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May 19th, 2019
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  1. // Crosshair
  2. cl_crosshair_drawoutline "0"
  3. cl_crosshair_dynamic_maxdist_splitratio "0.3"
  4. cl_crosshair_dynamic_splitalpha_innermod "1"
  5. cl_crosshair_dynamic_splitalpha_outermod "1.000000"
  6. cl_crosshair_dynamic_splitdist "5"
  7. cl_crosshair_outlinethickness "0.100000"
  8. cl_crosshair_sniper_width "1"
  9. cl_crosshairalpha "255"
  10. cl_crosshairdot "0"
  11. cl_crosshairgap "-3"
  12. cl_crosshairgap_useweaponvalue "0"
  13. cl_crosshairscale "600"
  14. cl_crosshairsize "2.5"
  15. cl_crosshairstyle "4"
  16. cl_crosshairthickness "0"
  17. cl_crosshairusealpha "1"
  18. cl_fixedcrosshairgap "3"
  19. cl_crosshaircolor "5"
  20. cl_crosshaircolor_r "255"
  21. cl_crosshaircolor_g "0"
  22. cl_crosshaircolor_b "255"
  23.  
  24. // Viewmodel
  25. viewmodel_presetpos "0"
  26. viewmodel_offset_x "2"
  27. viewmodel_offset_y "2"
  28. viewmodel_offset_z "-2"
  29. viewmodel_fov "68"
  30. viewmodel_recoil "1.0"
  31.  
  32. // Bob
  33. cl_bob_lower_amt "5"
  34. cl_bobamt_lat "0.1"
  35. cl_bobamt_vert "0.1"
  36. cl_bobcycle "0.98"
  37. cl_viewmodel_shift_left_amt "0"
  38. cl_viewmodel_shift_right_amt "0"
  39.  
  40. // Networking
  41. rate "786432"
  42. cl_cmdrate "128"
  43. cl_updaterate "128"
  44. cl_interp_ratio "1"
  45. cl_interp "0"
  46. cl_lagcompensation "1"
  47. cl_predict "1"
  48. cl_predictweapons "1"
  49.  
  50. // Video
  51. muzzleflash_light "0"
  52. mat_monitorgamma "1.6"
  53. mat_monitorgamma_tv_enabled "0"
  54. mat_setvideomode 1280 960 0
  55. mat_queue_mode "2"
  56.  
  57. // Sound
  58. volume "0.55"
  59. voice_scale "0.2"
  60. voice_threshold "400"
  61. snd_hwcompat "0"
  62. snd_mixahead "0.025"
  63. snd_deathcamera_volume "0"
  64. snd_dzmusic_volume "0"
  65. snd_mapobjective_volume "0"
  66. snd_menumusic_volume "0"
  67. snd_mute_mvp_music_live_players "0"
  68. snd_mvp_volume "0"
  69. snd_roundend_volume "0"
  70. snd_roundstart_volume "0"
  71. snd_surround_speakers "-1"
  72. snd_tensecondwarning_volume "0"
  73. snd_mix_async "1"
  74. snd_pitchquality "1"
  75. snd_headphone_pan_exponent "2"
  76. snd_headphone_pan_radial_weight "2"
  77. dsp_enhance_stereo "0"
  78. suitvolume "0"
  79. sv_voiceenable "1"
  80.  
  81. // Net
  82. fps_max "999"
  83. fps_max_menu "999"
  84. net_graph "1"
  85. net_graphheight "0"
  86. net_graphmsecs "400"
  87. net_graphpos "1"
  88. net_graphproportionalfont "0"
  89. net_graphshowinterp "1"
  90. net_graphshowlatency "1"
  91. net_graphsolid "1"
  92. net_graphtext "1"
  93. net_maxroutable "1200"
  94. net_scale "5"
  95.  
  96. // No Tutorial or Info Messages (FPS BOOST)
  97. con_enable "1"
  98. gameinstructor_enable "0"
  99. cl_showhelp "0"
  100. cl_autohelp "0"
  101. cl_disablefreezecam "1"
  102. cl_disablehtmlmotd "1"
  103. cl_forcepreload "0"
  104. cl_join_advertise "1"
  105. cl_allowdownload "1"
  106. cl_allowupload "1"
  107. cl_dm_buyrandomweapons "0"
  108. cl_downloadfilter "all"
  109. option_duck_method "0"
  110. option_speed_method "0"
  111.  
  112. // Hud Modification
  113. hud_scaling "0.98"
  114. hud_showtargetid "1"
  115. cl_hud_bomb_under_radar "0.8"
  116. cl_hud_color "2"
  117. cl_hud_healthammo_style "0"
  118. cl_hud_playercount_pos "0"
  119. cl_hud_playercount_showcount "0"
  120. cl_teamid_overhead_always "2"
  121. cl_hud_background_alpha "1.0"
  122. cl_showloadout "1"
  123. safezonex "1"
  124. safezoney "1"
  125.  
  126. // Radar
  127. cl_teammate_colors_show "1"
  128. cl_hud_radar_scale "1"
  129. cl_radar_always_centered "0"
  130. cl_radar_icon_scale_min "0.8"
  131. cl_radar_scale "0.3"
  132. cl_radar_rotate "1"
  133. cl_radar_square_with_scoreboard "1"
  134.  
  135. // Other
  136. func_break_max_pieces "15"
  137. lobby_default_privacy_bits2 "0"
  138. cl_use_opens_buy_menu "0"
  139. cl_sanitize_player_names "0"
  140. cl_hide_avatar_images "0"
  141. cl_scoreboard_mouse_enable_binding "+attack2"
  142. cl_show_clan_in_death_notice "1"
  143. cl_spec_mode "0"
  144. cl_autowepswitch "0"
  145. ui_steam_overlay_notification_position "topright"
  146. mm_dedicated_search_maxping "150"
  147. r_drawtracers_firstperson "0"
  148. r_dynamic "0"
  149. r_eyegloss "1"
  150. r_eyemove "1"
  151. r_eyeshift_x "0"
  152. r_eyeshift_y "0"
  153. r_eyeshift_z "0"
  154. r_eyesize "0"
  155.  
  156. // Mouse
  157. m_customaccel "0"
  158. m_customaccel_exponent "1.05"
  159. m_customaccel_max "0"
  160. m_customaccel_scale "0.04"
  161. m_forward "1"
  162. m_mouseaccel1 "0"
  163. m_mouseaccel2 "0"
  164. m_mousespeed "1"
  165. m_pitch "0.022"
  166. m_rawinput "1"
  167. m_side "0.8"
  168. m_yaw "0.022"
  169. sensitivity "2"
  170. zoom_sensitivity_ratio_joystick "1.0"
  171. zoom_sensitivity_ratio_mouse "1.0"
  172.  
  173. // Bindings
  174. bind "0" "cl_draw_only_deathnotices 0"
  175. bind "9" "cl_draw_only_deathnotices 1"
  176. bind "b" "buymenu"
  177. bind "c" "radio"
  178. bind "f" "+lookatweapon"
  179. bind "h" "say !r"
  180. bind "k" "radio3"
  181. bind "l" "say !r"
  182. bind "m" "teammenu"
  183. bind "o" "say what this chek?"
  184. bind "p" "say dmg"
  185. bind "t" "+spray_menu"
  186. bind "v" "incrementvar cl_righthand 0 1 1"
  187. bind "y" "messagemode"
  188. bind "u" "messagemode2"
  189. bind "z" "+voicerecord"
  190. bind "`" "toggleconsole"
  191. bind "DEL" "mute"
  192. bind "PAUSE" "pause"
  193. bind "PGUP" "volume 0.55"
  194. bind "PGDN" "volume 0"
  195. bind "F1" "autobuy"
  196. bind "F4" "ignoremsg"
  197. bind "MWHEELUP" "jump"
  198. bind "MWHEELDOWN" "+jump"
  199. bind "LEFTARROW" "+left"
  200. bind "RIGHTARROW" "+right"
  201.  
  202. // Display Damage with Switch Script
  203. alias displaydamage "displaydamage_on"
  204. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  205. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  206. bind "F5" "displaydamage"
  207.  
  208. // Afk Script
  209. alias afk "afk_on"
  210. alias afk_on "+left; cl_yawspeed 120; +forward; +lookdown; +moveleft; use weapon_knife; +attack ;alias afk afk_off"
  211. alias afk_off "-forward; cl_yawspeed 210; -left; -lookdown; -moveleft; -attack ;alias afk afk_on"
  212. bind "n" "afk; +lookatweapon"
  213.  
  214. // Viewmodel Script
  215. alias cornerspec "viewmodel_offset_x 0;viewmodel_offset_y 0;viewmodel_offset_z 0;viewmodel_fov 0"
  216. alias view "viewmodel_offset_x 2;viewmodel_offset_y 2;viewmodel_offset_z -2;viewmodel_fov 68"
  217. bind "0" "slot0;view"
  218. alias view2 "viewmodel_offset_x 2.5;viewmodel_offset_y 0;viewmodel_offset_z -2;viewmodel_fov 68"
  219. bind "9" "slot9;view2"
  220. alias view3 "viewmodel_offset_x 1;viewmodel_offset_y 1;viewmodel_offset_z -1.5;viewmodel_fov 63"
  221. bind "8" "slot8;view3"
  222.  
  223. // Spinbot
  224. alias +spinbot "m_yaw 666"
  225. alias -spinbot "m_yaw 0.022"
  226. bind "x" "+spinbot"
  227.  
  228. // Jump Throw Script 100% consistent
  229. alias "+jumpthrow" "+jump;-attack"
  230. alias "-jumpthrow" "-jump"
  231. bind "mouse5" "+jumpthrow"
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