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u_lind_eyeglow_left

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Jan 27th, 2018
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  1. class u_lind_eyeglow_left extends Emitter;
  2.  
  3. defaultproperties{
  4.     Begin Object Class=SpriteEmitter Name=SpriteEmitter2
  5.         UseDirectionAs=PTDU_Up
  6.         ColorScale(0)=(RelativeTime=0.000000,Color=(B=0,G=0,R=255,A=255))
  7.         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  8.         Opacity=0.000000
  9.         FadeOutStartTime=2.225000
  10.         FadeOut=true
  11.         FadeInEndTime=0.250000
  12.         FadeIn=true
  13.         MaxParticles=3
  14.         Name="eye"
  15.         StartLocationRange=(X=(Min=2.000000,Max=3.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  16.         UseRevolution=true
  17.         RevolutionCenterOffsetRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=-0.500000,Max=0.500000))
  18.         RevolutionsPerSecondRange=(X=(Min=1.500000,Max=1.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.500000,Max=0.500000))
  19.         SpinParticles=true
  20.         StartSpinRange=(X=(Min=0.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  21.         UniformSize=true
  22.         StartSizeRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
  23.         InitialParticlesPerSecond=2.000000
  24.         AutomaticInitialSpawning=false
  25.         Texture=Texture'LineageEffectsTextures2.Particles.FX_M_T4112'
  26.         LifetimeRange=(Min=2.500000,Max=2.500000)
  27.         StartVelocityRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.010000,Max=0.010000))
  28.     End Object
  29.     Emitters(0)="SpriteEmitter2"
  30.     Begin Object Class=TrailEmitter Name=TrailEmitter19
  31.         TrailShadeType=PTTST_PointLife
  32.         MaxPointsPerTrail=60
  33.         DistanceThreshold=10.000000
  34.         PointLifeTime=2.450000
  35.         UseColorScale=true
  36.         ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  37.         ColorScale(1)=(RelativeTime=0.053571,Color=(B=255,G=255,R=98,A=255))
  38.         ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255))
  39.         FadeOutStartTime=1.710000
  40.         FadeOut=true
  41.         CoordinateSystem=PTCS_Spray
  42.         MaxParticles=1
  43.         Name="TrailE"
  44.         UseSizeScale=true
  45.         UseRegularSizeScale=false
  46.         SizeScale(0)=(RelativeTime=0.000000,RelativeSize=3.000000)
  47.         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
  48.         StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
  49.         InitialParticlesPerSecond=10000.000000
  50.         AutomaticInitialSpawning=false
  51.         Texture=Texture'LineageEffectsTextures2.antaras.fx_m_t_7210'
  52.         LifetimeRange=(Min=2.500000,Max=2.500000)
  53.     End Object
  54.     Emitters(1)="TrailEmitter19"
  55.     Begin Object Class=MeshEmitter Name=MeshEmitter1
  56.         StaticMesh=StaticMesh'LineageEffectsStaticmeshes.White.white_Protect01'
  57.         RenderTwoSided=true
  58.         UseParticleColor=true
  59.         UseColorScale=true
  60.         ColorScale(0)=(RelativeTime=0.000000,Color=(B=192,G=128,R=0,A=255))
  61.         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255))
  62.         ColorMultiplierRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=1.000000,Max=1.000000))
  63.         Opacity=0.800000
  64.         FadeOutStartTime=1.200000
  65.         FadeOut=true
  66.         FadeInEndTime=0.400000
  67.         FadeIn=true
  68.         MaxParticles=2
  69.         WeatherSoundCheck=true
  70.         Name="glow"
  71.         StartLocationRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  72.         SpinParticles=true
  73.         StartSpinRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.000000,Max=0.000000))
  74.         UseRegularSizeScale=false
  75.         SizeScale(0)=(RelativeTime=0.000000,RelativeSize=0.000000)
  76.         SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
  77.         SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
  78.         InitialParticlesPerSecond=1.000000
  79.         AutomaticInitialSpawning=false
  80.         LifetimeRange=(Min=2.000000,Max=2.000000)
  81.         WarmupTicksPerSecond=1.000000
  82.         RelativeWarmupTime=1.000000
  83.     End Object
  84.     Emitters(2)="MeshEmitter1"
  85.     Begin Object Class=SpriteEmitter Name=SpriteEmitter3
  86.         ColorScale(0)=(RelativeTime=0.000000,Color=(B=255,G=255,R=255,A=255))
  87.         ColorScale(1)=(RelativeTime=0.528571,Color=(B=192,G=192,R=192,A=255))
  88.         ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
  89.         ColorScaleRepeats=40.000000
  90.         ColorMultiplierRange=(X=(Min=0.077000,Max=0.077000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
  91.         Opacity=0.800000
  92.         FadeOutStartTime=1.090800
  93.         FadeOut=true
  94.         FadeInEndTime=0.707000
  95.         FadeIn=true
  96.         MaxParticles=15
  97.         Name="Flow"
  98.         StartLocationRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
  99.         SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  100.         UseSizeScale=true
  101.         UseRegularSizeScale=false
  102.         UniformSize=true
  103.         SizeScale(0)=(RelativeTime=0.000000,RelativeSize=1.300000)
  104.         SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000)
  105.         SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000)
  106.         StartSizeRange=(X=(Min=3.000000,Max=5.000000),Y=(Min=3.000000,Max=5.000000),Z=(Min=3.000000,Max=5.000000))
  107.         InitialParticlesPerSecond=4.000000
  108.         AutomaticInitialSpawning=false
  109.         Texture=Texture'LineageEffectsTextures2.Fire.fx_m_t6214'
  110.         TextureUSubdivisions=4
  111.         TextureVSubdivisions=4
  112.         BlendBetweenSubdivisions=true
  113.         SubdivisionEnd=16
  114.         LifetimeRange=(Min=2.020000,Max=2.020000)
  115.         StartVelocityRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  116.         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
  117.     End Object
  118.     Emitters(3)="SpriteEmitter3"
  119.     AutoReset=true
  120.     bLightChanged=true
  121.     bNoDelete=false
  122.     bSunAffect=true
  123.     Rotation=(Pitch=0,Yaw=32768,Roll=32768)
  124.     DrawScale=0.100000
  125.     SwayRotationOrig=(Pitch=0,Yaw=32768,Roll=32768)
  126.     bUnlit=false
  127.     bDirectional=true
  128. }
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