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Sep 7th, 2017
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  1. Initialize engine version: 5.6.2p3 (b95d8ca7b219)
  2. GfxDevice: creating device client; threaded=1
  3. d3d11: could not load dd3d11.dll, probably D3D11 is not installed.
  4. d3d11: failed to load directx dlls (80029c4a).
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 9.0c [igxprd32.dll 6.14.10.5398]
  8. Renderer: Intel(R) HD Graphics
  9. Vendor: Intel
  10. VRAM: 64 MB (via fallback)
  11. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=0 BC4=1 BC5=1
  12. Begin MonoManager ReloadAssembly
  13. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  14. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  15. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  22. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  23. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll (this message is harmless)
  24. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\alternet.thirdparty.System.Configuration.dll into Unity Child Domain
  25. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\TextMeshPro.dll (this message is harmless)
  26. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\TextMeshPro.dll into Unity Child Domain
  27. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  28. Loading C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  29. - Completed reload, in 0.035 seconds
  30. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  31. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  32. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  33. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  34. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  35. <RI> Initializing input.
  36.  
  37. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  38. XInput9_1_0.dll not found either. XInput-based controllers will not have full functionality.
  39. <RI> Input initialized.
  40.  
  41. desktop: 1366x768 59Hz; virtual: 1366x768 at 0,0
  42. UnloadTime: 1.527289 ms
  43. Platform assembly: C:\Documents and Settings\Administrator\Desktop\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  44. load client logger config: file://C:/Documents and Settings/Administrator/Desktop/TankiX/tankix_Data/log4net.xml
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  47.  
  48. Unsupported device! Default Quality Level = Fastest
  49. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  50. UnloadTime: 0.600355 ms
  51. load client logger config: file://C:/Documents and Settings/Administrator/Desktop/TankiX/tankix_Data/log4net.xml
  52.  
  53. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  54.  
  55.  
  56. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 6077.
  57. Total: 44.773289 ms (FindLiveObjects: 0.179073 ms CreateObjectMapping: 0.286628 ms MarkObjects: 42.603737 ms DeleteObjects: 1.697701 ms)
  58.  
  59. Unsupported device! Default Quality Level = Fastest
  60. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  61. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  62. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  63. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  64. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  65. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  66. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  67. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  68.  
  69. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  72. LOG_MARK: Client session added: 281479192369891
  73. LOG_MARK: Lobby added
  74. LOG_MARK: TopPanelAuthenticatedComponent added
  75. LOG_MARK: Self user added: 281475239024403
  76. LOG_MARK: Device type: Desktop
  77. LOG_MARK: Graphics device name: Intel(R) HD Graphics
  78. LOG_MARK: Graphics memory size: 64 Mb
  79. LOG_MARK: Graphics shader model: 30
  80. LOG_MARK: Operating system: Windows XP Service Pack 3 (5.1.2600)
  81. LOG_MARK: System memory size: ~3486 Mb
  82. LOG_MARK: Processor type: Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  83. LOG_MARK: Processor count: 2
  84. CleanBundleRequest
  85. WARNING: Shader Unsupported: 'TankiOnline/BillboardTree' - Pass 'SHADOWCASTER' has no fragment shader
  86. CleanBundleRequest
  87. CleanBundleRequest
  88. CleanBundleRequest
  89. CleanBundleRequest
  90. CleanBundleRequest
  91. CleanBundleRequest
  92. CleanBundleRequest
  93. CleanBundleRequest
  94. CleanBundleRequest
  95. CleanBundleRequest
  96. CleanBundleRequest
  97. CleanBundleRequest
  98. CleanBundleRequest
  99. CleanBundleRequest
  100. CleanBundleRequest
  101. CleanBundleRequest
  102. CleanBundleRequest
  103. CleanBundleRequest
  104. CleanBundleRequest
  105. CleanBundleRequest
  106. CleanBundleRequest
  107. CleanBundleRequest
  108. CleanBundleRequest
  109. CleanBundleRequest
  110. CleanBundleRequest
  111. CleanBundleRequest
  112. CleanBundleRequest
  113. LOG_MARK: Garage scene start async loading
  114. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  115. Unloading 11 Unused Serialized files (Serialized files now loaded: 393)
  116. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  117. d3d: failed to create cubemap id=692 size=2048 mips=12 d3dfmt=113 [out of memory]
  118. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  119. WARNING: Shader Unsupported: 'UpdateRankEffect/Icon' - Pass '' has no vertex shader
  120. UnloadTime: 3.727848 ms
  121. LOG_MARK: User ready to lobby
  122.  
  123. Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 45363.
  124. Total: 165.336105 ms (FindLiveObjects: 2.990603 ms CreateObjectMapping: 3.053740 ms MarkObjects: 150.231384 ms DeleteObjects: 9.051988 ms)
  125.  
  126. LOG_MARK: Lobby load is completed
  127. CleanBundleRequest
  128. LOG_MARK: User is on Home screen.
  129. CleanBundleRequest
  130. CleanBundleRequest
  131. CleanBundleRequest
  132. CleanBundleRequest
  133. CleanBundleRequest
  134. CleanBundleRequest
  135. CleanBundleRequest
  136. CleanBundleRequest
  137. CleanBundleRequest
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