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- hitbox expander
- Code:
- ---------------------
- local OneHand = require(game:GetService("ReplicatedStorage").SharedData.StanceData.OneHand)
- local Pole = require(game:GetService("ReplicatedStorage").SharedData.StanceData.Pole)
- local TwoHand = require(game:GetService("ReplicatedStorage").SharedData.StanceData.TwoHand)
- for i,v in pairs(OneHand.Attacks) do
- v.DamageVolume.Size = Vector3.new(20,20,20)
- end
- for i,v in pairs(Pole.Attacks) do
- v.DamageVolume.Size = Vector3.new(20,20,20)
- end
- for i,v in pairs(TwoHand.Attacks) do
- v.DamageVolume.Size = Vector3.new(20,20,20)
- end
- ***********************************************************
- Instant Interact/ProximityPromt/E
- Code:
- --------------------------
- game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
- prompt.HoldDuration = 0
- end)
- ****************************************************************
- Instant Kill, Instant Break/Mine, No Durability Loss
- Code:
- -------------
- local old
- old = hookmetamethod(game,"__namecall",function(self,...)
- local method = getnamecallmethod()
- if method:lower() == "invokeserver" and not checkcaller() then
- local args = {...}
- if (tostring(self) == "TakeDamageFunc") then
- args[1].Blunt = 1e+99
- return old(self,unpack(args))
- elseif (tostring(self) == "ChangeToolDurability") then
- return 100
- elseif tostring(self) == "RequestUnbuildPart" then
- args[2].Environment = 500
- return old(self,unpack(args))
- end
- end
- return old(self,...)
- end)
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