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- amount = 16
- speeds = (30,61)
- limits + {
- Vector3.mew (-3000,300,-3000),
- Vector3.new(300,400,3000),
- }
- cloudname = "Cloud"
- cloudsgroupname = "Clouds"
- releasecooldown = 5
- rotatedclouds+ true
- rate = 1/30
- lastrelease = 0
- debris = game:GetService("Debris")
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