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- Revision: TrinityCore rev. 3eab2d7efcc2 2018-02-27 16:18:38 +0100 (3.3.5 branch) (Win64, Debug, Static)
- Date 27:2:2018. Time 19:23
- //=====================================================
- *** Hardware ***
- Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
- Number Of Processors: 8
- Physical Memory: 25156788 KB (Available: 7463864 KB)
- Commit Charge Limit: 50311716 KB
- *** Operation System ***
- Windows 7 Professional Service Pack 1 (Version 6.1, Build 7601)
- //=====================================================
- Exception code: C0000005 ACCESS_VIOLATION
- Fault address: 000000014103A7CD 01:0000000001A397CD D:\Trinity\worldserver.exe
- Registers:
- RAX:0000000000000000
- RBX:0000000000000000
- RCX:0000000000002002
- RDX:000007FEF0696CA0
- RSI:0000000000000000
- RDI:000000003218E9C0
- R8: 0000000000000000
- R9: 0000000000000000
- R10:0000000000000246
- R11:0000000000000000
- R12:0000000000000000
- R13:0000000000000000
- R14:0000000000000000
- R15:CCCCCCCCCCCCCCCC
- CS:RIP:0033:000000014103A7CD
- SS:RSP:002B:000000003218E970 RBP:00000000
- DS:002B ES:002B FS:0053 GS:002B
- Flags:00010202
- Call stack:
- Address Frame Function SourceFile
- 000000014103A7CD 000000003218E9C0 Trinity::Assert+CD d:\trinitycore335_src\trinitycore\src\common\debugging\errors.cpp line 58
- 0000000140836309 000000003218EE30 Creature::LoadFromDB+8B9 d:\trinitycore335_src\trinitycore\src\server\game\entities\creature\creature.cpp line 1644
- 000000014091EDA1 000000003218EED0 PoolGroup<Creature>::Spawn1Object+141 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 392
- 0000000140933205 000000003218F040 PoolGroup<Creature>::SpawnObject+3B5 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 369
- 00000001409205D0 000000003218F0F0 PoolMgr::SpawnPool<Creature>+180 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1026
- 0000000140922EA8 000000003218F130 PoolMgr::UpdatePool<Creature>+68 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1142
- 000000014078ECE0 000000003218F300 Map::CheckRespawn+5B0 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3015
- 000000014078E285 000000003218F360 Map::ProcessRespawns+85 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3197
- 00000001407807C3 000000003218F5E0 Map::Update+183 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 760
- 0000000140DE18BC 000000003218F610 MapUpdateRequest::call+3C d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 43
- 0000000140DDF406 000000003218F660 MapUpdater::WorkerThread+66 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 115
- 0000000140DDF994 000000003218F690 std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 0000000140DE02EC 000000003218F6D0 std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 0000000140DDFAFB 000000003218F710 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 0000000140DE16DA 000000003218F760 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 0000000140DE1098 000000003218F790 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 000000003218F7C0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 000000003218F800 _register_onexit_function+4B8
- 000007FEF0560E01 000000003218F850 _register_onexit_function+D1
- 0000000076C359CD 000000003218F880 BaseThreadInitThunk+D
- 0000000076D6A561 000000003218F8D0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 000000000024DF90 NtWaitForKeyedEvent+A
- 0000000076E0105D 000000000024E000 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 000000000024E040 SleepConditionVariableSRW+28
- 000007FEF08091F7 000000000024E080 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 000000000024E0C0 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 000000000024E0F0 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 000000000024E170 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 000000000024E1A0 _Cnd_wait+20
- 000000013F692012 000000000024E1D0 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- 000000013F6CD0E4 000000000024E210 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- 0000000140DDF0F7 000000000024E270 MapUpdater::wait+67 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 74
- 0000000140001B0D 000000000024E370 MapManager::Update+1ED d:\trinitycore335_src\trinitycore\src\server\game\maps\mapmanager.cpp line 228
- 000000013FF75FDE 000000000024E620 World::Update+69E d:\trinitycore335_src\trinitycore\src\server\game\world\world.cpp line 2362
- 000000013F64853D 000000000024E670 WorldUpdateLoop+6D d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 430
- 000000013F64B419 000000000024F670 main+1A59 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 337
- 00000001412C3104 000000000024F6B0 invoke_main+34 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 79
- 00000001412C3057 000000000024F710 __scrt_common_main_seh+127 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
- 00000001412C2F1E 000000000024F740 __scrt_common_main+E f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 326
- 00000001412C3179 000000000024F770 mainCRTStartup+9 f:\dd\vctools\crt\vcstartup\src\startup\exe_main.cpp line 17
- 0000000076C359CD 000000000024F7A0 BaseThreadInitThunk+D
- 0000000076D6A561 000000000024F7F0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8C2EA 0000000002A1FC60 ZwWaitForMultipleObjects+A
- 0000000076D5A3C7 0000000002A1FF00 TpIsTimerSet+9F7
- 0000000076C359CD 0000000002A1FF30 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002A1FF80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 0000000002C8F670 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 0000000002C8F6D0 GetQueuedCompletionStatus+3D
- 0000000076C29991 0000000002C8F710 GetQueuedCompletionStatus+11
- 000000013F6A88ED 0000000002C8F900 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 000000013F6B6791 0000000002C8F9B0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 000000013F6B669B 0000000002C8FA10 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- 000000013F68A6B3 0000000002C8FA40 <lambda_d3727edd283ecb38f019dec8ac5a6949>::operator()+33 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 210
- 000000013F653BF0 0000000002C8FA70 std::_Invoker_functor::_Call<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F662660 0000000002C8FAA0 std::invoke<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F655E4C 0000000002C8FAD0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000013F69E03A 0000000002C8FB20 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000013F6991B8 0000000002C8FB50 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 0000000002C8FB80 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 0000000002C8FBC0 _register_onexit_function+4B8
- 000007FEF0560E01 0000000002C8FC10 _register_onexit_function+D1
- 0000000076C359CD 0000000002C8FC40 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002C8FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 000000000279F590 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 000000000279F5F0 GetQueuedCompletionStatus+3D
- 0000000076C29991 000000000279F630 GetQueuedCompletionStatus+11
- 000000013F6A88ED 000000000279F820 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 000000013F6B6791 000000000279F8D0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 000000013F6B669B 000000000279F930 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- 000000013F68A6B3 000000000279F960 <lambda_d3727edd283ecb38f019dec8ac5a6949>::operator()+33 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 210
- 000000013F653BF0 000000000279F990 std::_Invoker_functor::_Call<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F662660 000000000279F9C0 std::invoke<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F655E4C 000000000279F9F0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000013F69E03A 000000000279FA40 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000013F6991B8 000000000279FA70 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 000000000279FAA0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 000000000279FAE0 _register_onexit_function+4B8
- 000007FEF0560E01 000000000279FB30 _register_onexit_function+D1
- 0000000076C359CD 000000000279FB60 BaseThreadInitThunk+D
- 0000000076D6A561 000000000279FBB0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 0000000002F1F5F0 NtWaitForKeyedEvent+A
- 0000000076E0105D 0000000002F1F660 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 0000000002F1F6A0 SleepConditionVariableSRW+28
- 000007FEF08091F7 0000000002F1F6E0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 0000000002F1F720 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 0000000002F1F750 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 0000000002F1F7D0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 0000000002F1F800 _Cnd_wait+20
- 000000013F692012 0000000002F1F830 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- 000000013F6CD0E4 0000000002F1F870 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- 000000014100C327 0000000002F1F8D0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- 000000014100B819 0000000002F1F930 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- 000000014100BDC4 0000000002F1F960 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BF8C 0000000002F1F9A0 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BE2B 0000000002F1F9E0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000014100C57A 0000000002F1FA30 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000014100C418 0000000002F1FA60 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 0000000002F1FA90 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 0000000002F1FAD0 _register_onexit_function+4B8
- 000007FEF0560E01 0000000002F1FB20 _register_onexit_function+D1
- 0000000076C359CD 0000000002F1FB50 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002F1FBA0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 00000000031EF8E0 NtWaitForKeyedEvent+A
- 0000000076E0105D 00000000031EF950 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 00000000031EF990 SleepConditionVariableSRW+28
- 000007FEF08091F7 00000000031EF9D0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 00000000031EFA10 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 00000000031EFA40 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 00000000031EFAC0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 00000000031EFAF0 _Cnd_wait+20
- 000000013F692012 00000000031EFB20 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- 000000013F6CD0E4 00000000031EFB60 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- 000000014100C327 00000000031EFBC0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- 000000014100B819 00000000031EFC20 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- 000000014100BDC4 00000000031EFC50 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BF8C 00000000031EFC90 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BE2B 00000000031EFCD0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000014100C57A 00000000031EFD20 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000014100C418 00000000031EFD50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 00000000031EFD80 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 00000000031EFDC0 _register_onexit_function+4B8
- 000007FEF0560E01 00000000031EFE10 _register_onexit_function+D1
- 0000000076C359CD 00000000031EFE40 BaseThreadInitThunk+D
- 0000000076D6A561 00000000031EFE90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 00000000034DF3E0 NtWaitForKeyedEvent+A
- 0000000076E0105D 00000000034DF450 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 00000000034DF490 SleepConditionVariableSRW+28
- 000007FEF08091F7 00000000034DF4D0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 00000000034DF510 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 00000000034DF540 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 00000000034DF5C0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 00000000034DF5F0 _Cnd_wait+20
- 000000013F692012 00000000034DF620 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- 000000013F6CD0E4 00000000034DF660 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- 000000014100C327 00000000034DF6C0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- 000000014100B819 00000000034DF720 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- 000000014100BDC4 00000000034DF750 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BF8C 00000000034DF790 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014100BE2B 00000000034DF7D0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000014100C57A 00000000034DF820 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000014100C418 00000000034DF850 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 00000000034DF880 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 00000000034DF8C0 _register_onexit_function+4B8
- 000007FEF0560E01 00000000034DF910 _register_onexit_function+D1
- 0000000076C359CD 00000000034DF940 BaseThreadInitThunk+D
- 0000000076D6A561 00000000034DF990 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BD7A 000000000428FA00 ZwWaitForSingleObject+A
- 000007FEFCB210AC 000000000428FAA0 WaitForSingleObjectEx+9C
- 000000013F68AC5D 000000000428FAD0 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- 000000013F6B660F 000000000428FB00 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_65_1\boost\asio\detail\win_thread.hpp line 119
- 000000013F6C02D6 000000000428FB80 boost::asio::detail::win_thread_function+56 c:\local\boost_1_65_1\boost\asio\detail\impl\win_thread.ipp line 120
- 000007FEF05611E8 000000000428FBC0 _register_onexit_function+4B8
- 000007FEF0560E01 000000000428FC10 _register_onexit_function+D1
- 0000000076C359CD 000000000428FC40 BaseThreadInitThunk+D
- 0000000076D6A561 000000000428FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D63A 000000003230FB70 NtWaitForWorkViaWorkerFactory+A
- 0000000076D5ED15 000000003230FE00 RtlValidateHeap+155
- 0000000076C359CD 000000003230FE30 BaseThreadInitThunk+D
- 0000000076D6A561 000000003230FE80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8CA0A 000000003218CA90 ZwGetContextThread+A
- CCCCCCCCCCCCCCCC 000000003218CA98 0000:0000000000000000
- CCCCCCCCCCCCCCCC 000000003218CAA0 0000:0000000000000000
- CCCCCCCCCCCCCCCC 000000003218CAA8 0000:0000000000000000
- 0000000000000268 000000003218CAB0 0000:0000000000000000
- 0000381ADB48E42A 000000003218CAB8 0000:0000000000000000
- 000000003218D030 000000003218CAC0 0000:0000000000000000
- 000000013F6D02F0 000000003218D030 WheatyExceptionReport::printTracesForAllThreads+100 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 463
- 000000013F6D0707 000000003218D760 WheatyExceptionReport::GenerateExceptionReport+3B7 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 564
- 000000013F6D0146 000000003218DB10 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 179
- 0000000076CBBC10 000000003218DBF0 UnhandledExceptionFilter+160
- 0000000076DC0108 000000003218DC20 EtwEventSetInformation+1E08
- 0000000076D57958 000000003218DC90 __C_specific_handler+9C
- 0000000076D6812D 000000003218DCC0 RtlDecodePointer+AD
- 0000000076D5855F 000000003218E3A0 RtlUnwindEx+BBF
- 0000000076D8BCB8 000000003218E960 KiUserExceptionDispatcher+2E
- 000000014103A7CD 000000003218E9C0 Trinity::Assert+CD d:\trinitycore335_src\trinitycore\src\common\debugging\errors.cpp line 58
- 0000000140836309 000000003218EE30 Creature::LoadFromDB+8B9 d:\trinitycore335_src\trinitycore\src\server\game\entities\creature\creature.cpp line 1644
- 000000014091EDA1 000000003218EED0 PoolGroup<Creature>::Spawn1Object+141 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 392
- 0000000140933205 000000003218F040 PoolGroup<Creature>::SpawnObject+3B5 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 369
- 00000001409205D0 000000003218F0F0 PoolMgr::SpawnPool<Creature>+180 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1026
- 0000000140922EA8 000000003218F130 PoolMgr::UpdatePool<Creature>+68 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1142
- 000000014078ECE0 000000003218F300 Map::CheckRespawn+5B0 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3015
- 000000014078E285 000000003218F360 Map::ProcessRespawns+85 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3197
- 00000001407807C3 000000003218F5E0 Map::Update+183 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 760
- 0000000140DE18BC 000000003218F610 MapUpdateRequest::call+3C d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 43
- 0000000140DDF406 000000003218F660 MapUpdater::WorkerThread+66 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 115
- 0000000140DDF994 000000003218F690 std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 0000000140DE02EC 000000003218F6D0 std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 0000000140DDFAFB 000000003218F710 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 0000000140DE16DA 000000003218F760 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 0000000140DE1098 000000003218F790 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 000000003218F7C0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 000000003218F800 _register_onexit_function+4B8
- 000007FEF0560E01 000000003218F850 _register_onexit_function+D1
- 0000000076C359CD 000000003218F880 BaseThreadInitThunk+D
- 0000000076D6A561 000000003218F8D0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BD7A 000000036B96F850 ZwWaitForSingleObject+A
- 000007FEFCB210AC 000000036B96F8F0 WaitForSingleObjectEx+9C
- 000000013F68AC5D 000000036B96F920 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- 000000013F6B660F 000000036B96F950 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_65_1\boost\asio\detail\win_thread.hpp line 119
- 000000013F6C02D6 000000036B96F9D0 boost::asio::detail::win_thread_function+56 c:\local\boost_1_65_1\boost\asio\detail\impl\win_thread.ipp line 120
- 000007FEF05611E8 000000036B96FA10 _register_onexit_function+4B8
- 000007FEF0560E01 000000036B96FA60 _register_onexit_function+D1
- 0000000076C359CD 000000036B96FA90 BaseThreadInitThunk+D
- 0000000076D6A561 000000036B96FAE0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 000000036BB0F3C0 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 000000036BB0F420 GetQueuedCompletionStatus+3D
- 0000000076C29991 000000036BB0F460 GetQueuedCompletionStatus+11
- 000000013F6A88ED 000000036BB0F650 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- 000000013F6B6791 000000036BB0F700 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- 000000013F6B669B 000000036BB0F760 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- 000000014011B528 000000036BB0F950 NetworkThread<WorldSocket>::Run+178 d:\trinitycore335_src\trinitycore\src\server\shared\networking\networkthread.h line 129
- 0000000140115CD4 000000036BB0F980 std::_Invoker_pmf_pointer::_Call<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 0000000140117C7C 000000036BB0F9C0 std::invoke<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000014011628B 000000036BB0FA00 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000014011D30A 000000036BB0FA50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000014011CD08 000000036BB0FA80 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 000000036BB0FAB0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 000000036BB0FAF0 _register_onexit_function+4B8
- 000007FEF0560E01 000000036BB0FB40 _register_onexit_function+D1
- 0000000076C359CD 000000036BB0FB70 BaseThreadInitThunk+D
- 0000000076D6A561 000000036BB0FBC0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BF5A 000000036BC7F050 NtRequestWaitReplyPort+A
- 0000000076C418E8 000000036BC7F080 GetConsoleMode+F8
- 0000000076C757F1 000000036BC7F1D0 VerifyConsoleIoHandle+281
- 0000000076C8A9F2 000000036BC7F2B0 ReadConsoleA+B2
- 0000000076C57E64 000000036BC7F2F0 GetEnvironmentStringsA+6BD4
- 000007FEF05F7FEF 000000036BC7F3E0 _read+EDF
- 000007FEF05F7443 000000036BC7F440 _read+333
- 000007FEF05A2402 000000036BC7F4D0 ungetwc+2E2
- 000007FEF05A2C60 000000036BC7F510 ungetwc+B40
- 000007FEF05648CE 000000036BC7F580 _fgetc_nolock+10E
- 000007FEF0564953 000000036BC7F5B0 _getc_nolock+13
- 000007FEF0565476 000000036BC7F5E0 fgetpos+816
- 000007FEF05650A7 000000036BC7F660 fgetpos+447
- 000007FEF0565672 000000036BC7F6A0 fgets+32
- 000000013F6C0C51 000000036BC7F8D0 CliThread+D1 d:\trinitycore335_src\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 151
- 000000013F653B5A 000000036BC7F900 std::_Invoker_functor::_Call<void (__cdecl*)(void)>+2A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F662620 000000036BC7F930 std::invoke<void (__cdecl*)(void)>+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- 000000013F655DFC 000000036BC7F960 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- 000000013F69DF9A 000000036BC7F9B0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- 000000013F699188 000000036BC7F9E0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- 000000013F6917CD 000000036BC7FA10 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- 000007FEF05611E8 000000036BC7FA50 _register_onexit_function+4B8
- 000007FEF0560E01 000000036BC7FAA0 _register_onexit_function+D1
- 0000000076C359CD 000000036BC7FAD0 BaseThreadInitThunk+D
- 0000000076D6A561 000000036BC7FB20 RtlUserThreadStart+21
- ========================
- Local Variables And Parameters
- Call stack:
- Address Frame Function SourceFile
- 000000014103A7CD 000000003218E9C0 Trinity::Assert+CD d:\trinitycore335_src\trinitycore\src\common\debugging\errors.cpp line 58
- Parameter char* file = "D:\TrinityCore335_SRC\TrinityCore\src\server..."
- Parameter int line = 0x66C
- Parameter char* function = "Creature::LoadFromDB"
- Parameter char* message = "m_respawnCompatibilityMode"
- Parameter char* format = "Creature (SpawnID %u) trying to load despite..."
- Local char* args = NULL
- 0000000140836309 000000003218EE30 Creature::LoadFromDB+8B9 d:\trinitycore335_src\trinitycore\src\server\game\entities\creature\creature.cpp line 1644
- Local Creature* this = 0x3767D5D50
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x9
- int m_objectTypeId = 0x3
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0xF7006CFA
- unsigned int* m_uint32Values = 0xF7006CFA
- float* m_floatValues = -2604782442071409698992532106510336.000000
- UpdateMask _changesMask = 0x3767D5D70
- unsigned int m_valuesCount = 0x94
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x0
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x3767D5D88
- WorldLocation
- Position
- <user defined> XY = 0x3767D5DC0
- <user defined> XYZ = 0x3767D5DC0
- <user defined> XYZO = 0x3767D5DC0
- <user defined> PackedXYZ = 0x3767D5DC0
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3767D5DD4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3767D5DE0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3767D5DEC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3767D5E20
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3767D5E54
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3767D5E60
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x3767D5E70
- std::string m_name = "Vorakem Doomspeaker"
- bool m_isActive = 0x0
- bool m_isFarVisible = 0x0
- bool m_isWorldObject = 0x0
- ZoneScript* m_zoneScript = 0xBACB2820
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0xD9B
- unsigned int m_areaId = 0xDE1
- float m_staticFloorZ = 64.134834
- bool m_outdoors = 0x1
- Map* m_currMap = 0x7B0D66F0
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0x1
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x0
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D5F50
- <user defined> _Copy_tag = 0x3767D5F50
- <user defined> _Move_tag = 0x3767D5F50
- Player* m_playerMovingMe = NULL
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events
- unsigned int m_time = 0x0
- std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x3767D5FF0
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x3767D6008
- [1] = 0x3767D6058
- [2] = 0x3767D60A8
- [3] = 0x3767D60F8
- [4] = 0x3767D6148
- [5] = 0x3767D6198
- [6] = 0x3767D61E8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID
- unsigned int _guid = 0x0
- bool m_ControlledByPlayer = 0x0
- Movement::MoveSpline* movespline = 0x3763C3650
- Movement::Spline<int> spline = 0x3763C3650
- Movement::FacingInfo facing = 0x3763C36A0
- unsigned int m_Id = 0x0
- Movement::MoveSplineFlag splineflags = 0x100
- int time_passed = 0x0
- float vertical_acceleration = 0.000000
- float initialOrientation = 0.000000
- int effect_start_time = 0x0
- int point_Idx = 0x0
- int point_Idx_offset = 0x0
- bool onTransport = 0x0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D6290
- <user defined> _Copy_tag = 0x3767D6290
- <user defined> _Move_tag = 0x3767D6290
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
- std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
- std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x3767D62B8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
- std::_List_buy<GameObject *,std::allocator<GameObject *> >
- std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x3767D62D0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- <user defined> _Copy_tag = 0x3767D6310
- <user defined> _Move_tag = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- <user defined> _Copy_tag = 0x3767D6328
- <user defined> _Move_tag = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D6340
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x37686A420
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x375FDA490
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x3767D6378
- [1] = 0x3767D6390
- [2] = 0x3767D63A8
- [3] = 0x3767D63C0
- [4] = 0x3767D63D8
- [5] = 0x3767D63F0
- [6] = 0x3767D6408
- [7] = 0x3767D6420
- [8] = 0x3767D6438
- [9] = 0x3767D6450
- std::list<Aura *,std::allocator<Aura *> > m_scAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D8130
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
- std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
- std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x3767D8148
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
- std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- <user defined> _Copy_tag = 0x3767D8160
- <user defined> _Move_tag = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 8548.000000
- [1] = 0.000000
- float[2]
- [0] = 2568.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2] m_weaponDamage
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- [0] = 0x3767D830C
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
- std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- <user defined> _Copy_tag = 0x3767D8340
- <user defined> _Move_tag = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.142860
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision
- std::_List_buy<Player *,std::allocator<Player *> >
- std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x3767D8388
- MotionMaster* i_motionMaster = 0x371139D40
- MovementGenerator*[3] _slot
- [0] = NULL
- [1] = NULL
- [2] = NULL
- bool[3] _initialize
- [0] = 0x1
- [1] = 0x1
- [2] = 0x1
- std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x371139D60
- Unit* _owner = 0x3767D5D50
- int _top = 0xFFFFFFFF
- unsigned int _cleanFlag = 0x0
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x7D0
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer
- int i_expiryTime = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x3767D83F0
- [1] = 0x3767D83FC
- [2] = 0x3767D8408
- [3] = 0x3767D8414
- [4] = 0x3767D8420
- [5] = 0x3767D842C
- [6] = 0x3767D8438
- [7] = 0x3767D8444
- [8] = 0x3767D8450
- [9] = 0x3767D845C
- CombatManager m_combatManager
- Unit* _owner = 0x3767D5D50
- std::unordered_map<ObjectGuid,CombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CombatReference *> > > _pveRefs = 0x3767D84F8
- std::unordered_map<ObjectGuid,PvPCombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,PvPCombatReference *> > > _pvpRefs = 0x3767D8548
- ThreatManager m_threatManager
- ThreatListIterator
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ThreatReference *> > > > _it = 0x3767D8598
- unsigned int ThreatManager::CLIENT_THREAT_UPDATE_INTERVAL = 0x767D5D50
- Unit* _owner = 0x3767D5D50
- bool _ownerCanHaveThreatList = 0x1
- bool _ownerEngaged = 0x0
- unsigned int _updateClientTimer = 0x3E8
- boost::heap::fibonacci_heap<ThreatReference const *,boost::heap::compare<CompareThreatLessThan>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _sortedThreatList = 0x3767D85A8
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _myThreatListEntries = 0x3767D85E0
- ThreatReference* _currentVictimRef = NULL
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _threatenedByMe = 0x3767D8638
- std::array<float,7> _singleSchoolModifiers = 0x3767D8688
- std::unordered_map<unsigned int,float,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,float> > > _multiSchoolModifiers = 0x3767D86A8
- std::vector<std::pair<ObjectGuid,unsigned int>,std::allocator<std::pair<ObjectGuid,unsigned int> > > _redirectInfo = 0x3767D86F8
- std::unordered_map<unsigned int,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > > > > _redirectRegistry = 0x3767D8718
- FollowerRefManager m_FollowingRefManager
- RefManager<Unit,TargetedMovementGeneratorBase>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D8770
- LinkedListElement iLast = 0x3767D8780
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D8780
- <user defined> iterator = 0x767D8780
- <user defined> iterator = 0x3767D8768
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
- std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
- std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
- std::list<Unit *,std::allocator<Unit *> > _List = 0x3767D87B0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x3767D87C8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x3764C5820
- CooldownEntry
- unsigned int SpellId = 0x767D5D50
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xCDCDCDCD3F800000
- unsigned int ItemId = 0x76870EB0
- unsigned int CategoryId = 0x3
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x8DB05D40
- bool OnHold = 0x0
- Unit* _owner = 0x3767D5D50
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x3764C5828
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x3764C5878
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x3764C58C8
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x3764C5950
- GridObject<Creature>
- GridReference<Creature> _gridRef
- Reference<GridRefManager<Creature>,Creature>
- LinkedListElement
- LinkedListElement* iNext = NULL
- LinkedListElement* iPrev = NULL
- GridRefManager<Creature>* iRefTo = NULL
- Creature* iRefFrom = NULL
- MapObject
- Cell _currentCell
- <unnamed-type-data>
- <unnamed-type-Part>
- unsigned int grid_x = 0x0
- unsigned int grid_y = 0x0
- unsigned int cell_x = 0x0
- unsigned int cell_y = 0x0
- unsigned int nocreate = 0x0
- unsigned int reserved = 0x0
- Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
- unsigned int All = 0x0
- Cell::<unnamed-type-data> data = 0x0
- int _moveState = 0x0
- Position _newPosition
- <user defined> XY = 0x3767D8848
- <user defined> XYZ = 0x3767D8848
- <user defined> XYZO = 0x3767D8848
- <user defined> PackedXYZ = 0x3767D8848
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- Loot loot
- std::vector<LootItem,std::allocator<LootItem> > items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8858
- std::vector<LootItem,std::allocator<LootItem> > quest_items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8878
- unsigned int gold = 0x0
- unsigned int unlootedCount = 0x0
- ObjectGuid roundRobinPlayer
- unsigned int _guid = 0x0
- unsigned int loot_type = 0x0
- unsigned int maxDuplicates = 0x1
- unsigned int containerID = 0x0
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3767D88B0
- <user defined> _Copy_tag = 0x3767D88B0
- <user defined> _Move_tag = 0x3767D88B0
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D88C8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D88D0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D88E8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8918
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8920
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8938
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8968
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8970
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8988
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- LootValidatorRefManager i_LootValidatorRefManager
- RefManager<Loot,LootValidatorRef>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D89C0
- LinkedListElement iLast = 0x3767D89D0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D89D0
- <user defined> iterator = 0x767D89D0
- <user defined> iterator = 0x3767D89B8
- iterator
- LootValidatorRef* _Ptr = 0x141D80060
- unsigned int[8] m_spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_groupLootTimer = 0x0
- unsigned int lootingGroupLowGUID = 0x0
- unsigned int m_PlayerDamageReq = 0x10B2
- float m_SightDistance = 50.000000
- float m_CombatDistance = 0.000000
- bool m_isTempWorldObject = 0x0
- std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
- std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
- std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
- std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x3767D8A20
- ObjectGuid m_lootRecipient
- unsigned int _guid = 0x0
- unsigned int m_lootRecipientGroup = 0x0
- int _pickpocketLootRestore = 0x0
- int m_corpseRemoveTime = 0x0
- int m_respawnTime = 0x5A11ACAC
- unsigned int m_respawnDelay = 0x7080
- unsigned int m_corpseDelay = 0x384
- float m_respawnradius = 5.000000
- unsigned int m_boundaryCheckTime = 0x9C4
- unsigned int m_combatPulseTime = 0x0
- unsigned int m_combatPulseDelay = 0x0
- int m_reactState = 0x2
- unsigned int m_defaultMovementType = 0x1
- unsigned int m_spawnId = 0x2517C
- unsigned int m_equipmentId = 0x1
- int m_originalEquipmentId = 0x1
- bool m_AlreadyCallAssistance = 0x0
- bool m_AlreadySearchedAssistance = 0x0
- bool m_cannotReachTarget = 0x0
- unsigned int m_cannotReachTimer = 0x0
- bool m_AI_locked = 0x0
- unsigned int m_meleeDamageSchoolMask = 0x1
- unsigned int m_originalEntry = 0x48F7
- Position m_homePosition
- <user defined> XY = 0x3767D8A9C
- <user defined> XYZ = 0x3767D8A9C
- <user defined> XYZO = 0x3767D8A9C
- <user defined> PackedXYZ = 0x3767D8A9C
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- Position m_transportHomePosition
- <user defined> XY = 0x3767D8AAC
- <user defined> XYZ = 0x3767D8AAC
- <user defined> XYZO = 0x3767D8AAC
- <user defined> PackedXYZ = 0x3767D8AAC
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- bool DisableReputationGain = 0x0
- CreatureTemplate* m_creatureInfo = 0x4A41ACD8
- unsigned int Entry = 0x48F7
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x4E4C
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Vorakem Doomspeaker"
- std::string Title = "Herald of Doom Lord Kazzak"
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x3E
- unsigned int maxlevel = 0x3E
- unsigned int expansion = 0x1
- unsigned int faction = 0x5A
- unsigned int npcflag = 0x0
- float speed_walk = 1.000000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x4
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x2
- unsigned int unit_flags = 0x4
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x0
- unsigned int trainer_race = 0x0
- unsigned int type = 0x3
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x48F7
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x106
- unsigned int maxgold = 0x52D
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x3
- float HoverHeight = 1.000000
- float ModHealth = 2.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 0.600000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x4A41AEA0
- [1] = 0x4A41AEE0
- [2] = 0x4A41AF20
- [3] = 0x4A41AF60
- [4] = 0x4A41AFA0
- [5] = 0x4A41AFE0
- [6] = 0x4A41B020
- [7] = 0x4A41B060
- [8] = 0x4A41B0A0
- CreatureData* m_creatureData = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint = 0x50553570
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- unsigned int m_LootMode = 0x1
- unsigned int _waypointPathId = 0x0
- std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
- unsigned int first = 0x0
- unsigned int second = 0x0
- CreatureGroup* m_formation = NULL
- bool m_triggerJustAppeared = 0x1
- bool m_respawnCompatibilityMode = 0x0
- Spell* m_focusSpell = NULL
- unsigned int m_focusDelay = 0x0
- bool m_shouldReacquireTarget = 0x0
- ObjectGuid m_suppressedTarget
- unsigned int _guid = 0x0
- float m_suppressedOrientation = 0.000000
- int _lastDamagedTime = 0x0
- std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
- std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
- <user defined> value_compare = 0x3767D8B18
- std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x3767D8B20
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x3767D8B38
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool _regenerateHealth = 0x1
- bool _regenerateHealthLock = 0x0
- Parameter unsigned int spawnId = 0x2517C
- Parameter Map* map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter bool addToMap = 0x1
- Parameter bool allowDuplicate = 0x0
- Local CreatureData* data = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553570
- <user defined> XYZ = 0x50553570
- <user defined> XYZO = 0x50553570
- <user defined> PackedXYZ = 0x50553570
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- 000000014091EDA1 000000003218EED0 PoolGroup<Creature>::Spawn1Object+141 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 392
- Local Creature* creature = 0x3767D5D50
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x9
- int m_objectTypeId = 0x3
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0xF7006CFA
- unsigned int* m_uint32Values = 0xF7006CFA
- float* m_floatValues = -2604782442071409698992532106510336.000000
- UpdateMask _changesMask = 0x3767D5D70
- unsigned int m_valuesCount = 0x94
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x0
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x3767D5D88
- WorldLocation
- Position
- <user defined> XY = 0x3767D5DC0
- <user defined> XYZ = 0x3767D5DC0
- <user defined> XYZO = 0x3767D5DC0
- <user defined> PackedXYZ = 0x3767D5DC0
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3767D5DD4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3767D5DE0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3767D5DEC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3767D5E20
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3767D5E54
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3767D5E60
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x3767D5E70
- std::string m_name = "Vorakem Doomspeaker"
- bool m_isActive = 0x0
- bool m_isFarVisible = 0x0
- bool m_isWorldObject = 0x0
- ZoneScript* m_zoneScript = 0xBACB2820
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0xD9B
- unsigned int m_areaId = 0xDE1
- float m_staticFloorZ = 64.134834
- bool m_outdoors = 0x1
- Map* m_currMap = 0x7B0D66F0
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0x1
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x0
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D5F50
- <user defined> _Copy_tag = 0x3767D5F50
- <user defined> _Move_tag = 0x3767D5F50
- Player* m_playerMovingMe = NULL
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events
- unsigned int m_time = 0x0
- std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x3767D5FF0
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x3767D6008
- [1] = 0x3767D6058
- [2] = 0x3767D60A8
- [3] = 0x3767D60F8
- [4] = 0x3767D6148
- [5] = 0x3767D6198
- [6] = 0x3767D61E8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID
- unsigned int _guid = 0x0
- bool m_ControlledByPlayer = 0x0
- Movement::MoveSpline* movespline = 0x3763C3650
- Movement::Spline<int> spline = 0x3763C3650
- Movement::FacingInfo facing = 0x3763C36A0
- unsigned int m_Id = 0x0
- Movement::MoveSplineFlag splineflags = 0x100
- int time_passed = 0x0
- float vertical_acceleration = 0.000000
- float initialOrientation = 0.000000
- int effect_start_time = 0x0
- int point_Idx = 0x0
- int point_Idx_offset = 0x0
- bool onTransport = 0x0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D6290
- <user defined> _Copy_tag = 0x3767D6290
- <user defined> _Move_tag = 0x3767D6290
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
- std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
- std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x3767D62B8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
- std::_List_buy<GameObject *,std::allocator<GameObject *> >
- std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x3767D62D0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- <user defined> _Copy_tag = 0x3767D6310
- <user defined> _Move_tag = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- <user defined> _Copy_tag = 0x3767D6328
- <user defined> _Move_tag = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D6340
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x37686A420
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x375FDA490
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x3767D6378
- [1] = 0x3767D6390
- [2] = 0x3767D63A8
- [3] = 0x3767D63C0
- [4] = 0x3767D63D8
- [5] = 0x3767D63F0
- [6] = 0x3767D6408
- [7] = 0x3767D6420
- [8] = 0x3767D6438
- [9] = 0x3767D6450
- std::list<Aura *,std::allocator<Aura *> > m_scAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D8130
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
- std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
- std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x3767D8148
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
- std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- <user defined> _Copy_tag = 0x3767D8160
- <user defined> _Move_tag = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 8548.000000
- [1] = 0.000000
- float[2]
- [0] = 2568.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2] m_weaponDamage
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- [0] = 0x3767D830C
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
- std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- <user defined> _Copy_tag = 0x3767D8340
- <user defined> _Move_tag = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.142860
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision
- std::_List_buy<Player *,std::allocator<Player *> >
- std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x3767D8388
- MotionMaster* i_motionMaster = 0x371139D40
- MovementGenerator*[3] _slot
- [0] = NULL
- [1] = NULL
- [2] = NULL
- bool[3] _initialize
- [0] = 0x1
- [1] = 0x1
- [2] = 0x1
- std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x371139D60
- Unit* _owner = 0x3767D5D50
- int _top = 0xFFFFFFFF
- unsigned int _cleanFlag = 0x0
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x7D0
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer
- int i_expiryTime = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x3767D83F0
- [1] = 0x3767D83FC
- [2] = 0x3767D8408
- [3] = 0x3767D8414
- [4] = 0x3767D8420
- [5] = 0x3767D842C
- [6] = 0x3767D8438
- [7] = 0x3767D8444
- [8] = 0x3767D8450
- [9] = 0x3767D845C
- CombatManager m_combatManager
- Unit* _owner = 0x3767D5D50
- std::unordered_map<ObjectGuid,CombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CombatReference *> > > _pveRefs = 0x3767D84F8
- std::unordered_map<ObjectGuid,PvPCombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,PvPCombatReference *> > > _pvpRefs = 0x3767D8548
- ThreatManager m_threatManager
- ThreatListIterator
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ThreatReference *> > > > _it = 0x3767D8598
- unsigned int ThreatManager::CLIENT_THREAT_UPDATE_INTERVAL = 0x767D5D50
- Unit* _owner = 0x3767D5D50
- bool _ownerCanHaveThreatList = 0x1
- bool _ownerEngaged = 0x0
- unsigned int _updateClientTimer = 0x3E8
- boost::heap::fibonacci_heap<ThreatReference const *,boost::heap::compare<CompareThreatLessThan>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _sortedThreatList = 0x3767D85A8
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _myThreatListEntries = 0x3767D85E0
- ThreatReference* _currentVictimRef = NULL
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _threatenedByMe = 0x3767D8638
- std::array<float,7> _singleSchoolModifiers = 0x3767D8688
- std::unordered_map<unsigned int,float,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,float> > > _multiSchoolModifiers = 0x3767D86A8
- std::vector<std::pair<ObjectGuid,unsigned int>,std::allocator<std::pair<ObjectGuid,unsigned int> > > _redirectInfo = 0x3767D86F8
- std::unordered_map<unsigned int,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > > > > _redirectRegistry = 0x3767D8718
- FollowerRefManager m_FollowingRefManager
- RefManager<Unit,TargetedMovementGeneratorBase>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D8770
- LinkedListElement iLast = 0x3767D8780
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D8780
- <user defined> iterator = 0x767D8780
- <user defined> iterator = 0x3767D8768
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
- std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
- std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
- std::list<Unit *,std::allocator<Unit *> > _List = 0x3767D87B0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x3767D87C8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x3764C5820
- CooldownEntry
- unsigned int SpellId = 0x767D5D50
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xCDCDCDCD3F800000
- unsigned int ItemId = 0x76870EB0
- unsigned int CategoryId = 0x3
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x8DB05D40
- bool OnHold = 0x0
- Unit* _owner = 0x3767D5D50
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x3764C5828
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x3764C5878
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x3764C58C8
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x3764C5950
- GridObject<Creature>
- GridReference<Creature> _gridRef
- Reference<GridRefManager<Creature>,Creature>
- LinkedListElement
- LinkedListElement* iNext = NULL
- LinkedListElement* iPrev = NULL
- GridRefManager<Creature>* iRefTo = NULL
- Creature* iRefFrom = NULL
- MapObject
- Cell _currentCell
- <unnamed-type-data>
- <unnamed-type-Part>
- unsigned int grid_x = 0x0
- unsigned int grid_y = 0x0
- unsigned int cell_x = 0x0
- unsigned int cell_y = 0x0
- unsigned int nocreate = 0x0
- unsigned int reserved = 0x0
- Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
- unsigned int All = 0x0
- Cell::<unnamed-type-data> data = 0x0
- int _moveState = 0x0
- Position _newPosition
- <user defined> XY = 0x3767D8848
- <user defined> XYZ = 0x3767D8848
- <user defined> XYZO = 0x3767D8848
- <user defined> PackedXYZ = 0x3767D8848
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- Loot loot
- std::vector<LootItem,std::allocator<LootItem> > items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8858
- std::vector<LootItem,std::allocator<LootItem> > quest_items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8878
- unsigned int gold = 0x0
- unsigned int unlootedCount = 0x0
- ObjectGuid roundRobinPlayer
- unsigned int _guid = 0x0
- unsigned int loot_type = 0x0
- unsigned int maxDuplicates = 0x1
- unsigned int containerID = 0x0
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3767D88B0
- <user defined> _Copy_tag = 0x3767D88B0
- <user defined> _Move_tag = 0x3767D88B0
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D88C8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D88D0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D88E8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8918
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8920
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8938
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8968
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8970
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8988
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- LootValidatorRefManager i_LootValidatorRefManager
- RefManager<Loot,LootValidatorRef>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D89C0
- LinkedListElement iLast = 0x3767D89D0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D89D0
- <user defined> iterator = 0x767D89D0
- <user defined> iterator = 0x3767D89B8
- iterator
- LootValidatorRef* _Ptr = 0x141D80060
- unsigned int[8] m_spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_groupLootTimer = 0x0
- unsigned int lootingGroupLowGUID = 0x0
- unsigned int m_PlayerDamageReq = 0x10B2
- float m_SightDistance = 50.000000
- float m_CombatDistance = 0.000000
- bool m_isTempWorldObject = 0x0
- std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
- std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
- std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
- std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x3767D8A20
- ObjectGuid m_lootRecipient
- unsigned int _guid = 0x0
- unsigned int m_lootRecipientGroup = 0x0
- int _pickpocketLootRestore = 0x0
- int m_corpseRemoveTime = 0x0
- int m_respawnTime = 0x5A11ACAC
- unsigned int m_respawnDelay = 0x7080
- unsigned int m_corpseDelay = 0x384
- float m_respawnradius = 5.000000
- unsigned int m_boundaryCheckTime = 0x9C4
- unsigned int m_combatPulseTime = 0x0
- unsigned int m_combatPulseDelay = 0x0
- int m_reactState = 0x2
- unsigned int m_defaultMovementType = 0x1
- unsigned int m_spawnId = 0x2517C
- unsigned int m_equipmentId = 0x1
- int m_originalEquipmentId = 0x1
- bool m_AlreadyCallAssistance = 0x0
- bool m_AlreadySearchedAssistance = 0x0
- bool m_cannotReachTarget = 0x0
- unsigned int m_cannotReachTimer = 0x0
- bool m_AI_locked = 0x0
- unsigned int m_meleeDamageSchoolMask = 0x1
- unsigned int m_originalEntry = 0x48F7
- Position m_homePosition
- <user defined> XY = 0x3767D8A9C
- <user defined> XYZ = 0x3767D8A9C
- <user defined> XYZO = 0x3767D8A9C
- <user defined> PackedXYZ = 0x3767D8A9C
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- Position m_transportHomePosition
- <user defined> XY = 0x3767D8AAC
- <user defined> XYZ = 0x3767D8AAC
- <user defined> XYZO = 0x3767D8AAC
- <user defined> PackedXYZ = 0x3767D8AAC
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- bool DisableReputationGain = 0x0
- CreatureTemplate* m_creatureInfo = 0x4A41ACD8
- unsigned int Entry = 0x48F7
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x4E4C
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Vorakem Doomspeaker"
- std::string Title = "Herald of Doom Lord Kazzak"
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x3E
- unsigned int maxlevel = 0x3E
- unsigned int expansion = 0x1
- unsigned int faction = 0x5A
- unsigned int npcflag = 0x0
- float speed_walk = 1.000000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x4
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x2
- unsigned int unit_flags = 0x4
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x0
- unsigned int trainer_race = 0x0
- unsigned int type = 0x3
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x48F7
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x106
- unsigned int maxgold = 0x52D
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x3
- float HoverHeight = 1.000000
- float ModHealth = 2.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 0.600000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x4A41AEA0
- [1] = 0x4A41AEE0
- [2] = 0x4A41AF20
- [3] = 0x4A41AF60
- [4] = 0x4A41AFA0
- [5] = 0x4A41AFE0
- [6] = 0x4A41B020
- [7] = 0x4A41B060
- [8] = 0x4A41B0A0
- CreatureData* m_creatureData = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint = 0x50553570
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- unsigned int m_LootMode = 0x1
- unsigned int _waypointPathId = 0x0
- std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
- unsigned int first = 0x0
- unsigned int second = 0x0
- CreatureGroup* m_formation = NULL
- bool m_triggerJustAppeared = 0x1
- bool m_respawnCompatibilityMode = 0x0
- Spell* m_focusSpell = NULL
- unsigned int m_focusDelay = 0x0
- bool m_shouldReacquireTarget = 0x0
- ObjectGuid m_suppressedTarget
- unsigned int _guid = 0x0
- float m_suppressedOrientation = 0.000000
- int _lastDamagedTime = 0x0
- std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
- std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
- <user defined> value_compare = 0x3767D8B18
- std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x3767D8B20
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x3767D8B38
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool _regenerateHealth = 0x1
- bool _regenerateHealthLock = 0x0
- Local Map* map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Local CreatureData* data = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553570
- <user defined> XYZ = 0x50553570
- <user defined> XYZO = 0x50553570
- <user defined> PackedXYZ = 0x50553570
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- Local PoolGroup<Creature>* this = 0x56DB66D8
- unsigned int poolId = 0x43D
- std::vector<PoolObject,std::allocator<PoolObject> > ExplicitlyChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB66E0
- std::vector<PoolObject,std::allocator<PoolObject> > EqualChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB6700
- Parameter PoolObject* obj = 0x376869C50
- unsigned int guid = 0x2517C
- float chance = 25.000000
- 0000000140933205 000000003218F040 PoolGroup<Creature>::SpawnObject+3B5 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 369
- Local PoolObject* <end>$L1 = 0x376869C58
- unsigned int guid = 0xFDFDFDFD
- float chance = 0.000000
- Local PoolObject* <begin>$L1 = 0x376869C50
- unsigned int guid = 0x2517C
- float chance = 25.000000
- Local std::vector<PoolObject,std::allocator<PoolObject> >& <range>$L1 = 0x3218EF28
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<PoolObject> > _Myval2 = 0x3218EF28
- Local std::vector<PoolObject,std::allocator<PoolObject> > rolledObjects
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<PoolObject> > _Myval2 = 0x3218EF28
- Local PoolGroup<Creature>* this = 0x56DB66D8
- unsigned int poolId = 0x43D
- std::vector<PoolObject,std::allocator<PoolObject> > ExplicitlyChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB66E0
- std::vector<PoolObject,std::allocator<PoolObject> > EqualChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB6700
- Parameter ActivePoolData& spawns = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int limit = 0x1
- Parameter unsigned int triggerFrom = 0x25179
- Local int count = 0x1
- 00000001409205D0 000000003218F0F0 PoolMgr::SpawnPool<Creature>+180 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1026
- Local PoolMgr* this = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestCreatureRelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B30
- <user defined> value_compare = 0x142674B30
- <user defined> _Copy_tag = 0x142674B30
- <user defined> _Move_tag = 0x142674B30
- <user defined> value_compare = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestGORelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B48
- <user defined> value_compare = 0x142674B48
- <user defined> _Copy_tag = 0x142674B48
- <user defined> _Move_tag = 0x142674B48
- <user defined> value_compare = 0x142674B48
- std::unordered_map<unsigned int,PoolTemplateData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > mPoolTemplate
- std::_Hash<std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> >
- <user defined> value_compare = 0x142674B60
- std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolTemplateData>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > _List = 0x142674B68
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > > > > _Vec = 0x142674B80
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Creature>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > mPoolCreatureGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> >
- <user defined> value_compare = 0x142674BB0
- std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Creature> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > _List = 0x142674BB8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > > > _Vec = 0x142674BD0
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_map<unsigned int,PoolGroup<GameObject>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > mPoolGameobjectGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> >
- <user defined> value_compare = 0x142674C00
- std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<GameObject> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > _List = 0x142674C08
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > > > > _Vec = 0x142674C20
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Pool>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > mPoolPoolGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> >
- <user defined> value_compare = 0x142674C50
- std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Pool> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > _List = 0x142674C58
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > > > > _Vec = 0x142674C70
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::unordered_map<unsigned int,PoolGroup<Quest>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > mPoolQuestGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> >
- <user defined> value_compare = 0x142674CA0
- std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Quest> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > _List = 0x142674CA8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > > > > _Vec = 0x142674CC0
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCreatureSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- <user defined> _Copy_tag = 0x142674CF0
- <user defined> _Move_tag = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mGameobjectSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D08
- <user defined> value_compare = 0x142674D08
- <user defined> _Copy_tag = 0x142674D08
- <user defined> _Move_tag = 0x142674D08
- <user defined> value_compare = 0x142674D08
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mPoolSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D20
- <user defined> value_compare = 0x142674D20
- <user defined> _Copy_tag = 0x142674D20
- <user defined> _Move_tag = 0x142674D20
- <user defined> value_compare = 0x142674D20
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D38
- <user defined> value_compare = 0x142674D38
- <user defined> _Copy_tag = 0x142674D38
- <user defined> _Move_tag = 0x142674D38
- <user defined> value_compare = 0x142674D38
- ActivePoolData mSpawnedData
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int pool_id = 0x43D
- Parameter unsigned int db_guid = 0x25179
- Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > it
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x43D350
- std::_Iterator_base12* _Mynextiter = NULL
- std::_List_node<std::pair<unsigned int const ,PoolGroup<Creature> >,void *>* _Ptr = 0x56DB66C0
- 0000000140922EA8 000000003218F130 PoolMgr::UpdatePool<Creature>+68 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1142
- Local PoolMgr* this = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestCreatureRelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B30
- <user defined> value_compare = 0x142674B30
- <user defined> _Copy_tag = 0x142674B30
- <user defined> _Move_tag = 0x142674B30
- <user defined> value_compare = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestGORelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B48
- <user defined> value_compare = 0x142674B48
- <user defined> _Copy_tag = 0x142674B48
- <user defined> _Move_tag = 0x142674B48
- <user defined> value_compare = 0x142674B48
- std::unordered_map<unsigned int,PoolTemplateData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > mPoolTemplate
- std::_Hash<std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> >
- <user defined> value_compare = 0x142674B60
- std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolTemplateData>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > _List = 0x142674B68
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > > > > _Vec = 0x142674B80
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Creature>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > mPoolCreatureGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> >
- <user defined> value_compare = 0x142674BB0
- std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Creature> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > _List = 0x142674BB8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > > > _Vec = 0x142674BD0
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_map<unsigned int,PoolGroup<GameObject>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > mPoolGameobjectGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> >
- <user defined> value_compare = 0x142674C00
- std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<GameObject> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > _List = 0x142674C08
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > > > > _Vec = 0x142674C20
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Pool>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > mPoolPoolGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> >
- <user defined> value_compare = 0x142674C50
- std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Pool> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > _List = 0x142674C58
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > > > > _Vec = 0x142674C70
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::unordered_map<unsigned int,PoolGroup<Quest>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > mPoolQuestGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> >
- <user defined> value_compare = 0x142674CA0
- std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Quest> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > _List = 0x142674CA8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > > > > _Vec = 0x142674CC0
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCreatureSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- <user defined> _Copy_tag = 0x142674CF0
- <user defined> _Move_tag = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mGameobjectSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D08
- <user defined> value_compare = 0x142674D08
- <user defined> _Copy_tag = 0x142674D08
- <user defined> _Move_tag = 0x142674D08
- <user defined> value_compare = 0x142674D08
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mPoolSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D20
- <user defined> value_compare = 0x142674D20
- <user defined> _Copy_tag = 0x142674D20
- <user defined> _Move_tag = 0x142674D20
- <user defined> value_compare = 0x142674D20
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D38
- <user defined> value_compare = 0x142674D38
- <user defined> _Copy_tag = 0x142674D38
- <user defined> _Move_tag = 0x142674D38
- <user defined> value_compare = 0x142674D38
- ActivePoolData mSpawnedData
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int pool_id = 0x43D
- Parameter unsigned int db_guid_or_pool_id = 0x25179
- 000000014078ECE0 000000003218F300 Map::CheckRespawn+5B0 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3015
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter RespawnInfo* info = 0x8DBD8910
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int entry = 0x48F7
- int respawnTime = 0x5A09F6DD
- unsigned int gridId = 0x8E0
- unsigned int zoneId = 0xD9B
- boost::heap::detail::node_handle<boost::heap::detail::marked_heap_node<RespawnInfo *> *,boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type,RespawnInfo * &> handle
- boost::heap::detail::marked_heap_node<RespawnInfo *>* node_ = 0x8DAFEEC0
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
- boost::heap::detail::heap_node<RespawnInfo *,1>
- boost::heap::detail::heap_node_base<0>
- boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
- boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
- boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
- boost::intrusive::list_node<void *>
- boost::intrusive::list_node<void *>* next_ = 0x7B0EE9E8
- boost::intrusive::list_node<void *>* prev_ = 0x859DE860
- RespawnInfo* value = 0x8DBD8910
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x8DAFEED8
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
- bool mark = 0x0
- Local SpawnData* data = 0x50553324
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553330
- <user defined> XYZ = 0x50553330
- <user defined> XYZO = 0x50553330
- <user defined> PackedXYZ = 0x50553330
- float m_positionX = 175.917999
- float m_positionY = 1720.290039
- float m_positionZ = 34.408798
- float m_orientation = 3.260230
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x44D70948432FEB02
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- Local unsigned int poolId = 0x43D
- Local ObjectGuid thisGUID
- unsigned int _guid = 0xF1300048F7025179
- 000000014078E285 000000003218F360 Map::ProcessRespawns+85 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3197
- Local RespawnInfo* next = 0x8DBD8910
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int entry = 0x48F7
- int respawnTime = 0x5A09F6DD
- unsigned int gridId = 0x8E0
- unsigned int zoneId = 0xD9B
- boost::heap::detail::node_handle<boost::heap::detail::marked_heap_node<RespawnInfo *> *,boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type,RespawnInfo * &> handle
- boost::heap::detail::marked_heap_node<RespawnInfo *>* node_ = 0x8DAFEEC0
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
- boost::heap::detail::heap_node<RespawnInfo *,1>
- boost::heap::detail::heap_node_base<0>
- boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
- boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
- boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
- boost::intrusive::list_node<void *>
- boost::intrusive::list_node<void *>* next_ = 0x7B0EE9E8
- boost::intrusive::list_node<void *>* prev_ = 0x859DE860
- RespawnInfo* value = 0x8DBD8910
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x8DAFEED8
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
- bool mark = 0x0
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Local int now = 0x5A95A203
- 00000001407807C3 000000003218F5E0 Map::Update+183 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 760
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter unsigned int t_diff = 0x69
- Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_object_update
- Trinity::ObjectUpdater& i_visitor = 0xCCCCCCCCCCCCCCCC
- unsigned int i_timeDiff = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- Local Trinity::ObjectUpdater updater
- unsigned int i_timeDiff = 0xCCCCCCCC
- Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > world_object_update
- Trinity::ObjectUpdater& i_visitor = 0xCCCCCCCCCCCCCCCC
- unsigned int i_timeDiff = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- 0000000140DE18BC 000000003218F610 MapUpdateRequest::call+3C d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 43
- Local MapUpdateRequest* this = 0x36ACC2B80
- Map& m_map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- MapUpdater& m_updater = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x142669AB0
- std::condition_variable _condition = 0x142669AD8
- std::atomic<bool> _shutdown = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669BA0
- unsigned int pending_requests = 0x14
- unsigned int m_diff = 0x69
- 0000000140DDF406 000000003218F660 MapUpdater::WorkerThread+66 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 115
- Local MapUpdateRequest* request = 0x36ACC2B80
- Map& m_map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- MapUpdater& m_updater = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x142669AB0
- std::condition_variable _condition = 0x142669AD8
- std::atomic<bool> _shutdown = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669BA0
- unsigned int pending_requests = 0x14
- unsigned int m_diff = 0x69
- Local MapUpdater* this = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DDF994 000000003218F690 std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x140DDF3A0
- Parameter MapUpdater** _Arg1 = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DE02EC 000000003218F6D0 std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x140DDF3A0
- Parameter MapUpdater** <_Args_0> = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DDFAFB 000000003218F710 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>& _Tup = 0xB65DA8F0
- std::tuple<MapUpdater *>
- std::_Tuple_val<MapUpdater *> _Myfirst
- MapUpdater* _Val = 0x142669A60
- std::_Tuple_val<void (__cdecl MapUpdater::*)(void)> _Myfirst
- <user defined>* _Val = 0x140DDF3A0
- 0000000140DE16DA 000000003218F760 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > >* _Ln = 0x247088
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair
- std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>* _Myval2 = 0xB65DA8F0
- 0000000140DE1098 000000003218F790 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > >* this = 0x247088
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 000000003218F7C0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x247088
- 000007FEF05611E8 000000003218F800 _register_onexit_function+4B8
- 000007FEF0560E01 000000003218F850 _register_onexit_function+D1
- 0000000076C359CD 000000003218F880 BaseThreadInitThunk+D
- 0000000076D6A561 000000003218F8D0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 000000000024DF90 NtWaitForKeyedEvent+A
- 0000000076E0105D 000000000024E000 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 000000000024E040 SleepConditionVariableSRW+28
- 000007FEF08091F7 000000000024E080 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 000000000024E0C0 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 000000000024E0F0 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 000000000024E170 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 000000000024E1A0 _Cnd_wait+20
- 000000013F692012 000000000024E1D0 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- Parameter _Cnd_internal_imp_t* _Cnd = 0x142669BA0
- Parameter _Mtx_internal_imp_t* _Mtx = 0x142669B50
- 000000013F6CD0E4 000000000024E210 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- Local std::condition_variable* this = 0x142669BA0
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- Parameter std::unique_lock<std::mutex>& _Lck = 0x24E248
- std::mutex* _Pmtx = 0x142669B50
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- bool _Owns = 0x1
- 0000000140DDF0F7 000000000024E270 MapUpdater::wait+67 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 74
- Local MapUpdater* this = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x142669B50
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- bool _Owns = 0x1
- 0000000140001B0D 000000000024E370 MapManager::Update+1ED d:\trinitycore335_src\trinitycore\src\server\game\maps\mapmanager.cpp line 228
- Local MapManager* this = 0x142669978
- std::mutex _mapsLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669978
- unsigned int i_gridCleanUpDelay = 0x493E0
- std::unordered_map<unsigned int,Map *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Map *> > > i_maps
- std::_Hash<std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> >
- <user defined> value_compare = 0x1426699D0
- std::_Umap_traits<unsigned int,Map *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Map *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Map *>,std::allocator<std::pair<unsigned int const ,Map *> > > _List = 0x1426699D8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > > > > _Vec = 0x1426699F0
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- IntervalTimer i_timer
- int _interval = 0x64
- int _current = 0x69
- boost::dynamic_bitset<unsigned __int64,std::allocator<unsigned __int64> > _freeInstanceIds
- unsigned int boost::dynamic_bitset<unsigned __int64,std::allocator<unsigned __int64> >::bits_per_block = 0x109B3380
- unsigned int boost::dynamic_bitset<unsigned __int64,std::allocator<unsigned __int64> >::npos = 0x109B3380
- reference
- unsigned int& m_block = 0x142669A30
- unsigned int m_mask = 0x109B3470
- <user defined> serialize_impl = 0x109B3380
- unsigned int boost::dynamic_bitset<unsigned __int64,std::allocator<unsigned __int64> >::ulong_width = 0x109B3380
- std::vector<unsigned __int64,std::allocator<unsigned __int64> > m_bits
- std::_Vector_alloc<std::_Vec_base_types<unsigned __int64,std::allocator<unsigned __int64> > >
- std::_Compressed_pair<std::allocator<unsigned __int64>,std::_Vector_val<std::_Simple_types<unsigned __int64> >,1> _Mypair = 0x142669A30
- unsigned int m_num_bits = 0x2
- <user defined> bit_appender = 0x109B3380
- unsigned int _nextInstanceId = 0x1
- MapUpdater m_updater
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x142669AB0
- std::condition_variable _condition = 0x142669AD8
- std::atomic<bool> _shutdown = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669BA0
- unsigned int pending_requests = 0x14
- std::atomic<unsigned __int64> _scheduledScripts
- std::_Atomic_ullong
- unsigned int _My_val = 0x0
- Parameter unsigned int diff = 0x32
- Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > > iter
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Map *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x109B32E0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_List_node<std::pair<unsigned int const ,Map *>,void *>* _Ptr = 0x109D1BD0
- 000000013FF75FDE 000000000024E620 World::Update+69E d:\trinitycore335_src\trinitycore\src\server\game\world\world.cpp line 2362
- Local World* this = 0x14265DCA0
- unsigned int m_ShutdownTimer = 0x0
- unsigned int m_ShutdownMask = 0x0
- unsigned int m_CleaningFlags = 0x0
- bool m_isClosed = 0x0
- IntervalTimer[14] m_timers
- [0] = 0x14265DCB0
- [1] = 0x14265DCC0
- [2] = 0x14265DCD0
- [3] = 0x14265DCE0
- [4] = 0x14265DCF0
- [5] = 0x14265DD00
- [6] = 0x14265DD10
- [7] = 0x14265DD20
- [8] = 0x14265DD30
- [9] = 0x14265DD40
- int mail_timer = 0x384
- int mail_timer_expires = 0x5A0
- std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions
- std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >
- <user defined> value_compare = 0x14265DDA0
- std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x14265DDA8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x14265DDC0
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects
- std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
- <user defined> value_compare = 0x14265DDF0
- std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x14265DDF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x14265DE10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int m_maxActiveSessionCount = 0x0
- unsigned int m_maxQueuedSessionCount = 0x0
- unsigned int m_PlayerCount = 0x0
- unsigned int m_MaxPlayerCount = 0x0
- std::string m_newCharString = ""
- float[64] rate_values
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- [9] = 1.000000
- unsigned int[182] m_int_configs
- [0] = 0x1
- [1] = 0x15F90
- [2] = 0x493E0
- [3] = 0x64
- [4] = 0x927C0
- [5] = 0x0
- [6] = 0x1F95
- [7] = 0x384
- [8] = 0x2710
- [9] = 0x0
- bool[90] m_bool_configs
- [0] = 0x0
- [1] = 0x1
- [2] = 0x0
- [3] = 0x0
- [4] = 0x1
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- float[20] m_float_configs
- [0] = 74.000000
- [1] = 100.000000
- [2] = 50.000000
- [3] = 40.000000
- [4] = 40.000000
- [5] = 300.000000
- [6] = 30.000000
- [7] = 10.000000
- [8] = 60.000000
- [9] = 50.000000
- std::map<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> > > m_worldstates
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned __int64,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned __int64> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned __int64>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned __int64> > >,1>,1> _Mypair = 0x14265E300
- <user defined> value_compare = 0x14265E300
- <user defined> _Copy_tag = 0x14265E300
- <user defined> _Move_tag = 0x14265E300
- <user defined> value_compare = 0x14265E300
- unsigned int m_playerLimit = 0x0
- int m_allowedSecurityLevel = 0x0
- unsigned int m_defaultDbcLocale = 0x3
- unsigned int m_availableDbcLocaleMask = 0x8
- bool m_allowMovement = 0x1
- std::string m_dataPath = "d:/Trinity/data/"
- LockedQueue<CliCommandHolder *,std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > > cliCmdQueue
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x14265E360
- std::deque<CliCommandHolder *,std::allocator<CliCommandHolder *> > _queue
- std::_Deque_alloc<std::_Deque_base_types<CliCommandHolder *,std::allocator<CliCommandHolder *> > >
- std::_Compressed_pair<std::allocator<CliCommandHolder *>,std::_Deque_val<std::_Deque_simple_types<CliCommandHolder *> >,1> _Mypair = 0x14265E3B0
- bool _canceled = 0x0
- int m_NextDailyQuestReset = 0x5A960D20
- int m_NextWeeklyQuestReset = 0x5A9B1508
- int m_NextMonthlyQuestReset = 0x5A973470
- int m_NextRandomBGReset = 0x5A963750
- int m_NextGuildReset = 0x5A963750
- std::list<WorldSession *,std::allocator<WorldSession *> > m_QueuedPlayer
- std::_List_buy<WorldSession *,std::allocator<WorldSession *> >
- std::_List_alloc<std::_List_base_types<WorldSession *,std::allocator<WorldSession *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<WorldSession *,void *> >,std::_List_val<std::_List_simple_types<WorldSession *> >,1> _Mypair = 0x14265E408
- LockedQueue<WorldSession *,std::deque<WorldSession *,std::allocator<WorldSession *> > > addSessQueue
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x14265E428
- std::deque<WorldSession *,std::allocator<WorldSession *> > _queue
- std::_Deque_alloc<std::_Deque_base_types<WorldSession *,std::allocator<WorldSession *> > >
- std::_Compressed_pair<std::allocator<WorldSession *>,std::_Deque_val<std::_Deque_simple_types<WorldSession *> >,1> _Mypair = 0x14265E478
- bool _canceled = 0x0
- std::string m_DBVersion = "TDB 335.64"
- std::map<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > m_Autobroadcasts
- std::_Tree<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,1>,1> _Mypair = 0x14265E4D0
- <user defined> value_compare = 0x14265E4D0
- <user defined> _Copy_tag = 0x14265E4D0
- <user defined> _Move_tag = 0x14265E4D0
- <user defined> value_compare = 0x14265E4D0
- std::map<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> > > m_AutobroadcastsWeights
- std::_Tree<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,unsigned char,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,unsigned char> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,unsigned char>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,unsigned char> > >,1>,1> _Mypair = 0x14265E4E8
- <user defined> value_compare = 0x14265E4E8
- <user defined> _Copy_tag = 0x14265E4E8
- <user defined> _Move_tag = 0x14265E4E8
- <user defined> value_compare = 0x14265E4E8
- QueryCallbackProcessor _queryProcessor
- std::vector<QueryCallback,std::allocator<QueryCallback> > _callbacks
- std::_Vector_alloc<std::_Vec_base_types<QueryCallback,std::allocator<QueryCallback> > >
- std::_Compressed_pair<std::allocator<QueryCallback>,std::_Vector_val<std::_Simple_types<QueryCallback> >,1> _Mypair = 0x14265E500
- std::string _guidWarningMsg = "There will be an unscheduled server restart ..."
- std::string _alertRestartReason = "Urgent Maintenance"
- std::mutex _guidAlertLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x14265E570
- bool _guidWarn = 0x0
- bool _guidAlert = 0x0
- unsigned int _warnDiff = 0x0
- int _warnShutdownTime = 0x5A95A0B5
- Parameter unsigned int diff = 0x32
- Local int currentGameTime = 0x5A95A203
- 000000013F64853D 000000000024E670 WorldUpdateLoop+6D d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 430
- Local unsigned int diff = 0x32
- Local unsigned int executionTimeDiff = 0x0
- Local unsigned int realPrevTime = 0x51439
- Local unsigned int realCurrTime = 0x5146B
- 000000013F64B419 000000000024F670 main+1A59 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 337
- Parameter int argc = 0x1
- Parameter char** argv = "D:\Trinity\worldserver.exe"
- Local std::string pidFile = ""
- Local int numThreads = 0x2
- Local std::unique_ptr<AsyncAcceptor,std::default_delete<AsyncAcceptor> > raAcceptor
- std::_Unique_ptr_base<AsyncAcceptor,std::default_delete<AsyncAcceptor> >
- std::_Compressed_pair<std::default_delete<AsyncAcceptor>,AsyncAcceptor *,1> _Mypair
- AsyncAcceptor* _Myval2 = NULL
- Local boost::asio::basic_signal_set<boost::asio::signal_set_service> signals
- boost::asio::basic_io_object<boost::asio::signal_set_service,0>
- implementation_type
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0x24EB38
- boost::asio::detail::signal_set_service::registration* signals_ = 0x1E661F0
- boost::asio::signal_set_service& service = 0x41C6B0
- boost::asio::detail::service_base<boost::asio::signal_set_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D1618
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x41C6B8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = 0x404CA0
- implementation_type
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0x41C6B0
- boost::asio::detail::signal_set_service::registration* signals_ = NULL
- boost::asio::detail::signal_set_service service_impl_ = 0x41C6D8
- boost::asio::detail::signal_set_service::implementation_type implementation
- boost::asio::detail::op_queue<boost::asio::detail::signal_op> queue_ = 0x24EB40
- boost::asio::detail::signal_set_service::registration* signals_ = 0x3E2DC0
- Local std::shared_ptr<std::thread> soapThread
- std::_Ptr_base<std::thread>
- std::thread* _Ptr = NULL
- std::_Ref_count_base* _Rep = NULL
- Local std::string configError = ""
- Local int networkThreads = 0x1
- Local boost::filesystem::path configFile
- wchar_t* boost::filesystem::path::separator = 0x3220
- wchar_t* boost::filesystem::path::preferred_separator = 0x3220
- wchar_t* boost::filesystem::path::dot = 0x3220
- iterator
- boost::iterators::iterator_facade<boost::filesystem::path::iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64>
- boost::iterators::detail::iterator_facade_base<boost::filesystem::path::iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64,1,0>
- boost::filesystem::path m_element
- wchar_t* boost::filesystem::path::separator = 0x3220
- wchar_t* boost::filesystem::path::preferred_separator = 0x3220
- wchar_t* boost::filesystem::path::dot = 0x3220
- iterator
- <user defined> m_element = 0x24E6C8
- boost::filesystem::path* m_path_ptr = 0xCCCCCCCCCCCCCCCC
- unsigned int m_pos = 0x0
- const_iterator
- <user defined> m_element = 0x24E6C8
- <user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
- unsigned int m_pos = 0x0
- reverse_iterator
- boost::iterators::iterator_facade<boost::filesystem::path::reverse_iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64>
- boost::iterators::detail::iterator_facade_base<boost::filesystem::path::reverse_iterator,boost::filesystem::path const ,boost::iterators::bidirectional_traversal_tag,boost::filesystem::path const &,__int64,1,0>
- boost::filesystem::path::iterator m_itr = 0x24E6C8
- boost::filesystem::path m_element = 0x24E700
- const_reverse_iterator
- <user defined> m_itr = 0x24E6C8
- <user defined> m_element = 0x24E700
- std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > m_pathname = 0x24E6C8
- <user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
- unsigned int m_pos = 0x0
- const_iterator
- <user defined> m_element = 0x24E6C8
- <user defined> m_path_ptr = 0xCCCCCCCCCCCCCCCC
- unsigned int m_pos = 0x0
- reverse_iterator
- <user defined> m_itr = 0x24E6C8
- <user defined> m_element = 0x24E700
- const_reverse_iterator
- <user defined> m_itr = 0x24E6C8
- <user defined> m_element = 0x24E700
- std::basic_string<wchar_t,std::char_traits<wchar_t>,std::allocator<wchar_t> > m_pathname = 0x24E6C8
- Local boost::program_options::variables_map vm
- boost::program_options::abstract_variables_map
- boost::program_options::abstract_variables_map* m_next = NULL
- std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> > >
- std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,boost::program_options::variable_value,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> >,0> >
- std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::_Wrap_alloc<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value>,void *> > >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,boost::program_options::variable_value> > >,1>,1> _Mypair = 0x24E7B0
- <user defined> value_compare = 0x24E7B0
- <user defined> _Copy_tag = 0x24E7B0
- <user defined> _Move_tag = 0x24E7B0
- <user defined> value_compare = 0x24E7B0
- std::set<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > m_final
- std::_Tree<std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,0> >
- std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::_Wrap_alloc<std::allocator<std::_Tree_node<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,void *> > >,std::_Tree_val<std::_Tree_simple_types<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,1>,1> _Mypair = 0x24E7C8
- <user defined> _Copy_tag = 0x24E7C8
- <user defined> _Move_tag = 0x24E7C8
- std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > > m_required
- std::_Tree<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >,0> >
- std::_Compressed_pair<std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,std::_Compressed_pair<std::_Wrap_alloc<std::allocator<std::_Tree_node<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,void *> > >,std::_Tree_val<std::_Tree_simple_types<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > > > >,1>,1> _Mypair = 0x24E7E0
- <user defined> value_compare = 0x24E7E0
- <user defined> _Copy_tag = 0x24E7E0
- <user defined> _Move_tag = 0x24E7E0
- <user defined> value_compare = 0x24E7E0
- Local std::shared_ptr<FreezeDetector> freezeDetector
- std::_Ptr_base<FreezeDetector>
- FreezeDetector* _Ptr = NULL
- std::_Ref_count_base* _Rep = NULL
- Local std::shared_ptr<void> sScriptMgrHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x1ED10D0
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local std::shared_ptr<Trinity::Asio::IoContext> ioContext
- std::_Ptr_base<Trinity::Asio::IoContext>
- Trinity::Asio::IoContext* _Ptr = 0x3E2C10
- boost::asio::io_service
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = NULL
- id
- service
- key
- type_info* type_info_ = NULL
- boost::asio::io_service::id* id_ = 0x20
- boost::asio::io_service::service::key key_ = 0x3E2C18
- boost::asio::io_service& owner_ = 0xDDDDDDDDFDFDFDFD
- boost::asio::io_service::service* next_ = 0xDDDDDDDD
- strand
- boost::asio::detail::strand_service& service_ = NULL
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x3EF4F0
- boost::asio::detail::winsock_init<2,0> init_ = 0x0
- boost::asio::detail::service_registry* service_registry_ = 0x3EF4F0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x404CA0
- std::_Ref_count_base* _Rep = 0x3E2C00
- unsigned long _Uses = 0x4
- unsigned long _Weaks = 0x1
- Local std::shared_ptr<std::thread> cliThread
- std::_Ptr_base<std::thread>
- std::thread* _Ptr = 0x36AC8D920
- id
- unsigned int _Id = 0x250
- _Thrd_imp_t _Thr = 0x36AC8D920
- std::_Ref_count_base* _Rep = 0x36ACC2B20
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local std::string configService = ""
- Local std::shared_ptr<void> sWorldSocketMgrHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x36ACC2A60
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local std::shared_ptr<void> dbHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x1ECE850
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local unsigned int worldPort = 0x1F95
- Local std::shared_ptr<void> mapManagementHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x36ACC2760
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local std::string worldListener = "0.0.0.0"
- Local std::shared_ptr<void> opensslHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x3FE4B0
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local BigNumber seed
- bignum_st* _bn = 0x1DB7B80
- unsigned int* d = 0x95605CA483B200A7
- int top = 0x2
- int dmax = 0x2
- int neg = 0x0
- int flags = 0x1
- Local std::shared_ptr<std::vector<std::thread,std::allocator<std::thread> > > threadPool
- std::_Ptr_base<std::vector<std::thread,std::allocator<std::thread> > >
- std::vector<std::thread,std::allocator<std::thread> >* _Ptr = 0x1ECE5B0
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x1ECE5B0
- std::_Ref_count_base* _Rep = 0x1E54FC0
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- Local std::shared_ptr<void> sMetricHandle
- std::_Ptr_base<void>
- void* _Ptr = NULL
- std::_Ref_count_base* _Rep = 0x1ED0EF0
- unsigned long _Uses = 0x1
- unsigned long _Weaks = 0x1
- 00000001412C3104 000000000024F6B0 invoke_main+34 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 79
- 00000001412C3057 000000000024F710 __scrt_common_main_seh+127 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
- Local int main_result = 0x0
- Local <user defined>** tls_init_callback = NULL
- Local bool is_nested = 0x0
- Local <user defined>** tls_dtor_callback = NULL
- Local bool has_cctor = 0x0
- 00000001412C2F1E 000000000024F740 __scrt_common_main+E f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 326
- 00000001412C3179 000000000024F770 mainCRTStartup+9 f:\dd\vctools\crt\vcstartup\src\startup\exe_main.cpp line 17
- 0000000076C359CD 000000000024F7A0 BaseThreadInitThunk+D
- 0000000076D6A561 000000000024F7F0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8C2EA 0000000002A1FC60 ZwWaitForMultipleObjects+A
- 0000000076D5A3C7 0000000002A1FF00 TpIsTimerSet+9F7
- 0000000076C359CD 0000000002A1FF30 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002A1FF80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 0000000002C8F670 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 0000000002C8F6D0 GetQueuedCompletionStatus+3D
- 0000000076C29991 0000000002C8F710 GetQueuedCompletionStatus+11
- 000000013F6A88ED 0000000002C8F900 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- Local unsigned long last_error = 0xCCCCCCCC
- Local int ok = 0xCCCCCCCC
- Local unsigned int completion_key = 0x0
- Local _OVERLAPPED* overlapped = NULL
- Local unsigned long bytes_transferred = 0x0
- Local boost::asio::detail::win_iocp_io_service* this = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- func_base
- void* entry_event_ = 0x208
- void* exit_event_ = 0x204
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x208
- <user defined> exit_event_ = 0x204
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x4010A0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter bool block = 0x1
- Parameter boost::system::error_code& ec = 0x2C8F9E8
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- 000000013F6B6791 0000000002C8F9B0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- Local boost::asio::detail::win_iocp_io_service* this = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- func_base
- void* entry_event_ = 0x208
- void* exit_event_ = 0x204
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x208
- <user defined> exit_event_ = 0x204
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x4010A0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter boost::system::error_code& ec = 0x2C8F9E8
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context ctx
- boost::asio::detail::win_iocp_io_service* key_ = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x404D00
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- boost::asio::detail::win_iocp_thread_info* value_ = 0x2C8F938
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context* next_ = NULL
- Local unsigned int n = 0x0
- Local boost::asio::detail::win_iocp_thread_info this_thread
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- 000000013F6B669B 0000000002C8FA10 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- Local boost::asio::io_service* this = 0x3E2C10
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = NULL
- id
- service
- key
- type_info* type_info_ = NULL
- boost::asio::io_service::id* id_ = 0x20
- boost::asio::io_service::service::key key_
- type_info* type_info_ = 0x3EF4F0
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service& owner_ = 0xDDDDDDDDFDFDFDFD
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = <Unable to read memory>
- id
- service
- key
- type_info* type_info_ = <Unable to read memory>
- boost::asio::io_service::id* id_ = <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xDDDDDDDDFDFDFE05
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = <Unable to read memory>
- strand
- boost::asio::detail::strand_service& service_ = <Unable to read memory>
- boost::asio::detail::strand_service::strand_impl* impl_ = <Unable to read memory>
- boost::asio::detail::winsock_init<2,0> init_ = 0xDDDDDDDDFDFDFDFD <Unable to read memory>
- boost::asio::detail::service_registry* service_registry_ = <Unable to read memory>
- boost::asio::detail::win_iocp_io_service& impl_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xDDDDDDDD
- key
- type_info* type_info_ = 0xFDFDFDFD000000
- boost::asio::io_service::id* id_ = 0x9124099A6D000000 <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xDDDDDDE5
- boost::asio::io_service& owner_ = 0xDDDDDE40000000
- boost::asio::io_service::service* next_ = NULL
- strand
- boost::asio::detail::strand_service& service_ = NULL
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x3EF4F0
- boost::asio::detail::win_iocp_operation
- _OVERLAPPED
- unsigned int Internal = 0x401020
- unsigned int InternalHigh = 0xFFFFFFFF
- unsigned long Offset = 0x0
- unsigned long OffsetHigh = 0x0
- void* Pointer = NULL
- void* hEvent = NULL
- boost::asio::detail::win_iocp_operation* next_ = NULL
- <user defined>* func_ = 0x3E2C10
- long ready_ = 0x67BB12F0
- boost::asio::detail::win_mutex mutex_ = 0x3EF528
- bool locked_ = 0x0
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> waiting_queue_ = 0x3EF558
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ready_queue_ = 0x3EF568
- boost::asio::detail::winsock_init<2,0> init_
- boost::asio::detail::winsock_init_base
- data
- long init_count_ = 0x0
- long result_ = 0x0
- <user defined> manual = 0x3E2C10
- boost::asio::detail::service_registry* service_registry_ = 0x3EF4F0
- auto_service_ptr
- boost::asio::io_service::service* ptr_ = 0x401020
- boost::asio::detail::win_mutex mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x3EF4F0
- boost::asio::io_service& owner_ = 0x3E2C10
- <user defined> work = 0x3E2C10
- <user defined> id = 0x3E2C10
- <user defined> service = 0x3E2C10
- <user defined> strand = 0x3E2C10
- <user defined> init_ = 0x0
- <user defined> service_registry_ = 0x3EF4F0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x404CA0
- boost::asio::io_service::service* first_service_ = 0x367BB12F0
- key
- type_info* type_info_ = 0x1416D1370
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x367BB12F8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = 0x367BB1230
- <user defined> impl_ = 0x404CA0
- Local boost::system::error_code ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local unsigned int s = 0xCCCCCCCCCCCCCCCC
- 000000013F68A6B3 0000000002C8FA40 <lambda_d3727edd283ecb38f019dec8ac5a6949>::operator()+33 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 210
- Local main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* this = 0x403AE0
- 000000013F653BF0 0000000002C8FA70 std::_Invoker_functor::_Call<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* _Obj = 0x403AE0
- 000000013F662660 0000000002C8FAA0 std::invoke<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* _Obj = 0x403AE0
- 000000013F655E4C 0000000002C8FAD0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >& _Tup = 0x403AE0
- unsigned int std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >::_Mysize = 0x3E2C10
- std::_Tuple_val<<lambda_d3727edd283ecb38f019dec8ac5a6949> > _Myfirst
- main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949> _Val = 0x403AE0
- 000000013F69E03A 0000000002C8FB20 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >* _Ln = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _MyTarget
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _Local
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair
- std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >* _Myval2 = 0x403AE0
- 000000013F6991B8 0000000002C8FB50 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >* this = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _MyTarget
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 0000000002C8FB80 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24E5E8
- 000007FEF05611E8 0000000002C8FBC0 _register_onexit_function+4B8
- 000007FEF0560E01 0000000002C8FC10 _register_onexit_function+D1
- 0000000076C359CD 0000000002C8FC40 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002C8FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 000000000279F590 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 000000000279F5F0 GetQueuedCompletionStatus+3D
- 0000000076C29991 000000000279F630 GetQueuedCompletionStatus+11
- 000000013F6A88ED 000000000279F820 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- Local unsigned long last_error = 0x0
- Local int ok = 0x1
- Local unsigned int completion_key = 0x0
- Local _OVERLAPPED* overlapped = NULL
- Local unsigned long bytes_transferred = 0x0
- Local boost::asio::detail::win_iocp_io_service* this = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- func_base
- void* entry_event_ = 0x208
- void* exit_event_ = 0x204
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x208
- <user defined> exit_event_ = 0x204
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x4010A0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter bool block = 0x1
- Parameter boost::system::error_code& ec = 0x279F908
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- 000000013F6B6791 000000000279F8D0 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- Local boost::asio::detail::win_iocp_io_service* this = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- func_base
- void* entry_event_ = 0x208
- void* exit_event_ = 0x204
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x208
- <user defined> exit_event_ = 0x204
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x4010A0
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter boost::system::error_code& ec = 0x279F908
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context ctx
- boost::asio::detail::win_iocp_io_service* key_ = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x404D00
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- boost::asio::detail::win_iocp_thread_info* value_ = 0x279F858
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context* next_ = NULL
- Local unsigned int n = 0x0
- Local boost::asio::detail::win_iocp_thread_info this_thread
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- 000000013F6B669B 000000000279F930 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- Local boost::asio::io_service* this = 0x3E2C10
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = NULL
- id
- service
- key
- type_info* type_info_ = NULL
- boost::asio::io_service::id* id_ = 0x20
- boost::asio::io_service::service::key key_
- type_info* type_info_ = 0x3EF4F0
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service& owner_ = 0xDDDDDDDDFDFDFDFD
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = <Unable to read memory>
- id
- service
- key
- type_info* type_info_ = <Unable to read memory>
- boost::asio::io_service::id* id_ = <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xDDDDDDDDFDFDFE05
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = <Unable to read memory>
- strand
- boost::asio::detail::strand_service& service_ = <Unable to read memory>
- boost::asio::detail::strand_service::strand_impl* impl_ = <Unable to read memory>
- boost::asio::detail::winsock_init<2,0> init_ = 0xDDDDDDDDFDFDFDFD <Unable to read memory>
- boost::asio::detail::service_registry* service_registry_ = <Unable to read memory>
- boost::asio::detail::win_iocp_io_service& impl_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xDDDDDDDD
- key
- type_info* type_info_ = 0xFDFDFDFD000000
- boost::asio::io_service::id* id_ = 0x9124099A6D000000 <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xDDDDDDE5
- boost::asio::io_service& owner_ = 0xDDDDDE40000000
- boost::asio::io_service::service* next_ = NULL
- strand
- boost::asio::detail::strand_service& service_ = NULL
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x3EF4F0
- boost::asio::detail::win_iocp_operation
- _OVERLAPPED
- unsigned int Internal = 0x401020
- unsigned int InternalHigh = 0xFFFFFFFF
- unsigned long Offset = 0x0
- unsigned long OffsetHigh = 0x0
- void* Pointer = NULL
- void* hEvent = NULL
- boost::asio::detail::win_iocp_operation* next_ = NULL
- <user defined>* func_ = 0x3E2C10
- long ready_ = 0x67BB12F0
- boost::asio::detail::win_mutex mutex_ = 0x3EF528
- bool locked_ = 0x0
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> waiting_queue_ = 0x3EF558
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ready_queue_ = 0x3EF568
- boost::asio::detail::winsock_init<2,0> init_
- boost::asio::detail::winsock_init_base
- data
- long init_count_ = 0x0
- long result_ = 0x0
- <user defined> manual = 0x3E2C10
- boost::asio::detail::service_registry* service_registry_ = 0x3EF4F0
- auto_service_ptr
- boost::asio::io_service::service* ptr_ = 0x401020
- boost::asio::detail::win_mutex mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x3EF4F0
- boost::asio::io_service& owner_ = 0x3E2C10
- <user defined> work = 0x3E2C10
- <user defined> id = 0x3E2C10
- <user defined> service = 0x3E2C10
- <user defined> strand = 0x3E2C10
- <user defined> init_ = 0x0
- <user defined> service_registry_ = 0x3EF4F0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x404CA0
- boost::asio::io_service::service* first_service_ = 0x367BB12F0
- key
- type_info* type_info_ = 0x1416D1370
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x367BB12F8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = 0x367BB1230
- <user defined> impl_ = 0x404CA0
- Local boost::system::error_code ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local unsigned int s = 0xCCCCCCCCCCCCCCCC
- 000000013F68A6B3 000000000279F960 <lambda_d3727edd283ecb38f019dec8ac5a6949>::operator()+33 d:\trinitycore335_src\trinitycore\src\server\worldserver\main.cpp line 210
- Local main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* this = 0x1ECA330
- 000000013F653BF0 000000000279F990 std::_Invoker_functor::_Call<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* _Obj = 0x1ECA330
- 000000013F662660 000000000279F9C0 std::invoke<<lambda_d3727edd283ecb38f019dec8ac5a6949> >+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949>* _Obj = 0x1ECA330
- 000000013F655E4C 000000000279F9F0 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >& _Tup = 0x1ECA330
- unsigned int std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >::_Mysize = 0x3E2C10
- std::_Tuple_val<<lambda_d3727edd283ecb38f019dec8ac5a6949> > _Myfirst
- main::__l39::<lambda_d3727edd283ecb38f019dec8ac5a6949> _Val = 0x1ECA330
- 000000013F69E03A 000000000279FA40 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >* _Ln = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _MyTarget
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _Local
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair
- std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >* _Myval2 = 0x1ECA330
- 000000013F6991B8 000000000279FA70 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >* this = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > _MyTarget
- std::_Unique_ptr_base<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > >
- std::_Compressed_pair<std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > >,std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 000000000279FAA0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24E5E8
- 000007FEF05611E8 000000000279FAE0 _register_onexit_function+4B8
- 000007FEF0560E01 000000000279FB30 _register_onexit_function+D1
- 0000000076C359CD 000000000279FB60 BaseThreadInitThunk+D
- 0000000076D6A561 000000000279FBB0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 0000000002F1F5F0 NtWaitForKeyedEvent+A
- 0000000076E0105D 0000000002F1F660 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 0000000002F1F6A0 SleepConditionVariableSRW+28
- 000007FEF08091F7 0000000002F1F6E0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 0000000002F1F720 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 0000000002F1F750 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 0000000002F1F7D0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 0000000002F1F800 _Cnd_wait+20
- 000000013F692012 0000000002F1F830 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- Parameter _Cnd_internal_imp_t* _Cnd = 0x3FF868
- Parameter _Mtx_internal_imp_t* _Mtx = 0x3FF7F0
- 000000013F6CD0E4 0000000002F1F870 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- Local std::condition_variable* this = 0x3FF868
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- Parameter std::unique_lock<std::mutex>& _Lck = 0x2F1F8A8
- std::mutex* _Pmtx = 0x3FF7F0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- bool _Owns = 0x1
- 000000014100C327 0000000002F1F8D0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- Local ProducerConsumerQueue<SQLOperation *>* this = 0x3FF7F0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c
- std::_Deque_alloc<std::_Deque_base_types<SQLOperation *,std::allocator<SQLOperation *> > >
- std::_Compressed_pair<std::allocator<SQLOperation *>,std::_Deque_val<std::_Deque_simple_types<SQLOperation *> >,1> _Mypair = 0x3FF840
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- Parameter SQLOperation&* value = NULL
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x3FF7F0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- bool _Owns = 0x1
- 000000014100B819 0000000002F1F930 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- Local SQLOperation* operation = NULL
- Local DatabaseWorker* this = 0x1E545B0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF7F0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF840
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF868
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412610
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412618
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF7F0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E545B0
- st_mysql* m_Mysql = 0x2D4E70
- st_net net = 0x2D4E70
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = NULL
- char* db = "auth"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2D5158
- unsigned int affected_rows = 0x0
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5B
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2D51D0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "z{yl5_aG"n){Vxyxm=&F"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3715148
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CBA0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "auth"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412668
- std::thread _workerThread
- id
- unsigned int _Id = 0x1C8
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1C8
- unsigned int _Id = 0x15C0
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BDC4 0000000002F1F960 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x14100B7D0
- Parameter DatabaseWorker** _Arg1 = 0x1E545B0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF7F0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF840
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF868
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412610
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412618
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF7F0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E545B0
- st_mysql* m_Mysql = 0x2D4E70
- st_net net = 0x2D4E70
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = NULL
- char* db = "auth"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2D5158
- unsigned int affected_rows = 0x0
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5B
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2D51D0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "z{yl5_aG"n){Vxyxm=&F"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3715148
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CBA0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "auth"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412668
- std::thread _workerThread
- id
- unsigned int _Id = 0x1C8
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1C8
- unsigned int _Id = 0x15C0
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BF8C 0000000002F1F9A0 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x14100B7D0
- Parameter DatabaseWorker** <_Args_0> = 0x1E545B0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF7F0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF7F0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF840
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF868
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412610
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412618
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF7F0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E545B0
- st_mysql* m_Mysql = 0x2D4E70
- st_net net = 0x2D4E70
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = NULL
- char* db = "auth"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2D5158
- unsigned int affected_rows = 0x0
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5B
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2D51D0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "z{yl5_aG"n){Vxyxm=&F"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3715148
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CBA0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "auth"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412668
- std::thread _workerThread
- id
- unsigned int _Id = 0x1C8
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1C8
- unsigned int _Id = 0x15C0
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BE2B 0000000002F1F9E0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>& _Tup = 0x1ECAF10
- std::tuple<DatabaseWorker *>
- std::_Tuple_val<DatabaseWorker *> _Myfirst
- DatabaseWorker* _Val = 0x1E545B0
- std::_Tuple_val<void (__cdecl DatabaseWorker::*)(void)> _Myfirst
- <user defined>* _Val = 0x14100B7D0
- 000000014100C57A 0000000002F1FA30 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* _Ln = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair
- std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>* _Myval2 = 0x1ECAF10
- 000000014100C418 0000000002F1FA60 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* this = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 0000000002F1FA90 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24D5A8
- 000007FEF05611E8 0000000002F1FAD0 _register_onexit_function+4B8
- 000007FEF0560E01 0000000002F1FB20 _register_onexit_function+D1
- 0000000076C359CD 0000000002F1FB50 BaseThreadInitThunk+D
- 0000000076D6A561 0000000002F1FBA0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 00000000031EF8E0 NtWaitForKeyedEvent+A
- 0000000076E0105D 00000000031EF950 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 00000000031EF990 SleepConditionVariableSRW+28
- 000007FEF08091F7 00000000031EF9D0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 00000000031EFA10 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 00000000031EFA40 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 00000000031EFAC0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 00000000031EFAF0 _Cnd_wait+20
- 000000013F692012 00000000031EFB20 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- Parameter _Cnd_internal_imp_t* _Cnd = 0x3FF758
- Parameter _Mtx_internal_imp_t* _Mtx = 0x3FF6E0
- 000000013F6CD0E4 00000000031EFB60 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- Local std::condition_variable* this = 0x3FF758
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- Parameter std::unique_lock<std::mutex>& _Lck = 0x31EFB98
- std::mutex* _Pmtx = 0x3FF6E0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- bool _Owns = 0x1
- 000000014100C327 00000000031EFBC0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- Local ProducerConsumerQueue<SQLOperation *>* this = 0x3FF6E0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c
- std::_Deque_alloc<std::_Deque_base_types<SQLOperation *,std::allocator<SQLOperation *> > >
- std::_Compressed_pair<std::allocator<SQLOperation *>,std::_Deque_val<std::_Deque_simple_types<SQLOperation *> >,1> _Mypair = 0x3FF730
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- Parameter SQLOperation&* value = NULL
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x3FF6E0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- bool _Owns = 0x1
- 000000014100B819 00000000031EFC20 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- Local SQLOperation* operation = NULL
- Local DatabaseWorker* this = 0x1E542A0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF6E0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF730
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF758
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x4128E0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x4128E8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF6E0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E542A0
- st_mysql* m_Mysql = 0x2FA49B0
- st_net net = 0x2FA49B0
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "characters"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FA4C98
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5D
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x2
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FA4D10
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "4%Zvbjmf6wyzvcmy9MWO"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3DF6D48
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CED0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "characters"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412938
- std::thread _workerThread
- id
- unsigned int _Id = 0x1D0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1D0
- unsigned int _Id = 0x1150
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BDC4 00000000031EFC50 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x14100B7D0
- Parameter DatabaseWorker** _Arg1 = 0x1E542A0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF6E0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF730
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF758
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x4128E0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x4128E8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF6E0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E542A0
- st_mysql* m_Mysql = 0x2FA49B0
- st_net net = 0x2FA49B0
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "characters"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FA4C98
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5D
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x2
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FA4D10
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "4%Zvbjmf6wyzvcmy9MWO"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3DF6D48
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CED0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "characters"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412938
- std::thread _workerThread
- id
- unsigned int _Id = 0x1D0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1D0
- unsigned int _Id = 0x1150
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BF8C 00000000031EFC90 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x14100B7D0
- Parameter DatabaseWorker** <_Args_0> = 0x1E542A0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF6E0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF6E0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF730
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF758
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x4128E0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x4128E8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF6E0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E542A0
- st_mysql* m_Mysql = 0x2FA49B0
- st_net net = 0x2FA49B0
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "characters"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FA4C98
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x5D
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x2
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FA4D10
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "4%Zvbjmf6wyzvcmy9MWO"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3DF6D48
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41CED0
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "characters"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412938
- std::thread _workerThread
- id
- unsigned int _Id = 0x1D0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1D0
- unsigned int _Id = 0x1150
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BE2B 00000000031EFCD0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>& _Tup = 0x1ECB230
- std::tuple<DatabaseWorker *>
- std::_Tuple_val<DatabaseWorker *> _Myfirst
- DatabaseWorker* _Val = 0x1E542A0
- std::_Tuple_val<void (__cdecl DatabaseWorker::*)(void)> _Myfirst
- <user defined>* _Val = 0x14100B7D0
- 000000014100C57A 00000000031EFD20 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* _Ln = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair
- std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>* _Myval2 = 0x1ECB230
- 000000014100C418 00000000031EFD50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* this = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 00000000031EFD80 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24D5A8
- 000007FEF05611E8 00000000031EFDC0 _register_onexit_function+4B8
- 000007FEF0560E01 00000000031EFE10 _register_onexit_function+D1
- 0000000076C359CD 00000000031EFE40 BaseThreadInitThunk+D
- 0000000076D6A561 00000000031EFE90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D62A 00000000034DF3E0 NtWaitForKeyedEvent+A
- 0000000076E0105D 00000000034DF450 RtlSleepConditionVariableSRW+FD
- 0000000076C6B6A8 00000000034DF490 SleepConditionVariableSRW+28
- 000007FEF08091F7 00000000034DF4D0 __crtSetThreadpoolWait+147
- 000007FEF07D05E6 00000000034DF510 ?_Winerror_message@std@@YAKKPEADK@Z+9E6
- 000007FEF07D04F3 00000000034DF540 ?_Winerror_message@std@@YAKKPEADK@Z+8F3
- 000007FEF07D028E 00000000034DF5C0 ?_Winerror_message@std@@YAKKPEADK@Z+68E
- 000007FEF07D07B0 00000000034DF5F0 _Cnd_wait+20
- 000000013F692012 00000000034DF620 std::_Cnd_waitX+32 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 96
- Parameter _Cnd_internal_imp_t* _Cnd = 0x3FF648
- Parameter _Mtx_internal_imp_t* _Mtx = 0x3FF5D0
- 000000013F6CD0E4 00000000034DF660 std::condition_variable::wait+54 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\mutex line 712
- Local std::condition_variable* this = 0x3FF648
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- Parameter std::unique_lock<std::mutex>& _Lck = 0x34DF698
- std::mutex* _Pmtx = 0x3FF5D0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- bool _Owns = 0x1
- 000000014100C327 00000000034DF6C0 ProducerConsumerQueue<SQLOperation * __ptr64>::WaitAndPop+87 d:\trinitycore335_src\trinitycore\src\common\threading\producerconsumerqueue.h line 76
- Local ProducerConsumerQueue<SQLOperation *>* this = 0x3FF5D0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c
- std::_Deque_alloc<std::_Deque_base_types<SQLOperation *,std::allocator<SQLOperation *> > >
- std::_Compressed_pair<std::allocator<SQLOperation *>,std::_Deque_val<std::_Deque_simple_types<SQLOperation *> >,1> _Mypair = 0x3FF620
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- Parameter SQLOperation&* value = NULL
- Local std::unique_lock<std::mutex> lock
- std::mutex* _Pmtx = 0x3FF5D0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- bool _Owns = 0x1
- 000000014100B819 00000000034DF720 DatabaseWorker::WorkerThread+49 d:\trinitycore335_src\trinitycore\src\server\database\database\databaseworker.cpp line 50
- Local SQLOperation* operation = NULL
- Local DatabaseWorker* this = 0x1E541C0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF5D0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF620
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF648
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412BB0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412BB8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF5D0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E541C0
- st_mysql* m_Mysql = 0x2FBEF60
- st_net net = 0x2FBEF60
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "world"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FBF248
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x60
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FBF2C0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "jf?H+<-lXV(^'BYxqNpk"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3FCE948
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41D640
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "world"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412C08
- std::thread _workerThread
- id
- unsigned int _Id = 0x1E0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1E0
- unsigned int _Id = 0x1238
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BDC4 00000000034DF750 std::_Invoker_pmf_pointer::_Call<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x14100B7D0
- Parameter DatabaseWorker** _Arg1 = 0x1E541C0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF5D0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF620
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF648
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412BB0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412BB8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF5D0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E541C0
- st_mysql* m_Mysql = 0x2FBEF60
- st_net net = 0x2FBEF60
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "world"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FBF248
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x60
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FBF2C0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "jf?H+<-lXV(^'BYxqNpk"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3FCE948
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41D640
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "world"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412C08
- std::thread _workerThread
- id
- unsigned int _Id = 0x1E0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1E0
- unsigned int _Id = 0x1238
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BF8C 00000000034DF790 std::invoke<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x14100B7D0
- Parameter DatabaseWorker** <_Args_0> = 0x1E541C0
- ProducerConsumerQueue<SQLOperation *>* _queue = 0x3FF5D0
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x3FF5D0
- std::queue<SQLOperation *,std::deque<SQLOperation *,std::allocator<SQLOperation *> > > _queue
- std::deque<SQLOperation *,std::allocator<SQLOperation *> > c = 0x3FF620
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x3FF648
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- MySQLConnection* _connection = 0x412BB0
- std::vector<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > m_stmts
- std::_Vector_alloc<std::_Vec_base_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> >,std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > > >
- std::_Compressed_pair<std::allocator<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > >,std::_Vector_val<std::_Simple_types<std::unique_ptr<MySQLPreparedStatement,std::default_delete<MySQLPreparedStatement> > > >,1> _Mypair = 0x412BB8
- bool m_reconnecting = 0x0
- bool m_prepareError = 0x0
- ProducerConsumerQueue<SQLOperation *>* m_queue = 0x3FF5D0
- std::unique_ptr<DatabaseWorker,std::default_delete<DatabaseWorker> > m_worker
- std::_Unique_ptr_base<DatabaseWorker,std::default_delete<DatabaseWorker> >
- std::_Compressed_pair<std::default_delete<DatabaseWorker>,DatabaseWorker *,1> _Mypair = 0x1E541C0
- st_mysql* m_Mysql = 0x2FBEF60
- st_net net = 0x2FBEF60
- unsigned int* connector_fd = NULL
- char* host = "127.0.0.1"
- char* user = "trinity"
- char* passwd = "trinity"
- char* unix_socket = NULL
- char* server_version = "5.6.22-log"
- char* host_info = "127.0.0.1 via TCP/IP"
- char* info = "Rows matched: 1 Changed: 1 Warnings: 0"
- char* db = "world"
- charset_info_st* charset = 0x7FEEE609CB0
- st_mysql_field* fields = NULL
- st_mem_root field_alloc = 0x2FBF248
- unsigned int affected_rows = 0x1
- unsigned int insert_id = 0x0
- unsigned int extra_info = 0x0
- unsigned long thread_id = 0x60
- unsigned long packet_length = 0x0
- unsigned int port = 0xCEA
- unsigned long client_flag = 0x3EA28D
- unsigned long server_capabilities = 0x807FF7FF
- unsigned int protocol_version = 0xA
- unsigned int field_count = 0x0
- unsigned int server_status = 0x22
- unsigned int server_language = 0x21
- unsigned int warning_count = 0x0
- st_mysql_options options = 0x2FBF2C0
- int status = 0x0
- char free_me = ""
- char reconnect = ""
- char[21] scramble = "jf?H+<-lXV(^'BYxqNpk"
- char unused1 = ""
- void* unused2 = NULL
- void* unused3 = NULL
- void* unused4 = NULL
- void* unused5 = NULL
- st_list* stmts = 0x3FCE948
- st_mysql_methods* methods = 0x7FEEE5E1110
- void* thd = NULL
- char* unbuffered_fetch_owner = NULL
- char* info_buffer = NULL
- void* extension = NULL
- MySQLConnectionInfo& m_connectionInfo = 0x41D640
- std::string user = "trinity"
- std::string password = "trinity"
- std::string database = "world"
- std::string host = "127.0.0.1"
- std::string port_or_socket = "3306"
- int m_connectionFlags = 0x1
- std::mutex m_Mutex
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x412C08
- std::thread _workerThread
- id
- unsigned int _Id = 0x1E0
- _Thrd_imp_t _Thr
- void* _Hnd = 0x1E0
- unsigned int _Id = 0x1238
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- 000000014100BE2B 00000000034DF7D0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>& _Tup = 0x1ECB550
- std::tuple<DatabaseWorker *>
- std::_Tuple_val<DatabaseWorker *> _Myfirst
- DatabaseWorker* _Val = 0x1E541C0
- std::_Tuple_val<void (__cdecl DatabaseWorker::*)(void)> _Myfirst
- <user defined>* _Val = 0x14100B7D0
- 000000014100C57A 00000000034DF820 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* _Ln = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair
- std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>* _Myval2 = 0x1ECB550
- 000000014100C418 00000000034DF850 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > >* this = 0x24D5A8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> >,std::tuple<void (__cdecl DatabaseWorker::*)(void),DatabaseWorker *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 00000000034DF880 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24D5A8
- 000007FEF05611E8 00000000034DF8C0 _register_onexit_function+4B8
- 000007FEF0560E01 00000000034DF910 _register_onexit_function+D1
- 0000000076C359CD 00000000034DF940 BaseThreadInitThunk+D
- 0000000076D6A561 00000000034DF990 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BD7A 000000000428FA00 ZwWaitForSingleObject+A
- 000007FEFCB210AC 000000000428FAA0 WaitForSingleObjectEx+9C
- 000000013F68AC5D 000000000428FAD0 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- Local boost::asio::detail::win_iocp_io_service::timer_thread_function* this = 0x1ED13E8
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x1ED1130
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x404D00
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x3612AF8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- 000000013F6B660F 000000000428FB00 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_65_1\boost\asio\detail\win_thread.hpp line 119
- Local boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>* this = 0x1ED13D0
- boost::asio::detail::win_thread::func_base
- void* entry_event_ = 0x200
- void* exit_event_ = 0x204
- boost::asio::detail::win_iocp_io_service::timer_thread_function f_
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x404CA0
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x404CA8
- boost::asio::io_service& owner_ = 0x3E2C10
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0xA4
- long outstanding_work_ = 0x2
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x1ED1130
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x1FC
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x404D00
- boost::asio::detail::timer_queue_set timer_queues_ = 0x3612AF8
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x404D30
- 000000013F6C02D6 000000000428FB80 boost::asio::detail::win_thread_function+56 c:\local\boost_1_65_1\boost\asio\detail\impl\win_thread.ipp line 120
- Parameter void* arg = 0x1ED13D0
- Local boost::asio::detail::win_thread::auto_func_base_ptr func
- boost::asio::detail::win_thread::func_base* ptr = 0x1ED13D0
- void* entry_event_ = 0x200
- void* exit_event_ = 0x204
- Local void* exit_event = 0xCCCCCCCCCCCCCCCC
- 000007FEF05611E8 000000000428FBC0 _register_onexit_function+4B8
- 000007FEF0560E01 000000000428FC10 _register_onexit_function+D1
- 0000000076C359CD 000000000428FC40 BaseThreadInitThunk+D
- 0000000076D6A561 000000000428FC90 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8D63A 000000003230FB70 NtWaitForWorkViaWorkerFactory+A
- 0000000076D5ED15 000000003230FE00 RtlValidateHeap+155
- 0000000076C359CD 000000003230FE30 BaseThreadInitThunk+D
- 0000000076D6A561 000000003230FE80 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8CA0A 000000003218CA90 ZwGetContextThread+A
- CCCCCCCCCCCCCCCC 000000003218CA98 0000:0000000000000000
- CCCCCCCCCCCCCCCC 000000003218CAA0 0000:0000000000000000
- CCCCCCCCCCCCCCCC 000000003218CAA8 0000:0000000000000000
- 0000000000000268 000000003218CAB0 0000:0000000000000000
- 0000381ADB48E42A 000000003218CAB8 0000:0000000000000000
- 000000003218D030 000000003218CAC0 0000:0000000000000000
- 000000013F6D02F0 000000003218D030 WheatyExceptionReport::printTracesForAllThreads+100 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 463
- Local void* threadHandle = 0x268
- Local _CONTEXT context
- unsigned int P1Home = 0xCCCCCCCCCCCCCCCC
- unsigned int P2Home = 0xCCCCCCCCCCCCCCCC
- unsigned int P3Home = 0xCCCCCCCCCCCCCCCC
- unsigned int P4Home = 0xCCCCCCCCCCCCCCCC
- unsigned int P5Home = 0xCCCCCCCCCCCCCCCC
- unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
- unsigned long ContextFlags = 0xD010001F
- unsigned long MxCsr = 0x1FA7
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x206
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x28F
- unsigned int Rcx = 0x120000
- unsigned int Rdx = 0x1247C8
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x3218CAD0
- unsigned int Rbp = 0x3218F890
- unsigned int Rsi = 0x3218E880
- unsigned int Rdi = 0x3218D030
- unsigned int R8 = 0x1C
- unsigned int R9 = 0x3218F890
- unsigned int R10 = 0x0
- unsigned int R11 = 0x286
- unsigned int R12 = 0x3218DC60
- unsigned int R13 = 0x0
- unsigned int R14 = 0x13F6CFD10
- unsigned int R15 = 0x76D2B328
- unsigned int Rip = 0x13F6D02F0
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FA7
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x3218CC60
- [1] = 0x3218CC70
- [2] = 0x3218CC80
- [3] = 0x3218CC90
- [4] = 0x3218CCA0
- [5] = 0x3218CCB0
- [6] = 0x3218CCC0
- [7] = 0x3218CCD0
- _M128A[16] XmmRegisters
- [0] = 0x3218CCE0
- [1] = 0x3218CCF0
- [2] = 0x3218CD00
- [3] = 0x3218CD10
- [4] = 0x3218CD20
- [5] = 0x3218CD30
- [6] = 0x3218CD40
- [7] = 0x3218CD50
- [8] = 0x3218CD60
- [9] = 0x3218CD70
- unsigned int[96] Reserved4
- [0] = 0xCC
- [1] = 0xCC
- [2] = 0xCC
- [3] = 0xCC
- [4] = 0xCC
- [5] = 0xCC
- [6] = 0xCC
- [7] = 0xCC
- [8] = 0xCC
- [9] = 0xCC
- _M128A[2] Header
- [0] = 0x3218CC40
- [1] = 0x3218CC50
- <user defined> Legacy = 0x3218CC60
- _M128A Xmm0 = 0x3218CCE0
- _M128A Xmm1 = 0x3218CCF0
- _M128A Xmm2 = 0x3218CD00
- _M128A Xmm3 = 0x3218CD10
- _M128A Xmm4 = 0x3218CD20
- _M128A Xmm5 = 0x3218CD30
- _M128A Xmm6 = 0x3218CD40
- _M128A Xmm7 = 0x3218CD50
- _M128A Xmm8 = 0x3218CD60
- _M128A Xmm9 = 0x3218CD70
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x3218CE40
- [1] = 0x3218CE50
- [2] = 0x3218CE60
- [3] = 0x3218CE70
- [4] = 0x3218CE80
- [5] = 0x3218CE90
- [6] = 0x3218CEA0
- [7] = 0x3218CEB0
- [8] = 0x3218CEC0
- [9] = 0x3218CED0
- unsigned int VectorControl = 0xCCCCCCCCCCCCCCCC
- unsigned int DebugControl = 0xCCCCCCCCCCCCCCCC
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- Parameter bool bWriteVariables = 0x1
- Local unsigned long dwOwnerPID = 0x11FC
- Local tagTHREADENTRY32 te32
- unsigned long dwSize = 0x1C
- unsigned long cntUsage = 0x0
- unsigned long th32ThreadID = 0x170C
- unsigned long th32OwnerProcessID = 0x11FC
- long tpBasePri = 0x8
- long tpDeltaPri = 0x0
- unsigned long dwFlags = 0x0
- Local void* hThreadSnap = 0x264
- 000000013F6D0752 000000003218D760 WheatyExceptionReport::GenerateExceptionReport+402 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 571
- Local _CONTEXT* pCtx = 0x3218E3B0
- unsigned int P1Home = 0x3218E8A0
- unsigned int P2Home = 0x3218E3B0
- unsigned int P3Home = 0x0
- unsigned int P4Home = 0x7FE00000000
- unsigned int P5Home = 0x0
- unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
- unsigned long ContextFlags = 0x10001F
- unsigned long MxCsr = 0x1FA5
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x10202
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x0
- unsigned int Rcx = 0x2002
- unsigned int Rdx = 0x7FEF0696CA0
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x3218E970
- unsigned int Rbp = 0x0
- unsigned int Rsi = 0x0
- unsigned int Rdi = 0x3218E9C0
- unsigned int R8 = 0xFFFFFD7F
- unsigned int R9 = 0x0
- unsigned int R10 = 0x0
- unsigned int R11 = 0x246
- unsigned int R12 = 0x0
- unsigned int R13 = 0x0
- unsigned int R14 = 0x0
- unsigned int R15 = 0x0
- unsigned int Rip = 0x14103A7CD
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FA5
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x3218E4D0
- [1] = 0x3218E4E0
- [2] = 0x3218E4F0
- [3] = 0x3218E500
- [4] = 0x3218E510
- [5] = 0x3218E520
- [6] = 0x3218E530
- [7] = 0x3218E540
- _M128A[16] XmmRegisters
- [0] = 0x3218E550
- [1] = 0x3218E560
- [2] = 0x3218E570
- [3] = 0x3218E580
- [4] = 0x3218E590
- [5] = 0x3218E5A0
- [6] = 0x3218E5B0
- [7] = 0x3218E5C0
- [8] = 0x3218E5D0
- [9] = 0x3218E5E0
- unsigned int[96] Reserved4
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0xCC
- [9] = 0xCC
- _M128A[2] Header
- [0] = 0x3218E4B0
- [1] = 0x3218E4C0
- <user defined> Legacy = 0x3218E4D0
- _M128A Xmm0 = 0x3218E550
- _M128A Xmm1 = 0x3218E560
- _M128A Xmm2 = 0x3218E570
- _M128A Xmm3 = 0x3218E580
- _M128A Xmm4 = 0x3218E590
- _M128A Xmm5 = 0x3218E5A0
- _M128A Xmm6 = 0x3218E5B0
- _M128A Xmm7 = 0x3218E5C0
- _M128A Xmm8 = 0x3218E5D0
- _M128A Xmm9 = 0x3218E5E0
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x3218E6B0
- [1] = 0x3218E6C0
- [2] = 0x3218E6D0
- [3] = 0x3218E6E0
- [4] = 0x3218E6F0
- [5] = 0x3218E700
- [6] = 0x3218E710
- [7] = 0x3218E720
- [8] = 0x3218E730
- [9] = 0x3218E740
- unsigned int VectorControl = 0x3218E898
- unsigned int DebugControl = 0x3218E8A8
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- Local _CONTEXT trashableContext
- unsigned int P1Home = 0x3218E8A0
- unsigned int P2Home = 0x3218E3B0
- unsigned int P3Home = 0x0
- unsigned int P4Home = 0x7FE00000000
- unsigned int P5Home = 0x0
- unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
- unsigned long ContextFlags = 0x10001F
- unsigned long MxCsr = 0x1FA5
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x10202
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x0
- unsigned int Rcx = 0x2002
- unsigned int Rdx = 0x7FEF0696CA0
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x3218F890
- unsigned int Rbp = 0x0
- unsigned int Rsi = 0x0
- unsigned int Rdi = 0x0
- unsigned int R8 = 0xFFFFFD7F
- unsigned int R9 = 0x0
- unsigned int R10 = 0x0
- unsigned int R11 = 0x246
- unsigned int R12 = 0x0
- unsigned int R13 = 0x0
- unsigned int R14 = 0x0
- unsigned int R15 = 0x0
- unsigned int Rip = 0x76D6A561
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FA5
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x3218D380
- [1] = 0x3218D390
- [2] = 0x3218D3A0
- [3] = 0x3218D3B0
- [4] = 0x3218D3C0
- [5] = 0x3218D3D0
- [6] = 0x3218D3E0
- [7] = 0x3218D3F0
- _M128A[16] XmmRegisters
- [0] = 0x3218D400
- [1] = 0x3218D410
- [2] = 0x3218D420
- [3] = 0x3218D430
- [4] = 0x3218D440
- [5] = 0x3218D450
- [6] = 0x3218D460
- [7] = 0x3218D470
- [8] = 0x3218D480
- [9] = 0x3218D490
- unsigned int[96] Reserved4
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0xCC
- [9] = 0xCC
- _M128A[2] Header
- [0] = 0x3218D360
- [1] = 0x3218D370
- <user defined> Legacy = 0x3218D380
- _M128A Xmm0 = 0x3218D400
- _M128A Xmm1 = 0x3218D410
- _M128A Xmm2 = 0x3218D420
- _M128A Xmm3 = 0x3218D430
- _M128A Xmm4 = 0x3218D440
- _M128A Xmm5 = 0x3218D450
- _M128A Xmm6 = 0x3218D460
- _M128A Xmm7 = 0x3218D470
- _M128A Xmm8 = 0x3218D480
- _M128A Xmm9 = 0x3218D490
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x3218D560
- [1] = 0x3218D570
- [2] = 0x3218D580
- [3] = 0x3218D590
- [4] = 0x3218D5A0
- [5] = 0x3218D5B0
- [6] = 0x3218D5C0
- [7] = 0x3218D5D0
- [8] = 0x3218D5E0
- [9] = 0x3218D5F0
- unsigned int VectorControl = 0x3218E898
- unsigned int DebugControl = 0x3218E8A8
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- Local _SYSTEMTIME systime
- unsigned int wYear = 0x7E2
- unsigned int wMonth = 0x2
- unsigned int wDayOfWeek = 0x2
- unsigned int wDay = 0x1B
- unsigned int wHour = 0x13
- unsigned int wMinute = 0x17
- unsigned int wSecond = 0x2
- unsigned int wMilliseconds = 0x1A5
- Local _EXCEPTION_RECORD* pExceptionRecord = 0x3218E8A0
- unsigned long ExceptionCode = 0xC0000005
- unsigned long ExceptionFlags = 0x0
- _EXCEPTION_RECORD* ExceptionRecord = NULL
- void* ExceptionAddress = 0x14103A7CD
- unsigned long NumberParameters = 0x2
- unsigned int[15] ExceptionInformation
- [0] = 0x1
- [1] = 0x0
- [2] = 0x1
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- Local unsigned int offset = 0x1A397CD
- Local char[260] szFaultingModule = "D:\Trinity\worldserver.exe..."
- Local unsigned long section = 0x1
- Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0x3218DC60
- _EXCEPTION_RECORD* ExceptionRecord = 0x3218E8A0
- unsigned long ExceptionCode = 0xC0000005
- unsigned long ExceptionFlags = 0x0
- _EXCEPTION_RECORD* ExceptionRecord = NULL
- void* ExceptionAddress = 0x14103A7CD
- unsigned long NumberParameters = 0x2
- unsigned int[15] ExceptionInformation
- [0] = 0x1
- [1] = 0x0
- [2] = 0x1
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- _CONTEXT* ContextRecord = 0x3218E3B0
- unsigned int P1Home = 0x3218E8A0
- unsigned int P2Home = 0x3218E3B0
- unsigned int P3Home = 0x0
- unsigned int P4Home = 0x7FE00000000
- unsigned int P5Home = 0x0
- unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
- unsigned long ContextFlags = 0x10001F
- unsigned long MxCsr = 0x1FA5
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x10202
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x0
- unsigned int Rcx = 0x2002
- unsigned int Rdx = 0x7FEF0696CA0
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x3218E970
- unsigned int Rbp = 0x0
- unsigned int Rsi = 0x0
- unsigned int Rdi = 0x3218E9C0
- unsigned int R8 = 0xFFFFFD7F
- unsigned int R9 = 0x0
- unsigned int R10 = 0x0
- unsigned int R11 = 0x246
- unsigned int R12 = 0x0
- unsigned int R13 = 0x0
- unsigned int R14 = 0x0
- unsigned int R15 = 0x0
- unsigned int Rip = 0x14103A7CD
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FA5
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x3218E4D0
- [1] = 0x3218E4E0
- [2] = 0x3218E4F0
- [3] = 0x3218E500
- [4] = 0x3218E510
- [5] = 0x3218E520
- [6] = 0x3218E530
- [7] = 0x3218E540
- _M128A[16] XmmRegisters
- [0] = 0x3218E550
- [1] = 0x3218E560
- [2] = 0x3218E570
- [3] = 0x3218E580
- [4] = 0x3218E590
- [5] = 0x3218E5A0
- [6] = 0x3218E5B0
- [7] = 0x3218E5C0
- [8] = 0x3218E5D0
- [9] = 0x3218E5E0
- unsigned int[96] Reserved4
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0xCC
- [9] = 0xCC
- _M128A[2] Header
- [0] = 0x3218E4B0
- [1] = 0x3218E4C0
- <user defined> Legacy = 0x3218E4D0
- _M128A Xmm0 = 0x3218E550
- _M128A Xmm1 = 0x3218E560
- _M128A Xmm2 = 0x3218E570
- _M128A Xmm3 = 0x3218E580
- _M128A Xmm4 = 0x3218E590
- _M128A Xmm5 = 0x3218E5A0
- _M128A Xmm6 = 0x3218E5B0
- _M128A Xmm7 = 0x3218E5C0
- _M128A Xmm8 = 0x3218E5D0
- _M128A Xmm9 = 0x3218E5E0
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x3218E6B0
- [1] = 0x3218E6C0
- [2] = 0x3218E6D0
- [3] = 0x3218E6E0
- [4] = 0x3218E6F0
- [5] = 0x3218E700
- [6] = 0x3218E710
- [7] = 0x3218E720
- [8] = 0x3218E730
- [9] = 0x3218E740
- unsigned int VectorControl = 0x3218E898
- unsigned int DebugControl = 0x3218E8A8
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- 000000013F6D0146 000000003218DB10 WheatyExceptionReport::WheatyUnhandledExceptionFilter+436 d:\trinitycore335_src\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 179
- Parameter _EXCEPTION_POINTERS* pExceptionInfo = 0x3218DC60
- _EXCEPTION_RECORD* ExceptionRecord = 0x3218E8A0
- unsigned long ExceptionCode = 0xC0000005
- unsigned long ExceptionFlags = 0x0
- _EXCEPTION_RECORD* ExceptionRecord = NULL
- void* ExceptionAddress = 0x14103A7CD
- unsigned long NumberParameters = 0x2
- unsigned int[15] ExceptionInformation
- [0] = 0x1
- [1] = 0x0
- [2] = 0x1
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- _CONTEXT* ContextRecord = 0x3218E3B0
- unsigned int P1Home = 0x3218E8A0
- unsigned int P2Home = 0x3218E3B0
- unsigned int P3Home = 0x0
- unsigned int P4Home = 0x7FE00000000
- unsigned int P5Home = 0x0
- unsigned int P6Home = 0xCCCCCCCCCCCCCCCC
- unsigned long ContextFlags = 0x10001F
- unsigned long MxCsr = 0x1FA5
- unsigned int SegCs = 0x33
- unsigned int SegDs = 0x2B
- unsigned int SegEs = 0x2B
- unsigned int SegFs = 0x53
- unsigned int SegGs = 0x2B
- unsigned int SegSs = 0x2B
- unsigned long EFlags = 0x10202
- unsigned int Dr0 = 0x0
- unsigned int Dr1 = 0x0
- unsigned int Dr2 = 0x0
- unsigned int Dr3 = 0x0
- unsigned int Dr6 = 0x0
- unsigned int Dr7 = 0x0
- unsigned int Rax = 0x0
- unsigned int Rcx = 0x2002
- unsigned int Rdx = 0x7FEF0696CA0
- unsigned int Rbx = 0x0
- unsigned int Rsp = 0x3218E970
- unsigned int Rbp = 0x0
- unsigned int Rsi = 0x0
- unsigned int Rdi = 0x3218E9C0
- unsigned int R8 = 0xFFFFFD7F
- unsigned int R9 = 0x0
- unsigned int R10 = 0x0
- unsigned int R11 = 0x246
- unsigned int R12 = 0x0
- unsigned int R13 = 0x0
- unsigned int R14 = 0x0
- unsigned int R15 = 0x0
- unsigned int Rip = 0x14103A7CD
- _XSAVE_FORMAT FltSave
- unsigned int ControlWord = 0x27F
- unsigned int StatusWord = 0x0
- unsigned int TagWord = 0x0
- unsigned int Reserved1 = 0x0
- unsigned int ErrorOpcode = 0x0
- unsigned long ErrorOffset = 0x0
- unsigned int ErrorSelector = 0x0
- unsigned int Reserved2 = 0x0
- unsigned long DataOffset = 0x0
- unsigned int DataSelector = 0x0
- unsigned int Reserved3 = 0x0
- unsigned long MxCsr = 0x1FA5
- unsigned long MxCsr_Mask = 0xFFFF
- _M128A[8] FloatRegisters
- [0] = 0x3218E4D0
- [1] = 0x3218E4E0
- [2] = 0x3218E4F0
- [3] = 0x3218E500
- [4] = 0x3218E510
- [5] = 0x3218E520
- [6] = 0x3218E530
- [7] = 0x3218E540
- _M128A[16] XmmRegisters
- [0] = 0x3218E550
- [1] = 0x3218E560
- [2] = 0x3218E570
- [3] = 0x3218E580
- [4] = 0x3218E590
- [5] = 0x3218E5A0
- [6] = 0x3218E5B0
- [7] = 0x3218E5C0
- [8] = 0x3218E5D0
- [9] = 0x3218E5E0
- unsigned int[96] Reserved4
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0xCC
- [9] = 0xCC
- _M128A[2] Header
- [0] = 0x3218E4B0
- [1] = 0x3218E4C0
- <user defined> Legacy = 0x3218E4D0
- _M128A Xmm0 = 0x3218E550
- _M128A Xmm1 = 0x3218E560
- _M128A Xmm2 = 0x3218E570
- _M128A Xmm3 = 0x3218E580
- _M128A Xmm4 = 0x3218E590
- _M128A Xmm5 = 0x3218E5A0
- _M128A Xmm6 = 0x3218E5B0
- _M128A Xmm7 = 0x3218E5C0
- _M128A Xmm8 = 0x3218E5D0
- _M128A Xmm9 = 0x3218E5E0
- _M128A Xmm10
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm11
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm12
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm13
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm14
- unsigned int Low = 0x0
- int High = 0x0
- _M128A Xmm15
- unsigned int Low = 0x0
- int High = 0x0
- _M128A[26] VectorRegister
- [0] = 0x3218E6B0
- [1] = 0x3218E6C0
- [2] = 0x3218E6D0
- [3] = 0x3218E6E0
- [4] = 0x3218E6F0
- [5] = 0x3218E700
- [6] = 0x3218E710
- [7] = 0x3218E720
- [8] = 0x3218E730
- [9] = 0x3218E740
- unsigned int VectorControl = 0x3218E898
- unsigned int DebugControl = 0x3218E8A8
- unsigned int LastBranchToRip = 0x0
- unsigned int LastBranchFromRip = 0x0
- unsigned int LastExceptionToRip = 0x0
- unsigned int LastExceptionFromRip = 0x0
- Local char[260] module_folder_name = "D:\Trinity..."
- Local _SYSTEMTIME systime
- unsigned int wYear = 0x7E2
- unsigned int wMonth = 0x2
- unsigned int wDayOfWeek = 0x2
- unsigned int wDay = 0x1B
- unsigned int wHour = 0x13
- unsigned int wMinute = 0x17
- unsigned int wSecond = 0x2
- unsigned int wMilliseconds = 0x7D
- Local char[260] crash_folder_path = "D:\Trinity\Crashes..."
- Local std::unique_lock<std::mutex> guard
- std::mutex* _Pmtx = 0x142653ED0
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142653ED0
- bool _Owns = 0x1
- Local char* pos = "worldserver.exe"
- 0000000076CBBC10 000000003218DBF0 UnhandledExceptionFilter+160
- 0000000076DC0108 000000003218DC20 EtwEventSetInformation+1E08
- 0000000076D57958 000000003218DC90 __C_specific_handler+9C
- 0000000076D6812D 000000003218DCC0 RtlDecodePointer+AD
- 0000000076D5855F 000000003218E3A0 RtlUnwindEx+BBF
- 0000000076D8BCB8 000000003218E960 KiUserExceptionDispatcher+2E
- 000000014103A7CD 000000003218E9C0 Trinity::Assert+CD d:\trinitycore335_src\trinitycore\src\common\debugging\errors.cpp line 58
- Parameter char* file = "D:\TrinityCore335_SRC\TrinityCore\src\server..."
- Parameter int line = 0x66C
- Parameter char* function = "Creature::LoadFromDB"
- Parameter char* message = "m_respawnCompatibilityMode"
- Parameter char* format = "Creature (SpawnID %u) trying to load despite..."
- Local char* args = NULL
- 0000000140836309 000000003218EE30 Creature::LoadFromDB+8B9 d:\trinitycore335_src\trinitycore\src\server\game\entities\creature\creature.cpp line 1644
- Local Creature* this = 0x3767D5D50
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x9
- int m_objectTypeId = 0x3
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0xF7006CFA
- unsigned int* m_uint32Values = 0xF7006CFA
- float* m_floatValues = -2604782442071409698992532106510336.000000
- UpdateMask _changesMask = 0x3767D5D70
- unsigned int m_valuesCount = 0x94
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x0
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x3767D5D88
- WorldLocation
- Position
- <user defined> XY = 0x3767D5DC0
- <user defined> XYZ = 0x3767D5DC0
- <user defined> XYZO = 0x3767D5DC0
- <user defined> PackedXYZ = 0x3767D5DC0
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3767D5DD4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3767D5DE0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3767D5DEC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3767D5E20
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3767D5E54
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3767D5E60
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x3767D5E70
- std::string m_name = "Vorakem Doomspeaker"
- bool m_isActive = 0x0
- bool m_isFarVisible = 0x0
- bool m_isWorldObject = 0x0
- ZoneScript* m_zoneScript = 0xBACB2820
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0xD9B
- unsigned int m_areaId = 0xDE1
- float m_staticFloorZ = 64.134834
- bool m_outdoors = 0x1
- Map* m_currMap = 0x7B0D66F0
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0x1
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x0
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D5F50
- <user defined> _Copy_tag = 0x3767D5F50
- <user defined> _Move_tag = 0x3767D5F50
- Player* m_playerMovingMe = NULL
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events
- unsigned int m_time = 0x0
- std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x3767D5FF0
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x3767D6008
- [1] = 0x3767D6058
- [2] = 0x3767D60A8
- [3] = 0x3767D60F8
- [4] = 0x3767D6148
- [5] = 0x3767D6198
- [6] = 0x3767D61E8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID
- unsigned int _guid = 0x0
- bool m_ControlledByPlayer = 0x0
- Movement::MoveSpline* movespline = 0x3763C3650
- Movement::Spline<int> spline = 0x3763C3650
- Movement::FacingInfo facing = 0x3763C36A0
- unsigned int m_Id = 0x0
- Movement::MoveSplineFlag splineflags = 0x100
- int time_passed = 0x0
- float vertical_acceleration = 0.000000
- float initialOrientation = 0.000000
- int effect_start_time = 0x0
- int point_Idx = 0x0
- int point_Idx_offset = 0x0
- bool onTransport = 0x0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D6290
- <user defined> _Copy_tag = 0x3767D6290
- <user defined> _Move_tag = 0x3767D6290
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
- std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
- std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x3767D62B8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
- std::_List_buy<GameObject *,std::allocator<GameObject *> >
- std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x3767D62D0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- <user defined> _Copy_tag = 0x3767D6310
- <user defined> _Move_tag = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- <user defined> _Copy_tag = 0x3767D6328
- <user defined> _Move_tag = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D6340
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x37686A420
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x375FDA490
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x3767D6378
- [1] = 0x3767D6390
- [2] = 0x3767D63A8
- [3] = 0x3767D63C0
- [4] = 0x3767D63D8
- [5] = 0x3767D63F0
- [6] = 0x3767D6408
- [7] = 0x3767D6420
- [8] = 0x3767D6438
- [9] = 0x3767D6450
- std::list<Aura *,std::allocator<Aura *> > m_scAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D8130
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
- std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
- std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x3767D8148
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
- std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- <user defined> _Copy_tag = 0x3767D8160
- <user defined> _Move_tag = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 8548.000000
- [1] = 0.000000
- float[2]
- [0] = 2568.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2] m_weaponDamage
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- [0] = 0x3767D830C
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
- std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- <user defined> _Copy_tag = 0x3767D8340
- <user defined> _Move_tag = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.142860
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision
- std::_List_buy<Player *,std::allocator<Player *> >
- std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x3767D8388
- MotionMaster* i_motionMaster = 0x371139D40
- MovementGenerator*[3] _slot
- [0] = NULL
- [1] = NULL
- [2] = NULL
- bool[3] _initialize
- [0] = 0x1
- [1] = 0x1
- [2] = 0x1
- std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x371139D60
- Unit* _owner = 0x3767D5D50
- int _top = 0xFFFFFFFF
- unsigned int _cleanFlag = 0x0
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x7D0
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer
- int i_expiryTime = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x3767D83F0
- [1] = 0x3767D83FC
- [2] = 0x3767D8408
- [3] = 0x3767D8414
- [4] = 0x3767D8420
- [5] = 0x3767D842C
- [6] = 0x3767D8438
- [7] = 0x3767D8444
- [8] = 0x3767D8450
- [9] = 0x3767D845C
- CombatManager m_combatManager
- Unit* _owner = 0x3767D5D50
- std::unordered_map<ObjectGuid,CombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CombatReference *> > > _pveRefs = 0x3767D84F8
- std::unordered_map<ObjectGuid,PvPCombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,PvPCombatReference *> > > _pvpRefs = 0x3767D8548
- ThreatManager m_threatManager
- ThreatListIterator
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ThreatReference *> > > > _it = 0x3767D8598
- unsigned int ThreatManager::CLIENT_THREAT_UPDATE_INTERVAL = 0x767D5D50
- Unit* _owner = 0x3767D5D50
- bool _ownerCanHaveThreatList = 0x1
- bool _ownerEngaged = 0x0
- unsigned int _updateClientTimer = 0x3E8
- boost::heap::fibonacci_heap<ThreatReference const *,boost::heap::compare<CompareThreatLessThan>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _sortedThreatList = 0x3767D85A8
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _myThreatListEntries = 0x3767D85E0
- ThreatReference* _currentVictimRef = NULL
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _threatenedByMe = 0x3767D8638
- std::array<float,7> _singleSchoolModifiers = 0x3767D8688
- std::unordered_map<unsigned int,float,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,float> > > _multiSchoolModifiers = 0x3767D86A8
- std::vector<std::pair<ObjectGuid,unsigned int>,std::allocator<std::pair<ObjectGuid,unsigned int> > > _redirectInfo = 0x3767D86F8
- std::unordered_map<unsigned int,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > > > > _redirectRegistry = 0x3767D8718
- FollowerRefManager m_FollowingRefManager
- RefManager<Unit,TargetedMovementGeneratorBase>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D8770
- LinkedListElement iLast = 0x3767D8780
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D8780
- <user defined> iterator = 0x767D8780
- <user defined> iterator = 0x3767D8768
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
- std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
- std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
- std::list<Unit *,std::allocator<Unit *> > _List = 0x3767D87B0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x3767D87C8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x3764C5820
- CooldownEntry
- unsigned int SpellId = 0x767D5D50
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xCDCDCDCD3F800000
- unsigned int ItemId = 0x76870EB0
- unsigned int CategoryId = 0x3
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x8DB05D40
- bool OnHold = 0x0
- Unit* _owner = 0x3767D5D50
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x3764C5828
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x3764C5878
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x3764C58C8
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x3764C5950
- GridObject<Creature>
- GridReference<Creature> _gridRef
- Reference<GridRefManager<Creature>,Creature>
- LinkedListElement
- LinkedListElement* iNext = NULL
- LinkedListElement* iPrev = NULL
- GridRefManager<Creature>* iRefTo = NULL
- Creature* iRefFrom = NULL
- MapObject
- Cell _currentCell
- <unnamed-type-data>
- <unnamed-type-Part>
- unsigned int grid_x = 0x0
- unsigned int grid_y = 0x0
- unsigned int cell_x = 0x0
- unsigned int cell_y = 0x0
- unsigned int nocreate = 0x0
- unsigned int reserved = 0x0
- Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
- unsigned int All = 0x0
- Cell::<unnamed-type-data> data = 0x0
- int _moveState = 0x0
- Position _newPosition
- <user defined> XY = 0x3767D8848
- <user defined> XYZ = 0x3767D8848
- <user defined> XYZO = 0x3767D8848
- <user defined> PackedXYZ = 0x3767D8848
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- Loot loot
- std::vector<LootItem,std::allocator<LootItem> > items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8858
- std::vector<LootItem,std::allocator<LootItem> > quest_items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8878
- unsigned int gold = 0x0
- unsigned int unlootedCount = 0x0
- ObjectGuid roundRobinPlayer
- unsigned int _guid = 0x0
- unsigned int loot_type = 0x0
- unsigned int maxDuplicates = 0x1
- unsigned int containerID = 0x0
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3767D88B0
- <user defined> _Copy_tag = 0x3767D88B0
- <user defined> _Move_tag = 0x3767D88B0
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D88C8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D88D0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D88E8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8918
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8920
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8938
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8968
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8970
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8988
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- LootValidatorRefManager i_LootValidatorRefManager
- RefManager<Loot,LootValidatorRef>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D89C0
- LinkedListElement iLast = 0x3767D89D0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D89D0
- <user defined> iterator = 0x767D89D0
- <user defined> iterator = 0x3767D89B8
- iterator
- LootValidatorRef* _Ptr = 0x141D80060
- unsigned int[8] m_spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_groupLootTimer = 0x0
- unsigned int lootingGroupLowGUID = 0x0
- unsigned int m_PlayerDamageReq = 0x10B2
- float m_SightDistance = 50.000000
- float m_CombatDistance = 0.000000
- bool m_isTempWorldObject = 0x0
- std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
- std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
- std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
- std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x3767D8A20
- ObjectGuid m_lootRecipient
- unsigned int _guid = 0x0
- unsigned int m_lootRecipientGroup = 0x0
- int _pickpocketLootRestore = 0x0
- int m_corpseRemoveTime = 0x0
- int m_respawnTime = 0x5A11ACAC
- unsigned int m_respawnDelay = 0x7080
- unsigned int m_corpseDelay = 0x384
- float m_respawnradius = 5.000000
- unsigned int m_boundaryCheckTime = 0x9C4
- unsigned int m_combatPulseTime = 0x0
- unsigned int m_combatPulseDelay = 0x0
- int m_reactState = 0x2
- unsigned int m_defaultMovementType = 0x1
- unsigned int m_spawnId = 0x2517C
- unsigned int m_equipmentId = 0x1
- int m_originalEquipmentId = 0x1
- bool m_AlreadyCallAssistance = 0x0
- bool m_AlreadySearchedAssistance = 0x0
- bool m_cannotReachTarget = 0x0
- unsigned int m_cannotReachTimer = 0x0
- bool m_AI_locked = 0x0
- unsigned int m_meleeDamageSchoolMask = 0x1
- unsigned int m_originalEntry = 0x48F7
- Position m_homePosition
- <user defined> XY = 0x3767D8A9C
- <user defined> XYZ = 0x3767D8A9C
- <user defined> XYZO = 0x3767D8A9C
- <user defined> PackedXYZ = 0x3767D8A9C
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- Position m_transportHomePosition
- <user defined> XY = 0x3767D8AAC
- <user defined> XYZ = 0x3767D8AAC
- <user defined> XYZO = 0x3767D8AAC
- <user defined> PackedXYZ = 0x3767D8AAC
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- bool DisableReputationGain = 0x0
- CreatureTemplate* m_creatureInfo = 0x4A41ACD8
- unsigned int Entry = 0x48F7
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x4E4C
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Vorakem Doomspeaker"
- std::string Title = "Herald of Doom Lord Kazzak"
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x3E
- unsigned int maxlevel = 0x3E
- unsigned int expansion = 0x1
- unsigned int faction = 0x5A
- unsigned int npcflag = 0x0
- float speed_walk = 1.000000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x4
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x2
- unsigned int unit_flags = 0x4
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x0
- unsigned int trainer_race = 0x0
- unsigned int type = 0x3
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x48F7
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x106
- unsigned int maxgold = 0x52D
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x3
- float HoverHeight = 1.000000
- float ModHealth = 2.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 0.600000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x4A41AEA0
- [1] = 0x4A41AEE0
- [2] = 0x4A41AF20
- [3] = 0x4A41AF60
- [4] = 0x4A41AFA0
- [5] = 0x4A41AFE0
- [6] = 0x4A41B020
- [7] = 0x4A41B060
- [8] = 0x4A41B0A0
- CreatureData* m_creatureData = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint = 0x50553570
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- unsigned int m_LootMode = 0x1
- unsigned int _waypointPathId = 0x0
- std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
- unsigned int first = 0x0
- unsigned int second = 0x0
- CreatureGroup* m_formation = NULL
- bool m_triggerJustAppeared = 0x1
- bool m_respawnCompatibilityMode = 0x0
- Spell* m_focusSpell = NULL
- unsigned int m_focusDelay = 0x0
- bool m_shouldReacquireTarget = 0x0
- ObjectGuid m_suppressedTarget
- unsigned int _guid = 0x0
- float m_suppressedOrientation = 0.000000
- int _lastDamagedTime = 0x0
- std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
- std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
- <user defined> value_compare = 0x3767D8B18
- std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x3767D8B20
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x3767D8B38
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool _regenerateHealth = 0x1
- bool _regenerateHealthLock = 0x0
- Parameter unsigned int spawnId = 0x2517C
- Parameter Map* map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter bool addToMap = 0x1
- Parameter bool allowDuplicate = 0x0
- Local CreatureData* data = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553570
- <user defined> XYZ = 0x50553570
- <user defined> XYZO = 0x50553570
- <user defined> PackedXYZ = 0x50553570
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- 000000014091EDA1 000000003218EED0 PoolGroup<Creature>::Spawn1Object+141 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 392
- Local Creature* creature = 0x3767D5D50
- Unit
- WorldObject
- Object
- unsigned int m_objectType = 0x9
- int m_objectTypeId = 0x3
- unsigned int m_updateFlag = 0x60
- int* m_int32Values = 0xF7006CFA
- unsigned int* m_uint32Values = 0xF7006CFA
- float* m_floatValues = -2604782442071409698992532106510336.000000
- UpdateMask _changesMask = 0x3767D5D70
- unsigned int m_valuesCount = 0x94
- unsigned int _fieldNotifyFlags = 0x100
- bool m_objectUpdated = 0x0
- bool m_inWorld = 0x0
- bool m_isNewObject = 0x0
- PackedGuid m_PackGUID = 0x3767D5D88
- WorldLocation
- Position
- <user defined> XY = 0x3767D5DC0
- <user defined> XYZ = 0x3767D5DC0
- <user defined> XYZO = 0x3767D5DC0
- <user defined> PackedXYZ = 0x3767D5DC0
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x3767D5DD4
- FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x3767D5DE0
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibility = 0x3767D5DEC
- FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,12> m_invisibilityDetect = 0x3767D5E20
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x3767D5E54
- FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x3767D5E60
- unsigned int LastUsedScriptID = 0x0
- MovementInfo m_movementInfo = 0x3767D5E70
- std::string m_name = "Vorakem Doomspeaker"
- bool m_isActive = 0x0
- bool m_isFarVisible = 0x0
- bool m_isWorldObject = 0x0
- ZoneScript* m_zoneScript = 0xBACB2820
- Transport* m_transport = NULL
- unsigned int m_zoneId = 0xD9B
- unsigned int m_areaId = 0xDE1
- float m_staticFloorZ = 64.134834
- bool m_outdoors = 0x1
- Map* m_currMap = 0x7B0D66F0
- unsigned int m_InstanceId = 0x0
- unsigned int m_phaseMask = 0x1
- unsigned int m_notifyflags = 0x0
- unsigned int m_extraAttacks = 0x0
- bool m_canDualWield = 0x0
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D5F50
- <user defined> _Copy_tag = 0x3767D5F50
- <user defined> _Move_tag = 0x3767D5F50
- Player* m_playerMovingMe = NULL
- ObjectGuid[7] m_SummonSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- ObjectGuid[4] m_ObjectSlot
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- float m_modMeleeHitChance = 0.000000
- float m_modRangedHitChance = 0.000000
- float m_modSpellHitChance = 0.000000
- int m_baseSpellCritChance = 0x5
- float[3] m_modAttackSpeedPct
- [0] = 1.000000
- [1] = 1.000000
- [2] = 1.000000
- EventProcessor m_Events
- unsigned int m_time = 0x0
- std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x3767D5FF0
- std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
- [0] = 0x3767D6008
- [1] = 0x3767D6058
- [2] = 0x3767D60A8
- [3] = 0x3767D60F8
- [4] = 0x3767D6148
- [5] = 0x3767D6198
- [6] = 0x3767D61E8
- unsigned int m_lastSanctuaryTime = 0x0
- bool IsAIEnabled = 0x0
- bool NeedChangeAI = 0x0
- ObjectGuid LastCharmerGUID
- unsigned int _guid = 0x0
- bool m_ControlledByPlayer = 0x0
- Movement::MoveSpline* movespline = 0x3763C3650
- Movement::Spline<int> spline = 0x3763C3650
- Movement::FacingInfo facing = 0x3763C36A0
- unsigned int m_Id = 0x0
- Movement::MoveSplineFlag splineflags = 0x100
- int time_passed = 0x0
- float vertical_acceleration = 0.000000
- float initialOrientation = 0.000000
- int effect_start_time = 0x0
- int point_Idx = 0x0
- int point_Idx_offset = 0x0
- bool onTransport = 0x0
- UnitAI* i_AI = NULL
- UnitAI* i_disabledAI = NULL
- bool m_AutoRepeatFirstCast = 0x0
- unsigned int[3] m_attackTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- float[5] m_createStats
- [0] = 0.000000
- [1] = 0.000000
- [2] = 0.000000
- [3] = 0.000000
- [4] = 0.000000
- std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
- std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
- std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x3767D6290
- <user defined> _Copy_tag = 0x3767D6290
- <user defined> _Move_tag = 0x3767D6290
- Unit* m_attacking = NULL
- int m_deathState = 0x0
- int m_procDeep = 0x0
- std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
- std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
- std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x3767D62B8
- std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
- std::_List_buy<GameObject *,std::allocator<GameObject *> >
- std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x3767D62D0
- unsigned int m_transform = 0x0
- Spell*[4] m_currentSpells
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- <user defined> _Copy_tag = 0x3767D6310
- <user defined> _Move_tag = 0x3767D6310
- <user defined> value_compare = 0x3767D6310
- std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
- std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- <user defined> _Copy_tag = 0x3767D6328
- <user defined> _Move_tag = 0x3767D6328
- <user defined> value_compare = 0x3767D6328
- std::list<Aura *,std::allocator<Aura *> > m_removedAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D6340
- std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x37686A420
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x375FDA490
- unsigned int m_removedAurasCount = 0x0
- std::list<AuraEffect *,std::allocator<AuraEffect *> >[317] m_modAuras
- [0] = 0x3767D6378
- [1] = 0x3767D6390
- [2] = 0x3767D63A8
- [3] = 0x3767D63C0
- [4] = 0x3767D63D8
- [5] = 0x3767D63F0
- [6] = 0x3767D6408
- [7] = 0x3767D6420
- [8] = 0x3767D6438
- [9] = 0x3767D6450
- std::list<Aura *,std::allocator<Aura *> > m_scAuras
- std::_List_buy<Aura *,std::allocator<Aura *> >
- std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x3767D8130
- std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
- std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
- std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x3767D8148
- std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
- std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
- std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- <user defined> _Copy_tag = 0x3767D8160
- <user defined> _Move_tag = 0x3767D8160
- <user defined> value_compare = 0x3767D8160
- unsigned int m_interruptMask = 0x0
- float[2] m_auraFlatModifiersGroup
- [0] = 0.000000
- [1] = 0.000000
- [0] = 0x0
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 8548.000000
- [1] = 0.000000
- float[2]
- [0] = 2568.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2]
- [0] = 0.000000
- [1] = 0.000000
- float[2] m_auraPctModifiersGroup
- [0] = 1.000000
- [1] = 1.000000
- [0] = 0x3F8000003F800000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2]
- [0] = 1.000000
- [1] = 1.000000
- float[2] m_weaponDamage
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- [0] = 0x3767D830C
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- float[2]
- [0] = 62.467602
- [1] = 0.000000
- [0] = 0x4279DED3
- float[2]
- [0] = 93.701401
- [1] = 0.000000
- bool m_canModifyStats = 0x1
- std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
- std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
- std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- <user defined> _Copy_tag = 0x3767D8340
- <user defined> _Move_tag = 0x3767D8340
- <user defined> value_compare = 0x3767D8340
- float[9] m_speed_rate
- [0] = 1.000000
- [1] = 1.142860
- [2] = 1.000000
- [3] = 1.000000
- [4] = 1.000000
- [5] = 1.000000
- [6] = 1.000000
- [7] = 1.000000
- [8] = 1.000000
- CharmInfo* m_charmInfo = NULL
- std::list<Player *,std::allocator<Player *> > m_sharedVision
- std::_List_buy<Player *,std::allocator<Player *> >
- std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
- std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x3767D8388
- MotionMaster* i_motionMaster = 0x371139D40
- MovementGenerator*[3] _slot
- [0] = NULL
- [1] = NULL
- [2] = NULL
- bool[3] _initialize
- [0] = 0x1
- [1] = 0x1
- [2] = 0x1
- std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x371139D60
- Unit* _owner = 0x3767D5D50
- int _top = 0xFFFFFFFF
- unsigned int _cleanFlag = 0x0
- unsigned int[4] m_reactiveTimer
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- unsigned int m_regenTimer = 0x7D0
- Vehicle* m_vehicle = NULL
- Vehicle* m_vehicleKit = NULL
- unsigned int m_unitTypeMask = 0x0
- LiquidTypeEntry* _lastLiquid = NULL
- unsigned int m_rootTimes = 0x0
- unsigned int m_state = 0x0
- unsigned int m_lastManaUse = 0x0
- TimeTrackerSmall m_movesplineTimer
- int i_expiryTime = 0x0
- DiminishingReturn[21] m_Diminishing
- [0] = 0x3767D83F0
- [1] = 0x3767D83FC
- [2] = 0x3767D8408
- [3] = 0x3767D8414
- [4] = 0x3767D8420
- [5] = 0x3767D842C
- [6] = 0x3767D8438
- [7] = 0x3767D8444
- [8] = 0x3767D8450
- [9] = 0x3767D845C
- CombatManager m_combatManager
- Unit* _owner = 0x3767D5D50
- std::unordered_map<ObjectGuid,CombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,CombatReference *> > > _pveRefs = 0x3767D84F8
- std::unordered_map<ObjectGuid,PvPCombatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,PvPCombatReference *> > > _pvpRefs = 0x3767D8548
- ThreatManager m_threatManager
- ThreatListIterator
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,ThreatReference *> > > > _it = 0x3767D8598
- unsigned int ThreatManager::CLIENT_THREAT_UPDATE_INTERVAL = 0x767D5D50
- Unit* _owner = 0x3767D5D50
- bool _ownerCanHaveThreatList = 0x1
- bool _ownerEngaged = 0x0
- unsigned int _updateClientTimer = 0x3E8
- boost::heap::fibonacci_heap<ThreatReference const *,boost::heap::compare<CompareThreatLessThan>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _sortedThreatList = 0x3767D85A8
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _myThreatListEntries = 0x3767D85E0
- ThreatReference* _currentVictimRef = NULL
- std::unordered_map<ObjectGuid,ThreatReference *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,ThreatReference *> > > _threatenedByMe = 0x3767D8638
- std::array<float,7> _singleSchoolModifiers = 0x3767D8688
- std::unordered_map<unsigned int,float,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,float> > > _multiSchoolModifiers = 0x3767D86A8
- std::vector<std::pair<ObjectGuid,unsigned int>,std::allocator<std::pair<ObjectGuid,unsigned int> > > _redirectInfo = 0x3767D86F8
- std::unordered_map<unsigned int,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_map<ObjectGuid,unsigned int,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,unsigned int> > > > > > _redirectRegistry = 0x3767D8718
- FollowerRefManager m_FollowingRefManager
- RefManager<Unit,TargetedMovementGeneratorBase>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D8770
- LinkedListElement iLast = 0x3767D8780
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D8780
- <user defined> iterator = 0x767D8780
- <user defined> iterator = 0x3767D8768
- Unit* m_comboTarget = NULL
- int m_comboPoints = 0x0
- std::unordered_set<Unit *,std::hash<Unit *>,std::equal_to<Unit *>,std::allocator<Unit *> > m_ComboPointHolders
- std::_Hash<std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> >
- std::_Uset_traits<Unit *,std::_Uhash_compare<Unit *,std::hash<Unit *>,std::equal_to<Unit *> >,std::allocator<Unit *>,0> _Traitsobj = 0x3F800000
- std::list<Unit *,std::allocator<Unit *> > _List = 0x3767D87B0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Unit *> >,std::_Iterator_base0> > > _Vec = 0x3767D87C8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool m_cleanupDone = 0x0
- bool m_duringRemoveFromWorld = 0x0
- bool _instantCast = 0x0
- unsigned int _oldFactionId = 0x0
- bool _isWalkingBeforeCharm = 0x0
- SpellHistory* m_spellHistory = 0x3764C5820
- CooldownEntry
- unsigned int SpellId = 0x767D5D50
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0xCDCDCDCD3F800000
- unsigned int ItemId = 0x76870EB0
- unsigned int CategoryId = 0x3
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x8DB05D40
- bool OnHold = 0x0
- Unit* _owner = 0x3767D5D50
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x3764C5828
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x3764C5878
- std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x3764C58C8
- std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x3764C5950
- GridObject<Creature>
- GridReference<Creature> _gridRef
- Reference<GridRefManager<Creature>,Creature>
- LinkedListElement
- LinkedListElement* iNext = NULL
- LinkedListElement* iPrev = NULL
- GridRefManager<Creature>* iRefTo = NULL
- Creature* iRefFrom = NULL
- MapObject
- Cell _currentCell
- <unnamed-type-data>
- <unnamed-type-Part>
- unsigned int grid_x = 0x0
- unsigned int grid_y = 0x0
- unsigned int cell_x = 0x0
- unsigned int cell_y = 0x0
- unsigned int nocreate = 0x0
- unsigned int reserved = 0x0
- Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
- unsigned int All = 0x0
- Cell::<unnamed-type-data> data = 0x0
- int _moveState = 0x0
- Position _newPosition
- <user defined> XY = 0x3767D8848
- <user defined> XYZ = 0x3767D8848
- <user defined> XYZO = 0x3767D8848
- <user defined> PackedXYZ = 0x3767D8848
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- Loot loot
- std::vector<LootItem,std::allocator<LootItem> > items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8858
- std::vector<LootItem,std::allocator<LootItem> > quest_items
- std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
- std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x3767D8878
- unsigned int gold = 0x0
- unsigned int unlootedCount = 0x0
- ObjectGuid roundRobinPlayer
- unsigned int _guid = 0x0
- unsigned int loot_type = 0x0
- unsigned int maxDuplicates = 0x1
- unsigned int containerID = 0x0
- std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
- std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
- std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x3767D88B0
- <user defined> _Copy_tag = 0x3767D88B0
- <user defined> _Move_tag = 0x3767D88B0
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D88C8
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D88D0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D88E8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8918
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8920
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8938
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
- std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
- <user defined> value_compare = 0x3767D8968
- std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x3767D8970
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x3767D8988
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- LootValidatorRefManager i_LootValidatorRefManager
- RefManager<Loot,LootValidatorRef>
- LinkedListHead
- LinkedListElement iFirst = 0x3767D89C0
- LinkedListElement iLast = 0x3767D89D0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x767D89D0
- <user defined> iterator = 0x767D89D0
- <user defined> iterator = 0x3767D89B8
- iterator
- LootValidatorRef* _Ptr = 0x141D80060
- unsigned int[8] m_spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int m_groupLootTimer = 0x0
- unsigned int lootingGroupLowGUID = 0x0
- unsigned int m_PlayerDamageReq = 0x10B2
- float m_SightDistance = 50.000000
- float m_CombatDistance = 0.000000
- bool m_isTempWorldObject = 0x0
- std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
- std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
- std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
- std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x3767D8A20
- ObjectGuid m_lootRecipient
- unsigned int _guid = 0x0
- unsigned int m_lootRecipientGroup = 0x0
- int _pickpocketLootRestore = 0x0
- int m_corpseRemoveTime = 0x0
- int m_respawnTime = 0x5A11ACAC
- unsigned int m_respawnDelay = 0x7080
- unsigned int m_corpseDelay = 0x384
- float m_respawnradius = 5.000000
- unsigned int m_boundaryCheckTime = 0x9C4
- unsigned int m_combatPulseTime = 0x0
- unsigned int m_combatPulseDelay = 0x0
- int m_reactState = 0x2
- unsigned int m_defaultMovementType = 0x1
- unsigned int m_spawnId = 0x2517C
- unsigned int m_equipmentId = 0x1
- int m_originalEquipmentId = 0x1
- bool m_AlreadyCallAssistance = 0x0
- bool m_AlreadySearchedAssistance = 0x0
- bool m_cannotReachTarget = 0x0
- unsigned int m_cannotReachTimer = 0x0
- bool m_AI_locked = 0x0
- unsigned int m_meleeDamageSchoolMask = 0x1
- unsigned int m_originalEntry = 0x48F7
- Position m_homePosition
- <user defined> XY = 0x3767D8A9C
- <user defined> XYZ = 0x3767D8A9C
- <user defined> XYZO = 0x3767D8A9C
- <user defined> PackedXYZ = 0x3767D8A9C
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- Position m_transportHomePosition
- <user defined> XY = 0x3767D8AAC
- <user defined> XYZ = 0x3767D8AAC
- <user defined> XYZO = 0x3767D8AAC
- <user defined> PackedXYZ = 0x3767D8AAC
- float m_positionX = 0.000000
- float m_positionY = 0.000000
- float m_positionZ = 0.000000
- float m_orientation = 0.000000
- ?$Streamer@UXY@Position@@
- Position* Pos = NULL
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = NULL
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x0
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x0
- bool DisableReputationGain = 0x0
- CreatureTemplate* m_creatureInfo = 0x4A41ACD8
- unsigned int Entry = 0x48F7
- unsigned int[3] DifficultyEntry
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- unsigned int[2] KillCredit
- [0] = 0x0
- [1] = 0x0
- unsigned int Modelid1 = 0x4E4C
- unsigned int Modelid2 = 0x0
- unsigned int Modelid3 = 0x0
- unsigned int Modelid4 = 0x0
- std::string Name = "Vorakem Doomspeaker"
- std::string Title = "Herald of Doom Lord Kazzak"
- std::string IconName = ""
- unsigned int GossipMenuId = 0x0
- unsigned int minlevel = 0x3E
- unsigned int maxlevel = 0x3E
- unsigned int expansion = 0x1
- unsigned int faction = 0x5A
- unsigned int npcflag = 0x0
- float speed_walk = 1.000000
- float speed_run = 1.142860
- float scale = 1.000000
- unsigned int rank = 0x4
- unsigned int dmgschool = 0x0
- unsigned int BaseAttackTime = 0x7D0
- unsigned int RangeAttackTime = 0x7D0
- float BaseVariance = 1.000000
- float RangeVariance = 1.000000
- unsigned int unit_class = 0x2
- unsigned int unit_flags = 0x4
- unsigned int unit_flags2 = 0x800
- unsigned int dynamicflags = 0x0
- int family = 0x0
- unsigned int trainer_type = 0x0
- unsigned int trainer_spell = 0x0
- unsigned int trainer_class = 0x0
- unsigned int trainer_race = 0x0
- unsigned int type = 0x3
- unsigned int type_flags = 0x0
- unsigned int lootid = 0x48F7
- unsigned int pickpocketLootId = 0x0
- unsigned int SkinLootId = 0x0
- int[7] resistance
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- unsigned int[8] spells
- [0] = 0x0
- [1] = 0x2378
- [2] = 0x2197
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- unsigned int PetSpellDataId = 0x0
- unsigned int VehicleId = 0x0
- unsigned int mingold = 0x106
- unsigned int maxgold = 0x52D
- std::string AIName = ""
- unsigned int MovementType = 0x0
- unsigned int InhabitType = 0x3
- float HoverHeight = 1.000000
- float ModHealth = 2.000000
- float ModMana = 1.000000
- float ModArmor = 1.000000
- float ModDamage = 0.600000
- float ModExperience = 1.000000
- bool RacialLeader = 0x0
- unsigned int movementId = 0x0
- bool RegenHealth = 0x1
- unsigned int MechanicImmuneMask = 0x0
- unsigned int SpellSchoolImmuneMask = 0x0
- unsigned int flags_extra = 0x0
- unsigned int ScriptID = 0x0
- WorldPacket[9] QueryData
- [0] = 0x4A41AEA0
- [1] = 0x4A41AEE0
- [2] = 0x4A41AF20
- [3] = 0x4A41AF60
- [4] = 0x4A41AFA0
- [5] = 0x4A41AFE0
- [6] = 0x4A41B020
- [7] = 0x4A41B060
- [8] = 0x4A41B0A0
- CreatureData* m_creatureData = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint = 0x50553570
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- unsigned int m_LootMode = 0x1
- unsigned int _waypointPathId = 0x0
- std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
- unsigned int first = 0x0
- unsigned int second = 0x0
- CreatureGroup* m_formation = NULL
- bool m_triggerJustAppeared = 0x1
- bool m_respawnCompatibilityMode = 0x0
- Spell* m_focusSpell = NULL
- unsigned int m_focusDelay = 0x0
- bool m_shouldReacquireTarget = 0x0
- ObjectGuid m_suppressedTarget
- unsigned int _guid = 0x0
- float m_suppressedOrientation = 0.000000
- int _lastDamagedTime = 0x0
- std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
- std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
- <user defined> value_compare = 0x3767D8B18
- std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x3767D8B20
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x3767D8B38
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- bool _regenerateHealth = 0x1
- bool _regenerateHealthLock = 0x0
- Local Map* map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Local CreatureData* data = 0x50553564
- SpawnData
- int type = 0x0
- unsigned int spawnId = 0x2517C
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553570
- <user defined> XYZ = 0x50553570
- <user defined> XYZO = 0x50553570
- <user defined> PackedXYZ = 0x50553570
- float m_positionX = 362.141998
- float m_positionY = 3354.429932
- float m_positionZ = 64.136398
- float m_orientation = 1.864580
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x4551A6E143B5122D
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- unsigned int displayid = 0x0
- int equipmentId = 0x1
- float spawndist = 5.000000
- unsigned int currentwaypoint = 0x0
- unsigned int curhealth = 0x2164
- unsigned int curmana = 0xA08
- unsigned int movementType = 0x1
- unsigned int npcflag = 0x0
- unsigned int unit_flags = 0x0
- unsigned int dynamicflags = 0x0
- Local PoolGroup<Creature>* this = 0x56DB66D8
- unsigned int poolId = 0x43D
- std::vector<PoolObject,std::allocator<PoolObject> > ExplicitlyChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB66E0
- std::vector<PoolObject,std::allocator<PoolObject> > EqualChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB6700
- Parameter PoolObject* obj = 0x376869C50
- unsigned int guid = 0x2517C
- float chance = 25.000000
- 0000000140933205 000000003218F040 PoolGroup<Creature>::SpawnObject+3B5 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 369
- Local PoolObject* <end>$L1 = 0x376869C58
- unsigned int guid = 0xFDFDFDFD
- float chance = 0.000000
- Local PoolObject* <begin>$L1 = 0x376869C50
- unsigned int guid = 0x2517C
- float chance = 25.000000
- Local std::vector<PoolObject,std::allocator<PoolObject> >& <range>$L1 = 0x3218EF28
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<PoolObject> > _Myval2 = 0x3218EF28
- Local std::vector<PoolObject,std::allocator<PoolObject> > rolledObjects
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair
- std::_Vector_val<std::_Simple_types<PoolObject> > _Myval2 = 0x3218EF28
- Local PoolGroup<Creature>* this = 0x56DB66D8
- unsigned int poolId = 0x43D
- std::vector<PoolObject,std::allocator<PoolObject> > ExplicitlyChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB66E0
- std::vector<PoolObject,std::allocator<PoolObject> > EqualChanced
- std::_Vector_alloc<std::_Vec_base_types<PoolObject,std::allocator<PoolObject> > >
- std::_Compressed_pair<std::allocator<PoolObject>,std::_Vector_val<std::_Simple_types<PoolObject> >,1> _Mypair = 0x56DB6700
- Parameter ActivePoolData& spawns = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int limit = 0x1
- Parameter unsigned int triggerFrom = 0x25179
- Local int count = 0x1
- 00000001409205D0 000000003218F0F0 PoolMgr::SpawnPool<Creature>+180 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1026
- Local PoolMgr* this = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestCreatureRelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B30
- <user defined> value_compare = 0x142674B30
- <user defined> _Copy_tag = 0x142674B30
- <user defined> _Move_tag = 0x142674B30
- <user defined> value_compare = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestGORelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B48
- <user defined> value_compare = 0x142674B48
- <user defined> _Copy_tag = 0x142674B48
- <user defined> _Move_tag = 0x142674B48
- <user defined> value_compare = 0x142674B48
- std::unordered_map<unsigned int,PoolTemplateData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > mPoolTemplate
- std::_Hash<std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> >
- <user defined> value_compare = 0x142674B60
- std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolTemplateData>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > _List = 0x142674B68
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > > > > _Vec = 0x142674B80
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Creature>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > mPoolCreatureGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> >
- <user defined> value_compare = 0x142674BB0
- std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Creature> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > _List = 0x142674BB8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > > > _Vec = 0x142674BD0
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_map<unsigned int,PoolGroup<GameObject>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > mPoolGameobjectGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> >
- <user defined> value_compare = 0x142674C00
- std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<GameObject> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > _List = 0x142674C08
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > > > > _Vec = 0x142674C20
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Pool>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > mPoolPoolGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> >
- <user defined> value_compare = 0x142674C50
- std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Pool> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > _List = 0x142674C58
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > > > > _Vec = 0x142674C70
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::unordered_map<unsigned int,PoolGroup<Quest>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > mPoolQuestGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> >
- <user defined> value_compare = 0x142674CA0
- std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Quest> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > _List = 0x142674CA8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > > > > _Vec = 0x142674CC0
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCreatureSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- <user defined> _Copy_tag = 0x142674CF0
- <user defined> _Move_tag = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mGameobjectSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D08
- <user defined> value_compare = 0x142674D08
- <user defined> _Copy_tag = 0x142674D08
- <user defined> _Move_tag = 0x142674D08
- <user defined> value_compare = 0x142674D08
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mPoolSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D20
- <user defined> value_compare = 0x142674D20
- <user defined> _Copy_tag = 0x142674D20
- <user defined> _Move_tag = 0x142674D20
- <user defined> value_compare = 0x142674D20
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D38
- <user defined> value_compare = 0x142674D38
- <user defined> _Copy_tag = 0x142674D38
- <user defined> _Move_tag = 0x142674D38
- <user defined> value_compare = 0x142674D38
- ActivePoolData mSpawnedData
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int pool_id = 0x43D
- Parameter unsigned int db_guid = 0x25179
- Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > it
- std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >
- std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x43D350
- std::_Iterator_base12* _Mynextiter = NULL
- std::_List_node<std::pair<unsigned int const ,PoolGroup<Creature> >,void *>* _Ptr = 0x56DB66C0
- 0000000140922EA8 000000003218F130 PoolMgr::UpdatePool<Creature>+68 d:\trinitycore335_src\trinitycore\src\server\game\pools\poolmgr.cpp line 1142
- Local PoolMgr* this = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestCreatureRelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B30
- <user defined> value_compare = 0x142674B30
- <user defined> _Copy_tag = 0x142674B30
- <user defined> _Move_tag = 0x142674B30
- <user defined> value_compare = 0x142674B30
- std::multimap<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestGORelation
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,1> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674B48
- <user defined> value_compare = 0x142674B48
- <user defined> _Copy_tag = 0x142674B48
- <user defined> _Move_tag = 0x142674B48
- <user defined> value_compare = 0x142674B48
- std::unordered_map<unsigned int,PoolTemplateData,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > mPoolTemplate
- std::_Hash<std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> >
- <user defined> value_compare = 0x142674B60
- std::_Umap_traits<unsigned int,PoolTemplateData,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolTemplateData> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolTemplateData>,std::allocator<std::pair<unsigned int const ,PoolTemplateData> > > _List = 0x142674B68
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolTemplateData> > > > > > _Vec = 0x142674B80
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Creature>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > mPoolCreatureGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> >
- <user defined> value_compare = 0x142674BB0
- std::_Umap_traits<unsigned int,PoolGroup<Creature>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Creature> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Creature> > > > _List = 0x142674BB8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Creature> > > > > > > _Vec = 0x142674BD0
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_map<unsigned int,PoolGroup<GameObject>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > mPoolGameobjectGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> >
- <user defined> value_compare = 0x142674C00
- std::_Umap_traits<unsigned int,PoolGroup<GameObject>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<GameObject> >,std::allocator<std::pair<unsigned int const ,PoolGroup<GameObject> > > > _List = 0x142674C08
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<GameObject> > > > > > > _Vec = 0x142674C20
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,PoolGroup<Pool>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > mPoolPoolGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> >
- <user defined> value_compare = 0x142674C50
- std::_Umap_traits<unsigned int,PoolGroup<Pool>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Pool> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Pool> > > > _List = 0x142674C58
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Pool> > > > > > > _Vec = 0x142674C70
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::unordered_map<unsigned int,PoolGroup<Quest>,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > mPoolQuestGroups
- std::_Hash<std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> >
- <user defined> value_compare = 0x142674CA0
- std::_Umap_traits<unsigned int,PoolGroup<Quest>,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,PoolGroup<Quest> >,std::allocator<std::pair<unsigned int const ,PoolGroup<Quest> > > > _List = 0x142674CA8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,PoolGroup<Quest> > > > > > > _Vec = 0x142674CC0
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mCreatureSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- <user defined> _Copy_tag = 0x142674CF0
- <user defined> _Move_tag = 0x142674CF0
- <user defined> value_compare = 0x142674CF0
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mGameobjectSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D08
- <user defined> value_compare = 0x142674D08
- <user defined> _Copy_tag = 0x142674D08
- <user defined> _Move_tag = 0x142674D08
- <user defined> value_compare = 0x142674D08
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mPoolSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D20
- <user defined> value_compare = 0x142674D20
- <user defined> _Copy_tag = 0x142674D20
- <user defined> _Move_tag = 0x142674D20
- <user defined> value_compare = 0x142674D20
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mQuestSearchMap
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D38
- <user defined> value_compare = 0x142674D38
- <user defined> _Copy_tag = 0x142674D38
- <user defined> _Move_tag = 0x142674D38
- <user defined> value_compare = 0x142674D38
- ActivePoolData mSpawnedData
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedCreatures
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D50
- <user defined> _Copy_tag = 0x142674D50
- <user defined> _Move_tag = 0x142674D50
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mSpawnedGameobjects
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D68
- <user defined> _Copy_tag = 0x142674D68
- <user defined> _Move_tag = 0x142674D68
- std::set<unsigned int,std::less<unsigned int>,std::allocator<unsigned int> > mActiveQuests
- std::_Tree<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<unsigned int,std::less<unsigned int>,std::allocator<unsigned int>,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned int,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned int> >,1>,1> _Mypair = 0x142674D80
- <user defined> _Copy_tag = 0x142674D80
- <user defined> _Move_tag = 0x142674D80
- std::map<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > mSpawnedPools
- std::_Tree<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,unsigned int,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,unsigned int>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,unsigned int> > >,1>,1> _Mypair = 0x142674D98
- <user defined> value_compare = 0x142674D98
- <user defined> _Copy_tag = 0x142674D98
- <user defined> _Move_tag = 0x142674D98
- <user defined> value_compare = 0x142674D98
- Parameter unsigned int pool_id = 0x43D
- Parameter unsigned int db_guid_or_pool_id = 0x25179
- 000000014078ECE0 000000003218F300 Map::CheckRespawn+5B0 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3015
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter RespawnInfo* info = 0x8DBD8910
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int entry = 0x48F7
- int respawnTime = 0x5A09F6DD
- unsigned int gridId = 0x8E0
- unsigned int zoneId = 0xD9B
- boost::heap::detail::node_handle<boost::heap::detail::marked_heap_node<RespawnInfo *> *,boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type,RespawnInfo * &> handle
- boost::heap::detail::marked_heap_node<RespawnInfo *>* node_ = 0x8DAFEEC0
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
- boost::heap::detail::heap_node<RespawnInfo *,1>
- boost::heap::detail::heap_node_base<0>
- boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
- boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
- boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
- boost::intrusive::list_node<void *>
- boost::intrusive::list_node<void *>* next_ = 0x7B0EE9E8
- boost::intrusive::list_node<void *>* prev_ = 0x859DE860
- RespawnInfo* value = 0x8DBD8910
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x8DAFEED8
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
- bool mark = 0x0
- Local SpawnData* data = 0x50553324
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int id = 0x48F7
- WorldLocation spawnPoint
- Position
- <user defined> XY = 0x50553330
- <user defined> XYZ = 0x50553330
- <user defined> XYZO = 0x50553330
- <user defined> PackedXYZ = 0x50553330
- float m_positionX = 175.917999
- float m_positionY = 1720.290039
- float m_positionZ = 34.408798
- float m_orientation = 3.260230
- ?$Streamer@UXY@Position@@
- Position* Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXY@Position@@
- Position* Pos = 0x44D70948432FEB02
- ?$Streamer@UXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$Streamer@UXYZO@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UXYZO@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$Streamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- ?$ConstStreamer@UPackedXYZ@Position@@
- <user defined> Pos = 0x44D70948432FEB02
- unsigned int m_mapId = 0x212
- unsigned int phaseMask = 0x1
- int spawntimesecs = 0x7080
- unsigned int spawnMask = 0x1
- SpawnGroupTemplateData* spawnGroupData = 0x15C8A1B8
- unsigned int groupId = 0x0
- std::string name = "Default Group"
- unsigned int mapId = 0xFFFFFFFF
- int flags = 0x1
- unsigned int scriptId = 0x0
- bool dbData = 0x1
- Local unsigned int poolId = 0x43D
- Local ObjectGuid thisGUID
- unsigned int _guid = 0xF1300048F7025179
- 000000014078E285 000000003218F360 Map::ProcessRespawns+85 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 3197
- Local RespawnInfo* next = 0x8DBD8910
- int type = 0x0
- unsigned int spawnId = 0x25179
- unsigned int entry = 0x48F7
- int respawnTime = 0x5A09F6DD
- unsigned int gridId = 0x8E0
- unsigned int zoneId = 0xD9B
- boost::heap::detail::node_handle<boost::heap::detail::marked_heap_node<RespawnInfo *> *,boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type,RespawnInfo * &> handle
- boost::heap::detail::marked_heap_node<RespawnInfo *>* node_ = 0x8DAFEEC0
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
- boost::heap::detail::heap_node<RespawnInfo *,1>
- boost::heap::detail::heap_node_base<0>
- boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
- boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
- boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
- boost::intrusive::list_node<void *>
- boost::intrusive::list_node<void *>* next_ = 0x7B0EE9E8
- boost::intrusive::list_node<void *>* prev_ = 0x859DE860
- RespawnInfo* value = 0x8DBD8910
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x8DAFEED8
- boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
- bool mark = 0x0
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Local int now = 0x5A95A203
- 00000001407807C3 000000003218F5E0 Map::Update+183 d:\trinitycore335_src\trinitycore\src\server\game\maps\map.cpp line 760
- Local Map* this = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
- std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x7B0EEF70
- BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- [0] = 0x7B0EEFC0
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
- [0] = NULL
- [1] = NULL
- [2] = NULL
- [3] = NULL
- [4] = NULL
- [5] = NULL
- [6] = NULL
- [7] = NULL
- [8] = NULL
- [9] = NULL
- Cell
- int x = 0x3F800000
- int y = 0xCDCDCDCD
- TimeTrackerSmall rebalance_timer = 0x5F
- int unbalanced_times = 0x6B
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- <user defined> CreatureGroupHolder = 0x7B0D6720
- bool _creatureToMoveLock = 0x0
- <user defined> _creaturesToMove = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- <user defined> _gameObjectsToMove = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- <user defined> _dynamicObjectsToMove = 0x7B0D67C8
- <user defined> _mapLock = 0x7B0D67E8
- <user defined> _gridLock = 0x7B0D6838
- <user defined> i_mapEntry = 0x43D2C3C
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- <user defined> _dynamicTree = 0x7B0EEF70
- <user defined> m_mapRefManager = 0x7B0D68A8
- <user defined> m_mapRefIter = 0x0
- int m_VisibilityNotifyPeriod = 0x3E8
- <user defined> m_activeNonPlayers = 0x7B0D68E8
- <user defined> m_activeNonPlayersIter = 0x7B0D6900
- <user defined> _transports = 0x7B0D6918
- <user defined> _transportsUpdateIter = 0x7B0D6930
- int i_gridExpiry = 0x493E0
- <user defined> m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- <user defined> i_grids = 0x7B0D6958
- <user defined> GridMaps = 0x7B0DE958
- <user defined> marked_cells = 0x7B0E6958
- bool i_scriptLock = 0x0
- <user defined> i_objectsToRemove = 0x7B0EE960
- <user defined> i_objectsToSwitch = 0x7B0EE978
- <user defined> i_worldObjects = 0x7B0EE990
- <user defined> m_scriptSchedule = 0x7B0EE9A8
- <user defined> _respawnTimes = 0x7B0EE9C0
- <user defined> _creatureRespawnTimesBySpawnId = 0x7B0EE9F8
- <user defined> _gameObjectRespawnTimesBySpawnId = 0x7B0EEA48
- <user defined> _toggledSpawnGroupIds = 0x7B0EEA98
- unsigned int _respawnCheckTimer = 0x0
- <user defined> _zonePlayerCountMap = 0x7B0EEAF0
- <user defined> _zoneDynamicInfo = 0x7B0EEB40
- unsigned int _defaultLight = 0x176
- <user defined> _guidGenerators = 0x7B0EEB98
- <user defined> _objectsStore = 0x7B0EEBB0
- <user defined> _creatureBySpawnIdStore = 0x7B0EED48
- <user defined> _gameobjectBySpawnIdStore = 0x7B0EED98
- <user defined> _corpsesByCell = 0x7B0EEDE8
- <user defined> _corpsesByPlayer = 0x7B0EEE38
- <user defined> _corpseBones = 0x7B0EEE88
- <user defined> _updateObjects = 0x7B0EEED8
- Parameter unsigned int t_diff = 0x69
- Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > grid_object_update
- Trinity::ObjectUpdater& i_visitor = 0xCCCCCCCCCCCCCCCC
- unsigned int i_timeDiff = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- Local Trinity::ObjectUpdater updater
- unsigned int i_timeDiff = 0xCCCCCCCC
- Local TypeContainerVisitor<Trinity::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > > > > world_object_update
- Trinity::ObjectUpdater& i_visitor = 0xCCCCCCCCCCCCCCCC
- unsigned int i_timeDiff = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- 0000000140DE18BC 000000003218F610 MapUpdateRequest::call+3C d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 43
- Local MapUpdateRequest* this = 0x36ACC2B80
- Map& m_map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- MapUpdater& m_updater = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x142669AB0
- std::condition_variable _condition = 0x142669AD8
- std::atomic<bool> _shutdown = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669BA0
- unsigned int pending_requests = 0x14
- unsigned int m_diff = 0x69
- 0000000140DDF406 000000003218F660 MapUpdater::WorkerThread+66 d:\trinitycore335_src\trinitycore\src\server\game\maps\mapupdater.cpp line 115
- Local MapUpdateRequest* request = 0x36ACC2B80
- Map& m_map = 0x7B0D66F0
- GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D66F8
- LinkedListElement iLast = 0x7B0D6708
- unsigned int iSize = 0x1000
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x74011E78
- <user defined> iterator = 0x74011E78
- <user defined> iterator = 0x7B0D66F0
- iterator
- GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >* _Ptr = 0x141B64868
- std::unordered_map<unsigned int,CreatureGroup *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
- std::_Hash<std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
- <user defined> value_compare = 0x7B0D6720
- std::_Umap_traits<unsigned int,CreatureGroup *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,CreatureGroup *>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > _List = 0x7B0D6728
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,CreatureGroup *> > > > > > _Vec = 0x7B0D6740
- unsigned int _Mask = 0x3F
- unsigned int _Maxidx = 0x40
- bool _creatureToMoveLock = 0x0
- std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
- std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
- std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x7B0D6778
- bool _gameObjectsToMoveLock = 0x0
- std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
- std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x7B0D67A0
- bool _dynamicObjectsToMoveLock = 0x0
- std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
- std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
- std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x7B0D67C8
- std::mutex _mapLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D67E8
- std::mutex _gridLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x7B0D6838
- MapEntry* i_mapEntry = 0x43D2C3C
- unsigned int MapID = 0x212
- unsigned int map_type = 0x0
- unsigned int Flags = 0x1
- char*[16] name
- [0] = ""
- [1] = ""
- [2] = ""
- [3] = "Scherbenwelt"
- [4] = ""
- [5] = ""
- [6] = ""
- [7] = ""
- [8] = ""
- [9] = ""
- unsigned int linked_zone = 0x0
- unsigned int multimap_id = 0xC6
- int entrance_map = 0x0
- float entrance_x = 0.000000
- float entrance_y = 0.000000
- unsigned int addon = 0x1
- unsigned int unk_time = 0x0
- unsigned int maxPlayers = 0x0
- unsigned int i_spawnMode = 0x0
- unsigned int i_InstanceId = 0x0
- unsigned int m_unloadTimer = 0x0
- float m_VisibleDistance = 120.000000
- DynamicMapTree _dynamicTree
- DynTreeImpl* impl = 0x7B0EEF70
- MapRefManager m_mapRefManager
- RefManager<Map,Player>
- LinkedListHead
- LinkedListElement iFirst = 0x7B0D68B0
- LinkedListElement iLast = 0x7B0D68C0
- unsigned int iSize = 0x0
- <user defined> ?$Iterator@VLinkedListElement@@ = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68C0
- <user defined> iterator = 0x7B0D68A8
- iterator
- MapReference* _Ptr = 0x141B647C8
- const_iterator
- MapReference* _Ptr = 0x141B647C8
- LinkedListHead::Iterator<MapReference> m_mapRefIter
- MapReference* _Ptr = NULL
- int m_VisibilityNotifyPeriod = 0x3E8
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0D68E8
- <user defined> _Copy_tag = 0x7B0D68E8
- <user defined> _Move_tag = 0x7B0D68E8
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D6F0
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<WorldObject *,void *>* _Ptr = 0x6642DDE0
- std::set<Transport *,std::less<Transport *>,std::allocator<Transport *> > _transports
- std::_Tree<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<Transport *,std::less<Transport *>,std::allocator<Transport *>,0> >
- std::_Compressed_pair<std::less<Transport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Transport *,void *> >,std::_Tree_val<std::_Tree_simple_types<Transport *> >,1>,1> _Mypair = 0x7B0D6918
- <user defined> _Copy_tag = 0x7B0D6918
- <user defined> _Move_tag = 0x7B0D6918
- std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> > > _transportsUpdateIter
- std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<Transport *> >,std::_Iterator_base12>
- std::_Iterator_base12
- std::_Container_proxy* _Myproxy = 0x7AC1D740
- std::_Iterator_base12* _Mynextiter = NULL
- std::_Tree_node<Transport *,void *>* _Ptr = 0x6642DE50
- int i_gridExpiry = 0x493E0
- Map* m_parentMap = 0x7B0D66F0
- NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >*[64] i_grids
- [0] = 0xD0C8A6F0
- [1] = 0xD0C90B90
- [2] = 0xD0C97030
- [3] = 0xD0C9D4D0
- [4] = 0xD0CC3970
- [5] = 0xD0CC9E10
- [6] = 0xD0CD02B0
- [7] = 0xD0CD6750
- [8] = 0xD0D3CBF0
- [9] = 0xD0D43090
- [0] = 0x7B0D6958
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD0FFCEF0
- [1] = 0xD1043390
- [2] = 0xD1049830
- [3] = 0xD104FCD0
- [4] = 0xD1076170
- [5] = 0xD107C610
- [6] = 0xD1082AB0
- [7] = 0xD1088F50
- [8] = 0xD10AF3F0
- [9] = 0xD10B5890
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD13F0920
- [1] = 0xD13F6DC0
- [2] = 0xD13FD260
- [3] = 0xD1423700
- [4] = 0xD1429BA0
- [5] = 0xD1430040
- [6] = 0xD14364E0
- [7] = 0xD143C980
- [8] = 0xD1462E20
- [9] = 0xD14692C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1763120
- [1] = 0xD17695C0
- [2] = 0xD178FA60
- [3] = 0xD1795F00
- [4] = 0xD179C3A0
- [5] = 0xD17A2840
- [6] = 0xD17A8CE0
- [7] = 0xD17AF180
- [8] = 0xD17D5620
- [9] = 0xD17DBAC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1AD82F0
- [1] = 0xD1ADE790
- [2] = 0xD1B04C30
- [3] = 0xD1B0B0D0
- [4] = 0xD1B11570
- [5] = 0xD1B17A10
- [6] = 0xD1B1DEB0
- [7] = 0xD1B24350
- [8] = 0xD1B8A7F0
- [9] = 0xD1B90C90
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD1E4EB60
- [1] = 0xD1EB5000
- [2] = 0xD1EBB4A0
- [3] = 0xD1EC1940
- [4] = 0xD1EC7DE0
- [5] = 0xD1ECE280
- [6] = 0xD1ED4720
- [7] = 0xD1EDABC0
- [8] = 0xD1F01060
- [9] = 0xD1F07500
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2182520
- [1] = 0xD21A89C0
- [2] = 0xD21AEE60
- [3] = 0xD21B5300
- [4] = 0xD21BB7A0
- [5] = 0xD21C1C40
- [6] = 0xD21C80E0
- [7] = 0xD21CE580
- [8] = 0xD21F4A20
- [9] = 0xD21FAEC0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2514D20
- [1] = 0xD251B1C0
- [2] = 0xD2521660
- [3] = 0xD2527B00
- [4] = 0xD252DFA0
- [5] = 0xD2534440
- [6] = 0xD253A8E0
- [7] = 0xD2540D80
- [8] = 0xD2567220
- [9] = 0xD256D6C0
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD28925B0
- [1] = 0xD2898A50
- [2] = 0xD289EEF0
- [3] = 0xD28A5390
- [4] = 0xD28AB830
- [5] = 0xD28B1CD0
- [6] = 0xD28B8170
- [7] = 0xD28BE610
- [8] = 0xD2924AB0
- [9] = 0xD292AF50
- <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >
- [0] = 0xD2C04DB0
- [1] = 0xD2C4B250
- [2] = 0xD2C516F0
- [3] = 0xD2C57B90
- [4] = 0xD2C5E030
- [5] = 0xD2C644D0
- [6] = 0xD2C6A970
- [7] = 0xD2C70E10
- [8] = 0xD2C972B0
- [9] = 0xD2C9D750
- GridMap*[64] GridMaps
- [0] = 0x171F06F30
- [1] = 0x171F06E80
- [2] = 0x171F06DD0
- [3] = 0x171F06D20
- [4] = 0x171F06C70
- [5] = 0x171F06BC0
- [6] = 0x171F06B10
- [7] = 0x171F06A60
- [8] = 0x171F069B0
- [9] = 0x171F06900
- [0] = 0x7B0DE958
- <user defined>*[64] GridMap
- [0] = 0x171F04330
- [1] = 0x171F04280
- [2] = 0x171F041D0
- [3] = 0x171F04120
- [4] = 0x171F04070
- [5] = 0x171F03FC0
- [6] = 0x171F03F10
- [7] = 0x171F03E60
- [8] = 0x171F03DB0
- [9] = 0x171F03D00
- <user defined>*[64] GridMap
- [0] = 0x171F01730
- [1] = 0x171F01680
- [2] = 0x171F015D0
- [3] = 0x171F01520
- [4] = 0x171F01470
- [5] = 0x171F013C0
- [6] = 0x171F01310
- [7] = 0x171F01260
- [8] = 0x171F011B0
- [9] = 0x171F01100
- <user defined>*[64] GridMap
- [0] = 0x171EFEB30
- [1] = 0x171EFEA80
- [2] = 0x171EFE9D0
- [3] = 0x171EFE920
- [4] = 0x171EFE870
- [5] = 0x171EFE7C0
- [6] = 0x171EFE710
- [7] = 0x171EFE660
- [8] = 0x171EFE5B0
- [9] = 0x171EFE500
- <user defined>*[64] GridMap
- [0] = 0x171EFBF30
- [1] = 0x171EFBE80
- [2] = 0x171EFBDD0
- [3] = 0x171EFBD20
- [4] = 0x171EFBC70
- [5] = 0x171EFBBC0
- [6] = 0x171EFBB10
- [7] = 0x171EFBA60
- [8] = 0x171EFB9B0
- [9] = 0x171EFB900
- <user defined>*[64] GridMap
- [0] = 0x171EF9330
- [1] = 0x171EF9280
- [2] = 0x171EF91D0
- [3] = 0x171EF9120
- [4] = 0x171EF9070
- [5] = 0x171EF8FC0
- [6] = 0x171EF8F10
- [7] = 0x171EF8E60
- [8] = 0x171EF8DB0
- [9] = 0x171EF8D00
- <user defined>*[64] GridMap
- [0] = 0x171EF6730
- [1] = 0x171EF6680
- [2] = 0x171EF65D0
- [3] = 0x171EF6520
- [4] = 0x171EF6470
- [5] = 0x171EF63C0
- [6] = 0x171EF6310
- [7] = 0x171EF6260
- [8] = 0x171EF61B0
- [9] = 0x171EF6100
- <user defined>*[64] GridMap
- [0] = 0x171EF37C0
- [1] = 0x171EF3710
- [2] = 0x171EF3660
- [3] = 0x171EF35B0
- [4] = 0x171EF3500
- [5] = 0x171EF3450
- [6] = 0x171EF33A0
- [7] = 0x171EF32F0
- [8] = 0x171EF3240
- [9] = 0x171EF3190
- <user defined>*[64] GridMap
- [0] = 0x16A299DE0
- [1] = 0x16A299D30
- [2] = 0x16A299C80
- [3] = 0x16A299BD0
- [4] = 0x16A299B20
- [5] = 0x16A299A70
- [6] = 0x16A2999C0
- [7] = 0x16A299910
- [8] = 0x16A299860
- [9] = 0x16A2997B0
- <user defined>*[64] GridMap
- [0] = 0x16A28D5D0
- [1] = 0x16A28D520
- [2] = 0x16A28D470
- [3] = 0x16A28D3C0
- [4] = 0x16A28D310
- [5] = 0x16A28D260
- [6] = 0x16A28D1B0
- [7] = 0x16A28D100
- [8] = 0x16A28D050
- [9] = 0x16A28CFA0
- std::bitset<262144> marked_cells
- <user defined> reference = 0x7B0E6958
- bool std::bitset<262144>::_Need_mask = 0x0
- unsigned int std::bitset<262144>::_Mask = 0x0
- unsigned int[4096] _Array
- [0] = 0x0
- [1] = 0x0
- [2] = 0x0
- [3] = 0x0
- [4] = 0x0
- [5] = 0x0
- [6] = 0x0
- [7] = 0x0
- [8] = 0x0
- [9] = 0x0
- bool i_scriptLock = 0x0
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE960
- <user defined> _Copy_tag = 0x7B0EE960
- <user defined> _Move_tag = 0x7B0EE960
- std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
- std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- <user defined> _Copy_tag = 0x7B0EE978
- <user defined> _Move_tag = 0x7B0EE978
- <user defined> value_compare = 0x7B0EE978
- std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
- std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
- std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x7B0EE990
- <user defined> _Copy_tag = 0x7B0EE990
- <user defined> _Move_tag = 0x7B0EE990
- std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
- std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
- std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- <user defined> _Copy_tag = 0x7B0EE9A8
- <user defined> _Move_tag = 0x7B0EE9A8
- <user defined> value_compare = 0x7B0EE9A8
- boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
- boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
- boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
- boost::heap::detail::size_holder<1,unsigned __int64>
- bool boost::heap::detail::size_holder<1,unsigned __int64>::constant_time_size = 0xD5
- unsigned int size_ = 0x4D5
- super_t
- implementation_defined
- boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x8DAFEEC0
- boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots = 0x7B0EE9E0
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EE9F8
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA00
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA18
- unsigned int _Mask = 0xFFF
- unsigned int _Maxidx = 0x1000
- std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
- std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
- <user defined> value_compare = 0x7B0EEA48
- std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x7B0EEA50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x7B0EEA68
- unsigned int _Mask = 0x1FF
- unsigned int _Maxidx = 0x200
- std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
- std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
- std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
- std::list<unsigned int,std::allocator<unsigned int> > _List = 0x7B0EEAA0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x7B0EEAB8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _respawnCheckTimer = 0x0
- std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
- std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
- <user defined> value_compare = 0x7B0EEAF0
- std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x7B0EEAF8
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x7B0EEB10
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
- std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
- <user defined> value_compare = 0x7B0EEB40
- std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x7B0EEB48
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x7B0EEB60
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- unsigned int _defaultLight = 0x176
- std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
- std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
- std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- <user defined> _Copy_tag = 0x7B0EEB98
- <user defined> _Move_tag = 0x7B0EEB98
- <user defined> value_compare = 0x7B0EEB98
- TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _objectsStore
- ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeNull> > > > >,ObjectGuid> _elements = 0x7B0EEBB0
- std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
- <user defined> value_compare = 0x7B0EED48
- std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x7B0EED50
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x7B0EED68
- unsigned int _Mask = 0x7FFF
- unsigned int _Maxidx = 0x8000
- std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameobjectBySpawnIdStore
- std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
- <user defined> value_compare = 0x7B0EED98
- std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x7B0EEDA0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x7B0EEDB8
- unsigned int _Mask = 0x3FFF
- unsigned int _Maxidx = 0x4000
- std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
- std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
- <user defined> value_compare = 0x7B0EEDE8
- std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x7B0EEDF0
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x7B0EEE08
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
- std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
- <user defined> value_compare = 0x7B0EEE38
- std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
- std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x7B0EEE40
- std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x7B0EEE58
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
- std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
- std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
- std::list<Corpse *,std::allocator<Corpse *> > _List = 0x7B0EEE90
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEA8
- unsigned int _Mask = 0x7
- unsigned int _Maxidx = 0x8
- std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
- std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
- std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
- std::list<Object *,std::allocator<Object *> > _List = 0x7B0EEEE0
- std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x7B0EEEF8
- unsigned int _Mask = 0x3FF
- unsigned int _Maxidx = 0x400
- MapUpdater& m_updater = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue = 0x142669AB0
- std::condition_variable _condition = 0x142669AD8
- std::atomic<bool> _shutdown = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669BA0
- unsigned int pending_requests = 0x14
- unsigned int m_diff = 0x69
- Local MapUpdater* this = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DDF994 000000003218F690 std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x140DDF3A0
- Parameter MapUpdater** _Arg1 = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DE02EC 000000003218F6D0 std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x140DDF3A0
- Parameter MapUpdater** <_Args_0> = 0x142669A60
- ProducerConsumerQueue<MapUpdateRequest *> _queue
- std::mutex _queueLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669A60
- std::queue<MapUpdateRequest *,std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > > _queue
- std::deque<MapUpdateRequest *,std::allocator<MapUpdateRequest *> > c = 0x142669AB0
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage = 0x142669AD8
- std::atomic<bool> _shutdown
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::vector<std::thread,std::allocator<std::thread> > _workerThreads
- std::_Vector_alloc<std::_Vec_base_types<std::thread,std::allocator<std::thread> > >
- std::_Compressed_pair<std::allocator<std::thread>,std::_Vector_val<std::_Simple_types<std::thread> >,1> _Mypair = 0x142669B28
- std::atomic<bool> _cancelationToken
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::mutex _lock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x142669B50
- std::condition_variable _condition
- std::_Align_type<double,72> _Cnd_storage
- float _Val = 0.000000
- char[72] _Pad = "àìƒðþ..."
- unsigned int pending_requests = 0x14
- 0000000140DDFAFB 000000003218F710 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>& _Tup = 0xB65DA8F0
- std::tuple<MapUpdater *>
- std::_Tuple_val<MapUpdater *> _Myfirst
- MapUpdater* _Val = 0x142669A60
- std::_Tuple_val<void (__cdecl MapUpdater::*)(void)> _Myfirst
- <user defined>* _Val = 0x140DDF3A0
- 0000000140DE16DA 000000003218F760 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > >* _Ln = 0x247088
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair
- std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>* _Myval2 = 0xB65DA8F0
- 0000000140DE1098 000000003218F790 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > >* this = 0x247088
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> >,std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 000000003218F7C0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x247088
- 000007FEF05611E8 000000003218F800 _register_onexit_function+4B8
- 000007FEF0560E01 000000003218F850 _register_onexit_function+D1
- 0000000076C359CD 000000003218F880 BaseThreadInitThunk+D
- 0000000076D6A561 000000003218F8D0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BD7A 000000036B96F850 ZwWaitForSingleObject+A
- 000007FEFCB210AC 000000036B96F8F0 WaitForSingleObjectEx+9C
- 000000013F68AC5D 000000036B96F920 boost::asio::detail::win_iocp_io_service::timer_thread_function::operator()+4D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 54
- Local boost::asio::detail::win_iocp_io_service::timer_thread_function* this = 0x36ACC2898
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x3627A2F50
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x3627A2F58
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x238
- long outstanding_work_ = 0x1
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x36ACC2820
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x23C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x3627A2FB0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x367BB1558
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- 000000013F6B660F 000000036B96F950 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+2F c:\local\boost_1_65_1\boost\asio\detail\win_thread.hpp line 119
- Local boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>* this = 0x36ACC2880
- boost::asio::detail::win_thread::func_base
- void* entry_event_ = 0x240
- void* exit_event_ = 0x244
- boost::asio::detail::win_iocp_io_service::timer_thread_function f_
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x3627A2F50
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x3627A2F58
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x238
- long outstanding_work_ = 0x1
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x36ACC2820
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x23C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x3627A2FB0
- boost::asio::detail::timer_queue_set timer_queues_ = 0x367BB1558
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x3627A2FE0
- 000000013F6C02D6 000000036B96F9D0 boost::asio::detail::win_thread_function+56 c:\local\boost_1_65_1\boost\asio\detail\impl\win_thread.ipp line 120
- Parameter void* arg = 0x36ACC2880
- Local boost::asio::detail::win_thread::auto_func_base_ptr func
- boost::asio::detail::win_thread::func_base* ptr = 0x36ACC2880
- void* entry_event_ = 0x240
- void* exit_event_ = 0x244
- Local void* exit_event = 0xCCCCCCCCCCCCCCCC
- 000007FEF05611E8 000000036B96FA10 _register_onexit_function+4B8
- 000007FEF0560E01 000000036B96FA60 _register_onexit_function+D1
- 0000000076C359CD 000000036B96FA90 BaseThreadInitThunk+D
- 0000000076D6A561 000000036B96FAE0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BDCA 000000036BB0F3C0 ZwRemoveIoCompletion+A
- 000007FEFCB216AD 000000036BB0F420 GetQueuedCompletionStatus+3D
- 0000000076C29991 000000036BB0F460 GetQueuedCompletionStatus+11
- 000000013F6A88ED 000000036BB0F650 boost::asio::detail::win_iocp_io_service::do_one+18D c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
- Local unsigned long last_error = 0xCCCCCCCC
- Local int ok = 0xCCCCCCCC
- Local unsigned int completion_key = 0x0
- Local _OVERLAPPED* overlapped = NULL
- Local unsigned long bytes_transferred = 0x0
- Local boost::asio::detail::win_iocp_io_service* this = 0x3627A2F50
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x3627A2F58
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x238
- long outstanding_work_ = 0x1
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x36ACC2820
- func_base
- void* entry_event_ = 0x248
- void* exit_event_ = 0x244
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x248
- <user defined> exit_event_ = 0x244
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x23C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x41E840
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x367BB1558
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter bool block = 0x1
- Parameter boost::system::error_code& ec = 0x36BB0F738
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- 000000013F6B6791 000000036BB0F700 boost::asio::detail::win_iocp_io_service::run+C1 c:\local\boost_1_65_1\boost\asio\detail\impl\win_iocp_io_service.ipp line 164
- Local boost::asio::detail::win_iocp_io_service* this = 0x3627A2F50
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x3627A2F58
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x13F68E470
- boost::asio::io_service::id* id_ = 0x48
- boost::asio::io_service::service::key key_ = 0x1416D10C0
- boost::asio::io_service& owner_ = 0x70636F69
- boost::asio::io_service::service* next_ = 0x73637170
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x13F68E470
- auto_handle
- void* handle = 0x13F68E470
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0x72656D6974
- long outstanding_work_ = 0x2E353532
- long stopped_ = 0x2E353532
- long stop_event_posted_ = 0x2E353532
- long shutdown_ = 0x353532
- unsigned long gqcs_timeout_ = 0x6C756F63
- timer_thread_function
- <user defined> io_service_ = 0x13F68E470
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0x7265766E6F632074
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0x646E656C61632074
- long dispatch_required_ = 0x74207261
- boost::asio::detail::win_mutex dispatch_mutex_ = 0x1416D1118
- boost::asio::detail::timer_queue_set timer_queues_ = 0x6D20666F20796144
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0x1416D1148
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x238
- long outstanding_work_ = 0x1
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x36ACC2820
- func_base
- void* entry_event_ = 0x248
- void* exit_event_ = 0x244
- auto_func_base_ptr
- boost::asio::detail::win_thread::func_base* ptr = 0xCDCDCDCDCDCDCDCD
- <user defined> thread_ = 0x248
- <user defined> exit_event_ = 0x244
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x23C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_
- _RTL_CRITICAL_SECTION_DEBUG* DebugInfo = 0x41E840
- long LockCount = 0xFFFFFFFF
- long RecursionCount = 0x0
- void* OwningThread = NULL
- void* LockSemaphore = NULL
- unsigned int SpinCount = 0x0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x367BB1558
- boost::asio::detail::timer_queue_base* next_ = NULL
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- Parameter boost::system::error_code& ec = 0x36BB0F738
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context ctx
- boost::asio::detail::win_iocp_io_service* key_ = 0x3627A2F50
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = 0x1416D10B8
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x3627A2F58
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = NULL
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = 0x1416D10B8
- auto_handle
- void* handle = 0x1416D10B8
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_
- void* handle = 0x238
- long outstanding_work_ = 0x1
- long stopped_ = 0x0
- long stop_event_posted_ = 0x0
- long shutdown_ = 0x0
- unsigned long gqcs_timeout_ = 0xFFFFFFFF
- timer_thread_function
- <user defined> io_service_ = 0x1416D10B8
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_
- boost::asio::detail::win_thread* p_ = 0x36ACC2820
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_
- void* handle = 0x23C
- long dispatch_required_ = 0x0
- boost::asio::detail::win_mutex dispatch_mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x3627A2FB0
- boost::asio::detail::timer_queue_set timer_queues_
- boost::asio::detail::timer_queue_base* first_ = 0x367BB1558
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_
- boost::asio::detail::win_iocp_operation* front_ = NULL
- boost::asio::detail::win_iocp_operation* back_ = NULL
- boost::asio::detail::win_iocp_thread_info* value_ = 0x36BB0F688
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- boost::asio::detail::call_stack<boost::asio::detail::win_iocp_io_service,boost::asio::detail::win_iocp_thread_info>::context* next_ = NULL
- Local unsigned int n = 0xC6A
- Local boost::asio::detail::win_iocp_thread_info this_thread
- boost::asio::detail::thread_info_base
- void* reusable_memory_ = NULL
- 000000013F6B669B 000000036BB0F760 boost::asio::io_service::run+3B c:\local\boost_1_65_1\boost\asio\impl\io_service.ipp line 59
- Local boost::asio::io_service* this = 0x34E56DD00
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::detail::service_base<boost::asio::detail::win_iocp_io_service>
- boost::asio::io_service::service
- key
- type_info* type_info_ = <Unable to read memory>
- boost::asio::io_service::id* id_ = <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xCDCDCDCDCDCDCDD5
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = <Unable to read memory>
- work_finished_on_block_exit
- boost::asio::detail::win_iocp_io_service* io_service_ = <Unable to read memory>
- auto_handle
- void* handle = <Unable to read memory>
- boost::asio::detail::win_iocp_io_service::auto_handle iocp_ = 0xCDCDCDCDCDCDCDF5 <Unable to read memory>
- long outstanding_work_ = 0xCDCDCDCDCDCDCDFD <Unable to read memory>
- long stopped_ = 0xCDCDCDCDCDCDCE01 <Unable to read memory>
- long stop_event_posted_ = 0xCDCDCDCDCDCDCE05 <Unable to read memory>
- long shutdown_ = 0xCDCDCDCDCDCDCE09 <Unable to read memory>
- unsigned long gqcs_timeout_ = 0xCDCDCDCDCDCDCE0D <Unable to read memory>
- timer_thread_function
- <user defined> io_service_ = 0xCDCDCDCDCDCDCDCD <Unable to read memory>
- boost::asio::detail::scoped_ptr<boost::asio::detail::win_thread> timer_thread_ = 0xCDCDCDCDCDCDCE15 <Unable to read memory>
- boost::asio::detail::win_iocp_io_service::auto_handle waitable_timer_ = 0xCDCDCDCDCDCDCE1D <Unable to read memory>
- long dispatch_required_ = 0xCDCDCDCDCDCDCE25 <Unable to read memory>
- boost::asio::detail::win_mutex dispatch_mutex_ = 0xCDCDCDCDCDCDCE2D
- boost::asio::detail::timer_queue_set timer_queues_ = 0xCDCDCDCDCDCDCE55 <Unable to read memory>
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> completed_ops_ = 0xCDCDCDCDCDCDCE5D
- id
- service
- key
- type_info* type_info_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::io_service::id* id_ = 0xA0
- boost::asio::io_service::service::key key_
- type_info* type_info_ = 0x365C198E0
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xCDCDCDCDCDCDCD00
- key
- type_info* type_info_ = <Unable to read memory>
- boost::asio::io_service::id* id_ = <Unable to read memory>
- boost::asio::io_service::service::key key_ = 0xCDCDCDCDCDCDCD08
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = <Unable to read memory>
- strand
- boost::asio::detail::strand_service& service_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::detail::service_base<boost::asio::detail::strand_service>
- boost::asio::io_service::service
- <user defined> key = 0xCDCDCDCDCDCDCDCD
- <user defined> key_ = 0xCDCDCDCDCDCDCDD5
- <user defined> owner_ = 0xCDCDCDCDCDCDCDE5 <Unable to read memory>
- <user defined> next_ = 0xCDCDCDCDCDCDCDED <Unable to read memory>
- on_do_complete_exit
- <user defined> owner_ = 0xCDCDCDCDCDCDCDCD <Unable to read memory>
- boost::asio::detail::strand_service::strand_impl* impl_ = <Unable to read memory>
- on_dispatch_exit
- <user defined> io_service_ = 0xCDCDCDCDCDCDCDCD <Unable to read memory>
- <user defined> impl_ = 0xCDCDCDCDCDCDCDD5 <Unable to read memory>
- strand_impl
- boost::asio::detail::win_iocp_operation
- _OVERLAPPED
- unsigned int Internal = 0xCDCDCDCDCDCDCDCD <Unable to read memory>
- unsigned int InternalHigh = 0xCDCDCDCDCDCDCDD5 <Unable to read memory>
- unsigned long Offset = 0xCDCDCDCDCDCDCDDD <Unable to read memory>
- unsigned long OffsetHigh = 0xCDCDCDCDCDCDCDE1 <Unable to read memory>
- void* Pointer = <Unable to read memory>
- void* hEvent = <Unable to read memory>
- boost::asio::detail::win_iocp_operation* next_ = <Unable to read memory>
- <user defined>* func_ = <Unable to read memory>
- long ready_ = 0xCDCDCDCDCDCDCDFD <Unable to read memory>
- boost::asio::detail::win_mutex mutex_ = 0xCDCDCDCDCDCDCE05
- bool locked_ = 0xCDCDCDCDCDCDCE2D <Unable to read memory>
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> waiting_queue_ = 0xCDCDCDCDCDCDCE35
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ready_queue_ = 0xCDCDCDCDCDCDCE45
- boost::asio::detail::win_iocp_io_service& io_service_ = <Unable to read memory>
- boost::asio::detail::win_mutex mutex_ = 0xCDCDCDCDCDCDCDFD
- boost::asio::detail::scoped_ptr<boost::asio::detail::strand_service::strand_impl>[193] implementations_
- [0] = 0xCDCDCDCDCDCDCE25 <Unable to read memory>
- [1] = 0xCDCDCDCDCDCDCE2D <Unable to read memory>
- [2] = 0xCDCDCDCDCDCDCE35 <Unable to read memory>
- [3] = 0xCDCDCDCDCDCDCE3D <Unable to read memory>
- [4] = 0xCDCDCDCDCDCDCE45 <Unable to read memory>
- [5] = 0xCDCDCDCDCDCDCE4D <Unable to read memory>
- [6] = 0xCDCDCDCDCDCDCE55 <Unable to read memory>
- [7] = 0xCDCDCDCDCDCDCE5D <Unable to read memory>
- [8] = 0xCDCDCDCDCDCDCE65 <Unable to read memory>
- [9] = 0xCDCDCDCDCDCDCE6D <Unable to read memory>
- unsigned int salt_ = 0xCDCDCDCDCDCDD42D <Unable to read memory>
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x365C198E0
- boost::asio::detail::win_iocp_operation
- _OVERLAPPED
- unsigned int Internal = 0x401AA0
- unsigned int InternalHigh = 0xFFFFFFFF
- unsigned long Offset = 0x0
- unsigned long OffsetHigh = 0x0
- void* Pointer = NULL
- void* hEvent = NULL
- boost::asio::detail::win_iocp_operation* next_ = NULL
- <user defined>* func_ = 0x34E56DD00
- long ready_ = 0x67BB1530
- boost::asio::detail::win_mutex mutex_ = 0x365C19918
- bool locked_ = 0x0
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> waiting_queue_ = 0x365C19948
- boost::asio::detail::op_queue<boost::asio::detail::win_iocp_operation> ready_queue_ = 0x365C19958
- boost::asio::detail::winsock_init<2,0> init_
- boost::asio::detail::winsock_init_base
- data
- long init_count_ = 0xCDCDCDCD
- long result_ = 0xCDCDCDCD
- <user defined> manual = 0x34E56DD00
- boost::asio::detail::service_registry* service_registry_ = 0x365C198E0
- auto_service_ptr
- boost::asio::io_service::service* ptr_ = 0x401AA0
- boost::asio::detail::win_mutex mutex_
- _RTL_CRITICAL_SECTION crit_section_ = 0x365C198E0
- boost::asio::io_service& owner_ = 0x34E56DD00
- <user defined> work = 0x34E56DD00
- <user defined> id = 0x34E56DD00
- <user defined> service = 0x34E56DD00
- <user defined> strand = 0x34E56DD00
- <user defined> init_ = 0xCD
- <user defined> service_registry_ = 0x365C198E0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x3627A2F50
- boost::asio::io_service::service* first_service_ = 0x367BB1530
- key
- type_info* type_info_ = 0x1416D1560
- boost::asio::io_service::id* id_ = 0xB8
- boost::asio::io_service::service::key key_ = 0x367BB1538
- boost::asio::io_service& owner_ = 0x34E56DD00
- boost::asio::io_service::service* next_ = 0x367BB1470
- <user defined> impl_ = 0x3627A2F50
- Local boost::system::error_code ec
- int m_val = 0x0
- boost::system::error_category* m_cat = 0x14267E250
- std_category
- std::error_category
- unsigned int _Addr = 0x1416D0E50
- boost::system::error_category* pc_ = 0x14267E258
- boost::system::error_category::std_category std_cat_
- std::error_category
- unsigned int _Addr = 0x14267E258
- boost::system::error_category* pc_ = 0x14267E250
- Local unsigned int s = 0xCCCCCCCCCCCCCCCC
- 000000014011B528 000000036BB0F950 NetworkThread<WorldSocket>::Run+178 d:\trinitycore335_src\trinitycore\src\server\shared\networking\networkthread.h line 129
- Local NetworkThread<WorldSocket>* this = 0x34E56DC58
- std::atomic<int> _connections
- std::_Atomic_int
- unsigned long _My_val = 0x0
- std::atomic<bool> _stopped
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::thread* _thread = 0x36AC8D650
- id
- unsigned int _Id = 0x240
- _Thrd_imp_t _Thr
- void* _Hnd = 0x240
- unsigned int _Id = 0x1F4
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _sockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DC70
- std::mutex _newSocketsLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x34E56DC90
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _newSockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DCE0
- Trinity::Asio::IoContext _ioContext
- boost::asio::io_service
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = 0xCDCDCDCDCDCDCDCD
- id
- service
- key
- type_info* type_info_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::io_service::id* id_ = 0xA0
- boost::asio::io_service::service::key key_ = 0x34E56DD08
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xCDCDCDCDCDCDCD00
- strand
- boost::asio::detail::strand_service& service_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x365C198E0
- boost::asio::detail::winsock_init<2,0> init_ = 0xCD
- boost::asio::detail::service_registry* service_registry_ = 0x365C198E0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x3627A2F50
- boost::asio::basic_stream_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> > _acceptSocket
- boost::asio::basic_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> >
- boost::asio::basic_io_object<boost::asio::stream_socket_service<boost::asio::ip::tcp>,1>
- implementation_type
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- unsigned int state_ = 0x0
- std::shared_ptr<void> cancel_token_ = 0x34E56DD28
- boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0xCD
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = NULL
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = NULL
- boost::asio::ip::tcp protocol_ = 0x2
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD58
- boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::implementation_type implementation = 0x34E56DD18
- boost::asio::stream_socket_service<boost::asio::ip::tcp>* service_ = 0x367BB1470
- boost::asio::socket_base
- int boost::asio::socket_base::message_peek = 0x67BB1530
- int boost::asio::socket_base::message_out_of_band = 0x67BB1530
- int boost::asio::socket_base::message_do_not_route = 0x67BB1530
- int boost::asio::socket_base::message_end_of_record = 0x67BB1530
- int boost::asio::socket_base::max_connections = 0x67BB1530
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- boost::asio::basic_deadline_timer<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime>,boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> > > _updateTimer
- boost::asio::basic_io_object<boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >,0>
- implementation_type
- boost::posix_time::ptime expiry = 0x367BB1530
- bool might_have_pending_waits = 0xA3
- boost::asio::detail::timer_queue<boost::asio::detail::forwarding_posix_time_traits>::per_timer_data timer_data = 0x34E56DD90
- boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >& service = 0x367BB1530
- boost::asio::detail::deadline_timer_service<boost::asio::time_traits<boost::posix_time::ptime> >::implementation_type implementation = 0x34E56DD88
- 0000000140115CD4 000000036BB0F980 std::_Invoker_pmf_pointer::_Call<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+34 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>* _Pmf = 0x14011B3B0
- Parameter NetworkThread<WorldSocket>** _Arg1 = 0x34E56DC58
- std::atomic<int> _connections
- std::_Atomic_int
- unsigned long _My_val = 0x0
- std::atomic<bool> _stopped
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::thread* _thread = 0x36AC8D650
- id
- unsigned int _Id = 0x240
- _Thrd_imp_t _Thr
- void* _Hnd = 0x240
- unsigned int _Id = 0x1F4
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _sockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DC70
- std::mutex _newSocketsLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x34E56DC90
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _newSockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DCE0
- Trinity::Asio::IoContext _ioContext
- boost::asio::io_service
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = 0xCDCDCDCDCDCDCDCD
- id
- service
- key
- type_info* type_info_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::io_service::id* id_ = 0xA0
- boost::asio::io_service::service::key key_ = 0x34E56DD08
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xCDCDCDCDCDCDCD00
- strand
- boost::asio::detail::strand_service& service_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x365C198E0
- boost::asio::detail::winsock_init<2,0> init_ = 0xCD
- boost::asio::detail::service_registry* service_registry_ = 0x365C198E0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x3627A2F50
- boost::asio::basic_stream_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> > _acceptSocket
- boost::asio::basic_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> >
- boost::asio::basic_io_object<boost::asio::stream_socket_service<boost::asio::ip::tcp>,1>
- implementation_type
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- unsigned int state_ = 0x0
- std::shared_ptr<void> cancel_token_ = 0x34E56DD28
- boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0xCD
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = NULL
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = NULL
- boost::asio::ip::tcp protocol_ = 0x2
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD58
- boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::implementation_type implementation = 0x34E56DD18
- boost::asio::stream_socket_service<boost::asio::ip::tcp>* service_ = 0x367BB1470
- boost::asio::socket_base
- int boost::asio::socket_base::message_peek = 0x67BB1530
- int boost::asio::socket_base::message_out_of_band = 0x67BB1530
- int boost::asio::socket_base::message_do_not_route = 0x67BB1530
- int boost::asio::socket_base::message_end_of_record = 0x67BB1530
- int boost::asio::socket_base::max_connections = 0x67BB1530
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- boost::asio::basic_deadline_timer<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime>,boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> > > _updateTimer
- boost::asio::basic_io_object<boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >,0>
- implementation_type
- boost::posix_time::ptime expiry = 0x367BB1530
- bool might_have_pending_waits = 0xA3
- boost::asio::detail::timer_queue<boost::asio::detail::forwarding_posix_time_traits>::per_timer_data timer_data = 0x34E56DD90
- boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >& service = 0x367BB1530
- boost::asio::detail::deadline_timer_service<boost::asio::time_traits<boost::posix_time::ptime> >::implementation_type implementation = 0x34E56DD88
- 0000000140117C7C 000000036BB0F9C0 std::invoke<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>+4C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x14011B3B0
- Parameter NetworkThread<WorldSocket>** <_Args_0> = 0x34E56DC58
- std::atomic<int> _connections
- std::_Atomic_int
- unsigned long _My_val = 0x0
- std::atomic<bool> _stopped
- std::_Atomic_bool
- unsigned int _My_val = 0x0
- std::thread* _thread = 0x36AC8D650
- id
- unsigned int _Id = 0x240
- _Thrd_imp_t _Thr
- void* _Hnd = 0x240
- unsigned int _Id = 0x1F4
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _sockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DC70
- std::mutex _newSocketsLock
- std::_Mutex_base
- std::_Align_type<double,80> _Mtx_storage = 0x34E56DC90
- std::vector<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > _newSockets
- std::_Vector_alloc<std::_Vec_base_types<std::shared_ptr<WorldSocket>,std::allocator<std::shared_ptr<WorldSocket> > > >
- std::_Compressed_pair<std::allocator<std::shared_ptr<WorldSocket> >,std::_Vector_val<std::_Simple_types<std::shared_ptr<WorldSocket> > >,1> _Mypair = 0x34E56DCE0
- Trinity::Asio::IoContext _ioContext
- boost::asio::io_service
- work
- boost::asio::detail::win_iocp_io_service& io_service_impl_ = 0xCDCDCDCDCDCDCDCD
- id
- service
- key
- type_info* type_info_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::io_service::id* id_ = 0xA0
- boost::asio::io_service::service::key key_ = 0x34E56DD08
- boost::asio::io_service& owner_ = <Unable to read memory>
- boost::asio::io_service::service* next_ = 0xCDCDCDCDCDCDCD00
- strand
- boost::asio::detail::strand_service& service_ = 0xCDCDCDCDCDCDCDCD
- boost::asio::detail::strand_service::strand_impl* impl_ = 0x365C198E0
- boost::asio::detail::winsock_init<2,0> init_ = 0xCD
- boost::asio::detail::service_registry* service_registry_ = 0x365C198E0
- boost::asio::detail::win_iocp_io_service& impl_ = 0x3627A2F50
- boost::asio::basic_stream_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> > _acceptSocket
- boost::asio::basic_socket<boost::asio::ip::tcp,boost::asio::stream_socket_service<boost::asio::ip::tcp> >
- boost::asio::basic_io_object<boost::asio::stream_socket_service<boost::asio::ip::tcp>,1>
- implementation_type
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- unsigned int state_ = 0x0
- std::shared_ptr<void> cancel_token_ = 0x34E56DD28
- boost::asio::detail::select_reactor::per_descriptor_data reactor_data_ = 0xCD
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* next_ = NULL
- boost::asio::detail::win_iocp_socket_service_base::base_implementation_type* prev_ = NULL
- boost::asio::ip::tcp protocol_ = 0x2
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD58
- boost::asio::detail::win_iocp_socket_service<boost::asio::ip::tcp>::implementation_type implementation = 0x34E56DD18
- boost::asio::stream_socket_service<boost::asio::ip::tcp>* service_ = 0x367BB1470
- boost::asio::socket_base
- int boost::asio::socket_base::message_peek = 0x67BB1530
- int boost::asio::socket_base::message_out_of_band = 0x67BB1530
- int boost::asio::socket_base::message_do_not_route = 0x67BB1530
- int boost::asio::socket_base::message_end_of_record = 0x67BB1530
- int boost::asio::socket_base::max_connections = 0x67BB1530
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- boost::asio::ip::basic_endpoint<boost::asio::ip::tcp> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- native_handle_type
- unsigned int socket_ = 0xFFFFFFFFFFFFFFFF
- bool have_remote_endpoint_ = 0x0
- <user defined> remote_endpoint_ = 0x34E56DD24
- boost::asio::basic_deadline_timer<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime>,boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> > > _updateTimer
- boost::asio::basic_io_object<boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >,0>
- implementation_type
- boost::posix_time::ptime expiry = 0x367BB1530
- bool might_have_pending_waits = 0xB3
- boost::asio::detail::timer_queue<boost::asio::detail::forwarding_posix_time_traits>::per_timer_data timer_data = 0x34E56DD90
- boost::asio::deadline_timer_service<boost::posix_time::ptime,boost::asio::time_traits<boost::posix_time::ptime> >& service = 0x367BB1530
- boost::asio::detail::deadline_timer_service<boost::asio::time_traits<boost::posix_time::ptime> >::implementation_type implementation = 0x34E56DD88
- 000000014011628B 000000036BB0FA00 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Execute<0,1>+5B c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>& _Tup = 0x36AC8D830
- std::tuple<NetworkThread<WorldSocket> *>
- std::_Tuple_val<NetworkThread<WorldSocket> *> _Myfirst
- NetworkThread<WorldSocket>* _Val = 0x34E56DC58
- std::_Tuple_val<void (__cdecl NetworkThread<WorldSocket>::*)(void)> _Myfirst
- <user defined>* _Val = 0x14011B3B0
- 000000014011D30A 000000036BB0FA50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > > >* _Ln = 0x24E038
- std::_Pad
- _Cnd_internal_imp_t* _Cond = NULL
- _Mtx_internal_imp_t* _Mtx = 0x7FEF08091F7
- bool _Started = 0x80
- std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> >,std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> *,1> _Mypair = 0x7FE00000000
- Local std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> >,std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> *,1> _Mypair
- std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>* _Myval2 = 0x36AC8D830
- 000000014011CD08 000000036BB0FA80 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > > >* this = 0x24E038
- std::_Pad
- _Cnd_internal_imp_t* _Cond = NULL
- _Mtx_internal_imp_t* _Mtx = 0x7FEF08091F7
- bool _Started = 0x80
- std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> >,std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void),NetworkThread<WorldSocket> *> *,1> _Mypair = 0x7FE00000000
- 000000013F6917CD 000000036BB0FAB0 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24E038
- 000007FEF05611E8 000000036BB0FAF0 _register_onexit_function+4B8
- 000007FEF0560E01 000000036BB0FB40 _register_onexit_function+D1
- 0000000076C359CD 000000036BB0FB70 BaseThreadInitThunk+D
- 0000000076D6A561 000000036BB0FBC0 RtlUserThreadStart+21
- Call stack:
- Address Frame Function SourceFile
- 0000000076D8BF5A 000000036BC7F050 NtRequestWaitReplyPort+A
- 0000000076C418E8 000000036BC7F080 GetConsoleMode+F8
- 0000000076C757F1 000000036BC7F1D0 VerifyConsoleIoHandle+281
- 0000000076C8A9F2 000000036BC7F2B0 ReadConsoleA+B2
- 0000000076C57E64 000000036BC7F2F0 GetEnvironmentStringsA+6BD4
- 000007FEF05F7FEF 000000036BC7F3E0 _read+EDF
- 000007FEF05F7443 000000036BC7F440 _read+333
- 000007FEF05A2402 000000036BC7F4D0 ungetwc+2E2
- 000007FEF05A2C60 000000036BC7F510 ungetwc+B40
- 000007FEF05648CE 000000036BC7F580 _fgetc_nolock+10E
- 000007FEF0564953 000000036BC7F5B0 _getc_nolock+13
- 000007FEF0565476 000000036BC7F5E0 fgetpos+816
- 000007FEF05650A7 000000036BC7F660 fgetpos+447
- 000007FEF0565672 000000036BC7F6A0 fgets+32
- 000000013F6C0C51 000000036BC7F8D0 CliThread+D1 d:\trinitycore335_src\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 151
- Local char* command_str = 0xCCCCCCCCCCCCCCCC <Unable to read memory>
- Local char[256] commandbuf = "ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌ..."
- 000000013F653B5A 000000036BC7F900 std::_Invoker_functor::_Call<void (__cdecl*)(void)>+2A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x13F6C0B80
- 000000013F662620 000000036BC7F930 std::invoke<void (__cdecl*)(void)>+30 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\type_traits line 16707566
- Parameter <user defined>** _Obj = 0x13F6C0B80
- 000000013F655DFC 000000036BC7F960 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Execute<0>+3C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 241
- Parameter std::tuple<void (__cdecl*)(void)>& _Tup = 0x36AC8DB00
- unsigned int std::tuple<void (__cdecl*)(void)>::_Mysize = 0x13F6C0B80
- std::_Tuple_val<void (__cdecl*)(void)> _Myfirst
- <user defined>* _Val = 0x13F6C0B80
- 000000013F69DF9A 000000036BC7F9B0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Run+6A c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 247
- Parameter std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >* _Ln = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl*)(void)> >,std::tuple<void (__cdecl*)(void)> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- Local std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > _Local
- std::_Unique_ptr_base<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl*)(void)> >,std::tuple<void (__cdecl*)(void)> *,1> _Mypair
- std::tuple<void (__cdecl*)(void)>* _Myval2 = 0x13F6C0B80
- 000000013F699188 000000036BC7F9E0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Go+28 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 233
- Local std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >* this = 0x24E5E8
- std::_Pad
- _Cnd_internal_imp_t* _Cond = 0xCCCCCCCCCCCCCCCC
- _Mtx_internal_imp_t* _Mtx = 0xCCCCCCCCCCCCCCCC
- bool _Started = 0xCC
- std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > _MyTarget
- std::_Unique_ptr_base<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > >
- std::_Compressed_pair<std::default_delete<std::tuple<void (__cdecl*)(void)> >,std::tuple<void (__cdecl*)(void)> *,1> _Mypair = 0xCCCCCCCCCCCCCCCC
- 000000013F6917CD 000000036BC7FA10 std::_Pad::_Call_func+2D c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
- Parameter void* _Data = 0x24E5E8
- 000007FEF05611E8 000000036BC7FA50 _register_onexit_function+4B8
- 000007FEF0560E01 000000036BC7FAA0 _register_onexit_function+D1
- 0000000076C359CD 000000036BC7FAD0 BaseThreadInitThunk+D
- 0000000076D6A561 000000036BC7FB20 RtlUserThreadStart+21
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