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- <?php
- /* Parium the Game
- Tento soubor naprogramoval Filip Zemánek
- Jakékoliv ukradnutí nebo zneužití souboru je trestně stíháno jako porušení autorských práv
- */
- function ACT_DATABASE_CONNECT()
- {
- $username = "";
- $password = "";
- // Databázový connect
- $conn = mysql_connect("localhost", $username, $password);
- mysql_select_db("");
- // Zkontrolování funkčnosti databáze
- if (!$conn)
- {
- die("Connect error: " . mysqli_connect_error());
- }
- }
- function ACT_HTML_LOGOUT_Upside_Menu()
- {
- echo' <div class="menu-header">
- <ul>
- <li class="left"><a href="#home">Home</a></li>
- <li class="left"><a href="#news">Forum</a></li>
- <li class="left"><a href="#news">Manual</a></li>
- <li class="right"><a href="http://parium.eu/support/">Support</a></li>
- <li class="right"><a href="#contact">Copyrights</a></li>
- </ul>
- </div> ';
- }
- function ACT_HTML_Upside_Menu()
- {
- echo' <div class="menu-header">
- <ul>
- <li class="left"><a href="#home">Home</a></li>
- <li class="left"><a href="#news">Forum</a></li>
- <li class="left"><a href="#news">Manual</a></li>
- <li class="right"><a href="http://parium.eu/logout/">Logout</a></li>
- <li class="right"><a href="http://parium.eu/support/">Support</a></li>
- <li class="right"><a href="#contact">Copyrights</a></li>
- </ul>
- </div> ';
- }
- function ACT_HTML_Menu()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- echo '<div class="menu">
- <div class="player-info"><br>
- Username: '. $dbdata['username'] .'<br>
- Rubies: '. $dbdata['ruby'].'<br>
- Diamonds: '. $dbdata['diamonds'].'<br>
- </div>
- <div class="menu-content">
- <a href="http://parium.eu/game/">City</a>
- <a href="http://parium.eu/game/arena/">Arena</a>
- <a href="http://parium.eu/game/forest/">Forest</a>
- <a href="http://parium.eu/game/shop/">Shop</a>
- <a href="http://parium.eu/game/homeless/">Homeless</a>
- <a href="http://parium.eu/game/profile/">Profile</a>
- <a href="http://parium.eu/game/chat/">Global Chat</a>
- <a href="http://parium.eu/game/top/">Top Players</a>
- <a href="http://parium.eu/game/settings/ ">Settings</a>
- </div>
- </div>';
- }
- function ACT_REGISTER()
- {
- // Proměnné
- date_default_timezone_set('Europe/Prague');
- $jmeno = mysql_real_escape_string($_POST['jmeno']);
- $email = mysql_real_escape_string($_POST['email']);
- $heslo = mysql_real_escape_string(md5($_POST['heslo']));
- $ip = $_SERVER['REMOTE_ADDR'];
- $heslos = $_POST['heslo'];
- $jmeno = trim($jmeno);
- $email = trim($email);
- $heslo = trim($heslo);
- // Výběr z DB
- $getData = mysql_query("SELECT * FROM users");
- $getData = mysql_fetch_array($getData);
- // Zkontrolování a uložení dat
- if(isset($_POST['register']))
- {
- if(!empty($jmeno))
- {
- if(!empty($email))
- {
- if(!empty($heslo))
- {
- $userID = mysql_query("SELECT MAX(user_id) AS max FROM users");
- $max = mysql_fetch_array($userID);
- $id_invtr = $max["max"] + 1;
- mysql_query("INSERT INTO users (username, email, password, ip) VALUES ('$jmeno', '$email', '$heslo', '$ip')");
- mysql_query("INSERT INTO inventories (user_id) VALUES ('$id_invtr')");
- $hlavicka = 'From: Parium.eu';
- $hlavicka .= "\nMIME-Version: 1.0\n";
- $hlavicka .= "Content-Type: text/html; charset=\"utf-8\"\n";
- $adresa = $email;
- $predmet = 'Welcome in Parium!';
- $zprava = "<h2>Welcome in Parium</h2>\n Username:$jmeno\n Password:$heslos";
- $uspech = mb_send_mail($adresa, $predmet, $zprava, $hlavicka);
- if ($uspech)
- {
- header('Location: http://parium.eu/login/');
- }
- }
- }
- }
- }
- }
- function ACT_LOGIN()
- {
- session_start();
- if($_SESSION['user'] != 0)
- {
- header("Location: http://parium.eu/game/");
- }
- // Proměnné
- $jmeno = mysql_real_escape_string($_POST['jmeno']);
- $heslo = md5(mysql_real_escape_string($_POST['heslo']));
- $data = mysql_query("SELECT * FROM users WHERE username = '".$jmeno."'");
- $data = mysql_fetch_array($data);
- // Zkontrolování dat a nastavení
- // $_SESSION['user'] = $data['user_id'];
- // redirect na složku sys
- if(isset($_POST['login']))
- {
- if(!empty($jmeno))
- {
- if(!empty($heslo))
- {
- if($data['password']==$heslo)
- {
- $_SESSION['user'] = $data['user_id'];
- ?>
- <meta http-equiv="refresh" content="1;url=http://parium.eu/game/">
- <?php
- }
- }
- }
- }
- }
- function ACT_LEVEL_CHECK()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- if ($dbdata['exp'] == $dbdata['expmax'] || $dbdata['exp'] > $dbdata['expmax'])
- {
- mysql_query("UPDATE users SET lvl = lvl + 1 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET exp = 0 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET expmax = expmax * 1.05 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- }
- function ACT_SHOW_TOP15()
- {
- $result = mysql_query("SELECT * FROM users ORDER BY honor DESC LIMIT 15");
- while ($row = mysql_fetch_array($result)) {
- print( "<div class='top_content'><div class='top_honor'>{$row['honor']}</div>
- <div class='top_name'>{$row['username']}</div><div class='top_lvl'>{$row['lvl']}</div>" );
- }
- }
- /*function LogOut()
- {
- session_destroy();
- }*/
- function ACT_QUEST_GENERATE_AND_ATTACK()
- {
- $a = 0;
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $mobs = mysql_query("SELECT * FROM mobs WHERE mob_id ORDER BY RAND() DESC LIMIT 1");
- $mobs = mysql_fetch_array($mobs);
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- $itemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["head_id"]."'");
- $itemHead = mysql_fetch_array($itemHead);
- $itemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["chest_id"]."'");
- $itemChest = mysql_fetch_array($itemChest);
- $itemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["glove_id"]."'");
- $itemGloves = mysql_fetch_array($itemGloves);
- $itemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["shoes_id"]."'");
- $itemBoots = mysql_fetch_array($itemBoots);
- $itemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["gun_id"]."'");
- $itemWeapon = mysql_fetch_array($itemWeapon);
- $mob_name = $mobs['name'];
- $mob_luck = $mobs['luck'];
- $mob_dmg = $mobs['dmg'];
- $mob_int = $mobs['intel'];
- $mob_dex = $mobs['dexterity'];
- // PLAYER'S USERNAME
- $player_name = $dbdata['username'];
- // DAMAGE
- $player_dmg = $dbdata["dmg"] + $itemHead["dmg"] + $itemChest["dmg"] + $itemGloves["dmg"] + $itemBoots["dmg"] + $itemWeapon["dmg"];
- // INTELLIGENT
- $player_int = $dbdata["intel"] + $itemHead["inte"] + $itemChest["inte"] + $itemGloves["inte"] + $itemBoots["inte"] + $itemWeapon["inte"];
- // DEXTERITY
- $player_dex = $dbdata["dexterity"] + $itemHead["dexterity"] + $itemChest["dexterity"] + $itemGloves["dexterity"] + $itemBoots["dexterity"] + $itemWeapon["dexterity"];
- // LUCK
- $player_luck = $dbdata["luck"] + $itemHead["luck"] + $itemChest["luck"] + $itemGloves["luck"] + $itemBoots["luck"] + $itemWeapon["luck"];
- /* DEXTERITY */
- if ($player_dex > $mob_dex)
- {
- $a = $a + 1;
- }
- if ($player_dex < $mob_dex)
- {
- $a = $a + 0;
- }
- if ($player_dex == $mob_dex)
- {
- $a = $a + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob_dmg)
- {
- $a = $a + 1;
- }
- if ($player_dmg < $mob_dmg)
- {
- $a = $a + 0;
- }
- if ($player_dmg == $mob_dmg)
- {
- $a = $a + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob_int)
- {
- $a = $a + 1;
- }
- if ($player_int < $mob_int)
- {
- $a = $a + 0;
- }
- if ($player_int == $mob_int)
- {
- $a = $a + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob_luck)
- {
- $a = $a + 1;
- }
- if ($player_luck < $mob_luck)
- {
- $a = $a + 0;
- }
- if ($player_luck == $mob_luck)
- {
- $a = $a + 0.5;
- }
- if($a < 2)
- {
- $winner = "Enemy";
- }
- if($a == 2)
- {
- $vysledek = rand(1, 2);
- if ($vysledek == 1)
- {
- $winner = "You";
- }
- else
- {
- $winner = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner = "You";
- }
- $result = mysql_query("SELECT * FROM quest WHERE id ORDER BY RAND() DESC LIMIT 1");
- while ($row = mysql_fetch_array($result))
- {
- $button_battle = $_POST['battle_button'];
- $button_touha = $_POST['buy_touha'];
- if (isset($button_battle))
- {
- if ($dbdata['touha'] == 0)
- {
- echo "<center> Nemáš body dobrodružství, musíš počkat. </center>";
- }
- else
- {
- if ($winner == "You")
- {
- mysql_query("UPDATE users SET exp = exp + '".$row['exp']."' WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + '".$row['gold']."' WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET touha = touha - 10 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- }
- if (isset($button_touha))
- {
- if ($dbdata['diamonds'] > 0)
- {
- if ($dbdata['touha'] < 100)
- {
- mysql_query("UPDATE users SET touha = touha + 10 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET diamonds = diamonds - 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- else
- {
- echo "<center>You can't buy anymore!</center>";
- }
- }
- else
- {
- echo "<center>You haven't got Diamonds!</center>";
- }
- }
- print( "<div class='quest'><center>
- Text Úkolu zní: {$row['text_ukolu']}<br>
- XP:{$row['exp']} +-<br />
- Golds:{$row['gold']} +-</div>
- <center>
- <button class='button_fight' id='myBtn'>Start Quest</button>
- <form method='POST' action=''><button class='button_fight' type='submit' name='buy_touha'>Buy points (1Diamond)</button></form>
- <progress max='100' value='{$dbdata['touha']}'></progress>
- <div id='myModal' class='modal'>
- <div class='modal-content'>
- <span class='close'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results: <hr>
- Winner:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs['name']} <hr>
- <div class='border-players'>
- <img src='http://parium.eu/img/monsters/1.png' width='200' height='200'>
- </div>
- <hr>
- Damage: {$mobs['dmg']} <br />
- Dexterity: {$mobs['dexterity']} <br />
- Intelligent: {$mobs['intel']} <br />
- Luck: {$mobs['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- </center>" );
- }
- }
- function ACT_CHANGE_EMAIL()
- {
- $email = $_POST["email"];
- $sql = "UPDATE users SET email='".$email."' WHERE user_id='".$_SESSION['user']."'";
- if($_POST["set_email"])
- {
- mysql_query($sql);
- }
- }
- function ACT_CHANGE_USERNAME()
- {
- $username = $_POST["username"];
- $sql = "UPDATE users SET username='".$username."' WHERE user_id='".$_SESSION['user']."'";
- if($_POST["set_username"])
- {
- mysql_query($sql);
- }
- }
- function ACT_CHANGE_ABOUT_INFO()
- {
- $about = $_POST["about"];
- $sql = "UPDATE users SET about='".$about."' WHERE user_id='".$_SESSION['user']."'";
- if($_POST["set_about"])
- {
- mysql_query($sql);
- }
- }
- function ACT_UPDATE_DAMAGE()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- if($_POST["dmg"])
- {
- if ($dbdata['ruby'] > 0)
- {
- mysql_query("UPDATE users SET ruby = ruby - 15 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET dmg = dmg + 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- elseif ($dbdata['ruby'] < 0)
- {
- echo "You haven't got a rubies";
- }
- }
- }
- function ACT_UPDATE_INTELLIGENT()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- if($_POST["int"])
- {
- if ($dbdata['ruby'] > 0)
- {
- mysql_query("UPDATE users SET ruby = ruby - 15 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET intel = intel + 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- elseif ($dbdata['ruby'] < 0)
- {
- echo "You haven't got a rubies";
- }
- }
- }
- function ACT_UPDATE_DEXTERITY()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- if($_POST["dex"])
- {
- if ($dbdata['ruby'] > 0)
- {
- mysql_query("UPDATE users SET ruby = ruby - 15 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET dexterity = dexterity + 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- elseif ($dbdata['ruby'] < 0)
- {
- echo "You haven't got a rubies";
- }
- }
- }
- function ACT_UPDATE_LUCK()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- if($_POST["luck"])
- {
- if ($dbdata['ruby'] > 0)
- {
- mysql_query("UPDATE users SET ruby = ruby - 15 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET luck = luck + 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- elseif ($dbdata['ruby'] < 0)
- {
- echo "You haven't got a rubies";
- }
- }
- }
- function ACT_FIGHT_SCRIPT()
- {
- $a = 0;
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- $itemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["head_id"]."'");
- $itemHead = mysql_fetch_array($itemHead);
- $itemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["chest_id"]."'");
- $itemChest = mysql_fetch_array($itemChest);
- $itemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["glove_id"]."'");
- $itemGloves = mysql_fetch_array($itemGloves);
- $itemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["shoes_id"]."'");
- $itemBoots = mysql_fetch_array($itemBoots);
- $itemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["gun_id"]."'");
- $itemWeapon = mysql_fetch_array($itemWeapon);
- // PLAYER'S USERNAME
- $player_name = $dbdata['username'];
- // DAMAGE
- $player_dmg = $dbdata["dmg"] + $itemHead["dmg"] + $itemChest["dmg"] + $itemGloves["dmg"] + $itemBoots["dmg"] + $itemWeapon["dmg"];
- // INTELLIGENT
- $player_int = $dbdata["intel"] + $itemHead["inte"] + $itemChest["inte"] + $itemGloves["inte"] + $itemBoots["inte"] + $itemWeapon["inte"];
- // DEXTERITY
- $player_dex = $dbdata["dexterity"] + $itemHead["dexterity"] + $itemChest["dexterity"] + $itemGloves["dexterity"] + $itemBoots["dexterity"] + $itemWeapon["dexterity"];
- // LUCK
- $player_luck = $dbdata["luck"] + $itemHead["luck"] + $itemChest["luck"] + $itemGloves["luck"] + $itemBoots["luck"] + $itemWeapon["luck"];
- $enemy = mysql_query("SELECT * FROM users WHERE user_id != '".$_SESSION['user']."' ORDER BY RAND() DESC LIMIT 1");
- $enemy = mysql_fetch_array($enemy);
- $HisInventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$enemy['user_id']."'");
- $HisInventoryData = mysql_fetch_array($HisInventoryData);
- $HisItemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$HisInventoryData["head_id"]."'");
- $HisItemHead = mysql_fetch_array($HisItemHead);
- $HisItemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$HisInventoryData["chest_id"]."'");
- $HisItemChest = mysql_fetch_array($HisItemChest);
- $HisItemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$HisInventoryData["glove_id"]."'");
- $HisItemGloves = mysql_fetch_array($HisItemGloves);
- $HisItemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$HisInventoryData["shoes_id"]."'");
- $HisItemBoots = mysql_fetch_array($HisItemBoots);
- $HisItemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$HisInventoryData["gun_id"]."'");
- $HisItemWeapon = mysql_fetch_array($HisItemWeapon);
- // ENEMY'S USERNAME
- $enemy_name = $enemy['username'];
- // DAMAGE
- $enemy_dmg = $enemy["dmg"] + $HisItemHead["dmg"] + $HisItemChest["dmg"] + $HisItemGloves["dmg"] + $HisItemBoots["dmg"] + $HisItemWeapon["dmg"];
- // INTELLIGENT
- $enemy_int = $enemy["intel"] + $HisItemHead["inte"] + $HisItemChest["inte"] + $HisItemGloves["inte"] + $HisItemBoots["inte"] + $HisItemWeapon["inte"];
- // DEXTERITY
- $enemy_dex = $enemy["dexterity"] + $HisItemHead["dexterity"] + $HisItemChest["dexterity"] + $HisItemGloves["dexterity"] + $HisItemBoots["dexterity"] + $HisItemWeapon["dexterity"];
- // LUCK
- $enemy_luck = $enemy["luck"] + $HisItemHead["luck"] + $HisItemChest["luck"] + $HisItemGloves["luck"] + $HisItemBoots["luck"] + $HisItemWeapon["luck"];
- /* DEXTERITY */
- if ($player_dex > $enemy_dex)
- {
- $a = $a + 1;
- }
- if ($player_dex < $enemy_dex)
- {
- $a = $a + 0;
- }
- if ($player_dex == $enemy_dex)
- {
- $a = $a + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $enemy_dmg)
- {
- $a = $a + 1;
- }
- if ($player_dmg < $enemy_dmg)
- {
- $a = $a + 0;
- }
- if ($player_dmg == $enemy_dmg)
- {
- $a = $a + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $enemy_int)
- {
- $a = $a + 1;
- }
- if ($player_int < $enemy_int)
- {
- $a = $a + 0;
- }
- if ($player_int == $enemy_int)
- {
- $a = $a + 0.5;
- }
- /* LUCK */
- if ($player_luck > $enemy_luck)
- {
- $a = $a + 1;
- }
- if ($player_luck < $enemy_luck)
- {
- $a = $a + 0;
- }
- if ($player_luck == $enemy_luck)
- {
- $a = $a + 0.5;
- }
- if($a < 2)
- {
- $winner = "Enemy";
- }
- if($a == 2)
- {
- $vysledek = rand(1, 2);
- if ($vysledek == 1)
- {
- $winner = "You";
- }
- else
- {
- $winner = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner = "You";
- }
- $button_battle = $_POST['battle_button'];
- $button_touha = $_POST['buy_touha'];
- if (isset($_POST['battle_button']))
- {
- if ($winner == "You")
- {
- mysql_query("UPDATE users SET honor = honor + 50 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET honor = honor - 50 WHERE user_id = '".$enemy['user_id']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- mysql_query("UPDATE users SET honor = honor - 50 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET honor = honor + 50 WHERE user_id = '".$enemy['user_id']."'");
- echo "DEFEAT";
- echo "<meta http-equiv='refresh' content='1;url=http://parium.eu/game/profile'>";
- }
- }
- print( "<br><div class='quest'>
- <center>
- Username: {$enemy_name} <br>
- Level: {$enemy['lvl']}<br>
- Damage: {$enemy_dmg} <br>
- Intelligent: {$enemy_int} <br>
- Dexterity: {$enemy_dex} <br>
- Luck: {$enemy_luck} <br>
- <button id='myBtn'>Start Fight</button>
- <center>
- <div id='myModal' class='modal'>
- <div class='modal-content'>
- <span class='close'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results: <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$enemy['username']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$enemy_dmg} <br />
- Dexterity: {$enemy_dex} <br />
- Intelligent: {$enemy_int} <br />
- Luck: {$enemy_luck} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- </div>
- </center>
- " );
- }
- function ACT_ADD_BAN_USER()
- {
- $userIDs = mysql_real_escape_string($_POST['id_uzivatele']);
- if (isset($_POST['ban_button']))
- {
- mysql_query("UPDATE users SET ban = 1 WHERE user_id = '".$_SESSION['user']."'");
- }
- }
- function ACT_MAINTENANCE()
- {
- $Maintenance = 0;
- if ($Maintenance == 1) {
- header('Location: http://parium.eu/maintenance/');
- }
- else{
- #DO NOTHING
- }
- }
- function ACT_ADD_PROBLEM()
- {
- $problem = mysql_real_escape_string($_POST['problem']);
- $problem = trim($problem);
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $autor = $dbdata["username"];
- if(isset($_POST['send_problem']))
- {
- if(!empty($problem))
- {
- mysql_query("INSERT INTO problems (textik, autor) VALUES ('$problem', '$autor')");
- }
- }
- }
- function ACT_FOREST_COMPLETE_SYSTEM()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- $itemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["head_id"]."'");
- $itemHead = mysql_fetch_array($itemHead);
- $itemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["chest_id"]."'");
- $itemChest = mysql_fetch_array($itemChest);
- $itemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["glove_id"]."'");
- $itemGloves = mysql_fetch_array($itemGloves);
- $itemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["shoes_id"]."'");
- $itemBoots = mysql_fetch_array($itemBoots);
- $itemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["gun_id"]."'");
- $itemWeapon = mysql_fetch_array($itemWeapon);
- $a = 0;
- $a1 = 0;
- $a2 = 0;
- $a3 = 0;
- $a4 = 0;
- $a5 = 0;
- $a6 = 0;
- $a7 = 0;
- $a8 = 0;
- /* Take Monster from DB */
- // global variable used in all ifs $dbdata['forest_1'];
- // FOREST 1
- if($dbdata['forest_1'] == 1)
- {
- $monster_forest_1_id = 1;
- }
- elseif ($dbdata['forest_1'] == 2)
- {
- $monster_forest_1_id = 2;
- }
- elseif ($dbdata['forest_1'] == 3)
- {
- $monster_forest_1_id = 3;
- }
- elseif ($dbdata['forest_1'] == 4)
- {
- $monster_forest_1_id = 4;
- }
- elseif ($dbdata['forest_1'] == 5)
- {
- $monster_forest_1_id = 5;
- }
- elseif ($dbdata['forest_1'] == 6)
- {
- $monster_forest_1_id = 6;
- }
- elseif ($dbdata['forest_1'] == 7)
- {
- $monster_forest_1_id = 7;
- }
- elseif ($dbdata['forest_1'] == 8)
- {
- $monster_forest_1_id = 8;
- }
- elseif ($dbdata['forest_1'] == 9)
- {
- $monster_forest_1_id = 9;
- }
- elseif ($dbdata['forest_1'] == 10)
- {
- $monster_forest_1_id = 10;
- }
- // FOREST 2
- if($dbdata['forest_2'] == 1)
- {
- $monster_forest_2_id = 11;
- }
- elseif ($dbdata['forest_2'] == 2)
- {
- $monster_forest_2_id = 12;
- }
- elseif ($dbdata['forest_2'] == 3)
- {
- $monster_forest_2_id = 13;
- }
- elseif ($dbdata['forest_2'] == 4)
- {
- $monster_forest_2_id = 14;
- }
- elseif ($dbdata['forest_2'] == 5)
- {
- $monster_forest_2_id = 15;
- }
- elseif ($dbdata['forest_2'] == 6)
- {
- $monster_forest_2_id = 16;
- }
- elseif ($dbdata['forest_2'] == 7)
- {
- $monster_forest_2_id = 17;
- }
- elseif ($dbdata['forest_2'] == 8)
- {
- $monster_forest_2_id = 18;
- }
- elseif ($dbdata['forest_2'] == 9)
- {
- $monster_forest_2_id = 19;
- }
- elseif ($dbdata['forest_2'] == 10)
- {
- $monster_forest_2_id = 20;
- }
- // FOREST 3
- if($dbdata['forest_3'] == 1)
- {
- $monster_forest_3_id = 21;
- }
- elseif ($dbdata['forest_3'] == 2)
- {
- $monster_forest_3_id = 22;
- }
- elseif ($dbdata['forest_3'] == 3)
- {
- $monster_forest_3_id = 23;
- }
- elseif ($dbdata['forest_3'] == 4)
- {
- $monster_forest_3_id = 24;
- }
- elseif ($dbdata['forest_3'] == 5)
- {
- $monster_forest_3_id = 25;
- }
- elseif ($dbdata['forest_3'] == 6)
- {
- $monster_forest_3_id = 26;
- }
- elseif ($dbdata['forest_3'] == 7)
- {
- $monster_forest_3_id = 27;
- }
- elseif ($dbdata['forest_3'] == 8)
- {
- $monster_forest_3_id = 28;
- }
- elseif ($dbdata['forest_3'] == 9)
- {
- $monster_forest_3_id = 29;
- }
- elseif ($dbdata['forest_3'] == 10)
- {
- $monster_forest_3_id = 30;
- }
- // FOREST 4
- if($dbdata['forest_4'] == 1)
- {
- $monster_forest_4_id = 31;
- }
- elseif ($dbdata['forest_4'] == 2)
- {
- $monster_forest_4_id = 32;
- }
- elseif ($dbdata['forest_4'] == 3)
- {
- $monster_forest_4_id = 33;
- }
- elseif ($dbdata['forest_4'] == 4)
- {
- $monster_forest_4_id = 34;
- }
- elseif ($dbdata['forest_4'] == 5)
- {
- $monster_forest_4_id = 35;
- }
- elseif ($dbdata['forest_4'] == 6)
- {
- $monster_forest_4_id = 36;
- }
- elseif ($dbdata['forest_4'] == 7)
- {
- $monster_forest_4_id = 37;
- }
- elseif ($dbdata['forest_4'] == 8)
- {
- $monster_forest_4_id = 38;
- }
- elseif ($dbdata['forest_4'] == 9)
- {
- $monster_forest_4_id = 39;
- }
- elseif ($dbdata['forest_4'] == 10)
- {
- $monster_forest_4_id = 40;
- }
- // FOREST 5
- if($dbdata['forest_5'] == 1)
- {
- $monster_forest_5_id = 41;
- }
- elseif ($dbdata['forest_5'] == 2)
- {
- $monster_forest_5_id = 42;
- }
- elseif ($dbdata['forest_5'] == 3)
- {
- $monster_forest_5_id = 43;
- }
- elseif ($dbdata['forest_5'] == 4)
- {
- $monster_forest_5_id = 44;
- }
- elseif ($dbdata['forest_5'] == 5)
- {
- $monster_forest_5_id = 45;
- }
- elseif ($dbdata['forest_5'] == 6)
- {
- $monster_forest_5_id = 46;
- }
- elseif ($dbdata['forest_5'] == 7)
- {
- $monster_forest_5_id = 47;
- }
- elseif ($dbdata['forest_5'] == 8)
- {
- $monster_forest_5_id = 48;
- }
- elseif ($dbdata['forest_5'] == 9)
- {
- $monster_forest_5_id = 49;
- }
- elseif ($dbdata['forest_5'] == 10)
- {
- $monster_forest_5_id = 50;
- }
- // FOREST 6
- if($dbdata['forest_6'] == 1)
- {
- $monster_forest_6_id = 51;
- }
- elseif ($dbdata['forest_6'] == 2)
- {
- $monster_forest_6_id = 52;
- }
- elseif ($dbdata['forest_6'] == 3)
- {
- $monster_forest_6_id = 53;
- }
- elseif ($dbdata['forest_6'] == 4)
- {
- $monster_forest_6_id = 54;
- }
- elseif ($dbdata['forest_6'] == 5)
- {
- $monster_forest_6_id = 55;
- }
- elseif ($dbdata['forest_6'] == 6)
- {
- $monster_forest_6_id = 56;
- }
- elseif ($dbdata['forest_6'] == 7)
- {
- $monster_forest_6_id = 57;
- }
- elseif ($dbdata['forest_6'] == 8)
- {
- $monster_forest_6_id = 58;
- }
- elseif ($dbdata['forest_6'] == 9)
- {
- $monster_forest_6_id = 59;
- }
- elseif ($dbdata['forest_6'] == 10)
- {
- $monster_forest_6_id = 60;
- }
- // FOREST 7
- if($dbdata['forest_7'] == 1)
- {
- $monster_forest_7_id = 61;
- }
- elseif ($dbdata['forest_7'] == 2)
- {
- $monster_forest_7_id = 62;
- }
- elseif ($dbdata['forest_7'] == 3)
- {
- $monster_forest_7_id = 63;
- }
- elseif ($dbdata['forest_7'] == 4)
- {
- $monster_forest_7_id = 64;
- }
- elseif ($dbdata['forest_7'] == 5)
- {
- $monster_forest_7_id = 65;
- }
- elseif ($dbdata['forest_7'] == 6)
- {
- $monster_forest_7_id = 66;
- }
- elseif ($dbdata['forest_7'] == 7)
- {
- $monster_forest_7_id = 67;
- }
- elseif ($dbdata['forest_7'] == 8)
- {
- $monster_forest_7_id = 68;
- }
- elseif ($dbdata['forest_7'] == 9)
- {
- $monster_forest_7_id = 69;
- }
- elseif ($dbdata['forest_7'] == 10)
- {
- $monster_forest_7_id = 70;
- }
- // FOREST 8
- if($dbdata['forest_2'] == 1)
- {
- $monster_forest_2_id = 71;
- }
- elseif ($dbdata['forest_8'] == 2)
- {
- $monster_forest_8_id = 72;
- }
- elseif ($dbdata['forest_8'] == 3)
- {
- $monster_forest_8_id = 73;
- }
- elseif ($dbdata['forest_8'] == 4)
- {
- $monster_forest_8_id = 74;
- }
- elseif ($dbdata['forest_8'] == 5)
- {
- $monster_forest_8_id = 75;
- }
- elseif ($dbdata['forest_8'] == 6)
- {
- $monster_forest_8_id = 76;
- }
- elseif ($dbdata['forest_8'] == 7)
- {
- $monster_forest_8_id = 77;
- }
- elseif ($dbdata['forest_8'] == 8)
- {
- $monster_forest_8_id = 78;
- }
- elseif ($dbdata['forest_8'] == 9)
- {
- $monster_forest_8_id = 79;
- }
- elseif ($dbdata['forest_8'] == 10)
- {
- $monster_forest_8_id = 80;
- }
- // FOREST 9
- if($dbdata['forest_9'] == 1)
- {
- $monster_forest_9_id = 81;
- }
- elseif ($dbdata['forest_9'] == 2)
- {
- $monster_forest_9_id = 82;
- }
- elseif ($dbdata['forest_9'] == 3)
- {
- $monster_forest_9_id = 83;
- }
- elseif ($dbdata['forest_9'] == 4)
- {
- $monster_forest_9_id = 84;
- }
- elseif ($dbdata['forest_9'] == 5)
- {
- $monster_forest_9_id = 85;
- }
- elseif ($dbdata['forest_9'] == 6)
- {
- $monster_forest_9_id = 86;
- }
- elseif ($dbdata['forest_9'] == 7)
- {
- $monster_forest_9_id = 87;
- }
- elseif ($dbdata['forest_9'] == 8)
- {
- $monster_forest_9_id = 88;
- }
- elseif ($dbdata['forest_9'] == 9)
- {
- $monster_forest_9_id = 89;
- }
- elseif ($dbdata['forest_9'] == 10)
- {
- $monster_forest_9_id = 90;
- }
- $mobs = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_1_id."'");
- $mobs = mysql_fetch_array($mobs);
- $mobs1 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_2_id."'");
- $mobs1 = mysql_fetch_array($mobs1);
- $mobs2 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_3_id."'");
- $mobs2 = mysql_fetch_array($mobs2);
- $mobs3 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_4_id."'");
- $mobs3 = mysql_fetch_array($mobs3);
- $mobs4 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_5_id."'");
- $mobs4 = mysql_fetch_array($mobs4);
- $mobs5 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_6_id."'");
- $mobs5 = mysql_fetch_array($mobs5);
- $mobs6 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_7_id."'");
- $mobs6 = mysql_fetch_array($mobs6);
- $mobs7 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_8_id."'");
- $mobs7 = mysql_fetch_array($mobs7);
- $mobs8 = mysql_query("SELECT * FROM mobs WHERE mob_id = '".$monster_forest_9_id."'");
- $mobs8 = mysql_fetch_array($mobs8);
- $mob_name = $mobs['name'];
- $mob_luck = $mobs['luck'];
- $mob_dmg = $mobs['dmg'];
- $mob_int = $mobs['intel'];
- $mob_dex = $mobs['dexterity'];
- $mob1_name = $mobs1['name'];
- $mob1_luck = $mobs1['luck'];
- $mob1_dmg = $mobs1['dmg'];
- $mob1_int = $mobs1['intel'];
- $mob1_dex = $mobs1['dexterity'];
- $mob2_name = $mobs2['name'];
- $mob2_luck = $mobs2['luck'];
- $mob2_dmg = $mobs2['dmg'];
- $mob2_int = $mobs2['intel'];
- $mob2_dex = $mobs2['dexterity'];
- $mob3_name = $mobs3['name'];
- $mob3_luck = $mobs3['luck'];
- $mob3_dmg = $mobs3['dmg'];
- $mob3_int = $mobs3['intel'];
- $mob3_dex = $mobs3['dexterity'];
- $mob4_name = $mobs4['name'];
- $mob4_luck = $mobs4['luck'];
- $mob4_dmg = $mobs4['dmg'];
- $mob4_int = $mobs4['intel'];
- $mob4_dex = $mobs4['dexterity'];
- $mob5_name = $mobs5['name'];
- $mob5_luck = $mobs5['luck'];
- $mob5_dmg = $mobs5['dmg'];
- $mob5_int = $mobs5['intel'];
- $mob5_dex = $mobs5['dexterity'];
- $mob6_name = $mobs6['name'];
- $mob6_luck = $mobs6['luck'];
- $mob6_dmg = $mobs6['dmg'];
- $mob6_int = $mobs6['intel'];
- $mob6_dex = $mobs6['dexterity'];
- $mob7_name = $mobs7['name'];
- $mob7_luck = $mobs7['luck'];
- $mob7_dmg = $mobs7['dmg'];
- $mob7_int = $mobs7['intel'];
- $mob7_dex = $mobs7['dexterity'];
- $mob8_name = $mobs8['name'];
- $mob8_luck = $mobs8['luck'];
- $mob8_dmg = $mobs8['dmg'];
- $mob8_int = $mobs8['intel'];
- $mob8_dex = $mobs8['dexterity'];
- $mob9_name = $mobs9['name'];
- $mob9_luck = $mobs9['luck'];
- $mob9_dmg = $mobs9['dmg'];
- $mob9_int = $mobs9['intel'];
- $mob9_dex = $mobs9['dexterity'];
- // PLAYER'S USERNAME
- $player_name = $dbdata['username'];
- // DAMAGE
- $player_dmg = $dbdata["dmg"] + $itemHead["dmg"] + $itemChest["dmg"] + $itemGloves["dmg"] + $itemBoots["dmg"] + $itemWeapon["dmg"];
- // INTELLIGENT
- $player_int = $dbdata["intel"] + $itemHead["inte"] + $itemChest["inte"] + $itemGloves["inte"] + $itemBoots["inte"] + $itemWeapon["inte"];
- // DEXTERITY
- $player_dex = $dbdata["dexterity"] + $itemHead["dexterity"] + $itemChest["dexterity"] + $itemGloves["dexterity"] + $itemBoots["dexterity"] + $itemWeapon["dexterity"];
- // LUCK
- $player_luck = $dbdata["luck"] + $itemHead["luck"] + $itemChest["luck"] + $itemGloves["luck"] + $itemBoots["luck"] + $itemWeapon["luck"];
- /* FOREST 1 */
- /* DEXTERITY */
- if ($player_dex > $mob_dex)
- {
- $a = $a + 1;
- }
- if ($player_dex < $mob_dex)
- {
- $a = $a + 0;
- }
- if ($player_dex == $mob_dex)
- {
- $a = $a + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob_dmg)
- {
- $a = $a + 1;
- }
- if ($player_dmg < $mob_dmg)
- {
- $a = $a + 0;
- }
- if ($player_dmg == $mob_dmg)
- {
- $a = $a + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob_int)
- {
- $a = $a + 1;
- }
- if ($player_int < $mob_int)
- {
- $a = $a + 0;
- }
- if ($player_int == $mob_int)
- {
- $a = $a + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob_luck)
- {
- $a = $a + 1;
- }
- if ($player_luck < $mob_luck)
- {
- $a = $a + 0;
- }
- if ($player_luck == $mob_luck)
- {
- $a = $a + 0.5;
- }
- /* FOREST 1 */
- /* FOREST 2 */
- /* DEXTERITY */
- if ($player_dex > $mob1_dex)
- {
- $a1 = $a1 + 1;
- }
- if ($player_dex < $mob1_dex)
- {
- $a1 = $a1 + 0;
- }
- if ($player_dex == $mob1_dex)
- {
- $a1 = $a1 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob1_dmg)
- {
- $a1 = $a1 + 1;
- }
- if ($player_dmg < $mob1_dmg)
- {
- $a1 = $a1 + 0;
- }
- if ($player_dmg == $mob1_dmg)
- {
- $a1 = $a1 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob1_int)
- {
- $a1 = $a1 + 1;
- }
- if ($player_int < $mob1_int)
- {
- $a1 = $a1 + 0;
- }
- if ($player_int == $mob1_int)
- {
- $a1 = $a1 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob1_luck)
- {
- $a1 = $a1 + 1;
- }
- if ($player_luck < $mob1_luck)
- {
- $a1 = $a1 + 0;
- }
- if ($player_luck == $mob1_luck)
- {
- $a1 = $a1 + 0.5;
- }
- /* FOREST 2 */
- /* FOREST 3 */
- /* DEXTERITY */
- if ($player_dex > $mob2_dex)
- {
- $a2 = $a2 + 1;
- }
- if ($player_dex < $mob2_dex)
- {
- $a2 = $a2 + 0;
- }
- if ($player_dex == $mob2_dex)
- {
- $a2 = $a2 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob2_dmg)
- {
- $a2 = $a2 + 1;
- }
- if ($player_dmg < $mob2_dmg)
- {
- $a2 = $a2 + 0;
- }
- if ($player_dmg == $mob2_dmg)
- {
- $a2 = $a2 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob2_int)
- {
- $a2 = $a2 + 1;
- }
- if ($player_int < $mob2_int)
- {
- $a2 = $a2 + 0;
- }
- if ($player_int == $mob2_int)
- {
- $a2 = $a2 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob2_luck)
- {
- $a2 = $a2 + 1;
- }
- if ($player_luck < $mob2_luck)
- {
- $a2 = $a2 + 0;
- }
- if ($player_luck == $mob2_luck)
- {
- $a2 = $a2 + 0.5;
- }
- /* FOREST 3 */
- /* FOREST 4 */
- /* DEXTERITY */
- if ($player_dex > $mob3_dex)
- {
- $a3 = $a3 + 1;
- }
- if ($player_dex < $mob3_dex)
- {
- $a3 = $a3 + 0;
- }
- if ($player_dex == $mob3_dex)
- {
- $a3 = $a3 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob3_dmg)
- {
- $a3 = $a3 + 1;
- }
- if ($player_dmg < $mob3_dmg)
- {
- $a3 = $a3 + 0;
- }
- if ($player_dmg == $mob3_dmg)
- {
- $a3 = $a3 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob3_int)
- {
- $a3 = $a3 + 1;
- }
- if ($player_int < $mob3_int)
- {
- $a3 = $a3 + 0;
- }
- if ($player_int == $mob3_int)
- {
- $a3 = $a3 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob3_luck)
- {
- $a3 = $a3 + 1;
- }
- if ($player_luck < $mob3_luck)
- {
- $a3 = $a3 + 0;
- }
- if ($player_luck == $mob3_luck)
- {
- $a3 = $a3 + 0.5;
- }
- /* FOREST 4 */
- /* FOREST 5 */
- /* DEXTERITY */
- if ($player_dex > $mob4_dex)
- {
- $a4 = $a4 + 1;
- }
- if ($player_dex < $mob4_dex)
- {
- $a4 = $a4 + 0;
- }
- if ($player_dex == $mob4_dex)
- {
- $a4 = $a4 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob4_dmg)
- {
- $a4 = $a4 + 1;
- }
- if ($player_dmg < $mob4_dmg)
- {
- $a4 = $a4 + 0;
- }
- if ($player_dmg == $mob4_dmg)
- {
- $a4 = $a4 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob4_int)
- {
- $a4 = $a4 + 1;
- }
- if ($player_int < $mob4_int)
- {
- $a4 = $a4 + 0;
- }
- if ($player_int == $mob4_int)
- {
- $a4 = $a4 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob4_luck)
- {
- $a4 = $a4 + 1;
- }
- if ($player_luck < $mob4_luck)
- {
- $a4 = $a4 + 0;
- }
- if ($player_luck == $mob4_luck)
- {
- $a4 = $a4 + 0.5;
- }
- /* FOREST 5 */
- /* FOREST 6 */
- /* DEXTERITY */
- if ($player_dex > $mob5_dex)
- {
- $a5 = $a5 + 1;
- }
- if ($player_dex < $mob5_dex)
- {
- $a5 = $a5 + 0;
- }
- if ($player_dex == $mob5_dex)
- {
- $a5 = $a5 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob5_dmg)
- {
- $a5 = $a5 + 1;
- }
- if ($player_dmg < $mob5_dmg)
- {
- $a5 = $a5 + 0;
- }
- if ($player_dmg == $mob5_dmg)
- {
- $a5 = $a5 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob5_int)
- {
- $a5 = $a5 + 1;
- }
- if ($player_int < $mob5_int)
- {
- $a5 = $a5 + 0;
- }
- if ($player_int == $mob5_int)
- {
- $a5 = $a5 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob5_luck)
- {
- $a5 = $a5 + 1;
- }
- if ($player_luck < $mob5_luck)
- {
- $a5 = $a5 + 0;
- }
- if ($player_luck == $mob5_luck)
- {
- $a5 = $a5 + 0.5;
- }
- /* FOREST 6 */
- /* FOREST 7 */
- /* DEXTERITY */
- if ($player_dex > $mob6_dex)
- {
- $a6 = $a6 + 1;
- }
- if ($player_dex < $mob6_dex)
- {
- $a6 = $a6 + 0;
- }
- if ($player_dex == $mob6_dex)
- {
- $a6 = $a6 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob6_dmg)
- {
- $a6 = $a6 + 1;
- }
- if ($player_dmg < $mob6_dmg)
- {
- $a6 = $a6 + 0;
- }
- if ($player_dmg == $mob6_dmg)
- {
- $a6 = $a6 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob6_int)
- {
- $a6 = $a6 + 1;
- }
- if ($player_int < $mob6_int)
- {
- $a6 = $a6 + 0;
- }
- if ($player_int == $mob6_int)
- {
- $a6 = $a6 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob6_luck)
- {
- $a6 = $a6 + 1;
- }
- if ($player_luck < $mob6_luck)
- {
- $a6 = $a6 + 0;
- }
- if ($player_luck == $mob6_luck)
- {
- $a6 = $a6 + 0.5;
- }
- /* FOREST 7 */
- /* FOREST 8 */
- /* DEXTERITY */
- if ($player_dex > $mob7_dex)
- {
- $a7 = $a7 + 1;
- }
- if ($player_dex < $mob7_dex)
- {
- $a7 = $a7 + 0;
- }
- if ($player_dex == $mob7_dex)
- {
- $a7 = $a7 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob7_dmg)
- {
- $a7 = $a7 + 1;
- }
- if ($player_dmg < $mob7_dmg)
- {
- $a7 = $a7 + 0;
- }
- if ($player_dmg == $mob7_dmg)
- {
- $a7 = $a7 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob7_int)
- {
- $a7 = $a7 + 1;
- }
- if ($player_int < $mob7_int)
- {
- $a7 = $a7 + 0;
- }
- if ($player_int == $mob7_int)
- {
- $a7 = $a7 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob7_luck)
- {
- $a7 = $a7 + 1;
- }
- if ($player_luck < $mob7_luck)
- {
- $a7 = $a7 + 0;
- }
- if ($player_luck == $mob7_luck)
- {
- $a7 = $a7 + 0.5;
- }
- /* FOREST 8 */
- /* FOREST 9 */
- /* DEXTERITY */
- if ($player_dex > $mob8_dex)
- {
- $a8 = $a8 + 1;
- }
- if ($player_dex < $mob8_dex)
- {
- $a8 = $a8 + 0;
- }
- if ($player_dex == $mob8_dex)
- {
- $a8 = $a8 + 0.5;
- }
- /* DAMAGE */
- if ($player_dmg > $mob8_dmg)
- {
- $a8 = $a8 + 1;
- }
- if ($player_dmg < $mob8_dmg)
- {
- $a8 = $a8 + 0;
- }
- if ($player_dmg == $mob8_dmg)
- {
- $a8 = $a8 + 0.5;
- }
- /* INTELLIGENT */
- if ($player_int > $mob8_int)
- {
- $a8 = $a8 + 1;
- }
- if ($player_int < $mob8_int)
- {
- $a8 = $a8 + 0;
- }
- if ($player_int == $mob8_int)
- {
- $a8 = $a8 + 0.5;
- }
- /* LUCK */
- if ($player_luck > $mob8_luck)
- {
- $a8 = $a8 + 1;
- }
- if ($player_luck < $mob8_luck)
- {
- $a8 = $a8 + 0;
- }
- if ($player_luck == $mob8_luck)
- {
- $a8 = $a8 + 0.5;
- }
- /* FOREST 9 */
- /*
- RESULT OF FIGHT
- */
- /* FOREST 1 */
- if($a < 2)
- {
- $winner = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner = "You";
- }
- else
- {
- $winner = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner = "You";
- }
- /* /FOREST 1 */
- /* FOREST 2 */
- if($a < 2)
- {
- $winner_1 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_1 = "You";
- }
- else
- {
- $winner_1 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_1 = "You";
- }
- /* /FOREST 2 */
- /* FOREST 3 */
- if($a < 2)
- {
- $winner_2 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_2 = "You";
- }
- else
- {
- $winner_2 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_2 = "You";
- }
- /* /FOREST 3 */
- /* FOREST 4 */
- if($a < 2)
- {
- $winner_3 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_3 = "You";
- }
- else
- {
- $winner_3 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_3 = "You";
- }
- /* /FOREST 4 */
- /* FOREST 5 */
- if($a < 2)
- {
- $winner_4 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_4 = "You";
- }
- else
- {
- $winner_4 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_4 = "You";
- }
- /* /FOREST 5 */
- /* FOREST 6 */
- if($a < 2)
- {
- $winner_5 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_5 = "You";
- }
- else
- {
- $winner_5 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_5 = "You";
- }
- /* /FOREST 6 */
- /* FOREST 7 */
- if($a < 2)
- {
- $winner_6 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_6 = "You";
- }
- else
- {
- $winner_6 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_6 = "You";
- }
- /* /FOREST 7 */
- /* FOREST 8 */
- if($a < 2)
- {
- $winner_7 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_7 = "You";
- }
- else
- {
- $winner_7 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_7 = "You";
- }
- /* /FOREST 8 */
- /* FOREST 9 */
- if($a < 2)
- {
- $winner_8 = "Enemy";
- }
- if($a == 2)
- {
- $resulter = rand(1, 2);
- if ($resulter == 1)
- {
- $winner_8 = "You";
- }
- else
- {
- $winner_8 = "Enemy";
- }
- }
- if ($a > 2)
- {
- $winner_8 = "You";
- }
- /* /FOREST 9 */
- /*
- END OF RESULT OF FIGHT
- */
- $result = mysql_query("SELECT * FROM quest WHERE id ORDER BY RAND() DESC LIMIT 1");
- while ($row = mysql_fetch_array($result))
- {
- $battle_button = $_POST["battle_button"];
- $battle_button_1 = $_POST["battle_button1"];
- $battle_button_2 = $_POST["battle_button2"];
- $battle_button_3 = $_POST["battle_button3"];
- $battle_button_4 = $_POST["battle_button4"];
- $battle_button_5 = $_POST["battle_button5"];
- $battle_button_6 = $_POST["battle_button6"];
- $battle_button_7 = $_POST["battle_button7"];
- $battle_button_8 = $_POST["battle_button8"];
- if (isset($battle_button))
- {
- if ($winner == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 250 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 100 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_1 = forest_1 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_1))
- {
- if ($winner_1 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 250 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_2 = forest_2 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_2))
- {
- if ($winner_2 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 750 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_3 = forest_3 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_3))
- {
- if ($winner_3 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1000 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 750 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_4 = forest_4 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_4))
- {
- if ($winner_4 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_5 = forest_5 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_5))
- {
- if ($winner_5 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_6 = forest_6 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_6))
- {
- if ($winner_6 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_7 = forest_7 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_7))
- {
- if ($winner_7 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_8 = forest_8 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- if (isset($battle_button_8))
- {
- if ($winner_8 == "You")
- {
- mysql_query("UPDATE users SET exp = exp + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET ruby = ruby + 1500 WHERE user_id = '".$_SESSION['user']."'");
- mysql_query("UPDATE users SET forest_9 = forest_9 + 1 WHERE user_id = '".$_SESSION['user']."'");
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- else
- {
- echo "DEFEAT";
- }
- }
- print( "
- <div class='Row'>
- <div class='Column'>
- <center>
- <b>Forest od Light</b><br>
- {$mobs['name']}<br>
- <br>");
- if ($dbdata['forest_1'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_1'] < 11) {
- echo $dbdata['forest_1']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Blood</b><br>
- {$mobs1['name']}<br>
- <br>");
- if ($dbdata['forest_2'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_2'] < 11) {
- echo $dbdata['forest_2']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn1'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Golds</b><br>
- {$mobs2['name']}<br>
- <br>");
- if ($dbdata['forest_3'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_3'] < 11) {
- echo $dbdata['forest_3']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn2'>Fight Now!</button><br>
- </center>
- </div>
- </div>
- <div class='Row'>
- <div class='Column'>
- <center>
- <b>Forest of Tears</b><br>
- {$mobs3['name']}<br>
- <br>");
- if ($dbdata['forest_4'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_4'] < 11) {
- echo $dbdata['forest_4']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn3'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Slimes</b><br>
- {$mobs4['name']}<br>
- <br>");
- if ($dbdata['forest_5'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_5'] < 11) {
- echo $dbdata['forest_5']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn4'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Gems</b><br>
- {$mobs5['name']}<br>
- <br>");
- if ($dbdata['forest_6'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_6'] < 11) {
- echo $dbdata['forest_6']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn5'>Fight Now!</button><br>
- </center>
- </div>
- </div>
- <div class='Row'>
- <div class='Column'>
- <center>
- <b>Forest of Water</b><br>
- {$mobs6['name']}<br>
- <br>");
- if ($dbdata['forest_7'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_7'] < 11) {
- echo $dbdata['forest_7']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn6'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Dark</b><br>
- {$mobs7['name']}<br>
- <br>");
- if ($dbdata['forest_8'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_8'] < 11) {
- echo $dbdata['forest_8']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn7'>Fight Now!</button><br>
- </center>
- </div>
- <div class='Column'>
- <center>
- <b>Forest of Darkness</b><br>
- {$mobs8['name']}<br>
- <br>");
- if ($dbdata['forest_9'] >= 11) {
- echo "Completed!<br>";
- }
- elseif ($dbdata['forest_9'] < 11) {
- echo $dbdata['forest_9']. "/10<br>";
- }
- print("
- <button class='button_fight' id='myBtn8'>Fight Now!</button><br>
- </center>
- </div>
- </div>");
- print("
- <center>
- <div id='myModal' class='modal'>
- <div class='modal-content'>
- <span class='close'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs['dmg']} <br />
- Dexterity: {$mobs['dexterity']} <br />
- Intelligent: {$mobs['intel']} <br />
- Luck: {$mobs['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal1' class='modal1'>
- <div class='modal-content1'>
- <span class='close1'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 1:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button1'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs['dmg']} <br />
- Dexterity: {$mobs['dexterity']} <br />
- Intelligent: {$mobs['intel']} <br />
- Luck: {$mobs['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal2' class='modal2'>
- <div class='modal-content2'>
- <span class='close2'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 2:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button2'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs1['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs1['dmg']} <br />
- Dexterity: {$mobs1['dexterity']} <br />
- Intelligent: {$mobs1['intel']} <br />
- Luck: {$mobs1['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal3' class='modal3'>
- <div class='modal-content3'>
- <span class='close3'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 3:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button3'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs2['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs2['dmg']} <br />
- Dexterity: {$mobs2['dexterity']} <br />
- Intelligent: {$mobs2['intel']} <br />
- Luck: {$mobs2['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal4' class='modal4'>
- <div class='modal-content4'>
- <span class='close4'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 4:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button4'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs3['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs3['dmg']} <br />
- Dexterity: {$mobs3['dexterity']} <br />
- Intelligent: {$mobs3['intel']} <br />
- Luck: {$mobs3['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal5' class='modal5'>
- <div class='modal-content5'>
- <span class='close5'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 5:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button5'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs4['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs4['dmg']} <br />
- Dexterity: {$mobs4['dexterity']} <br />
- Intelligent: {$mobs4['intel']} <br />
- Luck: {$mobs4['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal6' class='modal6'>
- <div class='modal-content6'>
- <span class='close6'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 6:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button6'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs5['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs5['dmg']} <br />
- Dexterity: {$mobs5['dexterity']} <br />
- Intelligent: {$mobs5['intel']} <br />
- Luck: {$mobs5['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal7' class='modal7'>
- <div class='modal-content7'>
- <span class='close7'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 7:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button7'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs6['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs6['dmg']} <br />
- Dexterity: {$mobs6['dexterity']} <br />
- Intelligent: {$mobs6['intel']} <br />
- Luck: {$mobs6['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- <div id='myModal8' class='modal8'>
- <div class='modal-content8'>
- <span class='close8'>×</span>
- <div>
- <div class='collumns players'>
- {$dbdata['username']}
- <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$player_dmg} <br />
- Dexterity: {$player_dex} <br />
- Intelligent: {$player_int} <br />
- Luck: {$player_luck} <br />
- <hr>
- </div>
- <div class='collumns results'>
- Results 8:
- <hr>
- Winner is:{$winner}<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
- <hr>
- <form action='' method='POST'><button type='submit' name='battle_button8'>Go back on Profile</button></form>
- <hr>
- </div>
- <div class='collumns players'>
- {$mobs7['name']} <hr>
- <div class='border-players'></div>
- <hr>
- Damage: {$mobs7['dmg']} <br />
- Dexterity: {$mobs7['dexterity']} <br />
- Intelligent: {$mobs7['intel']} <br />
- Luck: {$mobs7['luck']} <br />
- <hr>
- </div>
- </div>
- </div>
- </div>
- </center>" );
- }
- }
- function ACT_LOST_PASSWORD()
- {
- // Proměnné
- $jmeno = mysql_real_escape_string($_POST['jmeno']);
- $email = md5(mysql_real_escape_string($_POST['email']));
- $data = mysql_query("SELECT * FROM users WHERE username = '".$jmeno."'");
- $data = mysql_fetch_array($data);
- // Zkontrolování dat a nastavení
- if(isset($_POST['lost_password']))
- {
- if(!empty($jmeno))
- {
- if(!empty($email))
- {
- if($data['email']==$email)
- {
- $data["password"] = $heslos;
- $hlavicka = 'From: Parium.eu';
- $hlavicka .= "\nMIME-Version: 1.0\n";
- $hlavicka .= "Content-Type: text/html; charset=\"utf-8\"\n";
- $adresa = $email;
- $predmet = 'New password for Parium.eu!';
- $zprava = "Password:$heslos";
- $uspech = mb_send_mail($adresa, $predmet, $zprava, $hlavicka);
- }
- }
- }
- }
- }
- function ACT_ADMIN_PANEL()
- {
- $usersCount = mysql_query("SELECT COUNT(*) as cnt FROM users");
- $res = mysql_fetch_array($usersCount);
- $cnt = $res["cnt"];
- echo '<div class="con-left">
- Players Registered: {$res["cnt"]}
- </div>
- <div class="con-right">
- </div>';
- }
- function ACT_SHOW_PAYMENTS()
- {
- }
- function armorUpdate($item_id)
- {
- $USER = $_SESSION['user'];
- $data = mysql_query('SELECT * FROM user_id WHERE user_id = '.$USER);
- $data = mysql_fetch_array($data);
- $result = mysql_query('SELECT * FROM items WHERE item_id = '.$item_id);
- $ross = mysql_fetch_array($result);
- $price = $ross["price"];
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- // ITEM -> HELM
- if($item_id < 11)
- {
- mysql_query('UPDATE inventories SET head_id = '.$item_id.' WHERE user_id ='.$USER);
- mysql_query('UPDATE users SET ruby = ruby - '.$price.' WHERE user_id ='.$USER);
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- // ITEM -> CHEST
- elseif ($item_id < 21) {
- mysql_query('UPDATE inventories SET chest_id = '.$item_id.' WHERE user_id ='.$USER);
- mysql_query('UPDATE users SET ruby = ruby - '.$price.' WHERE user_id ='.$USER);
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- // ITEM -> GLOVES
- elseif ($item_id < 31) {
- mysql_query('UPDATE inventories SET glove_id = '.$item_id.' WHERE user_id ='.$USER);
- mysql_query('UPDATE users SET ruby = ruby - '.$price.' WHERE user_id ='.$USER);
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- // ITEM -> SHOES
- elseif ($item_id < 41) {
- mysql_query('UPDATE inventories SET shoes_id = '.$item_id.' WHERE user_id ='.$USER);
- mysql_query('UPDATE users SET ruby = ruby - '.$price.' WHERE user_id ='.$USER);
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- // ITEM -> WEAPON
- elseif ($item_id < 51) {
- mysql_query('UPDATE inventories SET gun_id = '.$item_id.' WHERE user_id ='.$USER);
- mysql_query('UPDATE users SET ruby = ruby - '.$price.' WHERE user_id ='.$USER);
- echo "<meta http-equiv='refresh' content='0;url=http://parium.eu/game/profile'>";
- }
- }
- function ACT_IS_SHOP()
- {
- $data = mysql_query('SELECT * FROM users WHERE user_id = '.$USER);
- $data = mysql_fetch_array($data);
- $result = mysql_query("SELECT * FROM items WHERE item_id ORDER BY RAND() DESC LIMIT 5");
- $AllowedItems = [];
- while ($row = mysql_fetch_array($result)) {
- $AllowedItems[] = $row['item_id'];
- $item_id = $row['item_id'];
- if(isset($_POST[$item_id]))
- {
- if($data["ruby"] > $row['price']){
- armorUpdate($item_id);
- }
- else {
- echo "NO";
- }
- }
- print( "<tr>
- <td><img id='flip' src='' width='75' height='75' border='1'></td>
- <td>{$row['name_item']}</center></td>
- <td><center>{$row['dmg']}</center></td>
- <td><center>{$row['inte']}</center></td>
- <td><center>{$row['dexterity']}</center></td>
- <td><center>{$row['luck']}</center></td>
- <td><center>{$row['price']}</center></td>
- <td><center><form method='POST' action=''><button type='submit' name='{$item_id}'>Buy</button></form></center></td>
- </tr>" );
- }
- }
- function ACT_INVENTORY_PLAYER()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- $itemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["head_id"]."'");
- $itemHead = mysql_fetch_array($itemHead);
- echo "Helm: ". $itemHead["name_item"]. "<br>";
- $itemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["chest_id"]."'");
- $itemChest = mysql_fetch_array($itemChest);
- echo "Chest: ". $itemChest["name_item"]. "<br>";
- $itemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["glove_id"]."'");
- $itemGloves = mysql_fetch_array($itemGloves);
- echo "Gloves: ". $itemGloves["name_item"]. "<br>";
- $itemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["shoes_id"]."'");
- $itemBoots = mysql_fetch_array($itemBoots);
- echo "Boots: ". $itemBoots["name_item"]. "<br>";
- $itemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["gun_id"]."'");
- $itemWeapon = mysql_fetch_array($itemWeapon);
- echo "Weapon: ". $itemWeapon["name_item"]. "<br>";
- }
- function ACT_GET_PLAYER_ABILITIES()
- {
- $dbdata = mysql_query("SELECT * FROM users WHERE user_id = '".$_SESSION['user']."'");
- $dbdata = mysql_fetch_array($dbdata);
- $inventoryData = mysql_query("SELECT * FROM inventories WHERE user_id = '".$_SESSION['user']."'");
- $inventoryData = mysql_fetch_array($inventoryData);
- $itemHead = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["head_id"]."'");
- $itemHead = mysql_fetch_array($itemHead);
- $itemChest = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["chest_id"]."'");
- $itemChest = mysql_fetch_array($itemChest);
- $itemGloves = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["glove_id"]."'");
- $itemGloves = mysql_fetch_array($itemGloves);
- $itemBoots = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["shoes_id"]."'");
- $itemBoots = mysql_fetch_array($itemBoots);
- $itemWeapon = mysql_query("SELECT * FROM items WHERE item_id = '".$inventoryData["gun_id"]."'");
- $itemWeapon = mysql_fetch_array($itemWeapon);
- // DAMAGE
- $dmg = $dbdata["dmg"] + $itemHead["dmg"] + $itemChest["dmg"] + $itemGloves["dmg"] + $itemBoots["dmg"] + $itemWeapon["dmg"];
- // INTELLIGENT
- $int = $dbdata["intel"] + $itemHead["inte"] + $itemChest["inte"] + $itemGloves["inte"] + $itemBoots["inte"] + $itemWeapon["inte"];
- // DEXTERITY
- $dex = $dbdata["dexterity"] + $itemHead["dexterity"] + $itemChest["dexterity"] + $itemGloves["dexterity"] + $itemBoots["dexterity"] + $itemWeapon["dexterity"];
- // LUCK
- $luck = $dbdata["luck"] + $itemHead["luck"] + $itemChest["luck"] + $itemGloves["luck"] + $itemBoots["luck"] + $itemWeapon["luck"];
- echo '<form action="" method="post">Damage: '.$dmg.'<input class="button" type="submit" name="dmg" value="+"/></form>
- <form action="" method="post">Intelligent: '.$int.'<input class="button" type="submit" name="int" value="+"/></form>
- <form action="" method="post">Dexterity: '.$dex.'<input class="button" type="submit" name="dex" value="+"/></form>
- <form action="" method="post">Luck: '.$luck.'<input class="button" type="submit" name="luck" value="+"/></form>';
- }
- function Event()
- {
- }
- ACT_MAINTENANCE();
- ?>
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