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- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\Brickworks\IH_FH_Bld03FrontSidingComThin04.nif
- 0 NiNode\Children\Children #14: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 22 NiNode\Children\Children #0: Removed a null link
- 3 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\ClothAwningTan01.BGSM" to "Materials\Architecture\Buildings\ClothAwningTan01.BGSM"
- 5 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM" to "Materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM"
- 7 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodSidingGrey01.BGSM" to "Materials\Architecture\Buildings\WoodSidingGrey01.BGSM"
- 12 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "Materials\Architecture\Buildings\BuildingFoundation01.BGSM"
- 19 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodShinglesWhite01.BGSM" to "Materials\Architecture\Buildings\WoodShinglesWhite01.BGSM"
- 21 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlywood01.BGSM" to "Materials\Architecture\Buildings\WoodPlywood01.BGSM"
- 25 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
- 27 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
- 29 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "Materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
- 31 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodSidingGreyDamDecal01.BGSM" to "Materials\Architecture\Buildings\WoodSidingGreyDamDecal01.BGSM"
- 33 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\GlassWindows01.BGSM" to "materials\Architecture\Buildings\GlassWindows01.BGSM"
- 35 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WallpaperSheet01.BGSM" to "Materials\Architecture\Buildings\WallpaperSheet01.BGSM"
- 27 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 29 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\Architecture\Buildings\HouseKit\IH_AUR_Repaired_HouseKGrndFrameA04.nif
- 1 BSXFlags: Flags set to "Havok | Articulated | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000038.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Shelving/GenericShelving_d.dds" to "textures/SetDressing/Shelving/GenericShelving_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Shelving/GenericShelving_n.dds" to "textures/SetDressing/Shelving/GenericShelving_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Shelving/GenericShelving_s.dds" to "textures/SetDressing/Shelving/GenericShelving_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\IH_FH_Bld01FreeSidingRes01_a.nif
- 0 NiNode\Children\Children #1: Removed a null link
- 36 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000023.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/WoodFederalistFurniture01_d.dds" to "textures/SetDressing/WoodFederalistFurniture01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/WoodFederalistFurniture01_n.dds" to "textures/SetDressing/WoodFederalistFurniture01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/WoodFederalistFurniture01_s.dds" to "textures/SetDressing/WoodFederalistFurniture01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\Interiors\misc\SuitcaseShelves.nif
- 136 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
- 141 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
- 146 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
- 151 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondCityWood01.BGSM" to "materials\Architecture\DiamondCity\DiamondCityWood01.BGSM"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\IH_FH_Bld02FreeSidingRes02.nif
- 5 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 12 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 22 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 25 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 28 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 32 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 35 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 42 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 45 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 48 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 51 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 54 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 58 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 61 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000D6.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000069.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000DE.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000125.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\IH_FH_Meshes\Architecture\Buildings\Townies\Brickworks\IH_FH_Bld03CornerBrickCom2Story01.nif
- 0 NiNode\Children\Children #17: Removed a null link
- 50 NiNode\Children\Children #0: Removed a null link
- 6 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\ClothAwningTan01.BGSM" to "Materials\Architecture\Buildings\ClothAwningTan01.BGSM"
- 10 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedConcreteWoodTrim01.BGSM" to "Materials\Architecture\Buildings\BrickRedConcreteWoodTrim01.BGSM"
- 14 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "Materials\Architecture\Buildings\BuildingFoundation01.BGSM"
- 18 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRed01.BGSM" to "Materials\Architecture\Buildings\BrickRed01.BGSM"
- 22 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WallpaperSheet01.BGSM" to "Materials\Architecture\Buildings\WallpaperSheet01.BGSM"
- 26 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\MetalLatticeWork01.BGSM" to "Materials\Architecture\Buildings\MetalLatticeWork01.BGSM"
- 30 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\MetalGreebs01.BGSM" to "Materials\Architecture\Buildings\MetalGreebs01.BGSM"
- 32 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedDamageDecal01.BGSM" to "Materials\Architecture\Buildings\BrickRedDamageDecal01.BGSM"
- 34 BSLightingShaderProperty\Name: Path changed from "K:\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\BrickRedCornerDecal01.BGSM" to "Materials\Architecture\Buildings\BrickRedCornerDecal01.BGSM"
- 40 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\RoofTarPaperUnique01.BGSM" to "Materials\Architecture\Buildings\RoofTarPaperUnique01.BGSM"
- 44 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodTrimBrown01.BGSM" to "Materials\Architecture\Buildings\WoodTrimBrown01.BGSM"
- 49 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlanks01.BGSM" to "Materials\Architecture\Buildings\WoodPlanks01.BGSM"
- 55 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\GlassWindows01.BGSM" to "Materials\Architecture\Buildings\GlassWindows01.BGSM"
- 57 BSLightingShaderProperty\Name: Path changed from "D:\Games\SteamLibrary\steamapps\common\Fallout 4\Data\Materials\Architecture\Buildings\WoodPlanks01.BGSM" to "Materials\Architecture\Buildings\WoodPlanks01.BGSM"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000126.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000128.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000012C.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000021.NIF
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettingsSilver_d.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettingsSilver_n.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettingsSilver_s.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettings_d.dds" to "textures/Props/PlateSettings/PlateSettings_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettings_n.dds" to "textures/Props/PlateSettings/PlateSettings_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettings_s.dds" to "textures/Props/PlateSettings/PlateSettings_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000444.NIF
- 4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Shacks\ShackPlywood03.BGSM" to "materials\Architecture\Shacks\ShackPlywood03.BGSM"
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/shacks/shackplywood03_d.dds" to "textures/architecture/shacks/shackplywood03_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/shacks/shackplywood03_n.dds" to "textures/architecture/shacks/shackplywood03_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/shacks/shackplywood03_s.dds" to "textures/architecture/shacks/shackplywood03_s.dds"
- 7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Shacks\ShackPlywood02.BGSM" to "materials\Architecture\Shacks\ShackPlywood02.BGSM"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Shacks/ShackPlywood02_d.dds" to "textures/Architecture/Shacks/ShackPlywood02_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Shacks/ShackPlywood02_n.dds" to "textures/Architecture/Shacks/ShackPlywood02_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Shacks/ShackPlywood02_s.dds" to "textures/Architecture/Shacks/ShackPlywood02_s.dds"
- 10 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\WallPlywood01.BGSM" to "materials\Architecture\DiamondCity\WallPlywood01.BGSM"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/wallplywood01_d.dds" to "textures/architecture/diamondcity/wallplywood01_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/wallplywood01_n.dds" to "textures/architecture/diamondcity/wallplywood01_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #2: Path changed from "architecture/diamondcity/diamondcorrugated01_m.dds" to "textures/architecture/diamondcity/diamondcorrugated01_m.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/wallplywood01_s.dds" to "textures/architecture/diamondcity/wallplywood01_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/windowplywood01_d.dds" to "textures/architecture/buildings/windowplywood01_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/windowplywood01_n.dds" to "textures/architecture/buildings/windowplywood01_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/windowplywood01_s.dds" to "textures/architecture/buildings/windowplywood01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000A1.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A5.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Shelving/GenericShelving_d.dds" to "textures/SetDressing/Shelving/GenericShelving_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Shelving/GenericShelving_n.dds" to "textures/SetDressing/Shelving/GenericShelving_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Shelving/GenericShelving_s.dds" to "textures/SetDressing/Shelving/GenericShelving_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005CC.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse/playerhouse_rug01_d.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse/playerhouse_rug01_n.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse/playerhouse_rug01_s.dds" to "textures/setdressing/playerhouse/playerhouse_rug01_s.dds"
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldCarpetDecoRed02_d.dds" to "textures/Interiors/Building/BldCarpetDecoRed02_d.dds"
- 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldCarpetDeco01_n.dds" to "textures/Interiors/Building/BldCarpetDeco01_n.dds"
- 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldCarpetDeco01_s.dds" to "textures/Interiors/Building/BldCarpetDeco01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000676.NIF
- 4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWood01.BGSM" to "materials\Interiors\Building\BldWood01.BGSM"
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwood01_d.dds" to "textures/interiors/building/bldwood01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwood01_n.dds" to "textures/interiors/building/bldwood01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwood01_s.dds" to "textures/interiors/building/bldwood01_s.dds"
- 7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodPanels01.bgsm" to "materials\Interiors\Building\BldWoodPanels01.bgsm"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldWoodWallPanels01_d.dds" to "textures/Interiors/Building/BldWoodWallPanels01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldWoodWallPanels01_n.dds" to "textures/Interiors/Building/BldWoodWallPanels01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldWoodWallPanels01_s.dds" to "textures/Interiors/Building/BldWoodWallPanels01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000000A3.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/45Cal/45Caliber_d.dds" to "textures/Ammo/45Cal/45Caliber_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/45Cal/45Caliber_n.dds" to "textures/Ammo/45Cal/45Caliber_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/45Cal/45Caliber_s.dds" to "textures/Ammo/45Cal/45Caliber_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
- 20 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
- 20 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000006C2.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/Chrome_e.dds" to "textures/Shared/Cubemaps/Chrome_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000006C0.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/SetDressing/Food/DLC04_Food_CottonCandy_d.dds" to "textures/DLC04/SetDressing/Food/DLC04_Food_CottonCandy_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/DandyBoyApples_n.dds" to "textures/SetDressing/FoodAndFoodWare/DandyBoyApples_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/DandyBoyApples_s.dds" to "textures/SetDressing/FoodAndFoodWare/DandyBoyApples_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_d.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_n.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/LongneckCans_s.dds" to "textures/SetDressing/FoodAndFoodWare/LongneckCans_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000003A.NIF
- 4 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_VimLabel_d.dds" to "textures/DLC03/Props/DLC03_VimLabel_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_VimLabel_n.dds" to "textures/DLC03/Props/DLC03_VimLabel_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_VimLabel_s.dds" to "textures/DLC03/Props/DLC03_VimLabel_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_Bottle_d.dds" to "textures/DLC03/Props/DLC03_Bottle_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_Bottle_n.dds" to "textures/DLC03/Props/DLC03_Bottle_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/InsSynthProductionPoolCube.dds" to "textures/Shared/Cubemaps/InsSynthProductionPoolCube.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_Bottle_s.dds" to "textures/DLC03/Props/DLC03_Bottle_s.dds"
- 17 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_d.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_n.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_s.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
- 27 BSEffectShaderProperty\Source Texture: Path changed from "Shared/GlassTile01_d.dds" to "textures/Shared/GlassTile01_d.dds"
- 27 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 27 BSEffectShaderProperty\Normal Texture: Path changed from "Shared/GlassTile01_n.dds" to "textures/Shared/GlassTile01_n.dds"
- 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
- 31 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
- 31 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
- 31 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000092.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarMetalCoffeePot01_d.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarMetalCoffeePot01_n.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarMetalCoffeePot01_s.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_s.dds"
- 26 BSEffectShaderProperty\Grayscale Texture: Path changed from "Effects/Gradients/AssaultronGrad_d.dds" to "textures/Effects/Gradients/AssaultronGrad_d.dds"
- 26 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_OutsideBronze.dds" to "textures/Shared/Cubemaps/mipblur_OutsideBronze.dds"
- 26 BSEffectShaderProperty\Env Mask Texture: Path changed from "Props/NukaColaEmpty_s.dds" to "textures/Props/NukaColaEmpty_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantumLabel_d.dds" to "textures/Props/NukaColaQuantumLabel_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantumLabel_s.dds" to "textures/Props/NukaColaQuantumLabel_s.dds"
- 34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantum_d.dds" to "textures/Props/NukaColaQuantum_d.dds"
- 34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 34 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/NukaColaQuantum_g.dds" to "textures/Props/NukaColaQuantum_g.dds"
- 34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantum_s.dds" to "textures/Props/NukaColaQuantum_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000304.NIF
- 4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\ChurchStoneTrim01.BGSM" to "materials\Architecture\Buildings\ChurchStoneTrim01.BGSM"
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/churchstonetrim01_d.dds" to "textures/architecture/buildings/churchstonetrim01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/churchstonetrim01_n.dds" to "textures/architecture/buildings/churchstonetrim01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ChurchStoneTrim01_s.dds" to "textures/Architecture/Buildings/ChurchStoneTrim01_s.dds"
- 8 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimBrown01.BGSM" to "materials\Architecture\Buildings\WoodTrimBrown01.BGSM"
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS"
- 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds"
- 9 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
- 9 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds"
- 11 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofSlate01.BGSM" to "materials\Architecture\Buildings\RoofSlate01.BGSM"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofslate01_d.dds" to "textures/architecture/buildings/roofslate01_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/roofslate01_n.dds" to "textures/architecture/buildings/roofslate01_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/roofslate01_s.dds" to "textures/architecture/buildings/roofslate01_s.dds"
- 14 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM" to "materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofplanksalpha01_d.dds" to "textures/architecture/buildings/roofplanksalpha01_d.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_n.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_n.DDS"
- 15 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_s.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_s.DDS"
- 18 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodSidingGrey01.BGSM" to "materials\Architecture\Buildings\WoodSidingGrey01.BGSM"
- 19 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResidentialSidingRemap01_d.DDS" to "textures/Architecture/Buildings/ResidentialSidingRemap01_d.DDS"
- 19 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResidentialSiding01_n.dds" to "textures/Architecture/Buildings/ResidentialSiding01_n.dds"
- 19 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
- 19 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 19 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResidentialSiding01_s.dds" to "textures/Architecture/Buildings/ResidentialSiding01_s.dds"
- 21 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Plaster02.BGSM" to "materials\Architecture\Buildings\Plaster02.BGSM"
- 22 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/plaster02_d.dds" to "textures/architecture/buildings/plaster02_d.dds"
- 22 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/plaster02_n.dds" to "textures/architecture/buildings/plaster02_n.dds"
- 22 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 22 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/plaster02_s.dds" to "textures/architecture/buildings/plaster02_s.dds"
- 24 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BuildingFoundation01.BGSM" to "materials\Architecture\Buildings\BuildingFoundation01.BGSM"
- 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/buildingfoundation01_d.dds" to "textures/architecture/buildings/buildingfoundation01_d.dds"
- 25 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/buildingfoundation01_n.dds" to "textures/architecture/buildings/buildingfoundation01_n.dds"
- 25 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/buildingfoundation01_s.dds" to "textures/architecture/buildings/buildingfoundation01_s.dds"
- 27 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\MetalRoofTrim01.BGSM" to "materials\Architecture\Buildings\MetalRoofTrim01.BGSM"
- 28 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/metalrooftrim01_d.dds" to "textures/architecture/buildings/metalrooftrim01_d.dds"
- 28 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/metalrooftrim01_n.dds" to "textures/architecture/buildings/metalrooftrim01_n.dds"
- 28 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 28 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/metalrooftrim01_s.dds" to "textures/architecture/buildings/metalrooftrim01_s.dds"
- 30 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodShinglesWhite01.BGSM" to "materials\Architecture\Buildings\WoodShinglesWhite01.BGSM"
- 31 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_d.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_d.dds"
- 31 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_n.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_n.dds"
- 31 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 31 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_s.DDS" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_s.DDS"
- 33 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\TileWall01.BGSM" to "materials\Architecture\Buildings\TileWall01.BGSM"
- 34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/TileWall01_d.dds" to "textures/Architecture/Buildings/TileWall01_d.dds"
- 34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/TileWall01_n.dds" to "textures/Architecture/Buildings/TileWall01_n.dds"
- 34 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/outsideoldtownreflectcube_e.dds" to "textures/shared/cubemaps/outsideoldtownreflectcube_e.dds"
- 34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/TileWall01_s.dds" to "textures/Architecture/Buildings/TileWall01_s.dds"
- 36 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Concrete04.BGSM" to "materials\Architecture\Buildings\Concrete04.BGSM"
- 37 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/concrete04_d.dds" to "textures/architecture/buildings/concrete04_d.dds"
- 37 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/concrete04_n.dds" to "textures/architecture/buildings/concrete04_n.dds"
- 37 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/concrete04_s.dds" to "textures/architecture/buildings/concrete04_s.dds"
- 39 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\DoorResidential01.BGSM" to "materials\Architecture\Buildings\DoorResidential01.BGSM"
- 40 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/resdoorsshutters_d.dds" to "textures/architecture/buildings/resdoorsshutters_d.dds"
- 40 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/resdoorsshutters_n.dds" to "textures/architecture/buildings/resdoorsshutters_n.dds"
- 40 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/resdoorsshutters_s.dds" to "textures/architecture/buildings/resdoorsshutters_s.dds"
- 43 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
- 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/reswindowsheet_d.dds" to "textures/architecture/buildings/reswindowsheet_d.dds"
- 44 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/reswindowsheet_n.dds" to "textures/architecture/buildings/reswindowsheet_n.dds"
- 44 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 44 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/reswindowsheet_s.dds" to "textures/architecture/buildings/reswindowsheet_s.dds"
- 47 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM" to "materials\Architecture\Buildings\RoofPlanksAlpha01.BGSM"
- 48 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/roofplanksalpha01_d.dds" to "textures/architecture/buildings/roofplanksalpha01_d.dds"
- 48 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_n.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_n.DDS"
- 48 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/RoofPlanksAlpha01_s.DDS" to "textures/Architecture/Buildings/RoofPlanksAlpha01_s.DDS"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000007A2.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/TeacupAndSaucer_d.dds" to "textures/Props/TeacupAndSaucer_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/TeacupAndSaucer_n.dds" to "textures/Props/TeacupAndSaucer_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/TeacupAndSaucer_s.dds" to "textures/Props/TeacupAndSaucer_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00027162.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKit01_d.dds" to "textures/SetDressing/MachineKit/MachineKit01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKit01_n.dds" to "textures/SetDressing/MachineKit/MachineKit01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKit01_s.dds" to "textures/SetDressing/MachineKit/MachineKit01_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad01_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad01_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad01_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad01_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad04_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad04_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad04_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_s.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000007B.NIF
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Holotag_d.dds" to "textures/Props/Holotag_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Holotag_n.dds" to "textures/Props/Holotag_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/Holotag_g.dds" to "textures/Props/Holotag_g.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Holotag_s.dds" to "textures/Props/Holotag_s.dds"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/fatigues/helmet_d.dds" to "textures/armor/fatigues/helmet_d.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/fatigues/helmet_n.dds" to "textures/armor/fatigues/helmet_n.dds"
- 15 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/fatigues/helmet_s.dds" to "textures/armor/fatigues/helmet_s.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44_d.dds" to "textures/Weapons/44/44_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44_n.dds" to "textures/Weapons/44/44_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44_s.dds" to "textures/Weapons/44/44_s.dds"
- 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44RubberGrip_d.dds" to "textures/Weapons/44/44RubberGrip_d.dds"
- 27 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44RubberGrip_n.dds" to "textures/Weapons/44/44RubberGrip_n.dds"
- 27 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44RubberGrip_s.dds" to "textures/Weapons/44/44RubberGrip_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44BullBarrel_d.dds" to "textures/Weapons/44/44BullBarrel_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44BullBarrel_n.dds" to "textures/Weapons/44/44BullBarrel_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44BullBarrel_s.dds" to "textures/Weapons/44/44BullBarrel_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44Scope_d.dds" to "textures/Weapons/44/44Scope_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44Scope_n.dds" to "textures/Weapons/44/44Scope_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44Scope_s.dds" to "textures/Weapons/44/44Scope_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000273F8.NIF
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0008DC2A.NIF
- 4 BSEffectShaderProperty\Source Texture: Path changed from "Effects/ScratchedGlassTile02_d.dds" to "textures/Effects/ScratchedGlassTile02_d.dds"
- 4 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/reswindowsheet_d.dds" to "textures/architecture/buildings/reswindowsheet_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/reswindowsheet_n.dds" to "textures/architecture/buildings/reswindowsheet_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/reswindowsheet_s.dds" to "textures/architecture/buildings/reswindowsheet_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A7.NIF
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettingsSilver_d.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettingsSilver_n.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettingsSilver_s.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettings_d.dds" to "textures/Props/PlateSettings/PlateSettings_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettings_n.dds" to "textures/Props/PlateSettings/PlateSettings_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettings_s.dds" to "textures/Props/PlateSettings/PlateSettings_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000699.NIF
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_s.dds"
- 17 BSEffectShaderProperty\Grayscale Texture: Path changed from "Effects/Gradients/AssaultronGrad_d.dds" to "textures/Effects/Gradients/AssaultronGrad_d.dds"
- 17 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_OutsideBronze.dds" to "textures/Shared/Cubemaps/mipblur_OutsideBronze.dds"
- 17 BSEffectShaderProperty\Env Mask Texture: Path changed from "Props/NukaColaEmpty_s.dds" to "textures/Props/NukaColaEmpty_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantumLabel_d.dds" to "textures/Props/NukaColaQuantumLabel_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantumLabel_s.dds" to "textures/Props/NukaColaQuantumLabel_s.dds"
- 25 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantum_d.dds" to "textures/Props/NukaColaQuantum_d.dds"
- 25 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 25 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/NukaColaQuantum_g.dds" to "textures/Props/NukaColaQuantum_g.dds"
- 25 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantum_s.dds" to "textures/Props/NukaColaQuantum_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM00015F63.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Shelving/GenericShelving_d.dds" to "textures/SetDressing/Shelving/GenericShelving_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Shelving/GenericShelving_n.dds" to "textures/SetDressing/Shelving/GenericShelving_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Shelving/GenericShelving_s.dds" to "textures/SetDressing/Shelving/GenericShelving_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0000D68A.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/WoodFederalistFurniture01_d.dds" to "textures/SetDressing/WoodFederalistFurniture01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/WoodFederalistFurniture01_n.dds" to "textures/SetDressing/WoodFederalistFurniture01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/WoodFederalistFurniture01_s.dds" to "textures/SetDressing/WoodFederalistFurniture01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM00000720.NIF
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Vault/Vault_Table_01_d.dds" to "textures/SetDressing/Vault/Vault_Table_01_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Vault/Vault_Table_01_n.dds" to "textures/SetDressing/Vault/Vault_Table_01_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Vault/Vault_Table_01_s.dds" to "textures/SetDressing/Vault/Vault_Table_01_s.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_chair_01_d.dds" to "textures/setdressing/vault/vault_chair_01_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_chair_01_n.dds" to "textures/setdressing/vault/vault_chair_01_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_chair_01_s.dds" to "textures/setdressing/vault/vault_chair_01_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_shelf_01_d.dds" to "textures/setdressing/vault/vault_shelf_01_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_shelf_01_n.dds" to "textures/setdressing/vault/vault_shelf_01_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_shelf_01_s.dds" to "textures/setdressing/vault/vault_shelf_01_s.dds"
- 28 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Bloodpack_d.dds" to "textures/Props/Bloodpack_d.dds"
- 28 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Bloodpack_n.dds" to "textures/Props/Bloodpack_n.dds"
- 28 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Bloodpack_s.dds" to "textures/Props/Bloodpack_s.dds"
- 32 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BinPlastic_d.dds" to "textures/Props/BinPlastic_d.dds"
- 32 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BinPlastic_n.dds" to "textures/Props/BinPlastic_n.dds"
- 32 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/OutsideDay01.dds" to "textures/Shared/Cubemaps/OutsideDay01.dds"
- 32 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BinPlastic_s.dds" to "textures/Props/BinPlastic_s.dds"
- 38 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Rag01_d.dds" to "textures/Props/Rag01_d.dds"
- 38 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Rag01_n.dds" to "textures/Props/Rag01_n.dds"
- 38 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Rag01_s.dds" to "textures/Props/Rag01_s.dds"
- 56 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/IvBag_d.dds" to "textures/Props/IvBag_d.dds"
- 56 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/IvBag_n.dds" to "textures/Props/IvBag_n.dds"
- 56 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/IvBag_s.dds" to "textures/Props/IvBag_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A6.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarMetalCoffeePot01_d.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarMetalCoffeePot01_n.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarMetalCoffeePot01_s.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_s.dds"
- 26 BSEffectShaderProperty\Grayscale Texture: Path changed from "Effects/Gradients/AssaultronGrad_d.dds" to "textures/Effects/Gradients/AssaultronGrad_d.dds"
- 26 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_OutsideBronze.dds" to "textures/Shared/Cubemaps/mipblur_OutsideBronze.dds"
- 26 BSEffectShaderProperty\Env Mask Texture: Path changed from "Props/NukaColaEmpty_s.dds" to "textures/Props/NukaColaEmpty_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantumLabel_d.dds" to "textures/Props/NukaColaQuantumLabel_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantumLabel_s.dds" to "textures/Props/NukaColaQuantumLabel_s.dds"
- 34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantum_d.dds" to "textures/Props/NukaColaQuantum_d.dds"
- 34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 34 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/NukaColaQuantum_g.dds" to "textures/Props/NukaColaQuantum_g.dds"
- 34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantum_s.dds" to "textures/Props/NukaColaQuantum_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0006FB81.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0000D688.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/PlateSettings/PlateSettingsSilver_d.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/PlateSettings/PlateSettingsSilver_n.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/PlateSettings/PlateSettingsSilver_s.dds" to "textures/Props/PlateSettings/PlateSettingsSilver_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0001A3FF.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/BookStacks/BookStacks01_d.dds" to "textures/Props/BookStacks/BookStacks01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/BookStacks/BookStacks01_n.dds" to "textures/Props/BookStacks/BookStacks01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/BookStacks/BookStacks01_s.dds" to "textures/Props/BookStacks/BookStacks01_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000068D.NIF
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Holotag_d.dds" to "textures/Props/Holotag_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Holotag_n.dds" to "textures/Props/Holotag_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/Holotag_g.dds" to "textures/Props/Holotag_g.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Holotag_s.dds" to "textures/Props/Holotag_s.dds"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/fatigues/helmet_d.dds" to "textures/armor/fatigues/helmet_d.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/fatigues/helmet_n.dds" to "textures/armor/fatigues/helmet_n.dds"
- 15 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/fatigues/helmet_s.dds" to "textures/armor/fatigues/helmet_s.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44_d.dds" to "textures/Weapons/44/44_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44_n.dds" to "textures/Weapons/44/44_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44_s.dds" to "textures/Weapons/44/44_s.dds"
- 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44RubberGrip_d.dds" to "textures/Weapons/44/44RubberGrip_d.dds"
- 27 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44RubberGrip_n.dds" to "textures/Weapons/44/44RubberGrip_n.dds"
- 27 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44RubberGrip_s.dds" to "textures/Weapons/44/44RubberGrip_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44BullBarrel_d.dds" to "textures/Weapons/44/44BullBarrel_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44BullBarrel_n.dds" to "textures/Weapons/44/44BullBarrel_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44BullBarrel_s.dds" to "textures/Weapons/44/44BullBarrel_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44Scope_d.dds" to "textures/Weapons/44/44Scope_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44Scope_n.dds" to "textures/Weapons/44/44Scope_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44Scope_s.dds" to "textures/Weapons/44/44Scope_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM0000044C.NIF
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Office/OfficeBoxPapers01_d.dds" to "textures/SetDressing/Office/OfficeBoxPapers01_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Office/OfficeBoxPapers01_n.dds" to "textures/SetDressing/Office/OfficeBoxPapers01_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Office/OfficeBoxPapers01_s.dds" to "textures/SetDressing/Office/OfficeBoxPapers01_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
- 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_floormat_01_d.dds" to "textures/setdressing/vault/vault_floormat_01_d.dds"
- 27 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_floormat_01_n.dds" to "textures/setdressing/vault/vault_floormat_01_n.dds"
- 27 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_floormat_01_s.dds" to "textures/setdressing/vault/vault_floormat_01_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_d.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_n.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_s.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/Chrome_e.dds" to "textures/Shared/Cubemaps/Chrome_e.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds" to "textures/SetDressing/FoodAndFoodWare/PotatoCrisps_s.dds"
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/metalfloorridges01_d.dds" to "textures/architecture/diamondcity/metalfloorridges01_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/metalfloorridges01_n.dds" to "textures/architecture/diamondcity/metalfloorridges01_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/metalfloorridges01_s.dds" to "textures/architecture/diamondcity/metalfloorridges01_s.dds"
- 42 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/CashRegister/CashRegister_d.dds" to "textures/SetDressing/CashRegister/CashRegister_d.dds"
- 42 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/CashRegister/CashRegister_n.dds" to "textures/SetDressing/CashRegister/CashRegister_n.dds"
- 42 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/CashRegister/CashRegister_s.dds" to "textures/SetDressing/CashRegister/CashRegister_s.dds"
- 45 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/CashRegister/CashRegister_d.dds" to "textures/SetDressing/CashRegister/CashRegister_d.dds"
- 45 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/CashRegister/CashRegister_n.dds" to "textures/SetDressing/CashRegister/CashRegister_n.dds"
- 45 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/CashRegister/CashRegister_s.dds" to "textures/SetDressing/CashRegister/CashRegister_s.dds"
- 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_d.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_d.dds"
- 51 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_n.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_n.dds"
- 51 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_s.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_s.dds"
- 56 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
- 60 BSShaderTextureSet\Textures\Textures #0: Path changed from "props/nukacolafull_d.dds" to "textures/props/nukacolafull_d.dds"
- 60 BSShaderTextureSet\Textures\Textures #1: Path changed from "props/nukacolafull_n.dds" to "textures/props/nukacolafull_n.dds"
- 60 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MuseumIntCube01_e.dds" to "textures/Shared/Cubemaps/MuseumIntCube01_e.dds"
- 60 BSShaderTextureSet\Textures\Textures #7: Path changed from "props/nukacolafull_s.dds" to "textures/props/nukacolafull_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM00067287.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/45Cal/45Caliber_d.dds" to "textures/Ammo/45Cal/45Caliber_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/45Cal/45Caliber_n.dds" to "textures/Ammo/45Cal/45Caliber_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/45Cal/45Caliber_s.dds" to "textures/Ammo/45Cal/45Caliber_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"
- 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
- 20 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
- 20 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
- 20 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM00015F65.NIF
- 4 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_VimLabel_d.dds" to "textures/DLC03/Props/DLC03_VimLabel_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_VimLabel_n.dds" to "textures/DLC03/Props/DLC03_VimLabel_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_VimLabel_s.dds" to "textures/DLC03/Props/DLC03_VimLabel_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/Props/DLC03_Bottle_d.dds" to "textures/DLC03/Props/DLC03_Bottle_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/Props/DLC03_Bottle_n.dds" to "textures/DLC03/Props/DLC03_Bottle_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/InsSynthProductionPoolCube.dds" to "textures/Shared/Cubemaps/InsSynthProductionPoolCube.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/Props/DLC03_Bottle_s.dds" to "textures/DLC03/Props/DLC03_Bottle_s.dds"
- 17 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/Bronze_e.dds" to "textures/Shared/Cubemaps/Bronze_e.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
- 24 BSEffectShaderProperty\Source Texture: Path changed from "Shared/GlassTile01_d.dds" to "textures/Shared/GlassTile01_d.dds"
- 24 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 24 BSEffectShaderProperty\Normal Texture: Path changed from "Shared/GlassTile01_n.dds" to "textures/Shared/GlassTile01_n.dds"
- 28 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC03/SetDressing/VimMachine01_d.dds" to "textures/DLC03/SetDressing/VimMachine01_d.dds"
- 28 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC03/SetDressing/VimMachine01_n.dds" to "textures/DLC03/SetDressing/VimMachine01_n.dds"
- 28 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/CityBuildingsCube.dds" to "textures/Shared/Cubemaps/CityBuildingsCube.dds"
- 28 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC03/SetDressing/VimMachine01_s.dds" to "textures/DLC03/SetDressing/VimMachine01_s.dds"
- 32 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_d.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_d.dds"
- 32 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_n.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_n.dds"
- 32 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC06/Props/PipboyCrate/PipBoyCrate_s.dds" to "textures/DLC06/Props/PipboyCrate/PipBoyCrate_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0005A567.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarMetalCoffeePot01_d.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarMetalCoffeePot01_n.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarMetalCoffeePot01_s.dds" to "textures/SetDressing/PrewarMetalCoffeePot01_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup01_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup01_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_d.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_n.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/PrewarPorcelainCoffeeCup02_s.dds" to "textures/SetDressing/PrewarPorcelainCoffeeCup02_s.dds"
- 16 BSEffectShaderProperty\Grayscale Texture: Path changed from "Effects/Gradients/AssaultronGrad_d.dds" to "textures/Effects/Gradients/AssaultronGrad_d.dds"
- 16 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_OutsideBronze.dds" to "textures/Shared/Cubemaps/mipblur_OutsideBronze.dds"
- 16 BSEffectShaderProperty\Env Mask Texture: Path changed from "Props/NukaColaEmpty_s.dds" to "textures/Props/NukaColaEmpty_s.dds"
- 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantumLabel_d.dds" to "textures/Props/NukaColaQuantumLabel_d.dds"
- 20 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 20 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantumLabel_s.dds" to "textures/Props/NukaColaQuantumLabel_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/NukaColaQuantum_d.dds" to "textures/Props/NukaColaQuantum_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/NukaColaQuantum_n.dds" to "textures/Props/NukaColaQuantum_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/NukaColaQuantum_g.dds" to "textures/Props/NukaColaQuantum_g.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/NukaColaQuantum_s.dds" to "textures/Props/NukaColaQuantum_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaColaVictoryLabel_s.dds"
- 34 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_d.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_d.dds"
- 34 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_n.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_n.dds"
- 34 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC04/Props/Cola/DLC04NukaVictory_s.dds" to "textures/DLC04/Props/Cola/DLC04NukaVictory_s.dds"
- 1 BSXFlags: Flags set to "Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000001E8.NIF
- 4 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodSidingGrey01.BGSM" to "materials\Architecture\Buildings\WoodSidingGrey01.BGSM"
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResidentialSidingRemap01_d.DDS" to "textures/Architecture/Buildings/ResidentialSidingRemap01_d.DDS"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResidentialSiding01_n.dds" to "textures/Architecture/Buildings/ResidentialSiding01_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResidentialSiding01_s.dds" to "textures/Architecture/Buildings/ResidentialSiding01_s.dds"
- 7 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlanks01.BGSM" to "materials\Architecture\Buildings\WoodPlanks01.BGSM"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/woodfloor01_d.dds" to "textures/architecture/buildings/woodfloor01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/woodfloor01_n.dds" to "textures/architecture/buildings/woodfloor01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/woodfloor01_s.dds" to "textures/architecture/buildings/woodfloor01_s.dds"
- 10 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlanksEdgeDecal01.BGSM" to "materials\Architecture\Buildings\WoodPlanksEdgeDecal01.BGSM"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/woodfloordecals01_d.dds" to "textures/architecture/buildings/woodfloordecals01_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/woodfloordecals01_n.dds" to "textures/architecture/buildings/woodfloordecals01_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/woodfloordecals01_s.dds" to "textures/architecture/buildings/woodfloordecals01_s.dds"
- 14 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WallpaperSheet02.BGSM" to "materials\Architecture\Buildings\WallpaperSheet02.BGSM"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/Wallpaper02_d.dds" to "textures/Architecture/Buildings/Wallpaper02_d.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Shared/FlatFlat_n.dds" to "textures/Shared/FlatFlat_n.dds"
- 17 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Plaster02.BGSM" to "materials\Architecture\Buildings\Plaster02.BGSM"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/plaster02_d.dds" to "textures/architecture/buildings/plaster02_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/plaster02_n.dds" to "textures/architecture/buildings/plaster02_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/plaster02_s.dds" to "textures/architecture/buildings/plaster02_s.dds"
- 20 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BldgTrimDamage01.BGSM" to "materials\Architecture\Buildings\BldgTrimDamage01.BGSM"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/BldgTrimDamage01_d.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/BldgTrimDamage01_n.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/BldgTrimDamage01_s.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_s.dds"
- 23 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Plaster02.BGSM" to "materials\Architecture\Buildings\Plaster02.BGSM"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/plaster02_d.dds" to "textures/architecture/buildings/plaster02_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/plaster02_n.dds" to "textures/architecture/buildings/plaster02_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/plaster02_s.dds" to "textures/architecture/buildings/plaster02_s.dds"
- 26 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlywood01.BGSM" to "materials\Architecture\Buildings\WoodPlywood01.BGSM"
- 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/resroofplywood01_d.dds" to "textures/architecture/buildings/resroofplywood01_d.dds"
- 27 BSShaderTextureSet\Textures\Textures #1: Path changed from "Shared/FlatFlat_n.dds" to "textures/Shared/FlatFlat_n.dds"
- 27 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 27 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResRoofPlywood01_s.dds" to "textures/Architecture/Buildings/ResRoofPlywood01_s.dds"
- 29 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldPlasterCeiling01Alpha.BGSM" to "materials\Interiors\Building\BldPlasterCeiling01Alpha.BGSM"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldplstrceiling01_d.dds" to "textures/interiors/building/bldplstrceiling01_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldplstrceiling01_n.dds" to "textures/interiors/building/bldplstrceiling01_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldplstrceiling01_s.dds" to "textures/interiors/building/bldplstrceiling01_s.dds"
- 33 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodFloor01.BGSM" to "materials\Interiors\Building\BldWoodFloor01.BGSM"
- 34 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldWoodFloor01_d.dds" to "textures/Interiors/Building/BldWoodFloor01_d.dds"
- 34 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldWoodFloor01_n.dds" to "textures/Interiors/Building/BldWoodFloor01_n.dds"
- 34 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldWoodFloor01_s.dds" to "textures/Interiors/Building/BldWoodFloor01_s.dds"
- 36 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodWallScratches01Alpha.BGSM" to "materials\Interiors\Building\BldWoodWallScratches01Alpha.BGSM"
- 37 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwoodwallscratches01_d.dds" to "textures/interiors/building/bldwoodwallscratches01_d.dds"
- 37 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwoodwallscratches01_n.dds" to "textures/interiors/building/bldwoodwallscratches01_n.dds"
- 37 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/roomwindowhighlightscube.dds" to "textures/shared/cubemaps/roomwindowhighlightscube.dds"
- 37 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwoodwallscratches01_s.dds" to "textures/interiors/building/bldwoodwallscratches01_s.dds"
- 40 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodFloor01.BGSM" to "materials\Interiors\Building\BldWoodFloor01.BGSM"
- 41 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldWoodFloor01_d.dds" to "textures/Interiors/Building/BldWoodFloor01_d.dds"
- 41 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldWoodFloor01_n.dds" to "textures/Interiors/Building/BldWoodFloor01_n.dds"
- 41 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldWoodFloor01_s.dds" to "textures/Interiors/Building/BldWoodFloor01_s.dds"
- 43 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWood01.BGSM" to "materials\Interiors\Building\BldWood01.BGSM"
- 44 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwood01_d.dds" to "textures/interiors/building/bldwood01_d.dds"
- 44 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwood01_n.dds" to "textures/interiors/building/bldwood01_n.dds"
- 44 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwood01_s.dds" to "textures/interiors/building/bldwood01_s.dds"
- 46 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldPlasterCeiling01Alpha.BGSM" to "materials\Interiors\Building\BldPlasterCeiling01Alpha.BGSM"
- 47 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldplstrceiling01_d.dds" to "textures/interiors/building/bldplstrceiling01_d.dds"
- 47 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldplstrceiling01_n.dds" to "textures/interiors/building/bldplstrceiling01_n.dds"
- 47 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldplstrceiling01_s.dds" to "textures/interiors/building/bldplstrceiling01_s.dds"
- 50 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodWallScratches01Alpha.BGSM" to "materials\Interiors\Building\BldWoodWallScratches01Alpha.BGSM"
- 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwoodwallscratches01_d.dds" to "textures/interiors/building/bldwoodwallscratches01_d.dds"
- 51 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwoodwallscratches01_n.dds" to "textures/interiors/building/bldwoodwallscratches01_n.dds"
- 51 BSShaderTextureSet\Textures\Textures #4: Path changed from "shared/cubemaps/roomwindowhighlightscube.dds" to "textures/shared/cubemaps/roomwindowhighlightscube.dds"
- 51 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwoodwallscratches01_s.dds" to "textures/interiors/building/bldwoodwallscratches01_s.dds"
- 54 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWoodFloor01.BGSM" to "materials\Interiors\Building\BldWoodFloor01.BGSM"
- 55 BSShaderTextureSet\Textures\Textures #0: Path changed from "Interiors/Building/BldWoodFloor01_d.dds" to "textures/Interiors/Building/BldWoodFloor01_d.dds"
- 55 BSShaderTextureSet\Textures\Textures #1: Path changed from "Interiors/Building/BldWoodFloor01_n.dds" to "textures/Interiors/Building/BldWoodFloor01_n.dds"
- 55 BSShaderTextureSet\Textures\Textures #7: Path changed from "Interiors/Building/BldWoodFloor01_s.dds" to "textures/Interiors/Building/BldWoodFloor01_s.dds"
- 57 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Interiors\Building\BldWood01.BGSM" to "materials\Interiors\Building\BldWood01.BGSM"
- 58 BSShaderTextureSet\Textures\Textures #0: Path changed from "interiors/building/bldwood01_d.dds" to "textures/interiors/building/bldwood01_d.dds"
- 58 BSShaderTextureSet\Textures\Textures #1: Path changed from "interiors/building/bldwood01_n.dds" to "textures/interiors/building/bldwood01_n.dds"
- 58 BSShaderTextureSet\Textures\Textures #7: Path changed from "interiors/building/bldwood01_s.dds" to "textures/interiors/building/bldwood01_s.dds"
- 60 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlanks01.BGSM" to "materials\Architecture\Buildings\WoodPlanks01.BGSM"
- 61 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/woodfloor01_d.dds" to "textures/architecture/buildings/woodfloor01_d.dds"
- 61 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/woodfloor01_n.dds" to "textures/architecture/buildings/woodfloor01_n.dds"
- 61 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/woodfloor01_s.dds" to "textures/architecture/buildings/woodfloor01_s.dds"
- 63 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlanksEdgeDecal01.BGSM" to "materials\Architecture\Buildings\WoodPlanksEdgeDecal01.BGSM"
- 64 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/woodfloordecals01_d.dds" to "textures/architecture/buildings/woodfloordecals01_d.dds"
- 64 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/woodfloordecals01_n.dds" to "textures/architecture/buildings/woodfloordecals01_n.dds"
- 64 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 64 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/woodfloordecals01_s.dds" to "textures/architecture/buildings/woodfloordecals01_s.dds"
- 67 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\Plaster02.BGSM" to "materials\Architecture\Buildings\Plaster02.BGSM"
- 68 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/plaster02_d.dds" to "textures/architecture/buildings/plaster02_d.dds"
- 68 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/plaster02_n.dds" to "textures/architecture/buildings/plaster02_n.dds"
- 68 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 68 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/plaster02_s.dds" to "textures/architecture/buildings/plaster02_s.dds"
- 70 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodTrimWhite01.BGSM" to "materials\Architecture\Buildings\WoodTrimWhite01.BGSM"
- 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/RetailTrimRemap01_d.DDS" to "textures/Architecture/Buildings/RetailTrimRemap01_d.DDS"
- 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/retailtrim03_n.dds" to "textures/architecture/buildings/retailtrim03_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #3: Path changed from "Architecture/Buildings/PaintedWoodGrad01.dds" to "textures/Architecture/Buildings/PaintedWoodGrad01.dds"
- 71 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/retailtrim03_s.dds" to "textures/architecture/buildings/retailtrim03_s.dds"
- 73 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodShinglesWhite01.BGSM" to "materials\Architecture\Buildings\WoodShinglesWhite01.BGSM"
- 74 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_d.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_d.dds"
- 74 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_n.dds" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_n.dds"
- 74 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 74 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResDecorativeWoodWork01_s.DDS" to "textures/Architecture/Buildings/ResDecorativeWoodWork01_s.DDS"
- 76 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WindowFrame01.BGSM" to "materials\Architecture\Buildings\WindowFrame01.BGSM"
- 77 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/reswindowsheet_d.dds" to "textures/architecture/buildings/reswindowsheet_d.dds"
- 77 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/reswindowsheet_n.dds" to "textures/architecture/buildings/reswindowsheet_n.dds"
- 77 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 77 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/reswindowsheet_s.dds" to "textures/architecture/buildings/reswindowsheet_s.dds"
- 80 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\BldgTrimDamage01.BGSM" to "materials\Architecture\Buildings\BldgTrimDamage01.BGSM"
- 81 BSShaderTextureSet\Textures\Textures #0: Path changed from "Architecture/Buildings/BldgTrimDamage01_d.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_d.dds"
- 81 BSShaderTextureSet\Textures\Textures #1: Path changed from "Architecture/Buildings/BldgTrimDamage01_n.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_n.dds"
- 81 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/BldgTrimDamage01_s.dds" to "textures/Architecture/Buildings/BldgTrimDamage01_s.dds"
- 83 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM" to "materials\Architecture\Buildings\RoofAshphaltDecal01.BGSM"
- 84 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/resshingles01_d.dds" to "textures/architecture/buildings/resshingles01_d.dds"
- 84 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/buildings/resshingles01_n.dds" to "textures/architecture/buildings/resshingles01_n.dds"
- 84 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/buildings/resshingles01_s.dds" to "textures/architecture/buildings/resshingles01_s.dds"
- 87 BSLightingShaderProperty\Name: Path changed from "C:\projects\Fallout4\Build\PC\Data\materials\Architecture\Buildings\WoodPlywood01.BGSM" to "materials\Architecture\Buildings\WoodPlywood01.BGSM"
- 88 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/buildings/resroofplywood01_d.dds" to "textures/architecture/buildings/resroofplywood01_d.dds"
- 88 BSShaderTextureSet\Textures\Textures #1: Path changed from "Shared/FlatFlat_n.dds" to "textures/Shared/FlatFlat_n.dds"
- 88 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 88 BSShaderTextureSet\Textures\Textures #7: Path changed from "Architecture/Buildings/ResRoofPlywood01_s.dds" to "textures/Architecture/Buildings/ResRoofPlywood01_s.dds"
- 60 BSLightingShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
- 63 BSLightingShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
- 67 BSLightingShaderProperty: Removed Vertex_Alpha flag because vertex colors are missing
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM00027121.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Holotag_d.dds" to "textures/Props/Holotag_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Holotag_n.dds" to "textures/Props/Holotag_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/Holotag_g.dds" to "textures/Props/Holotag_g.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Holotag_s.dds" to "textures/Props/Holotag_s.dds"
- 9 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 9 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 9 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 15 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44_d.dds" to "textures/Weapons/44/44_d.dds"
- 15 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44_n.dds" to "textures/Weapons/44/44_n.dds"
- 15 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 15 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44_s.dds" to "textures/Weapons/44/44_s.dds"
- 18 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44RubberGrip_d.dds" to "textures/Weapons/44/44RubberGrip_d.dds"
- 18 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44RubberGrip_n.dds" to "textures/Weapons/44/44RubberGrip_n.dds"
- 18 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44RubberGrip_s.dds" to "textures/Weapons/44/44RubberGrip_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44BullBarrel_d.dds" to "textures/Weapons/44/44BullBarrel_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44BullBarrel_n.dds" to "textures/Weapons/44/44BullBarrel_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44BullBarrel_s.dds" to "textures/Weapons/44/44BullBarrel_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/44/44Scope_d.dds" to "textures/Weapons/44/44Scope_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/44/44Scope_n.dds" to "textures/Weapons/44/44Scope_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/44/44Scope_s.dds" to "textures/Weapons/44/44Scope_s.dds"
- 27 BSShaderTextureSet\Textures\Textures #0: Path changed from "armor/fatigues/helmet_d.dds" to "textures/armor/fatigues/helmet_d.dds"
- 27 BSShaderTextureSet\Textures\Textures #1: Path changed from "armor/fatigues/helmet_n.dds" to "textures/armor/fatigues/helmet_n.dds"
- 27 BSShaderTextureSet\Textures\Textures #7: Path changed from "armor/fatigues/helmet_s.dds" to "textures/armor/fatigues/helmet_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\dinozaurz\IH_crea_ammo_ammoboxnandmore.nif
- 17 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\dinozaurz\IH_crea_bathroom_cleaningsupplies.nif
- 5 BSLightingShaderProperty\Name: Path changed from "\materials\SetDressing\WoodMetalCrate01.BGSM" to "materials\SetDressing\WoodMetalCrate01.BGSM"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\dinozaurz\IH_crea_office_holotapes.nif
- 0 NiNode\Children\Children #12: Removed a null link
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\InstantHero\IH_FBFH_kitchenfull_Stat.nif
- 2 BSXFlags: Flags set to "Havok | Articulated"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\dinozaurz\IH_crea_workshop_toolsonwall.nif
- 19 BSLightingShaderProperty: Removed Skinned flag
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\InstantHero\IH_FBFH_kitchenfullwithmixer.nif
- 2 BSXFlags: Flags set to "Havok | Articulated"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\IH_Test_SCOL_Resource.esp\IH_Weapons_WorkbenchA.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/cagebulb01_d.dds" to "textures/architecture/diamondcity/cagebulb01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/cagebulb01_n.dds" to "textures/architecture/diamondcity/cagebulb01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #2: Path changed from "architecture/diamondcity/cagebulb01_m.dds" to "textures/architecture/diamondcity/cagebulb01_m.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/cagebulb01_s.dds" to "textures/architecture/diamondcity/cagebulb01_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SuperMutantCure01_d.dds" to "textures/Props/SuperMutantCure01_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SuperMutantCure01_n.dds" to "textures/Props/SuperMutantCure01_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SuperMutantCure01_s.dds" to "textures/Props/SuperMutantCure01_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds"
- 35 BSEffectShaderProperty\Source Texture: Path changed from "Interiors/Institute/InstitutePanel02_d.dds" to "textures/Interiors/Institute/InstitutePanel02_d.dds"
- 35 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 35 BSEffectShaderProperty\Normal Texture: Path changed from "Interiors/Institute/InstitutePanel02_n.dds" to "textures/Interiors/Institute/InstitutePanel02_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SynthChip/SynthChip_d.dds" to "textures/Props/SynthChip/SynthChip_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SynthChip/SynthChip_n.dds" to "textures/Props/SynthChip/SynthChip_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed01Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed01Cube_e.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SynthChip/SynthChip_s.dds" to "textures/Props/SynthChip/SynthChip_s.dds"
- 42 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad04_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_d.dds"
- 42 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad04_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_n.dds"
- 42 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 42 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 42 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad04_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_s.dds"
- 46 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolScrewdriver01_d.dds" to "textures/Props/Garage/GarageToolScrewdriver01_d.dds"
- 46 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolScrewdriver01_n.dds" to "textures/Props/Garage/GarageToolScrewdriver01_n.dds"
- 46 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 46 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolScrewdriver01_s.dds" to "textures/Props/Garage/GarageToolScrewdriver01_s.dds"
- 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_d.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_d.dds"
- 49 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_n.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_n.dds"
- 49 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalChrome01Cube_e.dds" to "textures/Shared/Cubemaps/MetalChrome01Cube_e.dds"
- 49 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_s.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_s.dds"
- 52 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 52 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 52 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 58 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench01_d.dds" to "textures/Props/Garage/GarageToolWrench01_d.dds"
- 58 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench01_n.dds" to "textures/Props/Garage/GarageToolWrench01_n.dds"
- 58 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 58 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench01_s.dds" to "textures/Props/Garage/GarageToolWrench01_s.dds"
- 61 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 61 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 61 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior_dialectric.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior_dialectric.dds"
- 61 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 66 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 66 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/VaultHologramProjector_g.dds" to "textures/Props/VaultHologramProjector_g.dds"
- 66 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 74 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_floormat_01_d.dds" to "textures/setdressing/vault/vault_floormat_01_d.dds"
- 74 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_floormat_01_n.dds" to "textures/setdressing/vault/vault_floormat_01_n.dds"
- 74 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_floormat_01_s.dds" to "textures/setdressing/vault/vault_floormat_01_s.dds"
- 89 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 89 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 89 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 95 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench02_d.dds" to "textures/Props/Garage/GarageToolWrench02_d.dds"
- 95 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench02_n.dds" to "textures/Props/Garage/GarageToolWrench02_n.dds"
- 95 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 95 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench02_s.dds" to "textures/Props/Garage/GarageToolWrench02_s.dds"
- 100 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondPipes01.BGSM" to "materials\Architecture\DiamondCity\DiamondPipes01.BGSM"
- 101 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 101 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 101 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 1 BSXFlags: Flags set to "Animated | Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\IH_Test_SCOL_Resource.esp\CM000017B8.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/cagebulb01_d.dds" to "textures/architecture/diamondcity/cagebulb01_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/cagebulb01_n.dds" to "textures/architecture/diamondcity/cagebulb01_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #2: Path changed from "architecture/diamondcity/cagebulb01_m.dds" to "textures/architecture/diamondcity/cagebulb01_m.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/cagebulb01_s.dds" to "textures/architecture/diamondcity/cagebulb01_s.dds"
- 12 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds"
- 12 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds"
- 12 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 21 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SuperMutantCure01_d.dds" to "textures/Props/SuperMutantCure01_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SuperMutantCure01_n.dds" to "textures/Props/SuperMutantCure01_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SuperMutantCure01_s.dds" to "textures/Props/SuperMutantCure01_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds"
- 35 BSEffectShaderProperty\Source Texture: Path changed from "Interiors/Institute/InstitutePanel02_d.dds" to "textures/Interiors/Institute/InstitutePanel02_d.dds"
- 35 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 35 BSEffectShaderProperty\Normal Texture: Path changed from "Interiors/Institute/InstitutePanel02_n.dds" to "textures/Interiors/Institute/InstitutePanel02_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SynthChip/SynthChip_d.dds" to "textures/Props/SynthChip/SynthChip_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SynthChip/SynthChip_n.dds" to "textures/Props/SynthChip/SynthChip_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed01Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed01Cube_e.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SynthChip/SynthChip_s.dds" to "textures/Props/SynthChip/SynthChip_s.dds"
- 42 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad04_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_d.dds"
- 42 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad04_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_n.dds"
- 42 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 42 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 42 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad04_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_s.dds"
- 46 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolScrewdriver01_d.dds" to "textures/Props/Garage/GarageToolScrewdriver01_d.dds"
- 46 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolScrewdriver01_n.dds" to "textures/Props/Garage/GarageToolScrewdriver01_n.dds"
- 46 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 46 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolScrewdriver01_s.dds" to "textures/Props/Garage/GarageToolScrewdriver01_s.dds"
- 49 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_d.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_d.dds"
- 49 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_n.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_n.dds"
- 49 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalChrome01Cube_e.dds" to "textures/Shared/Cubemaps/MetalChrome01Cube_e.dds"
- 49 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_s.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_s.dds"
- 52 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 52 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 52 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 58 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench01_d.dds" to "textures/Props/Garage/GarageToolWrench01_d.dds"
- 58 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench01_n.dds" to "textures/Props/Garage/GarageToolWrench01_n.dds"
- 58 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 58 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench01_s.dds" to "textures/Props/Garage/GarageToolWrench01_s.dds"
- 61 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 61 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 61 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior_dialectric.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior_dialectric.dds"
- 61 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 66 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 66 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 66 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/VaultHologramProjector_g.dds" to "textures/Props/VaultHologramProjector_g.dds"
- 66 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 74 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_floormat_01_d.dds" to "textures/setdressing/vault/vault_floormat_01_d.dds"
- 74 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_floormat_01_n.dds" to "textures/setdressing/vault/vault_floormat_01_n.dds"
- 74 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_floormat_01_s.dds" to "textures/setdressing/vault/vault_floormat_01_s.dds"
- 89 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 89 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 89 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 95 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench02_d.dds" to "textures/Props/Garage/GarageToolWrench02_d.dds"
- 95 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench02_n.dds" to "textures/Props/Garage/GarageToolWrench02_n.dds"
- 95 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 95 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench02_s.dds" to "textures/Props/Garage/GarageToolWrench02_s.dds"
- 100 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondPipes01.BGSM" to "materials\Architecture\DiamondCity\DiamondPipes01.BGSM"
- 101 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 101 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 101 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 104 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 104 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 104 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 1 BSXFlags: Flags set to "Animated | Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\FarHarborPlayerHome_Open.esp\CM0006B6F7.NIF
- 8 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_d.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_d.dds"
- 8 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_n.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_n.dds"
- 8 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 8 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_s.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_s.dds"
- 10 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\SetDressing\WoodMetalCrate01.BGSM" to "materials\SetDressing\WoodMetalCrate01.BGSM"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/woodmetalcrate01_d.dds" to "textures/setdressing/woodmetalcrate01_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/woodmetalcrate01_n.dds" to "textures/setdressing/woodmetalcrate01_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/woodmetalcrate01_s.dds" to "textures/setdressing/woodmetalcrate01_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FatmanCrate/FatmanCrate_d.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FatmanCrate/FatmanCrate_n.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FatmanCrate/FatmanCrate_s.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_d.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_n.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_s.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\InstantHero\IH_WeaponsWorkbenchA_Medium.NIF
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad03_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_d.dds"
- 5 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad03_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_n.dds"
- 5 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 5 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 5 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad03_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad03_s.dds"
- 11 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_d.dds"
- 11 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_n.dds"
- 11 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsolePanels01_s.dds"
- 14 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolScrewdriver01_d.dds" to "textures/Props/Garage/GarageToolScrewdriver01_d.dds"
- 14 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolScrewdriver01_n.dds" to "textures/Props/Garage/GarageToolScrewdriver01_n.dds"
- 14 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 14 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolScrewdriver01_s.dds" to "textures/Props/Garage/GarageToolScrewdriver01_s.dds"
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad04_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad04_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 17 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad04_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad04_s.dds"
- 21 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 21 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 21 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 24 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/MachineKit/MachineKitQuad02_d.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_d.dds"
- 24 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/MachineKit/MachineKitQuad02_n.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_n.dds"
- 24 BSShaderTextureSet\Textures\Textures #3: Path changed from "SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds" to "textures/SetDressing/MachineKit/Grads/MachineKitQuad01Grad.dds"
- 24 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 24 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/MachineKit/MachineKitQuad02_s.dds" to "textures/SetDressing/MachineKit/MachineKitQuad02_s.dds"
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 48 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SuperMutantCure01_d.dds" to "textures/Props/SuperMutantCure01_d.dds"
- 48 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SuperMutantCure01_n.dds" to "textures/Props/SuperMutantCure01_n.dds"
- 48 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 48 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SuperMutantCure01_s.dds" to "textures/Props/SuperMutantCure01_s.dds"
- 51 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_d.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_d.dds"
- 51 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_n.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_n.dds"
- 51 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalChrome01Cube_e.dds" to "textures/Shared/Cubemaps/MetalChrome01Cube_e.dds"
- 51 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/Institute/InstituteCafeCounter01a_s.dds" to "textures/SetDressing/Institute/InstituteCafeCounter01a_s.dds"
- 54 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_d.dds"
- 54 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_n.dds"
- 54 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds" to "textures/SetDressing/ComputerConsoleKit/ComputerConsole01_s.dds"
- 57 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench01_d.dds" to "textures/Props/Garage/GarageToolWrench01_d.dds"
- 57 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench01_n.dds" to "textures/Props/Garage/GarageToolWrench01_n.dds"
- 57 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 57 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench01_s.dds" to "textures/Props/Garage/GarageToolWrench01_s.dds"
- 60 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 60 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 60 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_InstInterior_dialectric.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior_dialectric.dds"
- 60 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 65 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/VaultHologramProjector_d.dds" to "textures/Props/VaultHologramProjector_d.dds"
- 65 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/VaultHologramProjector_n.dds" to "textures/Props/VaultHologramProjector_n.dds"
- 65 BSShaderTextureSet\Textures\Textures #2: Path changed from "Props/VaultHologramProjector_g.dds" to "textures/Props/VaultHologramProjector_g.dds"
- 65 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/VaultHologramProjector_s.dds" to "textures/Props/VaultHologramProjector_s.dds"
- 72 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\Architecture\DiamondCity\DiamondPipes01.BGSM" to "materials\Architecture\DiamondCity\DiamondPipes01.BGSM"
- 73 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/diamondpipes01_d.dds" to "textures/architecture/diamondcity/diamondpipes01_d.dds"
- 73 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/diamondpipes01_n.dds" to "textures/architecture/diamondcity/diamondpipes01_n.dds"
- 73 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/diamondpipes01_s.dds" to "textures/architecture/diamondcity/diamondpipes01_s.dds"
- 75 BSEffectShaderProperty\Source Texture: Path changed from "Interiors/Institute/InstitutePanel02_d.dds" to "textures/Interiors/Institute/InstitutePanel02_d.dds"
- 75 BSEffectShaderProperty\Env Map Texture: Path changed from "Shared/Cubemaps/mipblur_InstInterior.dds" to "textures/Shared/Cubemaps/mipblur_InstInterior.dds"
- 75 BSEffectShaderProperty\Normal Texture: Path changed from "Interiors/Institute/InstitutePanel02_n.dds" to "textures/Interiors/Institute/InstitutePanel02_n.dds"
- 79 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/SynthChip/SynthChip_d.dds" to "textures/Props/SynthChip/SynthChip_d.dds"
- 79 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/SynthChip/SynthChip_n.dds" to "textures/Props/SynthChip/SynthChip_n.dds"
- 79 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed01Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed01Cube_e.dds"
- 79 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/SynthChip/SynthChip_s.dds" to "textures/Props/SynthChip/SynthChip_s.dds"
- 85 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Garage/GarageToolWrench02_d.dds" to "textures/Props/Garage/GarageToolWrench02_d.dds"
- 85 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Garage/GarageToolWrench02_n.dds" to "textures/Props/Garage/GarageToolWrench02_n.dds"
- 85 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalBrushed02Cube_e.dds" to "textures/Shared/Cubemaps/MetalBrushed02Cube_e.dds"
- 85 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Garage/GarageToolWrench02_s.dds" to "textures/Props/Garage/GarageToolWrench02_s.dds"
- 94 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_d.dds"
- 94 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_n.dds"
- 94 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds" to "textures/SetDressing/ClutterGeneric/DeskBlotterCalendar_s.dds"
- 97 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/cagebulb01_d.dds" to "textures/architecture/diamondcity/cagebulb01_d.dds"
- 97 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/cagebulb01_n.dds" to "textures/architecture/diamondcity/cagebulb01_n.dds"
- 97 BSShaderTextureSet\Textures\Textures #2: Path changed from "architecture/diamondcity/cagebulb01_m.dds" to "textures/architecture/diamondcity/cagebulb01_m.dds"
- 97 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/cagebulb01_s.dds" to "textures/architecture/diamondcity/cagebulb01_s.dds"
- 101 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_floormat_01_d.dds" to "textures/setdressing/vault/vault_floormat_01_d.dds"
- 101 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_floormat_01_n.dds" to "textures/setdressing/vault/vault_floormat_01_n.dds"
- 101 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_floormat_01_s.dds" to "textures/setdressing/vault/vault_floormat_01_s.dds"
- 1 BSXFlags: Flags set to "Animated | Havok | External Emit"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SCOL\BetterFarHarbor_Open.esp\CM000005A4.NIF
- 17 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Bloodpack_d.dds" to "textures/Props/Bloodpack_d.dds"
- 17 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Bloodpack_n.dds" to "textures/Props/Bloodpack_n.dds"
- 17 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Bloodpack_s.dds" to "textures/Props/Bloodpack_s.dds"
- 29 BSLightingShaderProperty\Name: Path changed from "C:\Projects\Fallout4\Build\PC\Data\materials\SetDressing\WoodMetalCrate01.BGSM" to "materials\SetDressing\WoodMetalCrate01.BGSM"
- 30 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/woodmetalcrate01_d.dds" to "textures/setdressing/woodmetalcrate01_d.dds"
- 30 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/woodmetalcrate01_n.dds" to "textures/setdressing/woodmetalcrate01_n.dds"
- 30 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/woodmetalcrate01_s.dds" to "textures/setdressing/woodmetalcrate01_s.dds"
- 33 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_d.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_d.dds"
- 33 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_n.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_n.dds"
- 33 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 33 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/Grenades/PulseGrenade/PulseGrenade_s.dds" to "textures/Weapons/Grenades/PulseGrenade/PulseGrenade_s.dds"
- 36 BSShaderTextureSet\Textures\Textures #0: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_d.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_d.dds"
- 36 BSShaderTextureSet\Textures\Textures #1: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_n.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_n.dds"
- 36 BSShaderTextureSet\Textures\Textures #7: Path changed from "DLC02/SetDressing/Workshop/SmallLetters01_s.dds" to "textures/DLC02/SetDressing/Workshop/SmallLetters01_s.dds"
- 39 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_d.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_d.dds"
- 39 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_n.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_n.dds"
- 39 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_rug02_s.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_rug02_s.dds"
- 46 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/WastelandCommon/WastelandCommon_d.dds" to "textures/Clothes/WastelandCommon/WastelandCommon_d.dds"
- 46 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/WastelandCommon/WastelandCommon_n.dds" to "textures/Clothes/WastelandCommon/WastelandCommon_n.dds"
- 46 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/WastelandCommon/WastelandCommon_s.dds" to "textures/Clothes/WastelandCommon/WastelandCommon_s.dds"
- 50 BSShaderTextureSet\Textures\Textures #0: Path changed from "Clothes/TshirtSlacks/TShirtSlacksPrewar_d.dds" to "textures/Clothes/TshirtSlacks/TShirtSlacksPrewar_d.dds"
- 50 BSShaderTextureSet\Textures\Textures #1: Path changed from "Clothes/TshirtSlacks/TShirtSlacksPrewar_n.dds" to "textures/Clothes/TshirtSlacks/TShirtSlacksPrewar_n.dds"
- 50 BSShaderTextureSet\Textures\Textures #7: Path changed from "Clothes/TshirtSlacks/TShirtSlacksPrewar_s.dds" to "textures/Clothes/TshirtSlacks/TShirtSlacksPrewar_s.dds"
- 53 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/32Caliber/32CaliberBox_d.dds" to "textures/Ammo/32Caliber/32CaliberBox_d.dds"
- 53 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/32Caliber/32CaliberBox_n.dds" to "textures/Ammo/32Caliber/32CaliberBox_n.dds"
- 53 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/32Caliber/32CaliberBox_s.dds" to "textures/Ammo/32Caliber/32CaliberBox_s.dds"
- 56 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/10mm/10mmCartridge_d.dds" to "textures/Ammo/10mm/10mmCartridge_d.dds"
- 56 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/10mm/10mmCartridge_n.dds" to "textures/Ammo/10mm/10mmCartridge_n.dds"
- 56 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_bronze.dds"
- 56 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/10mm/10mmCartridge_s.dds" to "textures/Ammo/10mm/10mmCartridge_s.dds"
- 59 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/CashRegister/CashRegister_d.dds" to "textures/SetDressing/CashRegister/CashRegister_d.dds"
- 59 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/CashRegister/CashRegister_n.dds" to "textures/SetDressing/CashRegister/CashRegister_n.dds"
- 59 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/CashRegister/CashRegister_s.dds" to "textures/SetDressing/CashRegister/CashRegister_s.dds"
- 62 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/CashRegister/CashRegister_d.dds" to "textures/SetDressing/CashRegister/CashRegister_d.dds"
- 62 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/CashRegister/CashRegister_n.dds" to "textures/SetDressing/CashRegister/CashRegister_n.dds"
- 62 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/CashRegister/CashRegister_s.dds" to "textures/SetDressing/CashRegister/CashRegister_s.dds"
- 65 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_d.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_d.dds"
- 65 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_n.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_n.dds"
- 65 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_s.dds" to "textures/setdressing/playerhouse_ruin/playerhouse_ruin_kitchencabinet02_s.dds"
- 68 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FatmanCrate/FatmanCrate_d.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_d.dds"
- 68 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FatmanCrate/FatmanCrate_n.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_n.dds"
- 68 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FatmanCrate/FatmanCrate_s.dds" to "textures/SetDressing/FatmanCrate/FatmanCrate_s.dds"
- 71 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_d.dds" to "textures/SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_d.dds"
- 71 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_n.dds" to "textures/SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_n.dds"
- 71 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_s.dds" to "textures/SetDressing/FoodAndFoodWare/SlocumJoesBuzzBites_s.dds"
- 86 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_d.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_d.dds"
- 86 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_n.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_n.dds"
- 86 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/FoodAndFoodWare/PorkNBeans_s.dds" to "textures/SetDressing/FoodAndFoodWare/PorkNBeans_s.dds"
- 89 BSShaderTextureSet\Textures\Textures #0: Path changed from "architecture/diamondcity/metalfloorridges01_d.dds" to "textures/architecture/diamondcity/metalfloorridges01_d.dds"
- 89 BSShaderTextureSet\Textures\Textures #1: Path changed from "architecture/diamondcity/metalfloorridges01_n.dds" to "textures/architecture/diamondcity/metalfloorridges01_n.dds"
- 89 BSShaderTextureSet\Textures\Textures #7: Path changed from "architecture/diamondcity/metalfloorridges01_s.dds" to "textures/architecture/diamondcity/metalfloorridges01_s.dds"
- 92 BSShaderTextureSet\Textures\Textures #0: Path changed from "setdressing/vault/vault_floormat_01_d.dds" to "textures/setdressing/vault/vault_floormat_01_d.dds"
- 92 BSShaderTextureSet\Textures\Textures #1: Path changed from "setdressing/vault/vault_floormat_01_n.dds" to "textures/setdressing/vault/vault_floormat_01_n.dds"
- 92 BSShaderTextureSet\Textures\Textures #7: Path changed from "setdressing/vault/vault_floormat_01_s.dds" to "textures/setdressing/vault/vault_floormat_01_s.dds"
- 98 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/LadleSpatulaCookingOil_d.dds" to "textures/Props/LadleSpatulaCookingOil_d.dds"
- 98 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/LadleSpatulaCookingOil_n.dds" to "textures/Props/LadleSpatulaCookingOil_n.dds"
- 98 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 98 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/LadleSpatulaCookingOil_s.dds" to "textures/Props/LadleSpatulaCookingOil_s.dds"
- 101 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/FeatherDuster_d.dds" to "textures/Props/FeatherDuster_d.dds"
- 101 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/FeatherDuster_n.dds" to "textures/Props/FeatherDuster_n.dds"
- 101 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/RoomBuildingCube_e.dds" to "textures/Shared/Cubemaps/RoomBuildingCube_e.dds"
- 101 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/FeatherDuster_s.dds" to "textures/Props/FeatherDuster_s.dds"
- 105 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Rag01_d.dds" to "textures/Props/Rag01_d.dds"
- 105 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Rag01_n.dds" to "textures/Props/Rag01_n.dds"
- 105 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Rag01_s.dds" to "textures/Props/Rag01_s.dds"
- 108 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Turpentine_d.dds" to "textures/Props/Turpentine_d.dds"
- 108 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Turpentine_n.dds" to "textures/Props/Turpentine_n.dds"
- 108 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/MetalShineBrushedTopCube_e.dds" to "textures/Shared/Cubemaps/MetalShineBrushedTopCube_e.dds"
- 108 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Turpentine_s.dds" to "textures/Props/Turpentine_s.dds"
- 111 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/Soap/Soap01_d.dds" to "textures/Props/Soap/Soap01_d.dds"
- 111 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/Soap/Soap01_n.dds" to "textures/Props/Soap/Soap01_n.dds"
- 111 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/Soap/Soap01_s.dds" to "textures/Props/Soap/Soap01_s.dds"
- 114 BSShaderTextureSet\Textures\Textures #0: Path changed from "SetDressing/AmmoBox/AmmoBox_d.dds" to "textures/SetDressing/AmmoBox/AmmoBox_d.dds"
- 114 BSShaderTextureSet\Textures\Textures #1: Path changed from "SetDressing/AmmoBox/AmmoBox_n.dds" to "textures/SetDressing/AmmoBox/AmmoBox_n.dds"
- 114 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/ShinyDull_e.dds" to "textures/Shared/Cubemaps/ShinyDull_e.dds"
- 114 BSShaderTextureSet\Textures\Textures #7: Path changed from "SetDressing/AmmoBox/AmmoBox_s.dds" to "textures/SetDressing/AmmoBox/AmmoBox_s.dds"
- 117 BSShaderTextureSet\Textures\Textures #0: Path changed from "Props/ModPartsBox/ModCrate_d.dds" to "textures/Props/ModPartsBox/ModCrate_d.dds"
- 117 BSShaderTextureSet\Textures\Textures #1: Path changed from "Props/ModPartsBox/ModCrate_n.dds" to "textures/Props/ModPartsBox/ModCrate_n.dds"
- 117 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1_dielectric.dds"
- 117 BSShaderTextureSet\Textures\Textures #7: Path changed from "Props/ModPartsBox/ModCrate_s.dds" to "textures/Props/ModPartsBox/ModCrate_s.dds"
- 120 BSShaderTextureSet\Textures\Textures #0: Path changed from "Ammo/44/44CalBox_d.dds" to "textures/Ammo/44/44CalBox_d.dds"
- 120 BSShaderTextureSet\Textures\Textures #1: Path changed from "Ammo/44/44CalBox_n.dds" to "textures/Ammo/44/44CalBox_n.dds"
- 120 BSShaderTextureSet\Textures\Textures #7: Path changed from "Ammo/44/44CalBox_s.dds" to "textures/Ammo/44/44CalBox_s.dds"
- 123 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_d.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_d.dds"
- 123 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_n.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_n.dds"
- 123 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds"
- 123 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/Grenades/FragGrenade/FragGrenade_s.dds" to "textures/Weapons/Grenades/FragGrenade/FragGrenade_s.dds"
- 126 BSShaderTextureSet\Textures\Textures #0: Path changed from "clothes/vaulttecsalesman/vtsalesman_d.dds" to "textures/clothes/vaulttecsalesman/vtsalesman_d.dds"
- 126 BSShaderTextureSet\Textures\Textures #1: Path changed from "clothes/vaulttecsalesman/vtsalesman_n.dds" to "textures/clothes/vaulttecsalesman/vtsalesman_n.dds"
- 126 BSShaderTextureSet\Textures\Textures #7: Path changed from "clothes/vaulttecsalesman/vtsalesman_s.dds" to "textures/clothes/vaulttecsalesman/vtsalesman_s.dds"
- Far Better Far Harbor - Exploration Expanded-60641-1-2-8-1-1767048823\Meshes\SetDressing\DAmanding\IH_CREA_ClutteredWeaponsWorkbench.nif
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Articulated | External Emit"
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