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  1. VoipUserT *__stdcall Blaze::GameManager::GameManager::getNotificationName(unsigned __int16 a2)
  2. {
  3.   VoipUserT *result; // eax
  4.  
  5.   switch ( a2 )
  6.   {
  7.     case 0xAu:
  8.       result = "NotifyMatchmakingFailed";
  9.       break;
  10.     case 0xCu:
  11.       result = "NotifyMatchmakingAsyncStatus";
  12.       break;
  13.     case 0xFu:
  14.       result = "NotifyGameCreated";
  15.       break;
  16.     case 0x10u:
  17.       result = "NotifyGameRemoved";
  18.       break;
  19.     case 0x14u:
  20.       result = "NotifyGameSetup";
  21.       break;
  22.     case 0x15u:
  23.       result = "NotifyPlayerJoining";
  24.       break;
  25.     case 0x1Eu:
  26.       result = "NotifyPlayerJoinCompleted";
  27.       break;
  28.     case 0x28u:
  29.       result = "NotifyPlayerRemoved";
  30.       break;
  31.     case 0x3Cu:
  32.       result = "NotifyHostMigrationFinished";
  33.       break;
  34.     case 0x46u:
  35.       result = "NotifyHostMigrationStart";
  36.       break;
  37.     case 0x47u:
  38.       result = "NotifyPlatformHostInitialized";
  39.       break;
  40.     case 0x50u:
  41.       result = "NotifyGameAttribChange";
  42.       break;
  43.     case 0x5Au:
  44.       result = "NotifyPlayerAttribChange";
  45.       break;
  46.     case 0x5Fu:
  47.       result = "NotifyPlayerCustomDataChange";
  48.       break;
  49.     case 0x64u:
  50.       result = "NotifyGameStateChange";
  51.       break;
  52.     case 0x6Eu:
  53.       result = "NotifyGameSettingsChange";
  54.       break;
  55.     case 0x6Fu:
  56.       result = "NotifyGameCapacityChange";
  57.       break;
  58.     case 0x70u:
  59.       result = "NotifyGameReset";
  60.       break;
  61.     case 0x71u:
  62.       result = "NotifyGameReportingIdChange";
  63.       break;
  64.     case 0x73u:
  65.       result = "NotifyGameSessionUpdated";
  66.       break;
  67.     case 0x74u:
  68.       result = "NotifyGamePlayerStateChange";
  69.       break;
  70.     case 0x75u:
  71.       result = "NotifyGamePlayerTeamChange";
  72.       break;
  73.     case 0x76u:
  74.       result = "NotifyGameTeamIdChange";
  75.       break;
  76.     case 0x77u:
  77.       result = "NotifyProcessQueue";
  78.       break;
  79.     case 0xC9u:
  80.       result = "NotifyGameListUpdate";
  81.       break;
  82.     case 0xCAu:
  83.       result = "NotifyAdminListChange";
  84.       break;
  85.     case 0xDCu:
  86.       result = "NotifyCreateDynamicDedicatedServerGame";
  87.       break;
  88.     case 0xE6u:
  89.       result = "NotifyGameNameChange";
  90.       break;
  91.     default:
  92.       result = &sourceInstanceId;
  93.       break;
  94.   }
  95.   return result;
  96. }
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