Advertisement
Guest User

adssssssss

a guest
Jul 20th, 2018
99
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 126.16 KB | None | 0 0
  1.  
  2. -- Objects
  3.  
  4. local ScreenGui = Instance.new("ScreenGui")
  5. local Frame = Instance.new("Frame")
  6. local Frame_2 = Instance.new("Frame")
  7. local Frame_3 = Instance.new("Frame")
  8. local TextLabel = Instance.new("TextLabel")
  9. local page = Instance.new("Frame")
  10. local Username = Instance.new("TextBox")
  11. local Thicc = Instance.new("TextButton")
  12. local Kill = Instance.new("TextButton")
  13. local Rocky2U = Instance.new("TextButton")
  14. local ClearWS = Instance.new("TextButton")
  15. local Punish = Instance.new("TextButton")
  16. local Character = Instance.new("TextButton")
  17. local Punish_All = Instance.new("TextButton")
  18.  
  19. -- Properties
  20.  
  21. ScreenGui.Parent = game.CoreGui
  22.  
  23. Frame.Parent = ScreenGui
  24. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  25. Frame.BackgroundTransparency = 1
  26. Frame.Position = UDim2.new(0.153488368, 0, 0.326530635, 0)
  27. Frame.Size = UDim2.new(0, 311, 0, 226)
  28. Frame.Active = true
  29. Frame.Draggable = true
  30.  
  31. Frame_2.Parent = Frame
  32. Frame_2.BackgroundColor3 = Color3.new(0.160784, 0.501961, 0.72549)
  33. Frame_2.BorderSizePixel = 0
  34. Frame_2.Size = UDim2.new(1.0018605, 0, 0.0578998066, 0)
  35.  
  36. Frame_3.Parent = Frame
  37. Frame_3.BackgroundColor3 = Color3.new(0.203922, 0.596078, 0.858824)
  38. Frame_3.BorderSizePixel = 0
  39. Frame_3.Position = UDim2.new(0, 0, 0.0578998066, 0)
  40. Frame_3.Size = UDim2.new(1.0018605, 0, 0.115799613, 0)
  41.  
  42. TextLabel.Parent = Frame_3
  43. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  44. TextLabel.BackgroundTransparency = 1
  45. TextLabel.Size = UDim2.new(1.0018605, 0, 0.927469134, 0)
  46. TextLabel.Font = Enum.Font.SourceSansLight
  47. TextLabel.FontSize = Enum.FontSize.Size28
  48. TextLabel.Text = "legohax 69"
  49. TextLabel.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  50. TextLabel.TextSize = 25
  51.  
  52. page.Name = "page"
  53. page.Parent = Frame
  54. page.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  55. page.BorderSizePixel = 0
  56. page.Position = UDim2.new(0, 0, 0.173699424, 0)
  57. page.Size = UDim2.new(1.0018605, 0, 0.831170201, 0)
  58.  
  59. Username.Name = "Username"
  60. Username.Parent = page
  61. Username.BackgroundColor3 = Color3.new(0.498039, 0.54902, 0.552941)
  62. Username.BorderSizePixel = 0
  63. Username.Position = UDim2.new(0.11559929, 0, 0.0351461992, 0)
  64. Username.Size = UDim2.new(0.770661891, 0, 0.102735043, 0)
  65. Username.Font = Enum.Font.SourceSans
  66. Username.FontSize = Enum.FontSize.Size14
  67. Username.Text = "Username"
  68. Username.TextColor3 = Color3.new(0.941177, 0.941177, 0.941177)
  69. Username.TextScaled = true
  70. Username.TextSize = 14
  71. Username.TextWrapped = true
  72.  
  73. Thicc.Name = "Thicc"
  74. Thicc.Parent = page
  75. Thicc.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  76. Thicc.BorderSizePixel = 0
  77. Thicc.Position = UDim2.new(0.0385330915, 0, 0.205470085, 0)
  78. Thicc.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  79. Thicc.Font = Enum.Font.SourceSans
  80. Thicc.FontSize = Enum.FontSize.Size28
  81. Thicc.Text = "Thicc"
  82. Thicc.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  83. Thicc.TextSize = 26
  84.  
  85. Kill.Name = "Kill"
  86. Kill.Parent = page
  87. Kill.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  88. Kill.BorderSizePixel = 0
  89. Kill.Position = UDim2.new(0.520196795, 0, 0.205470085, 0)
  90. Kill.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  91. Kill.Font = Enum.Font.SourceSans
  92. Kill.FontSize = Enum.FontSize.Size28
  93. Kill.Text = "Kill"
  94. Kill.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  95. Kill.TextSize = 26
  96.  
  97. Rocky2U.Name = "FE Rocky2U"
  98. Rocky2U.Parent = page
  99. Rocky2U.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  100. Rocky2U.BorderSizePixel = 0
  101. Rocky2U.Position = UDim2.new(0.0385330915, 0, 0.462307692, 0)
  102. Rocky2U.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  103. Rocky2U.Font = Enum.Font.SourceSans
  104. Rocky2U.FontSize = Enum.FontSize.Size28
  105. Rocky2U.Text = "FE Rocky2U"
  106. Rocky2U.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  107. Rocky2U.TextSize = 26
  108.  
  109. ClearWS.Name = "ClearWS"
  110. ClearWS.Parent = page
  111. ClearWS.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  112. ClearWS.BorderSizePixel = 0
  113. ClearWS.Position = UDim2.new(0.520196795, 0, 0.462307692, 0)
  114. ClearWS.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  115. ClearWS.Font = Enum.Font.SourceSans
  116. ClearWS.FontSize = Enum.FontSize.Size28
  117. ClearWS.Text = "Clear WS"
  118. ClearWS.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  119. ClearWS.TextSize = 26
  120.  
  121. Punish.Name = "Punish"
  122. Punish.Parent = page
  123. Punish.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  124. Punish.BorderSizePixel = 0
  125. Punish.Position = UDim2.new(0.0385330915, 0, 0.719145298, 0)
  126. Punish.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  127. Punish.Font = Enum.Font.SourceSans
  128. Punish.FontSize = Enum.FontSize.Size28
  129. Punish.Text = "Punish"
  130. Punish.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  131. Punish.TextSize = 26
  132.  
  133. Punish_All.Name = "Clear Humanoid"
  134. Punish_All.Parent = page
  135. Punish_All.BackgroundColor3 = Color3.new(0.172549, 0.243137, 0.313726)
  136. Punish_All.BorderSizePixel = 0
  137. Punish_All.Position = UDim2.new(0.520196795, 0, 0.719145298, 0)
  138. Punish_All.Size = UDim2.new(0.443130583, 0, 0.154102564, 0)
  139. Punish_All.Font = Enum.Font.SourceSans
  140. Punish_All.FontSize = Enum.FontSize.Size28
  141. Punish_All.Text = "Clear Humanoid"
  142. Punish_All.TextColor3 = Color3.new(0.92549, 0.941177, 0.945098)
  143. Punish_All.TextSize = 26
  144.  
  145. function GetPlayer(String)
  146. local Found = {}
  147. local strl = String:lower()
  148. if strl == "all" then
  149. for i,v in pairs(game.Players:GetPlayers()) do
  150. table.insert(Found,v)
  151. end
  152. elseif strl == "others" then
  153. for i,v in pairs(game.Players:GetPlayers()) do
  154. if v.Name ~= game.Players.LocalPlayer.Name then
  155. table.insert(Found,v)
  156. end
  157. end
  158. else
  159. for i,v in pairs(game.Players:GetPlayers()) do
  160. if v.Name:lower():sub(1, #String) == String:lower() then
  161. table.insert(Found,v)
  162. end
  163. end
  164. end
  165. return Found
  166. end
  167.  
  168. --for i,v in pairs(GetPlayer(Username.Text))do
  169.  
  170. Kill.MouseButton1Click:connect(function()
  171. if workspace:FindFirstChild("GiveSystem") then
  172. e = workspace.GiveSystem.GiveItem
  173. elseif workspace:FindFirstChild("HandToCentre") then
  174. e = workspace.HandToCentre.GiveItem
  175. else
  176. warn("MODEL NOT FOUND")
  177. end
  178. for i,v in pairs(GetPlayer(Username.Text))do
  179. local blacklist = {
  180. ["HandToCentre"] = true;
  181. ["GiveSystem"] = true;
  182. }
  183. local randomperson = {}
  184. ypcall(function() e:FireServer(workspace, game:GetService"Players"[v.Name].Character.Head) end)
  185. end
  186. end)
  187.  
  188. Rocky2U.MouseButton1Click:connect(function()
  189. --[[
  190. ____ _ ____ _ ____ __ __ ____
  191. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  192. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  193. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  194. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  195. |___/
  196.  
  197. Want to keep this admin command updated?
  198. Join our Discord! https://discord.me/rainbow2u
  199.  
  200. --]]
  201.  
  202.  
  203. if workspace:FindFirstChild'GiveSystem' then
  204. if workspace.GiveSystem:FindFirstChild'GiveItem' then
  205. maind = workspace.GiveSystem.GiveItem
  206.  
  207. elseif workspace:FindFirstChild'HandToCentre' then
  208. if workspace.HandToCentre:FindFirstChild'SendItem' then
  209. maind = workspace.HandToCentre.SendItem
  210. end end end
  211.  
  212. local ADMINS = {}
  213. local BANS = {}
  214.  
  215. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  216. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  217.  
  218. local VERSION = 'unOfficial 1.8.1'
  219. local UPDATED = '2017/10/05'
  220. local CHANGELOG = {
  221. ' - Removed Patched Properties',
  222. ' - Removed Guest Support',
  223. ' - Removed Broken Shutdown Command'
  224. }
  225.  
  226. local CREDITS = [[
  227. Rocky2u - lol
  228. veinyrox - ;crash
  229. Harkinian - half of the message function
  230. Moon - cmd bar addon idea
  231. N3xul - Fixing stuff because of Roblox Update
  232. ]]
  233.  
  234. local _CORE = game.Players.LocalPlayer.PlayerGui
  235. local _LIGHTING = game:GetService('Lighting')
  236. local _NETWORK = game:GetService('NetworkClient')
  237. local _PLAYERS = game:GetService('Players')
  238.  
  239. local LP = _PLAYERS.LocalPlayer
  240. local MOUSE = LP:GetMouse()
  241.  
  242. local SERVER_LOCKED = false
  243. local SHOWING_MESSAGE = false
  244.  
  245. local SERVICES = {}
  246. SERVICES.EVENTS = {}
  247.  
  248. local COMMANDS = {}
  249. local STD = {}
  250. local JAILED = {}
  251. local KICKS = {}
  252. local LOOPED_H = {}
  253. local LOOPED_K = {}
  254.  
  255. local C_PREFIX = ';'
  256. local SPLIT = ' '
  257.  
  258. local NEW = LoadLibrary('RbxUtility').Create
  259.  
  260. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  261. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  262. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  263. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  264. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  265. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  266. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  267. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  268. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  269. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  270. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  271.  
  272. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  273. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  274. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  275.  
  276. local STUFF = '[ Rocky2u\'s CMDs ] : '
  277. local NOCLIP, JESUSFLY, SWIM = false, false, false
  278.  
  279. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  280. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  281. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  282. UPDATE_CHAT(PLAYER)
  283. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  284. end)
  285.  
  286. game:GetService('RunService').Stepped:connect(function()
  287. for i,v in pairs(_PLAYERS:GetPlayers()) do
  288. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  289. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  290. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  291. end
  292. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  293. maind:FireServer(workspace,v.Character.Torso.Neck)
  294. end
  295. end
  296. if NOCLIP then
  297. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  298. elseif JESUSFLY then
  299. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  300. elseif SWIM then
  301. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  302. end
  303. end)
  304.  
  305. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  306.  
  307. function GET_PLAYER(NAME, SPEAKER)
  308. local NAME_TABLE = {}
  309. NAME = NAME:lower()
  310. if NAME == 'me' then
  311. table.insert(NAME_TABLE, SPEAKER.Name)
  312. elseif NAME == 'others' then
  313. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  314. elseif NAME == 'all' then
  315. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  316. elseif NAME == 'random' then
  317. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  318. elseif NAME == 'team' then
  319. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  320. elseif NAME == 'nonadmins' then
  321. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  322. elseif NAME == 'admins' then
  323. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  324. elseif NAME == 'nonfriends' then
  325. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  326. elseif NAME == 'friends' then
  327. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  328. elseif NAME == 'nbcs' then
  329. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  330. elseif NAME == 'bcs' then
  331. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  332. elseif NAME == 'tbcs' then
  333. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  334. elseif NAME == 'obcs' then
  335. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  336. else
  337. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  338. end
  339. return NAME_TABLE
  340. end
  341.  
  342. local SI = 'rbxasset://textures/blackBkg_square.png'
  343.  
  344. function LOAD_DATA()
  345. local DATA = Instance.new('Folder')
  346.  
  347. GUIS = Instance.new('Folder', DATA)
  348. HUMANOIDS = Instance.new('Folder', DATA)
  349. OTHER = Instance.new('Folder', DATA)
  350.  
  351. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  352. MAIN_GUI.ResetOnSpawn = false
  353. MAIN_GUI.Name = 'seth_main'
  354. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  355. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  356. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  357. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  358. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  359. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  360. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  361. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  362. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  363. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  364.  
  365. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  366. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  367. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  368. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  369. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  370. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  371. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  372. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  373. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  374. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  375. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  376. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  377. local Y_CHANGES = 0
  378. for i,v in pairs(CHANGELOG) do
  379. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  380. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  381. Y_CHANGES = Y_CHANGES + 30
  382. end
  383. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  384. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  385. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  386.  
  387. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  388. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  389.  
  390. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  391. CMD_BAR_H.ResetOnSpawn = false
  392. CMD_BAR_H.Name = 'cmdbar_seth'
  393. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  394. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  395. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  396.  
  397. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  398. NOTIFY_H.ResetOnSpawn = false
  399. NOTIFY_H.Name = 'notify_seth'
  400. local N = Instance.new('Frame', NOTIFY_H)
  401. N.Name = 'notify'
  402. N.BackgroundColor3 = C3(0, 0, 0)
  403. N.BackgroundTransparency = 0.5
  404. N.BorderSizePixel = 0
  405. N.Position = UDim2.new(0, -225, 0.6, 0)
  406. N.Size = UDim2.new(0, 225, 0, 30)
  407. local BAR = Instance.new('Frame', N)
  408. BAR.Name = ''
  409. BAR.BackgroundColor3 = C3(255, 255, 255)
  410. BAR.BackgroundTransparency = 0.5
  411. BAR.BorderSizePixel = 0
  412. BAR.Position = UDim2.new(0, 0, 1, 0)
  413. BAR.Size = UDim2.new(1, 0, 0, 5)
  414. local TEXT = Instance.new('TextLabel', N)
  415. TEXT.Name = 'text'
  416. TEXT.BackgroundTransparency = 1
  417. TEXT.BorderSizePixel = 0
  418. TEXT.Size = UDim2.new(1, 0, 1, 0)
  419. TEXT.Font = 'SourceSansBold'
  420. TEXT.TextColor3 = C3(255, 255, 255)
  421. TEXT.TextSize = 18
  422. TEXT.TextXAlignment = 'Left'
  423.  
  424. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  425. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  426.  
  427. JAIL = Instance.new('Model', OTHER)
  428. JAIL.Name = 'JAIL'
  429. local B = Instance.new('Part', JAIL)
  430. B.Name = 'BUTTOM'
  431. B.BrickColor = BrickColor.new('Black')
  432. B.Transparency = 0.5
  433. B.Anchored = true
  434. B.Locked = true
  435. B.Size = Vector3.new(6, 1, 6)
  436. B.TopSurface = 'Smooth'
  437. B.BottomSurface = 'Smooth'
  438. local M = Instance.new('Part', JAIL)
  439. M.Name = 'MAIN'
  440. M.BrickColor = BrickColor.new('Black')
  441. M.Transparency = 1
  442. M.Anchored = true
  443. M.CanCollide = false
  444. M.Locked = true
  445. M.Position = B.Position + Vector3.new(0, 3, 0)
  446. M.Size = Vector3.new(1, 1, 1)
  447. local P1 = Instance.new('Part', JAIL)
  448. P1.BrickColor = BrickColor.new('Black')
  449. P1.Transparency = 1
  450. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  451. P1.Rotation = Vector3.new(0, 90, 0)
  452. P1.Anchored = true
  453. P1.Locked = true
  454. P1.Size = Vector3.new(1, 6, 6)
  455. local P2 = Instance.new('Part', JAIL)
  456. P2.BrickColor = BrickColor.new('Black')
  457. P2.Transparency = 1
  458. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  459. P2.Rotation = Vector3.new(-180, 0, -180)
  460. P2.Anchored = true
  461. P2.Locked = true
  462. P2.Size = Vector3.new(1, 6, 4)
  463. local P3 = Instance.new('Part', JAIL)
  464. P3.BrickColor = BrickColor.new('Black')
  465. P3.Transparency = 1
  466. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  467. P3.Rotation = Vector3.new(0, 0, 0)
  468. P3.Anchored = true
  469. P3.Locked = true
  470. P3.Size = Vector3.new(1, 6, 4)
  471. local P4 = Instance.new('Part', JAIL)
  472. P4.BrickColor = BrickColor.new('Black')
  473. P4.Transparency = 1
  474. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  475. P4.Rotation = Vector3.new(0, 90, 0)
  476. P4.Anchored = true
  477. P4.Locked = true
  478. P4.Size = Vector3.new(1, 6, 4)
  479. local TOP = Instance.new('Part', JAIL)
  480. TOP.BrickColor = BrickColor.new('Black')
  481. TOP.Transparency = 0.5
  482. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  483. TOP.Rotation = Vector3.new(0, 0, 0)
  484. TOP.Anchored = true
  485. TOP.Locked = true
  486. TOP.Size = Vector3.new(6, 1, 6)
  487. TOP.TopSurface = 'Smooth'
  488. TOP.BottomSurface = 'Smooth'
  489.  
  490. ROCKET = Instance.new('Part', OTHER)
  491. ROCKET.Name = 'rocket_seth'
  492. ROCKET.CanCollide = false
  493. ROCKET.Size = Vector3.new(2, 5, 2)
  494. Instance.new('CylinderMesh', ROCKET)
  495. local F = Instance.new('Part', ROCKET)
  496. F.BrickColor = BrickColor.new('Black')
  497. F.CanCollide = false
  498. F.Size = Vector3.new(2, 0.2, 2)
  499. Instance.new('CylinderMesh', F)
  500. local PE = Instance.new('ParticleEmitter', F)
  501. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  502. PE.Size = NumberSequence.new(0.2)
  503. PE.Texture = 'rbxassetid://17238048'
  504. PE.LockedToPart = true
  505. PE.Lifetime = NumberRange.new(0.2)
  506. PE.Rate = 50
  507. PE.Speed = NumberRange.new(-20)
  508. local TOP = Instance.new('Part', ROCKET)
  509. TOP.CanCollide = false
  510. TOP.Shape = 'Ball'
  511. TOP.Size = Vector3.new(2, 2, 2)
  512. TOP.TopSurface = 'Smooth'
  513. TOP.BottomSurface = 'Smooth'
  514. local BF = Instance.new('BodyForce', ROCKET)
  515. BF.Name = 'force'
  516. BF.Force = Vector3.new(0, 0, 0)
  517. local W1 = Instance.new('Weld', ROCKET)
  518. W1.Part0 = ROCKET
  519. W1.Part1 = F
  520. W1.C1 = CFrame.new(0, 2.6, 0)
  521. local W2 = Instance.new('Weld', ROCKET)
  522. W2.Part0 = ROCKET
  523. W2.Part1 = TOP
  524. W2.C1 = CFrame.new(0, -2.6, 0)
  525.  
  526. ALIEN_H = Instance.new('Accessory', OTHER)
  527. local H = Instance.new('Part', ALIEN_H)
  528. H.Name = 'Handle'
  529. H.Size = Vector3.new(2, 2.4, 2)
  530. local HA = Instance.new('Attachment', H)
  531. HA.Name = 'HatAttachment'
  532. HA.Position = Vector3.new(0, 0.15, 0)
  533. local SM = Instance.new('SpecialMesh', H)
  534. SM.MeshId = 'rbxassetid://13827689'
  535. SM.MeshType = 'FileMesh'
  536. SM.Scale = Vector3.new(1, 1.02, 1)
  537. SM.TextureId = 'rbxassetid://13827796'
  538.  
  539. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  540. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  541. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  542. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  543. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  544. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  545. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  546. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  547. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  548. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  549.  
  550. CMD_BAR_H.Parent = _CORE
  551. end
  552.  
  553. local RS = game:GetService('RunService').RenderStepped
  554.  
  555. function OPEN_MAIN()
  556. SETH_MAIN = MAIN_GUI:Clone()
  557.  
  558. local BUTTONS = SETH_MAIN.main.holder.buttons
  559. local HOLDERS = SETH_MAIN.main.holder.holders
  560.  
  561. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  562. v.MouseButton1Down:connect(function(X, Y)
  563. OPEN_TAB(v.Name)
  564. if not v:FindFirstChild('circle') then
  565. local C = Instance.new('ImageLabel', v)
  566. C.BackgroundTransparency = 1
  567. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  568. C.Size = UDim2.new(0, 0, 0, 0)
  569. C.ZIndex = v.ZIndex
  570. C.Image = 'rbxassetid://200182847'
  571. C.ImageColor3 = C3(0, 100, 255)
  572. C.Name = 'circle'
  573. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  574. for i = 0, 1, 0.03 do
  575. C.ImageTransparency = i
  576. RS:wait()
  577. end
  578. C:destroy()
  579. end
  580. end)
  581. end
  582.  
  583. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  584. game:GetService('RunService').Stepped:connect(function()
  585. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  586. if not workspace.FilteringEnabled then
  587. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  588. else
  589. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  590. end
  591. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  592. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  593. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  594. end
  595. end)
  596.  
  597. function UPDATE_ADMINS()
  598. HOLDERS.admins:ClearAllChildren()
  599. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  600. local Y_ADMINS = 5
  601. for i,v in pairs(ADMINS) do
  602. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  603. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  604. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  605. table.remove(ADMINS, i)
  606. UPDATE_ADMINS()
  607. end)
  608. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  609. Y_ADMINS = Y_ADMINS + 30
  610. end
  611. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  612. spawn(function()
  613. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  614. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  615. end
  616. end)
  617. end
  618. UPDATE_ADMINS()
  619.  
  620. function UPDATE_BANS()
  621. HOLDERS.bans:ClearAllChildren()
  622. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  623. local Y_BANS = 5
  624. for i,v in pairs(BANS) do
  625. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  626. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  627. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  628. table.remove(BANS, i)
  629. UPDATE_BANS()
  630. end)
  631. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  632. Y_BANS = Y_BANS + 30
  633. end
  634. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  635. spawn(function()
  636. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  637. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  638. end
  639. end)
  640. end
  641. UPDATE_BANS()
  642.  
  643. local function DISPLAY_CMDS()
  644. local Y_COMMANDS = 0
  645. for i,v in pairs(COMMANDS) do
  646. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  647. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  648. Y_COMMANDS = Y_COMMANDS + 25
  649. end
  650. end
  651. DISPLAY_CMDS()
  652.  
  653. HOLDERS.search.Changed:connect(function()
  654. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  655. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  656. if HOLDERS.search.Text ~= '' then
  657. if not HOLDERS.search.Text:find(' ') then
  658. HOLDERS.cmds:ClearAllChildren()
  659. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  660. local Y_COMMANDS = 0
  661. for i,v in pairs(COMMANDS) do
  662. if v.N:find(HOLDERS.search.Text) then
  663. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  664. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  665. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  666. Y_COMMANDS = Y_COMMANDS + 25
  667. end
  668. end
  669. end
  670. else
  671. HOLDERS.cmds:ClearAllChildren()
  672. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  673. DISPLAY_CMDS()
  674. end
  675. end
  676. end
  677. end)
  678.  
  679. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  680. local Y_FUN = 5
  681. for i,v in pairs(FUN) do
  682. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  683. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  684. Y_FUN = Y_FUN + 30
  685. end
  686. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  687. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  688. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  689. v.load.MouseButton1Down:connect(function()
  690. if v.Name == 'balefire' then LOAD_BALEFIRE()
  691. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  692. elseif v.Name == 'trowel' then LOAD_TROWEL()
  693. elseif v.Name == 'path giver' then LOAD_PATH()
  694. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  695. end
  696. end)
  697. end
  698.  
  699. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  700. SETH_MAIN:destroy()
  701. end)
  702.  
  703. SETH_MAIN.Parent = _CORE
  704. end
  705.  
  706. LOAD_DATA()
  707.  
  708. --/ TOOLS
  709.  
  710. function LOAD_BALEFIRE()
  711. local HB = Instance.new('HopperBin', LP.Backpack)
  712. HB.Name = 'balefire'
  713.  
  714. local function BF(P)
  715. for i = 1, 50 do
  716. local E = Instance.new('Explosion', workspace)
  717. E.BlastRadius = 3
  718. E.BlastPressure = 999999
  719. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  720. end
  721. end
  722.  
  723. FIRED = false
  724. local function FIRE(M)
  725. if not FIRED then
  726. FIRED = true
  727. BF(M.Hit.p)
  728. wait(0.25)
  729. FIRED = false
  730. end
  731. end
  732.  
  733. HB.Selected:connect(function(M)
  734. M.Button1Down:connect(function()
  735. FIRE(M)
  736. end)
  737. end)
  738. end
  739.  
  740. function LOAD_TROWEL()
  741. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  742. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  743. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  744. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  745.  
  746. local HEIGHT = 5
  747. local SPEED = 0.05
  748. local WIDTH = 15
  749.  
  750. function BRICK(CF, P, C)
  751. local B = Instance.new('Part')
  752. B.BrickColor = C
  753. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  754. B.Parent = game.Workspace
  755. B:MakeJoints()
  756. B.Material = 'Neon'
  757. return B, P + B.Size
  758. end
  759.  
  760. function BW(CF)
  761. local BC = BrickColor.Random()
  762. local B = {}
  763. assert(WIDTH > 0)
  764. local Y = 0
  765. while Y < HEIGHT do
  766. local P
  767. local X = -WIDTH / 2
  768. while X < WIDTH / 2 do
  769. local brick
  770. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  771. X = P.x
  772. table.insert(B, brick)
  773. wait(SPEED)
  774. end
  775. Y = P.y
  776. end
  777. return B
  778. end
  779.  
  780. function S(A)
  781. if math.abs(A.x) > math.abs(A.z) then
  782. if A.x > 0 then
  783. return Vector3.new(1, 0, 0)
  784. else
  785. return Vector3.new(-1, 0, 0)
  786. end
  787. else
  788. if A.z > 0 then
  789. return Vector3.new(0, 0, 1)
  790. else
  791. return Vector3.new(0, 0, -1)
  792. end
  793. end
  794. end
  795.  
  796. T.Enabled = true
  797. T.Activated:connect(function()
  798. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  799. T.Enabled = false
  800. T.Handle.build:Play()
  801. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  802. T.Enabled = true
  803. end
  804. end)
  805. end
  806.  
  807. function LOAD_PATH()
  808. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  809.  
  810. local function PATH(M, C)
  811. if ENABLED and LP.Character then
  812. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  813. local hit = M.Target
  814. local point = M.Hit.p
  815. local P = Instance.new('Part', workspace.paths_seth)
  816. P.BrickColor = C
  817. P.Material = 'Neon'
  818. P.Transparency = 0.75
  819. P.Anchored = true
  820. P.Size = Vector3.new(20, 1, 20)
  821. P.Velocity = M.Hit.lookVector * 75
  822. P.BottomSurface = 'Smooth'
  823. P.TopSurface = 'Smooth'
  824. P.CFrame = CFrame.new(LP.Character.Head.Position)
  825. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  826. P.CFrame = CFrame.new(P.Position, point)
  827. wait()
  828. PATH(M, C)
  829. end
  830. end
  831.  
  832. local function SELECTED(M)
  833. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  834. M.Button1Up:connect(function() ENABLED = false end)
  835. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  836. end
  837.  
  838. HB.Selected:connect(SELECTED)
  839. end
  840.  
  841. function LOAD_STRIKE()
  842. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  843.  
  844. local function SHOOT(T)
  845. if ENABLED then
  846. local P0 = CFrame.new(0, 1500, 0)
  847. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  848. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  849. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  850.  
  851. local M = Instance.new('Model', workspace)
  852. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  853. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  854. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  855.  
  856. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  857. M:destroy()
  858. end
  859. end
  860.  
  861. HB.Selected:connect(function(M)
  862. if not workspace:FindFirstChild('orbital_seth') then
  863. SATELITE = Instance.new('Part', workspace)
  864. SATELITE.Name = 'orbital_seth'
  865. SATELITE.Position = Vector3.new(0, 1500, 0)
  866. SATELITE.Anchored = true
  867. SATELITE.CanCollide = false
  868. SATELITE.Size = Vector3.new(5, 16.8, 5)
  869. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  870. end
  871. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  872. M.Button1Up:connect(function() ENABLED = false end)
  873. end)
  874. end
  875.  
  876. function FIND_IN_TABLE(TABLE, NAME)
  877. for i,v in pairs(TABLE) do
  878. if v == NAME then
  879. return true
  880. end
  881. end
  882. return false
  883. end
  884.  
  885. function GET_IN_TABLE(TABLE, NAME)
  886. for i = 1, #TABLE do
  887. if TABLE[i] == NAME then
  888. return i
  889. end
  890. end
  891. return false
  892. end
  893.  
  894. local NOTIFY_1 = false
  895. local NOTIFY_2 = false
  896.  
  897. function NOTIFY(M, R, G, B)
  898. spawn(function()
  899. repeat wait() until not NOTIFY_1
  900. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  901. if NOTIFY_SETH then
  902. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  903. NOTIFY_SETH.notify.text.Text = ' ' .. M
  904. repeat wait() until not NOTIFY_1
  905. NOTIFY_1 = true
  906. wait(0.5)
  907. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  908. wait(0.5)
  909. repeat wait() until not NOTIFY_2
  910. NOTIFY_1 = false
  911. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  912. wait(0.5)
  913. NOTIFY_2 = true
  914. wait(2.5)
  915. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  916. end
  917. wait(1)
  918. NOTIFY_SETH:destroy()
  919. NOTIFY_2 = false
  920. end)
  921. end
  922.  
  923. function KICK(P)
  924. spawn(function()
  925. for i = 1,5 do
  926. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  927. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  928. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  929. spawn(function()
  930. repeat wait()
  931. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  932. until not _PLAYERS:FindFirstChild(P.Name)
  933. end)
  934. P.Character.Torso.Anchored = true
  935. end
  936. end
  937. end)
  938. end
  939.  
  940. _PLAYERS.PlayerRemoving:connect(function(P)
  941. if FIND_IN_TABLE(KICKS, P) then
  942. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  943. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  944. end
  945. if FIND_IN_TABLE(JAILED, P.Name) then
  946. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  947. end
  948. end)
  949.  
  950. function FIX_LIGHTING()
  951. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  952. _LIGHTING.Brightness = 1
  953. _LIGHTING.GlobalShadows = true
  954. _LIGHTING.Outlines = false
  955. _LIGHTING.TimeOfDay = 14
  956. _LIGHTING.FogEnd = 100000
  957. end
  958.  
  959. function COLOR(PLAYER, BCOLOR)
  960. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  961. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  962. for i,v in pairs(PLAYER.Character:GetChildren()) do
  963. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  964. v.BrickColor = BrickColor.new(BCOLOR)
  965. elseif v:IsA('Accessory') then
  966. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  967. for a,b in pairs(v.Handle:GetChildren()) do
  968. if b:IsA('SpecialMesh') then
  969. b.TextureId = ''
  970. end
  971. end
  972. end
  973. end
  974. end
  975.  
  976. function LAG(PLAYER)
  977. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  978. spawn(function()
  979. repeat wait()
  980. if PLAYER and PLAYER.Character then
  981. PLAYER.CameraMode = 'LockFirstPerson'
  982. PLAYER.Character.HumanoidRootPart.CFrame = POS
  983. PLAYER.Character.Torso.Anchored = true
  984. Instance.new('ForceField', PLAYER.Character)
  985. Instance.new('Smoke', PLAYER.Character.Head)
  986. end
  987. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  988. end)
  989. end
  990.  
  991. local FLYING = false
  992.  
  993. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  994. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  995. end
  996.  
  997. function sFLY()
  998. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  999. repeat wait() until MOUSE
  1000.  
  1001. local T = LP.Character.Torso
  1002. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1003. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1004. local SPEED = 0
  1005.  
  1006. local function FLY()
  1007. FLYING = true
  1008. local BG = Instance.new('BodyGyro', T)
  1009. local BV = Instance.new('BodyVelocity', T)
  1010. BG.P = 9e4
  1011. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  1012. BG.cframe = T.CFrame
  1013. BV.velocity = Vector3.new(0, 0.1, 0)
  1014. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1015. spawn(function()
  1016. repeat wait()
  1017. LP.Character.Humanoid.PlatformStand = true
  1018. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  1019. SPEED = 50
  1020. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  1021. SPEED = 0
  1022. end
  1023. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  1024. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1025. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  1026. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  1027. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  1028. else
  1029. BV.velocity = Vector3.new(0, 0.1, 0)
  1030. end
  1031. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  1032. until not FLYING
  1033. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  1034. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  1035. SPEED = 0
  1036. BG:destroy()
  1037. BV:destroy()
  1038. LP.Character.Humanoid.PlatformStand = false
  1039. end)
  1040. end
  1041.  
  1042. MOUSE.KeyDown:connect(function(KEY)
  1043. if KEY:lower() == 'w' then
  1044. CONTROL.F = 1
  1045. elseif KEY:lower() == 's' then
  1046. CONTROL.B = -1
  1047. elseif KEY:lower() == 'a' then
  1048. CONTROL.L = -1
  1049. elseif KEY:lower() == 'd' then
  1050. CONTROL.R = 1
  1051. end
  1052. end)
  1053.  
  1054. MOUSE.KeyUp:connect(function(KEY)
  1055. if KEY:lower() == 'w' then
  1056. CONTROL.F = 0
  1057. elseif KEY:lower() == 's' then
  1058. CONTROL.B = 0
  1059. elseif KEY:lower() == 'a' then
  1060. CONTROL.L = 0
  1061. elseif KEY:lower() == 'd' then
  1062. CONTROL.R = 0
  1063. end
  1064. end)
  1065. FLY()
  1066. end
  1067.  
  1068. function NOFLY()
  1069. FLYING = false
  1070. LP.Character.Humanoid.PlatformStand = false
  1071. end
  1072.  
  1073. function RESET_MODEL(MODEL)
  1074. for i,v in pairs(MODEL:GetChildren()) do
  1075. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  1076. v:destroy()
  1077. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1078. v:destroy()
  1079. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1080. v.Transparency = 0
  1081. elseif v:IsA('ShirtGraphic') then
  1082. v.Archivable = false
  1083. v.Graphic = ''
  1084. end
  1085. end
  1086. for i,v in pairs(MODEL.Torso:GetChildren()) do
  1087. if v:IsA('SpecialMesh') then
  1088. v:destroy()
  1089. end
  1090. end
  1091. if MODEL.Head:FindFirstChild('Mesh') then
  1092. MODEL.Head.Mesh:destroy()
  1093. end
  1094. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  1095. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1096. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1097. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1098. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1099. end
  1100.  
  1101. function UPDATE_MODEL(MODEL, USERNAME)
  1102. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  1103. MODEL.Name = USERNAME
  1104. for i,v in pairs(AppModel:GetChildren()) do
  1105. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  1106. v.Parent = MODEL.Head
  1107. elseif v:IsA('Decal') then
  1108. if MODEL.Head:FindFirstChild('face') then
  1109. MODEL.Head.face.Texture = v.Texture
  1110. else
  1111. local FACE = Instance.new('Decal', MODEL.Head)
  1112. FACE.Texture = v.Texture
  1113. end
  1114. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1115. if MODEL:FindFirstChild('Body Colors') then
  1116. MODEL['Body Colors']:destroy()
  1117. end
  1118. v.Parent = MODEL
  1119. elseif v:IsA('Accessory') then
  1120. v.Parent = MODEL
  1121. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1122. end
  1123. end
  1124. if not MODEL.Head:FindFirstChild('Mesh') then
  1125. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1126. SM.MeshType = Enum.MeshType.Head
  1127. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1128. end
  1129. end
  1130.  
  1131. function CREEPER(PLAYER)
  1132. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1133. if v:IsA('Shirt') or v:IsA('Pants') then
  1134. v:destroy()
  1135. elseif v:IsA('ShirtGraphic') then
  1136. v.Archivable = false
  1137. v.Graphic = ''
  1138. end
  1139. end
  1140. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1141. if v:IsA('Accessory') then
  1142. v:destroy()
  1143. end
  1144. end
  1145. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1146. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1147. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1148. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1149. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1150. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1151. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1152. v.BrickColor = BrickColor.new('Bright green')
  1153. end
  1154. end
  1155. end
  1156.  
  1157. function SHREK(PLAYER)
  1158. COLOR(PLAYER, 'Bright green')
  1159. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1160. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1161. v:destroy()
  1162. elseif v:IsA('ShirtGraphic') then
  1163. v.Archivable = false
  1164. v.Graphic = ''
  1165. end
  1166. end
  1167. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1168. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1169. v:destroy()
  1170. end
  1171. end
  1172. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1173. PLAYER.Character['Shirt Graphic'].Archivable = false
  1174. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1175. end
  1176. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1177. local S = Instance.new('Shirt', PLAYER.Character)
  1178. local P = Instance.new('Pants', PLAYER.Character)
  1179. M.MeshType = 'FileMesh'
  1180. M.MeshId = 'rbxassetid://19999257'
  1181. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1182. M.TextureId = 'rbxassetid://156397869'
  1183. S.ShirtTemplate = 'rbxassetid://133078194'
  1184. P.PantsTemplate = 'rbxassetid://133078204'
  1185. end
  1186.  
  1187. function DUCK(PLAYER)
  1188. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1189. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1190. v.Transparency = 1
  1191. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1192. v:destroy()
  1193. elseif v:IsA('ShirtGraphic') then
  1194. v.Archivable = false
  1195. v.Graphic = ''
  1196. end
  1197. end
  1198. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1199. DUCK.MeshType = 'FileMesh'
  1200. DUCK.MeshId = 'rbxassetid://9419831'
  1201. DUCK.TextureId = 'rbxassetid://9419827'
  1202. DUCK.Scale = Vector3.new(5, 5, 5)
  1203. if PLAYER.Character.Head:FindFirstChild('face') then
  1204. PLAYER.Character.Head.face.Transparency = 1
  1205. end
  1206. end
  1207.  
  1208. function DOG(PLAYER)
  1209. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1210. if v:IsA('Shirt') or v:IsA('Pants') then
  1211. v:destroy()
  1212. elseif v:IsA('ShirtGraphic') then
  1213. v.Archivable = false
  1214. v.Graphic = ''
  1215. end
  1216. end
  1217. PLAYER.Character.Torso.Transparency = 1
  1218. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1219. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1220. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1221. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1222. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1223. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1224. local BF = Instance.new('BodyForce', FakeTorso)
  1225. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1226. FakeTorso.Name = 'FakeTorso'
  1227. FakeTorso.TopSurface = 0
  1228. FakeTorso.BottomSurface = 0
  1229. FakeTorso.Size = Vector3.new(3,1,4)
  1230. FakeTorso.BrickColor = BrickColor.new('Brown')
  1231. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1232. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1233. W.Part0 = PLAYER.Character.Torso
  1234. W.Part1 = FakeTorso
  1235. W.C0 = CFrame.new(0, -0.5, 0)
  1236. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1237. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1238. v.BrickColor = BrickColor.new('Brown')
  1239. end
  1240. end
  1241. end
  1242.  
  1243. function ALIEN(PLAYER)
  1244. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1245. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1246. v:destroy()
  1247. elseif v:IsA('ShirtGraphic') then
  1248. v.Archivable = false
  1249. v.Graphic = ''
  1250. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1251. v.BrickColor = BrickColor.new('Fossil')
  1252. end
  1253. end
  1254. ALIEN_H:Clone().Parent = PLAYER.Character
  1255. end
  1256.  
  1257. function DECALSPAM(INSTANCE, ID)
  1258. for i,v in pairs(INSTANCE:GetChildren()) do
  1259. if v:IsA('BasePart') then
  1260. spawn(function()
  1261. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1262. local CURRENT_FACE = 1
  1263. for i = 1, 6 do
  1264. local DECAL = Instance.new('Decal', v)
  1265. DECAL.Name = 'decal_seth'
  1266. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1267. DECAL.Face = FACES[CURRENT_FACE]
  1268. CURRENT_FACE = CURRENT_FACE + 1
  1269. end
  1270. end)
  1271. end
  1272. DECALSPAM(v, ID)
  1273. end
  1274. end
  1275.  
  1276. function UNDECALSPAM(INSTANCE)
  1277. for i,v in pairs(INSTANCE:GetChildren()) do
  1278. if v:IsA('BasePart') then
  1279. for a,b in pairs(v:GetChildren()) do
  1280. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1281. b:destroy()
  1282. end
  1283. end
  1284. end
  1285. UNDECALSPAM(v)
  1286. end
  1287. end
  1288.  
  1289. function CREATE_DONG(PLAYER, DONG_COLOR)
  1290. if PLAYER.Character:FindFirstChild('DONG') then
  1291. PLAYER.Character.DONG:destroy()
  1292. end
  1293. local D = Instance.new('Model', PLAYER.Character)
  1294. D.Name = 'DONG'
  1295.  
  1296. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1297. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1298. local M1 = Instance.new('CylinderMesh', MAIN)
  1299. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1300. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1301. local M2 = Instance.new('SpecialMesh', P1)
  1302. local W2 = Instance.new('Weld', P1)
  1303. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1304. local M3 = Instance.new('SpecialMesh', B1)
  1305. local W3 = Instance.new('Weld', B1)
  1306. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1307. local M4 = Instance.new('SpecialMesh', B2)
  1308. local W4 = Instance.new('Weld', B2)
  1309. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1310. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1311. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1312. M2.MeshType = 'Sphere'
  1313. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1314. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1315. M3.Parent = B1 M3.MeshType = 'Sphere'
  1316. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1317. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1318. M4.MeshType = 'Sphere'
  1319. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1320. end
  1321.  
  1322. function SCALE(C, S)
  1323. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1324.  
  1325. local HAT_CLONE = {}
  1326.  
  1327. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1328.  
  1329. local HEAD = C.Head
  1330. local TORSO = C.Torso
  1331. local LA = C['Left Arm']
  1332. local RA = C['Right Arm']
  1333. local LL = C['Left Leg']
  1334. local RL = C['Right Leg']
  1335. local HRP = C.HumanoidRootPart
  1336.  
  1337. HEAD.Size = Vector3.new(S * 2, S, S)
  1338. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1339. LA.Size = Vector3.new(S, S * 2, S)
  1340. RA.Size = Vector3.new(S, S * 2, S)
  1341. LL.Size = Vector3.new(S, S * 2, S)
  1342. RL.Size = Vector3.new(S, S * 2, S)
  1343. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1344.  
  1345. local M1 = Instance.new('Motor6D', TORSO)
  1346. local M2 = Instance.new('Motor6D', TORSO)
  1347. local M3 = Instance.new('Motor6D', TORSO)
  1348. local M4 = Instance.new('Motor6D', TORSO)
  1349. local M5 = Instance.new('Motor6D', TORSO)
  1350. local M6 = Instance.new('Motor6D', HRP)
  1351.  
  1352. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1353. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1354. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1355. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1356. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1357. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1358.  
  1359. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1360. end
  1361.  
  1362. function CAPE(COLOR)
  1363. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1364.  
  1365. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1366.  
  1367. local T = LP.Character.Torso
  1368.  
  1369. local C = Instance.new('Part', T.Parent)
  1370. C.Name = 'cape_seth'
  1371. C.Anchored = false
  1372. C.CanCollide = false
  1373. C.TopSurface = 0
  1374. C.BottomSurface = 0
  1375. C.BrickColor = BrickColor.new(COLOR)
  1376. C.Material = 'Neon'
  1377. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1378.  
  1379. local M = Instance.new('BlockMesh', C)
  1380. M.Scale = Vector3.new(9, 17.5, 0.5)
  1381.  
  1382. local M1 = Instance.new('Motor', C)
  1383. M1.Part0 = C
  1384. M1.Part1 = T
  1385. M1.MaxVelocity = 1
  1386. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1387. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1388.  
  1389. local WAVE = false
  1390.  
  1391. repeat wait(1 / 44)
  1392. local ANG = 0.2
  1393. local oldMag = T.Velocity.magnitude
  1394. local MV = 0.1
  1395.  
  1396. if WAVE then
  1397. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1398. WAVE = false
  1399. else
  1400. WAVE = false
  1401. end
  1402. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1403. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1404. M1.DesiredAngle = -ANG
  1405. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1406. M1.MaxVelocity = 0.04
  1407. end
  1408. repeat
  1409. wait()
  1410. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1411. if T.Velocity.magnitude < 0.1 then
  1412. wait(0.1)
  1413. end
  1414. until not C or C.Parent ~= T.Parent
  1415. end
  1416.  
  1417. function INFECT(PLAYER)
  1418. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1419. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1420. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1421. v:destroy()
  1422. elseif v:IsA('ShirtGraphic') then
  1423. v.Archivable = false
  1424. v.Graphic = ''
  1425. end
  1426. end
  1427.  
  1428. if PLAYER.Character.Head:FindFirstChild('face') then
  1429. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1430. end
  1431.  
  1432. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1433. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1434. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1435. v.BrickColor = BrickColor.new('Medium green')
  1436. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1437. v.BrickColor = BrickColor.new('Brown')
  1438. end
  1439. end
  1440. end
  1441.  
  1442. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1443. if not TC.Parent:FindFirstChild('infected_seth') then
  1444. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1445. if GPFC then
  1446. INFECT(GPFC)
  1447. end
  1448. end
  1449. end)
  1450. end
  1451.  
  1452. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1453. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1454. if (zCoco) then
  1455. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1456. else
  1457. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1458. end
  1459. return funcw
  1460. end
  1461.  
  1462. function BANG(VICTIM)
  1463. spawn(function()
  1464. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1465. local V1 = _PLAYERS[VICTIM].Character.Torso
  1466.  
  1467. V1.Parent.Humanoid.PlatformStand = true
  1468.  
  1469. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1470.  
  1471. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1472.  
  1473. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1474.  
  1475. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1476.  
  1477. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1478.  
  1479. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1480.  
  1481. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1482.  
  1483. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1484.  
  1485. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1486.  
  1487. local D2 = D:Clone() D2.Parent = P1
  1488.  
  1489. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1490.  
  1491. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1492.  
  1493. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1494.  
  1495. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1496.  
  1497. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1498.  
  1499. local CM = Instance.new('CylinderMesh', C)
  1500.  
  1501. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1502.  
  1503. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1504.  
  1505. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1506.  
  1507. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1508.  
  1509. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1510.  
  1511. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1512.  
  1513. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1514.  
  1515. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1516.  
  1517. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1518.  
  1519. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1520.  
  1521. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1522.  
  1523. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1524.  
  1525. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1526. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1527. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1528.  
  1529. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1530.  
  1531. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1532.  
  1533. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1534. end)
  1535. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1536. end
  1537.  
  1538. function RESPAWN(PLAYER)
  1539. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1540. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1541. Instance.new('Humanoid', M)
  1542. PLAYER.Character = M
  1543. end
  1544.  
  1545. function LOAD_MESSAGE(STRING)
  1546. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1547. RESPAWN(LP)
  1548.  
  1549. R = false
  1550. LP.CharacterAdded:connect(function()
  1551. if not R then
  1552. wait(0.5)
  1553. if LP.Character:FindFirstChild('Humanoid') then
  1554. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1555. end
  1556. R = true
  1557. end
  1558. end)
  1559. repeat wait() until R
  1560. RESPAWN(LP)
  1561. LP.CharacterAppearanceId = 0
  1562.  
  1563. if MAIN_HAT then
  1564. MAIN_HAT.Handle.CanCollide = true
  1565. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1566. local P = Instance.new('Part')
  1567. M.Disabled = false
  1568. M.Parent = P
  1569. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1570. MAIN_HAT:destroy()
  1571. P.Parent = LP.Character
  1572. repeat wait() until LP:FindFirstChild('ChessMsg')
  1573. MG = LP:FindFirstChild('ChessMsg')
  1574. MG.Name = 'message_seth'
  1575. MG.Text = ''
  1576. MG.Parent = workspace
  1577. MESSAGE(STRING)
  1578. P:destroy()
  1579. for i,v in pairs(workspace:GetChildren()) do
  1580. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1581. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1582. v:destroy()
  1583. end
  1584. end
  1585. end
  1586. end
  1587. end
  1588.  
  1589. function MESSAGE(STRING)
  1590. if not SHOWING_MESSAGE then
  1591. spawn(function()
  1592. SHOWING_MESSAGE = true
  1593. MG.Text = STRING
  1594. wait(5)
  1595. MG.Text = ''
  1596. SHOWING_MESSAGE = false
  1597. end)
  1598. end
  1599. end
  1600.  
  1601. _G.CLICK_TP = false
  1602. local M_CTRL = false
  1603.  
  1604. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1605. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1606. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1607.  
  1608. _LIGHTING.Outlines = false -- / outlines are gross
  1609.  
  1610. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1611.  
  1612. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1613.  
  1614. -- / commands
  1615.  
  1616. ADD_COMMAND('ff','ff [plr]', {},
  1617. function(ARGS, SPEAKER)
  1618. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1619. for i,v in pairs(PLAYERS) do
  1620. Instance.new('ForceField', _PLAYERS[v].Character)
  1621. end
  1622. end)
  1623.  
  1624. ADD_COMMAND('unff','unff [plr]',{},
  1625. function(ARGS, SPEAKER)
  1626. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1627. for i,v in pairs(PLAYERS) do
  1628. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1629. if v:IsA('ForceField') then
  1630. v:destroy()
  1631. end
  1632. end
  1633. end
  1634. end)
  1635.  
  1636. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1637. function(ARGS, SPEAKER)
  1638. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1639. for i,v in pairs(PLAYERS) do
  1640. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1641. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1642. local F = Instance.new('Fire', v)
  1643. if ARGS[2] and ARGS[3] and ARGS[4] then
  1644. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1645. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1646. end
  1647. end
  1648. end
  1649. end
  1650. end)
  1651.  
  1652. ADD_COMMAND('unfire','unfire [plr]',{},
  1653. function(ARGS, SPEAKER)
  1654. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1655. for i,v in pairs(PLAYERS) do
  1656. local PCHAR = _PLAYERS[v].Character
  1657. for i,v in pairs(PCHAR:GetChildren()) do
  1658. for i,v in pairs(v:GetChildren()) do
  1659. if v:IsA('Fire') then
  1660. v:destroy()
  1661. end
  1662. end
  1663. end
  1664. end
  1665. end)
  1666.  
  1667. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1668. function(ARGS, SPEAKER)
  1669. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1670. for i,v in pairs(PLAYERS) do
  1671. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1672. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1673. if ARGS[2] and ARGS[3] and ARGS[4] then
  1674. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1675. else
  1676. Instance.new('Sparkles', v)
  1677. end
  1678. end
  1679. end
  1680. end
  1681. end)
  1682.  
  1683. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1684. function(ARGS, SPEAKER)
  1685. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1686. for i,v in pairs(PLAYERS) do
  1687. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1688. for i,v in pairs(v:GetChildren()) do
  1689. if v:IsA('Sparkles') then
  1690. v:destroy()
  1691. end
  1692. end
  1693. end
  1694. end
  1695. end)
  1696.  
  1697. ADD_COMMAND('smoke','smoke [plr]',{},
  1698. function(ARGS, SPEAKER)
  1699. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1700. for i,v in pairs(PLAYERS) do
  1701. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1702. end
  1703. end)
  1704.  
  1705. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1706. function(ARGS, SPEAKER)
  1707. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1708. for i,v in pairs(PLAYERS) do
  1709. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1710. if v:IsA('Smoke') then
  1711. v:destroy()
  1712. end
  1713. end
  1714. end
  1715. end)
  1716.  
  1717. ADD_COMMAND('btools','btools [plr]',{},
  1718. function(ARGS, SPEAKER)
  1719. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1720. for i,v in pairs(PLAYERS) do
  1721. if workspace:FindFirstChild'GiveSystem' then
  1722. if workspace.GiveSystem:FindFirstChild'GiveItem' then
  1723. maind = workspace.GiveSystem.GiveItem
  1724. end
  1725. end
  1726. if workspace:FindFirstChild'HandToCentre' then
  1727. if workspace.HandToCentre:FindFirstChild'SendItem' then
  1728. maind = workspace.HandToCentre.SendItem
  1729. end
  1730. end
  1731. if maind == nil then
  1732. print'could not find give event :('
  1733. return
  1734. end
  1735. tool = Instance.new'Tool'
  1736. me = game:GetService'Players'.LocalPlayer
  1737. tool.RequiresHandle = false
  1738. tool.TextureId = 'http://www.roblox.com/asset/?id=12223874'
  1739. tool.Name = 'ya like jazz?'
  1740. tool.Parent = me.Backpack
  1741. buttonf = nil
  1742. tool.Equipped:connect(function()
  1743. local m = game:GetService'Players'.LocalPlayer:GetMouse()
  1744. m.Icon = 'rbxasset://textures/HammerCursor.png'
  1745. buttonf = m.Button1Down:connect(function()
  1746. if m.Target == nil then return end
  1747. local ob = m.Target
  1748. if ob:IsA'BasePart' or ob:IsA'WedgePart' then
  1749. if ob:IsDescendantOf(me.Character) then return end
  1750. m.Icon = 'rbxasset://textures/HammerOverCursor.png'
  1751. local ex = Instance.new'Explosion'
  1752. ex.BlastRadius = 0
  1753. ex.Position = ob.Position
  1754. ex.Parent = workspace
  1755. maind:FireServer(workspace, ob)
  1756. wait(0.3)
  1757. m.Icon = 'rbxasset://textures/HammerCursor.png'
  1758. end
  1759. end)
  1760. end)
  1761. tool.Unequipped:connect(function()
  1762. if buttonf ~= nil then
  1763. buttonf:Disconnect()
  1764. buttonf = nil
  1765. end
  1766. local m = game:GetService'Players'.LocalPlayer:GetMouse()
  1767. m.Icon = ''
  1768. end) end end)
  1769.  
  1770.  
  1771. ADD_COMMAND('god','god [plr]',{},
  1772. function(ARGS, SPEAKER)
  1773. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1774. for i,v in pairs(PLAYERS) do
  1775. local PCHAR = _PLAYERS[v].Character
  1776. if PCHAR:FindFirstChild('Humanoid') then
  1777. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1778. end
  1779. end
  1780. end)
  1781.  
  1782. ADD_COMMAND('sgod','sgod [plr]',{},
  1783. function(ARGS, SPEAKER)
  1784. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1785. for i,v in pairs(PLAYERS) do
  1786. local PCHAR = _PLAYERS[v].Character
  1787. if PCHAR:FindFirstChild('Humanoid') then
  1788. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1789. end
  1790. end
  1791. end)
  1792.  
  1793. ADD_COMMAND('ungod','ungod [plr]',{},
  1794. function(ARGS, SPEAKER)
  1795. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1796. for i,v in pairs(PLAYERS) do
  1797. local PCHAR = _PLAYERS[v].Character
  1798. if PCHAR:FindFirstChild('Humanoid') then
  1799. PCHAR.Humanoid.MaxHealth = 100
  1800. end
  1801. end
  1802. end)
  1803.  
  1804. ADD_COMMAND('heal','heal [plr]',{},
  1805. function(ARGS, SPEAKER)
  1806. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1807. for i,v in pairs(PLAYERS) do
  1808. local PCHAR = _PLAYERS[v].Character
  1809. if PCHAR:FindFirstChild('Humanoid') then
  1810. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1811. end
  1812. end
  1813. end)
  1814.  
  1815. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1816. function(ARGS, SPEAKER)
  1817. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1818. for i,v in pairs(PLAYERS) do
  1819. for i,v in pairs(PLAYERS) do
  1820. local PCHAR = _PLAYERS[v].Character
  1821. for i,v in pairs(PCHAR:GetChildren()) do
  1822. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1823. v.Anchored = true
  1824. end
  1825. end
  1826. end
  1827. end
  1828. end)
  1829.  
  1830. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1831. function(ARGS, SPEAKER)
  1832. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1833. for i,v in pairs(PLAYERS) do
  1834. for i,v in pairs(PLAYERS) do
  1835. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1836. if v:IsA('Part') then
  1837. v.Anchored = false
  1838. end
  1839. end
  1840. end
  1841. end
  1842. end)
  1843.  
  1844. ADD_COMMAND('kill','kill [plr]',{},
  1845. function(ARGS, SPEAKER)
  1846. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1847. for i,v in pairs(PLAYERS) do
  1848.  
  1849.  
  1850. lo = _PLAYERS[v].Character.Torso.Neck
  1851. maind:FireServer(workspace,lo)
  1852.  
  1853. end end)
  1854.  
  1855. ADD_COMMAND('sound','sound [id]',{},
  1856. function(ARGS, SPEAKER)
  1857. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1858. if ARGS[1]:lower() ~= 'off' then
  1859. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1860. end
  1861. end)
  1862.  
  1863. ADD_COMMAND('volume','volume [int]',{},
  1864. function(ARGS, SPEAKER)
  1865. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1866. end)
  1867.  
  1868. ADD_COMMAND('pitch','pitch [int]',{},
  1869. function(ARGS, SPEAKER)
  1870. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1871. end)
  1872.  
  1873. ADD_COMMAND('explode','explode [plr]',{},
  1874. function(ARGS, SPEAKER)
  1875. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1876. for i,v in pairs(PLAYERS) do
  1877. local PCHAR = _PLAYERS[v].Character
  1878. if PCHAR:FindFirstChild('Torso') then
  1879. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1880. end
  1881. end
  1882. end)
  1883.  
  1884. ADD_COMMAND('invis','invis [plr]',{},
  1885. function(ARGS, SPEAKER)
  1886. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1887. for i,v in pairs(PLAYERS) do
  1888. local PCHAR = _PLAYERS[v].Character
  1889. for i,v in pairs(PCHAR:GetChildren()) do
  1890. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1891. v.Transparency = 1
  1892. end
  1893. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1894. v.Handle.Transparency = 1
  1895. end
  1896. end
  1897. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1898. end
  1899. end)
  1900.  
  1901. ADD_COMMAND('vis','vis [plr]',{},
  1902. function(ARGS, SPEAKER)
  1903. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1904. for i,v in pairs(PLAYERS) do
  1905. local PCHAR = _PLAYERS[v].Character
  1906. for i,v in pairs(PCHAR:GetChildren()) do
  1907. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1908. v.Transparency = 0
  1909. end
  1910. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1911. v.Handle.Transparency = 0
  1912. end
  1913. end
  1914. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1915. end
  1916. end)
  1917.  
  1918. ADD_COMMAND('goto','goto [plr]',{},
  1919. function(ARGS, SPEAKER)
  1920. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1921. for i,v in pairs(PLAYERS) do
  1922. local PCHAR = _PLAYERS[v].Character
  1923. if PCHAR then
  1924. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1925. end
  1926. end
  1927. end)
  1928.  
  1929. ADD_COMMAND('bring','bring [plr]',{},
  1930. function(ARGS, SPEAKER)
  1931. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1932. for i,v in pairs(PLAYERS) do
  1933. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1934. end
  1935. end)
  1936.  
  1937. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1938. function(ARGS, SPEAKER)
  1939. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1940. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1941. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1942. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1943. end
  1944. end end
  1945. end)
  1946.  
  1947. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1948. function(ARGS, SPEAKER)
  1949. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1950. for i,v in pairs(PLAYERS) do
  1951. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1952. _PLAYERS[v].Character:BreakJoints()
  1953. end
  1954. end)
  1955.  
  1956. ADD_COMMAND('ws','ws [plr] [int]',{},
  1957. function(ARGS, SPEAKER)
  1958. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1959. for i,v in pairs(PLAYERS) do
  1960. local PCHAR = _PLAYERS[v].Character
  1961. if PCHAR:FindFirstChild('Humanoid') then
  1962. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1963. end
  1964. end
  1965. end)
  1966.  
  1967. ADD_COMMAND('time','time [int]',{},
  1968. function(ARGS, SPEAKER)
  1969. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1970. end)
  1971.  
  1972. ADD_COMMAND('kick','kick [plr]',{},
  1973. function(ARGS, SPEAKER)
  1974. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1975. for i,v in pairs(PLAYERS) do
  1976. table.insert(KICKS, _PLAYERS[v])
  1977. end
  1978. end)
  1979.  
  1980. ADD_COMMAND('ban','ban [plr]',{},
  1981. function(ARGS, SPEAKER)
  1982. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1983. for i,v in pairs(PLAYERS) do
  1984. table.insert(BANS, _PLAYERS[v].userId)
  1985. table.insert(KICKS, _PLAYERS[v])
  1986. UPDATE_BANS()
  1987. end
  1988. end)
  1989.  
  1990. ADD_COMMAND('unban','unban [username]',{},
  1991. function(ARGS, SPEAKER)
  1992. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1993. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1994. UPDATE_BANS()
  1995. end
  1996. end)
  1997.  
  1998. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1999. function(ARGS, SPEAKER)
  2000. local function UNLOCK(INSTANCE)
  2001. for i,v in pairs(INSTANCE:GetChildren()) do
  2002. if v:IsA('BasePart') then
  2003. v.Locked = false
  2004. end
  2005. UNLOCK(v)
  2006. end
  2007. end
  2008. UNLOCK(workspace)
  2009. end)
  2010.  
  2011. ADD_COMMAND('lockws','lock',{'lock'},
  2012. function(ARGS, SPEAKER)
  2013. local function LOCK(INSTANCE)
  2014. for i,v in pairs(INSTANCE:GetChildren()) do
  2015. if v:IsA('BasePart') then
  2016. v.Locked = true
  2017. end
  2018. LOCK(v)
  2019. end
  2020. end
  2021. LOCK(workspace)
  2022. end)
  2023.  
  2024. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  2025. function(ARGS, SPEAKER)
  2026. local function UNANCHOR(INSTANCE)
  2027. for i,v in pairs(INSTANCE:GetChildren()) do
  2028. if v:IsA('BasePart') then
  2029. v.Anchored = false
  2030. end
  2031. UNANCHOR(v)
  2032. end
  2033. end
  2034. UNANCHOR(workspace)
  2035. end)
  2036.  
  2037. ADD_COMMAND('anchorws','anchor',{'anchor'},
  2038. function(ARGS, SPEAKER)
  2039. local function ANCHOR(INSTANCE)
  2040. for i,v in pairs(INSTANCE:GetChildren()) do
  2041. if v:IsA('BasePart') then
  2042. v.Anchored = true
  2043. end
  2044. ANCHOR(v)
  2045. end
  2046. end
  2047. ANCHOR(workspace)
  2048. end)
  2049.  
  2050. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  2051. function(ARGS, SPEAKER)
  2052. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2053. for i,v in pairs(PLAYERS) do
  2054. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2055. if v:IsA('Accessory') then
  2056. for a,b in pairs(v.Handle:GetChildren()) do
  2057. if b:IsA('SpecialMesh') then
  2058. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  2059. end
  2060. end
  2061. end
  2062. end
  2063. end
  2064. end)
  2065.  
  2066. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  2067. function(ARGS, SPEAKER)
  2068. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2069. for i,v in pairs(PLAYERS) do
  2070. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2071. if v:IsA('Accessory') then
  2072. v.Parent = SPEAKER.Character
  2073. end
  2074. end
  2075. end
  2076. end)
  2077.  
  2078. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  2079. function(ARGS, SPEAKER)
  2080. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2081. for i,v in pairs(PLAYERS) do
  2082. local PCHAR = _PLAYERS[v].Character
  2083. if PCHAR:FindFirstChild('Humanoid') then
  2084. PCHAR.Humanoid:RemoveAccessories()
  2085. end
  2086. end
  2087. end)
  2088.  
  2089. ADD_COMMAND('firstp','firstp [plr]',{},
  2090. function(ARGS, SPEAKER)
  2091. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2092. for i,v in pairs(PLAYERS) do
  2093. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  2094. end
  2095. end)
  2096.  
  2097. ADD_COMMAND('thirdp','thirdp [plr]',{},
  2098. function(ARGS, SPEAKER)
  2099. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2100. for i,v in pairs(PLAYERS) do
  2101. _PLAYERS[v].CameraMode = 'Classic'
  2102. end
  2103. end)
  2104.  
  2105. ADD_COMMAND('chat','chat [plr] [string]',{},
  2106. function(ARGS, SPEAKER)
  2107. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2108. for i,v in pairs(PLAYERS) do
  2109. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  2110. end
  2111. end)
  2112.  
  2113. ADD_COMMAND('name','name [plr] [string]',{},
  2114. function(ARGS, SPEAKER)
  2115. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2116. for i,v in pairs(PLAYERS) do
  2117. _PLAYERS[v].Character.Name = GLS(false, 1)
  2118. end
  2119. end)
  2120.  
  2121. ADD_COMMAND('unname','unname [plr]',{},
  2122. function(ARGS, SPEAKER)
  2123. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2124. for i,v in pairs(PLAYERS) do
  2125. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  2126. end
  2127. end)
  2128.  
  2129. ADD_COMMAND('noname','noname [plr]',{},
  2130. function(ARGS, SPEAKER)
  2131. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2132. for i,v in pairs(PLAYERS) do
  2133. _PLAYERS[v].Character.Name = ''
  2134. end
  2135. end)
  2136.  
  2137. ADD_COMMAND('stun','stun [plr]',{},
  2138. function(ARGS, SPEAKER)
  2139. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2140. for i,v in pairs(PLAYERS) do
  2141. local PCHAR = _PLAYERS[v].Character.HumanoidRootPart
  2142. maind:FireServer(workspace,PCHAR)
  2143. end
  2144. end)
  2145.  
  2146. ADD_COMMAND('unstun','unstun [plr]',{},
  2147. function(ARGS, SPEAKER)
  2148. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2149. for i,v in pairs(PLAYERS) do
  2150. local PCHAR = _PLAYERS[v].Character
  2151. PCHAR.Humanoid.PlatformStand = false
  2152. end
  2153. end)
  2154.  
  2155. ADD_COMMAND('guest','guest [plr]',{},
  2156. function(ARGS, SPEAKER)
  2157. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2158. for i,v in pairs(PLAYERS) do
  2159. local PCHAR = _PLAYERS[v].Character
  2160. _PLAYERS[v].CharacterAppearanceId = 1
  2161. PCHAR:BreakJoints()
  2162. end
  2163. end)
  2164.  
  2165. ADD_COMMAND('noob','noob [plr]',{},
  2166. function(ARGS, SPEAKER)
  2167. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2168. for i,v in pairs(PLAYERS) do
  2169. local PCHAR = _PLAYERS[v].Character
  2170. _PLAYERS[v].CharacterAppearanceId = 155902847
  2171. PCHAR:BreakJoints()
  2172. end
  2173. end)
  2174.  
  2175. ADD_COMMAND('damage','damage [plr] [int]',{},
  2176. function(ARGS, SPEAKER)
  2177. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2178. for i,v in pairs(PLAYERS) do
  2179. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  2180. end
  2181. end)
  2182.  
  2183. ADD_COMMAND('view','view [plr]',{},
  2184. function(ARGS, SPEAKER)
  2185. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2186. for i,v in pairs(PLAYERS) do
  2187. local PCHAR = _PLAYERS[v].Character
  2188. workspace.CurrentCamera.CameraSubject = PCHAR
  2189. end
  2190. end)
  2191.  
  2192. ADD_COMMAND('unview','unview',{},
  2193. function()
  2194. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  2195. end)
  2196.  
  2197. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2198. function(ARGS, SPEAKER)
  2199. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2200. for i,v in pairs(PLAYERS) do
  2201. local PCHAR = _PLAYERS[v].Character
  2202. for i,v in pairs(PCHAR:GetChildren()) do
  2203. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2204. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  2205. maind:FireServer(workspace,v)
  2206. end
  2207. end
  2208. end
  2209. end)
  2210.  
  2211. ADD_COMMAND('bald','bald [plr]',{},
  2212. function(ARGS, SPEAKER)
  2213. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2214. for i,v in pairs(PLAYERS) do
  2215. local PCHAR = _PLAYERS[v].Character
  2216. for i,v in pairs(PCHAR:GetChildren()) do
  2217. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2218. if v:IsA('Accoutrement') then
  2219. maind:FireServer(workspace,v)
  2220. end
  2221. end
  2222. end
  2223. end)
  2224.  
  2225. ADD_COMMAND('box','box [plr]',{},
  2226. function(ARGS, SPEAKER)
  2227. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2228. for i,v in pairs(PLAYERS) do
  2229. local PCHAR = _PLAYERS[v].Character
  2230. local SB = Instance.new('SelectionBox', PCHAR)
  2231. SB.Adornee = SB.Parent
  2232. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2233. end
  2234. end)
  2235.  
  2236. ADD_COMMAND('unbox','nobox [plr]',{},
  2237. function(ARGS, SPEAKER)
  2238. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2239. for i,v in pairs(PLAYERS) do
  2240. local PCHAR = _PLAYERS[v].Character
  2241. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2242. if v:IsA('SelectionBox') then
  2243. v:destroy()
  2244. end
  2245. end
  2246. end
  2247. end)
  2248.  
  2249. ADD_COMMAND('ghost','ghost [plr]',{},
  2250. function(ARGS, SPEAKER)
  2251. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2252. for i,v in pairs(PLAYERS) do
  2253. local PCHAR = _PLAYERS[v].Character
  2254. for i,v in pairs(PCHAR:GetChildren()) do
  2255. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2256. v.Transparency = 0.5
  2257. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2258. v.Handle.Transparency = 0.5
  2259. elseif PCHAR.Head:FindFirstChild('face') then
  2260. PCHAR.Head.face.Transparency = 0.5
  2261. end
  2262. end
  2263. end
  2264. end)
  2265.  
  2266. ADD_COMMAND('sphere','sphere [plr]',{},
  2267. function(ARGS, SPEAKER)
  2268. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2269. for i,v in pairs(PLAYERS) do
  2270. local PCHAR=_PLAYERS[v].Character
  2271. local SS = Instance.new('SelectionSphere', PCHAR)
  2272. SS.Adornee = SS.Parent
  2273. end
  2274. end)
  2275.  
  2276. ADD_COMMAND('sky','sky [id]',{},
  2277. function(ARGS, SPEAKER)
  2278. if ARGS[1] then
  2279. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2280. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2281. local SKY = Instance.new('Sky', _LIGHTING)
  2282. for i,v in pairs(SKIES) do
  2283. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2284. end
  2285. end
  2286. end)
  2287.  
  2288. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2289. function(ARGS, SPEAKER)
  2290. if ARGS[1] and ARGS[2] and ARGS[3] then
  2291. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2292. end
  2293. end)
  2294.  
  2295. ADD_COMMAND('jail','jail [plr]',{},
  2296. function(ARGS, SPEAKER)
  2297. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2298. for i,v in pairs(PLAYERS) do
  2299. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2300. table.insert(JAILED, _PLAYERS[v].Name)
  2301. local PCHAR = _PLAYERS[v].Character
  2302. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2303. repeat wait()
  2304. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2305. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2306. end
  2307. end)
  2308.  
  2309. ADD_COMMAND('unjail','unjail [plr]',{},
  2310. function(ARGS, SPEAKER)
  2311. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2312. for i,v in pairs(PLAYERS) do
  2313. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2314. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2315. end
  2316. end)
  2317.  
  2318. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2319. function(ARGS, SPEAKER)
  2320. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2321. for i,v in pairs(PLAYERS) do
  2322. local ID = ARGS[2]
  2323. if ARGS[2] == 'climb' then ID = '180436334' end
  2324. if ARGS[2] == 'fall' then ID = '180436148' end
  2325. if ARGS[2] == 'jump' then ID = '125750702' end
  2326. if ARGS[2] == 'sit' then ID = '178130996' end
  2327. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2328. if b:IsA('StringValue') then
  2329. for c,d in pairs(b:GetChildren()) do
  2330. if d:IsA('Animation') then
  2331. d.AnimationId = 'rbxassetid://' .. ID
  2332. end
  2333. end
  2334. end
  2335. end
  2336. end
  2337. end)
  2338.  
  2339. ADD_COMMAND('fix','fix [plr]',{},
  2340. function(ARGS, SPEAKER)
  2341. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2342. for i,v in pairs(PLAYERS) do
  2343. local PCHAR = _PLAYERS[v].Character
  2344. RESET_MODEL(PCHAR)
  2345. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2346. end
  2347. end)
  2348.  
  2349. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2350. function(ARGS, SPEAKER)
  2351. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2352. for i,v in pairs(PLAYERS) do
  2353. CREEPER(_PLAYERS[v])
  2354. end
  2355. end)
  2356.  
  2357. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2358. function(ARGS, SPEAKER)
  2359. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2360. for i,v in pairs(PLAYERS) do
  2361. local PCHAR = _PLAYERS[v].Character
  2362. RESET_MODEL(PCHAR)
  2363. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2364. end
  2365. end)
  2366.  
  2367. ADD_COMMAND('shrek','shrek [plr]',{},
  2368. function(ARGS, SPEAKER)
  2369. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2370. for i,v in pairs(PLAYERS) do
  2371. SHREK(_PLAYERS[v])
  2372. end
  2373. end)
  2374.  
  2375. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2376. function(ARGS, SPEAKER)
  2377. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2378. for i,v in pairs(PLAYERS) do
  2379. local PCHAR = _PLAYERS[v].Character
  2380. RESET_MODEL(PCHAR)
  2381. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2382. end
  2383. end)
  2384.  
  2385. ADD_COMMAND('nuke','nuke [plr]',{},
  2386. function(ARGS, SPEAKER)
  2387. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2388. for i,v in pairs(PLAYERS) do
  2389. local PCHAR = _PLAYERS[v].Character
  2390. spawn(function()
  2391. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2392. local N = Instance.new('Part', workspace)
  2393. N.Name = 'nuke_seth'
  2394. N.Anchored = true
  2395. N.CanCollide = false
  2396. N.Shape = 'Ball'
  2397. N.Size = Vector3.new(1, 1, 1)
  2398. N.BrickColor = BrickColor.new('New Yeller')
  2399. N.Transparency = 0.5
  2400. N.Reflectance = 0.2
  2401. N.TopSurface = 0
  2402. N.BottomSurface = 0
  2403. N.Touched:connect(function(T)
  2404. if T and T.Parent then
  2405. local E = Instance.new('Explosion', workspace)
  2406. E.Position = T.Position
  2407. E.BlastRadius = 20
  2408. E.BlastPressure = math.huge
  2409. end
  2410. end)
  2411. local CF = PCHAR.Torso.CFrame
  2412. N.CFrame = CF
  2413. for i = 1,30 do
  2414. N.Size = N.Size + Vector3.new(5, 5, 5)
  2415. N.CFrame = CF
  2416. wait(1 / 44)
  2417. end
  2418. N:destroy()
  2419. end
  2420. end)
  2421. end
  2422. end)
  2423.  
  2424. ADD_COMMAND('unnuke','nonuke',{},
  2425. function(ARGS, SPEAKER)
  2426. for i,v in pairs(workspace:GetChildren()) do
  2427. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2428. v:destroy()
  2429. end
  2430. end
  2431. end)
  2432.  
  2433. ADD_COMMAND('infect','infect [plr]',{},
  2434. function(ARGS, SPEAKER)
  2435. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2436. for i,v in pairs(PLAYERS) do
  2437. INFECT(_PLAYERS[v])
  2438. end
  2439. end)
  2440.  
  2441. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2442. function(ARGS, SPEAKER)
  2443. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2444. for i,v in pairs(PLAYERS) do
  2445. local PCHAR = _PLAYERS[v].Character
  2446. RESET_MODEL(PCHAR)
  2447. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2448. end
  2449. end)
  2450.  
  2451. ADD_COMMAND('duck','duck [plr]',{},
  2452. function(ARGS, SPEAKER)
  2453. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2454. for i,v in pairs(PLAYERS) do
  2455. DUCK(_PLAYERS[v])
  2456. end
  2457. end)
  2458.  
  2459. ADD_COMMAND('unduck','unduck [plr]',{},
  2460. function(ARGS, SPEAKER)
  2461. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2462. for i,v in pairs(PLAYERS) do
  2463. local PCHAR = _PLAYERS[v].Character
  2464. RESET_MODEL(PCHAR)
  2465. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2466. end
  2467. end)
  2468.  
  2469. ADD_COMMAND('disable','disable [plr]',{},
  2470. function(ARGS, SPEAKER)
  2471. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2472. for i,v in pairs(PLAYERS) do
  2473. local PCHAR = _PLAYERS[v].Character.Humanoid
  2474. maind:FireServer(workspace,PCHAR)
  2475. end
  2476. end)
  2477.  
  2478. ADD_COMMAND('enable','enable [plr]',{},
  2479. function(ARGS, SPEAKER)
  2480. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2481. for i,v in pairs(PLAYERS) do
  2482. local PCHAR = _PLAYERS[v].Character
  2483. if PCHAR:FindFirstChild('Humanoid') then
  2484. return
  2485. else
  2486. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2487. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2488. end
  2489. end
  2490. end
  2491. end)
  2492.  
  2493. ADD_COMMAND('size','size [plr] [int]',{},
  2494. function(ARGS, SPEAKER)
  2495. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2496. for i,v in pairs(PLAYERS) do
  2497. SCALE(_PLAYERS[v].Character, ARGS[2])
  2498. end
  2499. end)
  2500.  
  2501. ADD_COMMAND('clone','clone [plr]',{},
  2502. function(ARGS, SPEAKER)
  2503. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2504. for i,v in pairs(PLAYERS) do
  2505. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2506. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2507. PCHAR.Archivable = false
  2508. end
  2509. end)
  2510.  
  2511. ADD_COMMAND('spin','spin [plr]',{},
  2512. function(ARGS, SPEAKER)
  2513. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2514. for i,v in pairs(PLAYERS) do
  2515. local PCHAR = _PLAYERS[v].Character
  2516. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2517. if v.Name == 'SPIN' then
  2518. v:destroy()
  2519. end
  2520. end
  2521. local T = PCHAR.Torso
  2522. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2523. spawn(function()
  2524. repeat wait(1/44)
  2525. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2526. until not BG or BG.Parent ~= T
  2527. end)
  2528. end
  2529. end)
  2530.  
  2531. ADD_COMMAND('unspin','unspin [plr]',{},
  2532. function(ARGS, SPEAKER)
  2533. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2534. for i,v in pairs(PLAYERS) do
  2535. local PCHAR = _PLAYERS[v].Character
  2536. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2537. if v.Name == 'SPIN' then
  2538. v:destroy()
  2539. end
  2540. end
  2541. end
  2542. end)
  2543.  
  2544. ADD_COMMAND('dog','dog [plr]',{},
  2545. function(ARGS, SPEAKER)
  2546. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2547. for i,v in pairs(PLAYERS) do
  2548. DOG(_PLAYERS[v])
  2549. end
  2550. end)
  2551.  
  2552. ADD_COMMAND('undog','undog [plr]',{},
  2553. function(ARGS, SPEAKER)
  2554. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2555. for i,v in pairs(PLAYERS) do
  2556. local PCHAR = _PLAYERS[v].Character
  2557. RESET_MODEL(PCHAR)
  2558. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2559. end
  2560. end)
  2561.  
  2562. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2563. function(ARGS, SPEAKER)
  2564. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2565. for i,v in pairs(PLAYERS) do
  2566. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2567. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2568. end
  2569. end
  2570. end)
  2571.  
  2572. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2573. function(ARGS, SPEAKER)
  2574. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2575. for i,v in pairs(PLAYERS) do
  2576. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2577. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2578. end
  2579. end
  2580. end)
  2581.  
  2582. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2583. function(ARGS, SPEAKER)
  2584. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2585. for i,v in pairs(PLAYERS) do
  2586. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2587. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2588. end
  2589. end
  2590. end)
  2591.  
  2592. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2593. function(ARGS, SPEAKER)
  2594. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2595. for i,v in pairs(PLAYERS) do
  2596. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2597. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2598. end
  2599. end
  2600. end)
  2601.  
  2602. ADD_COMMAND('fling','fling [plr]',{},
  2603. function(ARGS, SPEAKER)
  2604. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2605. for i,v in pairs(PLAYERS) do
  2606. local PCHAR = _PLAYERS[v].Character
  2607. if PCHAR:FindFirstChild('Humanoid') then
  2608. local X
  2609. local Z
  2610. repeat
  2611. X = math.random(-9999, 9999)
  2612. until math.abs(X) >= 5555
  2613. repeat
  2614. Z = math.random(-9999, 9999)
  2615. until math.abs(Z) >= 5555
  2616. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2617. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2618. end
  2619. end
  2620. end)
  2621.  
  2622. ADD_COMMAND('alien','alien [plr]',{},
  2623. function(ARGS, SPEAKER)
  2624. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2625. for i,v in pairs(PLAYERS) do
  2626. ALIEN(_PLAYERS[v])
  2627. end
  2628. end)
  2629.  
  2630. ADD_COMMAND('nograv','nograv [plr]',{},
  2631. function(ARGS, SPEAKER)
  2632. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2633. for i,v in pairs(PLAYERS) do
  2634. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2635. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2636. end
  2637. end
  2638. end)
  2639.  
  2640. ADD_COMMAND('grav','grav [plr]',{},
  2641. function(ARGS, SPEAKER)
  2642. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2643. for i,v in pairs(PLAYERS) do
  2644. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2645. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2646. end
  2647. end
  2648. end)
  2649.  
  2650. ADD_COMMAND('cape','cape [brick color]',{},
  2651. function(ARGS, SPEAKER)
  2652. spawn(function()
  2653. if LP.Character:FindFirstChild('Cape') then
  2654. LP.Character.Cape:destroy()
  2655. end
  2656. if not ARGS[1] then
  2657. ARGS[1] = 'Deep blue'
  2658. end
  2659. CAPE(GLS(false, 1))
  2660. end)
  2661. end)
  2662.  
  2663. ADD_COMMAND('uncape','uncape',{},
  2664. function(ARGS, SPEAKER)
  2665. if LP.Character:FindFirstChild('cape_seth') then
  2666. LP.Character.cape_seth:destroy()
  2667. end
  2668. end)
  2669.  
  2670. ADD_COMMAND('paper','paper [plr]',{},
  2671. function(ARGS, SPEAKER)
  2672. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2673. for i,v in pairs(PLAYERS) do
  2674. local PCHAR = _PLAYERS[v].Character
  2675. for i,v in pairs(PCHAR:GetChildren()) do
  2676. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2677. PAPER_MESH:Clone().Parent = v
  2678. end
  2679. end
  2680. end
  2681. end)
  2682.  
  2683. ADD_COMMAND('punish','punish [plr]',{},
  2684. function(ARGS, SPEAKER)
  2685. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2686. for i,v in pairs(PLAYERS) do
  2687. local b = _PLAYERS[v].Character
  2688. maind:FireServer(workspace,b)
  2689. end
  2690. end)
  2691.  
  2692. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2693. function(ARGS, SPEAKER)
  2694. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2695. for i,v in pairs(PLAYERS) do
  2696. _PLAYERS[v].Character.Parent = workspace
  2697. end
  2698. end)
  2699.  
  2700. local DISCO = false
  2701.  
  2702. ADD_COMMAND('disco','disco',{},
  2703. function(ARGS, SPEAKER)
  2704. DISCO = true
  2705. if not DISCO then
  2706. spawn(function()
  2707. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2708. end)
  2709. end
  2710. end)
  2711.  
  2712. ADD_COMMAND('undisco','undisco',{},
  2713. function(ARGS, SPEAKER)
  2714. DISCO = false
  2715. end)
  2716.  
  2717. ADD_COMMAND('team','team [plr] [team]',{},
  2718. function(ARGS, SPEAKER)
  2719. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2720. for i,v in pairs(PLAYERS) do
  2721. for a,b in pairs(game.Teams:GetChildren()) do
  2722. if string.lower(b.Name) == GLS(true, 1) then
  2723. _PLAYERS[v].Team = b
  2724. end
  2725. end
  2726. end
  2727. end)
  2728.  
  2729. ADD_COMMAND('jp','jp [plr] [int]',{},
  2730. function(ARGS, SPEAKER)
  2731. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2732. for i,v in pairs(PLAYERS) do
  2733. local PCHAR = _PLAYERS[v].Character
  2734. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2735. end
  2736. end)
  2737.  
  2738. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2739. function(ARGS, SPEAKER)
  2740. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2741. for i,v in pairs(PLAYERS) do
  2742. local PCHAR = _PLAYERS[v].Character
  2743. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2744. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2745. end
  2746. end)
  2747.  
  2748. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2749. function(ARGS, SPEAKER)
  2750. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2751. for i,v in pairs(PLAYERS) do
  2752. local PCHAR = _PLAYERS[v].Character
  2753. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2754. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2755. end
  2756. end)
  2757.  
  2758. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2759. function(ARGS, SPEAKER)
  2760. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2761. for i,v in pairs(PLAYERS) do
  2762. local PCHAR = _PLAYERS[v].Character
  2763. if ARGS[2] == 1 then
  2764. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2765. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2766. else
  2767. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2768. end
  2769. end
  2770. end)
  2771.  
  2772. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2773. function(ARGS, SPEAKER)
  2774. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2775. for i,v in pairs(PLAYERS) do
  2776. local PCHAR = _PLAYERS[v].Character
  2777. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2778. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2779. PCHAR.Head.Transparency = 0
  2780. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2781. end
  2782. end)
  2783.  
  2784. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2785. function(ARGS, SPEAKER)
  2786. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2787. for i,v in pairs(PLAYERS) do
  2788. local PCHAR = _PLAYERS[v].Character
  2789. PCHAR.Head.Transparency = 1
  2790. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2791. end
  2792. end)
  2793.  
  2794. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2795. function(ARGS, SPEAKER)
  2796. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2797. for i,v in pairs(PLAYERS) do
  2798. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2799. if v:IsA('Tool') or v:IsA('HopperBin') then
  2800. v.Parent = LP.Backpack
  2801. end
  2802. end
  2803. end
  2804. end)
  2805.  
  2806. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2807. function(ARGS, SPEAKER)
  2808. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2809. for i,v in pairs(PLAYERS) do
  2810. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2811. if v:IsA('Tool') or v:IsA('HopperBin') then
  2812. v:destroy()
  2813. end
  2814. end
  2815. end
  2816. end)
  2817.  
  2818. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2819. function(ARGS, SPEAKER)
  2820. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2821. for i,v in pairs(PLAYERS) do
  2822. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2823. if v:IsA('Tool') or v:IsA('HopperBin') then
  2824. v:Clone().Parent = LP.Backpack
  2825. end
  2826. end
  2827. end
  2828. end)
  2829.  
  2830. ADD_COMMAND('dong','dong [plr]',{},
  2831. function(ARGS, SPEAKER)
  2832. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2833. for i,v in pairs(PLAYERS) do
  2834. local PCHAR = _PLAYERS[v].Character
  2835. if ARGS[2] == 'black' then
  2836. CREATE_DONG(_PLAYERS[v], 'Brown')
  2837. end
  2838. if ARGS[2] == 'asian' then
  2839. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2840. end
  2841. if ARGS[2] == 'alien' then
  2842. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2843. end
  2844. if ARGS[2] == 'frozen' then
  2845. CREATE_DONG(_PLAYERS[v], 1019)
  2846. end
  2847. if not ARGS[2] then
  2848. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2849. end
  2850. end
  2851. end)
  2852.  
  2853. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2854. function(ARGS, SPEAKER)
  2855. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2856. for i,v in pairs(PLAYERS) do
  2857. local PCHAR = _PLAYERS[v].Character
  2858. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2859. if v:IsA('ParticleEmitter') then
  2860. v:destroy()
  2861. end
  2862. end
  2863. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2864. end
  2865. end)
  2866.  
  2867. ADD_COMMAND('rocket','rocket [plr]',{},
  2868. function(ARGS, SPEAKER)
  2869. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2870. for i,v in pairs(PLAYERS) do
  2871. local PCHAR = _PLAYERS[v].Character
  2872. spawn(function()
  2873. local R = ROCKET:Clone()
  2874. R.Parent = workspace
  2875. local W = Instance.new('Weld', R)
  2876. W.Part0 = W.Parent
  2877. W.Part1 = PCHAR.Torso
  2878. W.C1 = CFrame.new(0, 0.5, 1)
  2879. R.force.Force = Vector3.new(0, 15000, 0)
  2880. wait()
  2881. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2882. wait(5)
  2883. Instance.new('Explosion', R).Position = R.Position
  2884. wait(1)
  2885. R:destroy()
  2886. end)
  2887. end
  2888. end)
  2889.  
  2890. ADD_COMMAND('blackify','blackify [plr]',{},
  2891. function(ARGS, SPEAKER)
  2892. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2893. for i,v in pairs(PLAYERS) do
  2894. COLOR(_PLAYERS[v], 'Really black')
  2895. end
  2896. end)
  2897.  
  2898. ADD_COMMAND('whitify','whitify [plr]',{},
  2899. function(ARGS, SPEAKER)
  2900. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2901. for i,v in pairs(PLAYERS) do
  2902. COLOR(_PLAYERS[v], 'White')
  2903. end
  2904. end)
  2905.  
  2906. ADD_COMMAND('color','color [plr] [brick color]',{},
  2907. function(ARGS, SPEAKER)
  2908. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2909. for i,v in pairs(PLAYERS) do
  2910. COLOR(_PLAYERS[v], GLS(false, 1))
  2911. end
  2912. end)
  2913.  
  2914. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2915. function(ARGS, SPEAKER)
  2916. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2917. for i,v in pairs(PLAYERS) do
  2918. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2919. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2920. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2921. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2922. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2923. v.Value = GLS(false, 2)
  2924. end
  2925. end
  2926. end
  2927. end
  2928. end)
  2929.  
  2930. ADD_COMMAND('bait','bait',{},
  2931. function(ARGS, SPEAKER)
  2932. spawn(function()
  2933. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2934. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2935. local H = Instance.new('Humanoid', M)
  2936. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2937. end)
  2938. end)
  2939.  
  2940. ADD_COMMAND('naked','naked [plr]',{},
  2941. function(ARGS, SPEAKER)
  2942. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2943. for i,v in pairs(PLAYERS) do
  2944. local PCHAR = _PLAYERS[v].Character
  2945. for i,v in pairs(PCHAR:GetChildren()) do
  2946. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2947. maind:FireServer(workspace,v)
  2948. end
  2949. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2950. if v:IsA('Decal') then
  2951. maind:FireServer(workspace,v)
  2952. end
  2953. end
  2954. end
  2955. end
  2956. end)
  2957.  
  2958. ADD_COMMAND('clr','clr',{},
  2959. function(ARGS, SPEAKER)
  2960. for _,v in pairs(workspace:GetChildren()) do if v.Name ~= "GiveSystem" then workspace.GiveSystem.GiveItem:FireServer(workspace,v)
  2961. end end end)
  2962.  
  2963. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2964. function(ARGS, SPEAKER)
  2965. if ARGS[1] then
  2966. DECALSPAM(workspace, ARGS[1])
  2967. end
  2968. end)
  2969.  
  2970. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2971. function(ARGS, SPEAKER)
  2972. if ARGS[1] then
  2973. UNDECALSPAM(workspace)
  2974. end
  2975. end)
  2976.  
  2977. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2978. function(ARGS, SPEAKER)
  2979. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2980. for i,v in pairs(PLAYERS) do
  2981. BANG(_PLAYERS[v].Name)
  2982. end
  2983. end)
  2984.  
  2985. ADD_COMMAND('lag','lag [plr]',{},
  2986. function(ARGS, SPEAKER)
  2987. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2988. for i,v in pairs(PLAYERS) do
  2989. LAG(_PLAYERS[v])
  2990. end
  2991. end)
  2992.  
  2993. ADD_COMMAND('respawn','respawn [plr]',{},
  2994. function(ARGS, SPEAKER)
  2995. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2996. for i,v in pairs(PLAYERS) do
  2997. RESPAWN(_PLAYERS[v])
  2998. end
  2999. end)
  3000.  
  3001. ADD_COMMAND('face','face [plr] [decal]',{},
  3002. function(ARGS, SPEAKER)
  3003. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3004. for i,v in pairs(PLAYERS) do
  3005. local PCHAR = _PLAYERS[v].Character
  3006. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  3007. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  3008. end
  3009. end)
  3010.  
  3011. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  3012. function(ARGS, SPEAKER)
  3013. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3014. for i,v in pairs(PLAYERS) do
  3015. local PCHAR = _PLAYERS[v].Character
  3016. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  3017. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3018. end
  3019. end)
  3020.  
  3021. ADD_COMMAND('pants','pants [plr] [decal]',{},
  3022. function(ARGS, SPEAKER)
  3023. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3024. for i,v in pairs(PLAYERS) do
  3025. local PCHAR = _PLAYERS[v].Character
  3026. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  3027. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  3028. end
  3029. end)
  3030.  
  3031. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  3032. function(ARGS, SPEAKER)
  3033. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3034. for i,v in pairs(PLAYERS) do
  3035. local PCHAR = _PLAYERS[v].Character
  3036. RESET_MODEL(PCHAR)
  3037. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  3038. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  3039. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  3040. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  3041. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  3042. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  3043. end
  3044. end)
  3045.  
  3046. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  3047. function(ARGS, SPEAKER)
  3048. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  3049. for i,v in pairs(PLAYERS1) do
  3050. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  3051. end
  3052. end)
  3053.  
  3054. ADD_COMMAND('baseplate','baseplate',{'bp'},
  3055. function(ARGS, SPEAKER)
  3056. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  3057. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  3058. end)
  3059.  
  3060. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  3061. function(ARGS, SPEAKER)
  3062. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3063. for i,v in pairs(PLAYERS) do
  3064. local PCHAR = _PLAYERS[v].Character
  3065. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  3066. end
  3067. end)
  3068.  
  3069. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  3070. function(ARGS, SPEAKER)
  3071. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3072. for i,v in pairs(PLAYERS) do
  3073. local PCHAR = _PLAYERS[v].Character
  3074. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  3075. end
  3076. end)
  3077.  
  3078. ADD_COMMAND('admin','admin [plr]',{},
  3079. function(ARGS, SPEAKER)
  3080. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3081. for i,v in pairs(PLAYERS) do
  3082. if not CHECK_ADMIN(_PLAYERS[v]) then
  3083. table.insert(ADMINS, _PLAYERS[v].userId)
  3084. UPDATE_ADMINS()
  3085. spawn(function()
  3086. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  3087. wait(3)
  3088. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  3089. end)
  3090. end
  3091. end
  3092. end)
  3093.  
  3094. ADD_COMMAND('unadmin','unadmin [plr]',{},
  3095. function(ARGS, SPEAKER)
  3096. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3097. for i,v in pairs(PLAYERS) do
  3098. if CHECK_ADMIN(_PLAYERS[v]) then
  3099. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  3100. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  3101. UPDATE_ADMINS()
  3102. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  3103. end
  3104. end
  3105. end
  3106. end)
  3107.  
  3108. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  3109. function(ARGS, SPEAKER)
  3110. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3111. for i,v in pairs(PLAYERS) do
  3112. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  3113. end
  3114. end)
  3115.  
  3116. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  3117. function(ARGS, SPEAKER)
  3118. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3119. for i,v in pairs(PLAYERS) do
  3120. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  3121. end
  3122. end)
  3123.  
  3124. ADD_COMMAND('age','age [plr]',{},
  3125. function(ARGS, SPEAKER)
  3126. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3127. for i,v in pairs(PLAYERS) do
  3128. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  3129. end
  3130. end)
  3131.  
  3132. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  3133. function(ARGS, SPEAKER)
  3134. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3135. for i,v in pairs(PLAYERS) do
  3136. local PCHAR = _PLAYERS[v].Character
  3137. if PCHAR:FindFirstChild('Torso') then
  3138. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  3139. if ARGS[2] and ARGS[3] and ARGS[4] then
  3140. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  3141. end
  3142. end
  3143. end
  3144. end)
  3145.  
  3146. ADD_COMMAND('unhl','unhl [plr]',{},
  3147. function(ARGS, SPEAKER)
  3148. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3149. for i,v in pairs(PLAYERS) do
  3150. local PCHAR = _PLAYERS[v].Character
  3151. if PCHAR:FindFirstChild('Torso') then
  3152. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3153. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  3154. v:destroy()
  3155. end
  3156. end
  3157. end
  3158. end
  3159. end)
  3160.  
  3161. ADD_COMMAND('crash','crash [plr]',{},
  3162. function(ARGS, SPEAKER)
  3163. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3164. for i,v in pairs(PLAYERS) do
  3165. local PCHAR = _PLAYERS[v].Character
  3166. PCHAR.Torso.Anchored = true
  3167. for i,v in pairs(PCHAR:GetChildren()) do
  3168. if v:IsA('Humanoid') then
  3169. for i = 1,10 do
  3170. v.HipHeight = 1/0*0
  3171. end
  3172. end
  3173. end
  3174. end
  3175. end)
  3176.  
  3177. ADD_COMMAND('blockhead','blockhead [plr]',{},
  3178. function(ARGS, SPEAKER)
  3179. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3180. for i,v in pairs(PLAYERS) do
  3181. local PCHAR = _PLAYERS[v].Character
  3182. local boii = PCHAR.Head:FindFirstChildOfClass("SpecialMesh")
  3183. if boii then
  3184. maind:FireServer(workspace,boii)
  3185. end end end)
  3186.  
  3187.  
  3188. ADD_COMMAND('smite','smite [plr]',{},
  3189. function(ARGS, SPEAKER)
  3190. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3191. for i,v in pairs(PLAYERS) do
  3192. local PCHAR = _PLAYERS[v].Character
  3193. spawn(function()
  3194. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3195.  
  3196. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3197. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3198. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3199.  
  3200. local P1 = Instance.new('Part', game.Workspace)
  3201. P1.BrickColor = BrickColor.new('Institutional white')
  3202. P1.Material = 'Neon'
  3203. P1.Transparency = 0.9
  3204. P1.Anchored = true
  3205. P1.CanCollide = false
  3206. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3207. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3208. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3209.  
  3210. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3211. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3212. end)
  3213. end
  3214. end)
  3215.  
  3216. ADD_COMMAND('skydive','skydive [plr]',{},
  3217. function(ARGS, SPEAKER)
  3218. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3219. for i,v in pairs(PLAYERS) do
  3220. local PCHAR = _PLAYERS[v].Character
  3221. spawn(function()
  3222. for i = 0, 3 do
  3223. if PCHAR then
  3224. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3225. end
  3226. end
  3227. end)
  3228. end
  3229. end)
  3230.  
  3231. ADD_COMMAND('message','message [string]',{'m'},
  3232. function(ARGS, SPEAKER)
  3233. spawn(function()
  3234. if MG then
  3235. MESSAGE(GLS(false, 0))
  3236. else
  3237. LOAD_MESSAGE(GLS(false, 0))
  3238. end
  3239. end)
  3240. end)
  3241.  
  3242. ADD_COMMAND('control','control [plr]',{},
  3243. function(ARGS, SPEAKER)
  3244. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3245. for i,v in pairs(PLAYERS) do
  3246. local PCHAR = _PLAYERS[v].Character
  3247. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  3248. local CONTROL_ENABLED = false
  3249. local function CONTROL(P, V3)
  3250. if CONTROL_ENABLED then
  3251. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3252. P.Character.Humanoid:MoveTo(V3)
  3253. end
  3254. end
  3255. end
  3256. HB.Selected:connect(function(M)
  3257. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  3258. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3259. end)
  3260. end
  3261. end)
  3262.  
  3263. -- / extra
  3264.  
  3265. ADD_COMMAND('gravity','gravity [int]',{},
  3266. function(ARGS, SPEAKER)
  3267. workspace.Gravity = ARGS[1]
  3268. end)
  3269.  
  3270. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3271. function(ARGS, SPEAKER)
  3272. FIX_LIGHTING()
  3273. end)
  3274.  
  3275. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3276. function(ARGS, SPEAKER)
  3277. _LIGHTING.FogColor = C3(191, 191, 191)
  3278. _LIGHTING.FogEnd = 100000000
  3279. _LIGHTING.FogStart = 0
  3280. end)
  3281.  
  3282. ADD_COMMAND('day','day',{},
  3283. function(ARGS, SPEAKER)
  3284. _LIGHTING.TimeOfDay = 14
  3285. end)
  3286.  
  3287. ADD_COMMAND('night','night',{},
  3288. function(ARGS, SPEAKER)
  3289. _LIGHTING.TimeOfDay = 24
  3290. end)
  3291.  
  3292. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3293. function(ARGS, SPEAKER)
  3294. SERVER_LOCKED = true
  3295. end)
  3296.  
  3297. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3298. function(ARGS, SPEAKER)
  3299. SERVER_LOCKED = false
  3300. end)
  3301.  
  3302. ADD_COMMAND('fogend','fogend [int]',{},
  3303. function(ARGS, SPEAKER)
  3304. _LIGHTING.FogEnd = ARGS[1]
  3305. end)
  3306.  
  3307. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3308. function(ARGS, SPEAKER)
  3309. if ARGS[1] and ARGS[2] and ARGS[3] then
  3310. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3311. end
  3312. end)
  3313.  
  3314. ADD_COMMAND('noclip','noclip',{},
  3315. function(ARGS, SPEAKER)
  3316. NOCLIP = true
  3317. JESUSFLY = false
  3318. SWIM = false
  3319. end)
  3320.  
  3321. ADD_COMMAND('clip','clip',{},
  3322. function(ARGS, SPEAKER)
  3323. NOCLIP = false
  3324. end)
  3325.  
  3326. ADD_COMMAND('jesusfly','jesusfly',{},
  3327. function(ARGS, SPEAKER)
  3328. NOCLIP = false
  3329. JESUSFLY = true
  3330. SWIM = false
  3331. end)
  3332.  
  3333. ADD_COMMAND('nojfly','nojfly',{},
  3334. function(ARGS, SPEAKER)
  3335. JESUSFLY = false
  3336. end)
  3337.  
  3338. ADD_COMMAND('swim','swim',{},
  3339. function(ARGS, SPEAKER)
  3340. NOCLIP = false
  3341. JESUSFLY = false
  3342. SWIM = true
  3343. end)
  3344.  
  3345. ADD_COMMAND('noswim','noswim',{},
  3346. function(ARGS, SPEAKER)
  3347. SWIM = false
  3348. end)
  3349.  
  3350. ADD_COMMAND('fly','fly',{},
  3351. function(ARGS, SPEAKER)
  3352. sFLY()
  3353. end)
  3354.  
  3355. ADD_COMMAND('unfly','unfly',{},
  3356. function(ARGS, SPEAKER)
  3357. NOFLY()
  3358. end)
  3359.  
  3360. ADD_COMMAND('prefix','prefix [string]',{},
  3361. function(ARGS, SPEAKER)
  3362. if ARGS[1] then
  3363. C_PREFIX = ARGS[1]
  3364. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3365. end
  3366. end)
  3367.  
  3368. ADD_COMMAND('version','version',{},
  3369. function(ARGS, SPEAKER)
  3370. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3371. end)
  3372.  
  3373. ADD_COMMAND('fe','fe',{},
  3374. function(ARGS, SPEAKER)
  3375. spawn(function()
  3376. CHECK_FE()
  3377. end)
  3378. end)
  3379.  
  3380. function OPEN_COMMANDS()
  3381. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3382. SETH_MAIN.main.holder.holders.search.Visible = true
  3383. end
  3384.  
  3385. function CLOSE_COMMANDS()
  3386. SETH_MAIN.main.holder.holders.search.Visible = false
  3387. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3388. end
  3389.  
  3390. function OPEN_TAB(TAB)
  3391. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3392. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3393. if b.Name ~= TAB then
  3394. b.Visible = false
  3395. else
  3396. b.Visible = true
  3397. end
  3398. if TAB ~= 'cmds' then
  3399. CLOSE_COMMANDS()
  3400. else
  3401. OPEN_COMMANDS()
  3402. end
  3403. end
  3404. end
  3405.  
  3406. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3407. function(ARGS, SPEAKER)
  3408. OPEN_TAB('server')
  3409. end)
  3410.  
  3411. ADD_COMMAND('admins','admins',{},
  3412. function(ARGS, SPEAKER)
  3413. OPEN_TAB('admins')
  3414. end)
  3415.  
  3416. ADD_COMMAND('cmds','cmds',{'commands'},
  3417. function(ARGS, SPEAKER)
  3418. OPEN_TAB('cmds')
  3419. end)
  3420.  
  3421. ADD_COMMAND('bans','bans',{},
  3422. function(ARGS, SPEAKER)
  3423. OPEN_TAB('bans')
  3424. end)
  3425.  
  3426. ADD_COMMAND('fun','fun',{},
  3427. function(ARGS, SPEAKER)
  3428. OPEN_TAB('fun')
  3429. end)
  3430.  
  3431. ADD_COMMAND('changelog','changelog',{},
  3432. function(ARGS, SPEAKER)
  3433. OPEN_TAB('changelog')
  3434. end)
  3435.  
  3436. ADD_COMMAND('credits','credits',{},
  3437. function(ARGS, SPEAKER)
  3438. OPEN_TAB('credits')
  3439. end)
  3440.  
  3441. MOUSE.KeyDown:connect(function(key)
  3442. if key:byte() == 29 then
  3443. if not NOCLIP then
  3444. ECOMMAND('noclip')
  3445. elseif NOCLIP then
  3446. ECOMMAND('clip')
  3447. end
  3448. elseif key:byte() == 30 then
  3449. if not JESUSFLY then
  3450. ECOMMAND('jesusfly')
  3451. elseif JESUSFLY then
  3452. ECOMMAND('nojfly')
  3453. end
  3454. end
  3455. end)
  3456.  
  3457. -- / after loaded
  3458.  
  3459. function CHECK_FE()
  3460. if not workspace.FilteringEnabled then
  3461. NOTIFY('bro lolo this is fd', 50, 255, 50)
  3462. elseif workspace.FilteringEnabled then
  3463. NOTIFY('Loaded successfully!', 255, 85, 0)
  3464. end
  3465. end
  3466.  
  3467. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3468.  
  3469. local GOING_IN = true
  3470. CMD_BAR_H.bar.Changed:connect(function()
  3471. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3472. if CMD_BAR_H.bar.Text ~= '' then
  3473. if not CMD_BAR_H.bar.Text:find(' ') then
  3474. CMD_BAR_H.bar.commands.Visible = true
  3475. CMD_BAR_H.bar.commands:ClearAllChildren()
  3476. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3477. local Y_COMMANDS = 0
  3478. for i,v in pairs(COMMANDS) do
  3479. if v.N:find(CMD_BAR_H.bar.Text) then
  3480. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3481. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3482. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3483. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3484. COMMANDS_C.Visible = true
  3485. COMMANDS_C.Text = ' ' .. v.D
  3486. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3487. Y_COMMANDS = Y_COMMANDS + 20
  3488. end
  3489. end
  3490. end
  3491. else
  3492. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3493. CMD_BAR_H.bar.commands:ClearAllChildren()
  3494. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3495. end
  3496. end
  3497. end)
  3498.  
  3499. CMD_BAR_H.bar.FocusLost:connect(function()
  3500. GOING_IN = true
  3501. if CMD_BAR_H.bar.Text ~= '' then
  3502. spawn(function()
  3503. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3504. end)
  3505. end
  3506. CMD_BAR_H.bar.commands:ClearAllChildren()
  3507. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3508. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3509. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3510. end)
  3511.  
  3512. MOUSE.KeyDown:connect(function(K)
  3513. if K:byte() == 59 then
  3514. GOING_IN = false
  3515. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3516. CMD_BAR_H.bar:CaptureFocus()
  3517. end
  3518. end)
  3519.  
  3520. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3521. CHECK_FE()
  3522. end)
  3523.  
  3524. ClearWS.MouseButton1Click:connect(function()
  3525. if workspace:FindFirstChild("GiveSystem") then
  3526. e = workspace.GiveSystem.GiveItem
  3527. elseif workspace:FindFirstChild("HandToCentre") then
  3528. e = workspace.HandToCentre.GiveItem
  3529. else
  3530. warn("MODEL NOT FOUND")
  3531. end
  3532.  
  3533. local blacklist = {
  3534. ["HandToCentre"] = true;
  3535. ["GiveSystem"] = true;
  3536. }
  3537.  
  3538.  
  3539. for i,v in pairs(game.Workspace:children()) do
  3540. if not blacklist[v.Name] then
  3541. pcall(function() e:FireServer(workspace, v) end)
  3542. end
  3543. end
  3544. end)
  3545.  
  3546. Punish.MouseButton1Click:connect(function()
  3547. if workspace:FindFirstChild("GiveSystem") then
  3548. e = workspace.GiveSystem.GiveItem
  3549. elseif workspace:FindFirstChild("HandToCentre") then
  3550. e = workspace.HandToCentre.GiveItem
  3551. else
  3552. warn("MODEL NOT FOUND")
  3553. end
  3554. for i,plrname in pairs(GetPlayer(Username.Text))do
  3555. pcall(function()e:FireServer(workspace, game:GetService("Players"):FindFirstChild(plrname).Character)end)
  3556. end
  3557. end)
  3558.  
  3559.  
  3560.  
  3561. Character.MouseButton1Click:connect(function()
  3562. if workspace:FindFirstChild("GiveSystem") then
  3563. e = workspace.GiveSystem.GiveItem
  3564. elseif workspace:FindFirstChild("HandToCentre") then
  3565. e = workspace.HandToCentre.GiveItem
  3566. else
  3567. warn("MODEL NOT FOUND")
  3568. end
  3569.  
  3570. local blacklist = {
  3571. ["HandToCentre"] = true;
  3572. ["GiveSystem"] = true;
  3573. }
  3574.  
  3575.  
  3576. for i,v in pairs(game:GetService"Players":GetPlayers()) do
  3577. pcall(function() e:FireServer(workspace, v.Character.Humanoid) end)
  3578. end
  3579. end)
  3580.  
  3581. Thicc.MouseButton1Click:connect(function()
  3582. local char = game:GetService'Players'.LocalPlayer.Character
  3583. if workspace:FindFirstChild("GiveSystem") then
  3584. e = workspace.GiveSystem.GiveItem
  3585. elseif workspace:FindFirstChild("HandToCentre") then
  3586. e = workspace.HandToCentre.GiveItem
  3587. else
  3588. warn("MODEL NOT FOUND")
  3589. end
  3590. for i,plrname in pairs(GetPlayer(Username.Text))do
  3591. local blacklist = {
  3592. ["HandToCentre"] = true;
  3593. ["GiveSystem"] = true;
  3594. }
  3595. local randomperson = {}
  3596. for i,obj in ipairs(plrname.Character:GetDescendants()) do
  3597. if obj:IsA("CharacterMesh") then
  3598. if obj.BodyPart ~= Enum.BodyPart.Head then
  3599. pcall(function()e:FireServer(workspace,obj)end)
  3600. end
  3601. end
  3602. end
  3603. end
  3604. end)
  3605.  
  3606. Punish_All.MouseButton1Click:Connect(function()
  3607. if workspace:FindFirstChild("GiveSystem") then
  3608. e = workspace.GiveSystem.GiveItem
  3609. elseif workspace:FindFirstChild("HandToCentre") then
  3610. e = workspace.HandToCentre.GiveItem
  3611. else
  3612. warn("MODEL NOT FOUND")
  3613. end
  3614. for i,plr in ipairs(GetPlayer(Username.Text)) do
  3615. pcall(function()e:FireServer(workspace,plr.Character.Humanoid)end)
  3616. end
  3617. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement