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- 17:38:33.30 -- DOW2 Warnings Log --
- 17:38:33.30 f:\program files (x86)\steam\steamapps\common\dawn of war ii - retribution\DOW2.exe started at 2011-07-25 17:38
- 17:38:33.30 OS NT 6.1, 8192 MB Physical Memory, 6268 Mb Physical Available, 3340 Mb Virtual Available
- 17:38:33.30 RUN OPTIONS:
- 17:38:33.30 WORKING DIR: 'f:\program files (x86)\steam\steamapps\common\dawn of war ii - retribution'
- 17:38:33.30 USER: 'Johnny Blade'
- 17:38:33.30 LOAD COMPLETE GlobalInit Core Systems 0.005
- 17:38:33.56 MOD -- Initializing mod 'DOW2', version '3.16', locale 'english'.
- 17:38:34.08 LOAD COMPLETE GlobalInit MOD & Filesystem 0.781
- 17:38:34.09 APP - Multi-threading Enabled
- 17:38:34.09 XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
- 17:38:34.09 LOAD COMPLETE GlobalInit Init XThread 0.001
- 17:38:34.09 LOAD COMPLETE GlobalInit Render Window 0.000
- 17:38:34.09 LOAD COMPLETE GlobalInit Scene 0.000
- 17:38:34.09 LOAD COMPLETE GlobalInit Load Scheduler 0.000
- 17:38:34.09 LOAD COMPLETE GlobalInit FileLogger 0.000
- 17:38:34.09 LOAD COMPLETE GlobalInit Resource Tags 0.000
- 17:38:34.09 LOAD COMPLETE GlobalInit Unique Check 0.000
- 17:38:34.09 ParentalControls: Games Explorer found.
- 17:38:34.09 ParentalControls: Module found.
- 17:38:34.11 ParentalControls: IGameExplorer::VerifyAccess() call succeeded (0x00000001).
- 17:38:34.11 ParentalControls: access granted.
- 17:38:34.11 LOAD COMPLETE GlobalInit Parental Control 0.026
- 17:38:34.11 LOAD COMPLETE GlobalInit App Lua 0.001
- 17:38:34.11 LOAD COMPLETE GlobalInit Profile Manager 0.001
- 17:38:34.22 LOAD COMPLETE GlobalInit System Config 0.109
- 17:38:34.22 LOAD COMPLETE GlobalInit Relic Online Data 0.000
- 17:38:34.22 NetworkManager::Create - creating network manager
- 17:38:34.23 SteamService: region is GR
- 17:38:34.23 Net::ThreadFunction - Entering network thread function...
- 17:38:34.23 MessageInternal::CreateChannel: Created channel GSTP
- 17:38:34.23 Session::Initialize - info, initializing session object, using threads.
- 17:38:34.23 Transport::Connection request to lan://255.255.255.255:6112
- 17:38:34.23 AutomatchInternal: Instantiating
- 17:38:34.23 PartyInternal: Instantiating
- 17:38:34.23 MessageInternal::CreateChannel: Created channel PRTY
- 17:38:34.23 MessageInternal::CreateChannel: Created channel QCKM
- 17:38:34.23 Session::Initialize - info, initializing session object, using threads.
- 17:38:34.23 Transport::Connection request to lan://255.255.255.255:6112
- 17:38:34.23 LOAD COMPLETE GlobalInit NetworkGlobal 0.009
- 17:38:34.23 LOAD MANAGER END << GlobalInit >> 0.933
- 17:38:34.23 GAME -- Dawn of War 2, EXE Version: 3.16, Build 6009
- 17:38:34.23 LOAD MANAGER BEGIN << LoadDevicesInit >>
- 17:38:34.23 LOAD COMPLETE LoadDevicesInit System Tests 0.000
- 17:38:34.23 LOAD COMPLETE LoadDevicesInit Load/Save Config Settings 0.001
- 17:38:34.86 LOAD COMPLETE LoadDevicesInit Command DB 0.627
- 17:38:34.91 Detected Device Vendor:0x10DE DeviceID:0x05E3, Product:0x0008, Version:0x0011, Subversion:0x000C, Build:7533
- 17:38:34.98 ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh.
- 17:38:34.98 VIDEO -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GTX 285
- 17:38:34.98 VIDEO -- Driver Vendor = 0x10DE Device = 0x05E3 SubSys = 0x11803842 Rev = 0x00A1
- 17:38:34.98 VIDEO -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x000C Build = 0x1D6D (7533)
- 17:38:34.98 VIDEO -- Driver GUID = {D7B71E3E-46A3-11CF-9F46-8C311FC2C535}
- 17:38:36.59 VIDEO -- Detected Display Video Memory [4069 MB]
- 17:38:36.59 VIDEO -- 64bit OS Detected
- 17:38:36.60 VIDEO - NVIDIA card version [65552], memory, dedicated [1024 MB], system [0 MB], shared [3071 MB]
- 17:38:36.60 VIDEO -- Dedicated Video Memory [1024 MB]
- 17:38:36.60 VIDEO -- Graphics Card Memory [1024 MB] Texture Memory Available [4049 MB].
- 17:38:36.60 RTREF - Creating RenderTarget <worldscene render target>
- 17:38:36.60 RTREF - Found Reservation
- 17:38:36.60 RTREF - Creating RenderTarget <depth pre-pass render target>
- 17:38:36.60 RTREF - Found Reservation
- 17:38:36.60 RTREF - Creating RenderTargetTexture worldscene render target texture
- 17:38:36.60 RTREF - Found RTT Reservation
- 17:38:36.60 RTREF - Creating RenderTargetTexture post process bright pass texture
- 17:38:36.60 RTREF - Found RTT Reservation
- 17:38:36.60 RTREF - Creating RenderTargetTexture depth pre-pass render target texture
- 17:38:36.60 RTREF - Found RTT Reservation
- 17:38:36.60 VIDEO - Using shader profile 'sm3'
- 17:38:36.61 SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx.
- 17:38:36.61 SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx.
- 17:38:36.62 SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx.
- 17:38:36.79 SHADER -- variable [dirtVisibility] declared in [dow2_unit_2uv.shader] but not in .fx.
- 17:38:36.81 VIDEO -- Texture Memory Start Device Reset: Video [1024MB] Total [4049MB] Available [4006MB] Used [43MB].
- 17:38:36.83 VIDEO -- Texture Memory End Device Reset: Video [1024MB] Total [4049MB] Available [4001MB] Used [48MB].
- 17:38:36.89 LOAD COMPLETE LoadDevicesInit Graphics 2.029
- 17:38:36.89 LOAD COMPLETE LoadDevicesInit Network 0.000
- 17:38:36.89 LOAD COMPLETE LoadDevicesInit Havok 0.001
- 17:38:36.90 RTREF - Creating RenderTarget <shadow texture dummy>
- 17:38:36.90 LOAD COMPLETE LoadDevicesInit Render Anim 0.008
- 17:38:36.90 LOAD COMPLETE LoadDevicesInit Inventory 0.000
- 17:38:37.48 LOAD COMPLETE LoadDevicesInit UI System 0.578
- 17:38:37.48 LOAD COMPLETE LoadDevicesInit Debug Render 0.000
- 17:38:37.49 LOAD COMPLETE LoadDevicesInit Fonts 0.013
- 17:38:37.50 LOAD COMPLETE LoadDevicesInit Cursor 0.007
- 17:38:37.68 LOAD COMPLETE LoadDevicesInit Special FX 0.183
- 17:38:37.68 LOAD COMPLETE LoadDevicesInit Statgraph 0.000
- 17:38:37.68 LOAD COMPLETE LoadDevicesInit Debug Console 0.000
- 17:38:37.68 LOAD COMPLETE LoadDevicesInit Movie Manager 0.000
- 17:38:37.69 SOUND -- FMOD System Initializing...
- 17:38:37.75 SOUND -- Speaker output configuration set to 7.1
- 17:38:37.77 SOUND -- FMOD System Initialized on device Razer Megalodon (Razer Megalodon).
- 17:38:38.35 SOUND -- SIR Filter 1 initialized
- 17:38:38.35 SOUND -- SIR Filter 2 initialized
- 17:38:38.35 SOUND -- Initializing ...
- 17:38:38.36 SOUND -- 96 voices selected, using 96 LOD settings
- 17:38:38.54 SOUND -- Initialization completed!
- 17:38:38.54 LOAD COMPLETE LoadDevicesInit Sound 0.862
- 17:38:38.54 LOAD COMPLETE LoadDevicesInit Camera Settings 0.000
- 17:38:38.54 LOAD COMPLETE LoadDevicesInit SimVis 0.001
- 17:38:38.54 LOAD MANAGER END << LoadDevicesInit >> 4.310
- 17:38:38.54 1 GameObj::m_loadState = LOAD_None
- 17:38:38.54 LOAD MANAGER BEGIN << FrontEndInit >>
- 17:38:38.54 LOAD COMPLETE FrontEndInit Profile Reset 0.000
- 17:38:38.54 LOAD MANAGER END << FrontEndInit >> 0.000
- 17:38:38.54 GAME -- Beginning FE
- 17:38:38.59 starting fe
- 17:38:38.59 ScaleformFrontEnd - Loading Front End
- 17:38:39.80 starting fe done
- 17:38:39.80 APP -- Resetting fp control word.
- 17:38:39.91 SteamLoginService::SetConnected: Steam connection established
- 17:38:39.91 OnConnect: successful connection established, enabling reconnect
- 17:38:39.91 LastStandManager -- not connected / Deactivate.
- 17:38:39.91 OnConnect: this wasnt a reconnect, no need for autologin
- 17:38:39.92 OnLogin: no previous login, auto selecting profile not required
- 17:38:39.93 Profile [01100001:02592310] selected on controller#0
- 17:38:39.93 LastStandManager -- Connect/SelectProfile -- Begin Loading.
- 17:38:39.94 SteamGetUserTitleData::Process: file does not exist (LastStand.sav)
- 17:38:39.94 SteamGetUserTitleData::OnComplete: result=1, length=0
- 17:38:39.94 LastStandManager -- Begin GetUserTitleData.
- 17:38:39.94 LastStandManager -- Processing.
- 17:38:39.94 LastStandManager -- UserTitleData Event Failed.
- 17:38:39.94 LastStandManager -- Load UserTitleData Failure.
- 17:38:39.94 LastStandManager -- End GetUserTitleData.
- 17:38:40.37 LastStandManager -- Load StatsData Success.
- 17:38:40.56 SteamAchievementService::OnIconFetched: achievementID=KillMultipleEnemies, achieved=1, iconHandle=1262
- 17:38:41.44 SteamAchievementService::OnIconFetched: achievementID=KillRetreating, achieved=0, iconHandle=1263
- 17:38:50.02 SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (iteration:0, limit:50, distance:3/Worldwide, type="chat", instance>=1, instance NEAR 1)
- 17:39:03.58 LOAD MANAGER BEGIN << Front-End Load >>
- 17:39:03.58 LOAD MANAGER BEGIN << ModInit >>
- 17:39:03.61 LOAD COMPLETE ModInit Family Manager 0.023
- 17:39:03.61 LOAD COMPLETE ModInit ModifierManager 0.000
- 17:39:03.61 LOAD COMPLETE ModInit ActionInfoManager 0.000
- 17:39:03.61 LOAD COMPLETE ModInit ModTerrainDeformation 0.000
- 17:39:03.61 LOAD COMPLETE ModInit TerrainDeformManager 0.000
- 17:39:09.11 LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0.
- 17:39:09.11 LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1.
- 17:39:09.11 LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2.
- 17:39:09.11 LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3.
- 17:39:09.12 LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4.
- 17:39:09.12 LastStand -- Adding heroPBG sbps\core\race_imperial_guard\survive\ig_commander_hero at index 5.
- 17:39:11.16 PBGM Loaded in 7.553000 seconds.
- 17:39:11.16 LOAD COMPLETE ModInit Property Bag Manager 7.554
- 17:39:11.17 LOAD COMPLETE ModInit ModEBP 0.007
- 17:39:11.17 LOAD COMPLETE ModInit StatLogging 0.000
- 17:39:11.17 LOAD COMPLETE ModInit DestinationFormation 0.001
- 17:39:11.17 LOAD COMPLETE ModInit VoiceChatManager 0.000
- 17:39:11.17 LOAD MANAGER END << ModInit >> 7.585
- 17:39:11.18 LOAD MANAGER BEGIN << ModLoadInit >>
- 17:39:11.49 LOAD COMPLETE ModLoadInit World Manager 0.310
- 17:39:11.52 LOAD COMPLETE ModLoadInit Cursors 0.035
- 17:39:11.54 MessageInternal::CreateChannel: Created channel TMCB
- 17:39:11.67 LOAD COMPLETE ModLoadInit TeamColour Manager 0.150
- 17:39:11.67 LOAD MANAGER END << ModLoadInit >> 0.495
- 17:39:11.67 LOAD COMPLETE Front-End Load Mod Init 8.092
- 17:39:11.68 LOAD COMPLETE Front-End Load Mod Setup/Create 0.002
- 17:39:11.75 StatLogging::UpdateRestPoints -- pvpType[0], restPoints[1764], updateTime[1311544800]
- 17:39:11.75 StatLogging::UpdateRestPoints -- pvpType[1], restPoints[1764], updateTime[1311544800]
- 17:39:11.76 StatLogging::UpdateRestPoints -- pvpType[2], restPoints[1764], updateTime[1311544800]
- 17:39:11.76 StatLogging::UpdateRestPoints -- pvpType[3], restPoints[1764], updateTime[1311544800]
- 17:39:11.76 StatLogging::UpdateRestPoints -- pvpType[4], restPoints[1764], updateTime[1311544800]
- 17:39:11.76 LOAD MANAGER BEGIN << ProfileInit >>
- 17:39:11.76 LOAD MANAGER END << ProfileInit >> 0.000
- 17:39:11.76 GAME -- Using player profile JOHNNYBLADE-PC
- 17:39:11.76 LOAD COMPLETE Front-End Load Player Profile 0.001
- 17:39:16.56 MessageInternal::CreateChannel: Created channel CAMP
- 17:39:17.23 MessageInternal::DestroyChannel: Destroyed channel CAMP
- 17:39:17.23 LOAD COMPLETE Front-End Load Precache front end graphics 5.469
- 17:39:17.24 StatLogging::UpdatePVPStatVersion - version has been updated. [1]
- 17:39:18.38 LOAD COMPLETE Front-End Load Load Resources 1.011
- 17:39:18.39 LOAD MANAGER END << Front-End Load >> 14.575
- 17:39:18.43 FactoryT - CreateForm transition_movie
- 17:39:18.45 FactoryT - CreateForm main_menu
- 17:39:18.45 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3962MB] Used [87MB].
- 17:39:18.56 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3963MB] Used [86MB].
- 17:39:18.58 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target )
- 17:39:18.58 RTREF - Creating RenderTarget <worldscene render target>
- 17:39:18.58 RTREF - Found Reservation
- 17:39:18.58 RTREF - Reservation is available, allocating
- 17:39:18.58 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target ) done
- 17:39:18.58 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture )
- 17:39:18.58 RTREF - Creating RenderTargetTexture WorldScene render target texture
- 17:39:18.58 RTREF - Found RTT Reservation
- 17:39:18.58 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:39:18.58 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture ) done
- 17:39:18.58 RTREF - Creating RenderTargetTexture FronEndVis render target
- 17:39:18.59 RTREF - Creating RenderTargetTexture Post Process bright pass texture
- 17:39:18.59 RTREF - Found RTT Reservation
- 17:39:18.59 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:39:18.59 RTREF - Creating RenderTargetTexture Post Process blur texture 1
- 17:39:18.59 RTREF - Creating RenderTargetTexture Post Process blur texture 2
- 17:39:18.59 RTREF - Creating RenderTargetTexture Post Process blur texture 3
- 17:39:18.59 RTREF - Creating RenderTargetTexture Post Process blur texture 4
- 17:39:18.96 FactoryT - CreateForm cinematics
- 17:39:19.20 SteamJoinChannelByIDAsyncJob::Process: joining channel 186000010925086 (General.1): pub/mms/278024326
- 17:39:19.21 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target )
- 17:39:19.21 RTREF - Creating RenderTarget <depth pre-pass render target>
- 17:39:19.21 RTREF - Found Reservation
- 17:39:19.21 RTREF - Reservation is available, allocating
- 17:39:19.21 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target ) done
- 17:39:19.21 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture )
- 17:39:19.21 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
- 17:39:19.21 RTREF - Found RTT Reservation
- 17:39:19.21 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:39:19.21 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture ) done
- 17:39:19.50 SteamJoinChannelByIDAsyncJob::Process: JoinLobby returned 1/Success (pub/mms/278024326)
- 17:39:19.50 SteamService::AddKnownLobby: added pub/mms/278024326 (type=4/chat)
- 17:39:19.50 SteamService::UpdateKnownLobby: owner of pub/mms/278024326 set to pub/user/35937128
- 17:39:19.88 SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (iteration:0, limit:50, distance:3/Worldwide, type="chat", instance>=1, instance NEAR 1)
- 17:39:31.47 WaitForCampaignTransition -- m_state = WaitForInit
- 17:39:31.47 WaitForCampaignTransition -- Disable mouse input. It will be enabled when transition is complete.
- 17:39:31.84 WaitForCampaignTransition -- m_state = WaitForTransition
- 17:39:31.88 FactoryT - CreateForm campaign_save_game_selection_form
- 17:39:31.89 MessageInternal::CreateChannel: Created channel CAMP
- 17:39:31.89 MessageInternal::DestroyChannel: Destroyed channel CAMP
- 17:39:31.89 MessageInternal::CreateChannel: Created channel CAMP
- 17:39:31.90 FactoryT - CreateForm campaign_party_panel
- 17:39:31.90 Slot size does not match GameInfo::MAX_COOP_PLAYERS, did we accept an invite?
- 17:39:31.90 WaitForCampaignTransition -- Success!
- 17:39:31.91 Created Matchinfo
- 17:39:31.91 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
- 17:39:31.91 starting online hosting
- 17:39:31.91 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
- 17:39:32.17 SteamHostAsync::Process: CreateLobby returned 1/OK (pub/mms/293908808)
- 17:39:32.17 SteamService::AddKnownLobby: added pub/mms/293908808 (type=1/match)
- 17:39:32.17 SteamService::UpdateKnownLobby: owner of pub/mms/293908808 set to pub/user/39396112
- 17:39:32.20 OnJoinAdvertisementSuccess - joined online match, server leave notification required
- 17:39:32.20 starting local hosting
- 17:39:32.20 Transport::Connection request to match://pub/user/39396112
- 17:39:32.20 ValidateCustomData: called with 208 bytes of custom match data
- 17:39:32.20 Host accepted Peer 1 into the match at address match://pub/user/39396112
- 17:39:32.20 AdvertisementInternal::Process - EVENT_NEWPEER
- 17:39:32.20 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
- 17:39:32.22 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
- 17:39:32.22 hosting - Session is connected
- 17:39:32.22 Net::Session::SetHostGameStarted - session is set to SETUP.
- 17:39:32.22 Transport::ClearPeerDisconnectionReason: cleared
- 17:39:32.22 Net::Session::SetVisible - session is set to VISIBLE.
- 17:39:32.23 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:39:32.24 hosting completed successfully
- 17:39:32.24 HostAsync - completed with HostResult = 0
- 17:39:32.24 SteamLobbyService::SetLobbyMemberLimit: set pub/mms/293908808 limit to 2 (was 1)
- 17:39:34.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
- 17:39:38.44 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:39:38.44 RTREF - Releasing Matching RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Found Reserved RTT By Name <worldscene render target texture>
- 17:39:38.44 RTREF - Found Matching RTT, ref count is <2>
- 17:39:38.44 RTREF - Releasing Matching RTT
- 17:39:38.44 RTREF - Found Reserved RTT By Name <post process bright pass texture>
- 17:39:38.44 RTREF - Found Matching RTT, ref count is <2>
- 17:39:38.44 RTREF - Releasing Matching RTT
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Releasing RenderTarget
- 17:39:38.44 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
- 17:39:38.44 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:39:38.44 RTREF - Releasing Matching RenderTarget
- 17:39:38.44 RTREF - Releasing RenderTarget done
- 17:39:38.44 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
- 17:39:38.44 RTREF - Found Matching RTT, ref count is <2>
- 17:39:38.44 RTREF - Releasing Matching RTT
- 17:39:38.44 MessageInternal::CreateChannel: Created channel SMSG
- 17:39:38.48 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3795MB] Used [254MB].
- 17:39:38.54 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3950MB] Used [99MB].
- 17:39:41.03 SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (iteration:0, limit:50, distance:3/Worldwide, type="chat", instance>=1, instance NEAR 1)
- 17:39:59.48 APP -- Game Start
- 17:39:59.48 MessageInternal::CreateChannel: Created channel PPGM
- 17:39:59.48 MessageInternal::DestroyChannel: Destroyed channel SMSG
- 17:39:59.49 GAME -- Ending FE
- 17:39:59.49 ScaleformFrontEnd - Unloading Front End
- 17:40:00.44 GAME -- *** Beginning mission xp2_a_minosiceworks (1 Humans, 7 Computers) ***
- 17:40:00.49 2 GameObj::m_loadState = LOAD_Stats
- 17:40:00.49 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3950MB] Used [99MB].
- 17:40:00.51 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3950MB] Used [99MB].
- 17:40:00.51 3 GameObj::m_loadState = LOAD_Game
- 17:40:00.55 SteamLeaveChannelAsyncJob::Process: leaving pub/mms/278024326 (channel 186000010925086)
- 17:40:00.55 SteamService::LeaveKnownLobby: left pub/mms/278024326
- 17:40:00.55 PostStatsAsync::Initialization - Stats Upload Schema[Name:DOW2][Version:3][crc:1334344582][len:1131] Record[len:412]
- 17:40:00.57 LOAD MANAGER BEGIN << Game Load >>
- 17:40:00.57 LOAD COMPLETE Game Load Sync Checking 0.000
- 17:40:00.57 LOAD COMPLETE Game Load Profile Settings 0.000
- 17:40:00.57 SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (iteration:0, limit:50, distance:3/Worldwide, type="chat", instance>=1, instance NEAR 1)
- 17:40:00.57 LOAD COMPLETE Game Load Reset Shadow Settings 0.000
- 17:40:00.67 LOAD COMPLETE Game Load FX Texture Pack 0.091
- 17:40:00.68 LOAD COMPLETE Game Load Sound initialization 0.000
- 17:40:00.68 LOAD COMPLETE Game Load World Blueprint 0.000
- 17:40:00.68 LOAD COMPLETE Game Load FoW Texture 0.000
- 17:40:00.68 LOAD COMPLETE Game Load MiniMap Manager 0.000
- 17:40:00.68 LOAD COMPLETE Game Load Physics 0.000
- 17:40:00.70 LOAD COMPLETE Game Load VisualPhysics 0.002
- 17:40:00.72 LOAD COMPLETE Game Load VizManager 0.000
- 17:40:00.73 LOAD COMPLETE Game Load Initialize the MOD 0.000
- 17:40:00.75 LOAD COMPLETE Game Load CPU AI 0.000
- 17:40:00.77 GAME -- Precaching Action
- 17:40:01.60 LOAD COMPLETE Game Load Load Actions 0.837
- 17:40:01.63 LOAD COMPLETE Game Load Session Precache 0.014
- 17:40:01.63 GAME -- Loading Animators
- 17:40:01.92 LOAD COMPLETE Game Load Blueprint System 0.293
- 17:40:03.44 PostStatsAsync::WaitForGetSchema - schema is id 210
- 17:40:17.01 LOAD COMPLETE Game Load Load Resources Step 1 14.434
- 17:40:24.45 ImpassMap Load CRC
- 17:40:24.45 : 1056964608
- 17:40:24.45 : 1059892375
- 17:40:24.45 : 1053609165
- 17:40:24.45 : 0
- 17:40:24.45 g: 425632575
- 17:40:24.45 f: 425632575
- 17:40:26.01 LOAD COMPLETE Game Load Session 8.982
- 17:40:26.02 LOAD COMPLETE Game Load Water Reflection Manager 0.000
- 17:40:26.02 MessageInternal::CreateChannel: Created channel GMCC
- 17:40:26.02 LOAD COMPLETE Game Load Player Setup 0.001
- 17:40:26.24 LOAD COMPLETE Game Load Scar System 0.226
- 17:40:26.58 TeamColourManager - All player chapters - Begin
- 17:40:26.58 PlayerID : 1000, chapterName : chaos_blacklegion, paintIndex : (1, 90, 35, 56), badge : data:art\badges\units\chaos_blacklegion, patternIndex : 1
- 17:40:26.58 PlayerID : 1001, chapterName : chaos_blacklegion_alt, paintIndex : (1, 83, 34, 52), badge : data:art\badges\units\sons_of_horus, patternIndex : 1
- 17:40:26.58 PlayerID : 1002, chapterName : alpha_legion, paintIndex : (71, 107, 35, 52), badge : data:art\badges\units\chaos_alpha_legion, patternIndex : 1
- 17:40:26.58 TeamColourManager - All player chapters - End
- 17:40:26.58 LOAD COMPLETE Game Load Simulation 0.339
- 17:40:26.60 MessageInternal::CreateChannel: Created channel MODM
- 17:40:26.60 MOD UI - Error loading key bindings file settings:keydefaults.lua
- 17:40:26.61 MOD UI LoadKeys - Invalid key combo (select_hero) found.
- 17:40:27.75 LOAD COMPLETE Game Load UI System 1.166
- 17:40:27.75 LOAD COMPLETE Game Load FX System 0.000
- 17:40:27.76 LOAD COMPLETE Game Load Nis System 0.001
- 17:40:27.76 LOAD COMPLETE Game Load LUA 0.000
- 17:40:27.77 LOAD COMPLETE Game Load Scar System Step 2 0.002
- 17:40:27.99 LOAD COMPLETE Game Load CPU AI Init 0.206
- 17:40:28.20 LOAD COMPLETE Game Load Scar Init 0.216
- 17:40:28.20 LOAD COMPLETE Game Load SaveGameLoadFinalize 0.000
- 17:40:28.24 LOAD COMPLETE Game Load Load Resources Step 2 0.035
- 17:40:28.24 LOAD COMPLETE Game Load PreDisplay 0.000
- 17:40:28.25 LOAD COMPLETE Game Load Ambient Audio 0.004
- 17:40:28.31 LOAD COMPLETE Game Load Load Resources Step 3 0.043
- 17:40:28.31 LOAD MANAGER END << Game Load >> 26.892
- 17:40:28.31 GAME -- Loading completed (28 seconds)
- 17:40:28.31 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3958MB] Used [91MB].
- 17:40:28.47 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3958MB] Used [91MB].
- 17:40:28.47 SIM -- Setting SyncErrorChecking level to None
- 17:40:28.47 4 GameObj::m_loadState = LOAD_WaitOthers
- 17:40:30.23 5 GameObj::m_loadState = LOAD_Done
- 17:40:30.27 8 GameObj::m_loadState = LOAD_None
- 17:40:30.27 RTREF - Creating RenderTargetTexture Water render target texture
- 17:40:30.27 RENDERING -- from WorldScene::OnResize() call SceneRenderTarget::Setup( WorldScene render target, WorldScene render target texture )
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target )
- 17:40:30.27 RTREF - Creating RenderTarget <worldscene render target>
- 17:40:30.27 RTREF - Found Reservation
- 17:40:30.27 RTREF - Reservation is available, allocating
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target ) done
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture )
- 17:40:30.27 RTREF - Creating RenderTargetTexture WorldScene render target texture
- 17:40:30.27 RTREF - Found RTT Reservation
- 17:40:30.27 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture ) done
- 17:40:30.27 RENDERING -- from WorldScene::OnResize() call SceneRenderTarget::Setup( WorldScene render target, WorldScene render target texture ) done
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target )
- 17:40:30.27 RTREF - Creating RenderTarget <depth pre-pass render target>
- 17:40:30.27 RTREF - Found Reservation
- 17:40:30.27 RTREF - Reservation is available, allocating
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target ) done
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture )
- 17:40:30.27 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
- 17:40:30.27 RTREF - Found RTT Reservation
- 17:40:30.27 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:40:30.27 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture ) done
- 17:40:30.27 RTREF - Creating RenderTargetTexture Post Process bright pass texture
- 17:40:30.27 RTREF - Found RTT Reservation
- 17:40:30.27 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:40:30.27 RTREF - Creating RenderTargetTexture Post Process blur texture 1
- 17:40:30.27 RTREF - Creating RenderTargetTexture Post Process blur texture 2
- 17:40:30.27 RTREF - Creating RenderTargetTexture Post Process blur texture 3
- 17:40:30.27 RTREF - Creating RenderTargetTexture Post Process blur texture 4
- 17:40:30.27 PerformanceRecorder::StartRecording for game size 8
- 17:40:30.27 GAME -- Starting mission...
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- GameObj Simulate
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- Simulation Controller Simulate
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- SimulationController SimulateInternal
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- UWWGC
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- World::Simulate
- 17:40:30.41 LOAD_DEBUG_TEMP 0 -- Scar Update(0.100000)
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- SquadSimulate
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- UpdateSquadStates
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- UpdateSquadExecute
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- RestoreNewSquads
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- DeleteDeadSquads
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- EntitySimulate
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- EntitySimulate.FlushQueues
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- EntitySimulate.UpdateControllerStates
- 17:40:30.41 LOAD_DEBUG_TEMP 1 -- EntitySimulate.UpdateControllerExecute
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- EntitySimulate.UpdateDynamics
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- EntitySimulate.FlushQueues
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- PlayerSimulate
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- SimWorld::OnSimulate
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- UpdateFoW
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- Modifier Applier Manager Update
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- ActionUpdater Update
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- Update Explosions
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- Record Frame
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- SimulationController SimulateInternal Complete
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- Process AI
- 17:40:30.42 LOAD_DEBUG_TEMP 1 -- GameObj Simulate Complete
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- GameObj Simulate
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- Simulation Controller Simulate
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- SimulationController SimulateInternal
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- UWWGC
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- World::Simulate
- 17:40:30.50 LOAD_DEBUG_TEMP 1 -- Scar Update(0.100000)
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- SquadSimulate
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- UpdateSquadStates
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- UpdateSquadExecute
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- RestoreNewSquads
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- DeleteDeadSquads
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- EntitySimulate
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- EntitySimulate.FlushQueues
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- EntitySimulate.UpdateControllerStates
- 17:40:30.50 LOAD_DEBUG_TEMP 2 -- EntitySimulate.UpdateControllerExecute
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- EntitySimulate.UpdateDynamics
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- EntitySimulate.FlushQueues
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- PlayerSimulate
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- SimWorld::OnSimulate
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- UpdateFoW
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- Modifier Applier Manager Update
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- ActionUpdater Update
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- Update Explosions
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- Record Frame
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- SimulationController SimulateInternal Complete
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- Process AI
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- GameObj Simulate Complete
- 17:40:30.51 LOAD_DEBUG_TEMP 2 -- Delete Game Load Panel
- 17:40:30.53 RTREF - Creating RenderTargetTexture MiniMapScene render target texture
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- GameObj Simulate
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- Simulation Controller Simulate
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- SimulationController SimulateInternal
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- UWWGC
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- World::Simulate
- 17:40:31.29 LOAD_DEBUG_TEMP 2 -- Scar Update(0.100000)
- 17:40:33.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:40:35.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:40:45.46 NIS: App Timer override restored.
- 17:41:34.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:41:36.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:42:35.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:42:37.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:42:51.59 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:42:55.31 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:42:56.39 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:42:58.49 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:19.99 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:20.40 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:23.20 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:30.89 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:36.01 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:43:38.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:43:46.49 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:46.60 Unable to bind updater for fx [fx_hit\default\blood_death_combo_00]. It could be looping in a fire-n-forget action.
- 17:43:46.60 Muting spew of bind updater. Fix art and re-test.
- 17:44:37.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:44:39.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:45:38.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:45:40.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:46:39.01 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:46:41.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:47:40.01 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:47:42.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:48:36.73 NIS: App Timer override restored.
- 17:48:41.01 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:48:43.01 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:49:02.94 GameObj::Pause - m_PausePending is now true. m_PauseMode[6]
- 17:49:02.94 GameObj::Pause - paused. m_PauseMode[6]
- 17:49:02.94 GAME -- SimulationController::Pause 1 (was 0), peer 0
- 17:49:42.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:49:44.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:50:34.73 WorldViewSM::ProcessWVEvents - setting pause to 0
- 17:50:34.73 GameObj::UnPause - mode[0], m_Paused[1], m_PausePending[0], m_PauseMode[6]
- 17:50:34.73 GAME -- SimulationController::Pause 0 (was 1), peer 0
- 17:50:34.73 GameObj::Pause - m_PausePending is now true. m_PauseMode[0]
- 17:50:34.75 GameObj::Pause - paused. m_PauseMode[0]
- 17:50:34.75 GAME -- SimulationController::Pause 1 (was 0), peer 0
- 17:50:43.00 PeerID 1 (3,match://pub/user/39396112,CONNECTED) has 0 message receipts and 0 messages pending receipt, highwater out of sequence is 0, avg compression is 0 percent, avg packet size is 0
- 17:50:43.25 Saving Terrain....
- 17:50:44.22 HeightManager::Save took 0.966253 seconds
- 17:50:44.32 TChunkManagerIO::Save took 0.100899 seconds
- 17:50:44.32 GrassManager::Save took 0.000127 seconds
- 17:50:44.53 TerrainTextureLoad::Save took 0.209257 seconds
- 17:50:44.53 TerrainMaterial::Save took 0.000328 seconds
- 17:50:44.53 DeformationMask::Save took 0.000159 seconds
- 17:50:45.00 Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
- 17:50:45.03 ImpassMap Save CRC
- 17:50:45.03 : 1056964608
- 17:50:45.03 : 1059892375
- 17:50:45.03 : 1053609165
- 17:50:45.03 : 0
- 17:50:45.03 g: 425632575
- 17:50:45.03 Pathfinder::Save...
- 17:50:48.98 Pathfinder::Save Done
- 17:50:50.26 'SCAR' [Savegame] Detected dangling reference, value not saved (type: sg, id: 161)
- 17:50:50.26 'SCAR' [Savegame] Detected dangling reference, value not saved (type: sg, id: 162)
- 17:50:55.08 'SCAR' [Savegame] Detected dangling reference, value not saved (type: sg, id: 161)
- 17:50:55.08 'SCAR' [Savegame] Detected dangling reference, value not saved (type: sg, id: 162)
- 17:50:55.87 ReportMatchStats - Campaign game, nothing to do
- 17:50:55.87 ReportSimStats - storing simulation results for match 0:0
- 17:50:55.87 GameApp::ReportSimStats - warning, [ebps\xp2\campaign\race_chaos\buildings\csm_turret_lascannon_npc] does not have localized name.
- 17:50:55.88 Session is marking the local peer PeerID 1 for death
- 17:50:55.88 PostStatsAsync::Initialization - Stats Upload Schema[Name:DOW2][Version:3][crc:2780225887][len:1387] Record[len:10707]
- 17:50:55.88 Closed connection for PeerID 1 at match://pub/user/39396112
- 17:50:55.88 AdvertisementInternal::Process - EVENT_DESTROYPEER
- 17:50:55.88 LeaveMatchInternal - no action taken, needLeave=0, service=0
- 17:50:55.88 Destroyed Matchinfo
- 17:50:55.88 SteamLeaveAsync::Process: leaving lobby pub/mms/293908808
- 17:50:55.88 SteamService::LeaveKnownLobby: unable to find new owner for pub/mms/293908808
- 17:50:55.88 SteamService::LeaveKnownLobby: left pub/mms/293908808
- 17:50:55.89 APP -- Game Stop
- 17:50:55.89 GameApp::TransitionGameStop
- 17:50:55.89 GameApp::TransitionQuitCommon
- 17:50:55.89 Unable to mute opposing team, could not get the MatchInfo
- 17:50:55.89 PerformanceRecorder: Updating profile history
- 17:50:55.89 GetMaxFrameTimeFromProfile: players=8 expected FPS=27.115938, bars=5, max avg=0.033, sd=0.004, 5 samples = 0.04 0.04 0.03 0.03 0.03
- 17:50:55.89 PerformanceRecorder::EndRecording - game size=8, max average=0.036772, worst frame=0.036879
- 17:50:55.89 Recording: No [8 players]
- 17:50:55.89 Total frame time: 0.00 sec
- 17:50:55.89 Total frame count: 0
- 17:50:55.89 Max/Avg: 0.04, 0.02 sec (fps=27.19, 43.88) (30 samples)
- 17:50:55.89 Bars: 5
- 17:50:55.89 Profile Max Performance[8 players] = 0.04 0.04 0.03 0.03 0.03
- 17:50:55.89 Profile Avg Performance[8 players] = 0.02 0.02 0.02 0.02 0.02
- 17:50:55.89 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3552MB] Used [497MB].
- 17:50:56.07 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3948MB] Used [101MB].
- 17:50:56.07 GameObj::ShutdownGameObj
- 17:50:56.07 GAME -- Ending mission - 'Abort'
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
- 17:50:56.07 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:50:56.07 RTREF - Releasing Matching RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Found Reserved RTT By Name <worldscene render target texture>
- 17:50:56.07 RTREF - Found Matching RTT, ref count is <2>
- 17:50:56.07 RTREF - Releasing Matching RTT
- 17:50:56.07 RTREF - Found Reserved RTT By Name <post process bright pass texture>
- 17:50:56.07 RTREF - Found Matching RTT, ref count is <2>
- 17:50:56.07 RTREF - Releasing Matching RTT
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Releasing RenderTarget
- 17:50:56.07 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
- 17:50:56.07 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:50:56.07 RTREF - Releasing Matching RenderTarget
- 17:50:56.07 RTREF - Releasing RenderTarget done
- 17:50:56.07 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
- 17:50:56.07 RTREF - Found Matching RTT, ref count is <2>
- 17:50:56.07 RTREF - Releasing Matching RTT
- 17:50:56.19 MessageInternal::DestroyChannel: Destroyed channel MODM
- 17:50:56.53 SOUND -- Flushing cache ...
- 17:50:56.58 SOUND -- Flush complete!
- 17:50:56.58 CRCBlockManager Max Count: 6
- 17:50:56.58 MessageInternal::DestroyChannel: Destroyed channel GMCC
- 17:50:58.00 GAME -- Beginning FE
- 17:50:58.01 starting fe
- 17:50:58.01 ScaleformFrontEnd - Loading Front End
- 17:51:01.54 starting fe done
- 17:51:01.54 MessageInternal::DestroyChannel: Destroyed channel CAMP
- 17:51:01.72 FactoryT - CreateForm transition_movie
- 17:51:01.73 FactoryT - CreateForm main_menu
- 17:51:01.73 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3953MB] Used [96MB].
- 17:51:01.79 VIDEO -- Texture Memory Before Shrink Memory: Video [1024MB] Total [4049MB] Available [3953MB] Used [96MB].
- 17:51:01.80 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target )
- 17:51:01.80 RTREF - Creating RenderTarget <worldscene render target>
- 17:51:01.80 RTREF - Found Reservation
- 17:51:01.80 RTREF - Reservation is available, allocating
- 17:51:01.80 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( WorldScene render target ) done
- 17:51:01.80 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture )
- 17:51:01.80 RTREF - Creating RenderTargetTexture WorldScene render target texture
- 17:51:01.80 RTREF - Found RTT Reservation
- 17:51:01.80 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:51:01.80 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( WorldScene render target texture ) done
- 17:51:01.80 RTREF - Creating RenderTargetTexture FronEndVis render target
- 17:51:01.80 RTREF - Creating RenderTargetTexture Post Process bright pass texture
- 17:51:01.80 RTREF - Found RTT Reservation
- 17:51:01.80 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:51:01.80 RTREF - Creating RenderTargetTexture Post Process blur texture 1
- 17:51:01.80 RTREF - Creating RenderTargetTexture Post Process blur texture 2
- 17:51:01.80 RTREF - Creating RenderTargetTexture Post Process blur texture 3
- 17:51:01.80 RTREF - Creating RenderTargetTexture Post Process blur texture 4
- 17:51:01.84 FactoryT - CreateForm cinematics
- 17:51:01.97 SteamJoinChannelByIDAsyncJob::Process: joining channel 186000010925086 (General.1): pub/mms/278024326
- 17:51:01.97 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target )
- 17:51:01.97 RTREF - Creating RenderTarget <depth pre-pass render target>
- 17:51:01.97 RTREF - Found Reservation
- 17:51:01.97 RTREF - Reservation is available, allocating
- 17:51:01.97 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTarget( Depth Pre-Pass Render Target ) done
- 17:51:01.97 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture )
- 17:51:01.97 RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture
- 17:51:01.97 RTREF - Found RTT Reservation
- 17:51:01.97 RTREF - RTT Reservation is Avaliable! Allocating!
- 17:51:01.97 RENDERING -- from SceneRenderTarget::Setup call sp::Device::CreateRenderTargetTexture( Depth Pre-Pass Render Target Texture ) done
- 17:51:02.18 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
- 17:51:02.18 PeerRemoveAll - flushing local session peer data
- 17:51:02.18 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
- 17:51:02.19 SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (iteration:0, limit:50, distance:3/Worldwide, type="chat", instance>=1, instance NEAR 1)
- 17:51:02.39 SteamJoinChannelByIDAsyncJob::Process: JoinLobby returned 1/Success (pub/mms/278024326)
- 17:51:02.39 SteamService::AddKnownLobby: added pub/mms/278024326 (type=4/chat)
- 17:51:02.39 SteamService::UpdateKnownLobby: owner of pub/mms/278024326 set to pub/user/79288784
- 17:51:03.04 PostStatsAsync::WaitForGetSchema - schema is id 211
- 17:51:12.98 MainMenuForm::OnQuitCallback: shutdown requested
- 17:51:12.98 GameApp::Quit(0)
- 17:51:12.99 GameApp::ShutFrontEnd
- 17:51:12.99 ShutdownFrontEnd-- FE_ShutdownQuit.
- 17:51:12.99 GAME -- Ending FE
- 17:51:12.99 ScaleformFrontEnd - Unloading Front End
- 17:51:13.01 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
- 17:51:13.02 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:51:13.02 RTREF - Releasing Matching RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Found Reserved RTT By Name <worldscene render target texture>
- 17:51:13.02 RTREF - Found Matching RTT, ref count is <2>
- 17:51:13.02 RTREF - Releasing Matching RTT
- 17:51:13.02 RTREF - Found Reserved RTT By Name <post process bright pass texture>
- 17:51:13.02 RTREF - Found Matching RTT, ref count is <2>
- 17:51:13.02 RTREF - Releasing Matching RTT
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Releasing RenderTarget
- 17:51:13.02 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
- 17:51:13.02 RTREF - Found Matching RenderTarget, ref count is <2>
- 17:51:13.02 RTREF - Releasing Matching RenderTarget
- 17:51:13.02 RTREF - Releasing RenderTarget done
- 17:51:13.02 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
- 17:51:13.02 RTREF - Found Matching RTT, ref count is <2>
- 17:51:13.02 RTREF - Releasing Matching RTT
- 17:51:14.34 MessageInternal::DestroyChannel: Destroyed channel TMCB
- 17:51:14.46 LastStandManager -- Deactivated.
- 17:51:14.46 SOUND -- Shutting down ...
- 17:51:14.46 SOUND -- Sim Thread - calling stop all sounds ...
- 17:51:14.47 SOUND -- Shark Thread - stop all sounds received and called by update()...
- 17:51:14.47 SOUND -- Shark Thread - stop all sounds returning properly...
- 17:51:14.47 SOUND -- Sim Thread - stop all sounds returned ...
- 17:51:14.47 SOUND -- Sim Thread - Killing shark thread ...
- 17:51:14.52 SOUND -- Shark Thread - Shutdown received
- 17:51:14.52 SOUND -- Sim Thread - shark thread killed ...
- 17:51:14.52 SOUND -- Sim Thread - Sound manager shutting down ...
- 17:51:14.53 SOUND -- Sim Thread - Sound manager shutdown successful ...
- 17:51:14.53 SOUND -- Shutdown completed!
- 17:51:14.58 SOUND -- FMOD System released.
- 17:51:14.58 RTREF - Releasing RenderTarget
- 17:51:14.58 RTREF - Releasing RenderTarget done
- 17:51:14.66 RTREF - Releasing RenderTarget
- 17:51:14.66 RTREF - Releasing RenderTarget done
- 17:51:14.66 RTREF - Releasing RT <worldscene render target> ref count <1>
- 17:51:14.66 RTREF - Releasing RenderTarget
- 17:51:14.66 RTREF - Found Reserved RenderTarget by Name <worldscene render target>
- 17:51:14.66 RTREF - Found Matching RenderTarget, ref count is <1>
- 17:51:14.66 RTREF - Releasing Matching RenderTarget
- 17:51:14.66 RTREF - Releasing RenderTarget done
- 17:51:14.66 RTREF - Releasing RT <depth pre-pass render target> ref count <1>
- 17:51:14.66 RTREF - Releasing RenderTarget
- 17:51:14.66 RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target>
- 17:51:14.66 RTREF - Found Matching RenderTarget, ref count is <1>
- 17:51:14.66 RTREF - Releasing Matching RenderTarget
- 17:51:14.66 RTREF - Releasing RenderTarget done
- 17:51:14.66 RTREF - Releasing RTT <worldscene render target texture> ref count <1>
- 17:51:14.66 RTREF - Found Reserved RTT By Name <worldscene render target texture>
- 17:51:14.66 RTREF - Found Matching RTT, ref count is <1>
- 17:51:14.66 RTREF - Releasing Matching RTT
- 17:51:14.66 RTREF - Releasing RTT <post process bright pass texture> ref count <1>
- 17:51:14.66 RTREF - Found Reserved RTT By Name <post process bright pass texture>
- 17:51:14.66 RTREF - Found Matching RTT, ref count is <1>
- 17:51:14.66 RTREF - Releasing Matching RTT
- 17:51:14.66 RTREF - Releasing RTT <depth pre-pass render target texture> ref count <1>
- 17:51:14.66 RTREF - Found Reserved RTT By Name <depth pre-pass render target texture>
- 17:51:14.66 RTREF - Found Matching RTT, ref count is <1>
- 17:51:14.66 RTREF - Releasing Matching RTT
- 17:51:14.88 ActionDatabase : [2659] global actions, [97] failed actions.
- 17:51:14.89 MessageInternal::DestroyChannel: Destroyed channel PPGM
- 17:51:14.89 RemoveAllPeers - flushing local session peer data
- 17:51:14.89 Session::Reset with reason 999 and PartyInternal::RemoveAllPeers
- 17:51:14.89 NetworkManager::Destroy - destroying network manager
- 17:51:14.89 MessageInternal::DestroyChannel: Destroyed channel QCKM
- 17:51:14.89 MessageInternal::DestroyChannel: Destroyed channel PRTY
- 17:51:14.89 PartyInternal: Fade to black
- 17:51:14.89 AutomatchInternal: Fade to black
- 17:51:14.89 PeerRemoveAll - flushing local session peer data
- 17:51:14.89 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
- 17:51:14.89 MessageInternal::DestroyChannel: Destroyed channel GSTP
- 17:51:14.89 Net::ThreadFunction - Returning from the network thread function...
- 17:51:14.89 CallManager - terminating all server calls in progress (0 in progress)
- 17:51:14.89 AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LeaveChannelAsyncJob is still running
- 17:51:14.89 Datastore -- uninitialize complete
- 17:51:14.90 MOD -- (mod manager) shutting down
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