Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- vertices = new Vector3[]
- {
- new Vector3 (20.0f, 40.0f, -0.0f),
- new Vector3 (0.0f, 40.0f, -0.0f),
- new Vector3 (0.0f, 40.0f, -0.0f),
- new Vector3 (0.0f, 40.0f, -0.0f),
- new Vector3 (20.0f, 40.0f, -0.0f),
- new Vector3 (20.0f, -0.0f, -0.0f),
- new Vector3 (20.0f, 40.0f, 60.0f),
- new Vector3 (20.0f, -0.0f, 60.0f),
- new Vector3 (0.0f, 40.0f, 60.0f),
- new Vector3 (20.0f, 40.0f, 60.0f),
- new Vector3 (20.0f, -0.0f, 60.0f),
- new Vector3 (0.0f, 0.0f, 60.0f),
- new Vector3 (20.0f, -0.0f, -0.0f),
- new Vector3 (0.0f, 0.0f, -0.0f),
- new Vector3 (20.0f, -0.0f, 60.0f),
- new Vector3 (0.0f, 0.0f, 60.0f),
- new Vector3 (0.0f, 0.0f, -0.0f),
- new Vector3 (0.0f, 40.0f, 60.0f),
- new Vector3 (0.0f, 0.0f, 60.0f),
- new Vector3 (20.0f, 40.0f, -0.0f),
- new Vector3 (0.0f, 40.0f, 60.0f),
- new Vector3 (20.0f, 40.0f, 60.0f),
- new Vector3 (20.0f, -0.0f, -0.0f),
- new Vector3 (0.0f, 0.0f, -0.0f)
- };
- triangles = new int[]
- {
- 0, 22, 23,
- 10, 9, 8,
- 17, 2, 16,
- 21, 19, 3,
- 15, 13, 12,
- 7, 5, 4,
- 1, 0, 23,
- 11, 10, 8,
- 18, 17, 16,
- 20, 21, 3,
- 14, 15, 12,
- 6, 7, 4
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement