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  1.  
  2. Graphics Feature Status
  3. Canvas: Hardware accelerated
  4. Flash: Hardware accelerated
  5. Flash Stage3D: Hardware accelerated
  6. Flash Stage3D Baseline profile: Hardware accelerated
  7. Compositing: Hardware accelerated
  8. Multiple Raster Threads: Enabled
  9. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  10. Out-of-process Rasterization: Disabled
  11. Hardware Protected Video Decode: Unavailable
  12. Rasterization: Software only. Hardware acceleration disabled
  13. Skia Renderer: Disabled
  14. Surface Control: Disabled
  15. Surface Synchronization: Enabled
  16. Video Decode: Unavailable
  17. Viz Service Display Compositor: Enabled
  18. Viz Hit-test Surface Layer: Disabled
  19. WebGL: Hardware accelerated
  20. WebGL2: Hardware accelerated
  21. Driver Bug Workarounds
  22. adjust_src_dst_region_for_blitframebuffer
  23. clear_uniforms_before_first_program_use
  24. count_all_in_varyings_packing
  25. disable_post_sub_buffers_for_onscreen_surfaces
  26. exit_on_context_lost
  27. max_3d_array_texture_size_1024
  28. max_texture_size_limit_4096
  29. msaa_is_slow
  30. rely_on_implicit_sync_for_swap_buffers
  31. scalarize_vec_and_mat_constructor_args
  32. disabled_extension_GL_KHR_blend_equation_advanced
  33. disabled_extension_GL_KHR_blend_equation_advanced_coherent
  34. Problems Detected
  35. Accelerated video decode is unavailable on Linux: 137247
  36. Disabled Features: accelerated_video_decode
  37. Protected video decoding with swap chain is for Windows and Intel only
  38. Disabled Features: protected_video_decode
  39. Clear uniforms before first program use on all platforms: 124764, 349137
  40. Applied Workarounds: clear_uniforms_before_first_program_use
  41. Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  42. Applied Workarounds: count_all_in_varyings_packing
  43. Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
  44. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  45. Always rewrite vec/mat constructors to be consistent: 398694
  46. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  47. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
  48. Applied Workarounds: msaa_is_slow
  49. adjust src/dst region if blitting pixels outside framebuffer on Linux Intel: 664740
  50. Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  51. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  52. Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  53. Some drivers can't recover after OUT_OF_MEM and context lost: 893177
  54. Applied Workarounds: exit_on_context_lost
  55. Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Intel GPUs: 938286
  56. Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
  57. Mesa hangs the system when allocating large textures: 927470
  58. Applied Workarounds: max_3d_array_texture_size_1024, max_texture_size_limit_4096
  59. Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
  60. Disabled Features: native_gpu_memory_buffers
  61. Viz hit-test surface layer version is not enabled by default.
  62. Disabled Features: viz_hit_test_surface_layer
  63. Skia renderer is not used by default.
  64. Disabled Features: skia_renderer
  65. Version Information
  66. Data exported   2019-06-22T09:15:55.859Z
  67. Chrome version  Chrome/75.0.3770.94
  68. Operating system    Linux 4.15.0-52-generic
  69. Software rendering list URL https://chromium.googlesource.com/chromium/src/+/94cdce8c4c7f683769e62ce3f3020b4d75bf007c/gpu/config/software_rendering_list.json
  70. Driver bug list URL https://chromium.googlesource.com/chromium/src/+/94cdce8c4c7f683769e62ce3f3020b4d75bf007c/gpu/config/gpu_driver_bug_list.json
  71. ANGLE commit id unknown hash
  72. 2D graphics backend Skia/75 3a2e3e75232d225e6f5e7c3530458be63bbb355a
  73. Command Line    /usr/bin/vivaldi-stable --flag-switches-begin --flag-switches-end --save-page-as-mhtml
  74. Driver Information
  75. Initialization time 37
  76. In-process GPU  false
  77. Passthrough Command Decoder false
  78. Sandboxed   false
  79. GPU0    VENDOR = 0x10de, DEVICE= 0x139b
  80. GPU1    VENDOR = 0x8086, DEVICE= 0x191b *ACTIVE*
  81. Optimus true
  82. AMD switchable  false
  83. Driver vendor   Mesa
  84. Driver version  18.2.8
  85. Driver date
  86. GPU CUDA compute capability major version   0
  87. Pixel shader version    4.50
  88. Vertex shader version   4.50
  89. Max. MSAA samples   16
  90. Machine model name 
  91. Machine model version  
  92. GL_VENDOR   Intel Open Source Technology Center
  93. GL_RENDERER Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2)
  94. GL_VERSION  4.5 (Core Profile) Mesa 18.2.8
  95. GL_EXTENSIONS   GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  96. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
  97. Disabled WebGL Extensions  
  98. Window system binding vendor    SGI
  99. Window system binding version   1.4
  100. Window system binding extensions    GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
  101. Window manager  Xfwm4
  102. XDG_CURRENT_DESKTOP XFCE
  103. GDMSESSION  xfce
  104. Compositing manager Yes
  105. Direct rendering version    DRI3
  106. Reset notification strategy 0x8252
  107. GPU process crash count 0
  108. System visual ID    65
  109. RGBA visual ID  447
  110. Compositor Information
  111. Tile Update Mode    One-copy
  112. Partial Raster  Enabled
  113. GpuMemoryBuffers Status
  114. R_8 Software only
  115. R_16    Software only
  116. RG_88   Software only
  117. BGR_565 Software only
  118. RGBA_4444   Software only
  119. RGBX_8888   Software only
  120. RGBA_8888   Software only
  121. BGRX_8888   Software only
  122. BGRX_1010102    Software only
  123. RGBX_1010102    Software only
  124. BGRA_8888   Software only
  125. RGBA_F16    Software only
  126. YVU_420 Software only
  127. YUV_420_BIPLANAR    Software only
  128. UYVY_422    Software only
  129. Display(s) Information
  130. Info    Display[21691165392765026] bounds=[0,0 2560x1440], workarea=[0,25 2560x1415], scale=1, external.
  131. Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
  132. Bits per color component    8
  133. Bits per pixel  24
  134. Video Acceleration Information
  135. Log Messages
  136. [5173:5173:0622/100630.740094:ERROR:sandbox_linux.cc(368)] : InitializeSandbox() called with multiple threads in process gpu-process.
  137. [5173:5173:0622/100630.944045:ERROR:buffer_manager.cc(488)] : [.DisplayCompositor]GL ERROR :GL_INVALID_OPERATION : glBufferData: <- error from previous GL command
  138. [5173:5173:0622/101114.991029:WARNING:ipc_message_attachment_set.cc(49)] : MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  139. [5173:5173:0622/101131.691244:ERROR:buffer_manager.cc(488)] : [.DisplayCompositor]GL ERROR :GL_INVALID_OPERATION : glBufferData: <- error from previous GL command
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