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hubs

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Mar 22nd, 2019
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  1. on shoot:
  2.   shooter is player
  3.   if {sniper.%shooter%} is not set:
  4.     set {sniper.%shooter%} to 0
  5.   {sniper.%shooter%} is 0
  6.   name of shooter's tool is "&6スナイパーライフル"
  7.   shooter has an arrow
  8.   cancel event
  9.   set {sniper.%shooter%} to 1
  10.   shoot an arrow from shooter at speed 8
  11.   wait 1 tick
  12.   set {sniper.%shooter%} to 0
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