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PixelDerpIsUber2

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Jan 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6. --Updated as of 19/4/2018--
  7. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  8. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  9. --WIP(because nothing is perfect)--
  10. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  11. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  12. --RIP Forums 12/4/17--
  13. Player=game:GetService("Players").LocalPlayer
  14. Character=Player.Character
  15. Character.Humanoid.Name = "noneofurbusiness"
  16. hum = Character.noneofurbusiness
  17. LeftArm=Character["Left Arm"]
  18. LeftLeg=Character["Left Leg"]
  19. RightArm=Character["Right Arm"]
  20. RightLeg=Character["Right Leg"]
  21. Root=Character["HumanoidRootPart"]
  22. Head=Character["Head"]
  23. Torso=Character["Torso"]
  24. attacking = false
  25. walking = false
  26. position = "Idle"
  27. local sine = 0
  28. removeuseless = game:GetService("Debris")
  29. local change = 2
  30. debounce = false
  31. tauntdebounce = false
  32. mouse = Player:GetMouse()
  33. sID = rbxassetid
  34. create = Instance.new
  35. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  36. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  37. local soundtable3 = {834001797,834001752,834001699,834001828}
  38. rdnm3 = #soundtable3
  39. rdnm = #soundtable
  40. rototota = false
  41. rdnm2 = #soundtable
  42. rototota = false
  43. i = 1
  44. running = false
  45. damagedebounce = false
  46. comingouttoplay = true
  47. transf1 = false
  48. balldebounce = false
  49. donttransform = false
  50. damageall={}
  51. Repeater={}
  52. Repeater2={}
  53. nonmeshRepeater={}
  54. nonmeshRepeater2={}
  55. dmgii={}
  56. DamageAll2={}
  57. SlowlyFade={}
  58. TheEnd={}
  59. TheEnd2={}
  60. TheEnd3={}
  61. Extreme={}
  62. ExtremeM={}
  63. TheEnd4={}
  64. UpMover={}
  65. openshocktable={}
  66. LessSize={}
  67. ForwardMover={}
  68.  
  69. punchexplosion = Instance.new("Sound", LeftArm)
  70. punchexplosion.SoundId = "rbxassetid://909258891"
  71. punchexplosion.Looped = false
  72. punchexplosion.Volume = 2
  73.  
  74. punchexplosion2 = Instance.new("Sound", LeftArm)
  75. punchexplosion2.SoundId = "rbxassetid://907528019"
  76. punchexplosion2.Looped = false
  77. punchexplosion2.Volume = 2
  78.  
  79. punchexplosion3 = Instance.new("Sound", LeftArm)
  80. punchexplosion3.SoundId = "rbxassetid://564533374"
  81. punchexplosion3.Looped = false
  82. punchexplosion3.Volume = 2
  83.  
  84. punchcharge = Instance.new("Sound", LeftArm)
  85. punchcharge.SoundId = "rbxassetid://909253995"
  86. punchcharge.Looped = false
  87. punchcharge.Volume = 2
  88.  
  89. punchcharge2 = Instance.new("Sound", LeftArm)
  90. punchcharge2.SoundId = "rbxassetid://907532684"
  91. punchcharge2.Looped = false
  92. punchcharge2.Volume = 2
  93.  
  94. LSSJ = Instance.new("Sound", Torso)
  95. LSSJ.SoundId = "rbxassetid://1412058990"
  96. LSSJ.Volume = 8
  97.  
  98. punchcharge3 = Instance.new("Sound", LeftArm)
  99. punchcharge3.SoundId = "rbxassetid://1177784554"
  100. punchcharge3.Looped = false
  101. punchcharge3.Volume = 2
  102.  
  103. boomswoosh = Instance.new("Sound", Torso)
  104. boomswoosh.SoundId = "rbxassetid://633627961"
  105. boomswoosh.Looped = false
  106. boomswoosh.Volume = 1.5
  107.  
  108. TheEndSound = Instance.new("Sound", Torso)
  109. TheEndSound.SoundId = "rbxassetid://264358562"
  110. TheEndSound.Looped = false
  111. TheEndSound.Volume = 3
  112.  
  113. TheEndSound2 = Instance.new("Sound", Torso)
  114. TheEndSound2.SoundId = "rbxassetid://907530407"
  115. TheEndSound2.Looped = true
  116. TheEndSound2.Volume = 3
  117.  
  118. ROOOAAAAH = Instance.new("Sound", Torso)
  119. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  120. ROOOAAAAH.Looped = false
  121. ROOOAAAAH.Volume = 2
  122.  
  123. x0412 = Instance.new("Sound", Torso)
  124. x0412.SoundId = "rbxassetid://962379106"
  125. x0412.Looped = false
  126. x0412.Volume = 8
  127.  
  128. local HEADLERP = Instance.new("ManualWeld")
  129. HEADLERP.Parent = Head
  130. HEADLERP.Part0 = Head
  131. HEADLERP.Part1 = Torso
  132. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  133.  
  134. local TORSOLERP = Instance.new("ManualWeld")
  135. TORSOLERP.Parent = Torso
  136. TORSOLERP.Part0 = Torso
  137. TORSOLERP.Part1 = Torso
  138. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  139.  
  140. local ROOTLERP = Instance.new("ManualWeld")
  141. ROOTLERP.Parent = Root
  142. ROOTLERP.Part0 = Root
  143. ROOTLERP.Part1 = Torso
  144. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  145.  
  146. local RIGHTARMLERP = Instance.new("ManualWeld")
  147. RIGHTARMLERP.Parent = RightArm
  148. RIGHTARMLERP.Part0 = RightArm
  149. RIGHTARMLERP.Part1 = Torso
  150. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  151.  
  152. local LEFTARMLERP = Instance.new("ManualWeld")
  153. LEFTARMLERP.Parent = LeftArm
  154. LEFTARMLERP.Part0 = LeftArm
  155. LEFTARMLERP.Part1 = Torso
  156. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  157.  
  158. local RIGHTLEGLERP = Instance.new("ManualWeld")
  159. RIGHTLEGLERP.Parent = RightLeg
  160. RIGHTLEGLERP.Part0 = RightLeg
  161. RIGHTLEGLERP.Part1 = Torso
  162. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  163.  
  164. local LEFTLEGLERP = Instance.new("ManualWeld")
  165. LEFTLEGLERP.Parent = LeftLeg
  166. LEFTLEGLERP.Part0 = LeftLeg
  167. LEFTLEGLERP.Part1 = Torso
  168. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  169.  
  170. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  171. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  172. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  173. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  174. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  175. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  176.  
  177. local function weldBetween(a, b)
  178. local weld = Instance.new("ManualWeld", a)
  179. weld.Part0 = a
  180. weld.Part1 = b
  181. weld.C0 = a.CFrame:inverse() * b.CFrame
  182. return weld
  183. end
  184.  
  185. godmode = coroutine.wrap(function()
  186. while true do
  187. hum.MaxHealth = math.huge
  188. wait(0.0000001)
  189. hum.Health = math.huge
  190. wait()
  191. end
  192. end)
  193. godmode()
  194. ff = Instance.new("ForceField", Character)
  195. ff.Visible = false
  196.  
  197. while comingouttoplay do
  198. hum.WalkSpeed = 0
  199. for i = 1, 15 do
  200. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  201. wait()
  202. end
  203. Root.Anchored = true
  204. smallrift = Instance.new("Part", Torso)
  205. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  206. smallrift.Material = "Neon"
  207. smallrift.Transparency = 1
  208. smallrift.Anchored = true
  209. smallrift.CanCollide = false
  210. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  211. smallriftdecal = Instance.new("Decal", smallrift)
  212. smallriftdecal.Face = "Top"
  213. smallriftdecal.Texture = "rbxassetid://702583926"
  214. local sm = weldBetween(smallrift, Root)
  215. sm.C0 = CFrame.new(0, 0, 0)
  216. sound = Instance.new("Sound", smallrift)
  217. sound.Volume = 1
  218. sound.Pitch = 1.2
  219. sound.SoundId = "rbxassetid://344894344"
  220. sound:Play()
  221. local rotete = coroutine.wrap(function()
  222. while comingouttoplay do
  223. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  224. wait()
  225. end
  226. end)
  227. rotete()
  228. for i = 1, 50 do
  229. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  230. wait()
  231. end
  232. wait(1)
  233. for _,n in pairs(Character:GetChildren()) do
  234. if n:IsA("Accessory") then n:Remove() end
  235. end
  236. for _,x in pairs(Character:GetChildren()) do
  237. if x:IsA("Decal") then x:Remove() end
  238. end
  239. Torso.BrickColor = BrickColor.new("Really black")
  240. Head.BrickColor = BrickColor.new("Really black")
  241. shirt = Instance.new("Shirt", Character)
  242. shirt.Name = "Shirt"
  243. pants = Instance.new("Pants", Character)
  244. pants.Name = "Pants"
  245. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  246. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  247.  
  248. local DarkReaper = Instance.new("Part",Character)
  249. DarkReaper.Size = Vector3.new(2,2,2)
  250. DarkReaper.CFrame = Head.CFrame
  251. DarkReaper.CanCollide = false
  252. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  253. DarkReaperWeld.Part0 = DarkReaper
  254. DarkReaperWeld.Part1 = Head
  255. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  256. mdark = Instance.new("SpecialMesh", DarkReaper)
  257. mdark.MeshType = "FileMesh"
  258. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  259. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  260. mdark.VertexColor = Vector3.new(1,1,1)
  261.  
  262. local DarkReaperANTLERS = Instance.new("Part",Character)
  263. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  264. DarkReaperANTLERS.CFrame = Head.CFrame
  265. DarkReaperANTLERS.CanCollide = false
  266. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  267. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  268. DarkReaperWeld2.Part1 = Head
  269. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  270. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  271. mdark2.MeshType = "FileMesh"
  272. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  273. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  274. mdark2.VertexColor = Vector3.new(255,0,0)
  275.  
  276. HandCannonTop1 = Instance.new("Part", LeftArm)
  277. HandCannonTop1.CanCollide = false
  278. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  279. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  280. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  281. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  282. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  283. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  284. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  285. HandCannonTop1.Material = "Metal"
  286. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  287. weld2.C0 = CFrame.new(0, .9, 0)
  288.  
  289. FixedER = Instance.new("Part", LeftArm)
  290. FixedER.CanCollide = false
  291. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  292. FixedER.BottomSurface = "SmoothNoOutlines"
  293. FixedER.TopSurface = "SmoothNoOutlines"
  294. FixedER.LeftSurface = "SmoothNoOutlines"
  295. FixedER.RightSurface = "SmoothNoOutlines"
  296. FixedER.FrontSurface = "SmoothNoOutlines"
  297. FixedER.BackSurface = "SmoothNoOutlines"
  298. FixedER.Material = "Metal"
  299. local weldFixedER = weldBetween(FixedER, LeftArm)
  300. weldFixedER.C0 = CFrame.new(0, .7, 0)
  301.  
  302.  
  303. FixedER4 = Instance.new("Part", LeftArm)
  304. FixedER4.CanCollide = false
  305. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  306. FixedER4.BottomSurface = "SmoothNoOutlines"
  307. FixedER4.TopSurface = "SmoothNoOutlines"
  308. FixedER4.LeftSurface = "SmoothNoOutlines"
  309. FixedER4.RightSurface = "SmoothNoOutlines"
  310. FixedER4.FrontSurface = "SmoothNoOutlines"
  311. FixedER4.BackSurface = "SmoothNoOutlines"
  312. FixedER4.Material = "Metal"
  313. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  314. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  315.  
  316. FixedER5 = Instance.new("Part", LeftArm)
  317. FixedER5.CanCollide = false
  318. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  319. FixedER5.BottomSurface = "SmoothNoOutlines"
  320. FixedER5.TopSurface = "SmoothNoOutlines"
  321. FixedER5.LeftSurface = "SmoothNoOutlines"
  322. FixedER5.RightSurface = "SmoothNoOutlines"
  323. FixedER5.FrontSurface = "SmoothNoOutlines"
  324. FixedER5.BackSurface = "SmoothNoOutlines"
  325. FixedER5.Material = "Metal"
  326. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  327. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  328.  
  329. FixedER2 = Instance.new("Part", LeftArm)
  330. FixedER2.CanCollide = false
  331. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  332. FixedER2.BottomSurface = "SmoothNoOutlines"
  333. FixedER2.TopSurface = "SmoothNoOutlines"
  334. FixedER2.LeftSurface = "SmoothNoOutlines"
  335. FixedER2.RightSurface = "SmoothNoOutlines"
  336. FixedER2.FrontSurface = "SmoothNoOutlines"
  337. FixedER2.BackSurface = "SmoothNoOutlines"
  338. FixedER2.Material = "Metal"
  339. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  340. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  341.  
  342.  
  343. FixedER3 = Instance.new("Part", LeftArm)
  344. FixedER3.CanCollide = false
  345. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  346. FixedER3.BottomSurface = "SmoothNoOutlines"
  347. FixedER3.TopSurface = "SmoothNoOutlines"
  348. FixedER3.LeftSurface = "SmoothNoOutlines"
  349. FixedER3.RightSurface = "SmoothNoOutlines"
  350. FixedER3.FrontSurface = "SmoothNoOutlines"
  351. FixedER3.BackSurface = "SmoothNoOutlines"
  352. FixedER3.Material = "Metal"
  353. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  354. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  355.  
  356. HandCannonTop2 = Instance.new("Part", LeftArm)
  357. HandCannonTop2.CanCollide = false
  358. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  359. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  360. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  361. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  362. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  363. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  364. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  365. HandCannonTop2.Material = "Metal"
  366. HandCannonTop2.Transparency = 1
  367. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  368. weld3.C0 = CFrame.new(0, -.8, 0)
  369.  
  370. HandCannonTop3 = Instance.new("Part", LeftArm)
  371. HandCannonTop3.CanCollide = false
  372. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  373. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  374. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  375. HandCannonTop3.Material = "Metal"
  376. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  377. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  378. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  379. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  380. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  381. weld4.C0 = CFrame.new(0, 0, 0)
  382.  
  383. secretpart = Instance.new("Part", LeftArm)
  384. secretpart.CanCollide = false
  385. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  386. secretpart.BottomSurface = "SmoothNoOutlines"
  387. secretpart.TopSurface = "SmoothNoOutlines"
  388. secretpart.Material = "Metal"
  389. secretpart.BrickColor = BrickColor.new("Really black")
  390. secretpart.LeftSurface = "SmoothNoOutlines"
  391. secretpart.RightSurface = "SmoothNoOutlines"
  392. secretpart.FrontSurface = "SmoothNoOutlines"
  393. secretpart.BackSurface = "SmoothNoOutlines"
  394. local secret = weldBetween(secretpart, LeftArm)
  395. secret.C0 = CFrame.new(0, 0, 0)
  396.  
  397. HandCannonTop4 = Instance.new("Part", LeftArm)
  398. HandCannonTop4.CanCollide = false
  399. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  400. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  401. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  402. HandCannonTop4.Material = "Granite"
  403. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  404. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  405. weld5.C0 = CFrame.new(0, 0, 0)
  406.  
  407. HandCannonTop5 = Instance.new("Part", LeftArm)
  408. HandCannonTop5.CanCollide = false
  409. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  410. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  411. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  412. HandCannonTop5.Material = "Granite"
  413. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  414. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  415. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  416.  
  417. HandCannonTop6 = Instance.new("Part", LeftArm)
  418. HandCannonTop6.CanCollide = false
  419. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  420. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  421. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  422. HandCannonTop6.Material = "Granite"
  423. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  424. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  425. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  426.  
  427. HandCannonTop7 = Instance.new("Part", LeftArm)
  428. HandCannonTop7.CanCollide = false
  429. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  430. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  431. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  432. HandCannonTop7.Material = "Granite"
  433. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  434. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  435. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  436.  
  437. HandCannonTop8 = Instance.new("Part", LeftArm)
  438. HandCannonTop8.CanCollide = false
  439. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  440. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  441. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  442. HandCannonTop8.Material = "Granite"
  443. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  444. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  445. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  446.  
  447.  
  448. HandCannonTop9 = Instance.new("Part", LeftArm)
  449. HandCannonTop9.CanCollide = false
  450. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  451. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  452. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  453. HandCannonTop9.Material = "Granite"
  454. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  455. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  456. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  457.  
  458. HandCannonTop10 = Instance.new("Part", LeftArm)
  459. HandCannonTop10.CanCollide = false
  460. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  461. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  462. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  463. HandCannonTop10.Material = "Granite"
  464. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  465. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  466. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  467.  
  468. HandCannonTop11 = Instance.new("Part", LeftArm)
  469. HandCannonTop11.CanCollide = false
  470. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  471. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  472. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  473. HandCannonTop11.Material = "Granite"
  474. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  475. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  476. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  477.  
  478. HandCannonTop12 = Instance.new("Part", LeftArm)
  479. HandCannonTop12.CanCollide = false
  480. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  481. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  482. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  483. HandCannonTop12.Material = "Granite"
  484. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  485. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  486. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  487.  
  488. HandCannonTop13 = Instance.new("Part", LeftArm)
  489. HandCannonTop13.CanCollide = false
  490. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  491. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  492. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  493. HandCannonTop13.Material = "Granite"
  494. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  495. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  496. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  497.  
  498.  
  499. HandCannonTop14 = Instance.new("Part", LeftArm)
  500. HandCannonTop14.CanCollide = false
  501. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  502. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  503. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  504. HandCannonTop14.Material = "Granite"
  505. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  506. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  507. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  508.  
  509. corecircle = Instance.new("Part", LeftArm)
  510. corecircle.CanCollide = false
  511. corecircle.Size = Vector3.new(0,0,0)
  512. corecircle.Material = "Slate"
  513. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  514. corecircleMESH.Scale = Vector3.new(8,17,17)
  515. corecircleMESH.MeshType = "Cylinder"
  516. local weldcore = weldBetween(corecircle, HandCannonTop3)
  517. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  518.  
  519. corecircle2 = Instance.new("Part", LeftArm)
  520. corecircle2.CanCollide = false
  521. corecircle2.Size = Vector3.new(0,0,0)
  522. corecircle2.Material = "Fabric"
  523. corecircle2.BrickColor = BrickColor.new("Really black")
  524. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  525. corecircleMESH2.Scale = Vector3.new(7,18,18)
  526. corecircleMESH2.MeshType = "Cylinder"
  527. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  528. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  529.  
  530. TheCore = Instance.new("Part", LeftArm)
  531. TheCore.CanCollide = false
  532. TheCore.Size = Vector3.new(0,0,0)
  533. TheCore.Material = "Fabric"
  534. TheCore.BrickColor = BrickColor.new("Crimson")
  535. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  536. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  537. TheCoreMESH.MeshId = "rbxassetid://19251107"
  538. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  539. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  540.  
  541. local fidgetspinner = coroutine.wrap(function()
  542. while true do
  543. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  544. wait()
  545. end
  546. end)
  547. fidgetspinner()
  548.  
  549. Gear1 = Instance.new("Part", LeftArm)
  550. Gear1.CanCollide = false
  551. Gear1.Size = Vector3.new(1, 1, 1)
  552. Gear1.CFrame = CFrame.new(0, 1, 0)
  553. Gear1.BrickColor = BrickColor.new("Really black")
  554. GearMesh1 = Instance.new("FileMesh", Gear1)
  555. GearMesh1.MeshId = "rbxassetid://156292343"
  556. local weld6 = weldBetween(Gear1, HandCannonTop2)
  557. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  558.  
  559. Gear2 = Instance.new("Part", LeftArm)
  560. Gear2.CanCollide = false
  561. Gear2.Size = Vector3.new(1, 1, 1)
  562. Gear2.CFrame = CFrame.new(0, -1, 0)
  563. Gear2.BrickColor = BrickColor.new("Really black")
  564. GearMesh2 = Instance.new("FileMesh", Gear2)
  565. GearMesh2.MeshId = "rbxassetid://156292343"
  566. local weld7 = weldBetween(Gear2, HandCannonTop1)
  567. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  568.  
  569. EnergyCorePART = Instance.new("Part", LeftArm)
  570. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  571. EnergyCorePART.Material = "Neon"
  572. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  573. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  574. EnergyCore1.MeshType = "Sphere"
  575. EnergyCore1.Scale = Vector3.new(1,1,1)
  576. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  577. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  578.  
  579. CorruptedArm = Instance.new("Part", LeftArm)
  580. CorruptedArm.CanCollide = false
  581. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  582. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  583. CorruptedArm.TopSurface = "SmoothNoOutlines"
  584. CorruptedArm.Material = "Neon"
  585. CorruptedArm.Transparency = 0
  586. CorruptedArm.BrickColor = BrickColor.new("Really red")
  587. local weldcor = weldBetween(CorruptedArm, LeftArm)
  588. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  589.  
  590. CorruptedArm2 = Instance.new("Part", LeftArm)
  591. CorruptedArm2.CanCollide = false
  592. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  593. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  594. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  595. CorruptedArm2.Material = "Neon"
  596. CorruptedArm2.Transparency = 1
  597. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  598. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  599. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  600.  
  601. ArmorPlating = Instance.new("Part", LeftArm)
  602. ArmorPlating.CanCollide = false
  603. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  604. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  605. ArmorPlating.TopSurface = "SmoothNoOutlines"
  606. ArmorPlating.Material = "Neon"
  607. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  608. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  609. ArmorPlating.RightSurface = "SmoothNoOutlines"
  610. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  611. ArmorPlating.BackSurface = "SmoothNoOutlines"
  612. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  613. Armoring.C0 = CFrame.new(.4, 0, .53)
  614.  
  615. ArmorPlating2 = Instance.new("Part", LeftArm)
  616. ArmorPlating2.CanCollide = false
  617. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  618. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  619. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  620. ArmorPlating2.Material = "Neon"
  621. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  622. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  623. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  624. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  625. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  626. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  627. Armoring2.C0 = CFrame.new(.2, 0, .53)
  628.  
  629. ArmorPlating3 = Instance.new("Part", LeftArm)
  630. ArmorPlating3.CanCollide = false
  631. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  632. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  633. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  634. ArmorPlating3.Material = "Neon"
  635. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  636. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  637. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  638. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  639. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  640. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  641. Armoring3.C0 = CFrame.new(0, 0, .53)
  642.  
  643. ArmorPlating4 = Instance.new("Part", LeftArm)
  644. ArmorPlating4.CanCollide = false
  645. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  646. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  647. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  648. ArmorPlating4.Material = "Neon"
  649. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  650. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  651. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  652. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  653. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  654. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  655. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  656.  
  657. ArmorPlating5 = Instance.new("Part", LeftArm)
  658. ArmorPlating5.CanCollide = false
  659. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  660. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  661. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  662. ArmorPlating5.Material = "Neon"
  663. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  664. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  665. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  666. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  667. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  668. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  669. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  670.  
  671. ArmorPlating6 = Instance.new("Part", LeftArm)
  672. ArmorPlating6.CanCollide = false
  673. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  674. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  675. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  676. ArmorPlating6.Material = "Neon"
  677. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  678. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  679. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  680. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  681. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  682. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  683. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  684.  
  685. ArmorPlating7 = Instance.new("Part", LeftArm)
  686. ArmorPlating7.CanCollide = false
  687. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  688. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  689. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  690. ArmorPlating7.Material = "Neon"
  691. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  692. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  693. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  694. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  695. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  696. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  697. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  698.  
  699. ArmorPlating8 = Instance.new("Part", LeftArm)
  700. ArmorPlating8.CanCollide = false
  701. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  702. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  703. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  704. ArmorPlating8.Material = "Neon"
  705. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  706. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  707. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  708. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  709. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  710. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  711. Armoring8.C0 = CFrame.new(0, 0, -.53)
  712.  
  713. ArmorPlating9 = Instance.new("Part", LeftArm)
  714. ArmorPlating9.CanCollide = false
  715. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  716. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  717. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  718. ArmorPlating9.Material = "Neon"
  719. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  720. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  721. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  722. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  723. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  724. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  725. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  726.  
  727. ArmorPlating10 = Instance.new("Part", LeftArm)
  728. ArmorPlating10.CanCollide = false
  729. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  730. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  731. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  732. ArmorPlating10.Material = "Neon"
  733. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  734. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  735. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  736. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  737. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  738. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  739. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  740.  
  741. light = Instance.new("PointLight", Torso)
  742. light.Color = Color3.new(255,0,0)
  743. light.Range = 5
  744. light.Brightness = 50
  745.  
  746. local Switcher = coroutine.wrap(function()
  747. while true do
  748. for i = 1, 50 do
  749. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  750. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  751. wait()
  752. end
  753. for i = 1, 50 do
  754. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  755. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  756. wait()
  757. end
  758. wait()
  759. end
  760. end)
  761. Switcher()
  762. Root.Anchored = false
  763. Root.CanCollide = false
  764. local removesize = coroutine.wrap(function()
  765. while comingouttoplay do
  766. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  767. wait()
  768. end
  769. end)
  770. removesize()
  771. sound2 = Instance.new("Sound", Torso)
  772. sound2.SoundId = "rbxassetid://1292034965"
  773. sound2.Volume = 4
  774. sound2:Play()
  775. for i = 1, 10 do
  776. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  777. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  778. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  779. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  780. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  781. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  782. wait()
  783. end
  784. local shockwefe = coroutine.wrap(function()
  785. shockwave = Instance.new("Part", Torso)
  786. shockwave.Size = Vector3.new(5, 5, 5)
  787. shockwave.Transparency = 0
  788. shockwave.BrickColor = BrickColor.new("Artichoke")
  789. shockwave.Anchored = true
  790. shockwave.CanCollide = false
  791. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  792. sh1 = Instance.new("SpecialMesh", shockwave)
  793. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  794. sh1.Scale = Vector3.new(0, 0, 0)
  795. removeuseless:AddItem(shockwave,5)
  796. for i = 1, 100 do
  797. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  798. shockwave.Transparency = shockwave.Transparency + 0.05
  799. wait()
  800. end
  801. end)
  802. shockwefe()
  803. for i = 1, 15 do
  804. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  805. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  806. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  807. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  808. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  809. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  810. wait()
  811. end
  812. removeuseless:AddItem(smallrift,4)
  813. comingouttoplay = false
  814. wait()
  815. end
  816.  
  817. mouse.KeyDown:connect(function(Press)
  818. Press=Press:lower()
  819. if Press=='m' then
  820. if debounce then return end
  821. debounce = true
  822. attacking = true
  823. hum.WalkSpeed = 0
  824. maketransparencysetto = coroutine.wrap(function()
  825. brolycharge = Instance.new("Sound", Torso)
  826. brolycharge.SoundId = "rbxassetid://722133423"
  827. brolycharge.Volume = 4
  828. brolycharge:Play()
  829. Shield = Instance.new("Part", Torso)
  830. Shield.Material = "Neon"
  831. Shield.Anchored = true
  832. Shield.Transparency = 1
  833. Shield.CanCollide = false
  834. Shield.BrickColor = BrickColor.new("Crimson")
  835. Shield.Size = Vector3.new(10,10,10)
  836. ShieldShape = Instance.new("SpecialMesh", Shield)
  837. ShieldShape.MeshType = "Sphere"
  838. ShieldShape.Scale = Vector3.new(50,50,50)
  839. Shield.CFrame = Root.CFrame
  840. while Shield.Transparency > .5 do
  841. Shield.Transparency = Shield.Transparency - 0.03
  842. wait()
  843. end
  844. end)
  845. maketransparencysetto()
  846. quicklerp = coroutine.wrap(function()
  847. for i = 1, 15 do
  848. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  849. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  850. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  851. wait()
  852. end
  853. end)
  854. quicklerp()
  855. for i = 1, 100 do
  856. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  857. wait()
  858. end
  859. wait(.5)
  860. ShieldShape.Scale = Vector3.new(1,1,1)
  861. Shield.Transparency = .5
  862. wait(.01)
  863. Shield.Transparency = 1
  864. wait(.01)
  865. Shield.Transparency = .5
  866. wait(.01)
  867. Shield.Transparency = 1
  868. wait(.01)
  869. Shield.Transparency = .5
  870. wait(.01)
  871. Shield.Transparency = 1
  872. wait(.01)
  873. Shield.Transparency = .5
  874. wait(.01)
  875. Shield.Transparency = 1
  876. wait(.01)
  877. Shield.Transparency = .5
  878. wait(.01)
  879. Shield.Transparency = 1
  880. wait(.01)
  881. Shield.Transparency = .5
  882. wait(.01)
  883. Shield.Transparency = 1
  884. wait(.01)
  885. Shield.Transparency = .5
  886. huah = Instance.new("Sound", Torso)
  887. huah.Volume = 8
  888. huah.SoundId = "rbxassetid://1502082459"
  889. huah:Play()
  890. explosionsound = Instance.new("Sound", Torso)
  891. explosionsound.SoundId = "rbxassetid://919941001"
  892. explosionsound.Volume = 3
  893. explosionsound:Play()
  894. quicklerp2 = coroutine.wrap(function()
  895. for i = 1, 15 do
  896. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  897. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  898. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  900. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  901. wait()
  902. end
  903. end)
  904. quicklerp2()
  905. Shield:Remove()
  906. blastwave = Instance.new("Part", Torso)
  907. blastwave.Size = Vector3.new(1, 1, 1)
  908. blastwave.Transparency = 0
  909. blastwave.BrickColor = BrickColor.new("Crimson")
  910. blastwave.Material = "Neon"
  911. blastwave.Anchored = true
  912. blastwave.CanCollide = false
  913. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  914. removeuseless:AddItem(blastwave,5)
  915. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  916. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  917. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  918. blastwave2 = Instance.new("Part", Torso)
  919. blastwave2.Size = Vector3.new(1, 1, 1)
  920. blastwave2.Transparency = 0
  921. blastwave2.BrickColor = BrickColor.new("Crimson")
  922. blastwave2.Material = "Neon"
  923. blastwave2.Anchored = true
  924. blastwave2.CanCollide = false
  925. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  926. removeuseless:AddItem(blastwave2,5)
  927. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  928. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  929. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  930. blastwave3 = Instance.new("Part", Torso)
  931. blastwave3.Size = Vector3.new(1, 1, 1)
  932. blastwave3.Transparency = 0
  933. blastwave3.BrickColor = BrickColor.new("Crimson")
  934. blastwave3.Material = "Neon"
  935. blastwave3.Anchored = true
  936. blastwave3.CanCollide = false
  937. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  938. removeuseless:AddItem(blastwave3,5)
  939. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  940. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  941. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  942. blastwave4 = Instance.new("Part", Torso)
  943. blastwave4.Size = Vector3.new(1, 1, 1)
  944. blastwave4.Transparency = 0
  945. blastwave4.BrickColor = BrickColor.new("Crimson")
  946. blastwave4.Material = "Neon"
  947. blastwave4.Anchored = true
  948. blastwave4.CanCollide = false
  949. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  950. removeuseless:AddItem(blastwave4,5)
  951. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  952. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  953. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  954. blastwave5 = Instance.new("Part", Torso)
  955. blastwave5.Size = Vector3.new(1, 1, 1)
  956. blastwave5.Transparency = 0
  957. blastwave5.BrickColor = BrickColor.new("Crimson")
  958. blastwave5.Material = "Neon"
  959. blastwave5.Anchored = true
  960. blastwave5.CanCollide = false
  961. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  962. removeuseless:AddItem(blastwave5,5)
  963. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  964. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  965. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  966. Blastcircle = Instance.new("Part", Torso)
  967. Blastcircle.Material = "Neon"
  968. Blastcircle.Anchored = true
  969. Blastcircle.Transparency = 0
  970. Blastcircle.CanCollide = false
  971. Blastcircle.BrickColor = BrickColor.new("Really red")
  972. Blastcircle.Size = Vector3.new(10,10,10)
  973. removeuseless:AddItem(Blastcircle,5)
  974. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  975. BlastShape.MeshType = "Sphere"
  976. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  977. Blastcircle.CFrame = Root.CFrame
  978. Blastcircle2 = Instance.new("Part", Torso)
  979. Blastcircle2.Material = "Neon"
  980. Blastcircle2.Anchored = true
  981. Blastcircle2.Transparency = 0
  982. Blastcircle2.CanCollide = false
  983. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  984. Blastcircle2.Size = Vector3.new(10,10,10)
  985. removeuseless:AddItem(Blastcircle2,5)
  986. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  987. BlastShape2.MeshType = "Sphere"
  988. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  989. Blastcircle2.CFrame = Root.CFrame
  990. Blastcircle3 = Instance.new("Part", Torso)
  991. Blastcircle3.Material = "Neon"
  992. Blastcircle3.Anchored = true
  993. Blastcircle3.Transparency = 0
  994. Blastcircle3.CanCollide = false
  995. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  996. Blastcircle3.Size = Vector3.new(10,10,10)
  997. removeuseless:AddItem(Blastcircle3,5)
  998. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  999. BlastShape3.MeshType = "Sphere"
  1000. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1001. Blastcircle3.CFrame = Root.CFrame
  1002. Blastcircle4 = Instance.new("Part", Torso)
  1003. Blastcircle4.Material = "Neon"
  1004. Blastcircle4.Anchored = true
  1005. Blastcircle4.Transparency = 0
  1006. Blastcircle4.CanCollide = false
  1007. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1008. Blastcircle4.Size = Vector3.new(10,10,10)
  1009. removeuseless:AddItem(Blastcircle4,5)
  1010. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1011. BlastShape4.MeshType = "Sphere"
  1012. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1013. Blastcircle4.CFrame = Root.CFrame
  1014. Blastcircle5 = Instance.new("Part", Torso)
  1015. Blastcircle5.Material = "Neon"
  1016. Blastcircle5.Anchored = true
  1017. Blastcircle5.Transparency = 0
  1018. Blastcircle5.CanCollide = false
  1019. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1020. Blastcircle5.Size = Vector3.new(10,10,10)
  1021. removeuseless:AddItem(Blastcircle5,5)
  1022. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1023. BlastShape5.MeshType = "Sphere"
  1024. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1025. Blastcircle5.CFrame = Root.CFrame
  1026.  
  1027. shockwav = Instance.new("Part", Torso)
  1028. shockwav.Size = Vector3.new(1, 1, 1)
  1029. shockwav.Transparency = 0
  1030. shockwav.BrickColor = BrickColor.new("Crimson")
  1031. shockwav.Material = "Neon"
  1032. shockwav.Anchored = true
  1033. shockwav.CanCollide = false
  1034. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1035. removeuseless:AddItem(shockwav,5)
  1036. dea = Instance.new("SpecialMesh", shockwav)
  1037. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1038. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1039. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1040. shockwav2 = Instance.new("Part", Torso)
  1041. shockwav2.Size = Vector3.new(1, 1, 1)
  1042. shockwav2.Transparency = 0
  1043. shockwav2.BrickColor = BrickColor.new("Really red")
  1044. shockwav2.Material = "Neon"
  1045. shockwav2.Anchored = true
  1046. shockwav2.CanCollide = false
  1047. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1048. removeuseless:AddItem(shockwav2,5)
  1049. dea2 = Instance.new("SpecialMesh", shockwav2)
  1050. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1051. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1052. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1053. local Hit = damagealll(50,Torso.Position)
  1054. for _,v in pairs(Hit) do
  1055. local velo2 = Instance.new("BodyVelocity", v)
  1056. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1057. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1058. removeuseless:AddItem(velo2,2)
  1059. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1060. v.Humanoid:TakeDamage(math.random(48,89))
  1061. end
  1062.  
  1063. opopo = coroutine.wrap(function()
  1064. for i = 1, 100 do
  1065. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1066. shockwav.Transparency = shockwav.Transparency + 0.02
  1067. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1068. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1069. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1070. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1071. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1072. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1073. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1074. blastwave.Transparency = blastwave.Transparency + .01
  1075. blastwave2.Transparency = blastwave2.Transparency + .03
  1076. blastwave3.Transparency = blastwave3.Transparency + .02
  1077. blastwave4.Transparency = blastwave4.Transparency + .015
  1078. blastwave5.Transparency = blastwave5.Transparency + .01
  1079. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1080. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1081. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1082. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1083. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1084. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1085. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1086. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1087. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1088. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1089. wait()
  1090. end
  1091. end)
  1092. opopo()
  1093. wait(2)
  1094. hum.WalkSpeed = 13
  1095. debounce = false
  1096. attacking = false
  1097. end
  1098. end)
  1099.  
  1100. EnergyIdle = Instance.new("Sound", Torso)
  1101. EnergyIdle.SoundId = "rbxassetid://865160364"
  1102. EnergyIdle.Looped = true
  1103. EnergyIdle.Volume = .2
  1104. EnergyIdle:Play()
  1105. doommusucus = Instance.new("Sound", Torso)
  1106. doommusucus.SoundId = "rbxassetid://261681311"
  1107. doommusucus.Looped = true
  1108. doommusucus.Volume = 1.5
  1109. doommusucus:Play()
  1110. hum.WalkSpeed = 13
  1111.  
  1112. function damagealll(Radius,Position)
  1113. local Returning = {}
  1114. for _,v in pairs(workspace:GetChildren()) do
  1115. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1116. local Mag = (v.Torso.Position - Position).magnitude
  1117. if Mag < Radius then
  1118. table.insert(Returning,v)
  1119. end
  1120. end
  1121. end
  1122. return Returning
  1123. end
  1124.  
  1125. function damagealll2(Radius,Position)
  1126. local Returning = {}
  1127. while wait() do
  1128. for _,v in pairs(workspace:GetChildren()) do
  1129. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1130. local Mag = (v.Torso.Position - Position).magnitude
  1131. if Mag < Radius then
  1132. table.insert(Returning,v)
  1133. end
  1134. end
  1135. end
  1136. end
  1137. return Returning
  1138. end
  1139.  
  1140. footsteps = Instance.new("Sound", Torso)
  1141. footsteps.SoundId = "sID://320886417"
  1142. footsteps.Looped = true
  1143. footsteps.Volume = 5
  1144.  
  1145. checks1 = coroutine.wrap(function() -------Checks
  1146. while true do
  1147. if Root.Velocity.Magnitude > 0.5 and running == false then
  1148. position = "Walking"
  1149. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1150. position = "Idle2"
  1151. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1152. position = "Idle"
  1153. elseif Root.Velocity.Magnitude > 15 then
  1154. position = "Running"
  1155. else
  1156. end
  1157. wait()
  1158. end
  1159. end)
  1160. checks1()
  1161.  
  1162. mouse.KeyDown:connect(function(Press)
  1163. Press=Press:lower()
  1164. if Press=='p' then
  1165. if debounce == true then return end
  1166. debounce = true
  1167. walking = false
  1168. attacking = true
  1169. punchcharge:Play()
  1170. for i = 1, 10 do
  1171. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1172. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1173. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1174. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1175. wait()
  1176. end
  1177. punchexplosion:Play()
  1178. hitboxpert = Instance.new("Part", LeftArm)
  1179. hitboxpert.Size = Vector3.new(2, 2, 2)
  1180. hitboxpert.CanCollide = false
  1181. hitboxpert.Transparency = 1
  1182. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1183. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1184. hitboxpert.Touched:connect(function(hit)
  1185. if hit.Parent:IsA("Part") then
  1186. elseif hit.Parent:IsA("SpecialMesh") then
  1187. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1188. elseif hit.Parent:findFirstChild("Humanoid") then
  1189. if damagedebounce == true then return end
  1190. damagedebounce = true
  1191. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1192. Slachtoffer:TakeDamage(32)
  1193. end
  1194. end)
  1195. local punchplosion = coroutine.wrap(function()
  1196. plosion = Instance.new("Part", LeftArm)
  1197. plosion.Size = Vector3.new(1, 1, 1)
  1198. plosion.Transparency = 0.2
  1199. plosion.BrickColor = BrickColor.new("Crimson")
  1200. plosion.Anchored = true
  1201. plosion.CanCollide = false
  1202. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1203. dea1 = Instance.new("SpecialMesh", plosion)
  1204. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1205. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1206. for i = 1, 25 do
  1207. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1208. plosion.Transparency = plosion.Transparency + 0.07
  1209. wait()
  1210. end
  1211. end)
  1212. punchplosion()
  1213. for i = 1, 10 do
  1214. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1215. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1216. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1217. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1218. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1219. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1220. wait()
  1221. end
  1222. hitboxpert:Destroy()
  1223. hitboxweld:Destroy()
  1224. plosion:Destroy()
  1225. attacking = false
  1226. damagedebounce = false
  1227. debounce = false
  1228. end
  1229. end)
  1230.  
  1231. mouse.KeyDown:connect(function(Press)
  1232. Press=Press:lower()
  1233. if Press=='t' then
  1234. if tauntdebounce == true then return end
  1235. tauntdebounce = true
  1236. rdnm = soundtable[math.random(1,#soundtable)]
  1237. tauntsound = Instance.new("Sound", Head)
  1238. tauntsound.Volume = .8
  1239. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1240. tauntsound.Looped = false
  1241. tauntsound:Play()
  1242. wait(tauntsound.TimeLength)
  1243. wait(3)
  1244. tauntsound:Remove()
  1245. wait(1)
  1246. tauntdebounce = false
  1247. debounce = false
  1248. end
  1249. end)
  1250.  
  1251.  
  1252. mouse.KeyDown:connect(function(Press)
  1253. Press=Press:lower()
  1254. if Press=='l' then
  1255. if debounce then return end
  1256. debounce = true
  1257. attacking = true
  1258. punchcharge2:Play()
  1259. hum.WalkSpeed = 13
  1260. for i = 1, 8 do
  1261. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1262. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1263. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1264. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1265. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1266. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1267. wait()
  1268. end
  1269. local shockwavv = coroutine.wrap(function()
  1270. shockwav = Instance.new("Part", LeftArm)
  1271. shockwav.Size = Vector3.new(1, 1, 1)
  1272. shockwav.Transparency = 0
  1273. shockwav.BrickColor = BrickColor.new("Really black")
  1274. shockwav.Anchored = true
  1275. shockwav.CanCollide = false
  1276. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1277. dea2 = Instance.new("SpecialMesh", shockwav)
  1278. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1279. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1280. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1281.  
  1282. shockwav2 = Instance.new("Part", LeftArm)
  1283. shockwav2.Size = Vector3.new(1, 1, 1)
  1284. shockwav2.Transparency = 0
  1285. shockwav2.BrickColor = BrickColor.new("Crimson")
  1286. shockwav2.Anchored = true
  1287. shockwav2.CanCollide = false
  1288. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1289. dea3 = Instance.new("SpecialMesh", shockwav2)
  1290. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1291. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1292. removeuseless:AddItem(shockwav2,5)
  1293.  
  1294. shockesr = Instance.new("Part", Torso)
  1295. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1296. shockesr.Material = "Neon"
  1297. shockesr.BrickColor = BrickColor.new("Crimson")
  1298. shockesr.Transparency = 0
  1299. shockesr.Anchored = true
  1300. shockesr.CanCollide = false
  1301. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1302. shockerMESH.MeshType = "Sphere"
  1303. shockerMESH.Scale = Vector3.new(1,1,1)
  1304. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1305. removeuseless:AddItem(shockesr,5)
  1306.  
  1307. local Hit = damagealll(14,Torso.Position)
  1308. for _,v in pairs(Hit) do
  1309. local velo2 = Instance.new("BodyVelocity", v)
  1310. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1311. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1312. removeuseless:AddItem(velo2,2)
  1313. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1314. v.Humanoid:TakeDamage(30)
  1315. end
  1316.  
  1317. for i = 1, 25 do
  1318. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1319. shockwav.Transparency = shockwav.Transparency + 0.07
  1320. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1321. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1322. shockesr.Transparency = shockesr.Transparency + 0.07
  1323. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1324. wait()
  1325. end
  1326. end)
  1327. shockwavv()
  1328. punchexplosion2:Play()
  1329. chunks = Instance.new("Part", workspace)
  1330. chunks.BrickColor = BrickColor.new("Really red")
  1331. chunks.Size = Vector3.new(2, 2, 2)
  1332. chunks.Anchored = true
  1333. chunks.Material = "Neon"
  1334. chunks.TopSurface = "Smooth"
  1335. chunks.BottomSurface = "Smooth"
  1336. chunks.CanCollide = false
  1337. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1338. table.insert(SlowlyFade,chunks)
  1339. removeuseless:AddItem(chunks,5)
  1340. chunks2 = Instance.new("Part", workspace)
  1341. chunks2.BrickColor = BrickColor.new("Crimson")
  1342. chunks2.Size = Vector3.new(2, 2, 2)
  1343. chunks2.Anchored = true
  1344. chunks2.Material = "Neon"
  1345. chunks2.TopSurface = "Smooth"
  1346. chunks2.BottomSurface = "Smooth"
  1347. chunks2.CanCollide = false
  1348. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1349. table.insert(SlowlyFade,chunks2)
  1350. removeuseless:AddItem(chunks2,5)
  1351. chunks3 = Instance.new("Part", workspace)
  1352. chunks3.BrickColor = BrickColor.new("Really red")
  1353. chunks3.Size = Vector3.new(2, 2, 2)
  1354. chunks3.Anchored = true
  1355. chunks3.Material = "Neon"
  1356. chunks3.CanCollide = false
  1357. chunks3.TopSurface = "Smooth"
  1358. chunks3.BottomSurface = "Smooth"
  1359. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1360. table.insert(SlowlyFade,chunks3)
  1361. removeuseless:AddItem(chunks3,5)
  1362. chunks4 = Instance.new("Part", workspace)
  1363. chunks4.BrickColor = BrickColor.new("Crimson")
  1364. chunks4.Size = Vector3.new(2, 2, 2)
  1365. chunks4.Anchored = true
  1366. chunks4.TopSurface = "Smooth"
  1367. chunks4.BottomSurface = "Smooth"
  1368. chunks4.Material = "Neon"
  1369. chunks4.CanCollide = false
  1370. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1371. table.insert(SlowlyFade,chunks4)
  1372. removeuseless:AddItem(chunks4,5)
  1373. hum.WalkSpeed = 0
  1374. for i = 1, 15 do
  1375. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1376. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1377. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1378. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1379. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1380. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1381. wait()
  1382. end
  1383. hum.WalkSpeed = 13
  1384. attacking = false
  1385. damagedebounce = false
  1386. shockwav:Remove()
  1387. shockwav2:Remove()
  1388. shockesr:Remove()
  1389. debounce = false
  1390. end
  1391. end)
  1392.  
  1393. mouse.KeyDown:connect(function(Press)
  1394. Press=Press:lower()
  1395. if Press=='k' then
  1396. if debounce then return end
  1397. debounce = true
  1398. attacking = true
  1399. punchcharge2:Play()
  1400. hum.WalkSpeed = 0
  1401. for i = 1, 8 do
  1402. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1403. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1404. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1405. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1406. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1407. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1408. wait()
  1409. end
  1410. punchexplosion3:Play()
  1411. local wtfboomzorz = coroutine.wrap(function()
  1412. shockesr = Instance.new("Part", Torso)
  1413. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1414. shockesr.Material = "Neon"
  1415. shockesr.BrickColor = BrickColor.new("Crimson")
  1416. shockesr.Transparency = 0
  1417. shockesr.Anchored = true
  1418. shockesr.CanCollide = false
  1419. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1420. shockerMESH.MeshType = "Sphere"
  1421. shockerMESH.Scale = Vector3.new(1,1,1)
  1422. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1423. removeuseless:AddItem(shockesr,5)
  1424.  
  1425. shockwav = Instance.new("Part", LeftArm)
  1426. shockwav.Size = Vector3.new(1, 1, 1)
  1427. shockwav.Transparency = 0
  1428. shockwav.BrickColor = BrickColor.new("Really red")
  1429. shockwav.Anchored = true
  1430. shockwav.CanCollide = false
  1431. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1432. dea2 = Instance.new("SpecialMesh", shockwav)
  1433. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1434. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1435. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1436. removeuseless:AddItem(shockwav,5)
  1437.  
  1438. shockwav2 = Instance.new("Part", LeftArm)
  1439. shockwav2.Size = Vector3.new(1, 1, 1)
  1440. shockwav2.Transparency = 0
  1441. shockwav2.BrickColor = BrickColor.new("Crimson")
  1442. shockwav2.Anchored = true
  1443. shockwav2.CanCollide = false
  1444. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1445. dea3 = Instance.new("SpecialMesh", shockwav2)
  1446. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1447. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1448. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1449. removeuseless:AddItem(shockwav2,5)
  1450.  
  1451. shockwav3 = Instance.new("Part", LeftArm)
  1452. shockwav3.Size = Vector3.new(1, 1, 1)
  1453. shockwav3.Transparency = 0
  1454. shockwav3.BrickColor = BrickColor.new("Really red")
  1455. shockwav3.Anchored = true
  1456. shockwav3.CanCollide = false
  1457. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1458. dea4 = Instance.new("SpecialMesh", shockwav3)
  1459. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1460. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1461. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1462. removeuseless:AddItem(shockwav3,5)
  1463.  
  1464. local Hit = damagealll(35,Torso.Position)
  1465. for _,v in pairs(Hit) do
  1466. v:BreakJoints()
  1467. end
  1468. for i = 1, 25 do
  1469. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1470. shockwav.Transparency = shockwav.Transparency + 0.07
  1471. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1472. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1473. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1474. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1475. shockesr.Transparency = shockesr.Transparency + 0.08
  1476. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1477. wait()
  1478. end
  1479. end)
  1480. wtfboomzorz()
  1481. for i = 1, 8 do
  1482. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1483. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1484. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1485. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1486. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1487. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1488. wait()
  1489. end
  1490. for i = 1, 26 do
  1491. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1492. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1493. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1494. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1495. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1496. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1497. wait()
  1498. end
  1499. hum.WalkSpeed = 13
  1500. debounce = false
  1501. attacking = false
  1502. end
  1503. end)
  1504.  
  1505. mouse.KeyDown:connect(function(Press)
  1506. Press=Press:lower()
  1507. if Press=='o' then
  1508. if debounce then return end
  1509. debounce = true
  1510. attacking = true
  1511. hum.WalkSpeed = 0
  1512. local theendbegin = coroutine.wrap(function()
  1513. shockwav = Instance.new("Part", Torso)
  1514. shockwav.Size = Vector3.new(1, 1, 1)
  1515. shockwav.Transparency = 0
  1516. shockwav.BrickColor = BrickColor.new("Really red")
  1517. shockwav.Material = "Neon"
  1518. shockwav.Anchored = true
  1519. shockwav.CanCollide = false
  1520. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1521. dea2 = Instance.new("SpecialMesh", shockwav)
  1522. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1523. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1524. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1525. removeuseless:AddItem(shockwav,5)
  1526. shockwav2 = Instance.new("Part", Torso)
  1527. shockwav2.Size = Vector3.new(1, 1, 1)
  1528. shockwav2.Transparency = 0
  1529. shockwav2.Material = "Neon"
  1530. shockwav2.BrickColor = BrickColor.new("Crimson")
  1531. shockwav2.Anchored = true
  1532. shockwav2.CanCollide = false
  1533. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1534. dea3 = Instance.new("SpecialMesh", shockwav2)
  1535. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1536. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1537. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1538. removeuseless:AddItem(shockwav2,5)
  1539. for i = 1, 125 do
  1540. shockwav.Transparency = shockwav.Transparency + 0.03
  1541. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1542. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1543. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1544. wait()
  1545. end
  1546. end)
  1547. theendbegin()
  1548. boomswoosh:Play()
  1549. for i = 1, 50 do
  1550. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1551. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1552. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1553. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1554. wait()
  1555. end
  1556. EndOfTimes = true
  1557. local TheEnd = coroutine.wrap(function()
  1558. while EndOfTimes do
  1559. TheEndTimeWave = Instance.new("Part", Torso)
  1560. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1561. TheEndTimeWave.Transparency = 1
  1562. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1563. TheEndTimeWave.Material = "Neon"
  1564. TheEndTimeWave.Anchored = true
  1565. TheEndTimeWave.CanCollide = false
  1566. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1567. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1568. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1569. DDT.Scale = Vector3.new(50, 50, 50)
  1570. removeuseless:AddItem(TheEndTimeWave,2)
  1571. table.insert(TheEnd,TheEndTimeWave)
  1572. table.insert(TheEnd2,DDT)
  1573. wait(0.1)
  1574. end
  1575. end)
  1576. TheEnd()
  1577. local EndOrb = coroutine.wrap(function()
  1578. EnddOrb = Instance.new("Part", Torso)
  1579. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1580. EnddOrb.Material = "Neon"
  1581. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1582. EnddOrb.Transparency = 1
  1583. EnddOrb.Anchored = true
  1584. EnddOrb.CanCollide = false
  1585. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1586. EnddOrbMESH.MeshType = "Sphere"
  1587. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1588. EnddOrb.CFrame = Torso.CFrame
  1589. while EnddOrb.Transparency > 0 do
  1590. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1591. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1592. wait()
  1593. end
  1594. end)
  1595. EndOrb()
  1596. TheEndSound2:Play()
  1597. while EnddOrb.Transparency > 0 do
  1598. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1599. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1600. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1601. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1602. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1603. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1604. wait()
  1605. end
  1606. TheEndSound2:Stop()
  1607. TheEndSound:Play()
  1608. EndOfTimes = false
  1609. for i = 1, 100 do
  1610. EnddOrb.CFrame = Torso.CFrame
  1611. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1612. wait()
  1613. end
  1614. wait(2)
  1615. local dissapend = coroutine.wrap(function()
  1616. for i = 1, 100 do
  1617. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1618. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1619. wait()
  1620. end
  1621. end)
  1622. dissapend()
  1623. ROOOAAAAH:Play()
  1624. local opforr = coroutine.wrap(function()
  1625. while true do
  1626. if loowki then break end
  1627. TheEndTimeWave2 = Instance.new("Part", Torso)
  1628. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1629. TheEndTimeWave2.Transparency = 0.4
  1630. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1631. TheEndTimeWave2.Material = "Neon"
  1632. TheEndTimeWave2.Anchored = true
  1633. TheEndTimeWave2.CanCollide = false
  1634. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1635. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1636. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1637. DDT2.Scale = Vector3.new(1, 1, 1)
  1638. removeuseless:AddItem(TheEndTimeWave2,3)
  1639. table.insert(TheEnd4,TheEndTimeWave2)
  1640. table.insert(TheEnd3,DDT2)
  1641. EnddOrb2 = Instance.new("Part", Torso)
  1642. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1643. EnddOrb2.Material = "Neon"
  1644. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1645. EnddOrb2.Transparency = 0
  1646. EnddOrb2.Anchored = true
  1647. EnddOrb2.CanCollide = false
  1648. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1649. EnddOrbMESH2.MeshType = "Sphere"
  1650. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1651. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1652. removeuseless:AddItem(EnddOrb2,2)
  1653. table.insert(TheEnd2,EnddOrbMESH2)
  1654. table.insert(SlowlyFade,EnddOrb2)
  1655. wait(0.1)
  1656. end
  1657. end)
  1658. opforr()
  1659. for i = 1, 20 do
  1660. local Hit = damagealll(60,Torso.Position)
  1661. for _,v in pairs(Hit) do
  1662. v.Humanoid:TakeDamage(3)
  1663. end
  1664. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1665. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1666. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1667. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1668. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1669. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1670. wait()
  1671. end
  1672. local damgog = coroutine.wrap(function()
  1673. while true do
  1674. if loowki then return end
  1675. local Hit = damagealll(60,Torso.Position)
  1676. for _,v in pairs(Hit) do
  1677. v.Humanoid:TakeDamage(1)
  1678. end
  1679. wait()
  1680. end
  1681. end)
  1682. damgog()
  1683. wait(ROOOAAAAH.TimeLength)
  1684. loowki = true
  1685. wait(.5)
  1686. for i = 1, 40 do
  1687. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1688. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1689. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1690. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1691. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1692. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1693. wait()
  1694. end
  1695. for i = 1, 100 do
  1696. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1697. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1698. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1699. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1700. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1701. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1702. wait()
  1703. end
  1704. attacking = false
  1705. debounce = false
  1706. loowki = false
  1707. EndOfTimes = false
  1708. hum.WalkSpeed = 13
  1709. end
  1710. end)
  1711.  
  1712. mouse.KeyDown:connect(function(Press)
  1713. Press=Press:lower()
  1714. if Press=='j' then
  1715. if debounce then return end
  1716. debounce = true
  1717. attacking = true
  1718. zorro = true
  1719. local timereft = coroutine.wrap(function()
  1720. shockesr = Instance.new("Part", Torso)
  1721. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1722. shockesr.Material = "Neon"
  1723. shockesr.BrickColor = BrickColor.new("Crimson")
  1724. shockesr.Transparency = 0
  1725. shockesr.Anchored = true
  1726. shockesr.CanCollide = false
  1727. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1728. shockerMESH.MeshType = "Cylinder"
  1729. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1730. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1731. riftopen = Instance.new("Sound", shockesr)
  1732. riftopen.SoundId = "rbxassetid://93724183"
  1733. riftopen.Looped = false
  1734. riftopen.Volume = 2
  1735. riftopen:Play()
  1736. while zorro do
  1737. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1738. wait()
  1739. end
  1740. end)
  1741. timereft()
  1742. for i = 1, 50 do
  1743. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1744. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1745. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1746. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1747. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1748. wait()
  1749. end
  1750. zorro = false
  1751. punchcharge3:Play()
  1752. for i = 1, 10 do
  1753. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1754. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1755. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1756. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1757. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1758. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1759. wait()
  1760. end
  1761. astral = true
  1762. local astralshocks = coroutine.wrap(function()
  1763. while astral do
  1764. Astralshock = Instance.new("Part", Torso)
  1765. Astralshock.Size = Vector3.new(1, 1, 1)
  1766. Astralshock.Transparency = 0
  1767. Astralshock.BrickColor = BrickColor.new("Really red")
  1768. Astralshock.Material = "Neon"
  1769. Astralshock.Anchored = true
  1770. Astralshock.CanCollide = false
  1771. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1772. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1773. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1774. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1775. table.insert(TheEnd3,DDTASTRAL)
  1776. table.insert(SlowlyFade,Astralshock)
  1777. removeuseless:AddItem(Astralshock,2)
  1778. wait(0.3)
  1779. end
  1780. end)
  1781. local astralshocks2 = coroutine.wrap(function()
  1782. while astral do
  1783. Astralshock2 = Instance.new("Part", Torso)
  1784. Astralshock2.Size = Vector3.new(1, 1, 1)
  1785. Astralshock2.Transparency = 0
  1786. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1787. Astralshock2.Material = "Neon"
  1788. Astralshock2.Anchored = true
  1789. Astralshock2.CanCollide = false
  1790. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1791. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1792. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1793. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1794. table.insert(UpMover,Astralshock2)
  1795. table.insert(SlowlyFade,Astralshock2)
  1796. removeuseless:AddItem(Astralshock2,2)
  1797. wait(0.2)
  1798. end
  1799. end)
  1800. astralshocks2()
  1801. astralshocks()
  1802. riftopen2 = Instance.new("Sound", shockesr)
  1803. riftopen2.SoundId = "rbxassetid://907527750"
  1804. riftopen2.Looped = false
  1805. riftopen2.Volume = 2
  1806. riftopen2:Play()
  1807. local fofp = coroutine.wrap(function()
  1808. riftopen3 = Instance.new("Sound", shockesr)
  1809. riftopen3.SoundId = "rbxassetid://1190833720"
  1810. riftopen3.Looped = false
  1811. riftopen3.Volume = 0
  1812. removeuseless:AddItem(riftopen3,10)
  1813. removeuseless:AddItem(shockesr,6)
  1814. riftopen3:Play()
  1815. while riftopen3.Volume < 3 do
  1816. riftopen3.Volume = riftopen3.Volume + 0.2
  1817. wait()
  1818. end
  1819. while astral do
  1820. wait()
  1821. end
  1822. while riftopen3.Volume > 0 do
  1823. riftopen3.Volume = riftopen3.Volume - 0.1
  1824. wait()
  1825. end
  1826. end)
  1827. fofp()
  1828. local astraldmg = coroutine.wrap(function()
  1829. for i = 1, 5 do
  1830. local Hit = damagealll(20,shockesr.Position)
  1831. for _,v in pairs(Hit) do
  1832. v.Humanoid:TakeDamage(25)
  1833. end
  1834. wait(1)
  1835. end
  1836. end)
  1837. astraldmg()
  1838. while shockesr.Transparency < 1 do
  1839. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1840. shockesr.Transparency = shockesr.Transparency + 0.02
  1841. wait()
  1842. end
  1843. astral = false
  1844. debounce = false
  1845. attacking = false
  1846. riftopen:Remove()
  1847. riftopen2:Remove()
  1848. end
  1849. end)
  1850.  
  1851. mouse.KeyDown:connect(function(Press)
  1852. Press=Press:lower()
  1853. if Press=='r' then
  1854. if debounce then return end
  1855. debounce = true
  1856. attacking = true
  1857. borb = true
  1858. hum.WalkSpeed = 0
  1859. punchcharge:Play()
  1860. for i = 1, 8 do
  1861. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1862. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1863. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1864. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1865. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1866. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1867. wait()
  1868. end
  1869. BlackPowerBall = Instance.new("Part", Torso)
  1870. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1871. BlackPowerBall.Anchored = true
  1872. BlackPowerBall.Shape = 0
  1873. BlackPowerBall.Material = "Neon"
  1874. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1875. BlackPowerBall.CanCollide = false
  1876. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1877. local increasesizeball = coroutine.wrap(function()
  1878. for i = 1, 20 do
  1879. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1880. wait()
  1881. end
  1882. end)
  1883. increasesizeball()
  1884. OMEGABLASTER = Instance.new("Sound", RightArm)
  1885. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1886. OMEGABLASTER.Pitch = 1.5
  1887. OMEGABLASTER.Volume = 2
  1888. OMEGABLASTER:Play()
  1889. for i = 1, 25 do
  1890. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1891. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1892. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1893. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1894. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1895. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1896. wait()
  1897. end
  1898. for i = 1, 8 do
  1899. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1900. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1901. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1902. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1903. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1904. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1905. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1906. wait()
  1907. end
  1908. local shootthemballs = coroutine.wrap(function()
  1909. BlackPowerBall.Anchored = false
  1910. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1911. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1912. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1913. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1914. wait()
  1915. end)
  1916. shootthemballs()
  1917. for i = 1, 12 do
  1918. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1919. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1920. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1921. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1922. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1923. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1924. wait()
  1925. end
  1926. BlackPowerBall.Touched:connect(function(OnHit)
  1927. if hitters == true then return end
  1928. hitters = true
  1929. BlackPowerBall.Anchored = true
  1930. BlackPowerBall.Transparency = 1
  1931. local Hit = damagealll(32,BlackPowerBall.Position)
  1932. for _,v in pairs(Hit) do
  1933. v.Humanoid:TakeDamage(40)
  1934. end
  1935. explosivesound = Instance.new("Sound", BlackPowerBall)
  1936. explosivesound.SoundId = "rbxassetid://400765078"
  1937. explosivesound.Looped = false
  1938. explosivesound.Volume = 2
  1939. explosivesound.Pitch = 2
  1940. explosivesound:Play()
  1941. for i = 1, 3 do
  1942. ExplosionBall = Instance.new("Part", Torso)
  1943. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  1944. ExplosionBall.Anchored = true
  1945. ExplosionBall.Shape = 0
  1946. ExplosionBall.Material = "Neon"
  1947. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1948. ExplosionBall.CanCollide = false
  1949. ExplosionBall.Size = BlackPowerBall.Size
  1950. ExplosionBallshock = Instance.new("Part", Torso)
  1951. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1952. ExplosionBallshock.Transparency = 0
  1953. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  1954. ExplosionBallshock.Material = "Neon"
  1955. ExplosionBallshock.Anchored = true
  1956. ExplosionBallshock.CanCollide = false
  1957. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1958. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1959. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1960. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1961. table.insert(Extreme,ExplosionBall)
  1962. table.insert(SlowlyFade,ExplosionBall)
  1963. table.insert(SlowlyFade,ExplosionBallshock)
  1964. table.insert(ExtremeM,ExplosionBallshockDDT)
  1965. removeuseless:AddItem(ExplosionBall,2)
  1966. removeuseless:AddItem(ExplosionBallshock,2)
  1967. wait(0.1)
  1968. end
  1969. borb = false
  1970. hitters = false
  1971. end)
  1972. hum.WalkSpeed = 13
  1973. local time = coroutine.wrap(function()
  1974. for i = 1, 100 do
  1975. if borb == false then break end
  1976. wait()
  1977. end
  1978. BlackPowerBall:Remove()
  1979. debounce = false
  1980. balldebounce = false
  1981. hitters = false
  1982. end)
  1983. time()
  1984. attacking = false
  1985. while wait() do
  1986. if borb == false then break end
  1987. wait()
  1988. end
  1989. balldebounce = false
  1990. debounce = false
  1991. hitters = false
  1992. end
  1993. end)
  1994.  
  1995. mouse.KeyDown:connect(function(Press)
  1996. Press=Press:lower()
  1997. if Press=='h' then
  1998. if debounce == true then return end
  1999. debounce = true
  2000. walking = false
  2001. hit = false
  2002. attacking = true
  2003. punchcharge:Play()
  2004. bbm = Instance.new("Sound", Torso)
  2005. bbm.SoundId = "rbxassetid://1412100204"
  2006. bbm.Volume = 6
  2007. bbm:Play()
  2008. hum.WalkSpeed = 0
  2009. local createnergyblast = coroutine.wrap(function()
  2010. BlastWave = Instance.new("Part", Torso)
  2011. BlastWave.Material = "Neon"
  2012. BlastWave.Anchored = true
  2013. BlastWave.CanCollide = false
  2014. BlastWave.BrickColor = BrickColor.new("Crimson")
  2015. BlastWave.Size = Vector3.new(.1,.1,.1)
  2016. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2017. BlastShape.MeshType = "Sphere"
  2018. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2019. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2020. end)
  2021. createnergyblast()
  2022. local sizeincrease = coroutine.wrap(function()
  2023. for i = 1, 45 do
  2024. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2025. wait()
  2026. end
  2027. end)
  2028. sizeincrease()
  2029. local RetrEnergy2 = coroutine.wrap(function()
  2030. for i = 1, 10 do
  2031. circlescircles = Instance.new("Part", Torso)
  2032. circlescircles.Size = Vector3.new(1, 1, 1)
  2033. circlescircles.Transparency = 0.2
  2034. circlescircles.BrickColor = BrickColor.new("Really red")
  2035. circlescircles.Material = "Neon"
  2036. circlescircles.Anchored = true
  2037. circlescircles.CanCollide = false
  2038. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2039. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2040. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2041. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2042. removeuseless:AddItem(circlescircles,1)
  2043. table.insert(nonmeshRepeater2,circlescircles)
  2044. table.insert(TheEnd2,circlescirclesmesh)
  2045. wait(.1)
  2046. end
  2047. end)
  2048. RetrEnergy2()
  2049. local RetrEnergy = coroutine.wrap(function()
  2050. for i = 1, 7 do
  2051. RetrEnergy1 = Instance.new("Part", Torso)
  2052. RetrEnergy1.Material = "Neon"
  2053. RetrEnergy1.Anchored = true
  2054. RetrEnergy1.CanCollide = false
  2055. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2056. RetrEnergy1.Transparency = 0.5
  2057. RetrEnergy1.Size = Vector3.new(10,10,10)
  2058. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2059. RetrEnergy1Shape.MeshType = "Sphere"
  2060. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2061. RetrEnergy1.CFrame = BlastWave.CFrame
  2062. table.insert(LessSize,RetrEnergy1)
  2063. table.insert(Repeater2,RetrEnergy1)
  2064. removeuseless:AddItem(RetrEnergy1,2)
  2065. wait(0.2)
  2066. end
  2067. end)
  2068. RetrEnergy()
  2069. for i = 1, 10 do
  2070. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2071. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2072. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2073. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2074. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2075. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2076. wait()
  2077. end
  2078. wait(1)
  2079. local shocks = coroutine.wrap(function()
  2080. while BlastWave.Transparency < 1 do
  2081. shockoftheblast = Instance.new("Part", Torso)
  2082. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2083. shockoftheblast.Transparency = 0
  2084. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2085. shockoftheblast.Material = "Neon"
  2086. shockoftheblast.Anchored = true
  2087. shockoftheblast.CanCollide = false
  2088. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2089. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2090. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2091. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2092. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2093. removeuseless:AddItem(shockoftheblast,.5)
  2094. table.insert(ForwardMover,shockoftheblast)
  2095. table.insert(nonmeshRepeater2,shockoftheblast)
  2096. wait(.1)
  2097. end
  2098. end)
  2099. shocks()
  2100. x0412:Play()
  2101. ReaperLaunch = Instance.new("Sound", LeftArm)
  2102. ReaperLaunch.Volume = 3
  2103. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2104. ReaperLaunch:Play()
  2105. hum.WalkSpeed = 2
  2106. TheBeam = Instance.new("Part", LeftArm)
  2107. TheBeam.CanCollide = false
  2108. TheBeam.Size = Vector3.new(1,3,3)
  2109. TheBeam.Material = "Neon"
  2110. TheBeam.Anchored = true
  2111. TheBeam.BrickColor = BrickColor.new("Crimson")
  2112. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2113. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2114. TheBeamMESH.MeshType = "Cylinder"
  2115. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2116. TheBeam.Touched:connect(function(hit)
  2117. if hit.Parent:IsA("Part") then
  2118. elseif hit.Parent:IsA("SpecialMesh") then
  2119. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2120. elseif hit.Parent:findFirstChild("Humanoid") then
  2121. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2122. Slachtoffer:TakeDamage(30)
  2123. wait(.6)
  2124. end
  2125. end)
  2126. for i = 1, 100 do
  2127. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2128. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2129. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2130. wait()
  2131. end
  2132. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2133. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2134. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2135. wait()
  2136. end
  2137. debounce = false
  2138. attacking = false
  2139. TheBeam:Remove()
  2140. BlastWave:Remove()
  2141. end
  2142. end)
  2143.  
  2144. mouse.KeyDown:connect(function(Press)
  2145. Press=Press:lower()
  2146. if Press=='q' then
  2147. if debounce then return end
  2148. debounce = true
  2149. attacking = true
  2150. open = true
  2151. nepo = true
  2152. hum.WalkSpeed = 0
  2153. bigrift = Instance.new("Part", Torso)
  2154. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2155. bigrift.Material = "Neon"
  2156. bigrift.Transparency = 1
  2157. bigrift.Anchored = true
  2158. bigrift.CanCollide = false
  2159. bigriftdecal = Instance.new("Decal", bigrift)
  2160. bigriftdecal.Face = "Top"
  2161. bigriftdecal.Texture = "rbxassetid://702583926"
  2162. local bigriftopen = coroutine.wrap(function()
  2163. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2164. while open do
  2165. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2166. wait()
  2167. end
  2168. end)
  2169. bigriftopen()
  2170. local rotate = coroutine.wrap(function()
  2171. while nepo do
  2172. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2173. wait()
  2174. end
  2175. end)
  2176. rotate()
  2177. for i = 1, 15 do
  2178. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2179. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2180. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2182. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2183. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2184. wait()
  2185. end
  2186. open = false
  2187. for i = 1, 8 do
  2188. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2189. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2190. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2191. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2192. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2193. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2194. wait()
  2195. end
  2196. local openshocks = coroutine.wrap(function()
  2197. for i = 1, 2 do
  2198. openshock2 = Instance.new("Part", Torso)
  2199. openshock2.Size = Vector3.new(1, 1, 1)
  2200. openshock2.Transparency = 0
  2201. openshock2.BrickColor = BrickColor.new("Really red")
  2202. openshock2.Material = "Neon"
  2203. openshock2.Anchored = true
  2204. openshock2.CanCollide = false
  2205. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2206. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2207. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2208. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2209. removeuseless:AddItem(openshock2,2)
  2210. table.insert(TheEnd3,DDTopenshock2)
  2211. table.insert(SlowlyFade,openshock2)
  2212. openshock = Instance.new("Part", Torso)
  2213. openshock.Size = Vector3.new(1, 1, 1)
  2214. openshock.Transparency = 0
  2215. openshock.BrickColor = BrickColor.new("Really red")
  2216. openshock.Material = "Neon"
  2217. openshock.Anchored = true
  2218. openshock.CanCollide = false
  2219. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2220. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2221. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2222. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2223. removeuseless:AddItem(openshock,2)
  2224. table.insert(TheEnd3,DDTopenshock)
  2225. table.insert(SlowlyFade,openshock)
  2226. wait(.2)
  2227. end
  2228. end)
  2229. openshocks()
  2230. wreckingbrick = Instance.new("Part", Torso)
  2231. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2232. wreckingbrick.Material = "Neon"
  2233. wreckingbrick.Transparency = 0
  2234. wreckingbrick.Anchored = true
  2235. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2236. wreckingbrick.CanCollide = false
  2237. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2238. iffalsedontspin = true
  2239. local rotq = coroutine.wrap(function()
  2240. while iffalsedontspin do
  2241. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2242. wait()
  2243. end
  2244. end)
  2245. rotq()
  2246. swooshsound = Instance.new("Sound", wreckingbrick)
  2247. swooshsound.Volume = 1
  2248. swooshsound.SoundId = "rbxassetid://148894535"
  2249. swooshsound.Looped = false
  2250. swooshsound:Play()
  2251. removeuseless:AddItem(swooshsound,2)
  2252. for i = 1, 10 do
  2253. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2254. wait()
  2255. end
  2256. for i = 1, 8 do
  2257. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2258. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2259. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2260. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2261. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2262. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2263. wait()
  2264. end
  2265. local removeportal = coroutine.wrap(function()
  2266. for i = 1, 20 do
  2267. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2268. wait()
  2269. end
  2270. nepo = false
  2271. bigrift:Remove()
  2272. end)
  2273. removeportal()
  2274. wait(.5)
  2275. iffalsedontspin = false
  2276. wreckingbrick.Anchored = false
  2277. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2278. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2279. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2280. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2281. removeuseless:AddItem(wreckingbrick,5)
  2282. function onTouchedBrick(part)
  2283. local h = part.Parent:findFirstChild("Humanoid")
  2284. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2285. if hit then return end
  2286. hit = true
  2287. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2288. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2289. heavyhitimpact.Volume = 1
  2290. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2291. heavyhitimpact.Looped = false
  2292. heavyhitimpact:Play()
  2293. removeuseless:AddItem(heavyhitimpact,2)
  2294. h.Health = h.Health - 35
  2295. wait(1)
  2296. hit = false
  2297. end
  2298. end
  2299. wreckingbrick.Touched:connect(onTouchedBrick)
  2300. for i = 1, 10 do
  2301. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2302. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2303. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2304. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2305. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2306. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2307. wait()
  2308. end
  2309. for i = 1, 2 do
  2310. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2311. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2312. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2313. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2314. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2315. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2316. wait()
  2317. end
  2318. attacking = false
  2319. hum.WalkSpeed = 13
  2320. wait(0.3)
  2321. debounce = false
  2322. end
  2323. end)
  2324.  
  2325. mouse.KeyDown:connect(function(Press)
  2326. Press=Press:lower()
  2327. if Press=='x' then
  2328. if debounce then return end
  2329. debounce = true
  2330. attacking = true
  2331. notbreakeffect = true
  2332. hum.WalkSpeed = 0
  2333. step = Instance.new("Sound", Torso)
  2334. step.SoundId = "rbxassetid://337064700"
  2335. step.Volume = 2
  2336. step:Play()
  2337. for i = 1, 12 do
  2338. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2339. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2340. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2341. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2342. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2343. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2344. wait()
  2345. end
  2346. knockbackhitbox = Instance.new("Part", Torso)
  2347. knockbackhitbox.Size = Vector3.new(5,5,3)
  2348. knockbackhitbox.Transparency = 1
  2349. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2350. local flyposition = coroutine.wrap(function()
  2351. for i = 1, 10 do
  2352. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2353. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2354. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2355. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2356. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2357. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2358. wait()
  2359. end
  2360. end)
  2361. local aftereffect = coroutine.wrap(function()
  2362. while notbreakeffect do
  2363. leftarmeffect = Instance.new("Part", Torso)
  2364. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2365. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2366. leftarmeffect.Material = "Neon"
  2367. leftarmeffect.Anchored = true
  2368. leftarmeffect.CanCollide = false
  2369. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2370. table.insert(SlowlyFade,leftarmeffect)
  2371. removeuseless:AddItem(leftarmeffect,2)
  2372. rightarmeffect = Instance.new("Part", Torso)
  2373. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2374. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2375. rightarmeffect.Material = "Neon"
  2376. rightarmeffect.Anchored = true
  2377. rightarmeffect.CanCollide = false
  2378. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2379. table.insert(SlowlyFade,rightarmeffect)
  2380. removeuseless:AddItem(rightarmeffect,2)
  2381. leftlegeffect = Instance.new("Part", Torso)
  2382. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2383. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2384. leftlegeffect.Material = "Neon"
  2385. leftlegeffect.Anchored = true
  2386. leftlegeffect.CanCollide = false
  2387. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2388. table.insert(SlowlyFade,leftlegeffect)
  2389. removeuseless:AddItem(leftlegeffect,2)
  2390. rightlegeffect = Instance.new("Part", Torso)
  2391. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2392. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2393. rightlegeffect.Material = "Neon"
  2394. rightlegeffect.Anchored = true
  2395. rightlegeffect.CanCollide = false
  2396. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2397. table.insert(SlowlyFade,rightlegeffect)
  2398. removeuseless:AddItem(rightlegeffect,2)
  2399. wait()
  2400. end
  2401. end)
  2402. local sawnicboomzor = coroutine.wrap(function()
  2403. while notbreakeffect do
  2404. openshock2 = Instance.new("Part", Torso)
  2405. openshock2.Size = Vector3.new(1, 1, 1)
  2406. openshock2.Transparency = 0
  2407. openshock2.BrickColor = BrickColor.new("Really red")
  2408. openshock2.Material = "Neon"
  2409. openshock2.Anchored = true
  2410. openshock2.CanCollide = false
  2411. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2412. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2413. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2414. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2415. removeuseless:AddItem(openshock2,2)
  2416. table.insert(TheEnd3,DDTopenshock2)
  2417. table.insert(SlowlyFade,openshock2)
  2418. wait(0.1)
  2419. end
  2420. end)
  2421. local knockback = coroutine.wrap(function()
  2422. knockbackhitbox.Touched:connect(function(hit)
  2423. if hit.Parent:IsA("Part") then
  2424. elseif hit.Parent:IsA("SpecialMesh") then
  2425. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2426. elseif hit.Parent:findFirstChild("Humanoid") then
  2427. if damagedebounce == true then return end
  2428. damagedebounce = true
  2429. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2430. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2431. dmgsound.SoundId = "rbxassetid://553324113"
  2432. dmgsound.Volume = 2
  2433. dmgsound:Play()
  2434. removeuseless:AddItem(dmgsound,2)
  2435. knockbacktarget:TakeDamage(10)
  2436. end
  2437. end)
  2438. end)
  2439. knockback()
  2440. aftereffect()
  2441. flyposition()
  2442. sawnicboomzor()
  2443. energy = Instance.new("Sound", Torso)
  2444. energy.Volume = 2
  2445. energy.SoundId = "rbxassetid://601621838"
  2446. energy:Play()
  2447. removeuseless:AddItem(energy,3)
  2448. energy2 = Instance.new("Sound", Torso)
  2449. energy2.Volume = 2
  2450. energy2.SoundId = "rbxassetid://303858412"
  2451. energy2:Play()
  2452. removeuseless:AddItem(energy2,3)
  2453. local fly = Instance.new("BodyVelocity", Torso)
  2454. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2455. fly.Velocity = Root.CFrame.lookVector * 90
  2456. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2457. wait(.7)
  2458. hum.WalkSpeed = 13
  2459. notbreakeffect = false
  2460. fly:Remove()
  2461. attacking = false
  2462. debounce = false
  2463. knockbackhitbox:Remove()
  2464. damagedebounce = false
  2465. end
  2466. end)
  2467.  
  2468. mouse.KeyDown:connect(function(Press)
  2469. Press=Press:lower()
  2470. if Press=='c' then
  2471. if debounce == true then return end
  2472. debounce = true
  2473. attacking = true
  2474. hum.WalkSpeed = 0
  2475. coercion = Instance.new("Part", Torso)
  2476. coercion.BrickColor = BrickColor.new("Crimson")
  2477. coercion.Anchored = true
  2478. coercion.Shape = 0
  2479. coercion.Material = "Neon"
  2480. coercion.Size = Vector3.new(25,25,25)
  2481. coercion.CanCollide = false
  2482. coercion.Transparency = 1
  2483. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2484. local coercion1 = coroutine.wrap(function()
  2485. for i = 1, 5 do
  2486. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2487. coercion.Transparency = coercion.Transparency - 0.25
  2488. wait()
  2489. end
  2490. end)
  2491. punchcharge:Play()
  2492. coercion1()
  2493. for i = 1, 8 do
  2494. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2495. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2496. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2497. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2498. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2499. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2500. wait()
  2501. end
  2502. local coercion2 = coroutine.wrap(function()
  2503. for i = 1, 12 do
  2504. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2505. coercion.Transparency = coercion.Transparency + 0.1
  2506. wait()
  2507. end
  2508. end)
  2509. coercion2()
  2510. xboom = Instance.new("Sound", Torso)
  2511. xboom.SoundId = "rbxassetid://400765078"
  2512. xboom.Volume = 2
  2513. xboom:Play()
  2514. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2515. sound23 = Instance.new("Sound", Torso)
  2516. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2517. sound23.Volume = 4
  2518. sound23:Play()
  2519. local Hit = damagealll(20,Torso.Position)
  2520. for _,v in pairs(Hit) do
  2521. v.Humanoid:TakeDamage(15)
  2522. end
  2523. for i = 1, 12 do
  2524. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2525. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2526. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2527. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2528. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2529. wait()
  2530. end
  2531. debounce = false
  2532. attacking = false
  2533. coercion:Remove()
  2534. hum.WalkSpeed = 13
  2535. end
  2536. end)
  2537.  
  2538. mouse.KeyDown:connect(function(Press)
  2539. Press=Press:lower()
  2540. if Press=='v' then
  2541. if debounce then return end
  2542. if transf1 == false then
  2543. print("You are not ready to transform!")
  2544. elseif transf1 and donttransform == false then
  2545. debounce = true
  2546. attacking = true
  2547. hum.WalkSpeed = 0
  2548. local timechange = coroutine.wrap(function()
  2549. game.Lighting.Brightness = -1
  2550. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2551. wait(.1)
  2552. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2553. wait(0.1)
  2554. game.Lighting.Ambient = Color3.new(2,2,2)
  2555. wait(0.1)
  2556. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2557. wait(0.1)
  2558. game.Lighting.Ambient = Color3.new(1,1,1)
  2559. wait(0.1)
  2560. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2561. wait(0.1)
  2562. game.Lighting.Ambient = Color3.new(0,0,0)
  2563. wait(10)
  2564. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2565. wait(0.1)
  2566. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2567. wait(0.1)
  2568. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2569. end)
  2570. local timechange2 = coroutine.wrap(function()
  2571. minutesAfterMidnight = -400
  2572. for i = 1, 100 do
  2573. minutesAfterMidnight = minutesAfterMidnight + 5
  2574. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2575. wait()
  2576. end
  2577. end)
  2578. timechange2()
  2579. local lri = coroutine.wrap(function()
  2580. light:Remove()
  2581. light = Instance.new("PointLight", Torso)
  2582. light.Color = Color3.new(0,255,0)
  2583. light.Range = 5
  2584. light.Brightness = 50
  2585. for i = 1, 150 do
  2586. light.Range = light.Range + 0.02
  2587. light.Brightness = light.Brightness + 0.05
  2588. wait()
  2589. end
  2590. end)
  2591. lri()
  2592. CorruptedArm3 = Instance.new("Part", LeftArm)
  2593. CorruptedArm3.CanCollide = false
  2594. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2595. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2596. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2597. CorruptedArm3.Material = "Neon"
  2598. CorruptedArm3.Transparency = 1
  2599. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2600. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2601. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2602. sao = coroutine.wrap(function()
  2603. for i = 1, 100 do
  2604. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2605. wait()
  2606. end
  2607. end)
  2608. sao()
  2609. for i = 1, 100 do
  2610. doommusucus.Volume = doommusucus.Volume - 0.02
  2611. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2612. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2613. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2614. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2615. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2616. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2617. wait()
  2618. end
  2619. for i = 1, 10 do
  2620. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2621. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2622. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2623. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2624. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2625. wait()
  2626. end
  2627. lssj = true
  2628. LSSJ:Play()
  2629. for i = 1, 40 do
  2630. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2631. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2632. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2633. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2634. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2635. wait()
  2636. end
  2637. rjjj = coroutine.wrap(function()
  2638. for i = 1, 62 do
  2639. unleashingpower = Instance.new("Part", Torso)
  2640. unleashingpower.Size = Vector3.new(1, 1, 1)
  2641. unleashingpower.Transparency = 0.5
  2642. unleashingpower.BrickColor = BrickColor.Random()
  2643. unleashingpower.Material = "Neon"
  2644. unleashingpower.Anchored = true
  2645. unleashingpower.CanCollide = false
  2646. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2647. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2648. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2649. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2650. removeuseless:AddItem(unleashingpower,2)
  2651. table.insert(Extreme,unleashingpower)
  2652. table.insert(nonmeshRepeater2,unleashingpower)
  2653. table.insert(ExtremeM,unleashingpowermesh)
  2654. unleashingpower2 = Instance.new("Part", Torso)
  2655. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2656. unleashingpower2.Transparency = 0.5
  2657. unleashingpower2.Shape = 0
  2658. unleashingpower2.BrickColor = BrickColor.Random()
  2659. unleashingpower2.Material = "Neon"
  2660. unleashingpower2.Anchored = true
  2661. unleashingpower2.CanCollide = false
  2662. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2663. removeuseless:AddItem(unleashingpower2,2)
  2664. table.insert(Extreme,unleashingpower2)
  2665. table.insert(nonmeshRepeater2,unleashingpower2)
  2666. wait()
  2667. end
  2668. end)
  2669. rjjj()
  2670. mcs = coroutine.wrap(function()
  2671. while lssj do
  2672. light.Range = light.Range + 5
  2673. light.Brightness = light.Brightness + 5
  2674. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2675. sine = sine + change
  2676. change = 4
  2677. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2678. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2679. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2680. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2681. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2682. wait()
  2683. end
  2684. end)
  2685. mcs()
  2686. wait(4)
  2687. lssj = false
  2688. light.Range = 50
  2689. light.Brightness = 9001
  2690. light.Color = Color3.new(255,0,0)
  2691. unleashingpower3 = Instance.new("Part", Torso)
  2692. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2693. unleashingpower3.Transparency = 0
  2694. unleashingpower3.Shape = 0
  2695. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2696. unleashingpower3.Material = "Neon"
  2697. unleashingpower3.Anchored = true
  2698. unleashingpower3.CanCollide = false
  2699. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2700. table.insert(Extreme,unleashingpower3)
  2701. wait(1)
  2702. HandCannonTop1:Remove()
  2703. FixedER:Remove()
  2704. FixedER4:Remove()
  2705. FixedER5:Remove()
  2706. FixedER2:Remove()
  2707. FixedER3:Remove()
  2708. HandCannonTop2:Remove()
  2709. HandCannonTop3:Remove()
  2710. secretpart:Remove()
  2711. HandCannonTop4:Remove()
  2712. HandCannonTop5:Remove()
  2713. HandCannonTop6:Remove()
  2714. HandCannonTop7:Remove()
  2715. HandCannonTop8:Remove()
  2716. HandCannonTop9:Remove()
  2717. HandCannonTop10:Remove()
  2718. HandCannonTop11:Remove()
  2719. HandCannonTop12:Remove()
  2720. HandCannonTop13:Remove()
  2721. HandCannonTop14:Remove()
  2722. corecircle:Remove()
  2723. corecircle2:Remove()
  2724. TheCore:Remove()
  2725. Gear1:Remove()
  2726. Gear2:Remove()
  2727. EnergyCorePART:Remove()
  2728. CorruptedArm:Remove()
  2729. CorruptedArm2:Remove()
  2730. ArmorPlating:Remove()
  2731. ArmorPlating2:Remove()
  2732. ArmorPlating3:Remove()
  2733. ArmorPlating4:Remove()
  2734. ArmorPlating5:Remove()
  2735. ArmorPlating6:Remove()
  2736. ArmorPlating7:Remove()
  2737. ArmorPlating8:Remove()
  2738. ArmorPlating9:Remove()
  2739. ArmorPlating10:Remove()
  2740. CorruptedArm3:Remove()
  2741. unleashingpower5 = Instance.new("Part", Torso)
  2742. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2743. unleashingpower5.Transparency = 0.5
  2744. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2745. unleashingpower5.Material = "Neon"
  2746. unleashingpower5.Anchored = true
  2747. unleashingpower5.CanCollide = false
  2748. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2749. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2750. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2751. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2752. unleashingpower6 = Instance.new("Part", Torso)
  2753. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2754. unleashingpower6.Transparency = 0.5
  2755. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2756. unleashingpower6.Material = "Neon"
  2757. unleashingpower6.Anchored = true
  2758. unleashingpower6.CanCollide = false
  2759. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2760. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2761. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2762. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2763. quickcour = coroutine.wrap(function()
  2764. while wait() do
  2765. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2766. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2767. end
  2768. end)
  2769. quickcour()
  2770. light.Range = 10
  2771. light.Brightness = 25
  2772. light.Color = Color3.new(255,0,0)
  2773. unleashingpower4 = Instance.new("Part", Torso)
  2774. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2775. unleashingpower4.Transparency = 0
  2776. unleashingpower4.Shape = 0
  2777. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2778. unleashingpower4.Material = "Neon"
  2779. unleashingpower4.Anchored = true
  2780. unleashingpower4.CanCollide = false
  2781. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2782. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2783. wait(1)
  2784. table.insert(nonmeshRepeater2,unleashingpower3)
  2785. removeuseless:AddItem(unleashingpower3,3)
  2786. wait(1)
  2787. unleashingpower7 = Instance.new("Part", Torso)
  2788. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2789. unleashingpower7.Transparency = 0
  2790. unleashingpower7.Shape = 0
  2791. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2792. unleashingpower7.Material = "Neon"
  2793. unleashingpower7.Anchored = true
  2794. unleashingpower7.CanCollide = false
  2795. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2796. table.insert(Extreme,unleashingpower7)
  2797. table.insert(nonmeshRepeater2,unleashingpower7)
  2798. removeuseless:AddItem(unleashingpower7,3)
  2799. wait(2)
  2800. unleashingpower8 = Instance.new("Part", Torso)
  2801. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2802. unleashingpower8.Transparency = 0
  2803. unleashingpower8.Shape = 0
  2804. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2805. unleashingpower8.Material = "Neon"
  2806. unleashingpower8.Anchored = true
  2807. unleashingpower8.CanCollide = false
  2808. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2809. table.insert(Extreme,unleashingpower8)
  2810. table.insert(nonmeshRepeater2,unleashingpower8)
  2811. removeuseless:AddItem(unleashingpower8,3)
  2812. wait(2)
  2813. unleashingpower9 = Instance.new("Part", Torso)
  2814. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2815. unleashingpower9.Transparency = 0
  2816. unleashingpower9.Shape = 0
  2817. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2818. unleashingpower9.Material = "Neon"
  2819. unleashingpower9.Anchored = true
  2820. unleashingpower9.CanCollide = false
  2821. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2822. table.insert(Extreme,unleashingpower9)
  2823. table.insert(nonmeshRepeater2,unleashingpower9)
  2824. removeuseless:AddItem(unleashingpower9,3)
  2825. wait(2)
  2826. table.insert(Extreme,unleashingpower4)
  2827. table.insert(nonmeshRepeater2,unleashingpower4)
  2828. removeuseless:AddItem(unleashingpower4,3)
  2829. wait(.1)
  2830. arti = coroutine.wrap(function()
  2831. for i = 1, 10 do
  2832. unleashingpower10 = Instance.new("Part", Torso)
  2833. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2834. unleashingpower10.Transparency = 0.5
  2835. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2836. unleashingpower10.Material = "Neon"
  2837. unleashingpower10.Anchored = true
  2838. unleashingpower10.CanCollide = false
  2839. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2840. un = Instance.new("SpecialMesh", unleashingpower10)
  2841. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2842. un.Scale = Vector3.new(15, 15, 15)
  2843. removeuseless:AddItem(unleashingpower10,2)
  2844. table.insert(Extreme,unleashingpower10)
  2845. table.insert(nonmeshRepeater2,unleashingpower10)
  2846. table.insert(ExtremeM,un)
  2847. wait()
  2848. end
  2849. end)
  2850. arti()
  2851. dso = coroutine.wrap(function()
  2852. for i = 1, 100 do
  2853. LSSJ.Volume = LSSJ.Volume - 0.4
  2854. wait()
  2855. end
  2856. end)
  2857. dso()
  2858. removeuseless:AddItem(unleashingpower6,2)
  2859. table.insert(Extreme,unleashingpower6)
  2860. table.insert(nonmeshRepeater2,unleashingpower6)
  2861. removeuseless:AddItem(unleashingpower5,2)
  2862. table.insert(Extreme,unleashingpower5)
  2863. table.insert(nonmeshRepeater2,unleashingpower5)
  2864. doommusucus.SoundId = "rbxassetid://296414388"
  2865. laugh = Instance.new("Sound", Torso)
  2866. laugh.SoundId = "rbxassetid://179774173"
  2867. laugh.Volume = 2.5
  2868. laugh:Play()
  2869. for i = 1, 10 do
  2870. doommusucus.Volume = doommusucus.Volume + 0.11
  2871. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2872. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2873. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2874. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2875. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2876. wait()
  2877. end
  2878. for i = 1, 10 do
  2879. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2880. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2881. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2882. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2883. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2884. wait()
  2885. end
  2886. for i = 1, 15 do
  2887. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2889. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2890. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2891. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2892. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2893. wait()
  2894. end
  2895. wait(1)
  2896. hum.WalkSpeed = 13
  2897. LSSJn = true
  2898. donttransform = true
  2899. attacking = false
  2900. debounce = false
  2901. end
  2902. end
  2903. end)
  2904.  
  2905. mouse.KeyDown:connect(function(Press)
  2906. Press=Press:lower()
  2907. if Press=='b' then
  2908. if debounce == true then return end
  2909. debounce = true
  2910. walking = false
  2911. attacking = true
  2912. fpg = false
  2913. gpf = true
  2914. for i = 1, 5 do
  2915. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2916. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2918. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2919. wait()
  2920. end
  2921. wind = Instance.new("Part", Torso)
  2922. wind.BrickColor = BrickColor.new("Crimson")
  2923. wind.Size = Vector3.new(5,5,5)
  2924. wind.CanCollide = false
  2925. wind.Transparency = 1
  2926. wind.Material = "Neon"
  2927. windmesh = Instance.new("SpecialMesh", wind)
  2928. windmesh.Scale = Vector3.new(2,2,2)
  2929. windmesh.MeshId = "rbxassetid://168892432"
  2930. windweld = weldBetween(wind, Torso)
  2931. wind2 = Instance.new("Part", Torso)
  2932. wind2.BrickColor = BrickColor.new("Crimson")
  2933. wind2.Size = Vector3.new(5,5,5)
  2934. wind2.CanCollide = false
  2935. wind2.Transparency = 1
  2936. wind2.Material = "Neon"
  2937. windmesh2 = Instance.new("SpecialMesh", wind2)
  2938. windmesh2.Scale = Vector3.new(4,4,4)
  2939. windmesh2.MeshId = "rbxassetid://168892432"
  2940. windweld2 = weldBetween(wind2, wind)
  2941. quickcourou = coroutine.wrap(function()
  2942. m = 1
  2943. for i = 1, 5 do
  2944. wind.Transparency = wind.Transparency - 0.1
  2945. wind2.Transparency = wind2.Transparency - 0.04
  2946. wait()
  2947. end
  2948. end)
  2949. quickcourou()
  2950. eORBleft = Instance.new("Part", Torso)
  2951. eORBleft.Size = Vector3.new(1, 1, 1)
  2952. eORBleft.Transparency = 0
  2953. eORBleft.Shape = 0
  2954. eORBleft.BrickColor = BrickColor.New("Really red")
  2955. eORBleft.Material = "Neon"
  2956. eORBleft.Anchored = false
  2957. eORBleft.CanCollide = false
  2958. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2959. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2960. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2961. eORBright = Instance.new("Part", Torso)
  2962. eORBright.Size = Vector3.new(1, 1, 1)
  2963. eORBright.Transparency = 0
  2964. eORBright.Shape = 0
  2965. eORBright.BrickColor = BrickColor.New("Really red")
  2966. eORBright.Material = "Neon"
  2967. eORBright.Anchored = false
  2968. eORBright.CanCollide = false
  2969. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2970. eorbweld2 = weldBetween(eORBright, RightArm)
  2971. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2972. hev = Instance.new("Part", Torso)
  2973. hev.Size = Vector3.new(15, 15, 15)
  2974. hev.Transparency = 0
  2975. hev.Shape = 0
  2976. hev.BrickColor = BrickColor.New("Really red")
  2977. hev.Material = "Neon"
  2978. hev.Anchored = true
  2979. hev.CanCollide = false
  2980. hev2 = Instance.new("Part", Torso)
  2981. hev2.Size = Vector3.new(15, 15, 15)
  2982. hev2.Transparency = 0
  2983. hev2.Shape = 0
  2984. hev2.BrickColor = BrickColor.New("Really red")
  2985. hev2.Material = "Neon"
  2986. hev2.Anchored = true
  2987. hev2.CanCollide = false
  2988. quickcour2 = coroutine.wrap(function()
  2989. while gpf do
  2990. local Hit = damagealll(8,Torso.Position)
  2991. for _,v in pairs(Hit) do
  2992. local velo2 = Instance.new("BodyVelocity", v)
  2993. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2994. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2995. removeuseless:AddItem(velo2,2)
  2996. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2997. v.Humanoid:TakeDamage(10)
  2998. wait(.5)
  2999. end
  3000. wait()
  3001. end
  3002. end)
  3003. quickcour2()
  3004. quickcour = coroutine.wrap(function()
  3005. removeuseless:AddItem(hev,2)
  3006. removeuseless:AddItem(hev2,2)
  3007. for i = 1, 50 do
  3008. hev.Size = hev.Size - Vector3.new(1,1,1)
  3009. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3010. hev.CFrame = eORBleft.CFrame
  3011. hev2.CFrame = eORBright.CFrame
  3012. wait()
  3013. end
  3014. end)
  3015. quickcour()
  3016. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3017. particlemiter1.Enabled = true
  3018. particlemiter1.Texture = "rbxassetid://1415728949"
  3019. particlemiter1.Lifetime = NumberRange.new(2.5)
  3020. particlemiter1.Size = NumberSequence.new(1,0)
  3021. particlemiter1.Rate = 20
  3022. particlemiter1.RotSpeed = NumberRange.new(70)
  3023. particlemiter1.Speed = NumberRange.new(0)
  3024. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3025. particlemiter2.Enabled = true
  3026. particlemiter2.Texture = "rbxassetid://1415728949"
  3027. particlemiter2.Lifetime = NumberRange.new(2.5)
  3028. particlemiter2.Size = NumberSequence.new(1,0)
  3029. particlemiter2.Rate = 20
  3030. particlemiter2.RotSpeed = NumberRange.new(70)
  3031. particlemiter2.Speed = NumberRange.new(0)
  3032. t = 1
  3033. for i = 1, 5 do
  3034. t = t + 1
  3035. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3036. wait()
  3037. end
  3038. sound = Instance.new("Sound", Torso)
  3039. sound.SoundId = "rbxassetid://730531499"
  3040. sound.Volume = 3
  3041. sound.Pitch = math.random(.8,1)
  3042. sound:Play()
  3043. for i = 1, 5 do
  3044. hum.WalkSpeed = 15
  3045. t = t + 2
  3046. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3047. wait()
  3048. end
  3049. sound2 = Instance.new("Sound", Torso)
  3050. sound2.SoundId = "rbxassetid://93186995"
  3051. sound2.Volume = 3
  3052. sound2.Pitch = math.random(.8,1)
  3053. sound2:Play()
  3054. for i = 1, 5 do
  3055. hum.WalkSpeed = 16
  3056. t = t + 3
  3057. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3058. wait()
  3059. end
  3060. sound3 = Instance.new("Sound", Torso)
  3061. sound3.SoundId = "rbxassetid://178090362"
  3062. sound3.Volume = 3
  3063. sound3.Pitch = math.random(.8,1)
  3064. sound3:Play()
  3065. for i = 1, 5 do
  3066. hum.WalkSpeed = 18
  3067. t = t + 4
  3068. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3069. wait()
  3070. end
  3071. sound4 = Instance.new("Sound", Torso)
  3072. sound4.SoundId = "rbxassetid://152091992"
  3073. sound4.Volume = 3
  3074. sound4.Pitch = 1
  3075. sound4.Looped = true
  3076. sound4:Play()
  3077. for i = 1, 5 do
  3078. hum.WalkSpeed = 20
  3079. t = t + 5
  3080. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3081. wait()
  3082. end
  3083. for i = 1, 5 do
  3084. hum.WalkSpeed = 25
  3085. t = t + 10
  3086. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3087. wait()
  3088. end
  3089. for i = 1, 5 do
  3090. hum.WalkSpeed = 30
  3091. t = t + 20
  3092. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3093. wait()
  3094. end
  3095. for i = 1, 5 do
  3096. hum.WalkSpeed = 35
  3097. t = t + 30
  3098. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3099. wait()
  3100. end
  3101. for i = 1, 150 do
  3102. hum.WalkSpeed = 40
  3103. t = t + 40
  3104. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3105. wait()
  3106. end
  3107. fpg = true
  3108. gpf = false
  3109. removeuseless:AddItem(sound4,5)
  3110. removeuseless:AddItem(eORBright,1)
  3111. removeuseless:AddItem(eORBleft,1)
  3112. removeuseless:AddItem(wind,1)
  3113. removeuseless:AddItem(wind2,1)
  3114. attacking = false
  3115. debounce = false
  3116. quikcour = coroutine.wrap(function()
  3117. while fpg do
  3118. wind.Transparency = wind.Transparency + 0.06
  3119. wind2.Transparency = wind2.Transparency + .06
  3120. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3121. eORBright.Transparency = eORBright.Transparency + 0.07
  3122. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3123. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3124. sound4.Volume = sound4.Volume - 0.05
  3125. eORBright.Anchored = true
  3126. eORBleft.Anchored = true
  3127. wait()
  3128. end
  3129. end)
  3130. quikcour()
  3131. end
  3132. end)
  3133.  
  3134. mouse.KeyDown:connect(function(Press)
  3135. Press=Press:lower()
  3136. if Press=='n' then
  3137. if debounce == true then return end
  3138. debounce = true
  3139. attacking = true
  3140. damageallow2 = true
  3141. combowombo = true
  3142. hum.WalkSpeed = 10
  3143. hitbox1 = Instance.new("Part", RightArm)
  3144. hitbox1.Size = Vector3.new(2,2,1)
  3145. hitbox1.Transparency = 1
  3146. hitbox1.CanCollide = false
  3147. local hitbox1w = weldBetween(hitbox1, RightArm)
  3148. hitbox1w.C0 = CFrame.new(0,2,0)
  3149. hitbox2 = Instance.new("Part", LeftArm)
  3150. hitbox2.Size = Vector3.new(2,2,1)
  3151. hitbox2.Transparency = 1
  3152. hitbox2.CanCollide = false
  3153. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3154. hitbox2w.C0 = CFrame.new(0,2,0)
  3155. impactsound = Instance.new("Sound", nil)
  3156. impactsound.Volume = 3
  3157. impactsound.SoundId = "rbxassetid://281156569"
  3158. impactsound2 = Instance.new("Sound", nil)
  3159. impactsound2.Volume = 3
  3160. impactsound2.SoundId = "rbxassetid://281156569"
  3161. hitbox1.Touched:connect(function(hit1)
  3162. if hit1.Parent:IsA("Part") then
  3163. elseif hit1.Parent:IsA("SpecialMesh") then
  3164. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3165. elseif hit1.Parent:findFirstChild("Humanoid") then
  3166. if damageallow1 then return end
  3167. damageallow1 = true
  3168. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3169. impactsound.Parent = Slachtoffer.Torso
  3170. impactsound:Play()
  3171. Slachtoffer:TakeDamage(5)
  3172. end
  3173. end)
  3174. hitbox2.Touched:connect(function(hit2)
  3175. if hit2.Parent:IsA("Part") then
  3176. elseif hit2.Parent:IsA("SpecialMesh") then
  3177. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3178. elseif hit2.Parent:findFirstChild("Humanoid") then
  3179. if damageallow2 then return end
  3180. damageallow2 = true
  3181. impactsound2.Parent = Slachtoffer.Torso
  3182. impactsound2:Play()
  3183. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3184. Slachtoffer:TakeDamage(5)
  3185. end
  3186. end)
  3187. punchsound = Instance.new("Sound", Torso)
  3188. punchsound.Volume = 3
  3189. punchsound.SoundId = "rbxassetid://515339961"
  3190. punchsound2 = Instance.new("Sound", Torso)
  3191. punchsound2.Volume = 3
  3192. punchsound2.SoundId = "rbxassetid://515339961"
  3193. punchsound2.Pitch = .9
  3194. while combowombo do
  3195. damageallow1 = false
  3196. punchsound:Play()
  3197. for i = 1, 3 do
  3198. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3199. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3200. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3201. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3202. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3203. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3204. wait()
  3205. end
  3206. damageallow2 = false
  3207. punchsound2:Play()
  3208. for i = 1, 3 do
  3209. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3210. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3211. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3212. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3213. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3214. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3215. wait()
  3216. end
  3217. wait()
  3218. end
  3219. hitbox1:Remove()
  3220. hitbox2:Remove()
  3221. attacking = false
  3222. debounce = false
  3223. end
  3224. end)
  3225.  
  3226. mouse.KeyDown:connect(function(Press)
  3227. Press=Press:lower()
  3228. if Press=='e' then
  3229. if debounce == true then return end
  3230. debounce = true
  3231. walking = false
  3232. attacking = true
  3233. ll = false
  3234. hum.WalkSpeed = 0
  3235. smallrift = Instance.new("Part", Torso)
  3236. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3237. smallrift.Material = "Neon"
  3238. smallrift.Transparency = 1
  3239. smallrift.Anchored = true
  3240. smallrift.CanCollide = false
  3241. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3242. smallriftdecal = Instance.new("Decal", smallrift)
  3243. smallriftdecal.Face = "Top"
  3244. smallriftdecal.Texture = "rbxassetid://702583926"
  3245. removeuseless:AddItem(smallrift,5)
  3246. smallrift2 = Instance.new("Part", Torso)
  3247. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3248. smallrift2.Material = "Neon"
  3249. smallrift2.Transparency = 1
  3250. smallrift2.Anchored = true
  3251. smallrift2.CanCollide = false
  3252. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3253. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3254. smallriftdecal2.Face = "Top"
  3255. smallriftdecal2.Texture = "rbxassetid://702583926"
  3256. removeuseless:AddItem(smallrift2,5)
  3257. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3258. luagh = Instance.new("Sound", Torso)
  3259. luagh.SoundId = "rbxassetid://"..rdnm3
  3260. luagh.Looped = false
  3261. luagh.Volume = 2
  3262. luagh:Play()
  3263. removeuseless:AddItem(luagh,10)
  3264. poop1 = coroutine.wrap(function()
  3265. for i = 1, 25 do
  3266. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3267. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3268. wait()
  3269. end
  3270. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3271. for i = 1, 25 do
  3272. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3273. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3274. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3275. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3276. wait()
  3277. end
  3278. for i = 1, 25 do
  3279. ll = true
  3280. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3281. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3282. wait()
  3283. end
  3284. end)
  3285. poop1()
  3286. for i = 1, 15 do
  3287. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3288. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3289. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3290. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3291. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3292. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3293. wait()
  3294. end
  3295. wait(1)
  3296. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3297. for i = 1, 15 do
  3298. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3299. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3300. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3301. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3302. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3303. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3304. wait()
  3305. end
  3306. hum.WalkSpeed = 13
  3307. debounce = false
  3308. attacking = false
  3309. ll = false
  3310. end
  3311. end)
  3312.  
  3313. mouse.KeyUp:connect(function(Press)
  3314. Press=Press:lower()
  3315. if Press=='n' then
  3316. combowombo = false
  3317. end
  3318. end)
  3319.  
  3320. mouse.KeyDown:connect(function(Press)
  3321. Press=Press:lower()
  3322. if Press=='0' then
  3323. if debounce then return end
  3324. debounce = true
  3325. running = true
  3326. hum.WalkSpeed = 28
  3327. end
  3328. end)
  3329.  
  3330. mouse.KeyUp:connect(function(Press)
  3331. Press=Press:lower()
  3332. if Press=='0' then
  3333. debounce = false
  3334. running = false
  3335. hum.WalkSpeed = 13
  3336. end
  3337. end)
  3338.  
  3339. doit = coroutine.wrap(function()
  3340. while wait() do
  3341. for _,v in pairs(Repeater) do
  3342. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3343. end
  3344.  
  3345. for _,v in pairs(openshocktable) do
  3346. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3347. end
  3348.  
  3349. for _,v in pairs(nonmeshRepeater) do
  3350. v.Size = v.Size + Vector3.new(2, 2, 2)
  3351. end
  3352.  
  3353. for _,v in pairs(Extreme) do
  3354. v.Size = v.Size + Vector3.new(6, 6, 6)
  3355. end
  3356.  
  3357. for _,v in pairs(LessSize) do
  3358. v.Size = v.Size - Vector3.new(1, 1, 1)
  3359. end
  3360.  
  3361. for _,v in pairs(nonmeshRepeater2) do
  3362. v.Transparency = v.Transparency + 0.05
  3363. end
  3364.  
  3365. for _,v in pairs(Repeater2) do
  3366. v.Transparency = v.Transparency + 0.01
  3367. end
  3368.  
  3369. for _,v in pairs(TheEnd) do
  3370. v.Transparency = v.Transparency - 0.008
  3371. end
  3372.  
  3373. for _,v in pairs(TheEnd2) do
  3374. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3375. end
  3376.  
  3377. for _,v in pairs(TheEnd3) do
  3378. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3379. end
  3380.  
  3381. for _,v in pairs(ExtremeM) do
  3382. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3383. end
  3384.  
  3385. for _,v in pairs(TheEnd4) do
  3386. v.Transparency = v.Transparency + 0.009
  3387. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3388. end
  3389.  
  3390. for _,v in pairs(SlowlyFade) do
  3391. v.Transparency = v.Transparency + 0.05
  3392. end
  3393.  
  3394. for _,v in pairs(UpMover) do
  3395. v.Position = v.Position + Vector3.new(0, 3, 0)
  3396. end
  3397.  
  3398. for _,v in pairs(ForwardMover) do
  3399. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3400. end
  3401.  
  3402. for _,v in pairs(DamageAll2) do
  3403. if attackdebounce then return end
  3404. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3405. Slachtoffer:TakeDamage(20)
  3406. end
  3407. end
  3408. end)
  3409. doit()
  3410.  
  3411. vcoroutine = coroutine.wrap(function()
  3412. wait(1)
  3413. transf1 = true
  3414. end)
  3415. vcoroutine()
  3416.  
  3417. local anims = coroutine.wrap(function()
  3418. while true do
  3419. settime = 0.05
  3420. sine = sine + change
  3421. if position == "Walking" and attacking == false and running == false then
  3422. change = 2.2
  3423. walking = true
  3424. hum.WalkSpeed = 13
  3425. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3426. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3427. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3428. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3429. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3430. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3431. elseif position == "Idle" and attacking == false and running == false then
  3432. walking = false
  3433. change = .9
  3434. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3435. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3436. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3437. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3438. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3439. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3440. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3441. elseif position == "Idle2" and attacking == false and running == false then
  3442. change = .7
  3443. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3444. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3445. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3446. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3447. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3448. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3449. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3450. elseif position == "Running" and attacking == false then
  3451. change = 2
  3452. hum.WalkSpeed = 26
  3453. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3454. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3455. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3456. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3457. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3458. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3459. end
  3460. wait()
  3461. end
  3462. end)
  3463. anims()
  3464. print("Project 44033514 loaded, made by Supr14.")
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