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- -- Version: 2.82
- -- Instances:
- local Prisonlifegui = Instance.new("ScreenGui")
- local LoginFrame = Instance.new("Frame")
- local Bar2 = Instance.new("Frame")
- local Bar1 = Instance.new("Frame")
- local username = Instance.new("TextBox")
- local login = Instance.new("TextButton")
- local password = Instance.new("TextBox")
- local name = Instance.new("TextLabel")
- local MainFrame = Instance.new("Frame")
- local Bar3 = Instance.new("Frame")
- local Bar3_2 = Instance.new("Frame")
- local UnlimitedAmmoRemington870 = Instance.new("TextButton")
- local UnlimitedAmmoM9 = Instance.new("TextButton")
- local UnlimitedAmmoM4A1 = Instance.new("TextButton")
- local UnlimitedAmmoAK47 = Instance.new("TextButton")
- local GetGuns = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local escape = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local name2 = Instance.new("TextLabel")
- --Properties:
- Prisonlifegui.Name = "Prisonlifegui"
- Prisonlifegui.Parent = game.Workspace
- LoginFrame.Name = "LoginFrame"
- LoginFrame.Parent = Prisonlifegui
- LoginFrame.Active = true
- LoginFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- LoginFrame.BackgroundTransparency = 0.10000000149012
- LoginFrame.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- LoginFrame.ClipsDescendants = true
- LoginFrame.Position = UDim2.new(0.0380267203, 0, 0.368029743, 0)
- LoginFrame.Selectable = true
- LoginFrame.Size = UDim2.new(0, 206, 0, 285)
- Bar2.Name = "Bar2"
- Bar2.Parent = LoginFrame
- Bar2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar2.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar2.Position = UDim2.new(0, 0, 0.056140352, 0)
- Bar2.Size = UDim2.new(0, 206, 0, 6)
- Bar1.Name = "Bar1"
- Bar1.Parent = LoginFrame
- Bar1.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar1.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar1.Size = UDim2.new(0, 206, 0, 16)
- username.Name = "username"
- username.Parent = LoginFrame
- username.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- username.Position = UDim2.new(0.14563106, 0, 0.273684204, 0)
- username.Size = UDim2.new(0, 148, 0, 33)
- username.Font = Enum.Font.SourceSans
- username.Text = "Username"
- username.TextColor3 = Color3.new(0, 0, 0)
- username.TextSize = 14
- login.Name = "login"
- login.Parent = LoginFrame
- login.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- login.Position = UDim2.new(0.262135923, 0, 0.750877142, 0)
- login.Size = UDim2.new(0, 100, 0, 31)
- login.Font = Enum.Font.SourceSans
- login.Text = "Login"
- login.TextColor3 = Color3.new(0, 0, 0)
- login.TextSize = 14
- login.MouseButton1Down:connect(function()
- if username.Text == "DenouxiousFan" and password.Text == "ImSubscribed" then
- MainFrame.Visible = true
- LoginFrame.Visible = false
- end
- end)
- password.Name = "password"
- password.Parent = LoginFrame
- password.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- password.Position = UDim2.new(0.14563106, 0, 0.50526315, 0)
- password.Size = UDim2.new(0, 148, 0, 33)
- password.Font = Enum.Font.SourceSans
- password.Text = "Password"
- password.TextColor3 = Color3.new(0, 0, 0)
- password.TextSize = 14
- name.Name = "name"
- name.Parent = LoginFrame
- name.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- name.BackgroundTransparency = 1
- name.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- name.Position = UDim2.new(0.0485436916, 0, 0.0982456207, 0)
- name.Size = UDim2.new(0, 186, 0, 43)
- name.Font = Enum.Font.SourceSans
- name.Text = "Prison Life GUI"
- name.TextColor3 = Color3.new(0, 0, 0)
- name.TextScaled = true
- name.TextSize = 14
- name.TextWrapped = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Prisonlifegui
- MainFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- MainFrame.BackgroundTransparency = 0.10000000149012
- MainFrame.Position = UDim2.new(0.291880786, 0, 0.325278819, 0)
- MainFrame.Size = UDim2.new(0, 228, 0, 308)
- MainFrame.Visible = false
- Bar3.Name = "Bar3"
- Bar3.Parent = MainFrame
- Bar3.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar3.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar3.Size = UDim2.new(0, 228, 0, 17)
- Bar3_2.Name = "Bar3"
- Bar3_2.Parent = MainFrame
- Bar3_2.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Bar3_2.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Bar3_2.Position = UDim2.new(0, 0, 0.0537974685, 0)
- Bar3_2.Size = UDim2.new(0, 228, 0, 7)
- UnlimitedAmmoRemington870.Name = "UnlimitedAmmoRemington870"
- UnlimitedAmmoRemington870.Parent = MainFrame
- UnlimitedAmmoRemington870.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- UnlimitedAmmoRemington870.Position = UDim2.new(0.0355555564, 0, 0.185763597, 0)
- UnlimitedAmmoRemington870.Size = UDim2.new(0, 101, 0, 50)
- UnlimitedAmmoRemington870.Font = Enum.Font.SourceSans
- UnlimitedAmmoRemington870.Text = "Unlimited Ammo Remington 870"
- UnlimitedAmmoRemington870.TextColor3 = Color3.new(0, 0, 0)
- UnlimitedAmmoRemington870.TextScaled = true
- UnlimitedAmmoRemington870.TextSize = 14
- UnlimitedAmmoRemington870.TextWrapped = true
- UnlimitedAmmoRemington870!.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("Remington 870")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- UnlimitedAmmoM9.Name = "UnlimitedAmmoM9"
- UnlimitedAmmoM9.Parent = MainFrame
- UnlimitedAmmoM9.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- UnlimitedAmmoM9.Position = UDim2.new(0.524327517, 0, 0.185763597, 0)
- UnlimitedAmmoM9.Size = UDim2.new(0, 101, 0, 50)
- UnlimitedAmmoM9.Font = Enum.Font.SourceSans
- UnlimitedAmmoM9.Text = "Unlimited Ammo M9"
- UnlimitedAmmoM9.TextColor3 = Color3.new(0, 0, 0)
- UnlimitedAmmoM9.TextScaled = true
- UnlimitedAmmoM9.TextSize = 14
- UnlimitedAmmoM9.TextWrapped = true
- UnlimitedAmmoM9.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M9")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- UnlimitedAmmoM4A1.Name = "UnlimitedAmmoM4A1"
- UnlimitedAmmoM4A1.Parent = MainFrame
- UnlimitedAmmoM4A1.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- UnlimitedAmmoM4A1.Position = UDim2.new(0.524327517, 0, 0.378801584, 0)
- UnlimitedAmmoM4A1.Size = UDim2.new(0, 101, 0, 50)
- UnlimitedAmmoM4A1.Font = Enum.Font.SourceSans
- UnlimitedAmmoM4A1.Text = "Unlimited Ammo M4A1"
- UnlimitedAmmoM4A1.TextColor3 = Color3.new(0, 0, 0)
- UnlimitedAmmoM4A1.TextScaled = true
- UnlimitedAmmoM4A1.TextSize = 14
- UnlimitedAmmoM4A1.TextWrapped = true
- UnlimitedAmmoM4A1.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M4A1")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- UnlimitedAmmoAK47.Name = "UnlimitedAmmoAK47"
- UnlimitedAmmoAK47.Parent = MainFrame
- UnlimitedAmmoAK47.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- UnlimitedAmmoAK47.Position = UDim2.new(0.0355555564, 0, 0.378801584, 0)
- UnlimitedAmmoAK47.Size = UDim2.new(0, 101, 0, 50)
- UnlimitedAmmoAK47.Font = Enum.Font.SourceSans
- UnlimitedAmmoAK47.Text = "Unlimited Ammo AK-47"
- UnlimitedAmmoAK47.TextColor3 = Color3.new(0, 0, 0)
- UnlimitedAmmoAK47.TextScaled = true
- UnlimitedAmmoAK47.TextSize = 14
- UnlimitedAmmoAK47.TextWrapped = true
- UnlimitedAmmoAK47.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("AK-47")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- GetGuns.Name = "GetGuns"
- GetGuns.Parent = MainFrame
- GetGuns.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- GetGuns.Position = UDim2.new(0.0355555564, 0, 0.574675322, 0)
- GetGuns.Size = UDim2.new(0, 101, 0, 50)
- GetGuns.Font = Enum.Font.SourceSans
- GetGuns.Text = "Get Guns"
- GetGuns.TextColor3 = Color3.new(0, 0, 0)
- GetGuns.TextScaled = true
- GetGuns.TextSize = 14
- GetGuns.TextWrapped = true
- GetGuns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end)
- Btools.Name = "Btools"
- Btools.Parent = MainFrame
- Btools.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Btools.Position = UDim2.new(0.524327517, 0, 0.573606789, 0)
- Btools.Size = UDim2.new(0, 101, 0, 50)
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "Btools"
- Btools.TextColor3 = Color3.new(0, 0, 0)
- Btools.TextScaled = true
- Btools.TextSize = 14
- Btools.TextWrapped = true
- Btools.MouseButton1Down:connect(function()
- print("Getting Btools")
- wait(2)
- print("Drag Success")
- a = Instance.new("HopperBin")
- a.BinType = 1
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(3)
- print("Delete Success")
- a = Instance.new("HopperBin")
- a.BinType = 4
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(3)
- print("Copy Success")
- a = Instance.new("HopperBin")
- a.BinType = 3
- a.Parent = game.Players.LocalPlayer.Backpack
- end)
- escape.Name = "escape"
- escape.Parent = MainFrame
- escape.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- escape.Position = UDim2.new(0.524327517, 0, 0.768411994, 0)
- escape.Size = UDim2.new(0, 101, 0, 50
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