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antgame11

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Mar 28th, 2019
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  25.  
  26.  
  27.  
  28.  
  29.  
  30. targettedOn = false
  31. function onTouched(hit)
  32. hole:Play()
  33. hit.CanCollide=false
  34. wait(.5)
  35. hit.CanCollide = true
  36. debounce = true
  37.  
  38. end
  39.  
  40. dft = {}
  41.  
  42. function GetPlayers()
  43. local c = game.Players:GetChildren()
  44. for i = 1, #c do
  45. table.insert(dft, c[i].Name)
  46. end
  47. end
  48.  
  49. function Randomize()
  50. GetPlayers()
  51. local d = math.random(1, #dft)
  52. s = d
  53.  
  54.  
  55.  
  56. end
  57.  
  58. playertarg = game.Players.LocalPlayer
  59. chara = playertarg.Character
  60. Mouse = playertarg:GetMouse()
  61. targetted = nil
  62.  
  63. New = function(Object, Parent, Name, Data)
  64. local Object = Instance.new(Object)
  65. for Index, Value in pairs(Data or {}) do
  66. Object[Index] = Value
  67. end
  68. Object.Parent = Parent
  69. Object.Name = Name
  70. return Object
  71. end
  72.  
  73.  
  74.  
  75. crosshair = Instance.new("BillboardGui",chara)
  76. crosshair.Size = UDim2.new(10,0,10,0)
  77. crosshair.Enabled = false
  78. imgl = Instance.new("ImageLabel",crosshair)
  79. imgl.Position = UDim2.new(0,0,0,0)
  80. imgl.Size = UDim2.new(1,0,1,0)
  81. imgl.Image = "rbxassetid://160506713"
  82. imgl.BackgroundTransparency = 1
  83. imgl.ImageTransparency = .7
  84. imgl.ImageColor3 = Color3.new(0,0,0)
  85.  
  86. CV="Maroon"
  87. Player = game.Players.LocalPlayer
  88. Character = Player.Character
  89. local txt = Instance.new("BillboardGui", Character)
  90. txt.Adornee = Character .Head
  91. txt.Name = "_status"
  92. txt.Size = UDim2.new(2, 0, 1.2, 0)
  93. txt.StudsOffset = Vector3.new(-9, 8, 0)
  94. local text = Instance.new("TextLabel", txt)
  95. text.Size = UDim2.new(10, 0, 7, 0)
  96. text.FontSize = "Size24"
  97. text.TextScaled = true
  98. text.TextTransparency = 0
  99. text.BackgroundTransparency = 1
  100. text.TextTransparency = 0
  101. text.TextStrokeTransparency = 0
  102. text.Font = "Bodoni"
  103. text.TextStrokeColor3 = Color3.new(255,255,255)
  104.  
  105. v=Instance.new("Part")
  106. v.Name = "ColorBrick"
  107. v.Parent=Player.Character
  108. v.FormFactor="Symmetric"
  109. v.Anchored=true
  110. v.CanCollide=false
  111. v.BottomSurface="Smooth"
  112. v.TopSurface="Smooth"
  113. v.Size=Vector3.new(10,5,3)
  114. v.Transparency=1
  115. v.CFrame=Character.Torso.CFrame
  116. v.BrickColor=BrickColor.new(CV)
  117. v.Transparency=1
  118. text.TextColor3 = Color3.new(0,0,0)
  119. v.Shape="Block"
  120. text.Text = "SCP - 049"
  121. -----------------------------------------
  122.  
  123. function LoadSnd(id,loop,vol,pit)
  124. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  125. return snd
  126. end
  127.  
  128. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  129.  
  130.  
  131. function TargetSelect(person)
  132. local dd=coroutine.wrap(function()
  133. if targetted ~= person then
  134. targetted = person
  135.  
  136. for i = 0,30,10 do
  137. wait(.05)
  138. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  139. end
  140. end
  141. end)
  142. dd()
  143. end
  144.  
  145.  
  146.  
  147. function LockOn()
  148. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  149. TargetSelect(Mouse.Target.Parent)
  150. TargetSnd:Play()
  151. else end
  152. end
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162. ZomWait = false
  163. ZomWait2 = false
  164. ZomSyle = false
  165.  
  166.  
  167. Target1 =script.Parent.Name
  168. Target2 = game.Players[Target1]
  169. Target2.Character.archivable = true
  170. clone4 = Target2.Character:Clone()
  171. clone4.Parent = game.Lighting
  172.  
  173.  
  174.  
  175.  
  176.  
  177. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  178. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188. Glow1 = Color3.new(.5,0,0)
  189. Glow2 = Color3.new(0,0,0)
  190.  
  191. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  192. GlowParticle.LightEmission = 0
  193. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  194. GlowParticle.Size = NumberSequence.new(2,0)
  195. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  196. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  197. GlowParticle.LockedToPart = false
  198. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  199. GlowParticle.Rate= 100
  200. GlowParticle.Speed =NumberRange.new(6)
  201. GlowParticle.VelocitySpread = 360
  202.  
  203.  
  204.  
  205. for i,v in pairs(clone4:GetChildren()) do
  206.  
  207.  
  208. if v:IsA("ShirtGraphic") then
  209. v:Destroy()
  210. end
  211.  
  212. if v:IsA("Pants") then
  213. v:Destroy()
  214. end
  215. if v:IsA("Shirt") then
  216. v:Destroy()
  217. end
  218. if v:IsA("Hat") then
  219. v:Destroy()
  220.  
  221. end
  222. if v:IsA("Accessory") then
  223. v:Destroy()
  224. end
  225.  
  226. end
  227.  
  228. clone4["Body Colors"]:Destroy()
  229. clone4.Head.face.Texture = "rbxassetid://97880283"
  230.  
  231. wait()
  232. Zombie = clone4:Clone()
  233.  
  234. wait()
  235.  
  236. clone4:Destroy()
  237.  
  238. wait()
  239.  
  240.  
  241. Player=game:GetService("Players").LocalPlayer
  242. Character=Player.Character
  243.  
  244.  
  245. -------------------------------------------------------
  246. local Orbd = Instance.new("Part", Character)
  247. Orbd.Name = "Orbd"
  248. Orbd.Shape = Enum.PartType.Ball
  249. Orbd.CanCollide = false
  250. Orbd.BrickColor = BrickColor.new("Really black")
  251. Orbd.Transparency = 0
  252. Orbd.Material = "Neon"
  253. Orbd.Size = Vector3.new(0.3, 0.3, 0.3)
  254. Orbd.TopSurface = Enum.SurfaceType.Smooth
  255. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  256.  
  257. local Weld = Instance.new("Weld", Orbd)
  258. Weld.Part0 = Character.Head
  259. Weld.Part1 = Orbd
  260. Weld.C1 = CFrame.new(-0.26, -0.24, 0.55)
  261.  
  262. --------------------------------------------------------
  263. local Orbvc = Instance.new("Part", Character)
  264. Orbvc.Name = "Orbvc"
  265. Orbvc.Shape = Enum.PartType.Ball
  266. Orbvc.CanCollide = false
  267. Orbvc.BrickColor = BrickColor.new("Really black")
  268. Orbvc.Transparency = 0
  269. Orbvc.Material = "Neon"
  270. Orbvc.Size = Vector3.new(0.3, 0.3, 0.3)
  271. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  272. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  273.  
  274. local Weld = Instance.new("Weld", Orbvc)
  275. Weld.Part0 = Character.Head
  276. Weld.Part1 = Orbvc
  277. Weld.C1 = CFrame.new(0.26, -0.24, 0.55)
  278. ---------------------------------------------------------
  279. local Mask = Instance.new("Part", Character)
  280. Mask.Name = "Mask"
  281. Mask.CanCollide = false
  282. Mask.BrickColor = BrickColor.new("Mid gray")
  283. Mask.Transparency = 0
  284. Mask.Material = "Plastic"
  285. Mask.Size = Vector3.new(0.1, 0.1, 0.1)
  286. Mask.TopSurface = Enum.SurfaceType.Smooth
  287. Mask.BottomSurface = Enum.SurfaceType.Smooth
  288.  
  289. local Weld = Instance.new("Weld", Mask)
  290. Weld.Part0 = Character.Head
  291. Weld.Part1 = Mask
  292. Weld.C1 = CFrame.new(0, -0.1, 0.8)
  293.  
  294. local M1 = Instance.new("SpecialMesh")
  295. M1.Parent = Mask
  296. M1.MeshId = "http://www.roblox.com/asset/?id=62679079"
  297. M1.Scale = Vector3.new( 1, 1, 2)
  298. ----------------------------------------------------------
  299. local Hood = Instance.new("Part", Character)
  300. Hood.Name = "Hood"
  301. Hood.CanCollide = false
  302. Hood.BrickColor = BrickColor.new("Really black")
  303. Hood.Transparency = 0
  304. Hood.Material = "Plastic"
  305. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  306. Hood.TopSurface = Enum.SurfaceType.Smooth
  307. Hood.BottomSurface = Enum.SurfaceType.Smooth
  308.  
  309. local Weld = Instance.new("Weld", Hood)
  310. Weld.Part0 = Character.Head
  311. Weld.Part1 = Hood
  312. Weld.C1 = CFrame.new(0, -0.2, 0)
  313.  
  314. local M2 = Instance.new("SpecialMesh")
  315. M2.Parent = Hood
  316. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  317. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  318. ------------------------------------------------------
  319.  
  320. p = game.Players.LocalPlayer
  321. char049 = p.Character
  322.  
  323. char049.Shirt:Remove()
  324. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  325. wait()shirt = Instance.new("Shirt", char049)
  326. shirt.Name = "Shirt"
  327. pants = Instance.new("Pants", char049)
  328. pants.Name = "Pants"
  329.  
  330. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131"
  331. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863"
  332. -------------------------------------------------
  333. ---- Orbd,Orbvc,Mask,Hood
  334.  
  335. --[[NIGHTOWLACE_WEAPONRY]]--
  336. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  337. secondcolor = "Really black"
  338.  
  339. wait(1 / 60)
  340. Effects = { }
  341. local Player = game.Players.localPlayer
  342. local Character = Player.Character
  343. local Humanoid = Character.Humanoid
  344. local mouse = Player:GetMouse()
  345. local LeftArm = Character["Left Arm"]
  346. local RightArm = Character["Right Arm"]
  347. local LeftLeg = Character["Left Leg"]
  348. local RightLeg = Character["Right Leg"]
  349. local Head = Character.Head
  350. local Torso = Character.Torso
  351. local cam = game.Workspace.CurrentCamera
  352. local RootPart = Character.HumanoidRootPart
  353. local RootJoint = RootPart.RootJoint
  354. local equipped = false
  355. local attack = false
  356. local Anim = 'Idle'
  357. local idle = 0
  358. local attacktype = 1
  359. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  360. local velocity = RootPart.Velocity.y
  361. local sine = 0
  362. local change = 1
  363. local grabbed = false
  364. local cn = CFrame.new
  365. local mr = math.rad
  366. local angles = CFrame.Angles
  367. local ud = UDim2.new
  368. local c3 = Color3.new
  369.  
  370. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  371. Humanoid.Animator:Destroy()
  372. Character.Animate:Destroy()
  373.  
  374. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  375. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  376. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  377.  
  378. RSH, LSH = nil, nil
  379.  
  380. RW = Instance.new("Weld")
  381. LW = Instance.new("Weld")
  382.  
  383. RH = Torso["Right Hip"]
  384. LH = Torso["Left Hip"]
  385.  
  386. RSH = Torso["Right Shoulder"]
  387. LSH = Torso["Left Shoulder"]
  388.  
  389. RSH.Parent = nil
  390. LSH.Parent = nil
  391.  
  392. RW.Name = "RW"
  393. RW.Part0 = Torso
  394. RW.C0 = cn(1.5, 0.5, 0)
  395. RW.C1 = cn(0, 0.5, 0)
  396. RW.Part1 = RightArm
  397. RW.Parent = Torso
  398.  
  399. LW.Name = "LW"
  400. LW.Part0 = Torso
  401. LW.C0 = cn(-1.5, 0.5, 0)
  402. LW.C1 = cn(0, 0.5, 0)
  403. LW.Part1 = LeftArm
  404. LW.Parent = Torso
  405.  
  406. function clerp(a, b, t)
  407. local qa = {
  408. QuaternionFromCFrame(a)
  409. }
  410. local qb = {
  411. QuaternionFromCFrame(b)
  412. }
  413. local ax, ay, az = a.x, a.y, a.z
  414. local bx, by, bz = b.x, b.y, b.z
  415. local _t = 1 - t
  416. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  417. end
  418.  
  419. function QuaternionFromCFrame(cf)
  420. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  421. local trace = m00 + m11 + m22
  422. if trace > 0 then
  423. local s = math.sqrt(1 + trace)
  424. local recip = 0.5 / s
  425. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  426. else
  427. local i = 0
  428. if m11 > m00 then
  429. i = 1
  430. end
  431. if m22 > (i == 0 and m00 or m11) then
  432. i = 2
  433. end
  434. if i == 0 then
  435. local s = math.sqrt(m00 - m11 - m22 + 1)
  436. local recip = 0.5 / s
  437. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  438. elseif i == 1 then
  439. local s = math.sqrt(m11 - m22 - m00 + 1)
  440. local recip = 0.5 / s
  441. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  442. elseif i == 2 then
  443. local s = math.sqrt(m22 - m00 - m11 + 1)
  444. local recip = 0.5 / s
  445. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  446. end
  447. end
  448. end
  449.  
  450. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  451. local xs, ys, zs = x + x, y + y, z + z
  452. local wx, wy, wz = w * xs, w * ys, w * zs
  453. local xx = x * xs
  454. local xy = x * ys
  455. local xz = x * zs
  456. local yy = y * ys
  457. local yz = y * zs
  458. local zz = z * zs
  459. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  460. end
  461.  
  462. function QuaternionSlerp(a, b, t)
  463. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  464. local startInterp, finishInterp;
  465. if cosTheta >= 0.0001 then
  466. if (1 - cosTheta) > 0.0001 then
  467. local theta = math.acos(cosTheta)
  468. local invSinTheta = 1 / math.sin(theta)
  469. startInterp = math.sin((1 - t) * theta) * invSinTheta
  470. finishInterp = math.sin(t * theta) * invSinTheta
  471. else
  472. startInterp = 1 - t
  473. finishInterp = t
  474. end
  475. else
  476. if (1 + cosTheta) > 0.0001 then
  477. local theta = math.acos(-cosTheta)
  478. local invSinTheta = 1 / math.sin(theta)
  479. startInterp = math.sin((t - 1) * theta) * invSinTheta
  480. finishInterp = math.sin(t * theta) * invSinTheta
  481. else
  482. startInterp = t - 1
  483. finishInterp = t
  484. end
  485. end
  486. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  487. end
  488.  
  489. function swait(num)
  490. if num == 0 or num == nil then
  491. game:service'RunService'.RenderStepped:wait(0)
  492. else
  493. for i = 0, num do
  494. game:service'RunService'.RenderStepped:wait(0)
  495. end
  496. end
  497. end
  498.  
  499. local RbxUtility = LoadLibrary("RbxUtility")
  500. local Create = RbxUtility.Create
  501.  
  502. function RemoveOutlines(part)
  503. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  504. end
  505.  
  506. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  507. local Part = Create("Part"){
  508. formFactor = FormFactor,
  509. Parent = Parent,
  510. Reflectance = Reflectance,
  511. Transparency = Transparency,
  512. CanCollide = false,
  513. Locked = true,
  514. BrickColor = BrickColor.new(tostring(BColor)),
  515. Name = Name,
  516. Size = Size,
  517. Material = Material,
  518. }
  519. RemoveOutlines(Part)
  520. return Part
  521. end
  522.  
  523. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  524. local Msh = Create(Mesh){
  525. Parent = Part,
  526. Offset = OffSet,
  527. Scale = Scale,
  528. }
  529. if Mesh == "SpecialMesh" then
  530. Msh.MeshType = MeshType
  531. Msh.MeshId = MeshId
  532. end
  533. return Msh
  534. end
  535.  
  536. function CreateWeld(Parent, Part0, Part1, C0, C1)
  537. local Weld = Create("Weld"){
  538. Parent = Parent,
  539. Part0 = Part0,
  540. Part1 = Part1,
  541. C0 = C0,
  542. C1 = C1,
  543. }
  544. return Weld
  545. end
  546.  
  547. function rayCast(Position, Direction, Range, Ignore)
  548. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  549. end
  550.  
  551. function CreateSound(id, par, vol, pit)
  552. coroutine.resume(coroutine.create(function()
  553. local sou = Instance.new("Sound", par or workspace)
  554. sou.Volume = vol
  555. sou.Pitch = pit or 1
  556. sou.SoundId = id
  557. wait()
  558. sou:play()
  559. game:GetService("Debris"):AddItem(sou, 6)
  560. end))
  561. end
  562.  
  563. local function getclosest(obj, distance)
  564. local last, lastx = distance + 1
  565. for i, v in pairs(workspace:GetChildren()) do
  566. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  567. local t = v.Torso
  568. local dist = (t.Position - obj.Position).magnitude
  569. if dist <= distance then
  570. if dist < last then
  571. last = dist
  572. lastx = v
  573. end
  574. end
  575. end
  576. end
  577. return lastx
  578. end
  579.  
  580. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  581. for i, v in pairs(hit:GetChildren()) do
  582. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  583. local find = v:FindFirstChild("Hitz")
  584. if not find then
  585. if v.Parent:findFirstChild("Head") then
  586. local BillG = Create("BillboardGui"){
  587. Parent = v.Parent.Head,
  588. Size = UDim2.new(1, 0, 1, 0),
  589. Adornee = v.Parent.Head,
  590. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  591. }
  592. local TL = Create("TextLabel"){
  593. Parent = BillG,
  594. Size = UDim2.new(3, 3, 3, 3),
  595. BackgroundTransparency = 1,
  596. Text = tostring(damage).."-",
  597. TextColor3 = Color1.Color,
  598. TextStrokeColor3 = Color2.Color,
  599. TextStrokeTransparency = 0,
  600. TextXAlignment = Enum.TextXAlignment.Center,
  601. TextYAlignment = Enum.TextYAlignment.Center,
  602. FontSize = Enum.FontSize.Size18,
  603. Font = "ArialBold",
  604. }
  605. coroutine.resume(coroutine.create(function()
  606. wait(1)
  607. for i = 0, 1, .1 do
  608. wait(.1)
  609. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  610. end
  611. BillG:Destroy()
  612. end))
  613. end
  614. v.Health = v.Health - damage
  615. local bool = Create("BoolValue"){
  616. Parent = v,
  617. Name = 'Hitz',
  618. }
  619. if HSound ~= nil and HPitch ~= nil then
  620. CreateSound(HSound, hit, 1, HPitch)
  621. end
  622. game:GetService("Debris"):AddItem(bool, cooldown)
  623. end
  624. end
  625. end
  626. end
  627.  
  628.  
  629. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  630. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  631. prt.Anchored = true
  632. prt.CFrame = cframe
  633. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  634. game:GetService("Debris"):AddItem(prt, 10)
  635. if Type == 1 or Type == nil then
  636. table.insert(Effects, {
  637. prt,
  638. "Block1",
  639. delay,
  640. x3,
  641. y3,
  642. z3,
  643. msh
  644. })
  645. elseif Type == 2 then
  646. table.insert(Effects, {
  647. prt,
  648. "Block2",
  649. delay,
  650. x3,
  651. y3,
  652. z3,
  653. msh
  654. })
  655. end
  656. end
  657.  
  658. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  659. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  660. prt.Anchored = true
  661. prt.CFrame = cframe
  662. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  663. game:GetService("Debris"):AddItem(prt, 10)
  664. table.insert(Effects, {
  665. prt,
  666. "Cylinder",
  667. delay,
  668. x3,
  669. y3,
  670. z3,
  671. msh
  672. })
  673. end
  674.  
  675. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  676. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  677. prt.Anchored = true
  678. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  679. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  680. game:GetService("Debris"):AddItem(prt, 10)
  681. table.insert(Effects, {
  682. prt,
  683. "Cylinder",
  684. delay,
  685. x3,
  686. y3,
  687. z3,
  688. msh
  689. })
  690. end
  691.  
  692. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  693. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  694. prt.Anchored = true
  695. prt.CFrame = cframe
  696. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  697. game:GetService("Debris"):AddItem(prt, 10)
  698. table.insert(Effects, {
  699. prt,
  700. "Cylinder",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end
  708.  
  709. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  710. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  711. prt.Anchored = true
  712. prt.CFrame = cframe
  713. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. table.insert(Effects, {
  716. prt,
  717. "Cylinder",
  718. delay,
  719. x3,
  720. y3,
  721. z3,
  722. msh
  723. })
  724. end
  725.  
  726. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  727. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  728. prt.Anchored = true
  729. prt.CFrame = cframe
  730. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  731. game:GetService("Debris"):AddItem(prt, 10)
  732. table.insert(Effects, {
  733. prt,
  734. "Cylinder",
  735. delay,
  736. x3,
  737. y3,
  738. z3,
  739. msh
  740. })
  741. end
  742.  
  743. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  744. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  745. prt.Anchored = true
  746. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  747. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  748. local num = math.random(10, 50) / 1000
  749. game:GetService("Debris"):AddItem(prt, 10)
  750. table.insert(Effects, {
  751. prt,
  752. "Shatter",
  753. num,
  754. prt.CFrame,
  755. math.random() - math.random(),
  756. 0,
  757. math.random(50, 100) / 100
  758. })
  759. end
  760.  
  761.  
  762.  
  763.  
  764. for i = 0, 1, 0.05 do
  765. swait()
  766. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  767. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  768. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  769. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  770. if Torsovelocity > 2 then
  771. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  772. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  773. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  774. elseif Torsovelocity < 1 then
  775. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  776. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  777. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  778. end
  779. end
  780. attack = false
  781.  
  782.  
  783.  
  784. game:GetService'RunService'.Stepped:connect(function()
  785. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  786. velocity = RootPart.Velocity.y
  787. sine = sine + change
  788. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  789. if equipped == true or equipped == false then
  790. if RootPart.Velocity.y > 1 and hit == nil then
  791. Anim = "Jump"
  792. if attack == false then
  793. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  794. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  795. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  796. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  797. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  798. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  799. end
  800. elseif RootPart.Velocity.y < -1 and hit == nil then
  801. Anim = "Fall"
  802. if attack == false then
  803. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  804. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  805. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  806. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  807. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  808. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  809. end
  810. elseif Torsovelocity < 1 and hit ~= nil then
  811. Anim = "Idle"
  812. if attack == false then
  813. change = 1
  814. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  815. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  816. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  817. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  818. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  819. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  820. end
  821. elseif Torsovelocity > 2 and hit ~= nil then
  822. Anim = "Walk"
  823. if attack == false then
  824. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  825. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  826. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  827. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  828. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  829. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  830. end
  831. end
  832. end
  833. if #Effects > 0 then
  834. for e = 1, #Effects do
  835. if Effects[e] ~= nil then
  836. local Thing = Effects[e]
  837. if Thing ~= nil then
  838. local Part = Thing[1]
  839. local Mode = Thing[2]
  840. local Delay = Thing[3]
  841. local IncX = Thing[4]
  842. local IncY = Thing[5]
  843. local IncZ = Thing[6]
  844. if Thing[1].Transparency <= 1 then
  845. if Thing[2] == "Block1" then
  846. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  847. local Mesh = Thing[1].Mesh
  848. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  849. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  850. elseif Thing[2] == "Block2" then
  851. Thing[1].CFrame = Thing[1].CFrame
  852. local Mesh = Thing[7]
  853. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  854. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  855. elseif Thing[2] == "Cylinder" then
  856. local Mesh = Thing[1].Mesh
  857. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  858. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  859. elseif Thing[2] == "Blood" then
  860. local Mesh = Thing[7]
  861. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  862. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  863. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  864. elseif Thing[2] == "Elec" then
  865. local Mesh = Thing[1].Mesh
  866. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  867. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  868. elseif Thing[2] == "Disappear" then
  869. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  870. elseif Thing[2] == "Shatter" then
  871. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  872. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  873. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  874. Thing[6] = Thing[6] + Thing[5]
  875. end
  876. else
  877. Part.Parent = nil
  878. table.remove(Effects, e)
  879. end
  880. end
  881. end
  882. end
  883. end
  884. end)
  885.  
  886.  
  887. local lp = game.Players.LocalPlayer
  888. local chr = lp.Character
  889. local mouseV2 = lp:GetMouse()
  890. local euler = CFrame.fromEulerAnglesXYZ
  891. local rad = math.rad
  892. local trso = chr.Torso
  893.  
  894.  
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904.  
  905.  
  906.  
  907.  
  908.  
  909.  
  910.  
  911.  
  912.  
  913.  
  914.  
  915.  
  916.  
  917.  
  918. hum = chr.Humanoid
  919.  
  920.  
  921.  
  922. function CreateMesh(parent, id, x, y, z, texture)
  923. local m=Instance.new("SpecialMesh", parent)
  924. m.MeshType = "FileMesh"
  925. m.MeshId="http://www.roblox.com/asset/?id="..id
  926. if texture ~= nil then
  927. m.TextureId="http://www.roblox.com/asset/?id="..texture
  928. end
  929. m.Scale = Vector3.new(x,y,z)
  930. end
  931.  
  932.  
  933.  
  934. Hat=function()
  935. hat = Instance.new("Part", chr)
  936. hat.Transparency = 1
  937. hat.Name = "Top hat"
  938. hat.Locked = true
  939. hat.BrickColor = BrickColor.new("Really black")
  940. hat.CanCollide=true
  941. hat.Size=Vector3.new(1,1,1)
  942. hatw = Instance.new("Weld",hat)
  943. hatw.Part0=hat
  944. hatw.Part1=chr['Head']
  945. hatw.C0=CFrame.new(0,-1.7,0)
  946. hatw.C1=euler(rad(0),rad(0),rad(0))
  947. end
  948.  
  949. Hat()
  950.  
  951.  
  952.  
  953. function Name(msg)
  954. if hat.Parent then
  955. pcall(function()
  956. local Gui = Instance.new('BillboardGui', hat)
  957. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  958. Gui.Size = UDim2.new(0,200,0,300)
  959. local Frame = Instance.new('Frame',Gui)
  960. Frame.BackgroundTransparency = 1
  961. Frame.Size = UDim2.new(1,0,1,0)
  962. local Txt = Instance.new('TextLabel',Frame)
  963. Txt.BackgroundTransparency = 1
  964. Txt.Size = UDim2.new(1,0,1,0)
  965. Txt.Font = 'ArialBold'
  966. Txt.FontSize = 'Size24'
  967. Txt.Text = msg
  968. Txt.TextColor3 = BrickColor.new("Really black").Color
  969. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  970. Txt.TextStrokeTransparency = 0
  971. Txt.TextWrapped = true
  972. Txt.TextScaled = false
  973. end)
  974. else
  975. end
  976. end
  977.  
  978. function Chat(msg) -- Credit to jillmiles1, kthxbye
  979. if hat.Parent then
  980. pcall(function()
  981. if hat:FindFirstChild("Fazbear Chat Gui") then
  982. hat['Fazbear Chat Gui']:destroy()
  983. end
  984. local Gui = Instance.new('BillboardGui', hat)
  985. Gui.Name = "Fazbear Chat Gui"
  986. Gui.ExtentsOffset = Vector3.new(0,3,0)
  987. Gui.Size = UDim2.new(0,200,0,300)
  988. local Frame = Instance.new('Frame',Gui)
  989. Frame.BackgroundTransparency = 1
  990. Frame.Size = UDim2.new(1,0,1,0)
  991. local Txt = Instance.new('TextLabel',Frame)
  992. Txt.BackgroundTransparency = 1
  993. Txt.Size = UDim2.new(1,0,1,0)
  994. Txt.Font = 'ArialBold'
  995. Txt.Name = "ChatGui"
  996. Txt.FontSize = 'Size24'
  997. Txt.Text = ''
  998. Txt.TextColor3 = BrickColor.new("Really black").Color
  999. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  1000. Txt.TextStrokeTransparency = .5
  1001. Txt.TextWrapped = true
  1002. Txt.TextScaled = false
  1003.  
  1004. delay(wait(),function()
  1005. for v = 1, #msg do
  1006. Txt.Text=string.sub(msg,1,v)
  1007. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1008. wait(.009)
  1009. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1010. wait(.009)
  1011. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1012. end;
  1013.  
  1014.  
  1015.  
  1016. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1017. wait(.03)
  1018. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1019. wait(.03)
  1020. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1021. wait(.03)
  1022. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1023. wait(.03)
  1024. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1025. wait(.03)
  1026. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1027. wait(.03)
  1028. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1029. wait(.03)
  1030. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1031. wait(.03)
  1032. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1033. wait(.03)
  1034. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1035. wait(.03)
  1036. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1037. wait(.03)
  1038. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1039. wait(.03)
  1040. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1041. wait(.03)
  1042. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1043. wait(.03)
  1044. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1045. wait(.03)
  1046. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1047. wait(.03)
  1048. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1049. wait(.03)
  1050. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1051. wait(.03)
  1052.  
  1053. Txt.TextStrokeTransparency = .6
  1054. wait()
  1055. Txt.TextStrokeTransparency = .7
  1056. wait()
  1057. Txt.TextStrokeTransparency = .8
  1058. wait()
  1059. Txt.TextStrokeTransparency = .9
  1060. wait()
  1061. Txt.TextStrokeTransparency = 1
  1062. wait()
  1063.  
  1064. for v = 1, #Txt.Text do
  1065. Txt.Text=string.sub(msg,-1,v)
  1066.  
  1067.  
  1068.  
  1069.  
  1070.  
  1071.  
  1072.  
  1073. end;
  1074. Gui:remove()
  1075. end)
  1076. end)
  1077. else
  1078. end
  1079. end
  1080.  
  1081.  
  1082.  
  1083.  
  1084. function PlaySound(id, pitch, looped)
  1085. epicsound = Instance.new("Sound")
  1086. epicsound.Name = "FazbearSound"
  1087. epicsound.SoundId = "rbxassetid://"..id
  1088. epicsound.Volume = 2
  1089. epicsound.Pitch = pitch
  1090. if looped == nil then
  1091. looped = true
  1092. else
  1093. looped = looped
  1094. end
  1095. wait()
  1096. epicsound.Looped = looped
  1097. epicsound.Parent = workspace
  1098. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1099. epicsound.SoundId="rbxassetid://181158033"
  1100. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1101. epicsound.SoundId="rbxassetid://191819419"
  1102. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1103. epicsound.SoundId="rbxassetid://153085393"
  1104. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1105. epicsound.SoundId="rbxassetid://210189234"
  1106. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1107. epicsound.SoundId="rbxassetid://162682002"
  1108. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1109. epicsound.SoundId="rbxassetid://158215156"
  1110. elseif epicsound.SoundId=="rbxassetid://cc" then
  1111. epicsound.SoundId="rbxassetid://177080835"
  1112. end
  1113. es=epicsound:clone()
  1114. es:Stop()
  1115. es.Parent = chr
  1116. wait()
  1117. es:Play()
  1118. end
  1119.  
  1120.  
  1121.  
  1122.  
  1123. lp.Chatted:connect(function(msg)
  1124. Chat(msg)
  1125. end)
  1126.  
  1127. goldie=true
  1128.  
  1129.  
  1130. function StopMusic()
  1131. if chr:FindFirstChild("FazbearSound") then
  1132. if chr.FazbearSound.ClassName == "Sound" then
  1133. chr.FazbearSound:Stop()
  1134. wait()
  1135. chr.FazbearSound:Destroy()
  1136. end
  1137. end
  1138. end
  1139.  
  1140. Name("")
  1141.  
  1142.  
  1143. mouseV2.KeyDown:connect(function(key)
  1144. if key == "g" then
  1145. if goldie==false then
  1146. goldie=true
  1147.  
  1148. elseif goldie==true then
  1149. goldie=false
  1150.  
  1151. end
  1152. elseif key == "j" then -- Plays a song
  1153. StopMusic()
  1154. PlaySound(150456585, 1.1, true)
  1155. elseif key == "k" then -- Plays a song
  1156. StopMusic()
  1157. PlaySound(260170583, 1, true)
  1158. Chat("Heh...")
  1159. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1160. StopMusic()
  1161. Chat("All sounds stopped!")
  1162. end
  1163. end)
  1164.  
  1165.  
  1166.  
  1167. hum.Died:connect(function()
  1168. es.Pitch = 10
  1169. wait()
  1170. es:Pause()
  1171. es:Stop()
  1172. es.Name = "Ded"
  1173. wait()
  1174. es:Destroy()
  1175. end)
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182. p = (game.Players.LocalPlayer.Name)
  1183. char = game.Players.LocalPlayer.Character
  1184.  
  1185.  
  1186. local player = game.Players.LocalPlayer
  1187. repeat wait() until player.Character.Humanoid
  1188. local humanoid = player.Character.Humanoid
  1189. local mouse = player:GetMouse()
  1190.  
  1191. for i,v in pairs(char:GetChildren()) do
  1192. if v.ClassName == 'Accessory' then
  1193. v:Destroy()
  1194. end
  1195. end
  1196.  
  1197. ScarySound1 = Instance.new("Sound")
  1198. ScarySound1.Parent = char.Torso
  1199. ScarySound1.SoundId = "rbxassetid://161964276"
  1200. ScarySound1.Volume = .5
  1201.  
  1202. ScarySound2 = Instance.new("Sound")
  1203. ScarySound2.Parent = char.Torso
  1204. ScarySound2.SoundId = "rbxassetid://669623416"
  1205. ScarySound2.Volume = 2
  1206. ScarySound2.Looped = true
  1207.  
  1208. ScarySound3 = Instance.new("Sound")
  1209. ScarySound3.Parent = char.Torso
  1210. ScarySound3.SoundId = "rbxassetid://483810543"
  1211. ScarySound3.Volume = 0.3
  1212. ScarySound3.Looped = true
  1213.  
  1214. ScarySound4 = Instance.new("Sound")
  1215. ScarySound4.Parent = char.Torso
  1216. ScarySound4.SoundId = "rbxassetid://177113856"
  1217. ScarySound4.Volume = 2
  1218. ScarySound4.Looped = false
  1219.  
  1220. Punch = Instance.new("Sound")
  1221. Punch.Parent = char.Torso
  1222. Punch.SoundId = "rbxassetid://146938349"
  1223. Punch.Volume = 1.5
  1224. Punch.Looped = false
  1225. Punch.Pitch = 0.8
  1226.  
  1227. hole = Instance.new("Sound")
  1228. hole.Parent = char.Torso
  1229. hole.SoundId = "rbxassetid://224339308"
  1230. hole.Volume = .3
  1231.  
  1232.  
  1233. game.Players.LocalPlayer.Character.Sound:Destroy()
  1234.  
  1235. function Normal()
  1236. ScarySound3:Play()
  1237. char.Humanoid.WalkSpeed = 18
  1238. char.Head.face.Texture = "rbxassetid://0"
  1239. char["Left Leg"].Transparency = 0
  1240. char["Head"].Transparency = 0
  1241. char["Right Leg"].Transparency = 0
  1242. char["Torso"].Transparency = 0
  1243. char["Left Arm"].Transparency = 0
  1244. char["Right Arm"].Transparency = 0
  1245. end
  1246.  
  1247. function GoInvisible()
  1248. ScarySound3:Stop()
  1249. ScarySound1:Stop()
  1250. char.Humanoid.WalkSpeed = 120
  1251. char.Head.face.Transparency = 1
  1252. char["Left Leg"].Transparency = 0.5
  1253. char["Head"].Transparency = 0.5
  1254. char["Right Leg"].Transparency = 0.5
  1255. char["Torso"].Transparency = 0.5
  1256. char["Left Arm"].Transparency = 0.5
  1257. char["Right Arm"].Transparency = 0.5
  1258. Hood.Transparency = 0.5
  1259. Mask.Transparency = 0.5
  1260. Orbvc.Transparency = 0.5
  1261. Orbd.Transparency = 0.5
  1262. Orbvc.BrickColor = BrickColor.new("Really red")
  1263. Orbd.BrickColor = BrickColor.new("Really red")
  1264. wait(0.001)
  1265. char["Left Leg"].Transparency = 0.6
  1266. char["Head"].Transparency = 0.6
  1267. char["Right Leg"].Transparency = 0.6
  1268. char["Torso"].Transparency = 0.6
  1269. char["Left Arm"].Transparency = 0.6
  1270. char["Right Arm"].Transparency = 0.6
  1271. Hood.Transparency = 0.6
  1272. Mask.Transparency = 0.6
  1273. Orbvc.Transparency = 0.6
  1274. Orbd.Transparency = 0.6
  1275. wait(0.001)
  1276. char["Left Leg"].Transparency = 0.7
  1277. char["Head"].Transparency = 0.7
  1278. char["Right Leg"].Transparency = 0.7
  1279. char["Torso"].Transparency = 0.7
  1280. char["Left Arm"].Transparency = 0.7
  1281. char["Right Arm"].Transparency = 0.7
  1282. Hood.Transparency = 0.7
  1283. Mask.Transparency = 0.7
  1284. Orbvc.Transparency = 0.7
  1285. Orbd.Transparency = 0.7
  1286. wait(0.001)
  1287. char["Left Leg"].Transparency = 1
  1288. char["Head"].Transparency = 1
  1289. char["Right Leg"].Transparency = 1
  1290. char["Torso"].Transparency = 1
  1291. char["Left Arm"].Transparency = 1
  1292. char["Right Arm"].Transparency = 1
  1293. Hood.Transparency = 1
  1294. Mask.Transparency = 1
  1295. Orbvc.Transparency = 1
  1296. Orbd.Transparency = 1
  1297. end
  1298.  
  1299. function GoVisible()
  1300. ScarySound3:Play()
  1301. char.Humanoid.WalkSpeed = 16
  1302. ScarySound1:Play()
  1303. char.Head.face.Transparency = 0
  1304. Orbvc.BrickColor = BrickColor.new("Really black")
  1305. Orbd.BrickColor = BrickColor.new("Really black")
  1306. char["Left Leg"].Transparency = 0.9
  1307. char["Head"].Transparency = 0.9
  1308. char["Right Leg"].Transparency = 9
  1309. char["Torso"].Transparency = 0.9
  1310. char["Left Arm"].Transparency = 0.9
  1311. char["Right Arm"].Transparency = 0.9
  1312. Hood.Transparency = 0.9
  1313. Mask.Transparency = 0.9
  1314. Orbvc.Transparency = 0.9
  1315. Orbd.Transparency = 0.9
  1316. wait(0.001)
  1317. char["Left Leg"].Transparency = 0.7
  1318. char["Head"].Transparency = 0.7
  1319. char["Right Leg"].Transparency = 0.7
  1320. char["Torso"].Transparency = 0.7
  1321. char["Left Arm"].Transparency = 0.7
  1322. char["Right Arm"].Transparency = 0.7
  1323. Hood.Transparency = 0.7
  1324. Mask.Transparency = 0.7
  1325. Orbvc.Transparency = 0.7
  1326. Orbd.Transparency = 0.7
  1327. wait(0.001)
  1328. char["Left Leg"].Transparency = 0
  1329. char["Head"].Transparency = 0
  1330. char["Right Leg"].Transparency = 0
  1331. char["Torso"].Transparency = 0
  1332. char["Left Arm"].Transparency = 0
  1333. char["Right Arm"].Transparency = 0
  1334. Hood.Transparency = 0
  1335. Mask.Transparency = 0
  1336. Orbvc.Transparency = 0
  1337. Orbd.Transparency = 0
  1338. end
  1339.  
  1340. Normal()
  1341.  
  1342. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1343. Music1.Pitch = 1
  1344. musicon = false
  1345. mouse.KeyDown:connect(function(key)
  1346. if key == "z" then
  1347. if char.Head.Transparency == 0 then
  1348. GoInvisible()
  1349.  
  1350. elseif char.Head.Transparency == 1 then
  1351. GoVisible()
  1352. Chat("...")
  1353. end
  1354. end end)
  1355.  
  1356. mouse.KeyDown:connect(function(key)
  1357. if key == "x" then
  1358. if ScarySound2.IsPlaying == false then
  1359. ScarySound2:Play()
  1360. elseif ScarySound2.IsPlaying == true then
  1361. ScarySound2:Stop()
  1362.  
  1363.  
  1364. end
  1365. end end)
  1366.  
  1367. mouse.KeyDown:connect(function(key)
  1368. if key == "r" then
  1369. if ScarySound4.IsPlaying == false then
  1370. ScarySound4:Play()
  1371. Chat("Hello...")
  1372. wait(1.5)
  1373. Chat("greetings...")
  1374. wait(2)
  1375. Chat("o my...")
  1376. wait(1.5)
  1377. Chat("he have another victim of the disease")
  1378. wait(3)
  1379. Chat("you are not a doctor...")
  1380. wait(2)
  1381. Chat("i sense the the disease in you")
  1382. wait(2.3)
  1383. Chat("i am the cure...")
  1384. wait(2)
  1385. Chat("do not be afraid")
  1386. wait(2)
  1387. Chat("i am the cure")
  1388. wait(2)
  1389. Chat("stop resisting...")
  1390. wait(1.8)
  1391. Chat("i am here to cure you...")
  1392.  
  1393.  
  1394.  
  1395.  
  1396. end
  1397. end end)
  1398. mouse.KeyDown:connect(function(key)
  1399. if key == "u" then
  1400. for _, z in pairs(workspace:GetChildren()) do
  1401.  
  1402. if z.Name == "Zombie" then
  1403. Chat("Clean...")
  1404. z:Destroy()
  1405.  
  1406. end
  1407. end
  1408. end
  1409. end)
  1410.  
  1411.  
  1412. mouse.KeyDown:connect(function(key)
  1413. if key == "m" then
  1414. if musicon == true then
  1415. Music1:Stop()
  1416. musicon = false
  1417. Chat("Auto Target: Deactivated")
  1418. else
  1419. Chat("Auto Target: Activated")
  1420. Music1:Play()
  1421. musicon = true
  1422.  
  1423. end
  1424. end
  1425. end)
  1426.  
  1427. Virus = true
  1428.  
  1429.  
  1430. mouse.KeyDown:connect(function(key)
  1431. if key == "v" then
  1432. if Virus == true then
  1433. Chat("Infection: Deactivated")
  1434. Virus = false
  1435.  
  1436. else
  1437.  
  1438. Virus = true
  1439. Chat("Infection: Activated")
  1440. end
  1441. end
  1442. end)
  1443.  
  1444.  
  1445.  
  1446. mouse.KeyDown:connect(function(key)
  1447. if key == "h" then
  1448. for _, z in pairs(workspace:GetChildren()) do
  1449.  
  1450. if z.Name == "Zombie" then
  1451.  
  1452.  
  1453.  
  1454. end
  1455. end
  1456. end
  1457. end)
  1458.  
  1459.  
  1460.  
  1461.  
  1462. mouse.KeyDown:connect(function(key)
  1463. if key == "f" then
  1464. if targetted == nil then
  1465. targetted = char
  1466. else
  1467.  
  1468. targetted = nil
  1469. end
  1470.  
  1471.  
  1472. end
  1473. end)
  1474.  
  1475.  
  1476.  
  1477.  
  1478.  
  1479. function SpawnZombie()
  1480.  
  1481.  
  1482. if ZomWait == false and ZomWait2 == false then
  1483. Zombie.Parent = game.Lighting
  1484. Zombie2 = Zombie:Clone()
  1485. Zombie3 = Zombie:Clone()
  1486.  
  1487. Zombie:Destroy()
  1488. ----------------------------
  1489. ZomWait2 = true
  1490. wait()
  1491. ZomWait = true
  1492. end
  1493.  
  1494.  
  1495.  
  1496. if ZomWait == true and ZomWait2 == false then
  1497. Zombie3.Parent = game.Lighting
  1498. Zombie2 = Zombie3:Clone()
  1499. Zombie = Zombie3:Clone()
  1500.  
  1501. Zombie3:Destroy()
  1502. ----------------------------
  1503. ZomWait2 = true
  1504. wait()
  1505. ZomWait = false
  1506. end
  1507. Zombie2.Parent = game.Workspace
  1508.  
  1509. end
  1510.  
  1511.  
  1512.  
  1513.  
  1514. function ResetZombie()
  1515. wait(4)
  1516. ZomSyle = false
  1517. ZomWait2 = false
  1518.  
  1519. end
  1520. waitV2 = false
  1521. function onTouch(part)
  1522.  
  1523. local humanoid = part.Parent:findFirstChild("Humanoid")
  1524. local model = part.Parent
  1525. local torso = part.Parent:FindFirstChild("Torso")
  1526. local head = part.Parent:findFirstChild("Head")
  1527. local leftleg = part.Parent:findFirstChild("Left Leg")
  1528. local rightleg = part.Parent:findFirstChild("Right Leg")
  1529. local leftarm = part.Parent:findFirstChild("Left Arm")
  1530. local rightarm = part.Parent:findFirstChild("Right Arm")
  1531. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1532. waitV2 = true
  1533. wait(.2)
  1534. waitV2 = false
  1535.  
  1536.  
  1537.  
  1538.  
  1539. if (humanoid ~=nil) then
  1540.  
  1541. --humanoid.Health = 0
  1542.  
  1543.  
  1544. ---------------------------R15-------------------------------------------------
  1545. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1546. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1547. torso2:Destroy()
  1548. end
  1549. -------------------------------------------------------------------------------
  1550.  
  1551.  
  1552.  
  1553. humanoid.Sit = true
  1554. wait(0.5)
  1555. torso.Anchored = true
  1556. wait(.3)
  1557. zomchar = humanoid.Parent
  1558. e=Instance.new('Part', model)
  1559. e.Size = Vector3.new(2.25,2.25,2.25)
  1560. e.Transparency = 1
  1561. e.Anchored = true
  1562. e.CFrame = CFrame.new(torso.Position)
  1563.  
  1564.  
  1565.  
  1566. wait(1)
  1567. torso:Destroy()
  1568. q=Instance.new('ParticleEmitter', e)
  1569. q.Size = NumberSequence.new(2,.0)
  1570. q.Rate = 500
  1571. q.Transparency = NumberSequence.new(0,1)
  1572. q.Speed = NumberRange.new(7)
  1573. q.VelocitySpread = 100
  1574. q.Lifetime = NumberRange.new(0.1,1)
  1575. q.Texture = 'rbxassetid://164417280'
  1576. wait(.1)
  1577. torso.Anchored = true
  1578. rightleg.Anchored = true
  1579. leftleg.Anchored = true
  1580. rightarm.Anchored = true
  1581. leftarm.Anchored = true
  1582. ded = Instance.new("Sound")
  1583. ded.Parent = e
  1584. ded.SoundId = "rbxassetid://130976109"
  1585. ded.Volume = 3
  1586. ded.Looped = false
  1587. wait()
  1588.  
  1589. ded:Play()
  1590.  
  1591. wait(1)
  1592. leftleg.Transparency = 0.5
  1593. head.Transparency = 0.5
  1594. rightleg.Transparency = 0.5
  1595. torso.Transparency = 0.5
  1596. leftarm.Transparency = 0.5
  1597. rightarm.Transparency = 0.5
  1598.  
  1599.  
  1600. wait(0.001)
  1601. leftleg.Transparency = 0.6
  1602. head.Transparency = 0.6
  1603. rightleg.Transparency = 0.6
  1604. torso.Transparency = 0.6
  1605. leftarm.Transparency = 0.6
  1606. rightarm.Transparency = 0.6
  1607.  
  1608. wait(0.001)
  1609. leftleg.Transparency = 0.7
  1610. head.Transparency = 0.7
  1611. rightleg.Transparency = 0.7
  1612. torso.Transparency = 0.7
  1613. leftarm.Transparency = 0.7
  1614. rightarm.Transparency = 0.7
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621. wait(0.001)
  1622. leftleg.Transparency = 1
  1623. head.Transparency = 1
  1624. rightleg.Transparency = 1
  1625. torso.Transparency = 1
  1626. leftarm.Transparency = 1
  1627. rightarm.Transparency = 1
  1628. wait()
  1629.  
  1630. SpawnZombie()
  1631. Zombie2.Torso.Touched:connect(onTouch)
  1632. Zombie2.Name = 'Zombie'
  1633. function AutoJump()
  1634. Zombie2.Humanoid.Jump = true
  1635. end
  1636. Zombie2.Torso.Touched:connect(AutoJump)
  1637. wait()
  1638. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1639. ----------------------
  1640.  
  1641. if ZomSyle == false then
  1642. ZomSyle = true
  1643.  
  1644.  
  1645.  
  1646.  
  1647.  
  1648.  
  1649.  
  1650.  
  1651. Zombie2.archivable = false
  1652.  
  1653.  
  1654. skin = zomchar["Body Colors"]:Clone()
  1655. skin.Parent = Zombie2
  1656. wait()
  1657.  
  1658.  
  1659. Character= Zombie2
  1660. plr = Zombie2
  1661. Headmaker = Character.Head
  1662. Headcol1 = Headmaker.BrickColor
  1663. Headmat = Headmaker.Material
  1664. Headsize = Headmaker.Size
  1665. Headsize2 = Headmaker.Mesh.Scale
  1666. hed = Character.Head
  1667. hed.Transparency = 1
  1668.  
  1669. local Headnr1 = Instance.new("Model",Character.Head)
  1670. Headnr1.Name = "Lmao"
  1671. local Headnr2 = Instance.new("Model",Headnr1)
  1672. Headnr2.Name = ""..zomchar.Name
  1673.  
  1674.  
  1675. ----------------------------------------------------------
  1676. wait()
  1677. local Mask = Instance.new("Part", Headnr2)
  1678. Mask.Name = "Head"
  1679. Mask.CanCollide = false
  1680. Mask.BrickColor = Headcol1
  1681. Mask.Transparency = 0
  1682. Mask.Material = Headmat
  1683. Mask.Size = Headsize
  1684. Mask.TopSurface = Enum.SurfaceType.Smooth
  1685. Mask.BottomSurface = Enum.SurfaceType.Smooth
  1686. local Weld = Instance.new("Weld", Mask)
  1687. Weld.Part0 = Character.Head
  1688. Weld.Part1 = Mask
  1689. Weld.C1 = CFrame.new(0,0,0)
  1690.  
  1691. local M1 = Instance.new("SpecialMesh")
  1692. M1.Parent = Mask
  1693. M1.MeshType='Head'
  1694. M1.Scale = Headsize2
  1695. ----------------------------------------------------------
  1696. local Name2 = Instance.new("Humanoid",Headnr2)
  1697.  
  1698. wait()
  1699.  
  1700. for i,v in pairs(zomchar:GetChildren()) do
  1701. if v:IsA("CharacterMesh") then
  1702. v:clone().Parent = Zombie2
  1703. end
  1704.  
  1705. if v:IsA("ShirtGraphic") then
  1706. v:clone().Parent = Zombie2
  1707. end
  1708.  
  1709. if v:IsA("Pants") then
  1710. v:clone().Parent = Zombie2
  1711. end
  1712. if v:IsA("Shirt") then
  1713. v:clone().Parent = Zombie2
  1714.  
  1715. end
  1716.  
  1717.  
  1718. if v:IsA("Accessory") then
  1719. v:clone().Parent = Zombie2
  1720. end
  1721.  
  1722. if v:IsA("Hat") then
  1723. v:clone().Parent = Zombie2
  1724. end
  1725.  
  1726. end
  1727.  
  1728.  
  1729.  
  1730. end
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738. ----------------------
  1739. wait()
  1740. leftleg:Destroy()
  1741. head:Destroy()
  1742. rightleg:Destroy()
  1743. leftarm:Destroy()
  1744. rightarm:Destroy()
  1745. ResetZombie()
  1746. end
  1747. end
  1748. end
  1749.  
  1750.  
  1751.  
  1752. char.Torso.Touched:connect(onTouch)
  1753.  
  1754. mouse.KeyDown:connect(function(key)
  1755. if key == "c" then
  1756.  
  1757. LockOn()
  1758.  
  1759.  
  1760.  
  1761.  
  1762.  
  1763. end
  1764. end)
  1765.  
  1766.  
  1767. debounce = false
  1768.  
  1769. function onTouched(hit)
  1770. hole:Play()
  1771. hit.CanCollide=false
  1772. wait(.5)
  1773. hit.CanCollide = true
  1774. debounce = true
  1775.  
  1776. end
  1777. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1778.  
  1779.  
  1780.  
  1781. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1782.  
  1783.  
  1784. if targetted == nil and musicon == true then
  1785. print('Waiting For A Target...')
  1786. wait()
  1787. GetPlayers()
  1788. local d = math.random(1, #dft)
  1789. local s = d
  1790. print(''..dft[s]..'?')
  1791.  
  1792.  
  1793.  
  1794. for _, z in pairs(workspace:GetChildren()) do
  1795.  
  1796. if z.Name == ""..dft[s] then
  1797.  
  1798.  
  1799.  
  1800.  
  1801.  
  1802. targetted = z
  1803.  
  1804. if z.Name == ''..p then
  1805.  
  1806. targetted = nil
  1807.  
  1808. print('Wait a sec is that not me!')
  1809.  
  1810. end
  1811. end
  1812. end
  1813.  
  1814.  
  1815. end
  1816.  
  1817. if musicon == true and targetted.Humanoid.Health == 0 then
  1818. targetted = nil
  1819.  
  1820. end
  1821.  
  1822. for _, z in pairs(workspace:GetChildren()) do
  1823.  
  1824. if z.Name == "Zombie" then
  1825.  
  1826. z.Humanoid:MoveTo(targetted.Head.Position)
  1827.  
  1828. end
  1829. end
  1830. for _, z in pairs(workspace:GetChildren()) do
  1831.  
  1832. if z.Name == "Zombie" then
  1833. if z.Humanoid.Health == 0 then
  1834. z.Head.face.Transparency = 1
  1835. z["Left Leg"].Transparency = 0.5
  1836. z["Head"].Transparency = 0.5
  1837. z["Right Leg"].Transparency = 0.5
  1838. z["Torso"].Transparency = 0.5
  1839. z["Left Arm"].Transparency = 0.5
  1840. z["Right Arm"].Transparency = 0.5
  1841. wait(0.1)
  1842. z:Destroy()
  1843. end
  1844. end
  1845. end
  1846.  
  1847.  
  1848.  
  1849. -------------------
  1850. end)
  1851.  
  1852.  
  1853.  
  1854. print('Loaded...')
  1855. print('---------------------')
  1856. print('Made by 123jl123')
  1857. print('---------------------')
  1858. print('do not leak...')
  1859. print('Have a nice day :)')
  1860. print('---------------------')
  1861. while wait() do
  1862.  
  1863.  
  1864.  
  1865. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1866. char["Head"].BrickColor = BrickColor.new("Really black")
  1867. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1868. char["Torso"].BrickColor = BrickColor.new("Really black")
  1869. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1870. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1871. imgl.Rotation = imgl.Rotation + 1
  1872. if targetted ~= nil then
  1873. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1874. crosshair.Enabled = true
  1875.  
  1876. elseif targetted == nil then
  1877.  
  1878. crosshair.Adornee = nil
  1879. crosshair.Enabled = false
  1880.  
  1881. end
  1882.  
  1883.  
  1884.  
  1885.  
  1886.  
  1887.  
  1888.  
  1889.  
  1890.  
  1891.  
  1892.  
  1893.  
  1894. end
  1895.  
  1896.  
  1897. ------------------------------------------------------------------------
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