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  1. userconfig.cfg
  2.  
  3. //// buy ///
  4.  
  5. bind "KP_HOME" "galil; famas;defuser;buyammo1;buyammo1" // Num 7
  6. bind "KP_UPARROW" "m4a1;ak47;buyammo1;buyammo1;defuser" // Num 8
  7. bind "KP_PGUP" "sg552;aug;buyammo1;buyammo1;defuser" // Num 9
  8. bind "KP_LEFTARROW" "scout;buyammo1;buyammo1;defuser" // Num 4
  9. bind "KP_5" "awp;buyammo1;buyammo1;defuser" // Num 5
  10. bind "KP_RIGHTARROW" "g3sg1;sg550;buyammo1;buyammo1;defuser" // Num 6
  11. bind "KP_END" "usp;buyammo2" // Num 1
  12. bind "KP_DOWNARROW" "deagle" // Num 2
  13. bind "KP_PGDN" "mp5;buyammo1;buyammo1" // Num 3
  14. bind "KP_ENTER" "buyammo2" // Num Enter
  15. bind "KP_INS" "vesthelm;vest" // Num 0
  16. bind "KP_DEL" "defuser" // Num ,
  17. bind "KP_SLASH" "hegren" // Num /
  18. bind "KP_MINUS" "sgren" // Num -
  19. bind "KP_PLUS" "buyammo1" // Num +
  20. bind "kp_mul" "flash" // Num *
  21.  
  22.  
  23. /// binds ///
  24.  
  25. bind "t" "+voicerecord"
  26. bind "i" "weapon_pistol;drop;weapon_rifle"
  27. bind "F12" "ss"
  28. bind "alt" "+dchduck"
  29. bind "TAB" "+showscores"
  30. bind "ESCAPE" "cancelselect"
  31. bind "SPACE" "+jump"
  32. bind "'" "+moveup"
  33. bind "+" "sizeup"
  34. bind "/" "+movedown"
  35. bind "0" "slot10"
  36. bind "1" "slot1"
  37. bind "2" "slot2"
  38. bind "3" "slot3"
  39. bind "4" "slot4"
  40. bind "5" "slot5"
  41. bind "6" "slot6"
  42. bind "7" "slot7"
  43. bind "8" "slot8"
  44. bind "9" "slot9"
  45. bind ";" "+mlook"
  46. bind "]" "invnext"
  47. bind "`" "toggleconsole"
  48. bind "a" "+moveleft"
  49. bind "b" "buy"
  50. bind "c" "weapon_hegrenade;cl_righthand 1"
  51. bind "d" "+moveright"
  52. bind "e" "+use"
  53. bind "f" "weapon_knife;cl_righthand 0"
  54. bind "g" "drop"
  55. bind "m" "chooseteam"
  56. bind "q" "lastinv"
  57. bind "r" "+reload"
  58. bind "s" "+back"
  59. bind "u" "messagemode2"
  60. bind "v" "impulse 201"
  61. bind "w" "+forward"
  62. bind "x" "weapon_flashbang;cl_righthand 1"
  63. bind "y" "messagemode"
  64. bind "z" "weapon_smokegrenade;cl_righthand 1"
  65. bind "~" "toggleconsole"
  66. bind "SHIFT" "+speed"
  67. bind "END" "centerview"
  68. bind "MWHEELDOWN" "weapon_pistol;cl_righthand 1"
  69. bind "MWHEELUP" "weapon_rifle;cl_righthand 1"
  70. bind "MOUSE1" "+attack"
  71. bind "MOUSE2" "+attack2"
  72. bind "MOUSE4" "+dj"
  73. bind "MOUSE5" "+dj"
  74. bind "PAUSE" "pause"
  75.  
  76.  
  77. /// Rest ///
  78.  
  79. _cl_autowepswitch "0"
  80. _snd_mixahead "0.1"
  81. ati_npatch "0"
  82. ati_subdiv "2.0"
  83. bgmvolume "1.000000"
  84. bottomcolor "2"
  85. brightness "1"
  86. cl_allowdownload "1"
  87. cl_allowupload "1"
  88. cl_backspeed "400"
  89. cl_cmdbackup "2"
  90. cl_cmdrate "99"
  91. cl_corpsestay "600.000000"
  92. cl_crosshair_color "250 0 0"
  93. cl_crosshair_size "small"
  94. cl_crosshair_translucent "0"
  95. cl_dlmax "512"
  96. cl_download_ingame "1"
  97. cl_dynamiccrosshair "0"
  98. cl_forwardspeed "400"
  99. cl_himodels "0"
  100. cl_idealpitchscale "0.8"
  101. cl_lc "1"
  102. cl_logocolor "#Valve_Blue"
  103. cl_logofile "v_1"
  104. cl_lw "1"
  105. cl_minmodels "0"
  106. cl_radartype "1"
  107. cl_righthand "1"
  108. cl_shadows "0"
  109. cl_timeout "27"
  110. cl_updaterate "102"
  111. cl_vsmoothing "0.05"
  112. cl_weather "0"
  113. con_color "0+0+0"
  114. console "1"
  115. crosshair "1"
  116. fastsprites "0"
  117. fps_max "100"
  118. fps_modem "0"
  119. gamma "3"
  120. gl_dither "0"
  121. gl_flipmatrix "0"
  122. gl_fog "1"
  123. gl_monolights "0"
  124. gl_overbright "0"
  125. gl_polyoffset "0.1"
  126. hisound "1"
  127. hpk_maxsize "4"
  128. hud_capturemouse "1"
  129. hud_centerid "1"
  130. hud_draw "1"
  131. hud_fastswitch "2"
  132. hud_saytext_internal "1"
  133. hud_takesshots "0"
  134. joystick "0"
  135. lookspring "0.000000"
  136. lookstrafe "0.000000"
  137. m_filter "0"
  138. m_forward "1"
  139. m_pitch "0.022"
  140. m_side "0.8"
  141. m_yaw "0.022"
  142. model "gordon"
  143. MP3FadeTime "2.0"
  144. MP3Volume "0.110000"
  145. mp_decals "512.000000"
  146. name "above'n.beyond"
  147. net_graph "3"
  148. net_graphpos "2"
  149. net_scale "5"
  150. r_bmodelhighfrac "5.0"
  151. r_detailtextures "0"
  152. r_drawviewmodel "0"
  153. s_a3d "0.0"
  154. s_automax_distance "30"
  155. s_automin_distance "2"
  156. s_bloat "2.0"
  157. s_distance "60"
  158. s_doppler "0.0"
  159. s_eax "0.0"
  160. s_leafnum "0"
  161. s_max_distance "1000"
  162. s_min_distance "5"
  163. s_numpolys "200"
  164. s_polykeep "1000000000"
  165. s_polysize "10000000"
  166. s_refdelay "4"
  167. s_refgain "0.4"
  168. s_rolloff "1.0"
  169. s_verbwet "0.25"
  170. skin ""
  171. spec_autodirector_internal "0"
  172. spec_drawcone_internal "1"
  173. spec_drawnames_internal "1"
  174. spec_drawstatus_internal "1"
  175. spec_mode_internal "2"
  176. spec_pip "0"
  177. suitvolume "0.250000"
  178. sv_aim "0"
  179. sv_voiceenable "0"
  180. team ""
  181. topcolor "30"
  182. viewsize "110"
  183. voice_enable "0"
  184. voice_forcemicrecord "1"
  185. voice_modenable "1"
  186. voice_scale "0.750000"
  187. volume "0.210000"
  188. setinfo "Administrator" "marc"
  189. setinfo "lang" "de"
  190. setinfo "_vgui_menus" "1"
  191. setinfo "_ah" "0"
  192. violence_ablood "1"
  193. violence_agibs "1"
  194. violence_hblood "1"
  195. violence_ablood "1"
  196. +mlook
  197.  
  198.  
  199. alias "+tts" "+showscores;stopsound"
  200. alias "-tts" "-showscores"
  201. bind "TAB" "+tts"
  202.  
  203. /// jump + duck ///
  204.  
  205. alias +dchduck "+duck;cl_dynamiccrosshair 1"
  206. alias -dchduck "-duck;cl_dynamiccrosshair 0"
  207. alias +dj "+jump; +dchduck"
  208. alias -dj "-jump; -dchduck"
  209.  
  210. /// waits ///
  211.  
  212. alias w2 "wait;wait"
  213. alias w4 "w2;w2"
  214. alias w8 "w4;w4"
  215. alias w10 "w8;w2"
  216. alias w16 "w8;w8"
  217. alias w32 "w16;w16"
  218. alias w64 "w32;w32"
  219. alias w110 "w10;w10;w10;w10;w10;w10;w10;w10;w10;w10"
  220. alias w128 "w64;w64"
  221.  
  222.  
  223. /// Prim+sec ///
  224.  
  225. alias weap1 "weapon_mp5navy;weapon_xm1014;weapon_m3;weapon_p90"
  226. alias weap2 "weapon_tmp;weapon_ak47;weapon_mac10;weapon_sg552"
  227. alias weap3 "weapon_m4a1;weapon_aug;weapon_scout;weapon_awp"
  228. alias weap4 "weapon_g3sg1;weapon_m249;weapon_ump45;weapon_sg550"
  229. alias weap5 "weapon_galil;weapon_famas"
  230. alias weapon_pistol "weapon_deagle;weapon_usp;weapon_glock18;weapon_p228;weapon_fiveseven;weapon_elite"
  231. alias weapon_rifle "weap1;weap2;weap3;weap4;weap5"
  232.  
  233. /// Menu ///
  234.  
  235. cl_movespeedkey 0.52
  236. cl_pitchspeed 225
  237. cl_showevents 0
  238. cl_pmanstats 0
  239. cl_lc 1
  240. cl_lw 1
  241. d_spriteskip 0
  242. gl_max_size 128
  243. gl_monolights 0
  244. gl_picmip 0
  245. gl_polyoffset 4
  246. s_show 0
  247. s_a3d 0
  248. fastsprites 0
  249. lightgamma 2.5
  250. texgamma 2.0
  251.  
  252. exec maps/valve.rc
  253. con_color "246+217+183"
  254. net_graphwithd -555
  255. voice_enable "1"
  256. volume "0.1"
  257. net_graphwidth -555
  258. sensitivity "1"
  259. bind "h" "stopsound"
  260. _cl_autowepswitch "0"
  261. bind mwheelup +jump
  262. bind mwheeldown +jump
  263.  
  264. name "Doc"
  265. bind mouse3 "+attack;Wait;wait;-attack;weapon_rifle"
  266. fps_max "100"
  267.  
  268. rate "100000"
  269. cl_updaterate "102"
  270. ex_interp "0"
  271. fps_max "100"
  272. hud_fastswitch "2"
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