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  1. local enabled = true
  2. Player = script.Parent.Parent
  3. me = Player
  4. mouse = Player:GetMouse()
  5. function onKeyDown(key)
  6. if not enabled then return end
  7. enabled = false
  8. Key = key:lower()
  9.    
  10.    
  11.    
  12.    
  13.    
  14.     if key == "v" then
  15.                
  16.         RightShoulder = Player.Character.Torso["Right Shoulder"]
  17.     LeftShoulder = Player.Character.Torso["Left Shoulder"]
  18.         Run = game:GetService("RunService")
  19.             for i = 1, 12 do
  20.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
  21.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
  22. end
  23. game.Players.LocalPlayer.Character.Torso.Anchored = true
  24. Perz = Instance.new("Part",workspace)
  25. Perz.Size = Vector3.new(8, 8, 80)
  26. Perz.Transparency = 1
  27. Perz.Anchored = true
  28. Perz.CanCollide = false
  29. Perz.TopSurface = "Smooth"
  30. Perz.BottomSurface = "Smooth"
  31. Perz.BrickColor = BrickColor.new("Black")
  32. Perz.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-50)
  33. wait(0)
  34. paorz = Instance.new("Part",workspace)
  35. paorz.Size = Vector3.new(0, 0, 0)
  36. paorz.Transparency = 0.99
  37. paorz.Anchored = true
  38. paorz.BrickColor = BrickColor.new("Black")
  39. paorz.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,1)
  40. wait(0)
  41. for i = 1,1 do
  42. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-2)
  43.  
  44. end
  45. for i = 1,1 do
  46.     paorz.CFrame = paorz.CFrame * CFrame.new(0,1,-1)
  47. end
  48. wait(0)
  49.     for i = 1,11 do
  50.         wait()
  51. debree = Instance.new("Part",workspace)
  52. debree.BrickColor = BrickColor.new("White")
  53. debree.Size = Vector3.new(1,1,1)
  54. debree.Transparency = 1
  55. debree.CFrame = paorz.CFrame * CFrame.new(math.random(-1,1),-10,math.random(-1,1))
  56. game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-10)
  57. paorz.CFrame = paorz.CFrame * CFrame.new(0,0,-1)
  58. debree:Destroy()
  59.        
  60.     end
  61.     for i = 1,1 do
  62.         game.Players.LocalPlayer.Character.Torso.Anchored = false
  63.         game.Workspace.Part:Destroy()
  64. Perz:Destroy()
  65. paorz:Destroy()
  66. debree:Destroy()
  67. game.Players.LocalPlayer.Character.Torso.Anchored = true
  68. paorz = Instance.new("Part",workspace)
  69. paorz.Size = Vector3.new(1, 1, 1)
  70. paorz.Transparency = 0
  71. paorz.Anchored = true
  72. paorz.CanCollide = false
  73. paorz.BrickColor = BrickColor.new("White")
  74. paorz.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-40)
  75. game.Players.LocalPlayer.Character.Torso.Anchored = false
  76. Perz:Destroy()
  77. paorz:Destroy()
  78. debree:Destroy()
  79.         for i = 1, 12 do
  80.     end RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
  81.             RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0)
  82.                
  83.                 Run.Stepped:wait(0.0001)
  84.             Run.Stepped:wait(0.0001)
  85.            end
  86.       wait(10)
  87.     end
  88.  
  89.  
  90.  
  91. enabled = true
  92. end
  93.  
  94.  
  95.    
  96.  
  97. mouse.KeyDown:connect(onKeyDown)
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