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tannenberg 1

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Dec 18th, 2018
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  1. Initialize engine version: 2018.2.19f1 (06990f28ba00)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  6. Vendor:
  7. VRAM: 4029 MB
  8. Driver: 23.21.13.8813
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.164 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.771573 ms
  18. Commandline options: E:\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe tannenberg
  19. Realtime: 0.229 NetworkTime: 0 Category:
  20.  
  21. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  22.  
  23. Setting up 4 worker threads for Enlighten.
  24. Thread -> id: 1340 -> priority: 1
  25. Thread -> id: 1178 -> priority: 1
  26. Thread -> id: 2d60 -> priority: 1
  27. Thread -> id: 3004 -> priority: 1
  28. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=213
  29.  
  30. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  31.  
  32. Loading start bundles for Eastern
  33. Realtime: 0.42 NetworkTime: 0 Category:
  34.  
  35. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  36.  
  37. Loading start bundles took 0.6 s.
  38.  
  39. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  40.  
  41. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  42. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  43. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  44. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  45. UnloadTime: 64.107434 ms
  46. Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF67E050.dll
  47. Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF54B040.dll
  48. Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF6DE020.dll
  49. Searching for compatible XInput library...
  50. Found Xinput1_4.dll.
  51. SplashScene Awake.
  52. Realtime: 7.81 NetworkTime: 0 Category:
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  55.  
  56.  
  57. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 6336.
  58. Total: 133.866063 ms (FindLiveObjects: 2.088870 ms CreateObjectMapping: 0.466818 ms MarkObjects: 101.181692 ms DeleteObjects: 30.127973 ms)
  59.  
  60. Architecture Test: Unity64bits=True and System64bits=False
  61.  
  62. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  63.  
  64. GDT softfail: GDT Auth failed
  65.  
  66. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  67.  
  68. 0.7837672 Steamworks setup done front:Eastern GetMySteamID=76561198818096978
  69.  
  70. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  71.  
  72. Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
  73. UnloadTime: 39.292590 ms
  74. ###########################################
  75.  
  76.  
  77. Network Version: 295 Build=12952 CommandLineFront=Eastern Platform=Steam Branch=None
  78. Realtime: 35.122 NetworkTime: 0 Category:
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  81.  
  82.  
  83. Unloading 13797 unused Assets to reduce memory usage. Loaded Objects now: 33146.
  84. Total: 104.954983 ms (FindLiveObjects: 4.000557 ms CreateObjectMapping: 2.471585 ms MarkObjects: 90.059557 ms DeleteObjects: 8.422810 ms)
  85.  
  86. Best region found in PlayerPrefs. Connecting to: eu
  87.  
  88. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  89.  
  90. ClusteringDone (now calling UnloadUnusedAssets)
  91. Realtime: 38.974 NetworkTime: 2653914.911 Category:
  92.  
  93. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  94.  
  95. Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
  96.  
  97. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 28476.
  98. Total: 111.727629 ms (FindLiveObjects: 3.342853 ms CreateObjectMapping: 1.561573 ms MarkObjects: 105.577723 ms DeleteObjects: 1.245242 ms)
  99.  
  100. Best region found in PlayerPrefs. Connecting to: us
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  103.  
  104. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
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