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  1. Trading
  2.  
  3. Definition
  4.  
  5. **A trade is an exchange between either two teams or one team and the free agency. If between two teams, one team gives one player to another team and receives one other player from the same team. If between one team and the free agency, the team gives one player to the free agency and takes one other player from the free agency. In either case, both player transfers happen at the same time and only under both captains' (or the captain's) consent.
  6.  
  7. Preseason
  8.  
  9. Trading during the preseason is unlimited
  10.  
  11. Regular Season
  12.  
  13. Trading is allowed during the regular season up until Week 5 on Wednesday, 11:59:59pm, subject to the following:
  14.  
  15. All trades must be commissioner approved and will be recorded publicly.
  16. **Each team may trade any number of times per week, but is allowed a maximum of three trades during the regular season.
  17. If two teams trade and neither has played their game, that trade becomes effective immediately for both teams. Otherwise the trade is not effective until Monday 12:00:00am of the next week.
  18. Trades made during Week 4 become effective Thursday 12:00:00am or until both teams have played their games, whichever is latest.
  19. **If a team trades a particular player to another team, the first team mentioned cannot receive that same player through a team trade for the rest of the season.
  20. **Whenever a team trades a player to the free agency, there begins a 48 hour cold period where that player cannot be instantly traded for. During this period, teams can make a bid for the player. If more than one bid is made, the player will go to the team with the lowest win-tie-loss record of the current season, and tie-breakers will be determined as follows:
  21.  
  22. **Head-to-head ascending
  23. **Strength of victory ascending
  24. **Strength of schedule ascending
  25. **Regular season Frag Average multiplied by regular season flag average ascending
  26. **Coin toss
  27.  
  28. **Free Agency Substitution
  29.  
  30. **If a team is unable to field three players for a match, that team may use any player from the free agency for the duration of the match. This does not count as a trade.
  31. **However, in the event of a team's second use of a particular free agent, that team will be forced to make a trade for that free agent. Any player can be traded for this free agent. This does count as a trade under the definition above.
  32.  
  33. Waiver Wire
  34.  
  35. The waiver wire opens at the close of the trade deadline. Teams can drop any of their players during this time, however, the dropped player will be placed on the waiver wire until the following Monday at 11:59:59pm, henceforth referred to as the waiver period. During the waiver period, any team may make a blind claim for the player. When such a claim is made, teams are told only that a claim was made, not which team made the claim. At the end of the waiver period, the player is either acquired by a claiming team or passed into free agency. Division/conference tie-breaking procedure is used to determine claim precedence, however, once a team acquires a player through a claim they are sent to the end of the order. If no team makes a claim within the waiver period, the player becomes a free agent. Any team that wins a claim must take the player onto their roster.
  36.  
  37. Roster Freeze
  38.  
  39. Teams are not permitted to make any roster changes after their Week 8 game.
  40.  
  41. Postseason
  42.  
  43. Trading during the postseason is not allowed.
  44.  
  45. Off Season
  46.  
  47. Trading during the off season is unlimited.
  48.  
  49.  
  50.  
  51. **Draft Order
  52.  
  53. **Draft order for returning captains who played in the previous season will be determined as follows:
  54.  
  55. Ascending regular season record.
  56. MasterBowl runner-up.
  57. MasterBowl champions.
  58. Should two or more teams have identical records, the following procedures will be used to determine draft order:
  59.  
  60. Non-playoff teams pick before teams that earned playoff berths.
  61. Playoff teams are chosen in the order in which they lost during the playoffs.
  62. Strength of schedule.
  63. Division/Conference tie-breaking procedures.
  64. Draft orders may not be traded.
  65.  
  66. **Draft order for returning captains who did not play in the previous season will be determined by the ascending regular season record of their collective history as captain. In the case of a tie, they will be ranked in the same fashion as returning captains who played last season with regard to their last played season.
  67.  
  68. **Draft order for new captains will work as follows:
  69.  
  70. **New captains will randomly inherit vacant teams in need of captains. These teams inherit their draft order in the manner of returning captains who played in the previous season. If they inherit draft spots 1-3, they will move down three spaces to spots 4-6 respectively, pushing other captains (even new ones) upwards. If they inherit draft spots 10-12, they will move up three spaces to spots 7-9 respectively, pushing other captains (even new ones) downwards. If they inherit draft spots 4-9, they make no move except when pushed by other moving captains.
  71.  
  72. **Draft Format
  73.  
  74. **The draft goes for three rounds, each captain choosing a player for his team in some preserved order. The draft will take a snake format: once the order for the first round is determined, the first team picking in the first round picks last in the second round, and first again in the third round; the last team picking in the first round picks first in the second around, and last again in the third round.
  75.  
  76. **The first captain determined by the draft order chooses his own spot in the first round of the draft. From there his draft spots are determined by the snake format. Once the first captain picks his draft spot, the second captain picks any spot but the one chosen by the first, and so on, until all draft spots are filled.
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