Advertisement
Guest User

Untitled

a guest
May 28th, 2018
97
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.28 KB | None | 0 0
  1. //NO POVERTY
  2. THE_ONE_PROCENT = {
  3. NAME: "THE ONE PROCENT",
  4. HP: 100,
  5. ED: 0,
  6. SPELLS: [
  7. SPELL0 = {
  8. NAME: "GET RICHER",
  9. EFFECT: 10,
  10. TYPE: types.LS
  11. },
  12.  
  13. SPELL1 = {
  14. NAME: "AVOID TAXES",
  15. EFFECT: 20,
  16. TYPE: types.HP
  17. },
  18.  
  19. SPELL2 = {
  20. NAME: "DEBATE",
  21. EFFECT: 10,
  22. TYPE: types.AD
  23. }
  24. ],
  25.  
  26. DRAW: function(x,y) {
  27. TheOneProcent(x+75,y-10, "white");
  28. TheOneProcent(x+25,y-10, "white");
  29. TheOneProcent(x, y, "white");
  30. TheOneProcent(x+50,y, "black");
  31. };
  32.  
  33. NICOLÁS_MADURO = {
  34. NAME: "NICOLÁS MADURO",
  35. HP: 100,
  36. ED: 0,
  37. SPELLS: [
  38. SPELL0 = {
  39. NAME: "STARVE THE PEOPLE",
  40. EFFECT: 10,
  41. TYPE: types.AD
  42. },
  43.  
  44. SPELL1 = {
  45. NAME: "”TOTALLY LEGIT ELECTION”"
  46. EFFECT: 15,
  47. TYPE: types.ED
  48. },
  49.  
  50. SPELL2 = {
  51. NAME: "HEAL"
  52. EFFECT: 5,
  53. TYPE: types.HP
  54. }
  55. ],
  56.  
  57. DRAW: function(x,y) {
  58. Nicolas(x,y);
  59. };
  60.  
  61. ILITTERACY = {
  62. NAME: "ILITTERACY ",
  63. HP: 100,
  64. ED: 0,
  65. SPELLS: [
  66. SPELL0 = {
  67. NAME: "ANGIKWAZI UKUFUNDA",
  68. EFFECT: 10,
  69. TYPE: types.AD
  70. },
  71.  
  72. SPELL1 = {
  73. NAME: "STEAL"
  74. EFFECT: 5,
  75. TYPE: types.LS
  76. },
  77.  
  78. SPELL2 = {
  79. NAME: "HEAL"
  80. EFFECT: 5,
  81. TYPE: types.HP
  82. }
  83. ],
  84.  
  85. DRAW: function (x,y) {
  86. ilitterate(x,y, "black");
  87. ilitterate(x+25, y, "blacker");
  88. ilitterate(x+11,y+6, "black");
  89. ilitterate(x+45,y, "blacker");
  90. ilitterate(x+37,y+6, "black");
  91. };
  92.  
  93. //ZERO HUNGER
  94. MEAT_INDUSTRY = {
  95. NAME: "MEAT INDUSTRY",
  96. HP: 100,
  97. ED: 0,
  98. SPELLS: [
  99. SPELL0 = {
  100. NAME: ""MMM, TASTES SO GOOD!""
  101. EFFECT: 10,
  102. TYPE: types.HP
  103. },
  104.  
  105. SPELL1 = {
  106. NAME: "HUNGRY BODYBUILDERS"
  107. EFFECT: 10,
  108. TYPE: types.AD
  109. },
  110.  
  111. SPELL2 = {
  112. NAME: "BEEF"
  113. EFFECT: 5,
  114. TYPE: types.LS
  115. }
  116. ],
  117.  
  118. DRAW: function(x,y) {
  119. slaughterHouse(x,y);
  120. slaughterHouse(x+100,y);
  121. };
  122.  
  123. GLOBAL_WARMING = {
  124. NAME: "GLOBAL WARMING",
  125. HP: 100,
  126. ED: 0,
  127. SPELLS: [
  128. SPELL0 = {
  129. NAME: "DROUGHT"
  130. EFFECT: 15,
  131. TYPE: types.AD
  132. },
  133.  
  134. SPELL1 = {
  135. NAME: "HEAT"
  136. EFFECT: 10,
  137. TYPE: types.AD
  138. },
  139.  
  140. SPELL2 = {
  141. NAME: "MELT"
  142. EFFECT: 5,
  143. TYPE: types.LS
  144. }
  145. ],
  146.  
  147.  
  148. DRAW: function (x,y) {
  149. Termometer(x,y);
  150. };
  151.  
  152. WORLD_POPULATION_GROWTH = {
  153. NAME: "WORLD POPULATION GROWTH",
  154. HP: 100,
  155. ED: 0,
  156. SPELLS: [
  157. SPELL0 = {
  158. NAME: "MORE CHINESES"
  159. EFFECT: 15,
  160. TYPE: types.HP
  161. },
  162.  
  163. SPELL1 = {
  164. NAME: "HUMANS"
  165. EFFECT: 10,
  166. TYPE: types.AD
  167. },
  168.  
  169. SPELL2 = {
  170. NAME: "USE CONDOMS"
  171. EFFECT: 0,
  172. TYPE: types.AP
  173. }
  174. ],
  175.  
  176. DRAW: function(x,y) {
  177. WorldPop(x,y);
  178. };
  179.  
  180. //GOOD HEALTH AND WELL BEING
  181. SUPERBUGS = {
  182. NAME: "SUPERBUGS",
  183. HP: 100,
  184. ED: 0,
  185. SPELLS: [
  186. SPELL0 = {
  187. NAME: "EVOLVE"
  188. EFFECT: 15,
  189. TYPE: types.EP
  190. },
  191.  
  192. SPELL1 = {
  193. NAME: "PLAGUE"
  194. EFFECT: 10,
  195. TYPE: types.AD
  196. },
  197.  
  198. SPELL2 = {
  199. NAME: "INFECTION"
  200. EFFECT: 5,
  201. TYPE: types.LS
  202. }
  203. ],
  204.  
  205. DRAW: function(x,y) {
  206. superBug(x,y);
  207. };
  208.  
  209. TOBACCO = {
  210. NAME: "TOBACCO",
  211. HP: 100,
  212. ED: 0,
  213. SPELLS: [
  214. SPELL0 = {
  215. NAME: "ADDICTION"
  216. EFFECT: 10,
  217. TYPE: types.AD
  218. },
  219.  
  220. SPELL1 = {
  221. NAME: "PRETTY COOL"
  222. EFFECT: 10,
  223. TYPE: types.HP
  224. },
  225.  
  226. SPELL2 = {
  227. NAME: "CANCER"
  228. EFFECT: 15,
  229. TYPE: types.EP
  230. }
  231. ],
  232.  
  233. };
  234. DRAW: function(x,y) {
  235. tobacco(x,y);
  236. };
  237.  
  238. RONALD_MCDONALD = {
  239. NAME: "RONALD MCDONALD",
  240. HP: 100,
  241. ED: 0,
  242. SPELLS: [
  243. SPELL0 = {
  244. NAME: "SATURATED FATS",
  245. EFFECT: 10,
  246. TYPE: types.AD
  247. },
  248.  
  249. SPELL1 = {
  250. NAME: "BIG MAC",
  251. EFFECT: 10,
  252. TYPE: types.HP
  253. },
  254.  
  255. SPELL2 = {
  256. NAME: "PHAT",
  257. EFFECT: 15,
  258. TYPE: types.EP
  259. }
  260. ],
  261.  
  262. DRAW: function(x,y) {
  263. ronaldMcdonald(x,y);
  264. };
  265.  
  266. DANISH_GOVERNMENT = {
  267. NAME: "DANSIH GOVERNMENT",
  268. HP: 100,
  269. ED: 0,
  270. SPELLS: [
  271. SPELL0 = {
  272. NAME: "SU REFORM"
  273. EFFECT: 10,
  274. TYPE: types.AD
  275. },
  276.  
  277. SPELL1 = {
  278. NAME: "HIGHER TAX"
  279. EFFECT: 10,
  280. TYPE: types.HP
  281. },
  282.  
  283. SPELL2 = {
  284. NAME: "LØKKE"
  285. EFFECT: 15,
  286. TYPE: types.EP
  287. }
  288. ],
  289.  
  290.  
  291.  
  292. DRAW: function (x,y) {
  293. danishGovernment(x,y);
  294. };
  295.  
  296. SCHOOL_SHOOTER = {
  297. NAME: "SCHOOL SHOOTER",
  298. HP: 100,
  299. ED: 0,
  300. SPELLS: [
  301. SPELL0 = {
  302. NAME: "GUUUNS",
  303. EFFECT: 10,
  304. TYPE: types.AD
  305. },
  306.  
  307. SPELL1 = {
  308. NAME: "ATTACK,
  309. EFFECT: 5,
  310. TYPE: types.AD
  311. },
  312.  
  313. SPELL2 = {
  314. NAME: "HEAL",
  315. EFFECT: 10,
  316. TYPE: types.HP
  317. }
  318. ],
  319.  
  320. DRAW: function (x,y) {
  321. schoolShooter(x,y);
  322. };
  323.  
  324. AGNRY_TEACHER = {
  325. NAME: "ANGRY TEACHER",
  326. HP: 100,
  327. ED: 0,
  328. SPELLS: [
  329. SPELL0 = {
  330. NAME: "THROW CALK",
  331. EFFECT: 10,
  332. TYPE: types.AD
  333. },
  334.  
  335. SPELL1 = {
  336. NAME: "DETENTION,
  337. EFFECT: 5,
  338. TYPE: types.AD
  339. },
  340.  
  341. SPELL2 = {
  342. NAME: "SHOUT AT THE KIDS",
  343. EFFECT: 10,
  344. TYPE: types.EP
  345. }
  346. ],
  347.  
  348. DRAW: function (x,y) {
  349. angryTeacher (x,y);
  350. };
  351.  
  352. THE_MIDDLE_EAST = {
  353. NAME: "THE MIDDLE EAST",
  354. HP: 100,
  355. ED: 0,
  356. SPELLS: [
  357. SPELL0 = {
  358. NAME: "ISIS",
  359. EFFECT: 10,
  360. TYPE: types.AD
  361. },
  362.  
  363. SPELL1 = {
  364. NAME: "EXECUTE,
  365. EFFECT: 5,
  366. TYPE: types.AD
  367. },
  368.  
  369. SPELL2 = {
  370. NAME: "HEAL",
  371. EFFECT: 10,
  372. TYPE: types.HP
  373. }
  374. ],
  375. DRAW: function (x,y){
  376. theMiddleEast (x,y);
  377. };
  378.  
  379. MEN = {
  380. NAME: "MEN",
  381. HP: 100,
  382. ED: 0,
  383. SPELLS: [
  384. SPELL0 = {
  385. NAME: "WAGE GAP",
  386. EFFECT: 10,
  387. TYPE: types.AD
  388. },
  389.  
  390. SPELL1 = {
  391. NAME: "SHOUT,
  392. EFFECT: 10,
  393. TYPE: types.EP
  394. },
  395.  
  396. SPELL2 = {
  397. NAME: "HEAL",
  398. EFFECT: 10,
  399. TYPE: types.HP
  400. }
  401. ],
  402.  
  403. DRAW: function (x,y) {
  404. men(x,y);
  405. }:
  406. INCELS = {
  407. NAME: "INCELS",
  408. HP: 100,
  409. ED: 0,
  410. SPELLS: [
  411. SPELL0 = {
  412. NAME: ""NICE GUY"",
  413. EFFECT: 10,
  414. TYPE: types.AD
  415. },
  416.  
  417. SPELL1 = {
  418. NAME: "MURDER PRETTY WOMEN,
  419. EFFECT: 5,
  420. TYPE: types.AD
  421. },
  422.  
  423. SPELL2 = {
  424. NAME: "HEAL",
  425. EFFECT: 10,
  426. TYPE: types.HP
  427. }
  428. ],
  429. DRAW: function (x,y) {
  430. incels(x,y);
  431. };
  432.  
  433. CHEMICAL_LEAK = {
  434. NAME: "CHEMICAL LEAK",
  435. HP: 100,
  436. ED: 0,
  437. SPELLS: [
  438. SPELL0 = {
  439. NAME: "LEAK! LEAK! LEAK!",
  440. EFFECT: 10,
  441. TYPE: types.AD
  442. },
  443.  
  444. SPELL1 = {
  445. NAME: "ATTACK",
  446. EFFECT: 5,
  447. TYPE: types.AD
  448. },
  449.  
  450. SPELL2 = {
  451. NAME: "HEAL",
  452. EFFECT: 10,
  453. TYPE: types.HP
  454. }
  455. ],
  456. DRAW: function (x,y) {
  457. chemicalLeak(x,y);
  458. }:
  459.  
  460. POLLUTING_FARMERS = {
  461. NAME: "POLLUTING FARMERS",
  462. HP: 100,
  463. ED: 0,
  464. SPELLS: [
  465. SPELL0 = {
  466. NAME: "GET OFF MY TURF",
  467. EFFECT: 5,
  468. TYPE: types.AD
  469. },
  470.  
  471. SPELL1 = {
  472. NAME: "PESTICIDES,
  473. EFFECT: 10,
  474. TYPE: types.AD
  475. },
  476.  
  477. SPELL2 = {
  478. NAME: "CROPS",
  479. EFFECT: 10,
  480. TYPE: types.HP
  481. }
  482. ],
  483. DRAW: function (x,y) {
  484. pollutingFarmers
  485. };
  486.  
  487. SEWAGE_BACTERIAS = {
  488. NAME: "SEWAGE BACTERIAS",
  489. HP: 100,
  490. ED: 0,
  491. SPELLS: [
  492. SPELL0 = {
  493. NAME: "SHITSHOW",
  494. EFFECT: 5,
  495. TYPE: types.AD
  496. },
  497.  
  498. SPELL1 = {
  499. NAME: "DISEASE,
  500. EFFECT: 10,
  501. TYPE: types.LS
  502. },
  503.  
  504. SPELL2 = {
  505. NAME: "INFECTION",
  506. EFFECT: 10,
  507. TYPE: types.AD
  508. }
  509. ],
  510. DRAW: function (x,y) {
  511. sewageBacterias (x,y);
  512. };
  513.  
  514. OIL_SHEIK = {
  515. NAME: "OIL SHEIK",
  516. HP: 100,
  517. ED: 0,
  518. SPELLS: [
  519. SPELL0 = {
  520. NAME: "CORRUPTION",
  521. EFFECT: 10,
  522. TYPE: types.HP
  523. },
  524.  
  525. SPELL1 = {
  526. NAME: "SUPERMODEL-WIFE-SLAP",
  527. EFFECT: 10,
  528. TYPE: types.AD
  529. },
  530.  
  531. SPELL2 = {
  532. NAME: "PUMP OIL",
  533. EFFECT: 15,
  534. TYPE: types.EP
  535. }
  536. ],
  537. DRAW: function(x,y);
  538. oilSheik(x,y);
  539. };
  540.  
  541. ENERGY_STORAGE_PROBLEM= {
  542. NAME: "ENERGY STORAGE PROBLEM",
  543. HP: 100,
  544. ED: 0,
  545. SPELLS: [
  546. SPELL0 = {
  547. NAME: "NON-RECHARGEABLE BATTERIES",
  548. EFFECT: 10,
  549. TYPE: types.AD
  550. },
  551.  
  552. SPELL1 = {
  553. NAME: "ELECTRO",
  554. EFFECT: 5,
  555. TYPE: types.LS
  556. },
  557.  
  558. SPELL2 = {
  559. NAME: "RECHARGE",
  560. EFFECT: 10,
  561. TYPE: types.HP
  562. }
  563. ],
  564. DRAW: function(x,y);
  565. battery(x,y);
  566. };
  567.  
  568. CHEAP_FOSSILE_FUELS= {
  569. NAME: "CHEAP FOSSILE FUELS",
  570. HP: 100,
  571. ED: 0,
  572. SPELLS: [
  573. SPELL0 = {
  574. NAME: "EXPENSIVE TESLA",
  575. EFFECT: 10,
  576. TYPE: types.AD
  577. },
  578.  
  579. SPELL1 = {
  580. NAME: "IRRESPONIBLE PEOPLE",
  581. EFFECT: 15,
  582. TYPE: types.EP
  583. },
  584.  
  585. SPELL2 = {
  586. NAME: "DIG",
  587. EFFECT: 10,
  588. TYPE: types.HP
  589. }
  590. ],
  591. DRAW: function(x,y);
  592. fossileFuels(x+50,y);
  593. fossileFuels(x,y);
  594. fossileFuels(x+25,y+20);
  595. };
  596.  
  597. CORRUPT_BANKING= {
  598. NAME: "CORRUPT BANKING",
  599. HP: 100,
  600. ED: 0,
  601. SPELLS: [
  602. SPELL0 = {
  603. NAME: "WHITE WASH",
  604. EFFECT: 10,
  605. TYPE: types.HP
  606. },
  607.  
  608. SPELL1 = {
  609. NAME: "HEDGEFUND",
  610. EFFECT: 15,
  611. TYPE: types.EP
  612. },
  613.  
  614. SPELL2 = {
  615. NAME: "DERIVATIVES",
  616. EFFECT: 10,
  617. TYPE: types.AD
  618. }
  619. ],
  620. DRAW: function(x,y);
  621. corruptBanking(x,y);
  622. };
  623.  
  624. COMMUNISM= {
  625. NAME: "COMMUNISM",
  626. HP: 100,
  627. ED: 0,
  628. SPELLS: [
  629. SPELL0 = {
  630. NAME: "YOU CAN’T LEAVE",
  631. EFFECT: 10,
  632. TYPE: types.AD
  633. },
  634.  
  635. SPELL1 = {
  636. NAME: "NOBODY GETS RICH",
  637. EFFECT: -5,
  638. TYPE: types.HP
  639. },
  640.  
  641. SPELL2 = {
  642. NAME: "CORRUPT GOVERNMENT",
  643. EFFECT: 10,
  644. TYPE: types.HP
  645. }
  646. ],
  647. DRAW: function(x,y);
  648. communism(x,y);
  649. };
  650.  
  651. STEIN_BAGGER= {
  652. NAME: "STEIN BAGGER",
  653. HP: 100,
  654. ED: 0,
  655. SPELLS: [
  656. SPELL0 = {
  657. NAME: "CHEAT THE SYSTEM",
  658. EFFECT: 10,
  659. TYPE: types.AD
  660. },
  661.  
  662. SPELL1 = {
  663. NAME: "FLEET",
  664. EFFECT: 10,
  665. TYPE: types.HP
  666. },
  667.  
  668. SPELL2 = {
  669. NAME: "GOT EM",
  670. EFFECT: 10,
  671. TYPE: types.LS
  672. }
  673. ],
  674. DRAW: function(x,y);
  675. stein(x,y);
  676. };
  677.  
  678. STEIN_BAGGER= {
  679. NAME: "STEIN BAGGER",
  680. HP: 100,
  681. ED: 0,
  682. SPELLS: [
  683. SPELL0 = {
  684. NAME: "CHEAT THE SYSTEM",
  685. EFFECT: 10,
  686. TYPE: types.AD
  687. },
  688.  
  689. SPELL1 = {
  690. NAME: "FLEET",
  691. EFFECT: 10,
  692. TYPE: types.HP
  693. },
  694.  
  695. SPELL2 = {
  696. NAME: "GOT EM",
  697. EFFECT: 10,
  698. TYPE: types.LS
  699. }
  700. ],
  701. DRAW: function(x,y);
  702. stein(x,y);
  703. };
  704.  
  705. ALCHOHOL= {
  706. NAME: "ALCHOHOL",
  707. HP: 100,
  708. ED: 0,
  709. SPELLS: [
  710. SPELL0 = {
  711. NAME: "DESTROY CREATIVITY",
  712. EFFECT: 10,
  713. TYPE: types.HP
  714. },
  715.  
  716. SPELL1 = {
  717. NAME: "DRINK UP",
  718. EFFECT: 5,
  719. TYPE: types.LS
  720. },
  721.  
  722. SPELL2 = {
  723. NAME: "FLAMMABLE SHOTS",
  724. EFFECT: 20,
  725. TYPE: types.AD
  726. }
  727. ],
  728. DRAW: function(x,y);
  729. alcohol(x,y);
  730. };
  731.  
  732. FLAT EARTHER= {
  733. NAME: "ALCHOHOL",
  734. HP: 100,
  735. ED: 0,
  736. SPELLS: [
  737. SPELL0 = {
  738. NAME: "DISPROVE GRAVITY",
  739. EFFECT: 10,
  740. TYPE: types.HP
  741. },
  742.  
  743. SPELL1 = {
  744. NAME: "AUSTRALIA IS FAKE",
  745. EFFECT: 5,
  746. TYPE: types.LS
  747. },
  748.  
  749. SPELL2 = {
  750. NAME: "WHERES THE CURVE?”,
  751. EFFECT: 15,
  752. TYPE: types.AD
  753. }
  754. ],
  755. DRAW: function(x,y);
  756. flatEarther(x,y);
  757. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement