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- public class PlayerStats
- {
- public static PlayerStats player = new PlayerStats();
- //Player Stats
- String str_player_Name = "Nothing"; //the player's name
- int int_player_Level = 0; //the level of the player
- int int_player_maxLevel = 20; //the max level the player can reach
- int int_player_Exp = 0; //the player's exp points
- int int_player_maxExp = 2; //the max exp a player can have
- int int_player_Score = 0; //the player's score
- //Player Ingame Stats
- int int_player_skillPoints = 3; //the player's skill points
- int int_player_Skill = 0; //the player's skill level
- int int_player_maxSkill = 5; //the max skill level the player can reach
- double db_player_Speed = 1.05; //the player's speed
- double db_player_maxSpeed = 2.8; //the max speed level the player can reach
- int int_player_Energy = 0; //the player's energy
- int int_player_maxEnergy = 40; //the max energy the player can reach
- int int_player_Regen = 0; //the player's energy regen
- int int_player_maxRegen = 40; //the max regen the player can reach
- //Ability Stats
- String str_player_Ability = "Nothing"; //the player's chosen ability
- int int_player_ability_Cost; //the cost of the player's ability in energy
- boolean bol_player_ability_canUse; //
- }
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