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- Log uploaded on Monday, October 22, 2018, 9:49:27 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Regenerator Nanohive: RepairingAura(1.0.0.0)
- Sparkling Worlds - Core Mod [1.0] - Reduced features: SparklingWorldsCore(1.0.0.0)
- Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
- Glitter Tech: (no assemblies)
- Industrialisation - Glitter Tech Addon: (no assemblies)
- Astra Militarum Imperial Guard Core Mod v1.9: (no assemblies)
- Astra Militarum Imperial Guard Turret Addon Mod v1.5: (no assemblies)
- Astra Militarum Imperial Guard Factions Mod v1.8: (no assemblies)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Hardworking animals 1.0: (no assemblies)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
- Omni Core Drill: 0Harmony(1.2.0.1), OmniCoreDrill(2.3.0.36)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- PhiClient: websocket-sharp(1.0.2.1025), SocketLibrary(1.0.0.0), 03-PhiData(1.0.0.0), PhiClient(1.0.0.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Adeptus Mechanicus: Armoury R1.0: 0Harmony(1.1.0.0), AdeptusMechanicusV4(1.0.0.0), AdeptusMechanicusWeapons(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(3.1.44.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- Feed The Colonists: (no assemblies)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- Sun Lamp Power: (no assemblies)
- Hospitality[0.19.2]: $HugsLibChecker(0.5.0.0), Hospitality(1.0.1.0)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- A Dog Said...: (no assemblies)
- Tilled Soil: (no assemblies)
- VGP Vegetable Garden: (no assemblies)
- [1.0] Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.0.0.0)
- Simple sidearms[1.3.1]: SimpleSidearms(1.0.0.0)
- [1.0] FuckFriendlyFire: 0Harmony(1.0.9.1), FuckFriendlyFire(1.0.0.0)
- QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
- Dinosauria: (no assemblies)
- Dinosauria - Patch for A Dog Said...: (no assemblies)
- More Trade Ships: (no assemblies)
- Misc. Robots: AIRobot(1.0.0.0)
- Clone Bay: LTF_CloneBay(0.15.1.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- [1.0] Wild Animal Sex V4.0: WildAnimalSex(1.0.0.0)
- RunAndGun: RunAndGun(1.18.3.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(3.1.487.0)
- No Slaughterer: (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(3.0.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6869.37639)
- Skilled Stonecutting: (no assemblies)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- Prisoner Harvesting: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(2.1.64.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(4.1.415.0)
- [1.0] Luci heals more!: LHM(1.1.2.40681)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- The Harvest: (no assemblies)
- AutoOwl: (no assemblies)
- SF [v1.0] Rain Removes All Filth: (no assemblies)
- [SYR] Light Radius: 0Harmony(1.2.0.1), Syr_LightRadius(1.0.0.0)
- [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
- [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Halo - Armors: (no assemblies)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6865.2715)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6869.3975)
- Bulk Components: (no assemblies)
- Red Dragon: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6832.36842), ModCheck(1.8.0.0), IncidentWorker_RedDragon(1.0.0.0)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
- Active Harmony patches:
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Bullet.Impact: PRE: FuckFriendlyFire.FuckFriendlyFireBullet_Impact.Prefix
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- Designator_Place.SelectedUpdate: post: Syr_LightRadius.SelectedUpdatePatch.SelectedUpdate_Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DropCellFinder.CanPhysicallyDropInto: PRE: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_DropCellFinder_CanPhysicallyDropInto.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix, AnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix, AnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
- Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix, AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnRenderer.DrawEquipmentAiming: PRE: AdeptusMechanicus.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix
- PawnRenderer.RenderPawnAt: post: RimQuest.HarmonyPatches.RenderPawnAt
- PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Projectile.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.ProjectileHandler+Patch_Projectile_Tick.Prefix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- Skyfaller.Impact: PRE: FrontierDevelopments.Shields.Module.RimworldModule.SkyfallerHandler+Patch_Skyfaller_Impact.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.DrawExtraSelectionOverlays: post: Syr_LightRadius.DrawExtraSelectionOverlaysPatch.DrawExtraSelectionOverlays_Postfix
- Thing.get_DefaultGraphic: (no patches)
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Toils_Combat.GotoCastPosition: PRE: FrontierDevelopments.Shields.Harmony_Toils_Combat+Patch_Toils_Combat_GotoCastPosition.Prefix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.Hospitality, DoctorVanGogh.OmniCoreDrill, Fluffy.AnimalTab, fluffy.medicaltab, com.rimworld.modcheck, fluffy.breakdowns, io.github.ratysz.madskills, frontierdevelopment.shields, Fluffy.ResearchTree, fluffy.colonymanager, Uuugggg.rimworld.Share_The_Load.main, Syrchalis.Rimworld.LightRadius, com.rimworld.mod.factioncontrol, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.github.rimworld.mod.AnimalRangeAttack, com.alphaanimals, com.tammybee.predatorhuntalert, com.supplyanddemand.rimworld.mod, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, syrchalis.rimworld.harvestYieldPatch, com.rimworld.mod.moretraitslots, HugsLib.RunAndGun; 1.1.0.0: rimworld.jecrell.comps.oversized, EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing; 1.0.9.1: venner.io.fuckfriendlyfire, rimworld.rimquest
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_Shields (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_CoilTemperature (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_ShieldsPortable (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named GuestWork (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_Shields (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_CoilTemperature (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named FD_ShieldsPortable (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2070 -> priority: 1
- Thread -> id: 3648 -> priority: 1
- Thread -> id: 37b4 -> priority: 1
- Thread -> id: 241c -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
- Renderer: NVIDIA GeForce GT 650M
- Vendor: NVIDIA
- VRAM: 2007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- ReflectionTypeLoadException getting types in assembly TheHarvest: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly AutoOwl: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- Initialized OmniCoreDrill patches
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 2, Great Memory trait is not altered.
- BadHygiene 2.3.561
- Fronter Developments Shields :: Loaded
- XML error: Could not find parent node named "IGCApparelMakeableBase" for node "ThingDef". Full node: <ThingDef Name="OGIApparelMakeable" ParentName="IGCApparelMakeableBase" Abstract="True" />
- XML error: Could not find parent node named "IGCArmorMakeableBase" for node "ThingDef". Full node: <ThingDef Name="OGIArmorMakeable" ParentName="IGCArmorMakeableBase" Abstract="True" />
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGBaseImperialGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Imperial_Gun</li></weaponTags><recipeMaker><researchPrerequisite>ImperialTechBase</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "BaseMakeableIGGun" for node "ThingDef". Full node: <ThingDef Name="OGMechanicusGun" ParentName="BaseMakeableIGGun" Abstract="True"><weaponTags><li>Mechanicus_Gun</li></weaponTags><recipeMaker><researchPrerequisite>MechanicusTechBase</researchPrerequisite></recipeMaker></ThingDef>
- XML error: Could not find parent node named "Ind_DeepMineBase" for node "RecipeDef". Full node: <RecipeDef ParentName="Ind_DeepMineBase"><defName>Ind_DeepMineTitanium</defName><label>mine deep titanium</label><description>Mine deep titanium.</description><workAmount>5000</workAmount><!--
- <workSkillLearnFactor>0.2</workSkillLearnFactor>
- --><products><Titanium>25</Titanium></products><workSkill>Mining</workSkill></RecipeDef>
- XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
- Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.4</min><max>0.6</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key FD_Shields. Adding it...
- Knowledge data was missing key FD_CoilTemperature. Adding it...
- Knowledge data was missing key FD_ShieldsPortable. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key WTH_Hacking. Adding it...
- Knowledge data was missing key WTH_Platform. Adding it...
- Knowledge data was missing key WTH_Modification. Adding it...
- Knowledge data was missing key WTH_Caravanning. Adding it...
- Knowledge data was missing key WTH_Maintenance. Adding it...
- Knowledge data was missing key WTH_Power. Adding it...
- Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
- Knowledge data was missing key GuestBeds. Adding it...
- Knowledge data was missing key RecruitGuest. Adding it...
- Knowledge data was missing key GuestWork. Adding it...
- Knowledge data was missing key Hospitality. Adding it...
- Knowledge data was missing key FD_Shields. Adding it...
- Knowledge data was missing key FD_CoilTemperature. Adding it...
- Knowledge data was missing key FD_ShieldsPortable. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
- Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
- Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
- Knowledge data was missing key Concept_SidearmsMissing. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
- Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
- Knowledge data was missing key Concept_CEOverride. Adding it...
- Knowledge data was missing key WTH_Hacking. Adding it...
- Knowledge data was missing key WTH_Platform. Adding it...
- Knowledge data was missing key WTH_Modification. Adding it...
- Knowledge data was missing key WTH_Caravanning. Adding it...
- Knowledge data was missing key WTH_Maintenance. Adding it...
- Knowledge data was missing key WTH_Power. Adding it...
- Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
- BodyDef AA_Slug has BodyPartRecord of SnakeBody whose children have more coverage than 1.
- BodyDef Ninetailfox has BodyPartRecord of Body whose children have more coverage than 1.
- [MadSkills]: restored behavior of Great Memory trait.
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.NullReferenceException: Object reference not set to an instance of an object
- at FrontierDevelopments.Shields.Module.CrashLandingModule.Module/Patch_GenerateImpliedDefs_PostResolve/<>c.<Postfix>b__0_0 (Verse.ThingDef) <0x0001b>
- at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.ThingDef>.MoveNext () <0x0016b>
- at System.Linq.Enumerable/<CreateSelectIterator>c__Iterator10`2<Verse.ThingDef, string>.MoveNext () <0x00192>
- at System.Collections.Generic.List`1<string>.AddEnumerable (System.Collections.Generic.IEnumerable`1<string>) <0x000d7>
- at System.Collections.Generic.List`1<string>..ctor (System.Collections.Generic.IEnumerable`1<string>) <0x000e5>
- at System.Linq.Enumerable.ToList<string> (System.Collections.Generic.IEnumerable`1<string>) <0x00070>
- at FrontierDevelopments.Shields.Module.CrashLandingModule.Module/Patch_GenerateImpliedDefs_PostResolve.Postfix () <0x0014d>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PostResolve_Patch2 () <0x0020d>
- at Verse.PlayDataLoader.DoPlayLoad () <0x00a3e>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not recover from errors loading play data. Giving up.
- Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<RimWorld.PawnColumnDef>.RemoveAt (int) <0x000d2>
- at AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix () <0x00087>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch5 () <0x004c1>
- at (wrapper dynamic-method) Verse.PlayDataLoader.DoPlayLoad_Patch1 () <0x003e7>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x00077>
- Could not find class ColonistSelections.ModSettings_ColonistSelections while resolving node ModSettings. Trying to use ColonistSelections.ModSettings_ColonistSelections instead. Full node: <ModSettings Class="ColonistSelections.ModSettings_ColonistSelections"><sizeGroupIconsPercent>0.016</sizeGroupIconsPercent><startPosGroupIconsPercentX>0.8246</startPosGroupIconsPercentX><startPosGroupIconsPercentY>0.93</startPosGroupIconsPercentY></ModSettings>
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Veg/Potato in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Rice in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/AgaveFruit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Corn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Fruits/Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Veg/Hops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/DropPods/ImpDropPodMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Plants/RicePlant
- Collection cannot init: No textures found at path Things/Immature/RicePlant
- Collection cannot init: No textures found at path Things/Plants/PotatoPlant
- Collection cannot init: No textures found at path Things/Plants/CornPlant
- Collection cannot init: No textures found at path Things/Immature/CornPlant
- Collection cannot init: No textures found at path Things/Plants/StrawberryPlant
- Collection cannot init: No textures found at path Things/Immature/StrawberryPlant
- Collection cannot init: No textures found at path Things/Plants/CottonPlant
- Collection cannot init: No textures found at path Things/Immature/CottonPlant
- Collection cannot init: No textures found at path Things/Plants/Devilstrand
- Collection cannot init: No textures found at path Things/Immature/Devilstrand
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Immature/Healroot
- Collection cannot init: No textures found at path Things/Plants/HopsPlant
- Collection cannot init: No textures found at path Things/Plants/Agave
- Collection cannot init: No textures found at path Things/Plants/Healroot
- Collection cannot init: No textures found at path Things/Plants/Raspberry
- Could not load UnityEngine.Texture2D at Things/Weapon/Railgun/Railgun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/Wargear/Imperial/Apparel_ImperialRosarius in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/Wargear/Imperial/Apparel_IronHalo in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/Wargear/Imperial/Apparel_PuritySealA in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Pawn/OGIServoSkull/OGIServoSkullA in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Pawn/OGIServoSkull/OGIServoSkullB in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Pawn/OGIServoSkull/OGIServoSkullC in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/ScorpionChainsword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/BitingBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/ScorpionClaw in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/PowerSwordEldar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/Diresword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/Witchblade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/Miststave in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/GhostBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/DualGhostBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/GhostAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/Executioner in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/HarlequinsKiss in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Eldar/SingingSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Projectile/SingingSpear_Thrown in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ShurikenSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/ShurikenPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/ShurikenCatapult in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/ShurikenCatapultAvenger in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ShurikenSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/ShurikenCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/Starcannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/WraithcannonShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/WraithCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/IonBeamSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/BrightLance in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/IonBeamSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/PrismRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/MeltaShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/FusionGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RailgunSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/RangerLongrifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/DeathspinnerShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Eldar/DeathSpinner in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Chaos/PlagueKnife in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Chaos/ChainSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Chaos/PowerSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Chaos/PowerMaul in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/ImpalerA in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/PowerSwordDarkEldar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/VenomBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/DjinBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/Klaive in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/Agoniser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/HuskBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/DarkEldar/Hellglaive in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/ChainSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/Eviscerator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/PowerSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/SingleLightningClaw in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/DualLightningClaw in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/SinglePowerFist in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/PowerMaul in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/ForceStaff in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/TransonicRazor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/TransonicBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/ArcMaul in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/ChordClaw in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Imperial/TaserGoad in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Ork/Choppa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Ork/Choppa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Ork/Choppa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Ork/BigChoppa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Ork/PowerKlaw in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Tau/HonorBlade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/BoltPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/BoltGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/StormBolter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/SonicShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/SonicBlaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/SonicShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/Blastmaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/AutoShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/ReaperAutocannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/HeavyBolter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/LasCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/PlasmaPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/PlasmaGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/PlasmaCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Chaos/MeltaGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/SplinterSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/SplinterSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/SplinterPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/SplinterRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/SplinterRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/SplinterSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/SplinterCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/DisintergratorCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/DarkLightShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/BlastPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/Blaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/DarkLance in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/HaywireBlast in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/HaywireBlaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/MeltaShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/FusionPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/HeatLance in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/DeathspinnerShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/Shredder in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/StingerSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/DarkEldar/StingerPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/BoltShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/BoltPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/DualBoltPistols in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/StormBolter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/StalkerBolter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/BoltShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/HeavyBolter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LasShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LasShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LasShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/Hellgun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LongLasShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/LongLas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LasCShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/LasCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PlasmaPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PlasmaCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/AutoPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/AutoShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/AutoCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/OgrynRipperGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/OgrynGrenadeGauntlet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/AssaultCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/HeavyStubber in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/FlamerShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/Flamer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/MeltaShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/MeltaGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RadiumShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/RadiumPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RadiumShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/RadiumRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RadiumShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/RadiumJezzail in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PlasmaCaliver in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PlasmaCulverin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/MacroStubber in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/StubCarbine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GalvanicRifleShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/GalvanicRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/TransuranicShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/TransuranicArquebus in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PhosphurSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PhosphorSerpenta in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Imperial/PhosphorBlaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GaussBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Necron/GaussFlayer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GaussBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Necron/GaussBlaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GaussBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Necron/GaussCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GaussBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Necron/StaffOfLight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/Slugga in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/Shoota in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/TwinLinkedShoota in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/BigShoota in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RailgunSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/SnazzGun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/LightningBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/ZappKannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlamsShotLrg in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ork/PlasmaDeffgun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlasmaPulse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/PulseCarbine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlasmaPulse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/PulseRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RailgunSml2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/RailRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/IonBeamSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/IonRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/PlasmaPulseSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/BurstCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/BoltShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/KrootRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/BoltShotSml in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tau/NeutrinoBlaster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/LMGBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/TurretStoner_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/StonerMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/GPMGBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/TurretMG3_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MG3 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/PedestalBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/TurretMinigun_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/PedestalBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/TurretGMG_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/GMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Osprey/Osprey in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/Katana in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Caliver in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MatchPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Martini in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SxS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SAA in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/R870 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/1866 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/No.4 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/No.4(T) in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/1911 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Uzi in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/USAS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/StonerAR in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SLR in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/StonerMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GrenadeLauncherShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M79 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/ChinaLake in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/ImprovisedRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Obrez in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Dragoon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/1895 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Tec9 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M9 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Sawn-Off in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M3 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Howell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AR15 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M93R in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Striker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M3S90 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/HK53 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AKMSU in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AKM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/RPK in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SVD in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/M16 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Type64 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/FAL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Lewis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/FAMAS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/FELIN in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AUGPARA in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AUG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AUGHBAR in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/L22 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/L85 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/L86 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/EM2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SCARPDW in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SCAR16 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SCAR17 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SCARHAMR in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/SCAR20 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MG3 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/AW50 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/ChargePistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/ChargeCarbine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableRepair, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Resource/RepairKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/AA_Overgrown_DropPod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/AA_BlackHive in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AA_SporeClump in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AA_EggBeetle
- Collection cannot init: No textures found at path Things/Item/Resource/AnimalProductRaw/AA_EggNightling
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AA_AerofleetMeat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AA_Cactipine_Meat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AA_BlackInsectJelly in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Resource/AA_CactipineQuill in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Resource/AA_Chitin
- Collection cannot init: No textures found at path Things/Item/Resource/AA_Chitin
- Collection cannot init: No textures found at path Things/Item/Resource/AA_Chitin
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Barb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_PoisonBolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Plasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Quill in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Barb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Boulder in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Web in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Web in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectiles/AA_Web in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Mote/IGC_GreenSplat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Floor/IGTile512x512 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Floor/IGTile512x512 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ResSortIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ResSortIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ResSortIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ResSortIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ArmorIGStd/Armor/IGStd-ArmorMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ArmorIGStd/Helmet/IGStd-HelmetMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ArmorIGCarapace/Armor/IGStd-CaraMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ArmorIGCarapace/Helmet/IGStd-CaraHelmetMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/Armor_CST/IGStd_CadianMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/Armor_CST/IGStd_CadianHelmetMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor/Armor/ASTStd_Marine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor/Helmet/ASTStd_Marine_Helmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor_UM/Armor/AST_UM_Marine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor_UM/Helmet/AST_UM_Marine_Helmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor_BA/Armor/AST_BA_Marine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/ASTPwrArmor_BA/Helmet/AST_BA_Marine_Helmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/IGStdServoArm/IGStd-ServoArm in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/IGStdFlakPlate/IGStd-FlakPlate in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/VoidShield/VoidShieldMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/JumpSuit/IGJumpsuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/CommissarCap/CommissarCapMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Pawn/IGGreatCoat/IGGreatCoatMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/StatueArbitesMk2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/StatueSkullMk2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/FloorArtMk1-256 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/FloorArtMk1-256 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/2x3FloorArtMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/2x4FloorArtMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Decorations/HonouredImperial in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Door/DoorImperiumMk4_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Door/DoorImperiumMk4 in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Door/ADoorImperiumMk4_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Door/ADoorImperiumMk4 in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/DropPods/ImpDropPodLauncherMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/DropPods/ImpDropPodMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/IGCore/Building/Furniture/ImpDoubleBed/ImpDoubleBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/IGCore/Building/Furniture/ImpHospitalBed/ImpHospitalBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpConFab in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpWepFab in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpArmFab in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpResExtractor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpResCogitator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpManCogitator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpMedFab in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Production/ImpGenFabMk1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Joy/ParadoxPoker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Joy/ParadoxPoker_MenuIcon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/IGCore/Building/Lighting/WallLights/IGWallLightGOLD, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/WallLights/IGWallLightGOLD_UI in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/IGCore/Building/Lighting/WallLights/IGWallLightSILVER, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/WallLights/IGWallLightSILVER_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightGOLD-Straight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightGOLD-Straight_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightGOLD-Corner in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightGOLD-Corner_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightSILVER-Straight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightSILVER-Straight_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightSILVER-Corner in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/Floor/FloorLightSILVER-Corner_UI in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Lighting/WH40kLamp/WH40kLamp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Power/ImpUReactor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Power/ImpPReactor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Power/ImpBattery in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Power/ImpSolarPanel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Power/ImpGeoPlant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Barricades/Barricades_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/Barricades/Barricades_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/RazerWire/RazerWireMk2_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/RazerWire/RazerWire_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/ImpWall/ImpWallMk1_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/ImpWall/ImpWallMk1_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/ImpFort/ImpFortWallMk3_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Building/ImpFort/ImpFortWallMk3_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/RefinedKalma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ImpMedKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/StolenGeneSeedMK1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT1_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT2_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AugmentsT3_ICON in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/BrainJarIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Plants/KalmaPlantGrown in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Plants/KalmaPlantGrowing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Plants/KalmaCrop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/TyranidStewIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/CeramiteIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/AdamantiumIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/PromethiumResIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ImperialComponent in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/RefinedCeramite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/RefinedAdamantium in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/IGCore/Resource/ImperialPowercore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Reached max messages limit. Stopping logging to avoid spam.
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Verse.KeyBindingDef.get_KeyDownEvent () [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 16c4 -> priority: 1
- Thread -> id: 15ec -> priority: 1
- Thread -> id: 292c -> priority: 1
- Thread -> id: 26c4 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.9135]
- Renderer: NVIDIA GeForce GT 650M
- Vendor: NVIDIA
- VRAM: 2007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 1.0.2059 rev1005
- ReflectionTypeLoadException getting types in assembly TheHarvest: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly AutoOwl: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- Initialized OmniCoreDrill patches
- Fluffy Breakdowns :: Initialized
- Fronter Developments Shields :: Loaded
- XML error: Could not find parent node named "Ind_DeepMineBase" for node "RecipeDef". Full node: <RecipeDef ParentName="Ind_DeepMineBase"><defName>Ind_DeepMineTitanium</defName><label>mine deep titanium</label><description>Mine deep titanium.</description><workAmount>5000</workAmount><!--
- <workSkillLearnFactor>0.2</workSkillLearnFactor>
- --><products><Titanium>25</Titanium></products><workSkill>Mining</workSkill></RecipeDef>
- XML Verse.ResearchProjectDef defines the same field twice: tab.
- Field contents: SparklingWorlds_ResearchTab.
- Whole XML:
- <ResearchProjectDef><defName>MindAlteringTechSW</defName><label>mind altering technology</label><description>Enables the construction of a mind altering device. Using strong psychic waves this device is able to change the personality of a person. Results may vary.</description><baseCost>3200</baseCost><techLevel>Spacer</techLevel><prerequisites><li>BrainImplantPrintingSW</li><li>PsychicFoilWeavingSW</li></prerequisites><requiredResearchBuilding>HiTechResearchBench</requiredResearchBuilding><requiredResearchFacilities><li>MultiAnalyzer</li></requiredResearchFacilities><researchViewX>5</researchViewX><researchViewY>1</researchViewY><tab>SparklingWorlds_ResearchTab</tab><tab>SparklingWorlds_ResearchTab</tab></ResearchProjectDef>
- XML Verse.ResearchProjectDef defines the same field twice: tab.
- Field contents: SparklingWorlds_ResearchTab.
- Whole XML:
- <ResearchProjectDef><defName>AdvancedMechanitesSW</defName><label>healer mechanites</label><description>Advanced mechanites capable of synthesizing live tissue in order to heal severe injuries or even resurrect a dead person. Craftable at the mechanite assembly.</description><baseCost>3600</baseCost><techLevel>Spacer</techLevel><prerequisites><li>AIProgSW</li></prerequisites><requiredResearchBuilding>HiTechResearchBench</requiredResearchBuilding><requiredResearchFacilities><li>MultiAnalyzer</li></requiredResearchFacilities><researchViewX>5</researchViewX><researchViewY>2</researchViewY><tab>SparklingWorlds_ResearchTab</tab><tab>SparklingWorlds_ResearchTab</tab></ResearchProjectDef>
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Hacking (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Platform (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Modification (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Caravanning (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Maintenance (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Power (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_MechanoidParts (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Hacking (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Platform (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Modification (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Caravanning (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Maintenance (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Power (wanter=knowledge)
- Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_MechanoidParts (wanter=knowledge)
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Failed to load key/value pair: , 0
- Translation data for language English has 51 errors. Generate translation report for more info.
- SupplyAndDemand Harmony Patches:
- Postfix:
- StockGenerator.RandomCountOf
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam.
- [HarvestYieldPatch] loaded...
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Dubs Rimkit 1.4.652
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- Failed to find RimWorld.FactionDef named EldarFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named MechanicusFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named NecronFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named OrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named FeralOrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named TauFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named EldarFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named MechanicusFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named NecronFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named OrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named FeralOrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named TauFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named EldarFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named MechanicusFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named NecronFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named OrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named FeralOrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named TauFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named EldarFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named MechanicusFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named NecronFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named OrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named FeralOrkFaction. There are 18 defs of this type loaded.
- Failed to find RimWorld.FactionDef named TauFaction. There are 18 defs of this type loaded.
- Try connecting to longwelwind.net
- 10/22/2018 9:49:19 PM|Fatal|WebSocket.connect:0|No connection could be made because the target machine actively refused it.
- Disconnected from the server
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, ImpDoubleBed, ImpHospitalBed
- [HugsLib] v6.0.1 initialized Phi, StackXXL, Hospitality, SimpleSidearms, RunAndGun
- [StackXXL] Loaded
- [HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
- at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
- at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
- at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
- at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
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