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- (0:32) When a furre says something with {!item } in it,
- (1:11) and the triggering furre has got shared control (or is the dream owner),
- (5:314) set variable %itemplacer to the number the triggering furre just said or emoted.
- (3:5) where the triggering furre is at, not moving,
- (5:4) place object type %itemplacer.
- (0:32) When a furre says something with {!floor } in it,
- (1:11) and the triggering furre has got shared control (or is the dream owner),
- (5:314) set variable %floorplacer to the number the triggering furre just said or emoted.
- (3:5) where the triggering furre is at, not moving,
- (5:1) set the floor to type %floorplacer.
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