Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- options:
- prefix: &7[&cEvent&7]
- noperm: &7You dont have permissions to use this command.
- eventspawnnotset: &7The Eventspawn is not set.
- eventspawnset: &7You set the eventspawn correctly
- command /seteventspawn <integer>:
- permission: seteventspawn.use
- trigger:
- if arg-1 is 1:
- set {emerald.loc.1} to location of player
- message "{@prefix} {@eventspawnset}"
- stop
- if arg-1 is 2:
- set {emerald.loc.2} to location of player
- message "{@prefix} {@eventspawnset}"
- stop
- if arg-1 is 3:
- set {emerald.loc.1} to location of player
- message "{@prefix} {@eventspawnset}"
- stop
- else:
- message "&cUnknown number."
- stop
- command /event <text>:
- permission: op
- trigger:
- if arg-1 is "start":
- set block at {emerald.loc.%random integer between 1 and 3%} to emerald
- broadcast "{@prefix} &7Started"
- if arg-1 is "off":
- broadcast "{@prefix} has stopped! %player% has been rewarded!"
- execute console command "/event off"
- stop
- on break of emerald block:
- execute console command "/event off"
- every 30 minutes:
- execute console command "/event start"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement