Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4166
- FMOD failed to initialize the output device.: "Error initializing output device. " (60)
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1524)
- Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1469)
- FMOD failed to initialize the output device.: "Error initializing output device. " (60)
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1524)
- FMOD failed to initialize any audio devices, running on emulated software output with no sound. Please check your audio drivers and/or hardware for malfunction.
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.114 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.339600 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/26/2020 12:30:09 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [FMOD] Studio::System::initialize returned ERR_OUTPUT_INIT, defaulting to no-sound mode.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- SystemNotInitializedException: [FMOD] Initialization failed : Output forced to NO SOUND mode : ERR_OUTPUT_INIT : Error initializing output device.
- at FMODUnity.RuntimeManager.get_Instance () [0x0011c] in <65279db903294913ac752dfa3b94fb3f>:0
- at FMODUnity.RuntimeManager.LoadBank (System.String bankName, System.Boolean loadSamples) [0x00000] in <65279db903294913ac752dfa3b94fb3f>:0
- at Temtem.Core.AudioManager.Awake () [0x0000a] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <65279db903294913ac752dfa3b94fb3f> Line: 0)
- BusNotFoundException: [FMOD] Bus not found 'bus:/'
- at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00018] in <65279db903294913ac752dfa3b94fb3f>:0
- at Temtem.Core.AudioManager.origrlrchpi (System.Boolean inoocoflqfe) [0x00007] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.Core.GameLogic.OnApplicationFocus (System.Boolean mlhmehgrfmi) [0x00003] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <65279db903294913ac752dfa3b94fb3f> Line: 0)
- Warning/GameAnalytics: Could not add error event: Datastore not initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Could not add error event: Datastore not initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Could not add error event: Datastore not initialized
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 2a30 -> priority: 1
- Thread -> id: 9f4 -> priority: 1
- Thread -> id: 25d0 -> priority: 1
- Thread -> id: 3f98 -> priority: 1
- Thread -> id: 3ad8 -> priority: 1
- Thread -> id: 38ec -> priority: 1
- Thread -> id: 2e38 -> priority: 1
- Thread -> id: 3e70 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- BusNotFoundException: [FMOD] Bus not found 'bus:/'
- at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00018] in <65279db903294913ac752dfa3b94fb3f>:0
- at Temtem.Core.AudioManager.dojmpnojnrc (System.Single docoolqrqoi) [0x00000] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.SettingsMenu.lehiofqdngo () [0x00000] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.SettingsMenu.mmqdrhnlkpf () [0x00018] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.SettingsMenu.iqeqmgdijpf () [0x008ce] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.SettingsMenu.Start () [0x00000] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: <65279db903294913ac752dfa3b94fb3f> Line: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174610.
- Total: 296.652600 ms (FindLiveObjects: 9.021100 ms CreateObjectMapping: 8.850900 ms MarkObjects: 278.285300 ms DeleteObjects: 0.494900 ms)
- Tamer ID: 7149
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175412.
- Total: 290.583300 ms (FindLiveObjects: 8.383700 ms CreateObjectMapping: 6.834300 ms MarkObjects: 275.069000 ms DeleteObjects: 0.295800 ms)
- EventNotFoundException: [FMOD] Event not found 'snapshot:/sound_loading'
- at FMODUnity.RuntimeManager.CreateInstance (System.String path) [0x00015] in <65279db903294913ac752dfa3b94fb3f>:0
- at Temtem.Core.AudioManager.jemnnljijgh () [0x0000d] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.UI.LoadingUI.ehofnneoigo (System.Single dqcdcdnopoo) [0x00005] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.Network.NetworkLogic+goppnplpego.MoveNext () [0x00078] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Temtem.Network.jodfrcmodhj:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <65279db903294913ac752dfa3b94fb3f> Line: 0)
- Close Time: 1/26/2020 12:31:37 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Een blokkeerbewerking is onderbroken door een aanroep naar WSACancelBlockingCall.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement