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- warn("Created By FunTrat0r#0020")
- local uc = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local combat = Instance.new("TextButton")
- local defense = Instance.new("TextButton")
- local chargeon = Instance.new("TextButton")
- local chargeoff = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local blast = Instance.new("TextButton")
- -- Properties
- uc.Name = "uc"
- uc.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = uc
- main.Active = true
- main.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- main.BorderSizePixel = 0
- main.Position = UDim2.new(0.139835969, 0, 0.215355784, 0)
- main.Size = UDim2.new(0, 12, 0, 126)
- combat.Name = "combat"
- combat.Parent = main
- combat.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- combat.BackgroundTransparency = 0.20000000298023
- combat.BorderSizePixel = 0
- combat.Position = UDim2.new(1.66666663, 0, 0.226984099, 0)
- combat.Size = UDim2.new(0, 92, 0, 15)
- combat.Font = Enum.Font.Fantasy
- combat.Text = "Train Combat"
- combat.TextColor3 = Color3.new(1, 1, 1)
- combat.TextSize = 14
- defense.Name = "defense"
- defense.Parent = main
- defense.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- defense.BackgroundTransparency = 0.20000000298023
- defense.BorderSizePixel = 0
- defense.Position = UDim2.new(1.66666663, 0, 0.411745936, 0)
- defense.Size = UDim2.new(0, 92, 0, 14)
- defense.Font = Enum.Font.Fantasy
- defense.Text = "Train Defense"
- defense.TextColor3 = Color3.new(1, 1, 1)
- defense.TextSize = 14
- chargeon.Name = "chargeon"
- chargeon.Parent = main
- chargeon.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- chargeon.BackgroundTransparency = 0.20000000298023
- chargeon.BorderSizePixel = 0
- chargeon.Position = UDim2.new(1.66666663, 0, 0.58857137, 0)
- chargeon.Size = UDim2.new(0, 92, 0, 15)
- chargeon.Font = Enum.Font.Fantasy
- chargeon.Text = "Auto Charge"
- chargeon.TextColor3 = Color3.new(1, 1, 1)
- chargeon.TextSize = 14
- chargeoff.Name = "chargeoff"
- chargeoff.Parent = main
- chargeoff.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- chargeoff.BackgroundTransparency = 0.20000000298023
- chargeoff.BorderSizePixel = 0
- chargeoff.Position = UDim2.new(1.66666663, 0, 0.771111071, 0)
- chargeoff.Size = UDim2.new(0, 92, 0, 15)
- chargeoff.Font = Enum.Font.Fantasy
- chargeoff.Text = "Charge Finish"
- chargeoff.TextColor3 = Color3.new(1, 1, 1)
- chargeoff.TextSize = 14
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(1.66666663, 0, 0.942857146, 0)
- TextLabel.Size = UDim2.new(0, 92, 0, 10)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.Text = "DarkDevs.Pro"
- TextLabel.TextColor3 = Color3.new(0.0470588, 1, 0.796079)
- TextLabel.TextSize = 14
- blast.Name = "blast"
- blast.Parent = main
- blast.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- blast.BackgroundTransparency = 0.20000000298023
- blast.BorderSizePixel = 0
- blast.Position = UDim2.new(1.66666663, 0, 0.0399999991, 0)
- blast.Size = UDim2.new(0, 92, 0, 15)
- blast.Font = Enum.Font.Fantasy
- blast.Text = "Train Blast"
- blast.TextColor3 = Color3.new(1, 1, 1)
- blast.TextSize = 14
- main.Draggable = true
- combat.MouseButton1Down:connect(function()
- while true do
- wait(0.0001)
- local A_1 =
- {
- ["LeftLowerArm"] = game:GetService("Workspace")[game.Players[game.Players.LocalPlayer.Name].Name].LeftLowerArm,
- ["RightUpperArm"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightUpperArm,
- ["LeftFoot"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].LeftFoot,
- ["RightHand"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightHand,
- ["RightLowerArm"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightLowerArm,
- ["LeftUpperLeg"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].LeftUpperLeg,
- ["LeftUpperArm"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].LeftUpperArm,
- ["Character"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name],
- ["LeftHand"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].LeftHand,
- ["RightFoot"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightFoot,
- ["Humanoid"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Humanoid,
- ["RightLowerLeg"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightLowerLeg,
- ["RightUpperLeg"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightUpperLeg,
- ["LeftLowerLeg"] = game:GetService("Workspace")[game.Players.LocalPlayer.Name].LeftLowerLeg
- }
- local Event = game:GetService("ReplicatedStorage").Remotes.Training.Combat
- Event:InvokeServer(A_1)
- end
- end)
- defense.MouseButton1Down:connect(function()
- while true do
- wait(0.0002)
- local A_1 = game:GetService("Players")[game.Players.LocalPlayer.Name].Stats
- local A_2 = game:GetService("Players")[game.Players.LocalPlayer.Name].Status
- local A_3 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].RightHand
- local Event = game:GetService("ReplicatedStorage").Remotes.Training.Defense
- Event:InvokeServer(A_1, A_2, A_3, A_4)
- end
- end)
- chargeon.MouseButton1Down:connect(function()
- local A_1 = game:GetService("Players")[game.Players.LocalPlayer.Name].Status
- local A_2 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].UpperTorso
- local A_3 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].Humanoid
- local Event = game:GetService("ReplicatedStorage").Remotes.Training.Charge
- Event:InvokeServer(A_1, A_2, A_3)
- end)
- chargeoff.MouseButton1Down:connect(function()
- local Event = game:GetService("ReplicatedStorage").Remotes.Training.ChargeFinish
- Event:FireServer()
- end)
- blast.MouseButton1Down:connect(function()
- while true do
- wait(0.0005)
- local A_1 = "Right"
- local Event = game:GetService("ReplicatedStorage").Remotes.Actions.EnergyBlast
- Event:InvokeServer(A_1)
- end
- end)
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