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- Initialize engine version: 2018.2.19f1 (06990f28ba00)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor:
- VRAM: 4029 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.164 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.771573 ms
- Commandline options: E:\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe tannenberg
- Realtime: 0.229 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1340 -> priority: 1
- Thread -> id: 1178 -> priority: 1
- Thread -> id: 2d60 -> priority: 1
- Thread -> id: 3004 -> priority: 1
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=213
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading start bundles for Eastern
- Realtime: 0.42 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loading start bundles took 0.6 s.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
- UnloadTime: 64.107434 ms
- Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF67E050.dll
- Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF54B040.dll
- Fallback handler could not load library E:/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-00000219BF6DE020.dll
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- SplashScene Awake.
- Realtime: 7.81 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 6336.
- Total: 133.866063 ms (FindLiveObjects: 2.088870 ms CreateObjectMapping: 0.466818 ms MarkObjects: 101.181692 ms DeleteObjects: 30.127973 ms)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- GDT softfail: GDT Auth failed
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 0.7837672 Steamworks setup done front:Eastern GetMySteamID=76561198818096978
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 22)
- UnloadTime: 39.292590 ms
- ###########################################
- Network Version: 295 Build=12952 CommandLineFront=Eastern Platform=Steam Branch=None
- Realtime: 35.122 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 13797 unused Assets to reduce memory usage. Loaded Objects now: 33146.
- Total: 104.954983 ms (FindLiveObjects: 4.000557 ms CreateObjectMapping: 2.471585 ms MarkObjects: 90.059557 ms DeleteObjects: 8.422810 ms)
- Best region found in PlayerPrefs. Connecting to: eu
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 38.974 NetworkTime: 2653914.911 Category:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 28476.
- Total: 111.727629 ms (FindLiveObjects: 3.342853 ms CreateObjectMapping: 1.561573 ms MarkObjects: 105.577723 ms DeleteObjects: 1.245242 ms)
- Best region found in PlayerPrefs. Connecting to: us
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
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