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Nov 22nd, 2017
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6. <Item>
  7. <modelName>umcar1</modelName>
  8. <txdName>umcar1</txdName>
  9. <handlingId>POLICE</handlingId>
  10. <gameName>police</gameName>
  11. <vehicleMakeName />
  12. <expressionDictName>null</expressionDictName>
  13. <expressionName>null</expressionName>
  14. <animConvRoofDictName>null</animConvRoofDictName>
  15. <animConvRoofName>null</animConvRoofName>
  16. <animConvRoofWindowsAffected />
  17. <ptfxAssetName>null</ptfxAssetName>
  18. <audioNameHash>police</audioNameHash>
  19. <layout>LAYOUT_STANDARD</layout>
  20. <coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
  21. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22. <scenarioLayout />
  23. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  25. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  26. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  27. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  28. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.-050000" z="-0.020000" />
  29. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  30. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  31. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  32. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  33. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  34. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  35. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" />
  39. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.405000" />
  40. <FirstPersonMobilePhoneSeatIKOffset>
  41. <Item>
  42. <Offset x="0.136000" y="0.156000" z="0.425000" />
  43. <SeatIndex value="2" />
  44. </Item>
  45. <Item>
  46. <Offset x="0.136000" y="0.156000" z="0.425000" />
  47. <SeatIndex value="3" />
  48. </Item>
  49. </FirstPersonMobilePhoneSeatIKOffset>
  50. <PovCameraOffset x="0.000000" y="-0.145000" z="0.645000" />
  51. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  52. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  53. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  54. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  55. <shouldUseCinematicViewMode value="true" />
  56. <shouldCameraTransitionOnClimbUpDown value="false" />
  57. <shouldCameraIgnoreExiting value="false" />
  58. <AllowPretendOccupants value="true" />
  59. <AllowJoyriding value="false" />
  60. <AllowSundayDriving value="false" />
  61. <AllowBodyColorMapping value="true" />
  62. <wheelScale value="0.237100" />
  63. <wheelScaleRear value="0.237100" />
  64. <dirtLevelMin value="0.000000" />
  65. <dirtLevelMax value="0.850000" />
  66. <envEffScaleMin value="0.000000" />
  67. <envEffScaleMax value="1.000000" />
  68. <envEffScaleMin2 value="0.000000" />
  69. <envEffScaleMax2 value="1.000000" />
  70. <damageMapScale value="0.600000" />
  71. <damageOffsetScale value="1.000000" />
  72. <diffuseTint value="0x00FFFFFF" />
  73. <steerWheelMult value="1.000000" />
  74. <HDTextureDist value="5.000000" />
  75. <lodDistances content="float_array">
  76. 15.000000
  77. 30.000000
  78. 60.000000
  79. 120.000000
  80. 500.000000
  81. 500.000000
  82. </lodDistances>
  83. <minSeatHeight value="0.839" />
  84. <identicalModelSpawnDistance value="20" />
  85. <maxNumOfSameColor value="10" />
  86. <defaultBodyHealth value="1000.000000" />
  87. <pretendOccupantsScale value="1.000000" />
  88. <visibleSpawnDistScale value="1.000000" />
  89. <trackerPathWidth value="2.000000" />
  90. <weaponForceMult value="1.000000" />
  91. <frequency value="100" />
  92. <swankness>SWANKNESS_1</swankness>
  93. <maxNum value="2" />
  94. <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  95. <type>VEHICLE_TYPE_CAR</type>
  96. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  97. <dashboardType>VDT_GENTAXI</dashboardType>
  98. <vehicleClass>VC_EMERGENCY</vehicleClass>
  99. <wheelType>VWT_MUSCLE</wheelType>
  100. <trailers />
  101. <additionalTrailers />
  102. <drivers>
  103. <Item>
  104. <driverName>S_M_Y_Sheriff_01</driverName>
  105. <npcName />
  106. </Item>
  107. </drivers>
  108. <extraIncludes />
  109. <doorsWithCollisionWhenClosed />
  110. <driveableDoors />
  111. <bumpersNeedToCollideWithMap value="false" />
  112. <needsRopeTexture value="false" />
  113. <requiredExtras />
  114. <rewards>
  115. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  116. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  117. <Item>REWARD_STAT_WEAPON</Item>
  118. </rewards>
  119. <cinematicPartCamera>
  120. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  121. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  122. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  123. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  124. </cinematicPartCamera>
  125. <NmBraceOverrideSet />
  126. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  127. <buoyancySphereSizeScale value="1.000000" />
  128. <pOverrideRagdollThreshold type="NULL" />
  129. <firstPersonDrivebyData>
  130. <Item>STD_POLICE_FRONT_LEFT</Item>
  131. <Item>STD_POLICE_FRONT_RIGHT</Item>
  132. <Item>STD_POLICE_REAR_LEFT</Item>
  133. <Item>STD_POLICE_REAR_RIGHT</Item>
  134. </firstPersonDrivebyData>
  135. </Item>
  136. <Item>
  137. <modelName>umcar2</modelName>
  138. <txdName>UMCAR2</txdName>
  139. <handlingId>FBI</handlingId>
  140. <gameName>umcar2</gameName>
  141. <vehicleMakeName />
  142. <expressionDictName>null</expressionDictName>
  143. <expressionName>null</expressionName>
  144. <animConvRoofDictName>null</animConvRoofDictName>
  145. <animConvRoofName>null</animConvRoofName>
  146. <animConvRoofWindowsAffected />
  147. <ptfxAssetName>null</ptfxAssetName>
  148. <audioNameHash>fbi</audioNameHash>
  149. <layout>LAYOUT_STANDARD</layout>
  150. <coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
  151. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  152. <scenarioLayout />
  153. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  154. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  155. <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
  156. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  157. <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  158. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
  159. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="-0.020000" />
  160. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.120000" z="-0.060000" />
  161. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.025000" />
  162. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.025000" />
  163. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  164. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  165. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  166. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  167. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  168. <FirstPersonMobilePhoneOffset x="0.146000" y="0.279000" z="0.539000" />
  169. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.233000" z="0.435000" />
  170. <FirstPersonMobilePhoneSeatIKOffset>
  171. <Item>
  172. <Offset x="0.136000" y="0.176000" z="0.445000" />
  173. <SeatIndex value="2" />
  174. </Item>
  175. <Item>
  176. <Offset x="0.136000" y="0.176000" z="0.445000" />
  177. <SeatIndex value="3" />
  178. </Item>
  179. </FirstPersonMobilePhoneSeatIKOffset>
  180. <PovCameraOffset x="0.000000" y="-0.125000" z="0.665000" />
  181. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  182. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  183. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  184. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  185. <shouldUseCinematicViewMode value="true" />
  186. <shouldCameraTransitionOnClimbUpDown value="false" />
  187. <shouldCameraIgnoreExiting value="false" />
  188. <AllowPretendOccupants value="true" />
  189. <AllowJoyriding value="false" />
  190. <AllowSundayDriving value="false" />
  191. <AllowBodyColorMapping value="true" />
  192. <wheelScale value="0.262200" />
  193. <wheelScaleRear value="0.262200" />
  194. <dirtLevelMin value="0.000000" />
  195. <dirtLevelMax value="0.700000" />
  196. <envEffScaleMin value="0.000000" />
  197. <envEffScaleMax value="1.000000" />
  198. <envEffScaleMin2 value="0.000000" />
  199. <envEffScaleMax2 value="1.000000" />
  200. <damageMapScale value="0.600000" />
  201. <damageOffsetScale value="1.000000" />
  202. <diffuseTint value="0x00FFFFFF" />
  203. <steerWheelMult value="1.000000" />
  204. <HDTextureDist value="5.000000" />
  205. <lodDistances content="float_array">
  206. 15.000000
  207. 30.000000
  208. 70.000000
  209. 140.000000
  210. 500.000000
  211. 500.000000
  212. </lodDistances>
  213. <minSeatHeight value="0.856" />
  214. <identicalModelSpawnDistance value="20" />
  215. <maxNumOfSameColor value="10" />
  216. <defaultBodyHealth value="1000.000000" />
  217. <pretendOccupantsScale value="1.000000" />
  218. <visibleSpawnDistScale value="1.000000" />
  219. <trackerPathWidth value="2.000000" />
  220. <weaponForceMult value="1.000000" />
  221. <frequency value="100" />
  222. <swankness>SWANKNESS_2</swankness>
  223. <maxNum value="999" />
  224. <flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  225. <type>VEHICLE_TYPE_CAR</type>
  226. <plateType>VPT_BACK_PLATES</plateType>
  227. <dashboardType>VDT_GENTAXI</dashboardType>
  228. <vehicleClass>VC_EMERGENCY</vehicleClass>
  229. <wheelType>VWT_SPORT</wheelType>
  230. <trailers />
  231. <additionalTrailers />
  232. <drivers>
  233. <Item>
  234. <driverName>S_M_M_FIBOffice_01</driverName>
  235. <npcName />
  236. </Item>
  237. <Item>
  238. <driverName>S_M_M_FIBOffice_02</driverName>
  239. <npcName />
  240. </Item>
  241. </drivers>
  242. <extraIncludes />
  243. <doorsWithCollisionWhenClosed />
  244. <driveableDoors />
  245. <bumpersNeedToCollideWithMap value="false" />
  246. <needsRopeTexture value="false" />
  247. <requiredExtras />
  248. <rewards>
  249. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  250. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  251. <Item>REWARD_STAT_WEAPON</Item>
  252. </rewards>
  253. <cinematicPartCamera>
  254. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  255. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  256. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  257. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  258. </cinematicPartCamera>
  259. <NmBraceOverrideSet />
  260. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  261. <buoyancySphereSizeScale value="1.000000" />
  262. <pOverrideRagdollThreshold type="NULL" />
  263. <firstPersonDrivebyData>
  264. <Item>STD_POLICE2_FRONT_LEFT</Item>
  265. <Item>STD_POLICE2_FRONT_RIGHT</Item>
  266. <Item>STD_POLICE2_REAR_LEFT</Item>
  267. <Item>STD_POLICE2_REAR_RIGHT</Item>
  268. </firstPersonDrivebyData>
  269. </Item>
  270. <Item>
  271. <modelName>umcar3</modelName>
  272. <txdName>UMCAR3</txdName>
  273. <handlingId>POLICE</handlingId>
  274. <gameName>umcar3</gameName>
  275. <vehicleMakeName />
  276. <expressionDictName>null</expressionDictName>
  277. <expressionName>null</expressionName>
  278. <animConvRoofDictName>null</animConvRoofDictName>
  279. <animConvRoofName>null</animConvRoofName>
  280. <animConvRoofWindowsAffected />
  281. <ptfxAssetName>null</ptfxAssetName>
  282. <audioNameHash>police</audioNameHash>
  283. <layout>LAYOUT_STANDARD</layout>
  284. <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
  285. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  286. <scenarioLayout />
  287. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  288. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  289. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  290. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  291. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  292. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  293. <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.075000" z="-0.045000" />
  294. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.035000" y="-0.075000" z="-0.045000" />
  295. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  296. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  297. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  298. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  299. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  300. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  301. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  302. <FirstPersonMobilePhoneOffset x="0.125000" y="0.253000" z="0.528000" />
  303. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  304. <FirstPersonMobilePhoneSeatIKOffset>
  305. <Item>
  306. <Offset x="0.136000" y="0.156000" z="0.445000" />
  307. <SeatIndex value="2" />
  308. </Item>
  309. <Item>
  310. <Offset x="0.136000" y="0.156000" z="0.445000" />
  311. <SeatIndex value="3" />
  312. </Item>
  313. </FirstPersonMobilePhoneSeatIKOffset>
  314. <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  315. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  316. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  317. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  318. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  319. <shouldUseCinematicViewMode value="true" />
  320. <shouldCameraTransitionOnClimbUpDown value="false" />
  321. <shouldCameraIgnoreExiting value="false" />
  322. <AllowPretendOccupants value="true" />
  323. <AllowJoyriding value="false" />
  324. <AllowSundayDriving value="false" />
  325. <AllowBodyColorMapping value="true" />
  326. <wheelScale value="0.235500" />
  327. <wheelScaleRear value="0.235500" />
  328. <dirtLevelMin value="0.000000" />
  329. <dirtLevelMax value="0.300000" />
  330. <envEffScaleMin value="0.000000" />
  331. <envEffScaleMax value="1.000000" />
  332. <envEffScaleMin2 value="0.000000" />
  333. <envEffScaleMax2 value="1.000000" />
  334. <damageMapScale value="0.600000" />
  335. <damageOffsetScale value="1.000000" />
  336. <diffuseTint value="0xAA0A0A0A" />
  337. <steerWheelMult value="1.000000" />
  338. <HDTextureDist value="5.000000" />
  339. <lodDistances content="float_array">
  340. 15.000000
  341. 30.000000
  342. 70.000000
  343. 140.000000
  344. 500.000000
  345. 500.000000
  346. </lodDistances>
  347. <minSeatHeight value="0.839" />
  348. <identicalModelSpawnDistance value="20" />
  349. <maxNumOfSameColor value="10" />
  350. <defaultBodyHealth value="1000.000000" />
  351. <pretendOccupantsScale value="1.000000" />
  352. <visibleSpawnDistScale value="1.000000" />
  353. <trackerPathWidth value="2.000000" />
  354. <weaponForceMult value="1.000000" />
  355. <frequency value="100" />
  356. <swankness>SWANKNESS_1</swankness>
  357. <maxNum value="2" />
  358. <flags>FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS</flags>
  359. <type>VEHICLE_TYPE_CAR</type>
  360. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  361. <dashboardType>VDT_GENTAXI</dashboardType>
  362. <vehicleClass>VC_EMERGENCY</vehicleClass>
  363. <wheelType>VWT_MUSCLE</wheelType>
  364. <trailers />
  365. <additionalTrailers />
  366. <drivers>
  367. <Item>
  368. <driverName>S_M_Y_Cop_01</driverName>
  369. <npcName />
  370. </Item>
  371. </drivers>
  372. <extraIncludes />
  373. <doorsWithCollisionWhenClosed />
  374. <driveableDoors />
  375. <bumpersNeedToCollideWithMap value="false" />
  376. <needsRopeTexture value="false" />
  377. <requiredExtras />
  378. <rewards>
  379. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  380. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  381. <Item>REWARD_STAT_WEAPON</Item>
  382. </rewards>
  383. <cinematicPartCamera>
  384. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  385. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  386. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  387. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  388. </cinematicPartCamera>
  389. <NmBraceOverrideSet />
  390. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  391. <buoyancySphereSizeScale value="1.000000" />
  392. <pOverrideRagdollThreshold type="NULL" />
  393. <firstPersonDrivebyData>
  394. <Item>STD_POLICE_FRONT_LEFT</Item>
  395. <Item>STD_POLICE_FRONT_RIGHT</Item>
  396. <Item>STD_POLICE_REAR_LEFT</Item>
  397. <Item>STD_POLICE_REAR_RIGHT</Item>
  398. </firstPersonDrivebyData>
  399. </Item>
  400. <Item>
  401. <modelName>umcar8</modelName>
  402. <txdName>umcar8</txdName>
  403. <handlingId>POLICE3</handlingId>
  404. <gameName>UMCAR8</gameName>
  405. <vehicleMakeName />
  406. <expressionDictName>null</expressionDictName>
  407. <expressionName>null</expressionName>
  408. <animConvRoofDictName>null</animConvRoofDictName>
  409. <animConvRoofName>null</animConvRoofName>
  410. <animConvRoofWindowsAffected />
  411. <ptfxAssetName>null</ptfxAssetName>
  412. <audioNameHash>POLICE3</audioNameHash>
  413. <layout>LAYOUT_RANGER</layout>
  414. <coverBoundOffsets>FBI2_COVER_OFFSET_INFO</coverBoundOffsets>
  415. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  416. <scenarioLayout />
  417. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  418. <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  419. <bonnetCameraName>VEHICLE_BONNET_CAMERA_HIGH</bonnetCameraName>
  420. <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  421. <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
  422. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  423. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
  424. <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  425. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  426. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  427. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  428. <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
  429. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  430. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  431. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  432. <FirstPersonMobilePhoneOffset x="0.150000" y="0.288000" z="0.503000" />
  433. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  434. <FirstPersonMobilePhoneSeatIKOffset>
  435. <Item>
  436. <Offset x="0.136000" y="0.223000" z="0.475000" />
  437. <SeatIndex value="2" />
  438. </Item>
  439. <Item>
  440. <Offset x="0.136000" y="0.223000" z="0.475000" />
  441. <SeatIndex value="3" />
  442. </Item>
  443. </FirstPersonMobilePhoneSeatIKOffset>
  444. <PovCameraOffset x="0.000000" y="-0.138000" z="0.645000" />
  445. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  446. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
  447. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
  448. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  449. <shouldUseCinematicViewMode value="true" />
  450. <shouldCameraTransitionOnClimbUpDown value="false" />
  451. <shouldCameraIgnoreExiting value="false" />
  452. <AllowPretendOccupants value="true" />
  453. <AllowJoyriding value="false" />
  454. <AllowSundayDriving value="false" />
  455. <AllowBodyColorMapping value="true" />
  456. <wheelScale value="0.268600" />
  457. <wheelScaleRear value="0.268600" />
  458. <dirtLevelMin value="0.000000" />
  459. <dirtLevelMax value="0.850000" />
  460. <envEffScaleMin value="0.000000" />
  461. <envEffScaleMax value="1.000000" />
  462. <envEffScaleMin2 value="0.000000" />
  463. <envEffScaleMax2 value="1.000000" />
  464. <damageMapScale value="0.600000" />
  465. <damageOffsetScale value="1.000000" />
  466. <diffuseTint value="0x88000000" />
  467. <steerWheelMult value="1.000000" />
  468. <HDTextureDist value="5.000000" />
  469. <lodDistances content="float_array">
  470. 15.000000
  471. 40.000000
  472. 90.000000
  473. 180.000000
  474. 500.000000
  475. 500.000000
  476. </lodDistances>
  477. <minSeatHeight value="0.966" />
  478. <identicalModelSpawnDistance value="20" />
  479. <maxNumOfSameColor value="10" />
  480. <defaultBodyHealth value="1000.000000" />
  481. <pretendOccupantsScale value="1.000000" />
  482. <visibleSpawnDistScale value="1.000000" />
  483. <trackerPathWidth value="2.000000" />
  484. <weaponForceMult value="1.000000" />
  485. <frequency value="100" />
  486. <swankness>SWANKNESS_1</swankness>
  487. <maxNum value="999" />
  488. <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_LIVERIES FLAG_HAS_INTERIOR_EXTRAS</flags>
  489. <type>VEHICLE_TYPE_CAR</type>
  490. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  491. <dashboardType>VDT_CAVALCADE</dashboardType>
  492. <vehicleClass>VC_EMERGENCY</vehicleClass>
  493. <wheelType>VWT_SUV</wheelType>
  494. <trailers />
  495. <additionalTrailers />
  496. <drivers>
  497. <Item>
  498. <driverName>S_M_M_FIBOffice_01</driverName>
  499. <npcName />
  500. </Item>
  501. <Item>
  502. <driverName>S_M_M_FIBOffice_02</driverName>
  503. <npcName />
  504. </Item>
  505. </drivers>
  506. <extraIncludes />
  507. <doorsWithCollisionWhenClosed />
  508. <driveableDoors />
  509. <bumpersNeedToCollideWithMap value="false" />
  510. <needsRopeTexture value="false" />
  511. <requiredExtras />
  512. <rewards>
  513. <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  514. <Item>REWARD_AMMO_CARBINERIFLE</Item>
  515. <Item>REWARD_STAT_WEAPON</Item>
  516. </rewards>
  517. <cinematicPartCamera>
  518. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  519. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  520. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  521. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  522. </cinematicPartCamera>
  523. <NmBraceOverrideSet />
  524. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  525. <buoyancySphereSizeScale value="1.000000" />
  526. <pOverrideRagdollThreshold type="NULL" />
  527. <firstPersonDrivebyData>
  528. <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
  529. <Item>RANGER_FRONT_RIGHT</Item>
  530. <Item>RANGER_PRANGER_REAR_LEFT</Item>
  531. <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  532. </firstPersonDrivebyData>
  533. </Item>
  534. </InitDatas>
  535. <txdRelationships>
  536. <Item>
  537. <parent>vehicles_poltax_interior</parent>
  538. <child>umcar1</child>
  539. </Item>
  540. <Item>
  541. <parent>vehicles_poltax_interior</parent>
  542. <child>umcar2</child>
  543. </Item>
  544. <Item>
  545. <parent>vehicles_poltax_interior</parent>
  546. <child>umcar3</child>
  547. </Item>
  548. <Item>
  549. <parent>vehicles_poltax_interior</parent>
  550. <child>umcar8</child>
  551. </Item>
  552. </txdRelationships>
  553. </CVehicleModelInfo__InitDataList>
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