Advertisement
Guest User

Untitled

a guest
Jan 21st, 2019
360
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 33.45 KB | None | 0 0
  1. # Config file of the JTS3ServerMod
  2. # http://www.stefan1200.de
  3. # This file must be saved with the ANSI encoding ISO-8859-1!
  4.  
  5. # Teamspeak 3 server address
  6. ts3_server_address = ts.lnd-gilde.com
  7. # Teamspeak 3 server query port, default is 10011 (raw) and 10022 (ssh)
  8. ts3_server_query_port = 10011
  9. # Teamspeak 3 server query admin account name
  10. ts3_server_query_login = serveradmin
  11. # Teamspeak 3 server query admin password
  12. ts3_server_query_password = NbnJMqXc
  13. # Teamspeak 3 server query mode, possible values: raw and ssh
  14. # raw = The default unencrypted way to connect to the TS3 server.
  15. # ssh = The communication to the TS3 server will be encrypted. Possible since TS3 server version 3.3.0 and needs to be activated at the TS3 server.
  16. ts3_server_query_mode = raw
  17. # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
  18. ts3_virtualserver_id = -1
  19. # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
  20. ts3_virtualserver_port = 9987
  21.  
  22. # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
  23. # Don't set the default channel here, because the bot is already in the default channel after connecting.
  24. bot_channel_id = -1
  25. # Activate the slow mode of the bot, 0 = disable, 1 = enable.
  26. # If slow mode is activated, the bot connects slower to the server
  27. # and disables some bot features to reduce the amount of needed commands.
  28. # This feature may allow you to use the bot without whitelist the bot IP address.
  29. # Slow mode disables the client database list cache and do not allow the bot check interval to be lower than 3 seconds.
  30. bot_slowmode = 0
  31. # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
  32. # If slow mode is activated, 3 is the lowest possible value.
  33. bot_check_interval = 1
  34. # A different encoding of the messages config files.
  35. # Default is UTF-8 which should be good for all EU and US languages.
  36. # Change this only if you know what you are doing!
  37. # For English or German language you can also use the encoding ISO-8859-1
  38. # A list of all valid ones: http://docs.oracle.com/javase/1.5.0/docs/guide/intl/encoding.doc.html
  39. bot_messages_encoding = UTF-8
  40. # This enables the client database list cache. This cache is needed for commands like !searchip or !searchdesc. 1 = Enable, 0 = Disable
  41. bot_clientdblist_cache = 1
  42. # This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
  43. # If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
  44. bot_global_message_vars = 0
  45. # Server Query name, this will be displayed as name of the connection.
  46. bot_server_query_name = JTS3ServerMod
  47. # Second Server Query name, this will be displayed as name of the connection.
  48. # This name will be used, if the first name is already in use.
  49. bot_server_query_name_2 = MyJTS3ServerMod
  50. # Change the date pattern, which will be used to format a date in chat functions and welcome message.
  51. # To get help how to make such a pattern, look here: http://docs.oracle.com/javase/1.5.0/docs/api/java/text/SimpleDateFormat.html
  52. bot_date_pattern = yyyy-MM-dd HH:mm:ss
  53. # Change the timezone of the bot, which will be used for the date of the chat functions and welcome message.
  54. # If nothing is set here, the default timezone of the operating system will be used.
  55. # To get a list of valid timezones, look at the TZ column on the following page:
  56. # https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
  57. bot_timezone =
  58. # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
  59. bot_connect_forever = 0
  60. # Minimum log level, how much details you want to be written to the bot log files? Default is 1.
  61. # Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
  62. # 0 = Debug
  63. # 1 = Information (recommended and default)
  64. # 2 = Warning (recommended for smaller log files)
  65. # 3 = Error (experts only)
  66. bot_log_level = 1
  67. # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
  68. # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
  69. bot_admin_list =
  70. # A comma separated list (without spaces) of server group ids, which should be able to use the following bot admin commands:
  71. # !channellist, !listchannelgroups, !listinactiveclients, !listinactivechannels, !listservergroups, !msgchannelgroup, !msgservergroup, !pokechannelgroup,
  72. # !pokeservergroup, !removeservergroups, !removechannelgroups, !searchclient, !searchdesc, !searchip, !setchannelgroup and !setchannelname.
  73. # All other bot admin commands are not allowed!
  74. bot_lightadmingroup_list =
  75.  
  76. # Set a comma separated list (without spaces) of needed bot functions here.
  77. # Each function needs the function class (or plugin filename) and the function name, both separated with a colon.
  78. # All possible function classes are listed below, that class is case sensitive!
  79. # You can use external functions, they have to be in the plugins directory and you have to use the filename
  80. # including the jar file extension as function class, as an example: AutoKickTimer.jar:akt
  81. # That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
  82. # Don't use spaces in the function names, only use letters, numbers, minus and underscore!
  83. # Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
  84. # Don't forget that you have to put all settings of the functions in this file.
  85. # Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
  86. # Whole command: java -jar JTS3ServerMod.jar -updateconfig
  87. # Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
  88. # For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
  89. #
  90. # Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  91. # This example gives you the following:
  92. # - Two IdleCheck with the name idle and idle_guest
  93. # - One MuteMover with the name mute
  94. # - Two WelcomeMessage with the name welcome and welcome_guest
  95. #
  96. # Function list (multiple use possible):
  97. # Advertising - Send messages to channel or server chat every X minutes
  98. # AutoMove - Move connecting clients of a specified server group to a specified channel
  99. # AwayMover - Move the client as soon as away status is set for longer than X seconds
  100. # BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
  101. # BadNicknameCheck - Checking for bad nicknames and can punish the client
  102. # ChannelNotify - Notify specified server groups about clients joining a specified channel
  103. # IdleCheck - Move or kick an idle client, can also send an idle warning message
  104. # InactiveChannelCheck - Delete channels if empty for more than X hours
  105. # InactiveClientsCleaner - Deletes clients (including permissions) from the TS3 database after X days inactivity (client database list cache must be enabled!)
  106. # LastSeen - Chat command to check the last online time of a client
  107. # MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
  108. # RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
  109. # ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
  110. # ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
  111. # WelcomeMessage - Sends a message to new connected clients
  112. bot_functions = Advertising:advertising,AutoMove:automove,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badnickname,ChannelNotify:channelnotify,IdleCheck:idle,InactiveChannelCheck:icc,InactiveClientsCleaner:cleaner,LastSeen:lastseen,MuteMover:mute,RecordCheck:record,ServerGroupNotify:servergroupnotify,ServerGroupProtection:servergroupprotection,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
  113. # Set a comma separated list (without spaces) of needed but disabled bot functions here.
  114. # Same format as bot_functions!
  115. # All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
  116. bot_functions_disabled =
  117.  
  118.  
  119. # Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
  120. advertising_mode = server
  121. # If a channel is the target, set channel id to write advertising message into it
  122. advertising_channel_id =
  123. # Advertise every X minutes
  124. advertising_repeat_time = 30
  125. # Path to file which contains the advertising messages.
  126. advertising_file = %apphome%config/server1/advertising.cfg
  127.  
  128. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  129. # Only selected platforms will be moved or leave this empty to move all platforms.
  130. # Possible platforms: Windows, Mac, Linux, Android, iOS
  131. automove_platform_list =
  132. # Select the message mode, how the clients should get the message.
  133. # poke, chat or none are valid values!
  134. automove_message_mode = chat
  135. # Path to file which contains the auto move configuration and message.
  136. automove_file = %apphome%config/server1/automove.cfg
  137.  
  138. # Move client back if not away anymore? Set yes or no here!
  139. away_moveback = yes
  140. # Channel id to move away clients into it
  141. away_channel_id =
  142. # Idle time in seconds after the client with away status will be moved to the channel.
  143. # Has between 0 and 10000 seconds!
  144. away_delay = 5
  145. # A comma separated list (without spaces) of channel ids.
  146. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  147. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  148. away_channel_list =
  149. # Select one of the two modes for the channel list.
  150. # ignore = The selected channels will be ignored.
  151. # only = Only the selected channels will be checked.
  152. away_channel_list_mode = ignore
  153. # A comma separated list (without spaces) of server group ids.
  154. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  155. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  156. away_group_list =
  157. # Select one of the two modes for the server group list.
  158. # ignore = The selected server groups will be ignored.
  159. # only = Only the selected server groups will be checked.
  160. away_group_list_mode = ignore
  161. # Select the message mode, how the client should get the message.
  162. # poke, chat or none are valid values!
  163. away_message_mode = none
  164. # Path to file which contains the away mover message
  165. away_file = %apphome%config/server1/awaymessages.cfg
  166.  
  167. # Instantly kick client that creates a channel with a bad name? Set yes or no here!
  168. badchannelname_kick = no
  169. # Instantly delete a channel with a bad name? Set always, onlynew or no here!
  170. # onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
  171. # no = Try to rename channel back, but the channel will not be deleted!
  172. badchannelname_delete = onlynew
  173. # A comma separated list (without spaces) of channel ids.
  174. # This channels will be ignored!
  175. badchannelname_channel_list =
  176. # Add complain entry to the user? Set yes or no here!
  177. badchannelname_add_complain = no
  178. # A comma separated list (without spaces) of server group ids.
  179. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  180. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  181. badchannelname_group_list =
  182. # Select one of the two modes for the server group list.
  183. # ignore = The selected server groups will be ignored and can create channels with bad channel names.
  184. # only = Only the selected server groups will be checked.
  185. badchannelname_group_list_mode = ignore
  186. # Select the message mode, how the client should get the message.
  187. # poke, chat or none are valid values!
  188. # If client kick is activated, the message will be always used as kick message!
  189. badchannelname_message_mode = poke
  190. # Path to file which contains the Bad Channel Name Check rules and the message.
  191. badchannelname_file = %apphome%config/server1/badchannelname.cfg
  192.  
  193. # Kick client with a bad nickname? Set yes or no here!
  194. badnickname_kick = yes
  195. # Add complain entry to the user? Set yes or no here!
  196. badnickname_add_complain = no
  197. # A comma separated list (without spaces) of server group ids.
  198. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  199. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  200. badnickname_group_list =
  201. # Select one of the two modes for the server group list.
  202. # ignore = The selected server groups will be ignored and can have bad nicknames.
  203. # only = Only the selected server groups will be checked.
  204. badnickname_group_list_mode = ignore
  205. # Select the message mode, how the client should get the message.
  206. # poke or chat are valid values!
  207. # If client kick is activated, the message will be always used as kick message!
  208. badnickname_message_mode = poke
  209. # Path to file which contains the bad nickname message and check rules.
  210. badnickname_file = %apphome%config/server1/badnickname.cfg
  211.  
  212. # Channel id that should be watched for new clients. You can only set one channel id here!
  213. channelnotify_channel_id =
  214. # A comma separated list (without spaces) of server group ids.
  215. # Depends on the given mode, this server groups can be ignored or only this server groups will be watched!
  216. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  217. channelnotify_group_list =
  218. # Select one of the two modes for the server group list.
  219. # ignore = The selected server groups will be ignored.
  220. # only = Send a notify message only if the selected server groups join the channel.
  221. channelnotify_group_list_mode = ignore
  222. # A comma separated list (without spaces) of server group ids, which should be notified about new clients in the specified channel.
  223. channelnotify_grouptargets =
  224. # A comma separated list (without spaces) of channel ids.
  225. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  226. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  227. channelnotify_channel_list =
  228. # Select one of the two modes for the channel list.
  229. # ignore = Clients in the selected channels will be ignored.
  230. # only = Only clients in the selected channels receive the notify message.
  231. channelnotify_channel_list_mode = ignore
  232. # Select the message mode, how the notified clients should get the message.
  233. # poke or chat are valid values!
  234. channelnotify_message_mode = poke
  235. # Select the message mode, how the clients (who joined the channel) should get the message.
  236. # poke, chat or none are valid values!
  237. channelnotify_messagenotified_mode = none
  238. # Path to file which contains the channel notify message
  239. channelnotify_file = %apphome%config/server1/channelnotifymessages.cfg
  240.  
  241. # Set the idle warn time in minutes or set -1 to disable this feature.
  242. idle_warn_time = -1
  243. # Set the idle group time in minutes or set -1 to disable this feature.
  244. # Clients will be added to the specified server group after being idle for this time!
  245. idle_group_time = -1
  246. # Set the idle move time in minutes or set -1 to disable this feature.
  247. # Clients will be moved to the specified channel after being idle for this time!
  248. idle_move_time = -1
  249. # Set the idle kick time in minutes or set -1 to disable this feature.
  250. # Clients will be kicked from the server after being idle for this time!
  251. idle_kick_time = -1
  252. # If the clients should be put into a temporary server group, set the server group id here.
  253. # You should use a server group, which adds the server group name to the client name, so everyone can quickly see, that someone is away.
  254. # Notice: That server group only need the following permissions (first three are set by default):
  255. # i_group_needed_modify_power, i_group_needed_member_add_power, i_group_needed_member_remove_power and i_group_show_name_in_tree
  256. # Important: Make sure, that the specified server group don't has set the permission b_group_is_permanent!
  257. # You can also set -6 (sg name on the left side) or -9 (sg name on the right side) to create a new server group with the name AFK.
  258. # This will update the bot configuration and the bot needs the permission b_virtualserver_servergroup_create one time!
  259. idle_group_id = -1
  260. # If the clients should be moved, set channel id to move idle clients into it.
  261. idle_channel_id =
  262. # If the clients got moved, move client back if not idle anymore? Set yes or no here!
  263. idle_moveback = no
  264. # A comma separated list (without spaces) of channel ids.
  265. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  266. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  267. idle_channel_list =
  268. # Select one of the two modes for the channel list.
  269. # ignore = The selected channels will be ignored.
  270. # only = Only the selected channels will be checked.
  271. idle_channel_list_mode = ignore
  272. # A comma separated list (without spaces) of server group ids.
  273. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  274. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  275. idle_group_list =
  276. # Select one of the two modes for the server group list.
  277. # ignore = The selected server groups will be ignored.
  278. # only = Only the selected server groups will be checked.
  279. idle_group_list_mode = ignore
  280. # A minimum client count to activate the idle check (Query clients are not counted).
  281. # If less clients are in the channel or on the server, idle check does nothing.
  282. idle_min_clients = 3
  283. # Select if the minimum client count is needed in the channel or on the server.
  284. # channel or server are valid values!
  285. idle_min_clients_mode = server
  286. # Select the message mode, how the client should get the warning message.
  287. # poke or chat are valid values!
  288. idle_warn_message_mode = chat
  289. # If the clients should be put into the specified server group, select the message mode, how the client should get the message.
  290. # poke, chat or none are valid values!
  291. idle_group_message_mode = chat
  292. # If the clients should be moved to the specified channel, select the message mode, how the client should get the message.
  293. # poke, chat or none are valid values!
  294. idle_move_message_mode = chat
  295. # Path to file which contains the idle messages
  296. idle_file = %apphome%config/server1/idlecheckmessages.cfg
  297.  
  298. # After how many hours an empty channel should be deleted? Possible values between 1 and 10000 hours.
  299. icc_emptydeletetime = 168
  300. # After how many hours an empty channel will be marked as inactive (a prefix will be added to the channel name)? Possible values between 1 and 10000 hours. Set to -1 to disable this feature!
  301. icc_emptywarntime = 144
  302. # Never delete permanent channels? Set yes or no here!
  303. icc_ignore_permanent = yes
  304. # Never delete semi permanent channels? Set yes or no here!
  305. icc_ignore_semipermanent = no
  306. # Never delete spacer channels (like [cspacer])? Set yes or no here!
  307. icc_ignore_spacer = no
  308. # A comma separated list (without spaces) of channel ids you like to ignore. This channels don't get deleted!
  309. icc_ignore_channels =
  310. # A comma separated list (without spaces) of parent channel ids (use 0 for the top level).
  311. # Depends on the given mode, all sub-channels of this channels can be ignored or only sub-channels of this channels will be checked!
  312. # The check parent channel only mode allows you to check the activity only on the selected parent channels (which will be reset also on activity in sub-channels) and delete the parent channel including the sub channels, if it is detected inactive.
  313. # If no parent channels should be ignored, set no channels here and select the channel list mode ignore!
  314. icc_parentchannel_list =
  315. # Select one of the four modes for the parent channel list.
  316. # ignore = All sub-channels of the selected channels will be ignored.
  317. # only = Only sub-channels of the selected channels will be checked.
  318. # parentignore = Only the parent channels will be checked (and will delete all sub channels), which are not on the list.
  319. # parentonly = Only the parent channels will be checked (and will delete all sub channels), which are on the list.
  320. icc_parentchannel_list_mode = ignore
  321.  
  322. # How many days a client has to be inactive to get deleted from the TS3 server database?
  323. # Possible values are between 30 and 730.
  324. # Notice: After the client was deleted, the client can connect again to the server, but all permissions are lost!
  325. cleaner_inactivity_days = 180
  326. # A comma separated list (without spaces) of server group ids.
  327. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  328. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  329. cleaner_group_list =
  330. # Select one of the two modes for the server group list.
  331. # ignore = The selected server groups will be ignored.
  332. # only = Only the selected server groups will be checked.
  333. cleaner_group_list_mode = ignore
  334.  
  335. # Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
  336. lastseen_user = botadmin
  337. # A comma separated list (without spaces) of server group ids.
  338. # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
  339. # This is only needed, if user servergroup is selected!
  340. lastseen_group_list =
  341. # Select one of the two modes for the server group list.
  342. # ignore = The selected server groups will be ignored.
  343. # only = Only the selected server groups are allowed to use the !lastseen command!
  344. lastseen_group_list_mode = ignore
  345.  
  346. # Move client back if not muted anymore? Set yes or no here!
  347. mute_moveback = yes
  348. # Enable move, if the headphone was muted using the Teamspeak Client, yes or no
  349. mute_headphone = no
  350. # Enable move, if the microphone was muted using the Teamspeak Client, yes or no
  351. mute_microphone = no
  352. # Enable move, if the sound output hardware (for speakers/headphone) is missing or a disabled hardware is selected in the client settings.
  353. # Set yes or no here!
  354. mute_headphone_hardware = no
  355. # Enable move, if the sound input hardware (for a microphone) is missing or a disabled hardware is selected in the client settings.
  356. # This also happen, if someone is speaking on another Teamspeak server. Set yes or no here!
  357. mute_microphone_hardware = no
  358. # Move the client if the client has all selected conditions or at least one? Set all or one here!
  359. mute_condition_mode = one
  360. # Channel id to move muted clients into it
  361. mute_channel_id =
  362. # Idle time in seconds after the client with a specified mute status will be moved to the channel.
  363. # Has between 0 and 10000 seconds!
  364. mute_delay = 5
  365. # A comma separated list (without spaces) of channel ids.
  366. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  367. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  368. mute_channel_list =
  369. # Select one of the two modes for the channel list.
  370. # ignore = The selected channels will be ignored.
  371. # only = Only the selected channels will be checked.
  372. mute_channel_list_mode = ignore
  373. # A comma separated list (without spaces) of server group ids.
  374. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  375. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  376. mute_group_list =
  377. # Select one of the two modes for the server group list.
  378. # ignore = The selected server groups will be ignored.
  379. # only = Only the selected server groups will be checked.
  380. mute_group_list_mode = ignore
  381. # Select the message mode, how the client should get the message.
  382. # poke, chat or none are valid values!
  383. mute_message_mode = none
  384. # Path to file which contains the mute mover message
  385. mute_file = %apphome%config/server1/mutemessages.cfg
  386.  
  387. # Select the action if a client starts recording, possible values: kick and move
  388. record_action = kick
  389. # If clients should be moved, set channel id to move recording clients into it
  390. record_channel_id =
  391. # A comma separated list (without spaces) of channel ids.
  392. # Depends on the given mode, this channels can be ignored or only this channels will be checked!
  393. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  394. record_channel_list =
  395. # Select one of the two modes for the channel list.
  396. # ignore = The selected channels will be ignored.
  397. # only = Only the selected channels will be checked.
  398. record_channel_list_mode = ignore
  399. # A comma separated list (without spaces) of server group ids.
  400. # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
  401. record_group_list =
  402. # Select one of the two modes for the server group list.
  403. # ignore = The selected server groups will be ignored and are allowed to record.
  404. # only = Only the selected server groups will be checked and punished, if they start recording.
  405. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  406. record_group_list_mode = ignore
  407. # A comma separated list (without spaces) of channel group ids.
  408. # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
  409. # If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
  410. record_channelgroup_list =
  411. # Select one of the two modes for the channel group list.
  412. # ignore = The selected channel groups will be ignored and are allowed to record.
  413. # only = Only the selected channel groups will be checked and punished, if they start recording.
  414. record_channelgroup_list_mode = ignore
  415. # Add complain entry to the user? Set yes or no here!
  416. record_add_complain = no
  417. # If clients should be moved, select the message mode, how the client should get the message.
  418. # poke, chat or none are valid values!
  419. record_message_mode = poke
  420. # Path to file which contains the record message
  421. record_file = %apphome%config/server1/recordmessages.cfg
  422.  
  423. # A comma separated list (without spaces) of server group ids, which should be watched on joining.
  424. servergroupnotify_groups =
  425. # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
  426. servergroupnotify_grouptargets =
  427. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  428. # when this message should be send to the clients. Set this to -1 to show it every time.
  429. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  430. servergroupnotify_showonconnectionnumber = -1
  431. # A comma separated list (without spaces) of channel ids.
  432. # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
  433. # If no channels should be ignored, set no channels here and select the channel list mode ignore!
  434. servergroupnotify_channel_list =
  435. # Select one of the two modes for the channel list.
  436. # ignore = Clients in the selected channels will be ignored.
  437. # only = Only clients in the selected channels receive the notify message.
  438. servergroupnotify_channel_list_mode = ignore
  439. # Select the message mode, how the notified clients should get the message.
  440. # poke, chat or none are valid values!
  441. servergroupnotify_message_mode = poke
  442. # Select the message mode, how the clients (who joined the server) should get the message.
  443. # poke, chat or none are valid values!
  444. servergroupnotify_messagenotified_mode = none
  445. # Path to file which contains the server group notify message
  446. servergroupnotify_file = %apphome%config/server1/servergroupnotifymessages.cfg
  447.  
  448. # A comma separated list (without spaces) of server group ids, which should be protected.
  449. servergroupprotection_groups =
  450. # Enable this to kick every client which using a protected server group and are not on the list of the bot, set yes or no here!
  451. servergroupprotection_kick = yes
  452. # Add complaint entry to the user, set yes or no here!
  453. # This would only add a complaint, if the bot has to remove a server group.
  454. servergroupprotection_add_complain = no
  455. # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
  456. # This only works for normal server groups (clients do not get added to groups like Admin Server Query)! Set yes or no here!
  457. servergroupprotection_add_missing_groups = yes
  458. # A comma separated list (without spaces) of server group ids, which are also allowed to use the add and remove chat commands.
  459. # Bot admins can always use this commands!
  460. servergroupprotection_chatcmd_group_list =
  461. # Select the message mode, how the client should get the message (useless if kick is enabled).
  462. # poke, chat or none are valid values!
  463. servergroupprotection_message_mode = poke
  464. # Path to file which contains the Server Group Protection client list and kick message.
  465. servergroupprotection_file = %apphome%config/server1/servergroupprotection.cfg
  466.  
  467. # A comma separated list (without spaces) of server group ids.
  468. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  469. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  470. welcome_group_list =
  471. # Select one of the two modes for the server group list.
  472. # ignore = The selected server groups will be ignored and don't get this welcome message.
  473. # only = Only the selected server groups get this welcome message.
  474. welcome_group_list_mode = ignore
  475. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  476. # when this message should be send to the client. Set this to -1 to show it every time.
  477. # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
  478. welcome_showonconnectionnumber = -1
  479. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  480. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  481. # Possible platforms: Windows, Mac, Linux, Android, iOS
  482. welcome_platform_list =
  483. # A comma separated list (without spaces) of client countries (it's the same value as %CLIENT_COUNTRY% at the welcome message, an ISO 3166-1 ALPHA-2 country code,
  484. # like DE for Germany, US for USA and FR for France). Use ?? for clients with an unknown country code (e.g. LAN oder localhost connection to the TS3 server).
  485. # Only selected countries get the welcome message or leave this empty to send the welcome message to clients from all countries.
  486. # Keep in mind, that the country detection of the TS3 server is not always correct and should only be used with the newest version of the TS3 server!
  487. welcome_clientcountry_list =
  488. # Select the message mode, how the client should get the message.
  489. # poke or chat are valid values!
  490. welcome_message_mode = chat
  491. # Path to file which contains the welcome message.
  492. welcome_file = %apphome%config/server1/welcomemessages.cfg
  493.  
  494. # A comma separated list (without spaces) of server group ids.
  495. # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
  496. # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
  497. welcome_guest_group_list =
  498. # Select one of the two modes for the server group list.
  499. # ignore = The selected server groups will be ignored and don't get this welcome message.
  500. # only = Only the selected server groups get this welcome message.
  501. welcome_guest_group_list_mode = ignore
  502. # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
  503. # when this message should be send to the client. Set this to -1 to show it every time.
  504. welcome_guest_showonconnectionnumber = -1
  505. # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
  506. # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
  507. # Possible platforms: Windows, Mac, Linux, Android, iOS
  508. welcome_guest_platform_list =
  509. # A comma separated list (without spaces) of client countries (it's the same value as %CLIENT_COUNTRY% at the welcome message, an ISO 3166-1 ALPHA-2 country code,
  510. # like DE for Germany, US for USA and FR for France). Use ?? for clients with an unknown country code (e.g. LAN oder localhost connection to the TS3 server).
  511. # Only selected countries get the welcome message or leave this empty to send the welcome message to clients from all countries.
  512. # Keep in mind, that the country detection of the TS3 server is not always correct and should only be used with the newest version of the TS3 server!
  513. welcome_guest_clientcountry_list =
  514. # Select the message mode, how the client should get the message.
  515. # poke or chat are valid values!
  516. welcome_guest_message_mode = chat
  517. # Path to file which contains the welcome message.
  518. welcome_guest_file = %apphome%config/server1/welcomemessages.cfg
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement