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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.4141
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.116 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.228500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:32:47 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2f88 -> priority: 1
  32. Thread -> id: b3c -> priority: 1
  33. Thread -> id: 31e0 -> priority: 1
  34. Thread -> id: 2cd4 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174312.
  41. Total: 294.088400 ms (FindLiveObjects: 8.556300 ms CreateObjectMapping: 14.185000 ms MarkObjects: 270.977400 ms DeleteObjects: 0.369400 ms)
  42.  
  43. Tamer ID: 224166
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 11 Unused Serialized files (Serialized files now loaded: 5)
  48.  
  49. Unloading 1352 unused Assets to reduce memory usage. Loaded Objects now: 193120.
  50. Total: 268.488400 ms (FindLiveObjects: 8.475600 ms CreateObjectMapping: 12.994900 ms MarkObjects: 245.878400 ms DeleteObjects: 1.139100 ms)
  51.  
  52. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  53.  
  54. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 201442.
  55. Total: 276.605300 ms (FindLiveObjects: 8.177200 ms CreateObjectMapping: 14.892000 ms MarkObjects: 252.777800 ms DeleteObjects: 0.758100 ms)
  56.  
  57. Unloading 1 Unused Serialized files (Serialized files now loaded: 9)
  58.  
  59. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201442.
  60. Total: 266.248000 ms (FindLiveObjects: 8.007400 ms CreateObjectMapping: 12.897900 ms MarkObjects: 245.031000 ms DeleteObjects: 0.311300 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 201442.
  65. Total: 266.873000 ms (FindLiveObjects: 8.398100 ms CreateObjectMapping: 12.821700 ms MarkObjects: 245.435500 ms DeleteObjects: 0.217000 ms)
  66.  
  67. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  68.  
  69. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 201470.
  70. Total: 267.076700 ms (FindLiveObjects: 8.448700 ms CreateObjectMapping: 12.771100 ms MarkObjects: 245.552400 ms DeleteObjects: 0.304300 ms)
  71.  
  72. Unloading 10 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 202635.
  75. Total: 267.701300 ms (FindLiveObjects: 8.340000 ms CreateObjectMapping: 12.710900 ms MarkObjects: 246.427200 ms DeleteObjects: 0.222700 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  78.  
  79. Unloading 899 unused Assets to reduce memory usage. Loaded Objects now: 203770.
  80. Total: 270.270000 ms (FindLiveObjects: 10.119500 ms CreateObjectMapping: 12.998300 ms MarkObjects: 246.207700 ms DeleteObjects: 0.944200 ms)
  81.  
  82. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  83.  
  84. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203770.
  85. Total: 267.102600 ms (FindLiveObjects: 8.213300 ms CreateObjectMapping: 12.747000 ms MarkObjects: 245.901400 ms DeleteObjects: 0.240700 ms)
  86.  
  87. Close Time: 1/23/2020 5:34:22 PM
  88.  
  89. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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