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- paper.DrawLine(pen3, (playerLocation * BoardPieceWidth + 29), 48, (playerLocation * BoardPieceWidth + 95), 48);
- paper.FillEllipse(brush1, (playerLocation * BoardPieceWidth + 14), 40, 15, 15);
- paper.FillRectangle(brush2, ((playerLocation * BoardPieceWidth) + 14), 40, 8, 25);
- paper.FillRectangle(brush0, (playerLocation * BoardPieceWidth + 12), 46, 10, 4);
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