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Apr 2nd, 2017
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  1. mp_afterroundmoney 1
  2. mp_buytime 57.45
  3. mp_buy_anywhere 0
  4. mp_autokick 0
  5. mp_buy_during_immunity 0
  6. mp_death_drop_defuser 1
  7. mp_death_drop_grenade 2 // 0=none, 1=best, 2=current or best
  8. mp_death_drop_gun 1 // 0=none, 1=best, 2=current or best
  9. mp_defuser_allocation 2 // 0=none, 1=random, 2=everyone
  10. mp_force_pick_time 30
  11. mp_forcecamera 0 // Set to 1 for team only spectating.
  12. mp_free_armor 1
  13. mp_freezetime 1
  14. mp_friendlyfire 0
  15. mp_round_restart_delay 5
  16. mp_win_panel_display_time 2
  17. mp_ggprogressive_round_restart_delay 5
  18. mp_ggtr_bomb_defuse_bonus 1
  19. mp_ggtr_bomb_detonation_bonus 1
  20. mp_ggtr_bomb_pts_for_flash 4
  21. mp_ggtr_bomb_pts_for_he 3
  22. mp_ggtr_bomb_pts_for_molotov 5
  23. mp_ggtr_bomb_pts_for_upgrade 2
  24. mp_ggtr_bomb_respawn_delay 0
  25. mp_ggtr_end_round_kill_bonus 1
  26. mp_ggtr_halftime_delay 0.0
  27. mp_ggtr_last_weapon_kill_ends_half 0
  28. mp_respawn_immunitytime 0
  29. sm_cvar phys_timescale 1
  30. sm_cvar cs_enable_player_physics_box 1
  31. sm_cvar sv_turbophysics 0
  32. sm_cvar phys_pushscale 900
  33. mp_halftime 0
  34. mp_match_can_clinch 1 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
  35. mp_maxmoney 16000
  36. mp_maxrounds 25
  37. mp_molotovusedelay 0
  38. mp_playercashawards 1
  39. mp_do_warmup_period 0
  40. mp_warmuptime 5
  41. mp_do_warmup_offline 0
  42. mp_roundtime 25
  43. mp_restartgame 1
  44. mp_roundtime_hostage 2
  45. mp_ignore_win 0
  46. mp_roundtime_defuse 45 // Typical ValveOfficial Casual defuse rounds are 90-100 seconds.
  47. mp_solid_teammates 0
  48. mp_startmoney 16000
  49. mp_teamcashawards 1
  50. mp_timelimit 25
  51. mp_limitteams 0
  52. sm_teamname_t "Cockfighters"
  53. sm_teamname_ct "DoughnutEatingFags"
  54. mp_warmuptime 0
  55. mp_weapons_allow_zeus 1
  56. mp_weapons_allow_typecount 2
  57. spec_freeze_panel_extended_time 0
  58. spec_freeze_time 2.0
  59. sv_allow_votes 1 // Voting allowed in this mode
  60. sv_alltalk 0
  61. sv_talk_enemy_living 1
  62. sv_arms_race_vote_to_restart_disallowed_after 0
  63. sv_vote_to_changelevel_before_match_point 0
  64. sv_deadtalk 1
  65. sv_ignoregrenaderadio 0
  66. sv_accelerate 10
  67. tv_delay 30
  68. mp_warmup_pausetimer 0
  69. mp_halftime_pausetimer 0
  70. mp_randomspawn 0
  71. mp_randomspawn_los 0
  72. sv_infinite_ammo 0
  73. ammo_grenade_limit_flashbang 1
  74. ammo_grenade_limit_total 3
  75. //
  76. //
  77. mp_weapons_allow_map_placed 1
  78. mp_weapons_glow_on_ground 0
  79. mp_display_kill_assists 1
  80. mp_respawn_on_death_t 0
  81. mp_respawn_on_death_ct 0
  82. mp_ct_default_melee weapon_knife
  83. mp_ct_default_secondary weapon_hkp2000
  84. mp_ct_default_primary ""
  85. mp_t_default_melee weapon_knife
  86. mp_t_default_secondary weapon_glock
  87. mp_t_default_primary
  88.  
  89. sv_occlude_players 1
  90. occlusion_test_async 1
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