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  1. new g_Object[430];
  2. g_Object[0] = CreateObject(19369, 2400.1989, -1928.4331, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  3. SetObjectMaterial(g_Object[0], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  4. g_Object[1] = CreateObject(19447, 2371.6193, -1930.5355, 14.0867, 0.0000, 0.0000, 90.0000); //wall087
  5. SetObjectMaterial(g_Object[1], 0, -1, "none", "none", 0xFF483D8B);
  6. g_Object[2] = CreateObject(19377, 2398.5200, -1888.1977, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  7. g_Object[3] = CreateObject(19377, 2372.1914, -1897.7104, 11.4294, 12.0000, 90.0000, 0.0000); //wall025
  8. g_Object[4] = CreateObject(19377, 2388.0485, -1888.1977, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  9. g_Object[5] = CreateObject(19377, 2372.1914, -1888.1977, 12.4263, 0.0000, 90.0000, 0.0000); //wall025
  10. g_Object[6] = CreateObject(19377, 2372.1914, -1907.1297, 9.4273, 12.0000, 90.0000, 0.0000); //wall025
  11. g_Object[7] = CreateObject(19377, 2372.1914, -1916.5313, 7.4292, 12.0000, 90.0000, 0.0000); //wall025
  12. g_Object[8] = CreateObject(19377, 2388.0546, -1917.0593, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  13. g_Object[9] = CreateObject(19377, 2388.0546, -1926.6988, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  14. g_Object[10] = CreateObject(19377, 2398.5646, -1926.6988, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  15. g_Object[11] = CreateObject(19377, 2398.5646, -1917.0489, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  16. g_Object[12] = CreateObject(19377, 2398.5646, -1907.4300, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  17. g_Object[13] = CreateObject(19377, 2398.5646, -1897.8497, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  18. g_Object[14] = CreateObject(19377, 2372.1914, -1925.9516, 5.4271, 12.0000, 90.0000, 0.0000); //wall025
  19. g_Object[15] = CreateObject(19377, 2388.0546, -1897.8559, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  20. g_Object[16] = CreateObject(19377, 2372.1914, -1930.7629, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  21. g_Object[17] = CreateObject(19377, 2382.6904, -1930.7629, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  22. g_Object[18] = CreateObject(19377, 2393.1938, -1930.7629, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  23. g_Object[19] = CreateObject(19377, 2403.7043, -1930.7629, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  24. g_Object[20] = CreateObject(19377, 2414.2048, -1930.7629, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  25. g_Object[21] = CreateObject(19377, 2414.2048, -1940.4034, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  26. g_Object[22] = CreateObject(19377, 2403.7033, -1940.4034, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  27. g_Object[23] = CreateObject(19377, 2393.2236, -1940.4034, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  28. g_Object[24] = CreateObject(19377, 2382.7431, -1940.4034, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  29. g_Object[25] = CreateObject(19377, 2372.2509, -1940.4034, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  30. g_Object[26] = CreateObject(19377, 2372.2509, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  31. g_Object[27] = CreateObject(19377, 2382.7414, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  32. g_Object[28] = CreateObject(19377, 2382.7414, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  33. g_Object[29] = CreateObject(19377, 2393.2324, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  34. g_Object[30] = CreateObject(19377, 2403.7233, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  35. g_Object[31] = CreateObject(19377, 2414.2072, -1950.0344, 5.4271, 0.0000, 90.0000, 0.0000); //wall025
  36. g_Object[32] = CreateObject(19377, 2366.9514, -1888.2491, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  37. SetObjectMaterial(g_Object[32], 0, -1, "none", "none", 0xFF483D8B);
  38. g_Object[33] = CreateObject(19377, 2366.9514, -1897.8795, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  39. SetObjectMaterial(g_Object[33], 0, -1, "none", "none", 0xFF483D8B);
  40. g_Object[34] = CreateObject(19377, 2366.9514, -1907.5007, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  41. SetObjectMaterial(g_Object[34], 0, -1, "none", "none", 0xFF483D8B);
  42. g_Object[35] = CreateObject(19377, 2366.9514, -1917.1218, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  43. SetObjectMaterial(g_Object[35], 0, -1, "none", "none", 0xFF483D8B);
  44. g_Object[36] = CreateObject(19377, 2366.9313, -1925.8020, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  45. SetObjectMaterial(g_Object[36], 0, -1, "none", "none", 0xFF483D8B);
  46. g_Object[37] = CreateObject(19377, 2366.9313, -1925.8020, 0.9563, 0.0000, 0.0000, 0.0000); //wall025
  47. SetObjectMaterial(g_Object[37], 0, -1, "none", "none", 0xFF483D8B);
  48. g_Object[38] = CreateObject(19377, 2366.9313, -1935.4124, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  49. SetObjectMaterial(g_Object[38], 0, -1, "none", "none", 0xFF483D8B);
  50. g_Object[39] = CreateObject(19377, 2366.9313, -1945.0418, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  51. SetObjectMaterial(g_Object[39], 0, -1, "none", "none", 0xFF483D8B);
  52. g_Object[40] = CreateObject(19377, 2366.9313, -1954.6534, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  53. SetObjectMaterial(g_Object[40], 0, -1, "none", "none", 0xFF483D8B);
  54. g_Object[41] = CreateObject(19377, 2371.8020, -1954.1430, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  55. SetObjectMaterial(g_Object[41], 0, -1, "none", "none", 0xFF483D8B);
  56. g_Object[42] = CreateObject(19377, 2381.4321, -1954.1430, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  57. SetObjectMaterial(g_Object[42], 0, -1, "none", "none", 0xFF483D8B);
  58. g_Object[43] = CreateObject(19377, 2391.0632, -1954.1430, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  59. SetObjectMaterial(g_Object[43], 0, -1, "none", "none", 0xFF483D8B);
  60. g_Object[44] = CreateObject(19377, 2400.6630, -1954.1430, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  61. SetObjectMaterial(g_Object[44], 0, -1, "none", "none", 0xFF483D8B);
  62. g_Object[45] = CreateObject(19377, 2410.2941, -1954.1430, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  63. SetObjectMaterial(g_Object[45], 0, -1, "none", "none", 0xFF483D8B);
  64. g_Object[46] = CreateObject(19377, 2414.1955, -1949.1827, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  65. SetObjectMaterial(g_Object[46], 0, -1, "none", "none", 0xFF483D8B);
  66. g_Object[47] = CreateObject(19377, 2414.1955, -1939.5628, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  67. SetObjectMaterial(g_Object[47], 0, -1, "none", "none", 0xFF483D8B);
  68. g_Object[48] = CreateObject(19377, 2414.1955, -1929.9331, 7.0963, 0.0000, 0.0000, 0.0000); //wall025
  69. SetObjectMaterial(g_Object[48], 0, -1, "none", "none", 0xFF483D8B);
  70. g_Object[49] = CreateObject(19377, 2382.2434, -1925.9024, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  71. SetObjectMaterial(g_Object[49], 0, -1, "none", "none", 0xFF483D8B);
  72. g_Object[50] = CreateObject(19377, 2391.8547, -1925.9024, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  73. SetObjectMaterial(g_Object[50], 0, -1, "none", "none", 0xFF483D8B);
  74. g_Object[51] = CreateObject(19377, 2401.4846, -1925.9024, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  75. SetObjectMaterial(g_Object[51], 0, -1, "none", "none", 0xFF483D8B);
  76. g_Object[52] = CreateObject(19377, 2411.1066, -1925.9024, 7.0963, 0.0000, 0.0000, 90.0000); //wall025
  77. SetObjectMaterial(g_Object[52], 0, -1, "none", "none", 0xFF483D8B);
  78. g_Object[53] = CreateObject(19377, 2409.7050, -1929.6223, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  79. SetObjectMaterial(g_Object[53], 0, -1, "none", "none", 0xFF6A5ACD);
  80. g_Object[54] = CreateObject(19377, 2399.2043, -1929.6223, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  81. SetObjectMaterial(g_Object[54], 0, -1, "none", "none", 0xFF6A5ACD);
  82. g_Object[55] = CreateObject(19377, 2388.7236, -1929.6223, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  83. SetObjectMaterial(g_Object[55], 0, -1, "none", "none", 0xFF6A5ACD);
  84. g_Object[56] = CreateObject(19377, 2378.2324, -1929.6223, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  85. SetObjectMaterial(g_Object[56], 0, -1, "none", "none", 0xFF6A5ACD);
  86. g_Object[57] = CreateObject(19377, 2367.7314, -1929.6223, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  87. SetObjectMaterial(g_Object[57], 0, -1, "none", "none", 0xFF6A5ACD);
  88. g_Object[58] = CreateObject(19377, 2367.7314, -1939.2512, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  89. SetObjectMaterial(g_Object[58], 0, -1, "none", "none", 0xFF6A5ACD);
  90. g_Object[59] = CreateObject(19377, 2378.2011, -1939.2512, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  91. SetObjectMaterial(g_Object[59], 0, -1, "none", "none", 0xFF6A5ACD);
  92. g_Object[60] = CreateObject(19377, 2388.6623, -1939.2512, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  93. SetObjectMaterial(g_Object[60], 0, -1, "none", "none", 0xFF6A5ACD);
  94. g_Object[61] = CreateObject(19377, 2399.1435, -1939.2512, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  95. SetObjectMaterial(g_Object[61], 0, -1, "none", "none", 0xFF6A5ACD);
  96. g_Object[62] = CreateObject(19377, 2409.6350, -1939.2512, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  97. SetObjectMaterial(g_Object[62], 0, -1, "none", "none", 0xFF6A5ACD);
  98. g_Object[63] = CreateObject(19377, 2409.6350, -1948.8702, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  99. SetObjectMaterial(g_Object[63], 0, -1, "none", "none", 0xFF6A5ACD);
  100. g_Object[64] = CreateObject(19377, 2399.1333, -1948.8702, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  101. SetObjectMaterial(g_Object[64], 0, -1, "none", "none", 0xFF6A5ACD);
  102. g_Object[65] = CreateObject(19377, 2388.6330, -1948.8702, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  103. SetObjectMaterial(g_Object[65], 0, -1, "none", "none", 0xFF6A5ACD);
  104. g_Object[66] = CreateObject(19377, 2378.1647, -1948.8702, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  105. SetObjectMaterial(g_Object[66], 0, -1, "none", "none", 0xFF6A5ACD);
  106. g_Object[67] = CreateObject(19377, 2367.6828, -1948.8702, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  107. SetObjectMaterial(g_Object[67], 0, -1, "none", "none", 0xFF6A5ACD);
  108. g_Object[68] = CreateObject(19377, 2409.6350, -1958.4903, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  109. SetObjectMaterial(g_Object[68], 0, -1, "none", "none", 0xFF6A5ACD);
  110. g_Object[69] = CreateObject(19377, 2399.1350, -1958.4903, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  111. SetObjectMaterial(g_Object[69], 0, -1, "none", "none", 0xFF6A5ACD);
  112. g_Object[70] = CreateObject(19377, 2388.6340, -1958.4903, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  113. SetObjectMaterial(g_Object[70], 0, -1, "none", "none", 0xFF6A5ACD);
  114. g_Object[71] = CreateObject(19377, 2378.1333, -1958.4903, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  115. SetObjectMaterial(g_Object[71], 0, -1, "none", "none", 0xFF6A5ACD);
  116. g_Object[72] = CreateObject(19377, 2367.6433, -1958.4903, 12.1070, 0.0000, 90.0000, 0.0000); //wall025
  117. SetObjectMaterial(g_Object[72], 0, -1, "none", "none", 0xFF6A5ACD);
  118. g_Object[73] = CreateObject(19377, 2382.7070, -1888.1977, 12.4062, 0.0000, 90.0000, 0.0000); //wall025
  119. SetObjectMaterial(g_Object[73], 0, -1, "none", "none", 0xFF7B68EE);
  120. g_Object[74] = CreateObject(19377, 2382.7070, -1907.4470, 12.3662, 0.0000, 90.0000, 0.0000); //wall025
  121. SetObjectMaterial(g_Object[74], 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  122. g_Object[75] = CreateObject(19377, 2382.7070, -1897.8175, 12.3662, 0.0000, 90.0000, 0.0000); //wall025
  123. SetObjectMaterial(g_Object[75], 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  124. g_Object[76] = CreateObject(19377, 2382.7070, -1917.0870, 12.3662, 0.0000, 90.0000, 0.0000); //wall025
  125. SetObjectMaterial(g_Object[76], 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  126. g_Object[77] = CreateObject(19377, 2382.7070, -1926.7170, 12.3662, 0.0000, 90.0000, 0.0000); //wall025
  127. SetObjectMaterial(g_Object[77], 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  128. g_Object[78] = CreateObject(19377, 2372.2131, -1926.6988, 12.3063, 0.0000, 90.0000, 0.0000); //wall025
  129. g_Object[79] = CreateObject(19377, 2377.3835, -1921.1622, 7.2364, 0.0000, 0.0000, 0.0000); //wall025
  130. SetObjectMaterial(g_Object[79], 0, -1, "none", "none", 0xFF483D8B);
  131. g_Object[80] = CreateObject(19377, 2377.3835, -1911.5427, 7.2364, 0.0000, 0.0000, 0.0000); //wall025
  132. SetObjectMaterial(g_Object[80], 0, -1, "none", "none", 0xFF483D8B);
  133. g_Object[81] = CreateObject(19377, 2377.3835, -1901.9027, 7.2364, 0.0000, 0.0000, 0.0000); //wall025
  134. SetObjectMaterial(g_Object[81], 0, -1, "none", "none", 0xFF483D8B);
  135. g_Object[82] = CreateObject(19377, 2377.3835, -1892.2915, 7.2364, 0.0000, 0.0000, 0.0000); //wall025
  136. SetObjectMaterial(g_Object[82], 0, -1, "none", "none", 0xFF483D8B);
  137. g_Object[83] = CreateObject(19377, 2388.0546, -1907.4964, 12.4364, 0.0000, 90.0000, 0.0000); //wall025
  138. g_Object[84] = CreateObject(19377, 2382.7248, -1921.1622, 7.2564, 0.0000, 0.0000, 0.0000); //wall025
  139. SetObjectMaterial(g_Object[84], 0, -1, "none", "none", 0xFF483D8B);
  140. g_Object[85] = CreateObject(19377, 2382.7248, -1911.5428, 7.2564, 0.0000, 0.0000, 0.0000); //wall025
  141. SetObjectMaterial(g_Object[85], 0, -1, "none", "none", 0xFF483D8B);
  142. g_Object[86] = CreateObject(19377, 2382.7248, -1901.9134, 7.2564, 0.0000, 0.0000, 0.0000); //wall025
  143. SetObjectMaterial(g_Object[86], 0, -1, "none", "none", 0xFF483D8B);
  144. g_Object[87] = CreateObject(19377, 2382.7248, -1897.9746, 7.2564, 0.0000, 0.0000, 0.0000); //wall025
  145. SetObjectMaterial(g_Object[87], 0, -1, "none", "none", 0xFF483D8B);
  146. g_Object[88] = CreateObject(19377, 2366.9313, -1925.8020, 11.4563, 0.0000, 0.0000, 0.0000); //wall025
  147. SetObjectMaterial(g_Object[88], 0, -1, "none", "none", 0xFF483D8B);
  148. g_Object[89] = CreateObject(19361, 2377.1757, -1926.4492, 14.1243, 0.0000, 0.0000, 0.0000); //wall009
  149. SetObjectMaterial(g_Object[89], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  150. g_Object[90] = CreateObject(19447, 2381.2502, -1930.5355, 14.0867, 0.0000, 0.0000, 90.0000); //wall087
  151. SetObjectMaterial(g_Object[90], 0, -1, "none", "none", 0xFF483D8B);
  152. g_Object[91] = CreateObject(19447, 2390.8701, -1930.5355, 14.0867, 0.0000, 0.0000, 90.0000); //wall087
  153. SetObjectMaterial(g_Object[91], 0, -1, "none", "none", 0xFF483D8B);
  154. g_Object[92] = CreateObject(19447, 2398.9204, -1930.5555, 14.0867, 0.0000, 0.0000, 90.0000); //wall087
  155. SetObjectMaterial(g_Object[92], 0, -1, "none", "none", 0xFF483D8B);
  156. g_Object[93] = CreateObject(19377, 2371.8312, -1883.3475, 11.4563, 0.0000, 0.0000, 90.0000); //wall025
  157. SetObjectMaterial(g_Object[93], 0, -1, "none", "none", 0xFF483D8B);
  158. g_Object[94] = CreateObject(19377, 2381.4423, -1883.3475, 11.4563, 0.0000, 0.0000, 90.0000); //wall025
  159. SetObjectMaterial(g_Object[94], 0, -1, "none", "none", 0xFF483D8B);
  160. g_Object[95] = CreateObject(19377, 2391.0625, -1883.3475, 11.4563, 0.0000, 0.0000, 90.0000); //wall025
  161. SetObjectMaterial(g_Object[95], 0, -1, "none", "none", 0xFF483D8B);
  162. g_Object[96] = CreateObject(19377, 2398.9333, -1883.3275, 11.4563, 0.0000, 0.0000, 90.0000); //wall025
  163. SetObjectMaterial(g_Object[96], 0, -1, "none", "none", 0xFF483D8B);
  164. g_Object[97] = CreateObject(19377, 2372.1018, -1896.6422, 6.3958, 12.0000, 0.0000, 0.0000); //wall025
  165. SetObjectMaterial(g_Object[97], 0, -1, "none", "none", 0xFF483D8B);
  166. g_Object[98] = CreateObject(19377, 2372.1018, -1906.0329, 4.3997, 12.0000, 0.0000, 0.0000); //wall025
  167. SetObjectMaterial(g_Object[98], 0, -1, "none", "none", 0xFF483D8B);
  168. g_Object[99] = CreateObject(19377, 2372.1018, -1915.4538, 2.3975, 12.0000, 0.0000, 0.0000); //wall025
  169. SetObjectMaterial(g_Object[99], 0, -1, "none", "none", 0xFF483D8B);
  170. g_Object[100] = CreateObject(19426, 2373.7641, -1921.8952, 16.6807, 90.0000, 0.0000, 90.0000); //wall066
  171. SetObjectMaterial(g_Object[100], 0, 10765, "airportgnd_sfse", "white", 0xFF483D8B);
  172. g_Object[101] = CreateObject(19383, 2377.1853, -1928.8355, 14.1181, 0.0000, 0.0000, 0.0000); //wall031
  173. SetObjectMaterial(g_Object[101], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  174. g_Object[102] = CreateObject(19361, 2377.1857, -1923.4771, 14.1243, 0.0000, 0.0000, 0.0000); //wall009
  175. SetObjectMaterial(g_Object[102], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  176. g_Object[103] = CreateObject(19361, 2375.6645, -1921.9564, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  177. SetObjectMaterial(g_Object[103], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  178. g_Object[104] = CreateObject(19361, 2368.6530, -1921.9564, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  179. SetObjectMaterial(g_Object[104], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  180. g_Object[105] = CreateObject(19361, 2367.1315, -1923.4964, 14.1243, 0.0000, 0.0000, 0.0000); //wall009
  181. SetObjectMaterial(g_Object[105], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  182. g_Object[106] = CreateObject(19361, 2367.1315, -1926.7065, 14.1243, 0.0000, 0.0000, 0.0000); //wall009
  183. SetObjectMaterial(g_Object[106], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  184. g_Object[107] = CreateObject(19361, 2367.1115, -1928.8175, 14.1243, 0.0000, 0.0000, 0.0000); //wall009
  185. SetObjectMaterial(g_Object[107], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  186. g_Object[108] = CreateObject(19361, 2369.1123, -1930.3385, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  187. SetObjectMaterial(g_Object[108], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  188. g_Object[109] = CreateObject(19361, 2372.2910, -1930.3385, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  189. SetObjectMaterial(g_Object[109], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  190. g_Object[110] = CreateObject(19361, 2375.4926, -1930.3385, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  191. SetObjectMaterial(g_Object[110], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  192. g_Object[111] = CreateObject(19361, 2368.2714, -1930.3685, 14.1243, 0.0000, 0.0000, 90.0000); //wall009
  193. SetObjectMaterial(g_Object[111], 0, 12855, "cunte_cop", "ws_bigstones", 0xFFF8F8FF);
  194. g_Object[112] = CreateObject(19325, 2372.1823, -1921.9078, 14.2637, 0.0000, 0.0000, 90.0000); //lsmall_window01
  195. SetObjectMaterial(g_Object[112], 0, -1, "none", "none", 0xFF000000);
  196. g_Object[113] = CreateObject(19377, 2371.9729, -1926.6988, 15.9163, 0.0000, 90.0000, 0.0000); //wall025
  197. SetObjectMaterial(g_Object[113], 0, 3603, "bevmans01_la", "genroof01_128", 0x00000000);
  198. g_Object[114] = CreateObject(19427, 2399.6518, -1924.4759, 14.2444, 0.0000, 0.0000, 44.2999); //wall067
  199. SetObjectMaterial(g_Object[114], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  200. g_Object[115] = CreateObject(19426, 2370.5922, -1921.8952, 16.6807, 90.0000, 0.0000, 90.0000); //wall066
  201. SetObjectMaterial(g_Object[115], 0, 10765, "airportgnd_sfse", "white", 0xFF483D8B);
  202. g_Object[116] = CreateObject(19172, 2374.2883, -1921.8028, 16.9209, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  203. SetObjectMaterialText(g_Object[116], "Selfmade", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 1);
  204. SetObjectMaterialText(g_Object[116], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  205. g_Object[117] = CreateObject(19172, 2374.2883, -1921.8028, 16.3010, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  206. SetObjectMaterialText(g_Object[117], "Reallife", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 1);
  207. SetObjectMaterialText(g_Object[117], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  208. g_Object[118] = CreateObject(19172, 2374.2883, -1921.8028, 16.6210, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  209. SetObjectMaterialText(g_Object[118], "-", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 1);
  210. SetObjectMaterialText(g_Object[118], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  211. g_Object[119] = CreateObject(19172, 2370.9465, -1921.8028, 16.9710, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  212. SetObjectMaterialText(g_Object[119], "ADAC", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 27, 1, 0xFFFFFF00, 0x00000000, 1);
  213. SetObjectMaterialText(g_Object[119], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  214. g_Object[120] = CreateObject(1491, 2377.2145, -1929.5832, 12.3696, 0.0000, 0.0000, 90.0000); //Gen_doorINT01
  215. SetObjectMaterial(g_Object[120], 0, 1649, "wglass", "carshowwin2", 0xFF000000);
  216. g_Object[121] = CreateObject(19369, 2400.1689, -1926.5831, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  217. SetObjectMaterial(g_Object[121], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  218. g_Object[122] = CreateObject(19369, 2397.3374, -1923.7232, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  219. SetObjectMaterial(g_Object[122], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  220. g_Object[123] = CreateObject(19369, 2395.4687, -1923.6933, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  221. SetObjectMaterial(g_Object[123], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  222. g_Object[124] = CreateObject(19369, 2392.2351, -1923.6933, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  223. SetObjectMaterial(g_Object[124], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  224. g_Object[125] = CreateObject(19369, 2384.3234, -1925.2236, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  225. SetObjectMaterial(g_Object[125], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  226. g_Object[126] = CreateObject(19369, 2398.6784, -1929.9537, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  227. SetObjectMaterial(g_Object[126], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  228. g_Object[127] = CreateObject(19369, 2395.6281, -1923.0141, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  229. SetObjectMaterial(g_Object[127], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  230. g_Object[128] = CreateObject(19369, 2393.9570, -1921.4930, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  231. SetObjectMaterial(g_Object[128], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  232. g_Object[129] = CreateObject(19369, 2392.4375, -1923.0135, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  233. SetObjectMaterial(g_Object[129], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  234. g_Object[130] = CreateObject(19369, 2389.0366, -1923.6933, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  235. SetObjectMaterial(g_Object[130], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  236. g_Object[131] = CreateObject(19369, 2385.8437, -1923.6933, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  237. SetObjectMaterial(g_Object[131], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  238. g_Object[132] = CreateObject(19369, 2384.3234, -1928.4139, 14.2423, 0.0000, 0.0000, 0.0000); //wall017
  239. SetObjectMaterial(g_Object[132], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  240. g_Object[133] = CreateObject(19369, 2395.4790, -1929.9537, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  241. SetObjectMaterial(g_Object[133], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  242. g_Object[134] = CreateObject(19369, 2392.2680, -1929.9537, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  243. SetObjectMaterial(g_Object[134], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  244. g_Object[135] = CreateObject(19369, 2389.0576, -1929.9537, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  245. SetObjectMaterial(g_Object[135], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  246. g_Object[136] = CreateObject(19369, 2385.8659, -1929.9537, 14.2423, 0.0000, 0.0000, 90.0000); //wall017
  247. SetObjectMaterial(g_Object[136], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  248. g_Object[137] = CreateObject(1280, 2397.0798, -1923.1950, 12.9125, 0.0000, 0.0000, -90.0000); //parkbench1
  249. g_Object[138] = CreateObject(19369, 2400.1789, -1928.4331, 16.8623, 0.0000, 0.0000, 0.0000); //wall017
  250. SetObjectMaterial(g_Object[138], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  251. g_Object[139] = CreateObject(18762, 2394.4785, -1923.6766, 18.9461, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  252. SetObjectMaterial(g_Object[139], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  253. g_Object[140] = CreateObject(19427, 2399.4689, -1924.2468, 14.2444, 0.0000, 0.0000, 44.2999); //wall067
  254. SetObjectMaterial(g_Object[140], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  255. g_Object[141] = CreateObject(19369, 2395.4865, -1923.7232, 16.8523, 0.0000, 0.0000, 90.0000); //wall017
  256. SetObjectMaterial(g_Object[141], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  257. g_Object[142] = CreateObject(19369, 2392.2854, -1923.7232, 16.8523, 0.0000, 0.0000, 90.0000); //wall017
  258. SetObjectMaterial(g_Object[142], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  259. g_Object[143] = CreateObject(19369, 2389.0864, -1923.7232, 15.9623, 0.0000, 0.0000, 90.0000); //wall017
  260. SetObjectMaterial(g_Object[143], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  261. g_Object[144] = CreateObject(19369, 2385.9055, -1923.7232, 15.9623, 0.0000, 0.0000, 90.0000); //wall017
  262. SetObjectMaterial(g_Object[144], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  263. g_Object[145] = CreateObject(19369, 2384.3842, -1925.2340, 15.9623, 0.0000, 0.0000, 0.0000); //wall017
  264. SetObjectMaterial(g_Object[145], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  265. g_Object[146] = CreateObject(19369, 2384.3842, -1928.4344, 15.9623, 0.0000, 0.0000, 0.0000); //wall017
  266. SetObjectMaterial(g_Object[146], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  267. g_Object[147] = CreateObject(19369, 2385.9257, -1929.9449, 15.9623, 0.0000, 0.0000, 90.0000); //wall017
  268. SetObjectMaterial(g_Object[147], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  269. g_Object[148] = CreateObject(19369, 2389.1369, -1929.9449, 15.9623, 0.0000, 0.0000, 90.0000); //wall017
  270. SetObjectMaterial(g_Object[148], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  271. g_Object[149] = CreateObject(19369, 2398.6376, -1929.9433, 16.8623, 0.0000, 0.0000, 90.0000); //wall017
  272. SetObjectMaterial(g_Object[149], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  273. g_Object[150] = CreateObject(19369, 2395.4267, -1929.9433, 16.8623, 0.0000, 0.0000, 90.0000); //wall017
  274. SetObjectMaterial(g_Object[150], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  275. g_Object[151] = CreateObject(19369, 2392.2861, -1929.9433, 16.8623, 0.0000, 0.0000, 90.0000); //wall017
  276. SetObjectMaterial(g_Object[151], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  277. g_Object[152] = CreateObject(19369, 2390.7646, -1928.4128, 16.8623, 0.0000, 0.0000, 0.0000); //wall017
  278. SetObjectMaterial(g_Object[152], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  279. g_Object[153] = CreateObject(19369, 2390.7646, -1925.2419, 16.8623, 0.0000, 0.0000, 0.0000); //wall017
  280. SetObjectMaterial(g_Object[153], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  281. g_Object[154] = CreateObject(19369, 2393.9570, -1921.5229, 16.8423, 0.0000, 0.0000, 90.0000); //wall017
  282. SetObjectMaterial(g_Object[154], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  283. g_Object[155] = CreateObject(19369, 2395.5981, -1923.0141, 16.8523, 0.0000, 0.0000, 0.0000); //wall017
  284. SetObjectMaterial(g_Object[155], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  285. g_Object[156] = CreateObject(19369, 2392.4375, -1923.0135, 16.8523, 0.0000, 0.0000, 0.0000); //wall017
  286. SetObjectMaterial(g_Object[156], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  287. g_Object[157] = CreateObject(19369, 2400.1389, -1926.5831, 16.8523, 0.0000, 0.0000, 0.0000); //wall017
  288. SetObjectMaterial(g_Object[157], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  289. g_Object[158] = CreateObject(19427, 2399.4548, -1924.2608, 16.8344, 0.0000, 0.0000, 44.2999); //wall067
  290. SetObjectMaterial(g_Object[158], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  291. g_Object[159] = CreateObject(19427, 2399.6364, -1924.4753, 16.8344, 0.0000, 0.0000, 44.2999); //wall067
  292. SetObjectMaterial(g_Object[159], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  293. g_Object[160] = CreateObject(19369, 2397.3374, -1923.7434, 16.8523, 0.0000, 0.0000, 90.0000); //wall017
  294. SetObjectMaterial(g_Object[160], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  295. g_Object[161] = CreateObject(19369, 2398.6477, -1928.2425, 18.5422, 0.0000, 90.0000, 90.0000); //wall017
  296. SetObjectMaterial(g_Object[161], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  297. g_Object[162] = CreateObject(19369, 2395.4460, -1928.2425, 18.5422, 0.0000, 90.0000, 90.0000); //wall017
  298. SetObjectMaterial(g_Object[162], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  299. g_Object[163] = CreateObject(19369, 2392.2553, -1928.2425, 18.5422, 0.0000, 90.0000, 90.0000); //wall017
  300. SetObjectMaterial(g_Object[163], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  301. g_Object[164] = CreateObject(19369, 2392.2453, -1925.3825, 18.5522, 0.0000, 90.0000, 90.0000); //wall017
  302. SetObjectMaterial(g_Object[164], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  303. g_Object[165] = CreateObject(19369, 2395.4260, -1925.4027, 18.5522, 0.0000, 90.0000, 90.0000); //wall017
  304. SetObjectMaterial(g_Object[165], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  305. g_Object[166] = CreateObject(19369, 2398.6774, -1925.4027, 18.5522, 0.0000, 90.0000, 90.0000); //wall017
  306. SetObjectMaterial(g_Object[166], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  307. g_Object[167] = CreateObject(19369, 2398.6474, -1923.1407, 18.5622, 0.0000, 90.0000, 90.0000); //wall017
  308. SetObjectMaterial(g_Object[167], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  309. g_Object[168] = CreateObject(19369, 2395.4470, -1923.1407, 18.5622, 0.0000, 90.0000, 90.0000); //wall017
  310. SetObjectMaterial(g_Object[168], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  311. g_Object[169] = CreateObject(19369, 2393.9360, -1923.1407, 18.5323, 0.0000, 90.0000, 90.0000); //wall017
  312. SetObjectMaterial(g_Object[169], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  313. g_Object[170] = CreateObject(19369, 2389.0541, -1925.4027, 17.6823, 0.0000, 90.0000, 90.0000); //wall017
  314. SetObjectMaterial(g_Object[170], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  315. g_Object[171] = CreateObject(19369, 2385.8930, -1925.4027, 17.6823, 0.0000, 90.0000, 90.0000); //wall017
  316. SetObjectMaterial(g_Object[171], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  317. g_Object[172] = CreateObject(19369, 2385.8930, -1928.2833, 17.6623, 0.0000, 90.0000, 90.0000); //wall017
  318. SetObjectMaterial(g_Object[172], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  319. g_Object[173] = CreateObject(19369, 2389.0944, -1928.2833, 17.6623, 0.0000, 90.0000, 90.0000); //wall017
  320. SetObjectMaterial(g_Object[173], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  321. g_Object[174] = CreateObject(19369, 2393.9570, -1921.4630, 19.4923, 0.0000, 0.0000, 90.0000); //wall017
  322. SetObjectMaterial(g_Object[174], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  323. g_Object[175] = CreateObject(19369, 2392.4055, -1922.9930, 19.4923, 0.0000, 0.0000, 0.0000); //wall017
  324. SetObjectMaterial(g_Object[175], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  325. g_Object[176] = CreateObject(19369, 2392.4055, -1926.2032, 19.4923, 0.0000, 0.0000, 0.0000); //wall017
  326. SetObjectMaterial(g_Object[176], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  327. g_Object[177] = CreateObject(19369, 2395.4880, -1922.9930, 19.4923, 0.0000, 0.0000, 0.0000); //wall017
  328. SetObjectMaterial(g_Object[177], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  329. g_Object[178] = CreateObject(19369, 2395.4880, -1926.2041, 19.4923, 0.0000, 0.0000, 0.0000); //wall017
  330. SetObjectMaterial(g_Object[178], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  331. g_Object[179] = CreateObject(19369, 2393.9565, -1927.7143, 19.4923, 0.0000, 0.0000, 90.0000); //wall017
  332. SetObjectMaterial(g_Object[179], 0, 13364, "cetown3cs_t", "ws_sandstone2", 0x00000000);
  333. g_Object[180] = CreateObject(19369, 2393.9553, -1923.1806, 21.2222, 0.0000, 90.0000, 90.0000); //wall017
  334. SetObjectMaterial(g_Object[180], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  335. g_Object[181] = CreateObject(19369, 2393.9553, -1926.0301, 21.2022, 0.0000, 90.0000, 90.0000); //wall017
  336. SetObjectMaterial(g_Object[181], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  337. g_Object[182] = CreateObject(18762, 2402.9580, -1927.9415, 4.5716, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  338. g_Object[183] = CreateObject(18762, 2394.4785, -1923.6766, 19.9561, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  339. SetObjectMaterial(g_Object[183], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  340. g_Object[184] = CreateObject(18762, 2394.4785, -1923.6766, 17.9561, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  341. SetObjectMaterial(g_Object[184], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  342. g_Object[185] = CreateObject(18762, 2393.4875, -1923.6766, 17.9561, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  343. SetObjectMaterial(g_Object[185], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  344. g_Object[186] = CreateObject(18762, 2393.4782, -1923.6766, 19.9561, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  345. SetObjectMaterial(g_Object[186], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  346. g_Object[187] = CreateObject(18762, 2393.4782, -1923.6766, 18.9561, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  347. SetObjectMaterial(g_Object[187], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  348. g_Object[188] = CreateObject(18762, 2393.9987, -1923.6566, 19.6261, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  349. SetObjectMaterial(g_Object[188], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  350. g_Object[189] = CreateObject(18762, 2393.9987, -1923.6566, 18.6261, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  351. SetObjectMaterial(g_Object[189], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  352. g_Object[190] = CreateObject(18762, 2393.4782, -1923.6766, 15.1861, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  353. SetObjectMaterial(g_Object[190], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  354. g_Object[191] = CreateObject(18762, 2393.4782, -1923.6766, 14.2061, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  355. SetObjectMaterial(g_Object[191], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  356. g_Object[192] = CreateObject(18762, 2394.4492, -1923.6766, 14.2061, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  357. SetObjectMaterial(g_Object[192], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  358. g_Object[193] = CreateObject(18762, 2394.4492, -1923.6766, 15.1861, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  359. SetObjectMaterial(g_Object[193], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  360. g_Object[194] = CreateObject(18762, 2393.9987, -1923.6566, 14.6360, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  361. SetObjectMaterial(g_Object[194], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  362. g_Object[195] = CreateObject(18762, 2389.5466, -1925.9470, 15.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  363. SetObjectMaterial(g_Object[195], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  364. g_Object[196] = CreateObject(18762, 2388.5563, -1925.9470, 15.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  365. SetObjectMaterial(g_Object[196], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  366. g_Object[197] = CreateObject(18762, 2387.5554, -1925.9470, 15.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  367. SetObjectMaterial(g_Object[197], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  368. g_Object[198] = CreateObject(18762, 2386.5546, -1925.9470, 15.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  369. SetObjectMaterial(g_Object[198], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  370. g_Object[199] = CreateObject(18762, 2386.5546, -1925.9470, 14.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  371. SetObjectMaterial(g_Object[199], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  372. g_Object[200] = CreateObject(18762, 2387.5546, -1925.9470, 14.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  373. SetObjectMaterial(g_Object[200], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  374. g_Object[201] = CreateObject(18762, 2388.5556, -1925.9470, 14.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  375. SetObjectMaterial(g_Object[201], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  376. g_Object[202] = CreateObject(18762, 2389.5461, -1925.9470, 14.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  377. SetObjectMaterial(g_Object[202], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  378. g_Object[203] = CreateObject(18762, 2389.5461, -1925.9470, 13.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  379. SetObjectMaterial(g_Object[203], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  380. g_Object[204] = CreateObject(18762, 2388.5456, -1925.9470, 13.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  381. SetObjectMaterial(g_Object[204], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  382. g_Object[205] = CreateObject(18762, 2387.5446, -1925.9470, 13.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  383. SetObjectMaterial(g_Object[205], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  384. g_Object[206] = CreateObject(18762, 2386.5539, -1925.9470, 13.7761, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  385. SetObjectMaterial(g_Object[206], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  386. g_Object[207] = CreateObject(18762, 2388.0646, -1925.9067, 14.2660, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  387. SetObjectMaterial(g_Object[207], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  388. g_Object[208] = CreateObject(18762, 2387.0937, -1925.9067, 14.2660, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  389. SetObjectMaterial(g_Object[208], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  390. g_Object[209] = CreateObject(18762, 2389.0534, -1925.9067, 14.2660, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  391. SetObjectMaterial(g_Object[209], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  392. g_Object[210] = CreateObject(18762, 2389.0534, -1925.9067, 15.2560, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  393. SetObjectMaterial(g_Object[210], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  394. g_Object[211] = CreateObject(18762, 2388.0625, -1925.9067, 15.2560, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  395. SetObjectMaterial(g_Object[211], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  396. g_Object[212] = CreateObject(18762, 2387.0915, -1925.9067, 15.2560, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  397. SetObjectMaterial(g_Object[212], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  398. g_Object[213] = CreateObject(18762, 2397.7788, -1925.9470, 14.6360, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  399. SetObjectMaterial(g_Object[213], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  400. g_Object[214] = CreateObject(18762, 2396.7778, -1925.9470, 14.6360, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  401. SetObjectMaterial(g_Object[214], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  402. g_Object[215] = CreateObject(18762, 2396.7778, -1925.9470, 15.6461, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  403. SetObjectMaterial(g_Object[215], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  404. g_Object[216] = CreateObject(18762, 2397.7788, -1925.9470, 15.6461, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  405. SetObjectMaterial(g_Object[216], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  406. g_Object[217] = CreateObject(18762, 2397.2941, -1925.9067, 15.0661, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  407. SetObjectMaterial(g_Object[217], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  408. g_Object[218] = CreateObject(18762, 2398.0190, -1928.7076, 15.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  409. SetObjectMaterial(g_Object[218], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  410. g_Object[219] = CreateObject(18762, 2398.0190, -1927.7066, 15.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  411. SetObjectMaterial(g_Object[219], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  412. g_Object[220] = CreateObject(18762, 2398.0190, -1926.7160, 15.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  413. SetObjectMaterial(g_Object[220], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  414. g_Object[221] = CreateObject(18762, 2398.0190, -1926.7160, 14.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  415. SetObjectMaterial(g_Object[221], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  416. g_Object[222] = CreateObject(18762, 2398.0190, -1927.7066, 14.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  417. SetObjectMaterial(g_Object[222], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  418. g_Object[223] = CreateObject(18762, 2398.0190, -1928.7071, 14.6461, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  419. SetObjectMaterial(g_Object[223], 0, 14581, "ab_mafiasuitea", "cof_wood2", 0x00000000);
  420. g_Object[224] = CreateObject(18762, 2398.0549, -1928.2370, 15.0661, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  421. SetObjectMaterial(g_Object[224], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  422. g_Object[225] = CreateObject(18762, 2398.0549, -1927.2364, 15.0661, 0.0000, 90.0000, 0.0000); //Concrete1mx1mx5m
  423. SetObjectMaterial(g_Object[225], 0, 6522, "cuntclub_law2", "marinawindow1_256", 0x00000000);
  424. g_Object[226] = CreateObject(19369, 2401.8581, -1923.1407, 18.5622, 0.0000, 90.0000, 90.0000); //wall017
  425. SetObjectMaterial(g_Object[226], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  426. g_Object[227] = CreateObject(19369, 2401.8581, -1926.6417, 18.5622, 0.0000, 90.0000, 90.0000); //wall017
  427. SetObjectMaterial(g_Object[227], 0, 14652, "ab_trukstpa", "CJ_WOOD6", 0x00000000);
  428. g_Object[228] = CreateObject(1569, 2399.0664, -1923.7120, 12.4586, 0.0000, 0.0000, -46.1999); //ADAM_V_DOOR
  429. g_Object[229] = CreateObject(1308, 2403.0092, -1921.9410, 18.2866, 180.0000, 0.0000, 0.0000); //telgrphpole02
  430. SetObjectMaterial(g_Object[229], 0, 14652, "ab_trukstpa", "CJ_WOOD1(EDGE)", 0x00000000);
  431. SetObjectMaterial(g_Object[229], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  432. SetObjectMaterial(g_Object[229], 2, 10765, "airportgnd_sfse", "white", 0x00000000);
  433. g_Object[230] = CreateObject(11706, 2398.7827, -1923.1230, 12.5440, 0.0000, 0.0000, -12.5000); //SmallWasteBin1
  434. g_Object[231] = CreateObject(1415, 2381.7937, -1929.8714, 12.5244, 0.0000, 0.0000, 180.0000); //DYN_DUMPSTER
  435. g_Object[232] = CreateObject(1372, 2379.8994, -1929.8618, 12.5233, 0.0000, 0.0000, 180.0000); //CJ_Dump2_LOW
  436. g_Object[233] = CreateObject(984, 2377.3603, -1915.4449, 13.1265, 0.0000, 0.0000, 0.0000); //fenceshit2
  437. g_Object[234] = CreateObject(984, 2377.3603, -1902.6450, 13.1265, 0.0000, 0.0000, 0.0000); //fenceshit2
  438. g_Object[235] = CreateObject(984, 2382.7111, -1915.4449, 13.1265, 0.0000, 0.0000, 0.0000); //fenceshit2
  439. g_Object[236] = CreateObject(984, 2382.7111, -1902.6346, 13.1265, 0.0000, 0.0000, 0.0000); //fenceshit2
  440. g_Object[237] = CreateObject(970, 2380.0957, -1892.9721, 13.0307, 0.0000, 0.0000, 0.0000); //fencesmallb
  441. g_Object[238] = CreateObject(970, 2380.0957, -1921.8231, 13.0307, 0.0000, 0.0000, 0.0000); //fencesmallb
  442. g_Object[239] = CreateObject(19121, 2382.6503, -1893.1020, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  443. g_Object[240] = CreateObject(19121, 2382.6503, -1895.9427, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  444. g_Object[241] = CreateObject(19121, 2382.6503, -1895.0020, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  445. g_Object[242] = CreateObject(19121, 2382.6503, -1894.0517, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  446. g_Object[243] = CreateObject(19121, 2377.4282, -1893.1020, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  447. g_Object[244] = CreateObject(19121, 2377.4499, -1894.0517, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  448. g_Object[245] = CreateObject(19121, 2377.4311, -1895.0020, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  449. g_Object[246] = CreateObject(19121, 2377.4191, -1895.9427, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  450. g_Object[247] = CreateObject(19121, 2377.7006, -1921.8437, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  451. g_Object[248] = CreateObject(19121, 2382.4316, -1921.8437, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  452. g_Object[249] = CreateObject(18762, 2402.9580, -1927.9415, 9.5616, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  453. g_Object[250] = CreateObject(638, 2396.6860, -1902.4798, 13.1590, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  454. g_Object[251] = CreateObject(19353, 2397.3198, -1923.5720, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  455. SetObjectMaterial(g_Object[251], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  456. g_Object[252] = CreateObject(19353, 2395.8088, -1922.9312, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  457. SetObjectMaterial(g_Object[252], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  458. g_Object[253] = CreateObject(19353, 2394.2883, -1921.3308, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  459. SetObjectMaterial(g_Object[253], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  460. g_Object[254] = CreateObject(19353, 2393.9079, -1921.3308, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  461. SetObjectMaterial(g_Object[254], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  462. g_Object[255] = CreateObject(19353, 2392.2573, -1922.8514, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  463. SetObjectMaterial(g_Object[255], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  464. g_Object[256] = CreateObject(19353, 2390.5656, -1923.5219, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  465. SetObjectMaterial(g_Object[256], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  466. g_Object[257] = CreateObject(19353, 2387.3544, -1923.5219, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  467. SetObjectMaterial(g_Object[257], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  468. g_Object[258] = CreateObject(19353, 2385.8232, -1923.5219, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  469. SetObjectMaterial(g_Object[258], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  470. g_Object[259] = CreateObject(1308, 2403.0092, -1927.9227, 18.3166, 180.0000, 0.0000, 0.0000); //telgrphpole02
  471. SetObjectMaterialText(g_Object[259], " ", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  472. SetObjectMaterial(g_Object[259], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  473. SetObjectMaterial(g_Object[259], 2, 10765, "airportgnd_sfse", "white", 0x00000000);
  474. SetObjectMaterialText(g_Object[259], " ", 3, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  475. SetObjectMaterialText(g_Object[259], " ", 4, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  476. SetObjectMaterialText(g_Object[259], " ", 5, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  477. SetObjectMaterialText(g_Object[259], " ", 6, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  478. SetObjectMaterial(g_Object[259], 7, 1683, "ap_jumbos", "blackshadow4", 0x00000000);
  479. g_Object[260] = CreateObject(18762, 2402.9580, -1936.8724, 9.5616, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  480. g_Object[261] = CreateObject(18762, 2402.9580, -1936.8724, 4.6116, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  481. g_Object[262] = CreateObject(18762, 2402.9580, -1926.9519, 4.6116, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  482. g_Object[263] = CreateObject(19353, 2402.1762, -1915.7517, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  483. SetObjectMaterial(g_Object[263], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  484. g_Object[264] = CreateObject(19353, 2399.3046, -1915.7517, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  485. SetObjectMaterial(g_Object[264], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  486. g_Object[265] = CreateObject(19353, 2396.6232, -1914.6412, 10.8023, 0.0000, 0.0000, 45.0000); //wall001
  487. SetObjectMaterial(g_Object[265], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  488. g_Object[266] = CreateObject(19353, 2395.5078, -1911.9541, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  489. SetObjectMaterial(g_Object[266], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  490. g_Object[267] = CreateObject(19353, 2395.5078, -1908.7541, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  491. SetObjectMaterial(g_Object[267], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  492. g_Object[268] = CreateObject(19353, 2395.5078, -1905.5439, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  493. SetObjectMaterial(g_Object[268], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  494. g_Object[269] = CreateObject(19353, 2395.5078, -1902.3630, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  495. SetObjectMaterial(g_Object[269], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  496. g_Object[270] = CreateObject(19353, 2402.1574, -1897.4133, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  497. SetObjectMaterial(g_Object[270], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  498. g_Object[271] = CreateObject(19353, 2399.2961, -1897.4133, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  499. SetObjectMaterial(g_Object[271], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  500. g_Object[272] = CreateObject(19353, 2396.6210, -1898.5227, 10.8023, 0.0000, 0.0000, -45.0000); //wall001
  501. SetObjectMaterial(g_Object[272], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  502. g_Object[273] = CreateObject(19353, 2395.5078, -1901.2022, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  503. SetObjectMaterial(g_Object[273], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  504. g_Object[274] = CreateObject(970, 2403.7004, -1910.8326, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  505. g_Object[275] = CreateObject(18762, 2402.9580, -1926.9519, 9.5816, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  506. g_Object[276] = CreateObject(19353, 2399.3244, -1913.4714, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  507. SetObjectMaterial(g_Object[276], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  508. g_Object[277] = CreateObject(19353, 2397.7844, -1911.9503, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  509. SetObjectMaterial(g_Object[277], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  510. g_Object[278] = CreateObject(19353, 2402.1755, -1913.4714, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  511. SetObjectMaterial(g_Object[278], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  512. g_Object[279] = CreateObject(19353, 2403.6967, -1914.2316, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  513. SetObjectMaterial(g_Object[279], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  514. g_Object[280] = CreateObject(19353, 2403.6967, -1911.0217, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  515. SetObjectMaterial(g_Object[280], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  516. g_Object[281] = CreateObject(19353, 2403.6967, -1907.8414, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  517. SetObjectMaterial(g_Object[281], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  518. g_Object[282] = CreateObject(19353, 2403.6967, -1904.7418, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  519. SetObjectMaterial(g_Object[282], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  520. g_Object[283] = CreateObject(19353, 2403.6967, -1901.6007, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  521. SetObjectMaterial(g_Object[283], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  522. g_Object[284] = CreateObject(19353, 2403.6967, -1899.0693, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  523. SetObjectMaterial(g_Object[284], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  524. g_Object[285] = CreateObject(19353, 2397.7844, -1908.7500, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  525. SetObjectMaterial(g_Object[285], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  526. g_Object[286] = CreateObject(19353, 2397.7844, -1905.5787, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  527. SetObjectMaterial(g_Object[286], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  528. g_Object[287] = CreateObject(19353, 2397.7844, -1902.3692, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  529. SetObjectMaterial(g_Object[287], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  530. g_Object[288] = CreateObject(19353, 2397.7844, -1901.1973, 10.7923, 0.0000, 0.0000, 0.0000); //wall001
  531. SetObjectMaterial(g_Object[288], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  532. g_Object[289] = CreateObject(19353, 2399.3237, -1899.6781, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  533. SetObjectMaterial(g_Object[289], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  534. g_Object[290] = CreateObject(19353, 2402.2458, -1899.6781, 10.7923, 0.0000, 0.0000, 90.0000); //wall001
  535. SetObjectMaterial(g_Object[290], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  536. g_Object[291] = CreateObject(18762, 2402.9580, -1925.9512, 9.5816, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  537. g_Object[292] = CreateObject(18762, 2402.9580, -1925.9512, 4.5816, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  538. g_Object[293] = CreateObject(18762, 2402.9580, -1937.8616, 4.5816, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  539. g_Object[294] = CreateObject(18762, 2402.9580, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  540. g_Object[295] = CreateObject(18762, 2403.9484, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  541. g_Object[296] = CreateObject(18762, 2404.9394, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  542. g_Object[297] = CreateObject(18762, 2405.9404, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  543. g_Object[298] = CreateObject(18762, 2406.9414, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  544. g_Object[299] = CreateObject(18762, 2407.9321, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  545. g_Object[300] = CreateObject(18762, 2408.9331, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  546. g_Object[301] = CreateObject(18762, 2409.9331, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  547. g_Object[302] = CreateObject(18762, 2410.9121, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  548. g_Object[303] = CreateObject(18762, 2411.8920, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  549. g_Object[304] = CreateObject(18762, 2412.8923, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  550. g_Object[305] = CreateObject(18762, 2413.8625, -1937.8616, 9.5416, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  551. g_Object[306] = CreateObject(18762, 2403.9584, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  552. g_Object[307] = CreateObject(18762, 2404.9489, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  553. g_Object[308] = CreateObject(18762, 2405.9399, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  554. g_Object[309] = CreateObject(18762, 2406.9306, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  555. g_Object[310] = CreateObject(18762, 2407.8815, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  556. g_Object[311] = CreateObject(18762, 2408.8525, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  557. g_Object[312] = CreateObject(18762, 2409.8535, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  558. g_Object[313] = CreateObject(18762, 2410.8435, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  559. g_Object[314] = CreateObject(18762, 2411.8342, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  560. g_Object[315] = CreateObject(18762, 2412.8146, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  561. g_Object[316] = CreateObject(18762, 2413.8056, -1937.8616, 4.5316, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx5m
  562. g_Object[317] = CreateObject(18762, 2402.9580, -1930.9519, 11.5316, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  563. g_Object[318] = CreateObject(18762, 2402.9580, -1933.8712, 11.5316, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  564. g_Object[319] = CreateObject(18762, 2402.9580, -1932.3425, 10.5316, 0.0000, 90.0000, 90.0000); //Concrete1mx1mx5m
  565. g_Object[320] = CreateObject(19175, 2402.4394, -1932.2944, 11.0724, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  566. SetObjectMaterialText(g_Object[320], "Kraftstoffpume", 0, OBJECT_MATERIAL_SIZE_256x64, "Verdana", 29, 1, 0xFFFFFFFF, 0xFF000000, 1);
  567. g_Object[321] = CreateObject(18766, 2408.4433, -1925.5528, 9.5474, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  568. g_Object[322] = CreateObject(18766, 2408.4433, -1925.5528, 4.5574, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  569. g_Object[323] = CreateObject(18766, 2413.9238, -1932.4837, 9.5174, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  570. g_Object[324] = CreateObject(18766, 2413.9238, -1922.4937, 9.5174, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  571. g_Object[325] = CreateObject(18766, 2413.9238, -1922.4937, 4.5474, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  572. g_Object[326] = CreateObject(18766, 2413.9238, -1932.4832, 4.5474, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  573. g_Object[327] = CreateObject(19172, 2370.9465, -1921.8028, 16.6809, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  574. SetObjectMaterialText(g_Object[327], "-", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 27, 1, 0xFFFFFF00, 0x00000000, 1);
  575. SetObjectMaterialText(g_Object[327], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  576. g_Object[328] = CreateObject(19172, 2370.9465, -1921.8028, 16.2809, 0.0000, 0.0000, 180.0000); //SAMPPicture1
  577. SetObjectMaterialText(g_Object[328], "Garage", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 27, 1, 0xFFFFFF00, 0x00000000, 1);
  578. SetObjectMaterialText(g_Object[328], "Example Text", 1, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFFFFFFF, 0x00000000, 0);
  579. g_Object[329] = CreateObject(966, 2382.5087, -1891.5603, 12.4755, 0.0000, 0.0000, -90.0000); //bar_gatebar01
  580. g_Object[330] = CreateObject(19121, 2382.6503, -1892.4013, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  581. g_Object[331] = CreateObject(19121, 2382.6503, -1884.0300, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  582. g_Object[332] = CreateObject(968, 2382.5058, -1891.6125, 13.1963, 0.0000, 0.0000, 90.0000); //barrierturn
  583. g_Object[333] = CreateObject(673, 2380.1181, -1895.4545, 12.0653, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  584. g_Object[334] = CreateObject(673, 2380.1181, -1919.0975, 12.0653, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  585. g_Object[335] = CreateObject(673, 2380.1181, -1911.0562, 12.0653, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  586. g_Object[336] = CreateObject(673, 2380.1181, -1903.2166, 12.0653, 0.0000, 0.0000, 0.0000); //sm_bevhiltree
  587. g_Object[337] = CreateObject(750, 2379.8994, -1899.5257, 12.5602, 0.0000, 0.0000, 0.0000); //sm_scrb_column2
  588. g_Object[338] = CreateObject(750, 2379.8994, -1915.5965, 12.5602, 0.0000, 0.0000, 0.0000); //sm_scrb_column2
  589. g_Object[339] = CreateObject(751, 2380.0214, -1907.3687, 12.5896, 0.0000, 0.0000, 0.0000); //sm_scrb_column1
  590. g_Object[340] = CreateObject(19353, 2399.4348, -1914.1207, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  591. SetObjectMaterial(g_Object[340], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  592. g_Object[341] = CreateObject(19353, 2402.9238, -1914.1207, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  593. SetObjectMaterial(g_Object[341], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  594. g_Object[342] = CreateObject(19353, 2397.9924, -1913.4483, 12.4404, 0.0000, 90.0000, 45.0000); //wall001
  595. SetObjectMaterial(g_Object[342], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  596. g_Object[343] = CreateObject(19353, 2397.2509, -1911.9713, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  597. SetObjectMaterial(g_Object[343], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  598. g_Object[344] = CreateObject(19353, 2397.2509, -1908.7816, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  599. SetObjectMaterial(g_Object[344], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  600. g_Object[345] = CreateObject(19353, 2397.2509, -1905.6016, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  601. SetObjectMaterial(g_Object[345], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  602. g_Object[346] = CreateObject(19353, 2397.2810, -1902.3906, 12.4504, 0.0000, 90.0000, 0.0000); //wall001
  603. SetObjectMaterial(g_Object[346], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  604. g_Object[347] = CreateObject(19353, 2397.2509, -1901.1999, 12.4404, 0.0000, 90.0000, 0.0000); //wall001
  605. SetObjectMaterial(g_Object[347], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  606. g_Object[348] = CreateObject(19353, 2397.8237, -1899.7209, 12.4504, 0.0000, 90.0000, 45.0000); //wall001
  607. SetObjectMaterial(g_Object[348], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  608. g_Object[349] = CreateObject(19353, 2399.5917, -1898.9512, 12.4404, 0.0000, 90.0000, 0.0000); //wall001
  609. SetObjectMaterial(g_Object[349], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  610. g_Object[350] = CreateObject(19353, 2403.0847, -1898.9512, 12.4404, 0.0000, 90.0000, 0.0000); //wall001
  611. SetObjectMaterial(g_Object[350], 0, 10765, "airportgnd_sfse", "desgreengrass", 0x00000000);
  612. g_Object[351] = CreateObject(19447, 2399.6186, -1904.5701, 12.6087, 0.0000, 90.0000, 0.0000); //wall087
  613. SetObjectMaterial(g_Object[351], 0, 10765, "airportgnd_sfse", "white", 0xFF708090);
  614. g_Object[352] = CreateObject(19447, 2399.6186, -1908.6010, 12.6087, 0.0000, 90.0000, 0.0000); //wall087
  615. SetObjectMaterial(g_Object[352], 0, 10765, "airportgnd_sfse", "white", 0xFF708090);
  616. g_Object[353] = CreateObject(19447, 2401.8706, -1908.6010, 12.6087, 0.0000, 90.0000, 0.0000); //wall087
  617. SetObjectMaterial(g_Object[353], 0, 10765, "airportgnd_sfse", "white", 0xFF708090);
  618. g_Object[354] = CreateObject(19447, 2401.8706, -1904.5701, 12.6087, 0.0000, 90.0000, 0.0000); //wall087
  619. SetObjectMaterial(g_Object[354], 0, 10765, "airportgnd_sfse", "white", 0xFF708090);
  620. g_Object[355] = CreateObject(970, 2400.6181, -1915.7431, 13.0307, 0.0000, 0.0000, 0.0000); //fencesmallb
  621. g_Object[356] = CreateObject(970, 2395.5461, -1910.7534, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  622. g_Object[357] = CreateObject(970, 2395.5461, -1902.4727, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  623. g_Object[358] = CreateObject(970, 2395.5461, -1906.6330, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  624. g_Object[359] = CreateObject(970, 2400.6181, -1897.4323, 13.0307, 0.0000, 0.0000, 0.0000); //fencesmallb
  625. g_Object[360] = CreateObject(19121, 2403.2326, -1897.4219, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  626. g_Object[361] = CreateObject(19121, 2398.0629, -1897.4219, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  627. g_Object[362] = CreateObject(19121, 2397.3823, -1897.7523, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  628. g_Object[363] = CreateObject(19121, 2396.8918, -1898.2426, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  629. g_Object[364] = CreateObject(19121, 2396.4113, -1898.7528, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  630. g_Object[365] = CreateObject(19121, 2395.9008, -1899.2532, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  631. g_Object[366] = CreateObject(19121, 2395.5104, -1899.9036, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  632. g_Object[367] = CreateObject(19121, 2395.5104, -1913.2039, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  633. g_Object[368] = CreateObject(19121, 2395.8220, -1913.8426, 12.9174, 0.0000, 0.0000, 45.0000); //BollardLight1
  634. g_Object[369] = CreateObject(19121, 2396.3100, -1914.3309, 12.9174, 0.0000, 0.0000, 45.0000); //BollardLight1
  635. g_Object[370] = CreateObject(19121, 2396.8127, -1914.8332, 12.9174, 0.0000, 0.0000, 45.0000); //BollardLight1
  636. g_Object[371] = CreateObject(19121, 2397.3295, -1915.3491, 12.9174, 0.0000, 0.0000, 45.0000); //BollardLight1
  637. g_Object[372] = CreateObject(19121, 2397.9797, -1915.7449, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  638. g_Object[373] = CreateObject(19121, 2403.1215, -1915.7449, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  639. g_Object[374] = CreateObject(970, 2403.7004, -1906.6616, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  640. g_Object[375] = CreateObject(970, 2403.7004, -1902.4898, 13.0307, 0.0000, 0.0000, 90.0000); //fencesmallb
  641. g_Object[376] = CreateObject(19121, 2403.6430, -1898.0125, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  642. g_Object[377] = CreateObject(19121, 2403.6430, -1898.7329, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  643. g_Object[378] = CreateObject(19121, 2403.6430, -1899.4232, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  644. g_Object[379] = CreateObject(19121, 2403.6430, -1900.1335, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  645. g_Object[380] = CreateObject(19121, 2403.6430, -1913.2152, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  646. g_Object[381] = CreateObject(19121, 2403.6430, -1913.9053, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  647. g_Object[382] = CreateObject(19121, 2403.6430, -1914.5460, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  648. g_Object[383] = CreateObject(19121, 2403.6430, -1915.1960, 12.9174, 0.0000, 0.0000, 0.0000); //BollardLight1
  649. g_Object[384] = CreateObject(18766, 2400.7619, -1906.6147, 13.1202, 90.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  650. SetObjectMaterial(g_Object[384], 0, 12855, "cunte_cop", "ws_bigstones", 0x00000000);
  651. g_Object[385] = CreateObject(19175, 2400.2395, -1904.8911, 16.9332, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  652. SetObjectMaterialText(g_Object[385], "Selfmade", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  653. SetObjectMaterial(g_Object[385], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  654. g_Object[386] = CreateObject(19175, 2400.2395, -1904.6208, 16.3532, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  655. SetObjectMaterialText(g_Object[386], "Reallife", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  656. SetObjectMaterial(g_Object[386], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  657. g_Object[387] = CreateObject(18766, 2400.7619, -1907.8839, 12.7502, 0.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  658. SetObjectMaterial(g_Object[387], 0, 10765, "airportgnd_sfse", "white", 0x00000000);
  659. g_Object[388] = CreateObject(18766, 2400.7619, -1905.3835, 12.7502, 0.0000, 90.0000, 90.0000); //Concrete10mx1mx5m
  660. SetObjectMaterial(g_Object[388], 0, 10765, "airportgnd_sfse", "white", 0x00000000);
  661. g_Object[389] = CreateObject(19175, 2400.2395, -1908.1113, 16.3432, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  662. SetObjectMaterialText(g_Object[389], "ADAC", 0, OBJECT_MATERIAL_SIZE_128x32, "Arial", 34, 1, 0xFFFFA500, 0x00000000, 1);
  663. SetObjectMaterial(g_Object[389], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  664. g_Object[390] = CreateObject(19175, 2400.2395, -1905.2514, 14.7832, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  665. SetObjectMaterialText(g_Object[390], "Bewirb dich", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  666. SetObjectMaterial(g_Object[390], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  667. g_Object[391] = CreateObject(19175, 2400.2395, -1907.0919, 14.7832, 0.0000, 0.0000, -90.0000); //SAMPPicture4
  668. SetObjectMaterialText(g_Object[391], "noch Heute!", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  669. SetObjectMaterial(g_Object[391], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  670. g_Object[392] = CreateObject(19175, 2401.2609, -1908.5014, 16.9332, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  671. SetObjectMaterialText(g_Object[392], "Selfmade", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  672. SetObjectMaterial(g_Object[392], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  673. g_Object[393] = CreateObject(19175, 2401.2609, -1908.7817, 16.3832, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  674. SetObjectMaterialText(g_Object[393], "Reallife", 0, OBJECT_MATERIAL_SIZE_128x64, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  675. SetObjectMaterial(g_Object[393], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  676. g_Object[394] = CreateObject(19175, 2401.2500, -1905.0010, 16.3432, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  677. SetObjectMaterialText(g_Object[394], "ADAC", 0, OBJECT_MATERIAL_SIZE_128x32, "Arial", 34, 1, 0xFFFFA500, 0x00000000, 1);
  678. SetObjectMaterial(g_Object[394], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  679. g_Object[395] = CreateObject(19175, 2401.2504, -1907.7413, 14.7832, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  680. SetObjectMaterialText(g_Object[395], "Bewirb dich", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  681. SetObjectMaterial(g_Object[395], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  682. g_Object[396] = CreateObject(19175, 2401.2504, -1905.8909, 14.7832, 0.0000, 0.0000, 90.0000); //SAMPPicture4
  683. SetObjectMaterialText(g_Object[396], "noch Heute!", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 34, 1, 0xFF000000, 0x00000000, 1);
  684. SetObjectMaterial(g_Object[396], 1, 10765, "airportgnd_sfse", "white", 0x00000000);
  685. g_Object[397] = CreateObject(19353, 2384.5468, -1917.0504, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  686. SetObjectMaterial(g_Object[397], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  687. g_Object[398] = CreateObject(19353, 2384.5468, -1913.8497, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  688. SetObjectMaterial(g_Object[398], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  689. g_Object[399] = CreateObject(19353, 2384.5468, -1910.6389, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  690. SetObjectMaterial(g_Object[399], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  691. g_Object[400] = CreateObject(19353, 2384.5468, -1907.4281, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  692. SetObjectMaterial(g_Object[400], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  693. g_Object[401] = CreateObject(19353, 2384.5468, -1904.2470, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  694. SetObjectMaterial(g_Object[401], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  695. g_Object[402] = CreateObject(19353, 2384.5468, -1901.0164, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  696. SetObjectMaterial(g_Object[402], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  697. g_Object[403] = CreateObject(19353, 2384.5468, -1897.8560, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  698. SetObjectMaterial(g_Object[403], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  699. g_Object[404] = CreateObject(19353, 2382.8852, -1905.7259, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  700. SetObjectMaterial(g_Object[404], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  701. g_Object[405] = CreateObject(19353, 2382.8852, -1908.9173, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  702. SetObjectMaterial(g_Object[405], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  703. g_Object[406] = CreateObject(19353, 2382.8852, -1912.0983, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  704. SetObjectMaterial(g_Object[406], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  705. g_Object[407] = CreateObject(19353, 2382.8852, -1914.0889, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  706. SetObjectMaterial(g_Object[407], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  707. g_Object[408] = CreateObject(19353, 2382.8852, -1915.5397, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  708. SetObjectMaterial(g_Object[408], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  709. g_Object[409] = CreateObject(19353, 2382.8852, -1902.5389, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  710. SetObjectMaterial(g_Object[409], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  711. g_Object[410] = CreateObject(19353, 2382.8852, -1899.3677, 10.8023, 0.0000, 0.0000, 0.0000); //wall001
  712. SetObjectMaterial(g_Object[410], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  713. g_Object[411] = CreateObject(19353, 2385.9882, -1897.8560, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  714. SetObjectMaterial(g_Object[411], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  715. g_Object[412] = CreateObject(19353, 2385.9882, -1901.0172, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  716. SetObjectMaterial(g_Object[412], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  717. g_Object[413] = CreateObject(19353, 2385.9882, -1904.2489, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  718. SetObjectMaterial(g_Object[413], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  719. g_Object[414] = CreateObject(19353, 2385.9882, -1907.4302, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  720. SetObjectMaterial(g_Object[414], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  721. g_Object[415] = CreateObject(19353, 2385.9882, -1910.6398, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  722. SetObjectMaterial(g_Object[415], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  723. g_Object[416] = CreateObject(19353, 2385.9882, -1913.8511, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  724. SetObjectMaterial(g_Object[416], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  725. g_Object[417] = CreateObject(19353, 2385.9882, -1917.0516, 10.8023, 0.0000, 0.0000, 90.0000); //wall001
  726. SetObjectMaterial(g_Object[417], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  727. g_Object[418] = CreateObject(638, 2396.6860, -1906.6502, 13.1590, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  728. g_Object[419] = CreateObject(638, 2396.6860, -1910.7305, 13.1590, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  729. g_Object[420] = CreateObject(638, 2400.6074, -1914.5611, 13.1590, 0.0000, 0.0000, 90.0000); //kb_planter+bush
  730. g_Object[421] = CreateObject(638, 2400.6074, -1898.5688, 13.1590, 0.0000, 0.0000, 90.0000); //kb_planter+bush
  731. g_Object[422] = CreateObject(1360, 2403.0239, -1884.9028, 13.1046, 0.0000, 0.0000, 0.0000); //CJ_BUSH_PROP3
  732. g_Object[423] = CreateObject(19353, 2392.3103, -1885.0145, 10.8123, 0.0000, 0.0000, 0.0000); //wall001
  733. SetObjectMaterial(g_Object[423], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  734. g_Object[424] = CreateObject(19353, 2393.8410, -1886.5260, 10.8123, 0.0000, 0.0000, 90.0000); //wall001
  735. SetObjectMaterial(g_Object[424], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  736. g_Object[425] = CreateObject(19353, 2397.0332, -1886.5260, 10.8123, 0.0000, 0.0000, 90.0000); //wall001
  737. SetObjectMaterial(g_Object[425], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  738. g_Object[426] = CreateObject(19353, 2400.2543, -1886.5260, 10.8123, 0.0000, 0.0000, 90.0000); //wall001
  739. SetObjectMaterial(g_Object[426], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  740. g_Object[427] = CreateObject(19353, 2402.1259, -1886.5260, 10.8123, 0.0000, 0.0000, 90.0000); //wall001
  741. SetObjectMaterial(g_Object[427], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  742. g_Object[428] = CreateObject(19353, 2402.3862, -1885.0050, 10.8123, 0.0000, 0.0000, 0.0000); //wall001
  743. SetObjectMaterial(g_Object[428], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
  744. g_Object[429] = CreateObject(19353, 2403.6674, -1885.0050, 10.8123, 0.0000, 0.0000, 0.0000); //wall001
  745. SetObjectMaterial(g_Object[429], 0, 10041, "archybuild10", "stonesteps1", 0xFF483D8B);
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