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- Initialize engine version: 5.6.2p3 (b95d8ca7b219)
- GfxDevice: creating device client; threaded=1
- d3d11: could not load dd3d11.dll, probably D3D11 is not installed.
- d3d11: failed to load directx dlls (80029c4a).
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igxprd32.dll 6.14.10.5398]
- Renderer: Intel(R) HD Graphics
- Vendor: Intel
- VRAM: 64 MB (via fallback)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=0 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\TextMeshPro.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\TextMeshPro.dll into Unity Child Domain
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.035 seconds
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- XInput9_1_0.dll not found either. XInput-based controllers will not have full functionality.
- <RI> Input initialized.
- desktop: 1366x768 59Hz; virtual: 1366x768 at 0,0
- UnloadTime: 1.527289 ms
- Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- load client logger config: file://C:/Documents and Settings/Administrator/Desktop/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unsupported device! Default Quality Level = Fastest
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.600355 ms
- load client logger config: file://C:/Documents and Settings/Administrator/Desktop/TankiX/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 6077.
- Total: 44.773289 ms (FindLiveObjects: 0.179073 ms CreateObjectMapping: 0.286628 ms MarkObjects: 42.603737 ms DeleteObjects: 1.697701 ms)
- Unsupported device! Default Quality Level = Fastest
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
- LOG_MARK: Client session added: 281479192369891
- LOG_MARK: Lobby added
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Self user added: 281475239024403
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: Intel(R) HD Graphics
- LOG_MARK: Graphics memory size: 64 Mb
- LOG_MARK: Graphics shader model: 30
- LOG_MARK: Operating system: Windows XP Service Pack 3 (5.1.2600)
- LOG_MARK: System memory size: ~3486 Mb
- LOG_MARK: Processor type: Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
- LOG_MARK: Processor count: 2
- CleanBundleRequest
- WARNING: Shader Unsupported: 'TankiOnline/BillboardTree' - Pass 'SHADOWCASTER' has no fragment shader
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- LOG_MARK: Garage scene start async loading
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- Unloading 11 Unused Serialized files (Serialized files now loaded: 393)
- WARNING: BC6H/BC7 texture format is not supported, decompressing texture
- d3d: failed to create cubemap id=692 size=2048 mips=12 d3dfmt=113 [out of memory]
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- WARNING: Shader Unsupported: 'UpdateRankEffect/Icon' - Pass '' has no vertex shader
- UnloadTime: 3.727848 ms
- LOG_MARK: User ready to lobby
- Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 45363.
- Total: 165.336105 ms (FindLiveObjects: 2.990603 ms CreateObjectMapping: 3.053740 ms MarkObjects: 150.231384 ms DeleteObjects: 9.051988 ms)
- LOG_MARK: Lobby load is completed
- CleanBundleRequest
- LOG_MARK: User is on Home screen.
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
- CleanBundleRequest
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