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Jul 22nd, 2017
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  1. Randle the Shrew
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  3. Passive:
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  5. Q - Temper: Due to Randle's violent nature, he passively gains .3 Attack damage per unit killed. When activated, Randle's attack power is raised by 15/30/45/60/75 for 10/12/14/16/18 seconds. After the effect is over Randle's attack power is reduced by 20.
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  7. W - Burrow: Randle burrows underground for 3 seconds becoming untargetable and increasing his movement speed slightly. When Randle colides with an enemy champion, the champion is stunned for 1 second and deals 90/120/150/180/210 (+.6)Magic Damage.
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  9. E - Sand Blast: Randle kicks up a shrowd of sand around him, causing enemy units to become blind and raising ally'd units armour by 15/20/25/30/35.
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  11. R - Sinkhole: Randle pounds the ground around him, manipulating the earth to cause a massive sinkhole rooting and slowing nearby enemy champions. Randle pounds the ground rooting nearby enemy champions for 1.5/2/2.5 Seconds and slowing champions further away. Deals 300/450/600 (+3.) Magic Damage.
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