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- //NO POVERTY
- THE_ONE_PROCENT = {
- NAME: "THE ONE PROCENT",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "GET RICHER",
- EFFECT: 10,
- TYPE: types.LS
- },
- SPELL1 = {
- NAME: "AVOID TAXES",
- EFFECT: 20,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "DEBATE",
- EFFECT: 10,
- TYPE: types.AD
- }
- ],
- DRAW: function(x,y) {
- TheOneProcent(x+75,y-10, "white");
- TheOneProcent(x+25,y-10, "white");
- TheOneProcent(x, y, "white");
- TheOneProcent(x+50,y, "black");
- };
- NICOLÁS_MADURO = {
- NAME: "NICOLÁS MADURO",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "STARVE THE PEOPLE",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "”TOTALLY LEGIT ELECTION”"
- EFFECT: 15,
- TYPE: types.ED
- },
- SPELL2 = {
- NAME: "HEAL"
- EFFECT: 5,
- TYPE: types.HP
- }
- ],
- DRAW: function(x,y) {
- Nicolas(x,y);
- };
- ILITTERACY = {
- NAME: "ILITTERACY ",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "ANGIKWAZI UKUFUNDA",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "STEAL"
- EFFECT: 5,
- TYPE: types.LS
- },
- SPELL2 = {
- NAME: "HEAL"
- EFFECT: 5,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- ilitterate(x,y, "black");
- ilitterate(x+25, y, "blacker");
- ilitterate(x+11,y+6, "black");
- ilitterate(x+45,y, "blacker");
- ilitterate(x+37,y+6, "black");
- };
- //ZERO HUNGER
- MEAT_INDUSTRY = {
- NAME: "MEAT INDUSTRY",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: ""MMM, TASTES SO GOOD!""
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "HUNGRY BODYBUILDERS"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "BEEF"
- EFFECT: 5,
- TYPE: types.LS
- }
- ],
- DRAW: function(x,y) {
- slaughterHouse(x,y);
- slaughterHouse(x+100,y);
- };
- GLOBAL_WARMING = {
- NAME: "GLOBAL WARMING",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "DROUGHT"
- EFFECT: 15,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "HEAT"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "MELT"
- EFFECT: 5,
- TYPE: types.LS
- }
- ],
- DRAW: function (x,y) {
- Termometer(x,y);
- };
- WORLD_POPULATION_GROWTH = {
- NAME: "WORLD POPULATION GROWTH",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "MORE CHINESES"
- EFFECT: 15,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "HUMANS"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "USE CONDOMS"
- EFFECT: 0,
- TYPE: types.AP
- }
- ],
- DRAW: function(x,y) {
- WorldPop(x,y);
- };
- //GOOD HEALTH AND WELL BEING
- SUPERBUGS = {
- NAME: "SUPERBUGS",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "EVOLVE"
- EFFECT: 15,
- TYPE: types.EP
- },
- SPELL1 = {
- NAME: "PLAGUE"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "INFECTION"
- EFFECT: 5,
- TYPE: types.LS
- }
- ],
- DRAW: function(x,y) {
- superBug(x,y);
- };
- TOBACCO = {
- NAME: "TOBACCO",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "ADDICTION"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "PRETTY COOL"
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "CANCER"
- EFFECT: 15,
- TYPE: types.EP
- }
- ],
- };
- DRAW: function(x,y) {
- tobacco(x,y);
- };
- RONALD_MCDONALD = {
- NAME: "RONALD MCDONALD",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "SATURATED FATS",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "BIG MAC",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "PHAT",
- EFFECT: 15,
- TYPE: types.EP
- }
- ],
- DRAW: function(x,y) {
- ronaldMcdonald(x,y);
- };
- DANISH_GOVERNMENT = {
- NAME: "DANSIH GOVERNMENT",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "SU REFORM"
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "HIGHER TAX"
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "LØKKE"
- EFFECT: 15,
- TYPE: types.EP
- }
- ],
- DRAW: function (x,y) {
- danishGovernment(x,y);
- };
- SCHOOL_SHOOTER = {
- NAME: "SCHOOL SHOOTER",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "GUUUNS",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "ATTACK,
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "HEAL",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- schoolShooter(x,y);
- };
- AGNRY_TEACHER = {
- NAME: "ANGRY TEACHER",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "THROW CALK",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "DETENTION,
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "SHOUT AT THE KIDS",
- EFFECT: 10,
- TYPE: types.EP
- }
- ],
- DRAW: function (x,y) {
- angryTeacher (x,y);
- };
- THE_MIDDLE_EAST = {
- NAME: "THE MIDDLE EAST",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "ISIS",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "EXECUTE,
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "HEAL",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y){
- theMiddleEast (x,y);
- };
- MEN = {
- NAME: "MEN",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "WAGE GAP",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "SHOUT,
- EFFECT: 10,
- TYPE: types.EP
- },
- SPELL2 = {
- NAME: "HEAL",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- men(x,y);
- }:
- INCELS = {
- NAME: "INCELS",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: ""NICE GUY"",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "MURDER PRETTY WOMEN,
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "HEAL",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- incels(x,y);
- };
- CHEMICAL_LEAK = {
- NAME: "CHEMICAL LEAK",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "LEAK! LEAK! LEAK!",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "ATTACK",
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "HEAL",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- chemicalLeak(x,y);
- }:
- POLLUTING_FARMERS = {
- NAME: "POLLUTING FARMERS",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "GET OFF MY TURF",
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "PESTICIDES,
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "CROPS",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function (x,y) {
- pollutingFarmers
- };
- SEWAGE_BACTERIAS = {
- NAME: "SEWAGE BACTERIAS",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "SHITSHOW",
- EFFECT: 5,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "DISEASE,
- EFFECT: 10,
- TYPE: types.LS
- },
- SPELL2 = {
- NAME: "INFECTION",
- EFFECT: 10,
- TYPE: types.AD
- }
- ],
- DRAW: function (x,y) {
- sewageBacterias (x,y);
- };
- OIL_SHEIK = {
- NAME: "OIL SHEIK",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "CORRUPTION",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "SUPERMODEL-WIFE-SLAP",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL2 = {
- NAME: "PUMP OIL",
- EFFECT: 15,
- TYPE: types.EP
- }
- ],
- DRAW: function(x,y);
- oilSheik(x,y);
- };
- ENERGY_STORAGE_PROBLEM= {
- NAME: "ENERGY STORAGE PROBLEM",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "NON-RECHARGEABLE BATTERIES",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "ELECTRO",
- EFFECT: 5,
- TYPE: types.LS
- },
- SPELL2 = {
- NAME: "RECHARGE",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function(x,y);
- battery(x,y);
- };
- CHEAP_FOSSILE_FUELS= {
- NAME: "CHEAP FOSSILE FUELS",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "EXPENSIVE TESLA",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "IRRESPONIBLE PEOPLE",
- EFFECT: 15,
- TYPE: types.EP
- },
- SPELL2 = {
- NAME: "DIG",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function(x,y);
- fossileFuels(x+50,y);
- fossileFuels(x,y);
- fossileFuels(x+25,y+20);
- };
- CORRUPT_BANKING= {
- NAME: "CORRUPT BANKING",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "WHITE WASH",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "HEDGEFUND",
- EFFECT: 15,
- TYPE: types.EP
- },
- SPELL2 = {
- NAME: "DERIVATIVES",
- EFFECT: 10,
- TYPE: types.AD
- }
- ],
- DRAW: function(x,y);
- corruptBanking(x,y);
- };
- COMMUNISM= {
- NAME: "COMMUNISM",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "YOU CAN’T LEAVE",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "NOBODY GETS RICH",
- EFFECT: -5,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "CORRUPT GOVERNMENT",
- EFFECT: 10,
- TYPE: types.HP
- }
- ],
- DRAW: function(x,y);
- communism(x,y);
- };
- STEIN_BAGGER= {
- NAME: "STEIN BAGGER",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "CHEAT THE SYSTEM",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "FLEET",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "GOT EM",
- EFFECT: 10,
- TYPE: types.LS
- }
- ],
- DRAW: function(x,y);
- stein(x,y);
- };
- STEIN_BAGGER= {
- NAME: "STEIN BAGGER",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "CHEAT THE SYSTEM",
- EFFECT: 10,
- TYPE: types.AD
- },
- SPELL1 = {
- NAME: "FLEET",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL2 = {
- NAME: "GOT EM",
- EFFECT: 10,
- TYPE: types.LS
- }
- ],
- DRAW: function(x,y);
- stein(x,y);
- };
- ALCHOHOL= {
- NAME: "ALCHOHOL",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "DESTROY CREATIVITY",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "DRINK UP",
- EFFECT: 5,
- TYPE: types.LS
- },
- SPELL2 = {
- NAME: "FLAMMABLE SHOTS",
- EFFECT: 20,
- TYPE: types.AD
- }
- ],
- DRAW: function(x,y);
- alcohol(x,y);
- };
- FLAT EARTHER= {
- NAME: "ALCHOHOL",
- HP: 100,
- ED: 0,
- SPELLS: [
- SPELL0 = {
- NAME: "DISPROVE GRAVITY",
- EFFECT: 10,
- TYPE: types.HP
- },
- SPELL1 = {
- NAME: "AUSTRALIA IS FAKE",
- EFFECT: 5,
- TYPE: types.LS
- },
- SPELL2 = {
- NAME: "WHERES THE CURVE?”,
- EFFECT: 15,
- TYPE: types.AD
- }
- ],
- DRAW: function(x,y);
- flatEarther(x,y);
- };
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