Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # depends: Vault
- # You will always be able to adjust the spawner information
- inventory-name: '&8Island Spawner Progression'
- inventory-size: 27
- progress-spawners:
- default:
- name: '&ePig &fSpawner'
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Pig 1'
- slot: 0
- ## unlocked item is automatically set to correct spawners.
- Sheep:
- entity: 'PIG'
- amount-of-required: 500
- tier: 1
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Sheep 1'
- slot: 1
- Cow:
- entity: 'SHEEP'
- amount-of-required: 500
- tier: 2
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Cow 1'
- slot: 2
- Spider:
- entity: 'COW'
- amount-of-required: 500
- tier: 3
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Spider 1'
- slot: 3
- Zombie:
- entity: 'SPIDER'
- amount-of-required: 500
- tier: 4
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Zombie 1'
- slot: 4
- Skeleton:
- entity: 'ZOMBIE'
- amount-of-required: 500
- tier: 5
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Skeleton 1'
- slot: 5
- Creeper:
- entity: 'SKELETON'
- amount-of-required: 500
- tier: 6
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Creeper 1'
- slot: 6
- Zombie Pigman:
- entity: 'CREEPER'
- amount-of-required: 500
- tier: 7
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% ZP 1'
- slot: 7
- Blaze:
- entity: 'PIG_ZOMBIE'
- amount-of-required: 500
- tier: 8
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Blaze 1'
- slot: 8
- Enderman:
- entity: 'BLAZE'
- amount-of-required: 500
- tier: 9
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Enderman 1'
- slot: 9
- Iron Golem:
- entity: 'ENDERMAN'
- amount-of-required: 500
- tier: 10
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% IG 1'
- slot: 10
- Villager:
- entity: 'IRON_GOLEM'
- amount-of-required: 500
- tier: 11
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Villager 1'
- slot: 11
- Witch:
- entity: 'VILLAGER'
- amount-of-required: 500
- tier: 12
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Witch 1'
- slot: 12
- Magma Cube:
- entity: 'WITCH'
- amount-of-required: 500
- tier: 13
- cost: 1000
- material: 'BARRIER'
- command-on-confirmed-purchase: 'silkspawner give %name% Magma 1'
- slot: 13
- spawner-meta-locked:
- name: '&e%mob% &fSpawner'
- lore:
- - ''
- - '&3&l* &bStatus: %progress% &a%percent%%'
- - '&3&l* &bKill Progress: &f%current_amount%/%needed%'
- - '&3&l* &bMust Kill: &f%needed_mob% &7to purchase this spawner'
- ## updates at value listed, must be between 1-100. must be integer.
- progress-bar:
- '0': '&c||||||||||||||||||||'
- '50': '&a|||||&c|||||||||||||||'
- '100': '&a||||||||||||||||||||'
- spawner-meta-unlocked:
- name: '&e%mob% &fSpawner'
- lore:
- - '&6&l* &e[Buyable] &f$%cost%'
- - ''
- - '&e[Click to Transact]'
- - ''
- filler-item:
- material: 'AIR'
- data: 0
- name: "&r "
- back-item:
- material: 'IRON_DOOR'
- slot: 21
- data: 0
- name: '&e&l<- BACK TO CATERGORIES'
- shop-gui:
- inventory-name: '&8Shop Menu'
- ## this is the item you have in your /shop inventory that should open the spawner shop
- overridden-item-name: '&e&lSPAWNERS'
- sound: 'LEVEL_UP'
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement