Advertisement
Guest User

Untitled

a guest
Mar 21st, 2018
103
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.91 KB | None | 0 0
  1. worldGlobals.CutScene(thisScript, currentChapter, "", "", function()
  2. local delayer = scrCreatePreciseDelayer()
  3.  
  4. CameraIntro:PlayAnimWait("IntroText")
  5. MusicForIntro:PlayOnce()
  6. Wait(delayer:Delay(2))
  7. worldInfo:AddLocalTextEffect(textEffect, "2 Years After the events of Plastic Patrol.")
  8. Wait(delayer:Delay(4))
  9. worldInfo:AddLocalTextEffect(textEffect, "The Tan Army has frozen humanity. Toys now control the world as we know it.")
  10. Wait(delayer:Delay(7))
  11. worldInfo:AddLocalTextEffect(textEffect, "The Crystal Tower they rebuilt has caused chaos. With no human to interject, the Green Army and it's allies wage war on the Tan.")
  12. Wait(delayer:Delay(7))
  13. worldInfo:AddLocalTextEffect(textEffect, "2 Years of non-stop fighting. Innocent and evil toys alike are melted down for plastic to create more soldiers.")
  14. Wait(delayer:Delay(7))
  15. worldInfo:AddLocalTextEffect(textEffect, "At every moment, innocent Green men are sent to their deaths in order to find a way to stop the Tan menace.")
  16. Wait(delayer:Delay(7))
  17. worldInfo:AddLocalTextEffect(textEffect, "Morale is low. But the Greens press on.")
  18. Wait(delayer:Delay(7))
  19. worldInfo:AddLocalTextEffect(textEffect, "As the Green Army Men will always be there for Humanity and it's children.")
  20. Wait(delayer:Delay(7))
  21. worldInfo:AddLocalTextEffect(textEffect, "With their own thoughts in their minds...")
  22. Wait(delayer:Delay(7))
  23. worldInfo:AddLocalTextEffect(textEffect, "A Battalion of Green Soldiers prepare to breach the beachhead of Central Park, long since held by the Tan.")
  24. Wait(delayer:Delay(7))
  25. worldInfo:AddLocalTextEffect(textEffect, "This is their third attempt. There is no hope.")
  26. Wait(delayer:Delay(4))
  27. Camera:PlayAnimWait("TowardBeach")
  28. CameraIntro:Stop()
  29. Greens:Appear()
  30. Boat:Appear()
  31. BoatSound:PlayLooping()
  32. Greens:NewClonedState(0)
  33. Greens:AddAnimation("Idle_Shotgun", true, false, 0.5, 1)
  34. Mover:PlayAnimWait("TowardBeach")
  35. Wait(delayer:Delay(30))
  36. end)
  37.  
  38. chapter:Start()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement