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Azeria111

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Aug 22nd, 2019
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  1. ***Round 2***
  2. Initial switchscore building: Statuses (0)
  3. Initial switchscore building: Stat Stages (0)
  4. Initial switchscore building: Healing
  5. Initial switchscore building: fsteak (0)
  6. Initial switchscore building: Specific Switches (0)
  7. Ninetales: initial switchscore: 0
  8.  
  9. Initial noswitchscore building: Stat Stages (0)
  10. Initial noswitchscore building: Entry Hazards (0)
  11. Initial noswitchscore building: Better Switching Options (15)
  12. Initial noswitchscore building: Second Wind Situations (15)
  13. Ninetales: initial noswitchscore: 65
  14.  
  15. {
  16.  
  17. Aurora Veil: initial score: 60
  18. Aurora Veil: final score: 0
  19.  
  20. Aurora Veil: initial score: 60
  21. Aurora Veil: final score: 0
  22.  
  23. Protect: initial score: 25
  24. Priority Check End
  25. Protect: final score: 7
  26.  
  27. Protect: initial score: 25
  28. Priority Check End
  29. Protect: final score: 25
  30.  
  31. Icy Wind: initial score: 7
  32. Icy Wind: final score: 6
  33.  
  34. Icy Wind: initial score: 11
  35. Icy Wind: final score: 10
  36.  
  37. Dazzling Gleam: initial score: 20
  38. Dazzling Gleam: final score: 20
  39.  
  40. Dazzling Gleam: initial score: 32
  41. Dazzling Gleam: final score: 32
  42.  
  43. }
  44.  
  45. Ninetales: highest move score: 32
  46. Ninetales: final switching score: -65
  47. 32 > -65, will not switch
  48.  
  49. Aurora Veil: initial score: 60
  50. Aurora Veil: final score: 0
  51.  
  52. Aurora Veil: initial score: 60
  53. Aurora Veil: final score: 0
  54.  
  55. Protect: initial score: 25
  56. Priority Check End
  57. Protect: final score: 7
  58.  
  59. Protect: initial score: 25
  60. Priority Check End
  61. Protect: final score: 25
  62.  
  63. Icy Wind: initial score: 7
  64. Icy Wind: final score: 6
  65.  
  66. Icy Wind: initial score: 11
  67. Icy Wind: final score: 10
  68.  
  69. Dazzling Gleam: initial score: 20
  70. Dazzling Gleam: final score: 20
  71.  
  72. Dazzling Gleam: initial score: 32
  73. Dazzling Gleam: final score: 32
  74.  
  75. Beginning AI Item use check.
  76.  
  77. Highest item score: -10000
  78. Highest move score: 32
  79. Not using an item.
  80.  
  81. Aurora Veil: initial score: 60
  82. Aurora Veil: final score: 0
  83.  
  84. Aurora Veil: initial score: 60
  85. Aurora Veil: final score: 0
  86.  
  87. Protect: initial score: 25
  88. Priority Check End
  89. Protect: final score: 7
  90.  
  91. Protect: initial score: 25
  92. Priority Check End
  93. Protect: final score: 25
  94.  
  95. Icy Wind: initial score: 7
  96. Icy Wind: final score: 6
  97.  
  98. Icy Wind: initial score: 11
  99. Icy Wind: final score: 10
  100.  
  101. Icy Wind: Final Score after Multi-Target Adjustment: 16
  102.  
  103. Dazzling Gleam: initial score: 20
  104. Dazzling Gleam: final score: 20
  105.  
  106. Dazzling Gleam: initial score: 32
  107. Dazzling Gleam: final score: 32
  108.  
  109. Dazzling Gleam: Final Score after Multi-Target Adjustment: 52
  110.  
  111. [The foe Ninetales: Aurora Veil=0, Protect=5, Icy Wind=5, Dazzling Gleam=52]
  112. [Prefer Dazzling Gleam]
  113. Initial switchscore building: Statuses (0)
  114. Initial switchscore building: Stat Stages (0)
  115. Initial switchscore building: Healing
  116. Initial switchscore building: fsteak (0)
  117. Initial switchscore building: Specific Switches (0)
  118. Hippowdon: initial switchscore: 0
  119.  
  120. Initial noswitchscore building: Stat Stages (0)
  121. Initial noswitchscore building: Entry Hazards (0)
  122. Initial noswitchscore building: Better Switching Options (0)
  123. Initial noswitchscore building: Second Wind Situations (0)
  124. Hippowdon: initial noswitchscore: 75
  125.  
  126. {
  127.  
  128. Earthquake: initial score: 29
  129. Earthquake: final score: 29
  130.  
  131. Earthquake: initial score: 56
  132. Earthquake: final score: 56
  133.  
  134. Slack Off: initial score: 25
  135. Slack Off: final score: 22
  136.  
  137. Slack Off: initial score: 25
  138. Slack Off: final score: 22
  139.  
  140. Rock Slide: initial score: 15
  141. Rock Slide: final score: 13
  142.  
  143. Rock Slide: initial score: 14
  144. Rock Slide: final score: 12
  145.  
  146. Stealth Rock: initial score: 30
  147. Stealth Rock: final score: 0
  148.  
  149. Stealth Rock: initial score: 30
  150. Stealth Rock: final score: 0
  151.  
  152. }
  153.  
  154. Hippowdon: highest move score: 56
  155. Hippowdon: final switching score: -75
  156. 56 > -75, will not switch
  157.  
  158. Earthquake: initial score: 29
  159. Earthquake: final score: 29
  160.  
  161. Earthquake: initial score: 56
  162. Earthquake: final score: 56
  163.  
  164. Slack Off: initial score: 25
  165. Slack Off: final score: 22
  166.  
  167. Slack Off: initial score: 25
  168. Slack Off: final score: 22
  169.  
  170. Rock Slide: initial score: 15
  171. Rock Slide: final score: 13
  172.  
  173. Rock Slide: initial score: 14
  174. Rock Slide: final score: 12
  175.  
  176. Stealth Rock: initial score: 30
  177. Stealth Rock: final score: 0
  178.  
  179. Stealth Rock: initial score: 30
  180. Stealth Rock: final score: 0
  181.  
  182. Beginning AI Item use check.
  183.  
  184. Highest item score: -10000
  185. Highest move score: 56
  186. Not using an item.
  187.  
  188. Earthquake: initial score: 29
  189. Earthquake: final score: 29
  190.  
  191. Earthquake: initial score: 56
  192. Earthquake: final score: 56
  193.  
  194. Earthquake: initial score: 1
  195. Earthquake: final score: 1
  196.  
  197. Earthquake: Final Score after Multi-Target Adjustment: 84
  198.  
  199. Slack Off: initial score: 25
  200. Slack Off: final score: 22
  201.  
  202. Slack Off: initial score: 25
  203. Slack Off: final score: 22
  204.  
  205. Rock Slide: initial score: 15
  206. Rock Slide: final score: 13
  207.  
  208. Rock Slide: initial score: 14
  209. Rock Slide: final score: 12
  210.  
  211. Rock Slide: Final Score after Multi-Target Adjustment: 25
  212.  
  213. Stealth Rock: initial score: 30
  214. Stealth Rock: final score: 0
  215.  
  216. Stealth Rock: initial score: 30
  217. Stealth Rock: final score: 0
  218.  
  219. [The ally Hippowdon: Earthquake=84, Slack Off=5, Rock Slide=5, Stealth Rock=0]
  220. [Prefer Earthquake]
  221. Initial switchscore building: Statuses (0)
  222. Initial switchscore building: Stat Stages (0)
  223. Initial switchscore building: Healing
  224. Initial switchscore building: fsteak (0)
  225. Initial switchscore building: Specific Switches (0)
  226. Porygon2: initial switchscore: 0
  227.  
  228. Initial noswitchscore building: Stat Stages (0)
  229. Initial noswitchscore building: Entry Hazards (90)
  230. Initial noswitchscore building: Better Switching Options (105)
  231. Initial noswitchscore building: Second Wind Situations (105)
  232. Porygon2: initial noswitchscore: 180
  233.  
  234. {
  235.  
  236. Conversion: initial score: 5
  237. Inverse Field Disrupt
  238. Conversion: final score: 9
  239.  
  240. Conversion: initial score: 5
  241. Inverse Field Disrupt
  242. Conversion: final score: 3
  243.  
  244. Thunderbolt: initial score: 110
  245. Thunderbolt: final score: 111
  246.  
  247. Thunderbolt: initial score: 96
  248. Thunderbolt: final score: 103
  249.  
  250. Tri Attack: initial score: 102
  251. Tri Attack: final score: 110
  252.  
  253. Tri Attack: initial score: 110
  254. Tri Attack: final score: 121
  255.  
  256. Blizzard: initial score: 35
  257. Blizzard: final score: 25
  258.  
  259. Blizzard: initial score: 22
  260. Blizzard: final score: 16
  261.  
  262. }
  263.  
  264. Porygon2: highest move score: 121
  265. Porygon2: final switching score: -180
  266. 121 > -180, will not switch
  267.  
  268. Conversion: initial score: 5
  269. Inverse Field Disrupt
  270. Conversion: final score: 9
  271.  
  272. Conversion: initial score: 5
  273. Inverse Field Disrupt
  274. Conversion: final score: 3
  275.  
  276. Thunderbolt: initial score: 110
  277. Thunderbolt: final score: 111
  278.  
  279. Thunderbolt: initial score: 96
  280. Thunderbolt: final score: 103
  281.  
  282. Tri Attack: initial score: 102
  283. Tri Attack: final score: 110
  284.  
  285. Tri Attack: initial score: 110
  286. Tri Attack: final score: 121
  287.  
  288. Blizzard: initial score: 35
  289. Blizzard: final score: 25
  290.  
  291. Blizzard: initial score: 22
  292. Blizzard: final score: 16
  293.  
  294. Beginning AI Item use check.
  295.  
  296. Highest item score: -10000
  297. Highest move score: 121
  298. Not using an item.
  299.  
  300. Conversion: initial score: 5
  301. Inverse Field Disrupt
  302. Conversion: final score: 1
  303.  
  304. Conversion: initial score: 5
  305. Inverse Field Disrupt
  306. Conversion: final score: 0
  307.  
  308. Thunderbolt: initial score: 110
  309. Thunderbolt: final score: 111
  310.  
  311. Thunderbolt: initial score: 96
  312. Thunderbolt: final score: 103
  313.  
  314. Tri Attack: initial score: 102
  315. Tri Attack: final score: 110
  316.  
  317. Tri Attack: initial score: 110
  318. Tri Attack: final score: 121
  319.  
  320. Blizzard: initial score: 35
  321. Blizzard: final score: 25
  322.  
  323. Blizzard: initial score: 22
  324. Blizzard: final score: 16
  325.  
  326. Blizzard: Final Score after Multi-Target Adjustment: 41
  327.  
  328. [The foe Porygon2: Conversion=1, Thunderbolt=111, Tri Attack=121, Blizzard=5]
  329. [Prefer Tri Attack]
  330. [The foe Porygon2 lost 272 HP, now has 0 HP]
  331. [The foe Porygon2 fainted]
  332. [UwUmence lost 45 HP, now has 174 HP]
  333. [The ally Hippowdon lost 95 HP, now has 199 HP]
  334. [UwUmence lost 174 HP, now has 0 HP]
  335. [UwUmence fainted]
  336. [The foe Ninetales lost 189 HP, now has 62 HP]
  337. [The foe Ninetales lost 16 HP, now has 46 HP]
  338. Scoring for Porygon2 switching to: Ninetales
  339. Score: -10000000
  340.  
  341. Scoring for Porygon2 switching to: Mamoswine
  342. Score: -10000000
  343.  
  344. Scoring for Porygon2 switching to: Lapras
  345. Score: -10000000
  346.  
  347. Scoring for Porygon2 switching to: Aurorus
  348. Score: -10000000
  349.  
  350. Scoring for Porygon2 switching to: Goodra
  351. Score: -10000000
  352.  
  353. Scoring for Porygon2 switching to: Glaceon
  354. Score: -10000000
  355.  
  356. Scoring for Porygon2 switching to: Porygon2
  357. Score: -10000000
  358.  
  359. Scoring for Porygon2 switching to: Sigilyph
  360. Defensive: 130
  361. Offensive: 355
  362. Roles: 535
  363. Weather: 560
  364. Moves: 590
  365. Abilities: 590
  366. Items: 590
  367. Fields: 590
  368. Score: 590
  369.  
  370. Scoring for Porygon2 switching to: Alakazam
  371. Defensive: 0
  372. Offensive: 168
  373. Roles: 293
  374. Weather: 318
  375. Moves: 318
  376. Abilities: 318
  377. Items: 318
  378. Fields: 318
  379. Score: 318
  380.  
  381. Scoring for Porygon2 switching to: Reuniclus
  382. Defensive: 0
  383. Offensive: 90
  384. Roles: 49
  385. Weather: 74
  386. Moves: 74
  387. Abilities: 74
  388. Items: 74
  389. Fields: 74
  390. Score: 74
  391.  
  392. Scoring for Porygon2 switching to: Metagross
  393. Defensive: -150
  394. Offensive: -15
  395. Roles: 15
  396. Weather: 40
  397. Moves: 40
  398. Abilities: 40
  399. Items: 40
  400. Fields: 40
  401. Score: 40
  402.  
  403. Scoring for Porygon2 switching to: Espeon
  404. Defensive: 0
  405. Offensive: 168
  406. Roles: 293
  407. Weather: 293
  408. Moves: 293
  409. Abilities: 293
  410. Items: 293
  411. Fields: 293
  412. Score: 88
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