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Nov 13th, 2019
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  1. 17:14:59 20190MB INFO: Rendering time: 31.9s (2 GPU(s) used)
  2. 17:14:59 20190MB DEBUG:
  3. 17:14:59 20190MB DEBUG: Scene statistics
  4. 17:14:59 20190MB DEBUG:
  5. 17:14:59 20190MB DEBUG: General counts
  6. 17:14:59 20190MB DEBUG: Proxies: 21
  7. 17:14:59 20190MB DEBUG: Proxy instances: 79616
  8. 17:14:59 20190MB DEBUG: Meshes: 21 (21 TriMeshes, 0 HairMeshes)
  9. 17:14:59 20190MB DEBUG: Instances: 79616
  10. 17:14:59 20190MB DEBUG: Point cloud points: 0
  11. 17:14:59 20190MB DEBUG: Lights: 4
  12. 17:14:59 20190MB DEBUG: Volume grids: 0 (0 unique)
  13. 17:14:59 20190MB DEBUG: Sprite textures: 1
  14. 17:14:59 20190MB DEBUG:
  15. 17:14:59 20190MB DEBUG: Geometry
  16. 17:14:59 20190MB DEBUG: Unique triangles pre tessellation: 20437456
  17. 17:14:59 20190MB DEBUG: Unique triangles post tessellation: 20437456
  18. 17:14:59 20190MB DEBUG: Unique points: 0
  19. 17:14:59 20190MB DEBUG: Unique hair strands: 0
  20. 17:14:59 20190MB DEBUG: Unique hair strand segments: 0
  21. 17:14:59 20190MB DEBUG: Total triangles: 46316886775
  22. 17:14:59 20190MB DEBUG: Total points: 0
  23. 17:14:59 20190MB DEBUG: Total hair strands: 0
  24. 17:14:59 20190MB DEBUG: Total hair strand segments: 0
  25. 17:14:59 20190MB DEBUG:
  26. 17:14:59 20190MB DEBUG: Largest triangle meshes:
  27. 17:14:59 20190MB DEBUG: 2093058 triangles : terrain_mg
  28. 17:14:59 20190MB DEBUG: 1388045 triangles : instances
  29. 17:14:59 20190MB DEBUG: 1354609 triangles : instances
  30. 17:14:59 20190MB DEBUG: 1306797 triangles : instances
  31. 17:14:59 20190MB DEBUG: 1265757 triangles : instances
  32. 17:14:59 20190MB DEBUG:
  33. 17:14:59 20190MB DEBUG: GPU Memory
  34. 17:14:59 20190MB DEBUG: Device 0 geometry PCIe uploads: 6.21 GB (cachesize: 4.71 GB)
  35. 17:14:59 20190MB DEBUG: Device 0 texture PCIe uploads: 916.00 KB (cachesize: 63.89 MB)
  36. 17:14:59 20190MB DEBUG: Device 1 geometry PCIe uploads: 6.21 GB (cachesize: 4.71 GB)
  37. 17:14:59 20190MB DEBUG: Device 1 texture PCIe uploads: 1.15 MB (cachesize: 63.89 MB)
  38. 17:14:59 20190MB DEBUG: Matrices (for instances/points): 3.64 MB
  39. 17:14:59 20190MB DEBUG: Rays: 3.21 GB
  40. 17:14:59 20190MB DEBUG: Sprite textures: 25.25 KB
  41. 17:14:59 20190MB DEBUG: Volume grids: 0 B
  42. 17:14:59 20190MB DEBUG:
  43. 17:14:59 20190MB DEBUG: Textures
  44. 17:14:59 20190MB DEBUG: Device 0 stream and upload time: 27ms
  45. 17:14:59 20190MB DEBUG: File loading time: 3ms
  46. 17:14:59 20190MB DEBUG: File decompression time: 21ms
  47. 17:14:59 20190MB DEBUG: Average GPU cache hits: 97%
  48. 17:14:59 20190MB DEBUG: Device 1 stream and upload time: 43ms
  49. 17:14:59 20190MB DEBUG: File loading time: 4ms
  50. 17:14:59 20190MB DEBUG: File decompression time: 34ms
  51. 17:14:59 20190MB DEBUG: Average GPU cache hits: 97%
  52. 17:14:59 20190MB DEBUG:
  53. 17:14:59 20190MB DEBUG: GPU Ray Accel. And Geometry Memory Stats (rough)
  54. 17:14:59 20190MB DEBUG: Acceleration Structures: 338.82 MB
  55. 17:14:59 20190MB DEBUG: Main primitive data: 1.08 GB
  56. 17:14:59 20190MB DEBUG: Extra primitive data: 1.68 GB
  57. 17:14:59 20190MB DEBUG: Primitive loading time: 14.2s
  58. 17:14:59 20190MB DEBUG: Tess/Disp time: 3.3s
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