new("Attachment")
  159. local HairAttachment = Instance.new("Attachment")
  160. local FaceFrontAttachment = Instance.new("Attachment")
  161. local FaceCenterAttachment = Instance.new("Attachment")
  162. local face = Instance.new("Decal")
  163. local HumanoidRootPart = Instance.new("Part")
  164. local RootJoint = Instance.new("Motor6D")
  165. local LeftArm = Instance.new("Part")
  166. local LeftShoulderAttachment = Instance.new("Attachment")
  167. local LeftLeg = Instance.new("Part")
  168. local RightArm = Instance.new("Part")
  169. local RightShoulderAttachment = Instance.new("Attachment")
  170. local RightLeg = Instance.new("Part")
  171. local Torso = Instance.new("Part")
  172. local roblox = Instance.new("Decal")
  173. local RightHip = Instance.new("Motor6D")
  174. local Neck = Instance.new("Motor6D")
  175. local LeftShoulder = Instance.new("Motor6D")
  176. local LeftHip = Instance.new("Motor6D")
  177. local WaistFrontAttachment = Instance.new("Attachment")
  178. local WaistCenterAttachment = Instance.new("Attachment")
  179. local WaistBackAttachment = Instance.new("Attachment")
  180. local RightCollarAttachment = Instance.new("Attachment")
  181. local NeckAttachment = Instance.new("Attachment")
  182. local LeftCollarAttachment = Instance.new("Attachment")
  183. local BodyFrontAttachment = Instance.new("Attachment")
  184. local BodyBackAttachment = Instance.new("Attachment")
  185. local BrownCharmerHair = Instance.new("Accessory")
  186. local Handle_1 = Instance.new("Part")
  187. local TouchInterest = Instance.new("TouchTransmitter")
  188. local Mesh_11 = Instance.new("SpecialMesh")
  189. local HairAttachment_1 = Instance.new("Attachment")
  190. local AccessoryWeld = Instance.new("Weld")
  191. local ThumbnailCamera = Instance.new("Camera")
  192. local WinterTophat = Instance.new("Accessory")
  193. local Handle_2 = Instance.new("Part")
  194. local TouchInterest_1 = Instance.new("TouchTransmitter")
  195. local Mesh_12 = Instance.new("SpecialMesh")
  196. local HatAttachment_1 = Instance.new("Attachment")
  197. local AccessoryWeld_1 = Instance.new("Weld")
  198. local ThumbnailCamera_1 = Instance.new("Camera")
  199. local SlimeScarf = Instance.new("Accessory")
  200. local Handle_3 = Instance.new("Part")
  201. local TouchInterest_2 = Instance.new("TouchTransmitter")
  202. local Mesh_13 = Instance.new("SpecialMesh")
  203. local NeckAttachment_1 = Instance.new("Attachment")
  204. local AccessoryWeld_2 = Instance.new("Weld")
  205. local ThumbnailCamera_2 = Instance.new("Camera")
  206. local BodyColors = Instance.new("BodyColors")
  207. local Shirt = Instance.new("Shirt")
  208. local Pants = Instance.new("Pants")
  209. local Humanoid = Instance.new("Humanoid")
  210. local BasePlate = Instance.new("Part")
  211. local Part_14 = Instance.new("Part")
  212. local Part_15 = Instance.new("Part")
  213. local Part_16 = Instance.new("Part")
  214. local Part_17 = Instance.new("Part")
  215. local Part_18 = Instance.new("Part")
  216. local Part_19 = Instance.new("Part")
  217. local Part_20 = Instance.new("Part")
  218. local Part_21 = Instance.new("Part")
  219. local Part_22 = Instance.new("Part")
  220. local Part_23 = Instance.new("Part")
  221. local Part_24 = Instance.new("Part")
  222. local Part_25 = Instance.new("Part")
  223. local Part_26 = Instance.new("Part")
  224. local Part_27 = Instance.new("Part")
  225. local Part_28 = Instance.new("Part")
  226. local Part_29 = Instance.new("Part")
  227. local Part_30 = Instance.new("Part")
  228. local Part_31 = Instance.new("Part")
  229. local Part_32 = Instance.new("Part")
  230. local Part_33 = Instance.new("Part")
  231. local Part_34 = Instance.new("Part")
  232. local Part_35 = Instance.new("Part")
  233. local Part_36 = Instance.new("Part")
  234. local Part_37 = Instance.new("Part")
  235. local Part_38 = Instance.new("Part")
  236. local Part_39 = Instance.new("Part")
  237. local Part_40 = Instance.new("Part")
  238. local Part_41 = Instance.new("Part")
  239. local Part_42 = Instance.new("Part")
  240. local Part_43 = Instance.new("Part")
  241. local Part_44 = Instance.new("Part")
  242. local Part_45 = Instance.new("Part")
  243. local Part_46 = Instance.new("Part")
  244. local Part_47 = Instance.new("Part")
  245. local Part_48 = Instance.new("Part")
  246. local Part_49 = Instance.new("Part")
  247. local Part_50 = Instance.new("Part")
  248. local Part_51 = Instance.new("Part")
  249. local Part_52 = Instance.new("Part")
  250. local UnionParts = {Part_37,Part_38,Part_39,Part_40,Part_41,Part_42,Part_43,Part_44,Part_45,Part_46,Part_47,Part_48,Part_49,Part_50,Part_51,Part_52,Part_23,Part_24,Part_25,Part_26,Part_27,Part_28,Part_29,Part_14,Part_15,Part_16,Part_17,Part_18,Part_19,Part_20,Part_21,Part_22,Part_30,Part_31,Part_32,Part_33,Part_34,Part_35,Part_36}
  251. Grass.Name = "Grass"
  252. Grass.Parent = mas
  253. Part.Anchored = true
  254. Part.CFrame = CFrame.new(93.518,11.619,97.135,-0.643,0,-0.766,0,1,0,0.766,0,-0.643)
  255. Part.Color = Color3.new(0.416,0.224,0.035)
  256. Part.Material = Enum.Material.Wood
  257. Part.Size = Vector3.new(1.5,9,1.5)
  258. Part.Parent = Grass
  259. Part_1.Anchored = true
  260. Part_1.CFrame = CFrame.new(89.468,11.619,89.17,0.643,0,-0.766,0,1,0,0.766,0,0.643)
  261. Part_1.Color = Color3.new(0.416,0.224,0.035)
  262. Part_1.Material = Enum.Material.Wood
  263. Part_1.Size = Vector3.new(1.5,9,1.5)
  264. Part_1.Parent = Grass
  265. Part_2.Anchored = true
  266. Part_2.CFrame = CFrame.new(103.841,11.619,95.771,0,0,-1,0,1,0,1,0,0)
  267. Part_2.Color = Color3.new(0.416,0.224,0.035)
  268. Part_2.Material = Enum.Material.Wood
  269. Part_2.Size = Vector3.new(1.5,9,1.5)
  270. Part_2.Parent = Grass
  271. Part_3.Anchored = true
  272. Part_3.BottomSurface = Enum.SurfaceType.Smooth
  273. Part_3.CFrame = CFrame.new(90.61,0.6,79.966,1,0,0,0,1,0,0,0,1)
  274. Part_3.CanCollide = false
  275. Part_3.Locked = true
  276. Part_3.Size = Vector3.new(8,1,27.89)
  277. Part_3.TopSurface = Enum.SurfaceType.Smooth
  278. Part_3.Transparency = 1
  279. Part_3.Parent = Grass
  280. ParticleEmitter.Lifetime = NumberRange.new(30)
  281. ParticleEmitter.LightInfluence = 1
  282. ParticleEmitter.LockedToPart = true
  283. ParticleEmitter.Rate = 30
  284. ParticleEmitter.RotSpeed = NumberRange.new(-2,2)
  285. ParticleEmitter.Speed = NumberRange.new(0)
  286. ParticleEmitter.Texture = "rbxassetid://112679638"
  287. ParticleEmitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.122,0,0),NumberSequenceKeypoint.new(0.82,0,0),NumberSequenceKeypoint.new(1,1,0)})
  288. ParticleEmitter.Parent = Part_3
  289. Part_4.Anchored = true
  290. Part_4.BottomSurface = Enum.SurfaceType.Smooth
  291. Part_4.CFrame = CFrame.new(94.61,1.6,83.476,1,0,0,0,1,0,0,0,1)
  292. Part_4.CanCollide = false
  293. Part_4.Locked = true
  294. Part_4.Size = Vector3.new(8,1,8)
  295. Part_4.TopSurface = Enum.SurfaceType.Smooth
  296. Part_4.Transparency = 1
  297. Part_4.Parent = Grass
  298. ParticleEmitter_1.Lifetime = NumberRange.new(30)
  299. ParticleEmitter_1.LightInfluence = 1
  300. ParticleEmitter_1.LockedToPart = true
  301. ParticleEmitter_1.Rate = 30
  302. ParticleEmitter_1.RotSpeed = NumberRange.new(-2,2)
  303. ParticleEmitter_1.Speed = NumberRange.new(0)
  304. ParticleEmitter_1.Texture = "rbxassetid://112679638"
  305. ParticleEmitter_1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.122,0,0),NumberSequenceKeypoint.new(0.82,0,0),NumberSequenceKeypoint.new(1,1,0)})
  306. ParticleEmitter_1.Parent = Part_4
  307. Handle.BottomSurface = Enum.SurfaceType.Smooth
  308. Handle.CFrame = CFrame.new(103.73,7.556,97.592,0,0,1,0,1,0,-1,0,0)
  309. Handle.Color = Color3.new(0.804,0.804,0.804)
  310. Handle.Size = Vector3.new(1,1.2,1)
  311. Handle.TopSurface = Enum.SurfaceType.Smooth
  312. Handle.Name = "Handle"
  313. Handle.Parent = Grass
  314. Mesh.MeshType = Enum.MeshType.FileMesh
  315. Mesh.MeshId = "http://www.roblox.com/asset/?id=16190555"
  316. Mesh.TextureId = "http://www.roblox.com/asset/?id=16190577"
  317. Mesh.Scale = Vector3.new(2,2,2)
  318. Mesh.VertexColor = Vector3.new(3,3,3)
  319. Mesh.Parent = Handle
  320. Radio.Name = "Radio"
  321. Radio.Parent = Grass
  322. Part_5.Anchored = true
  323. Part_5.BottomSurface = Enum.SurfaceType.Smooth
  324. Part_5.CFrame = CFrame.new(96.382,9.189,97.779,0,0,1,0,1,0,-1,0,0)
  325. Part_5.Color = Color3.new(0.769,0.157,0.11)
  326. Part_5.Size = Vector3.new(1,1,1)
  327. Part_5.TopSurface = Enum.SurfaceType.Smooth
  328. Part_5.Parent = Radio
  329. Mesh_1.MeshType = Enum.MeshType.Sphere
  330. Mesh_1.Scale = Vector3.new(0.2,0.2,0.2)
  331. Mesh_1.Parent = Part_5
  332. Part_6.Anchored = true
  333. Part_6.BottomSurface = Enum.SurfaceType.Smooth
  334. Part_6.CFrame = CFrame.new(96.382,8.619,97.779,0,0,1,0,1,0,-1,0,0)
  335. Part_6.Size = Vector3.new(1,1,1)
  336. Part_6.TopSurface = Enum.SurfaceType.Smooth
  337. Part_6.Parent = Radio
  338. Mesh_2.Scale = Vector3.new(0.07,1,0.07)
  339. Mesh_2.Parent = Part_6
  340. Part_7.Anchored = true
  341. Part_7.BottomSurface = Enum.SurfaceType.Smooth
  342. Part_7.CFrame = CFrame.new(96.382,8.119,97.779,0,0,1,0,1,0,-1,0,0)
  343. Part_7.Color = Color3.new(0.388,0.373,0.384)
  344. Part_7.Size = Vector3.new(1,0.4,1)
  345. Part_7.TopSurface = Enum.SurfaceType.Smooth
  346. Part_7.Parent = Radio
  347. Mesh_3.Scale = Vector3.new(0.7,0.3,0.7)
  348. Mesh_3.Parent = Part_7
  349. Part_8.Anchored = true
  350. Part_8.BottomSurface = Enum.SurfaceType.Smooth
  351. Part_8.CFrame = CFrame.new(95.882,7.619,98.482,0,1,0,1,0,0,0,0,-1)
  352. Part_8.Color = Color3.new(0.388,0.373,0.384)
  353. Part_8.Size = Vector3.new(1,0.4,1)
  354. Part_8.TopSurface = Enum.SurfaceType.Smooth
  355. Part_8.Parent = Radio
  356. Mesh_4.Scale = Vector3.new(0.2,0.3,0.2)
  357. Mesh_4.Parent = Part_8
  358. Part_9.Anchored = true
  359. Part_9.BottomSurface = Enum.SurfaceType.Smooth
  360. Part_9.CFrame = CFrame.new(96.281,7.319,98.779,0,0,1,0,1,0,-1,0,0)
  361. Part_9.Size = Vector3.new(1,0.4,1)
  362. Part_9.TopSurface = Enum.SurfaceType.Smooth
  363. Part_9.Parent = Radio
  364. Mesh_5.Scale = Vector3.new(1,0.25,1)
  365. Mesh_5.Parent = Part_9
  366. Part_10.Anchored = true
  367. Part_10.BottomSurface = Enum.SurfaceType.Smooth
  368. Part_10.CFrame = CFrame.new(95.982,7.613,97.779,0,-1,0,0,0,-1,1,0,0)
  369. Part_10.Color = Color3.new(0.067,0.067,0.067)
  370. Part_10.Size = Vector3.new(1,0.4,1)
  371. Part_10.TopSurface = Enum.SurfaceType.Smooth
  372. Part_10.Parent = Radio
  373. Mesh_6.Scale = Vector3.new(0.7,1,0.7)
  374. Mesh_6.Parent = Part_10
  375. Part_11.Anchored = true
  376. Part_11.BottomSurface = Enum.SurfaceType.Smooth
  377. Part_11.CFrame = CFrame.new(95.882,7.619,99.08,0,1,0,1,0,0,0,0,-1)
  378. Part_11.Color = Color3.new(0.388,0.373,0.384)
  379. Part_11.Size = Vector3.new(1,0.4,1)
  380. Part_11.TopSurface = Enum.SurfaceType.Smooth
  381. Part_11.Parent = Radio
  382. Mesh_7.Scale = Vector3.new(0.2,0.3,0.2)
  383. Mesh_7.Parent = Part_11
  384. Part_12.Anchored = true
  385. Part_12.BottomSurface = Enum.SurfaceType.Smooth
  386. Part_12.CFrame = CFrame.new(96.382,7.619,98.779,0,0,1,0,1,0,-1,0,0)
  387. Part_12.Color = Color3.new(0.106,0.165,0.208)
  388. Part_12.Size = Vector3.new(3,1,1)
  389. Part_12.TopSurface = Enum.SurfaceType.Smooth
  390. Part_12.Parent = Radio
  391. Mesh_8.Parent = Part_12
  392. Part_13.Anchored = true
  393. Part_13.BottomSurface = Enum.SurfaceType.Smooth
  394. Part_13.CFrame = CFrame.new(95.982,7.613,99.779,0,-1,0,0,0,-1,1,0,0)
  395. Part_13.Color = Color3.new(0.067,0.067,0.067)
  396. Part_13.Size = Vector3.new(1,0.4,1)
  397. Part_13.TopSurface = Enum.SurfaceType.Smooth
  398. Part_13.Parent = Radio
  399. Mesh_9.Scale = Vector3.new(0.7,1,0.7)
  400. Mesh_9.Parent = Part_13
  401. ClickDetector.Parent = Radio
  402. Owner.PrimaryPart = HumanoidRootPart
  403. Owner.Name = "Owner"
  404. Owner.Parent = Grass
  405. Head.Anchored = true
  406. Head.CFrame = CFrame.new(12.318,4.6,33.268,1,0,0,0,1,0,0,0,1)
  407. Head.Color = Color3.new(0.918,0.722,0.573)
  408. Head.Size = Vector3.new(2,1,1)
  409. Head.TopSurface = Enum.SurfaceType.Smooth
  410. Head.Name = "Head"
  411. Head.Parent = Owner
  412. Mesh_10.Scale = Vector3.new(1.25,1.25,1.25)
  413. Mesh_10.Parent = Head
  414. HatAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
  415. HatAttachment.Position = Vector3.new(0,0.6,0)
  416. HatAttachment.Name = "HatAttachment"
  417. HatAttachment.Parent = Head
  418. HairAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
  419. HairAttachment.Position = Vector3.new(0,0.6,0)
  420. HairAttachment.Name = "HairAttachment"
  421. HairAttachment.Parent = Head
  422. FaceFrontAttachment.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
  423. FaceFrontAttachment.Position = Vector3.new(0,0,-0.6)
  424. FaceFrontAttachment.Name = "FaceFrontAttachment"
  425. FaceFrontAttachment.Parent = Head
  426. FaceCenterAttachment.Name = "FaceCenterAttachment"
  427. FaceCenterAttachment.Parent = Head
  428. face.Texture = "http://www.roblox.com/asset/?id=7699086"
  429. face.Name = "face"
  430. face.Parent = Head
  431. HumanoidRootPart.Anchored = true
  432. HumanoidRootPart.BottomSurface = Enum.SurfaceType.Smooth
  433. HumanoidRootPart.CFrame = CFrame.new(12.318,3.1,33.268,1,0,0,0,1,0,0,0,1)
  434. HumanoidRootPart.CanCollide = false
  435. HumanoidRootPart.LeftParamA = 0
  436. HumanoidRootPart.LeftParamB = 0
  437. HumanoidRootPart.RightParamA = 0
  438. HumanoidRootPart.RightParamB = 0
  439. HumanoidRootPart.Size = Vector3.new(2,2,1)
  440. HumanoidRootPart.TopSurface = Enum.SurfaceType.Smooth
  441. HumanoidRootPart.Transparency = 1
  442. HumanoidRootPart.Name = "HumanoidRootPart"
  443. HumanoidRootPart.Parent = Owner
  444. RootJoint.MaxVelocity = 0.1
  445. RootJoint.C0 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
  446. RootJoint.C1 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
  447. RootJoint.Part0 = HumanoidRootPart
  448. RootJoint.Part1 = Torso
  449. RootJoint.Name = "RootJoint"
  450. RootJoint.Parent = HumanoidRootPart
  451. LeftArm.Anchored = true
  452. LeftArm.CFrame = CFrame.new(10.818,3.1,33.268,1,0,0,0,1,0,0,0,1)
  453. LeftArm.CanCollide = false
  454. LeftArm.Color = Color3.new(0.918,0.722,0.573)
  455. LeftArm.Size = Vector3.new(1,2,1)
  456. LeftArm.Name = "Left Arm"
  457. LeftArm.Parent = Owner
  458. LeftShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
  459. LeftShoulderAttachment.Position = Vector3.new(0,1,0)
  460. LeftShoulderAttachment.Name = "LeftShoulderAttachment"
  461. LeftShoulderAttachment.Parent = LeftArm
  462. LeftLeg.Anchored = true
  463. LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
  464. LeftLeg.CFrame = CFrame.new(11.818,1.1,33.268,1,0,0,0,1,0,0,0,1)
  465. LeftLeg.CanCollide = false
  466. LeftLeg.Color = Color3.new(0.918,0.722,0.573)
  467. LeftLeg.Size = Vector3.new(1,2,1)
  468. LeftLeg.Name = "Left Leg"
  469. LeftLeg.Parent = Owner
  470. RightArm.Anchored = true
  471. RightArm.CFrame = CFrame.new(14.022,4.328,33.268,-0.691,-0.723,0,0.723,-0.691,0,0,0,1)
  472. RightArm.CanCollide = false
  473. RightArm.Color = Color3.new(0.918,0.722,0.573)
  474. RightArm.Size = Vector3.new(1,2,1)
  475. RightArm.Name = "Right Arm"
  476. RightArm.Parent = Owner
  477. RightShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
  478. RightShoulderAttachment.Position = Vector3.new(0,1,0)
  479. RightShoulderAttachment.Name = "RightShoulderAttachment"
  480. RightShoulderAttachment.Parent = RightArm
  481. RightLeg.Anchored = true
  482. RightLeg.BottomSurface = Enum.SurfaceType.Smooth
  483. RightLeg.CFrame = CFrame.new(12.818,1.1,33.268,1,0,0,0,1,0,0,0,1)
  484. RightLeg.CanCollide = false
  485. RightLeg.Color = Color3.new(0.918,0.722,0.573)
  486. RightLeg.Size = Vector3.new(1,2,1)
  487. RightLeg.Name = "Right Leg"
  488. RightLeg.Parent = Owner
  489. Torso.Anchored = true
  490. Torso.CFrame = CFrame.new(12.318,3.1,33.268,1,0,0,0,1,0,0,0,1)
  491. Torso.Color = Color3.new(0.918,0.722,0.573)
  492. Torso.LeftParamA = 0
  493. Torso.LeftParamB = 0
  494. Torso.LeftSurface = Enum.SurfaceType.Weld
  495. Torso.RightParamA = 0
  496. Torso.RightParamB = 0
  497. Torso.RightSurface = Enum.SurfaceType.Weld
  498. Torso.Size = Vector3.new(2,2,1)
  499. Torso.Name = "Torso"
  500. Torso.Parent = Owner
  501. roblox.Name = "roblox"
  502. roblox.Parent = Torso
  503. RightHip.MaxVelocity = 0.1
  504. RightHip.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
  505. RightHip.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
  506. RightHip.Part0 = Torso
  507. RightHip.Part1 = RightLeg
  508. RightHip.Name = "Right Hip"
  509. RightHip.Parent = Torso
  510. Neck.MaxVelocity = 0.1
  511. Neck.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
  512. Neck.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
  513. Neck.Part0 = Torso
  514. Neck.Part1 = Head
  515. Neck.Name = "Neck"
  516. Neck.Parent = Torso
  517. LeftShoulder.MaxVelocity = 0.1
  518. LeftShoulder.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)
  519. LeftShoulder.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0)
  520. LeftShoulder.Part0 = Torso
  521. LeftShoulder.Part1 = LeftArm
  522. LeftShoulder.Name = "Left Shoulder"
  523. LeftShoulder.Parent = Torso
  524. LeftHip.MaxVelocity = 0.1
  525. LeftHip.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
  526. LeftHip.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
  527. LeftHip.Part0 = Torso
  528. LeftHip.Part1 = LeftLeg
  529. LeftHip.Name = "Left Hip"
  530. LeftHip.Parent = Torso
  531. WaistFrontAttachment.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
  532. WaistFrontAttachment.Position = Vector3.new(0,-1,-0.5)
  533. WaistFrontAttachment.Name = "WaistFrontAttachment"
  534. WaistFrontAttachment.Parent = Torso
  535. WaistCenterAttachment.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
  536. WaistCenterAttachment.Position = Vector3.new(0,-1,0)
  537. WaistCenterAttachment.Name = "WaistCenterAttachment"
  538. WaistCenterAttachment.Parent = Torso
  539. WaistBackAttachment.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
  540. WaistBackAttachment.Position = Vector3.new(0,-1,0.5)
  541. WaistBackAttachment.Name = "WaistBackAttachment"
  542. WaistBackAttachment.Parent = Torso
  543. RightCollarAttachment.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
  544. RightCollarAttachment.Position = Vector3.new(1,1,0)
  545. RightCollarAttachment.Name = "RightCollarAttachment"
  546. RightCollarAttachment.Parent = Torso
  547. NeckAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
  548. NeckAttachment.Position = Vector3.new(0,1,0)
  549. NeckAttachment.Name = "NeckAttachment"
  550. NeckAttachment.Parent = Torso
  551. LeftCollarAttachment.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
  552. LeftCollarAttachment.Position = Vector3.new(-1,1,0)
  553. LeftCollarAttachment.Name = "LeftCollarAttachment"
  554. LeftCollarAttachment.Parent = Torso
  555. BodyFrontAttachment.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
  556. BodyFrontAttachment.Position = Vector3.new(0,0,-0.5)
  557. BodyFrontAttachment.Name = "BodyFrontAttachment"
  558. BodyFrontAttachment.Parent = Torso
  559. BodyBackAttachment.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
  560. BodyBackAttachment.Position = Vector3.new(0,0,0.5)
  561. BodyBackAttachment.Name = "BodyBackAttachment"
  562. BodyBackAttachment.Parent = Torso
  563. BrownCharmerHair.AttachmentPoint = CFrame.new(0,0.075,0.05,1,0,0,0,1,0,0,0,1)
  564. BrownCharmerHair.AttachmentPos = Vector3.new(0,0.075,0.05)
  565. BrownCharmerHair.Name = "BrownCharmerHair"
  566. BrownCharmerHair.Parent = Owner
  567. Handle_1.Anchored = true
  568. Handle_1.BottomSurface = Enum.SurfaceType.Smooth
  569. Handle_1.CFrame = CFrame.new(12.318,5.025,33.218,1,0,0,0,1,0,0,0,1)
  570. Handle_1.CanCollide = false
  571. Handle_1.Locked = true
  572. Handle_1.Size = Vector3.new(1.2,1,1.6)
  573. Handle_1.TopSurface = Enum.SurfaceType.Smooth
  574. Handle_1.Name = "Handle"
  575. Handle_1.Parent = BrownCharmerHair
  576. Mesh_11.MeshType = Enum.MeshType.FileMesh
  577. Mesh_11.MeshId = "http://www.roblox.com/asset/?id=74878559"
  578. Mesh_11.TextureId = "http://www.roblox.com/asset/?id=382682502 "
  579. Mesh_11.Scale = Vector3.new(1.05,1,1.05)
  580. Mesh_11.Parent = Handle_1
  581. HairAttachment_1.Axis = Vector3.new(1,0,0)
  582. HairAttachment_1.CFrame = CFrame.new(0,0.175,0.05,1,0,0,0,1,0,0,0,1)
  583. HairAttachment_1.Orientation = Vector3.new(0,0,0)
  584. HairAttachment_1.Position = Vector3.new(0,0.175,0.05)
  585. HairAttachment_1.Rotation = Vector3.new(0,0,0)
  586. HairAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
  587. HairAttachment_1.Name = "HairAttachment"
  588. HairAttachment_1.Parent = Handle_1
  589. AccessoryWeld.C0 = CFrame.new(0,0.175,0.05,1,0,0,0,1,0,0,0,1)
  590. AccessoryWeld.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
  591. AccessoryWeld.Part0 = Handle_1
  592. AccessoryWeld.Part1 = Head
  593. AccessoryWeld.Name = "AccessoryWeld"
  594. AccessoryWeld.Parent = Handle_1
  595. ThumbnailCamera.CFrame = CFrame.new(0.674,0.735,1.417,0.905,-0.063,0.421,0,0.989,0.147,-0.426,-0.133,0.895)
  596. ThumbnailCamera.Focus = CFrame.new(0,0.5,-0.015,1,0,0,0,1,0,0,0,1)
  597. ThumbnailCamera.Name = "ThumbnailCamera"
  598. ThumbnailCamera.Parent = BrownCharmerHair
  599. WinterTophat.AttachmentPoint = CFrame.new(0,-0.6,0,1,0,0,0,1,0,0,0,1)
  600. WinterTophat.AttachmentPos = Vector3.new(0,-0.6,0)
  601. WinterTophat.Name = "WinterTophat"
  602. WinterTophat.Parent = Owner
  603. Handle_2.Anchored = true
  604. Handle_2.BottomSurface = Enum.SurfaceType.Smooth
  605. Handle_2.CFrame = CFrame.new(12.318,5.7,33.268,1,0,0,0,1,0,0,0,1)
  606. Handle_2.CanCollide = false
  607. Handle_2.Locked = true
  608. Handle_2.Size = Vector3.new(1.4,1.6,1.8)
  609. Handle_2.TopSurface = Enum.SurfaceType.Smooth
  610. Handle_2.Name = "Handle"
  611. Handle_2.Parent = WinterTophat
  612. Mesh_12.MeshType = Enum.MeshType.FileMesh
  613. Mesh_12.MeshId = "http://www.roblox.com/asset/?id=162160870 "
  614. Mesh_12.TextureId = "rbxassetid://939238967"
  615. Mesh_12.Scale = Vector3.new(1.4,1.4,1.4)
  616. Mesh_12.Parent = Handle_2
  617. HatAttachment_1.Axis = Vector3.new(1,0,0)
  618. HatAttachment_1.CFrame = CFrame.new(0,-0.5,0,1,0,0,0,1,0,0,0,1)
  619. HatAttachment_1.Orientation = Vector3.new(0,0,0)
  620. HatAttachment_1.Position = Vector3.new(0,-0.5,0)
  621. HatAttachment_1.Rotation = Vector3.new(0,0,0)
  622. HatAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
  623. HatAttachment_1.Name = "HatAttachment"
  624. HatAttachment_1.Parent = Handle_2
  625. AccessoryWeld_1.C0 = CFrame.new(0,-0.5,0,1,0,0,0,1,0,0,0,1)
  626. AccessoryWeld_1.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
  627. AccessoryWeld_1.Part0 = Handle_2
  628. AccessoryWeld_1.Part1 = Head
  629. AccessoryWeld_1.Name = "AccessoryWeld"
  630. AccessoryWeld_1.Parent = Handle_2
  631. ThumbnailCamera_1.CFrame = CFrame.new(0.286,25.041,26.472,0.452,0.135,-0.882,0,0.989,0.151,0.892,-0.068,0.446)
  632. ThumbnailCamera_1.Focus = CFrame.new(2.05,24.738,25.579,1,0,0,0,1,0,0,0,1)
  633. ThumbnailCamera_1.Name = "ThumbnailCamera"
  634. ThumbnailCamera_1.Parent = WinterTophat
  635. SlimeScarf.AttachmentPoint = CFrame.new(0,0.34,0.25,1,0,0,0,1,0,0,0,1)
  636. SlimeScarf.AttachmentPos = Vector3.new(0,0.34,0.25)
  637. SlimeScarf.Name = "SlimeScarf"
  638. SlimeScarf.Parent = Owner
  639. Handle_3.Anchored = true
  640. Handle_3.BottomSurface = Enum.SurfaceType.Smooth
  641. Handle_3.CFrame = CFrame.new(12.318,3.3,33.268,1,0,0,0,1,0,0,0,1)
  642. Handle_3.CanCollide = false
  643. Handle_3.Locked = true
  644. Handle_3.Size = Vector3.new(1.6,0.8,1.6)
  645. Handle_3.TopSurface = Enum.SurfaceType.Smooth
  646. Handle_3.Name = "Handle"
  647. Handle_3.Parent = SlimeScarf
  648. Mesh_13.MeshType = Enum.MeshType.FileMesh
  649. Mesh_13.MeshId = "rbxassetid://668759561"
  650. Mesh_13.TextureId = "rbxassetid://668759345"
  651. Mesh_13.Scale = Vector3.new(0.9,0.9,0.9)
  652. Mesh_13.Parent = Handle_3
  653. NeckAttachment_1.CFrame = CFrame.new(0,0.8,0,1,0,0,0,1,0,0,0,1)
  654. NeckAttachment_1.Position = Vector3.new(0,0.8,0)
  655. NeckAttachment_1.Name = "NeckAttachment"
  656. NeckAttachment_1.Parent = Handle_3
  657. AccessoryWeld_2.C0 = CFrame.new(0,0.8,0,1,0,0,0,1,0,0,0,1)
  658. AccessoryWeld_2.C1 = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
  659. AccessoryWeld_2.Part0 = Handle_3
  660. AccessoryWeld_2.Part1 = Torso
  661. AccessoryWeld_2.Name = "AccessoryWeld"
  662. AccessoryWeld_2.Parent = Handle_3
  663. ThumbnailCamera_2.CFrame = CFrame.new(-25.28,9.804,-37.813,-0.888,0.174,-0.425,0,0.926,0.378,0.46,0.336,-0.822)
  664. ThumbnailCamera_2.Focus = CFrame.new(-24.43,9.048,-36.168,1,0,0,0,1,0,0,0,1)
  665. ThumbnailCamera_2.Name = "ThumbnailCamera"
  666. ThumbnailCamera_2.Parent = SlimeScarf
  667. BodyColors.HeadColor = BrickColor.new("Light orange")
  668. BodyColors.HeadColor3 = Color3.new(0.918,0.722,0.573)
  669. BodyColors.LeftArmColor = BrickColor.new("Light orange")
  670. BodyColors.LeftArmColor3 = Color3.new(0.918,0.722,0.573)
  671. BodyColors.LeftLegColor = BrickColor.new("Light orange")
  672. BodyColors.LeftLegColor3 = Color3.new(0.918,0.722,0.573)
  673. BodyColors.RightArmColor = BrickColor.new("Light orange")
  674. BodyColors.RightArmColor3 = Color3.new(0.918,0.722,0.573)
  675. BodyColors.RightLegColor = BrickColor.new("Light orange")
  676. BodyColors.RightLegColor3 = Color3.new(0.918,0.722,0.573)
  677. BodyColors.TorsoColor = BrickColor.new("Light orange")
  678. BodyColors.TorsoColor3 = Color3.new(0.918,0.722,0.573)
  679. BodyColors.Parent = Owner
  680. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1430551309"
  681. Shirt.Name = "Shirt"
  682. Shirt.Parent = Owner
  683. Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1430552893"
  684. Pants.Name = "Pants"
  685. Pants.Parent = Owner
  686. Humanoid.Parent = Owner
  687. BasePlate.BottomSurface = Enum.SurfaceType.Smooth
  688. BasePlate.CFrame = CFrame.new(0.098,0.05,13.921,1,0,0,0,1,0,0,0,1)
  689. BasePlate.Color = Color3.new(0.357,0.604,0.298)
  690. BasePlate.Material = Enum.Material.Grass
  691. BasePlate.Size = Vector3.new(515.66,0.1,513.59)
  692. BasePlate.TopSurface = Enum.SurfaceType.Smooth
  693. BasePlate.Name = "BasePlate"
  694. BasePlate.Parent = Grass
  695. Part_14.Shape = Enum.PartType.Cylinder
  696. Part_14.BottomSurface = Enum.SurfaceType.Smooth
  697. Part_14.CFrame = CFrame.new(89.633,3.669,99.476,0,1,0,-1,0,0,0,0,1)
  698. Part_14.Size = Vector3.new(6.9,3.095,4.987)
  699. Part_14.TopSurface = Enum.SurfaceType.Smooth
  700. Part_14.Parent = Grass
  701. Part_15.CFrame = CFrame.new(96.501,3.669,93.373,0,0,-1,0,1,0,1,0,0)
  702. Part_15.Size = Vector3.new(11.828,6.9,16.756)
  703. Part_15.Parent = Grass
  704. Part_16.CFrame = CFrame.new(98.472,3.669,97.316,-0.259,0,-0.966,0,1,0,0.966,0,-0.259)
  705. Part_16.Size = Vector3.new(11.828,6.9,16.756)
  706. Part_16.Parent = Grass
  707. Part_17.CFrame = CFrame.new(88.258,1.205,82.487,0.707,0,-0.707,0,1,0,0.707,0,0.707)
  708. Part_17.Color = Color3.new(0.357,0.365,0.412)
  709. Part_17.Material = Enum.Material.Slate
  710. Part_17.Size = Vector3.new(12.814,1.971,8.871)
  711. Part_17.Parent = Grass
  712. Part_18.CFrame = CFrame.new(94.205,3.176,85.271,0.906,0,-0.423,0,1,0,0.423,0,0.906)
  713. Part_18.Color = Color3.new(0.357,0.365,0.412)
  714. Part_18.Material = Enum.Material.Slate
  715. Part_18.Size = Vector3.new(12.814,1.971,8.871)
  716. Part_18.Parent = Grass
  717. Part_19.CFrame = CFrame.new(96.422,1.205,85.241,0.643,0,-0.766,0,1,0,0.766,0,0.643)
  718. Part_19.Color = Color3.new(0.357,0.365,0.412)
  719. Part_19.Material = Enum.Material.Slate
  720. Part_19.Size = Vector3.new(17.742,1.971,1.971)
  721. Part_19.Parent = Grass
  722. Part_20.CFrame = CFrame.new(96.991,5.148,87.532,0.574,0,-0.819,0,1,0,0.819,0,0.574)
  723. Part_20.Color = Color3.new(0.357,0.365,0.412)
  724. Part_20.Material = Enum.Material.Slate
  725. Part_20.Size = Vector3.new(7.885,1.971,10.842)
  726. Part_20.Parent = Grass
  727. Part_21.CFrame = CFrame.new(96.991,2.191,87.532,0.574,0,-0.819,0,1,0,0.819,0,0.574)
  728. Part_21.Color = Color3.new(0.357,0.365,0.412)
  729. Part_21.Material = Enum.Material.Slate
  730. Part_21.Size = Vector3.new(7.885,3.943,10.842)
  731. Part_21.Parent = Grass
  732. Part_22.CFrame = CFrame.new(94.034,2.191,85.56,1,0,0,0,1,0,0,0,1)
  733. Part_22.Color = Color3.new(0.357,0.365,0.412)
  734. Part_22.Material = Enum.Material.Slate
  735. Part_22.Size = Vector3.new(7.885,3.943,10.842)
  736. Part_22.Parent = Grass
  737. Part_23.CFrame = CFrame.new(89.487,16.619,88.959,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  738. Part_23.Color = Color3.new(0.204,0.557,0.251)
  739. Part_23.Size = Vector3.new(4,3,4)
  740. Part_23.Transparency = 0.08
  741. Part_23.Parent = Grass
  742. Part_24.CFrame = CFrame.new(93.071,13.619,88.563,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  743. Part_24.Color = Color3.new(0.204,0.557,0.251)
  744. Part_24.Size = Vector3.new(4,3,4)
  745. Part_24.Transparency = 0.08
  746. Part_24.Parent = Grass
  747. Part_25.CFrame = CFrame.new(87.312,14.619,89.478,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  748. Part_25.Color = Color3.new(0.204,0.557,0.251)
  749. Part_25.Size = Vector3.new(4,3,4)
  750. Part_25.Transparency = 0.08
  751. Part_25.Parent = Grass
  752. Part_26.CFrame = CFrame.new(90.376,14.619,86.907,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  753. Part_26.Color = Color3.new(0.204,0.557,0.251)
  754. Part_26.Size = Vector3.new(4,3,4)
  755. Part_26.Transparency = 0.08
  756. Part_26.Parent = Grass
  757. Part_27.CFrame = CFrame.new(89.487,14.619,88.959,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  758. Part_27.Color = Color3.new(0.204,0.557,0.251)
  759. Part_27.Size = Vector3.new(4,3,4)
  760. Part_27.Transparency = 0.23
  761. Part_27.Parent = Grass
  762. Part_28.CFrame = CFrame.new(88.598,15.619,91.011,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  763. Part_28.Color = Color3.new(0.204,0.557,0.251)
  764. Part_28.Size = Vector3.new(4,3,4)
  765. Part_28.Transparency = 0.23
  766. Part_28.Parent = Grass
  767. Part_29.CFrame = CFrame.new(90.006,14.619,91.134,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  768. Part_29.Color = Color3.new(0.204,0.557,0.251)
  769. Part_29.Size = Vector3.new(4,3,4)
  770. Part_29.Transparency = 0.08
  771. Part_29.Parent = Grass
  772. Part_30.CFrame = CFrame.new(93.73,16.619,97.116,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  773. Part_30.Color = Color3.new(0.204,0.557,0.251)
  774. Part_30.Size = Vector3.new(4,3,4)
  775. Part_30.Transparency = 0.08
  776. Part_30.Parent = Grass
  777. Part_31.CFrame = CFrame.new(94.742,13.619,100.577,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  778. Part_31.Color = Color3.new(0.204,0.557,0.251)
  779. Part_31.Size = Vector3.new(4,3,4)
  780. Part_31.Transparency = 0.08
  781. Part_31.Parent = Grass
  782. Part_32.CFrame = CFrame.new(92.84,14.619,95.065,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  783. Part_32.Color = Color3.new(0.204,0.557,0.251)
  784. Part_32.Size = Vector3.new(4,3,4)
  785. Part_32.Transparency = 0.08
  786. Part_32.Parent = Grass
  787. Part_33.CFrame = CFrame.new(95.905,14.619,97.636,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  788. Part_33.Color = Color3.new(0.204,0.557,0.251)
  789. Part_33.Size = Vector3.new(4,3,4)
  790. Part_33.Transparency = 0.08
  791. Part_33.Parent = Grass
  792. Part_34.CFrame = CFrame.new(93.73,14.619,97.116,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  793. Part_34.Color = Color3.new(0.204,0.557,0.251)
  794. Part_34.Size = Vector3.new(4,3,4)
  795. Part_34.Transparency = 0.23
  796. Part_34.Parent = Grass
  797. Part_35.CFrame = CFrame.new(91.555,15.619,96.597,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  798. Part_35.Color = Color3.new(0.204,0.557,0.251)
  799. Part_35.Size = Vector3.new(4,3,4)
  800. Part_35.Transparency = 0.23
  801. Part_35.Parent = Grass
  802. Part_36.CFrame = CFrame.new(91.678,14.619,98.005,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  803. Part_36.Color = Color3.new(0.204,0.557,0.251)
  804. Part_36.Size = Vector3.new(4,3,4)
  805. Part_36.Transparency = 0.08
  806. Part_36.Parent = Grass
  807. Part_37.CFrame = CFrame.new(103.991,16.619,95.621,1,0,0,0,1,0,0,0,1)
  808. Part_37.Color = Color3.new(0.204,0.557,0.251)
  809. Part_37.Size = Vector3.new(4,3,4)
  810. Part_37.Transparency = 0.08
  811. Part_37.Parent = Grass
  812. Part_38.CFrame = CFrame.new(106.991,13.619,97.621,1,0,0,0,1,0,0,0,1)
  813. Part_38.Color = Color3.new(0.204,0.557,0.251)
  814. Part_38.Size = Vector3.new(4,3,4)
  815. Part_38.Transparency = 0.08
  816. Part_38.Parent = Grass
  817. Part_39.CFrame = CFrame.new(101.991,14.619,94.621,1,0,0,0,1,0,0,0,1)
  818. Part_39.Color = Color3.new(0.204,0.557,0.251)
  819. Part_39.Size = Vector3.new(4,3,4)
  820. Part_39.Transparency = 0.08
  821. Part_39.Parent = Grass
  822. Part_40.CFrame = CFrame.new(105.991,14.619,94.621,1,0,0,0,1,0,0,0,1)
  823. Part_40.Color = Color3.new(0.204,0.557,0.251)
  824. Part_40.Size = Vector3.new(4,3,4)
  825. Part_40.Transparency = 0.08
  826. Part_40.Parent = Grass
  827. Part_41.CFrame = CFrame.new(103.991,14.619,95.621,1,0,0,0,1,0,0,0,1)
  828. Part_41.Color = Color3.new(0.204,0.557,0.251)
  829. Part_41.Size = Vector3.new(4,3,4)
  830. Part_41.Transparency = 0.23
  831. Part_41.Parent = Grass
  832. Part_42.CFrame = CFrame.new(101.991,15.619,96.621,1,0,0,0,1,0,0,0,1)
  833. Part_42.Color = Color3.new(0.204,0.557,0.251)
  834. Part_42.Size = Vector3.new(4,3,4)
  835. Part_42.Transparency = 0.23
  836. Part_42.Parent = Grass
  837. Part_43.CFrame = CFrame.new(102.991,14.619,97.621,1,0,0,0,1,0,0,0,1)
  838. Part_43.Color = Color3.new(0.204,0.557,0.251)
  839. Part_43.Size = Vector3.new(4,3,4)
  840. Part_43.Transparency = 0.08
  841. Part_43.Parent = Grass
  842. Part_44.Shape = Enum.PartType.Cylinder
  843. Part_44.BottomSurface = Enum.SurfaceType.Smooth
  844. Part_44.CFrame = CFrame.new(89.565,3.569,99.614,0,1,0,-1,0,0,0,0,1)
  845. Part_44.Size = Vector3.new(7,3.14,5.06)
  846. Part_44.TopSurface = Enum.SurfaceType.Smooth
  847. Part_44.Parent = Grass
  848. Part_45.CFrame = CFrame.new(96.532,3.569,93.422,0,0,-1,0,1,0,1,0,0)
  849. Part_45.Size = Vector3.new(12,7,17)
  850. Part_45.Parent = Grass
  851. Part_46.CFrame = CFrame.new(98.532,3.569,97.422,-0.259,0,-0.966,0,1,0,0.966,0,-0.259)
  852. Part_46.Size = Vector3.new(12,7,17)
  853. Part_46.Parent = Grass
  854. Part_47.CFrame = CFrame.new(88.169,1.069,82.378,0.707,0,-0.707,0,1,0,0.707,0,0.707)
  855. Part_47.Color = Color3.new(0.357,0.365,0.412)
  856. Part_47.Material = Enum.Material.Slate
  857. Part_47.Size = Vector3.new(13,2,9)
  858. Part_47.Parent = Grass
  859. Part_48.CFrame = CFrame.new(94.203,3.069,85.202,0.906,0,-0.423,0,1,0,0.423,0,0.906)
  860. Part_48.Color = Color3.new(0.357,0.365,0.412)
  861. Part_48.Material = Enum.Material.Slate
  862. Part_48.Size = Vector3.new(13,2,9)
  863. Part_48.Parent = Grass
  864. Part_49.CFrame = CFrame.new(96.453,1.069,85.172,0.643,0,-0.766,0,1,0,0.766,0,0.643)
  865. Part_49.Color = Color3.new(0.357,0.365,0.412)
  866. Part_49.Material = Enum.Material.Slate
  867. Part_49.Size = Vector3.new(18,2,2)
  868. Part_49.Parent = Grass
  869. Part_50.CFrame = CFrame.new(97.03,5.069,87.496,0.574,0,-0.819,0,1,0,0.819,0,0.574)
  870. Part_50.Color = Color3.new(0.357,0.365,0.412)
  871. Part_50.Material = Enum.Material.Slate
  872. Part_50.Size = Vector3.new(8,2,11)
  873. Part_50.Parent = Grass
  874. Part_51.CFrame = CFrame.new(97.03,2.069,87.496,0.574,0,-0.819,0,1,0,0.819,0,0.574)
  875. Part_51.Color = Color3.new(0.357,0.365,0.412)
  876. Part_51.Material = Enum.Material.Slate
  877. Part_51.Size = Vector3.new(8,4,11)
  878. Part_51.Parent = Grass
  879. Part_52.CFrame = CFrame.new(94.03,2.069,85.496,1,0,0,0,1,0,0,0,1)
  880. Part_52.Color = Color3.new(0.357,0.365,0.412)
  881. Part_52.Material = Enum.Material.Slate
  882. Part_52.Size = Vector3.new(8,4,11)
  883. Part_52.Parent = Grass
  884. Union = Part_14:UnionAsync({Part_15,Part_16,Part_17,Part_18,Part_19,Part_20,Part_21,Part_22})
  885. Union_1 = Part_23:UnionAsync({Part_24,Part_25,Part_26,Part_27,Part_28,Part_29})
  886. Union_2 = Part_30:UnionAsync({Part_31,Part_32,Part_33,Part_34,Part_35,Part_36})
  887. Union_3 = Part_37:UnionAsync({Part_38,Part_39,Part_40,Part_41,Part_42,Part_43})
  888. Union_4 = Part_44:UnionAsync({Part_45,Part_46,Part_47,Part_48,Part_49,Part_50,Part_51,Part_52})
  889. for _,v in ipairs(UnionParts) do
  890.     v:Destroy()
  891. end
  892. Union.UsePartColor = true
  893. Union.Anchored = true
  894. Union.CFrame = CFrame.new(94.343,3.669,90.009,0,1,0,-1,0,0,0,0,1)
  895. Union.Color = Color3.new(0.204,0.557,0.251)
  896. Union.Material = Enum.Material.Grass
  897. Union.Size = Vector3.new(6.9,27.504,30.376)
  898. Union.Parent = Grass
  899. Union_1.UsePartColor = true
  900. Union_1.Anchored = true
  901. Union_1.CFrame = CFrame.new(90.191,15.119,89.021,0.766,0,0.643,0,1,0,-0.643,0,0.766)
  902. Union_1.Color = Color3.new(0.204,0.557,0.251)
  903. Union_1.Material = Enum.Material.SmoothPlastic
  904. Union_1.Size = Vector3.new(9,6,7)
  905. Union_1.Transparency = 0.08
  906. Union_1.Parent = Grass
  907. Union_2.UsePartColor = true
  908. Union_2.Anchored = true
  909. Union_2.CFrame = CFrame.new(93.791,15.119,97.821,0.766,0,-0.643,0,1,0,0.643,0,0.766)
  910. Union_2.Color = Color3.new(0.204,0.557,0.251)
  911. Union_2.Material = Enum.Material.SmoothPlastic
  912. Union_2.Size = Vector3.new(9,6,7)
  913. Union_2.Transparency = 0.08
  914. Union_2.Parent = Grass
  915. Union_3.UsePartColor = true
  916. Union_3.Anchored = true
  917. Union_3.CFrame = CFrame.new(104.491,15.119,96.121,1,0,0,0,1,0,0,0,1)
  918. Union_3.Color = Color3.new(0.204,0.557,0.251)
  919. Union_3.Material = Enum.Material.SmoothPlastic
  920. Union_3.Size = Vector3.new(9,6,7)
  921. Union_3.Transparency = 0.08
  922. Union_3.Parent = Grass
  923. Union_4.UsePartColor = true
  924. Union_4.Anchored = true
  925. Union_4.CFrame = CFrame.new(94.343,3.569,90.009,0,1,0,-1,0,0,0,0,1)
  926. Union_4.Color = Color3.new(0.204,0.557,0.251)
  927. Union_4.Material = Enum.Material.Slate
  928. Union_4.Size = Vector3.new(7,27.904,30.818)
  929. Union_4.Parent = Grass
  930. for i,v in ipairs(functions) do
  931.     spawn(function()
  932.         pcall(v)
  933.     end)
  934. end
  935. for i,v in ipairs(mas:GetChildren()) do
  936.     v.Parent = workspace
  937. end
  938. mas:Destroy()
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