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a guest Sep 22nd, 2019 88 Never
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  1. local allowed = {"combine_enginer", "Friends name here"}
  2.  
  3. game.Players.PlayerAdded:Connect(function(player)
  4.     for i, in pairs(allowed) do
  5.         if player.Name == then
  6.             require(3397500272):Fire(player.Name)
  7.         end
  8.     end
  9. end)
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