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  1.  
  2. -- This script has been converted to FE by iPxter
  3.  
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  9.     script.Parent = Player.Character
  10.  
  11.     --RemoteEvent for communicating
  12.     local Event = Instance.new("RemoteEvent")
  13.     Event.Name = "UserInput_Event"
  14.  
  15.     --Fake event to make stuff like Mouse.KeyDown work
  16.     local function fakeEvent()
  17.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18.         t.connect = t.Connect
  19.         return t
  20.     end
  21.  
  22.     --Creating fake input objects with fake variables
  23.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27.     end}
  28.     --Merged 2 functions into one by checking amount of arguments
  29.     CAS.UnbindAction = CAS.BindAction
  30.  
  31.     --This function will trigger the events that have been :Connect()'ed
  32.     local function te(self,ev,...)
  33.         local t = m[ev]
  34.         if t and t._fakeEvent and t.Function then
  35.             t.Function(...)
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=Player then return end
  43.         if io.isMouse then
  44.             m.Target = io.Target
  45.             m.Hit = io.Hit
  46.         else
  47.             local b = io.UserInputState == Enum.UserInputState.Begin
  48.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50.             end
  51.             for _,t in pairs(CAS.Actions) do
  52.                 for _,k in pairs(t.Keys) do
  53.                     if k==io.KeyCode then
  54.                         t.Function(t.Name,io.UserInputState,io)
  55.                     end
  56.                 end
  57.             end
  58.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60.         end
  61.     end)
  62.     Event.Parent = NLS([==[
  63.     local Player = game:GetService("Players").LocalPlayer
  64.     local Event = script:WaitForChild("UserInput_Event")
  65.  
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local Mouse = Player:GetMouse()
  76.     local h,t
  77.     --Give the server mouse data 30 times every second, but only if the values changed
  78.     --If player is not moving their mouse, client won't fire events
  79.     while wait(1/30) do
  80.         if h~=Mouse.Hit or t~=Mouse.Target then
  81.             h,t=Mouse.Hit,Mouse.Target
  82.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  83.         end
  84.     end]==],Player.Character)
  85.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87.  
  88. wait(0.2)
  89.  
  90. -- This script has been converted to FE by iPxter
  91. local ADMINS = {}
  92. local BANS = {7355}
  93.  
  94. -- / stuff
  95.  
  96. local VERSION = '1.7.9'
  97. local UPDATED = '2/24/2017'
  98. local CHANGELOG = {
  99.     ' * changed control center look',
  100.     ' + added ;fun',
  101.     ' + added ;message [s]',
  102.     ' * fixed ;nograv [plr]',
  103.     ' - removed ;spam and ;nospam (updates)',
  104.     ' * hopefully fixed ;crash [plr]',
  105.     ' - removed ;fr [plr] and ;unfr [plr] (updates)',
  106.     ' + added ;control [plr] (beta)'
  107. }
  108.  
  109. local CREDITS = [[
  110.  Rocky2u - lol
  111.  veinyrox - ;crash and ;shutdown
  112.  Harkinian - half of the message function
  113. ]]
  114.  
  115. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  116. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  117.  
  118. local gCoreGui = game:GetService('CoreGui')
  119. local gLighting = game:GetService('Lighting')
  120. local gNetworkClient = game:GetService('NetworkClient')
  121. local gPlayers = game:GetService('Players')
  122. local gWorkspace = game:GetService('Workspace')
  123.  
  124. local LP = gPlayers.LocalPlayer
  125. local MOUSE = LP:GetMouse()
  126.  
  127. local SERVER_LOCKED = false
  128. local SHOWING_MESSAGE = false
  129.  
  130. local SERVICES = {}
  131. SERVICES.EVENTS = {}
  132.  
  133. local COMMANDS = {}
  134. local STD = {}
  135. local FRIEND_SPAM = {}
  136. local JAILED = {}
  137. local KICKS = {}
  138.  
  139. local C_PREFIX = ';'
  140. local SPLIT = ' '
  141.  
  142. local IP = gNetworkClient.ClientReplicator.MachineAddress
  143. local PORT = gNetworkClient.ClientReplicator.Port
  144.  
  145. local NEW = LoadLibrary('RbxUtility').Create
  146.  
  147. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  148.  
  149. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  150. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  151. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  152. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  153. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  154. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  155. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  156. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  157. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  158. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  159. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  160.  
  161. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  162. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  163. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  164.  
  165. gPlayers.PlayerAdded:connect(function(PLAYER)
  166.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  167.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  168.     UPDATE_CHAT(PLAYER)
  169.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  170. end)
  171.  
  172. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  173.  
  174. function GET_PLAYER(NAME, SPEAKER)
  175.     local NAME_TABLE = {}
  176.     NAME = NAME:lower()
  177.     if NAME == 'me' then
  178.         table.insert(NAME_TABLE, SPEAKER.Name)
  179.     elseif NAME == 'others' then
  180.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  181.     elseif NAME == 'all' then
  182.         for i,v in pairs(gPlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  183.     elseif NAME == 'random' then
  184.         table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  185.     elseif NAME == 'team' then
  186.         for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  187.     elseif NAME == 'nonadmins' then
  188.         for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  189.     elseif NAME == 'admins' then
  190.         for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  191.     elseif NAME == 'nonfriends' then
  192.         for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  193.     elseif NAME == 'friends' then
  194.         for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  195.     elseif NAME == 'nonguests' then
  196.         for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  197.     elseif NAME == 'guests' then
  198.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  199.     elseif NAME == 'nbcs' then
  200.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  201.     elseif NAME == 'bcs' then
  202.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  203.     elseif NAME == 'tbcs' then
  204.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  205.     elseif NAME == 'obcs' then
  206.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  207.     else
  208.         for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  209.     end
  210.     return NAME_TABLE
  211. end
  212.  
  213. -- / stuff
  214.  
  215. STUFF = '[ Rocky2u\'s CMDs ] : '
  216.  
  217. local SI = 'rbxasset://textures/blackBkg_square.png'
  218.  
  219. function LOAD_DATA()
  220.     local DATA = Instance.new('Folder')
  221.    
  222.     LOOPED = Instance.new('Folder', DATA)
  223.     GUIS = Instance.new('Folder', DATA)
  224.     HUMANOIDS = Instance.new('Folder', DATA)
  225.     OTHER = Instance.new('Folder', DATA)
  226.    
  227.     MAIN_GUI = Instance.new('ScreenGui', GUIS)
  228.     MAIN_GUI.Name = 'seth_main'
  229.     NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  230.         NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  231.             local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  232.                 NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  233.                 NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  234.                 NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  235.                 NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  236.                 NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  237.                 NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  238.                 NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  239.                
  240.             local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  241.                 NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  242.                     NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  243.                     NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  244.                     NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  245.                     NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  246.                     NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  247.                     NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  248.                     NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  249.                 NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  250.                 NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  251.                 NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  252.                 NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  253.                 NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  254.                     local Y_CHANGES = 0
  255.                     for i,v in pairs(CHANGELOG) do
  256.                         NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  257.                         HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  258.                         Y_CHANGES = Y_CHANGES + 30
  259.                     end
  260.                 NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  261.                     NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  262.                 NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  263.                
  264.             NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  265.         NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  266.        
  267.     CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  268.     CMD_BAR_H.Name = 'cmdbar_seth'
  269.         NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  270.             NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  271.             NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  272.            
  273.     local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  274.     NOTIFY_H.Name = 'notify_seth'
  275.         local N = Instance.new('Frame', NOTIFY_H)
  276.         N.Name = 'notify'
  277.         N.BackgroundColor3 = C3(0, 0, 0)
  278.         N.BackgroundTransparency = 0.5
  279.         N.BorderSizePixel = 0
  280.         N.Position = UDim2.new(0, -225, 0.6, 0)
  281.         N.Size = UDim2.new(0, 225, 0, 30)
  282.             local BAR = Instance.new('Frame', N)
  283.             BAR.Name = ''
  284.             BAR.BackgroundColor3 = C3(255, 255, 255)
  285.             BAR.BackgroundTransparency = 0.5
  286.             BAR.BorderSizePixel = 0
  287.             BAR.Position = UDim2.new(0, 0, 1, 0)
  288.             BAR.Size = UDim2.new(1, 0, 0, 5)
  289.             local TEXT = Instance.new('TextLabel', N)
  290.             TEXT.Name = 'text'
  291.             TEXT.BackgroundTransparency = 1
  292.             TEXT.BorderSizePixel = 0
  293.             TEXT.Size = UDim2.new(1, 0, 1, 0)
  294.             TEXT.Font = 'SourceSansBold'
  295.             TEXT.TextColor3 = C3(255, 255, 255)
  296.             TEXT.TextSize = 18
  297.             TEXT.TextXAlignment = 'Left'
  298.            
  299.     PAPER_MESH = Instance.new('BlockMesh', OTHER)
  300.     PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  301.    
  302.     JAIL = Instance.new('Model', OTHER)
  303.     JAIL.Name = 'JAIL'
  304.         local B = Instance.new('Part', JAIL)
  305.         B.Name = 'BUTTOM'
  306.         B.BrickColor = BrickColor.new('Black')
  307.         B.Transparency = 0.5
  308.         B.Anchored = true
  309.         B.Locked = true
  310.         B.Size = Vector3.new(6, 1, 6)
  311.         B.TopSurface = 'Smooth'
  312.         B.BottomSurface = 'Smooth'
  313.         local M = Instance.new('Part', JAIL)
  314.         M.Name = 'MAIN'
  315.         M.BrickColor = BrickColor.new('Black')
  316.         M.Transparency = 1
  317.         M.Anchored = true
  318.         M.CanCollide = false
  319.         M.Locked = true
  320.         M.Position = B.Position + Vector3.new(0, 3, 0)
  321.         M.Size = Vector3.new(1, 1, 1)
  322.         local P1 = Instance.new('Part', JAIL)
  323.         P1.BrickColor = BrickColor.new('Black')
  324.         P1.Transparency = 1
  325.         P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  326.         P1.Rotation = Vector3.new(0, 90, 0)
  327.         P1.Anchored = true
  328.         P1.Locked = true
  329.         P1.Size = Vector3.new(1, 6, 6)
  330.         local P2 = Instance.new('Part', JAIL)
  331.         P2.BrickColor = BrickColor.new('Black')
  332.         P2.Transparency = 1
  333.         P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  334.         P2.Rotation = Vector3.new(-180, 0, -180)
  335.         P2.Anchored = true
  336.         P2.Locked = true
  337.         P2.Size = Vector3.new(1, 6, 4)
  338.         local P3 = Instance.new('Part', JAIL)
  339.         P3.BrickColor = BrickColor.new('Black')
  340.         P3.Transparency = 1
  341.         P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  342.         P3.Rotation = Vector3.new(0, 0, 0)
  343.         P3.Anchored = true
  344.         P3.Locked = true
  345.         P3.Size = Vector3.new(1, 6, 4)
  346.         local P4 = Instance.new('Part', JAIL)
  347.         P4.BrickColor = BrickColor.new('Black')
  348.         P4.Transparency = 1
  349.         P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  350.         P4.Rotation = Vector3.new(0, 90, 0)
  351.         P4.Anchored = true
  352.         P4.Locked = true
  353.         P4.Size = Vector3.new(1, 6, 4)
  354.         local TOP = Instance.new('Part', JAIL)
  355.         TOP.BrickColor = BrickColor.new('Black')
  356.         TOP.Transparency = 0.5
  357.         TOP.Position = B.Position + Vector3.new(0, 7, 0)
  358.         TOP.Rotation = Vector3.new(0, 0, 0)
  359.         TOP.Anchored = true
  360.         TOP.Locked = true
  361.         TOP.Size = Vector3.new(6, 1, 6)
  362.         TOP.TopSurface = 'Smooth'
  363.         TOP.BottomSurface = 'Smooth'
  364.        
  365.     ROCKET = Instance.new('Part', OTHER)
  366.     ROCKET.Name = 'rocket_seth'
  367.     ROCKET.CanCollide = false
  368.     ROCKET.Size = Vector3.new(2, 5, 2)
  369.         Instance.new('CylinderMesh', ROCKET)
  370.         local F = Instance.new('Part', ROCKET)
  371.         F.BrickColor = BrickColor.new('Black')
  372.         F.CanCollide = false
  373.         F.Size = Vector3.new(2, 0.2, 2)
  374.             Instance.new('CylinderMesh', F)
  375.             local PE = Instance.new('ParticleEmitter', F)
  376.             PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  377.             PE.Size = NumberSequence.new(0.2)
  378.             PE.Texture = 'rbxassetid://17238048'
  379.             PE.LockedToPart = true
  380.             PE.Lifetime = NumberRange.new(0.2)
  381.             PE.Rate = 50
  382.             PE.Speed = NumberRange.new(-20)
  383.         local TOP = Instance.new('Part', ROCKET)
  384.         TOP.CanCollide = false
  385.         TOP.Shape = 'Ball'
  386.         TOP.Size = Vector3.new(2, 2, 2)
  387.         TOP.TopSurface = 'Smooth'
  388.         TOP.BottomSurface = 'Smooth'
  389.         local BF = Instance.new('BodyForce', ROCKET)
  390.         BF.Name = 'force'
  391.         BF.Force = Vector3.new(0, 0, 0)
  392.         local W1 = Instance.new('Weld', ROCKET)
  393.         W1.Part0 = ROCKET
  394.         W1.Part1 = F
  395.         W1.C1 = CFrame.new(0, 2.6, 0)
  396.         local W2 = Instance.new('Weld', ROCKET)
  397.         W2.Part0 = ROCKET
  398.         W2.Part1 = TOP
  399.         W2.C1 = CFrame.new(0, -2.6, 0)
  400.        
  401.     ALIEN_H = Instance.new('Accessory', OTHER)
  402.         local H = Instance.new('Part', ALIEN_H)
  403.         H.Name = 'Handle'
  404.         H.Size = Vector3.new(2, 2.4, 2)
  405.             local HA = Instance.new('Attachment', H)
  406.             HA.Name = 'HatAttachment'
  407.             HA.Position = Vector3.new(0, 0.15, 0)
  408.             local SM = Instance.new('SpecialMesh', H)
  409.             SM.MeshId = 'rbxassetid://13827689'
  410.             SM.MeshType = 'FileMesh'
  411.             SM.Scale = Vector3.new(1, 1.02, 1)
  412.             SM.TextureId = 'rbxassetid://13827796'
  413.            
  414.     local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  415.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  416.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  417.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  418.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  419.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  420.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  421.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  422.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  423.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  424.    
  425.     CMD_BAR_H.Parent = gCoreGui
  426. end
  427.  
  428. local RS = game:GetService('RunService').RenderStepped
  429.  
  430. function OPEN_MAIN()
  431.     SETH_MAIN = MAIN_GUI:Clone()
  432.    
  433.     local BUTTONS = SETH_MAIN.main.holder.buttons
  434.     local HOLDERS = SETH_MAIN.main.holder.holders
  435.    
  436.     for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  437.         v.MouseButton1Down:connect(function(X, Y)
  438.             OPEN_TAB(v.Name)
  439.             if not v:FindFirstChild('circle') then
  440.                 local C = Instance.new('ImageLabel', v)
  441.                 C.BackgroundTransparency = 1
  442.                 C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  443.                 C.Size = UDim2.new(0, 0, 0, 0)
  444.                 C.ZIndex = v.ZIndex
  445.                 C.Image = 'rbxassetid://200182847'
  446.                 C.ImageColor3 = C3(0, 100, 255)
  447.                 C.Name = 'circle'
  448.                 C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  449.                 for i = 0, 1, 0.03 do
  450.                     C.ImageTransparency = i
  451.                     RS:wait()
  452.                 end
  453.                 C:destroy()
  454.             end
  455.         end)
  456.     end
  457.    
  458.     HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  459.     game:GetService('RunService').Stepped:connect(function()
  460.         if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  461.             if not gWorkspace.FilteringEnabled then
  462.                 HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  463.             else
  464.                 HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  465.             end
  466.             HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  467.             HOLDERS.server.port.Text = ' Port | ' .. PORT
  468.             HOLDERS.server.players.Text = ' Players | ' .. gPlayers.NumPlayers .. '/' .. gPlayers.MaxPlayers
  469.             HOLDERS.server.time.Text = ' Time | ' .. gLighting.TimeOfDay
  470.             HOLDERS.server.gravity.Text = ' Gravity | ' .. gWorkspace.Gravity
  471.         end
  472.     end)
  473.    
  474.     function UPDATE_ADMINS()
  475.         HOLDERS.admins:ClearAllChildren()
  476.         HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  477.         local Y_ADMINS = 5
  478.         for i,v in pairs(ADMINS) do
  479.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  480.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  481.             HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  482.                 table.remove(ADMINS, i)
  483.                 UPDATE_ADMINS()
  484.             end)
  485.             HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  486.             Y_ADMINS = Y_ADMINS + 30
  487.         end
  488.         HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  489.         spawn(function()
  490.             for i,v in pairs(HOLDERS.admins:GetChildren()) do
  491.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  492.             end
  493.         end)
  494.     end
  495.     UPDATE_ADMINS()
  496.    
  497.     function UPDATE_BANS()
  498.         HOLDERS.bans:ClearAllChildren()
  499.         HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  500.         local Y_BANS = 5
  501.         for i,v in pairs(BANS) do
  502.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  503.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  504.             HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  505.                 table.remove(BANS, i)
  506.                 UPDATE_BANS()
  507.             end)
  508.             HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  509.             Y_BANS = Y_BANS + 30
  510.         end
  511.         HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  512.         spawn(function()
  513.             for i,v in pairs(HOLDERS.bans:GetChildren()) do
  514.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  515.             end
  516.         end)
  517.     end
  518.     UPDATE_BANS()
  519.    
  520.     local function DISPLAY_CMDS()
  521.         local Y_COMMANDS = 0
  522.         for i,v in pairs(COMMANDS) do
  523.             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  524.             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  525.             Y_COMMANDS = Y_COMMANDS + 25
  526.         end
  527.     end
  528.     DISPLAY_CMDS()
  529.    
  530.     HOLDERS.search.Changed:connect(function()
  531.         if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  532.         if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  533.             if HOLDERS.search.Text ~= '' then
  534.                 if not HOLDERS.search.Text:find(' ') then
  535.                     HOLDERS.cmds:ClearAllChildren()
  536.                     HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  537.                     local Y_COMMANDS = 0
  538.                     for i,v in pairs(COMMANDS) do
  539.                         if v.N:find(HOLDERS.search.Text) then
  540.                             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  541.                             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  542.                             HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  543.                             Y_COMMANDS = Y_COMMANDS + 25
  544.                         end
  545.                     end
  546.                 end
  547.             else
  548.                 HOLDERS.cmds:ClearAllChildren()
  549.                 HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  550.                 DISPLAY_CMDS()
  551.             end
  552.         end
  553.         end
  554.     end)
  555.    
  556.     local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  557.     local Y_FUN = 5
  558.     for i,v in pairs(FUN) do
  559.         NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  560.         HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  561.         Y_FUN = Y_FUN + 30
  562.     end
  563.     HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  564.     for i,v in pairs(HOLDERS.fun:GetChildren()) do
  565.         NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  566.         v.load.MouseButton1Down:connect(function()
  567.             if v.Name == 'balefire' then LOAD_BALEFIRE()
  568.             elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = gWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  569.             elseif v.Name == 'trowel' then LOAD_TROWEL()
  570.             elseif v.Name == 'path giver' then LOAD_PATH()
  571.             elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  572.             end
  573.         end)
  574.     end
  575.    
  576.     SETH_MAIN.main.close.MouseButton1Down:connect(function()
  577.         SETH_MAIN:destroy()
  578.     end)
  579.    
  580.     SETH_MAIN.Parent = gCoreGui
  581. end
  582.  
  583. LOAD_DATA()
  584.  
  585. --/ TOOLS
  586.  
  587. function LOAD_BALEFIRE()
  588.     local HB = Instance.new('HopperBin', LP.Backpack)
  589.     HB.Name = 'balefire'
  590.    
  591.     local function BF(P)
  592.         for i = 1, 50 do
  593.             local E = Instance.new('Explosion', gWorkspace)
  594.             E.BlastRadius = 3
  595.             E.BlastPressure = 999999
  596.             E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  597.         end
  598.     end
  599.    
  600.     FIRED = false
  601.     local function FIRE(M)
  602.         if not FIRED then
  603.             FIRED = true
  604.             BF(M.Hit.p)
  605.             wait(0.25)
  606.             FIRED = false
  607.         end
  608.     end
  609.    
  610.     HB.Selected:connect(function(M)
  611.         M.Button1Down:connect(function()
  612.             FIRE(M)
  613.         end)
  614.     end)
  615. end
  616.  
  617. function LOAD_TROWEL()
  618.     local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  619.     NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  620.     NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  621.     NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  622.    
  623.     local HEIGHT = 5
  624.     local SPEED = 0.05
  625.     local WIDTH = 15
  626.    
  627.     function BRICK(CF, P, C)
  628.         local B = Instance.new('Part')
  629.         B.BrickColor = C
  630.         B.CFrame = CF * CFrame.new(P + B.Size / 2)
  631.         B.Parent = game.Workspace
  632.         B:MakeJoints()
  633.         B.Material = 'Neon'
  634.         return  B, P + B.Size
  635.     end
  636.    
  637.     function BW(CF)
  638.         local BC = BrickColor.Random()
  639.         local B = {}
  640.         assert(WIDTH > 0)
  641.         local Y = 0
  642.         while Y < HEIGHT do
  643.             local P
  644.             local X = -WIDTH / 2
  645.             while X < WIDTH / 2 do
  646.                 local brick
  647.                 brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  648.                 X = P.x
  649.                 table.insert(B, brick)
  650.                 wait(SPEED)
  651.             end
  652.             Y = P.y
  653.         end
  654.         return B
  655.     end
  656.    
  657.     function S(A)
  658.         if math.abs(A.x) > math.abs(A.z) then
  659.             if A.x > 0 then
  660.                 return Vector3.new(1, 0, 0)
  661.             else
  662.                 return Vector3.new(-1, 0, 0)
  663.             end
  664.         else
  665.             if A.z > 0 then
  666.                 return Vector3.new(0, 0, 1)
  667.             else
  668.                 return Vector3.new(0, 0, -1)
  669.             end
  670.         end
  671.     end
  672.    
  673.     T.Enabled = true
  674.     T.Activated:connect(function()
  675.         if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  676.             T.Enabled = false
  677.             T.Handle.build:Play()
  678.             BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  679.             T.Enabled = true
  680.         end
  681.     end)
  682. end
  683.  
  684. function LOAD_PATH()
  685.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  686.    
  687.     local function PATH(M, C)
  688.         if ENABLED and LP.Character then
  689.             if not gWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', gWorkspace).Name = 'paths_seth' end
  690.             local hit = M.Target
  691.             local point = M.Hit.p
  692.             local P = Instance.new('Part', gWorkspace.paths_seth)
  693.             P.BrickColor = C
  694.             P.Material = 'Neon'
  695.             P.Transparency = 0.75
  696.             P.Anchored = true
  697.             P.Size = Vector3.new(20, 1, 20)
  698.             P.Velocity = M.Hit.lookVector * 75
  699.             P.BottomSurface = 'Smooth'
  700.             P.TopSurface = 'Smooth'
  701.             P.CFrame = CFrame.new(LP.Character.Head.Position)
  702.             P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  703.             P.CFrame = CFrame.new(P.Position, point)
  704.             wait()
  705.             PATH(M, C)
  706.         end
  707.     end
  708.    
  709.     local function SELECTED(M)
  710.         M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  711.         M.Button1Up:connect(function() ENABLED = false end)
  712.         M.KeyDown:connect(function(K) if K == 'r' then if gWorkspace:FindFirstChild('paths_seth') then gWorkspace.paths_seth:destroy() end end end)
  713.     end
  714.    
  715.     HB.Selected:connect(SELECTED)
  716. end
  717.  
  718. function LOAD_STRIKE()
  719.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  720.    
  721.     local function SHOOT(T)
  722.         if ENABLED then
  723.             local P0 = CFrame.new(0, 1500, 0)
  724.             P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  725.             local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  726.             SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  727.            
  728.             local M = Instance.new('Model', gWorkspace)
  729.             NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  730.             NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  731.             NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = gWorkspace}
  732.            
  733.             for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  734.             M:destroy()
  735.         end
  736.     end
  737.    
  738.     HB.Selected:connect(function(M)
  739.         if not gWorkspace:FindFirstChild('orbital_seth') then
  740.             SATELITE = Instance.new('Part', gWorkspace)
  741.             SATELITE.Name = 'orbital_seth'
  742.             SATELITE.Position = Vector3.new(0, 1500, 0)
  743.             SATELITE.Anchored = true
  744.             SATELITE.CanCollide = false
  745.             SATELITE.Size = Vector3.new(5, 16.8, 5)
  746.             NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  747.         end
  748.         M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  749.         M.Button1Up:connect(function() ENABLED = false end)
  750.     end)
  751. end
  752.  
  753. function FIND_IN_TABLE(TABLE, NAME)
  754.     for i,v in pairs(TABLE) do
  755.         if v == NAME then
  756.             return true
  757.         end
  758.     end
  759.     return false
  760. end
  761.  
  762. function GET_IN_TABLE(TABLE, NAME)
  763.     for i = 1, #TABLE do
  764.         if TABLE[i] == NAME then
  765.             return i
  766.         end
  767.     end
  768.     return false
  769. end
  770.  
  771. local NOCLIP, JESUSFLY, SWIM = false, false, false
  772.  
  773. game:GetService('RunService').Stepped:connect(function()
  774.     if NOCLIP then
  775.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  776.     elseif JESUSFLY then
  777.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  778.     elseif SWIM then
  779.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  780.     end
  781.     for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  782. end)
  783.  
  784. local NOTIFY_1 = false
  785. local NOTIFY_2 = false
  786.  
  787. function NOTIFY(M, R, G, B)
  788.     spawn(function()
  789.         repeat wait() until not NOTIFY_1
  790.         local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  791.         if NOTIFY_SETH then
  792.             NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  793.             NOTIFY_SETH.notify.text.Text = ' ' .. M
  794.             repeat wait() until not NOTIFY_1
  795.             NOTIFY_1 = true
  796.             wait(0.5)
  797.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  798.             wait(0.5)
  799.             repeat wait() until not NOTIFY_2
  800.             NOTIFY_1 = false
  801.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  802.             wait(0.5)
  803.             NOTIFY_2 = true
  804.             wait(2.5)
  805.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  806.         end
  807.         wait(1)
  808.         NOTIFY_SETH:destroy()
  809.         NOTIFY_2 = false
  810.     end)
  811. end
  812.  
  813. function KICK(P)
  814.     spawn(function()
  815.         for i = 1,5 do
  816.             if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  817.                 P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  818.                 local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  819.                 spawn(function()
  820.                     repeat wait()
  821.                         if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  822.                     until not gPlayers:FindFirstChild(P.Name)
  823.                 end)
  824.                 P.Character.Torso.Anchored = true
  825.             end
  826.         end
  827.     end)
  828. end
  829.  
  830. gPlayers.PlayerRemoving:connect(function(P)
  831.     if FIND_IN_TABLE(KICKS, P) then
  832.         for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  833.         NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  834.     end
  835.     if FIND_IN_TABLE(JAILED, P.Name) then
  836.         for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  837.     end
  838. end)
  839.  
  840. function FIX_LIGHTING()
  841.     gLighting.Ambient = C3(0.5, 0.5, 0.5)
  842.     gLighting.Brightness = 1
  843.     gLighting.GlobalShadows = true
  844.     gLighting.Outlines = false
  845.     gLighting.TimeOfDay = 14
  846.     gLighting.FogEnd = 100000
  847. end
  848.  
  849. function COLOR(PLAYER, BCOLOR)
  850.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  851.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  852.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  853.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  854.             v.BrickColor = BrickColor.new(BCOLOR)
  855.         elseif v:IsA('Accessory') then
  856.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  857.             for a,b in pairs(v.Handle:GetChildren()) do
  858.                 if b:IsA('SpecialMesh') then
  859.                     b.TextureId = ''
  860.                 end
  861.             end
  862.         end
  863.     end
  864. end
  865.  
  866. function LAG(PLAYER)
  867.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  868.     spawn(function()
  869.         repeat wait()
  870.             if PLAYER and PLAYER.Character then
  871.                 PLAYER.CameraMode = 'LockFirstPerson'
  872.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  873.                 PLAYER.Character.Torso.Anchored = true
  874.                 Instance.new('ForceField', PLAYER.Character)
  875.                 Instance.new('Smoke', PLAYER.Character.Head)
  876.             end
  877.         until not gPlayers:FindFirstChild(PLAYER.Name)
  878.     end)
  879. end
  880.  
  881. local FLYING = false
  882.  
  883. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  884.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  885. end
  886.  
  887. function sFLY()
  888.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  889.     repeat wait() until MOUSE
  890.    
  891.     local T = LP.Character.Torso
  892.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  893.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  894.     local SPEED = 0
  895.    
  896.     local function FLY()
  897.         FLYING = true
  898.         local BG = Instance.new('BodyGyro', T)
  899.         local BV = Instance.new('BodyVelocity', T)
  900.         BG.P = 9e4
  901.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  902.         BG.cframe = T.CFrame
  903.         BV.velocity = Vector3.new(0, 0.1, 0)
  904.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  905.         spawn(function()
  906.             repeat wait()
  907.                 LP.Character.Humanoid.PlatformStand = true
  908.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  909.                     SPEED = 50
  910.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  911.                     SPEED = 0
  912.                 end
  913.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  914.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  915.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  916.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  917.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  918.                 else
  919.                     BV.velocity = Vector3.new(0, 0.1, 0)
  920.                 end
  921.                 BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  922.             until not FLYING
  923.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  924.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  925.             SPEED = 0
  926.             BG:destroy()
  927.             BV:destroy()
  928.             LP.Character.Humanoid.PlatformStand = false
  929.         end)
  930.     end
  931.    
  932.     MOUSE.KeyDown:connect(function(KEY)
  933.         if KEY:lower() == 'w' then
  934.             CONTROL.F = 1
  935.         elseif KEY:lower() == 's' then
  936.             CONTROL.B = -1
  937.         elseif KEY:lower() == 'a' then
  938.             CONTROL.L = -1
  939.         elseif KEY:lower() == 'd' then
  940.             CONTROL.R = 1
  941.         end
  942.     end)
  943.    
  944.     MOUSE.KeyUp:connect(function(KEY)
  945.         if KEY:lower() == 'w' then
  946.             CONTROL.F = 0
  947.         elseif KEY:lower() == 's' then
  948.             CONTROL.B = 0
  949.         elseif KEY:lower() == 'a' then
  950.             CONTROL.L = 0
  951.         elseif KEY:lower() == 'd' then
  952.             CONTROL.R = 0
  953.         end
  954.     end)
  955.     FLY()
  956. end
  957.  
  958. function NOFLY()
  959.     FLYING = false
  960.     LP.Character.Humanoid.PlatformStand = false
  961. end
  962.  
  963. function RESET_MODEL(MODEL)
  964.     for i,v in pairs(MODEL:GetChildren()) do
  965.         if v:IsA('Seat') and v.Name == 'FakeTorso' then
  966.             v:destroy()
  967.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  968.             v:destroy()
  969.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  970.             v.Transparency = 0
  971.         elseif v:IsA('ShirtGraphic') then
  972.             v.Archivable = false
  973.             v.Graphic = ''
  974.         end
  975.     end
  976.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  977.         if v:IsA('SpecialMesh') then
  978.             v:destroy()
  979.         end
  980.     end
  981.     if MODEL.Head:FindFirstChild('Mesh') then
  982.         MODEL.Head.Mesh:destroy()
  983.     end
  984.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  985.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  986.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  987.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  988.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  989. end
  990.  
  991. function UPDATE_MODEL(MODEL, USERNAME)
  992.     local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  993.     MODEL.Name = USERNAME
  994.     for i,v in pairs(AppModel:GetChildren()) do
  995.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  996.             v.Parent = MODEL.Head
  997.         elseif v:IsA('Decal') then
  998.             if MODEL.Head:FindFirstChild('face') then
  999.                 MODEL.Head.face.Texture = v.Texture
  1000.             else
  1001.                 local FACE = Instance.new('Decal', MODEL.Head)
  1002.                 FACE.Texture = v.Texture
  1003.             end
  1004.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1005.             if MODEL:FindFirstChild('Body Colors') then
  1006.                 MODEL['Body Colors']:destroy()
  1007.             end
  1008.             v.Parent = MODEL
  1009.         elseif v:IsA('Accessory') then
  1010.             v.Parent = MODEL
  1011.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1012.         end
  1013.     end
  1014.     if not MODEL.Head:FindFirstChild('Mesh') then
  1015.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  1016.         SM.MeshType = Enum.MeshType.Head
  1017.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1018.     end
  1019. end
  1020.  
  1021. function CREEPER(PLAYER)
  1022.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1023.         if v:IsA('Shirt') or v:IsA('Pants') then
  1024.             v:destroy()
  1025.         elseif v:IsA('ShirtGraphic') then
  1026.             v.Archivable = false
  1027.             v.Graphic = ''
  1028.         end
  1029.     end
  1030.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1031.         if v:IsA('Accessory') then
  1032.             v:destroy()
  1033.         end
  1034.     end
  1035.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1036.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1037.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1038.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1039.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1040.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1041.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1042.             v.BrickColor = BrickColor.new('Bright green')
  1043.         end
  1044.     end
  1045. end
  1046.  
  1047. function SHREK(PLAYER)
  1048.     COLOR(PLAYER, 'Bright green')
  1049.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1050.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1051.             v:destroy()
  1052.         elseif v:IsA('ShirtGraphic') then
  1053.             v.Archivable = false
  1054.             v.Graphic = ''
  1055.         end
  1056.     end
  1057.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1058.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1059.             v:destroy()
  1060.         end
  1061.     end
  1062.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1063.         PLAYER.Character['Shirt Graphic'].Archivable = false
  1064.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  1065.     end
  1066.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1067.     local S = Instance.new('Shirt', PLAYER.Character)
  1068.     local P = Instance.new('Pants', PLAYER.Character)
  1069.     M.MeshType = 'FileMesh'
  1070.     M.MeshId = 'rbxassetid://19999257'
  1071.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  1072.     M.TextureId = 'rbxassetid://156397869'
  1073.     S.ShirtTemplate = 'rbxassetid://133078194'
  1074.     P.PantsTemplate = 'rbxassetid://133078204'
  1075. end
  1076.  
  1077. function DUCK(PLAYER)
  1078.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1079.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1080.             v.Transparency = 1
  1081.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1082.             v:destroy()
  1083.         elseif v:IsA('ShirtGraphic') then
  1084.             v.Archivable = false
  1085.             v.Graphic = ''
  1086.         end
  1087.     end
  1088.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1089.     DUCK.MeshType = 'FileMesh'
  1090.     DUCK.MeshId = 'rbxassetid://9419831'
  1091.     DUCK.TextureId = 'rbxassetid://9419827'
  1092.     DUCK.Scale = Vector3.new(5, 5, 5)
  1093.     if PLAYER.Character.Head:FindFirstChild('face') then
  1094.         PLAYER.Character.Head.face.Transparency = 1
  1095.     end
  1096. end
  1097.  
  1098. function DOG(PLAYER)
  1099.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1100.         if v:IsA('Shirt') or v:IsA('Pants') then
  1101.             v:destroy()
  1102.         elseif v:IsA('ShirtGraphic') then
  1103.             v.Archivable = false
  1104.             v.Graphic = ''
  1105.         end
  1106.     end
  1107.     PLAYER.Character.Torso.Transparency = 1
  1108.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1109.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1110.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1111.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1112.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1113.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1114.     local BF = Instance.new('BodyForce', FakeTorso)
  1115.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  1116.     FakeTorso.Name = 'FakeTorso'
  1117.     FakeTorso.TopSurface = 0
  1118.     FakeTorso.BottomSurface = 0
  1119.     FakeTorso.Size = Vector3.new(3,1,4)
  1120.     FakeTorso.BrickColor = BrickColor.new('Brown')
  1121.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1122.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1123.     W.Part0 = PLAYER.Character.Torso
  1124.     W.Part1 = FakeTorso
  1125.     W.C0 = CFrame.new(0, -0.5, 0)
  1126.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1127.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1128.             v.BrickColor = BrickColor.new('Brown')
  1129.         end
  1130.     end
  1131. end
  1132.  
  1133. function ALIEN(PLAYER)
  1134.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1135.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1136.             v:destroy()
  1137.         elseif v:IsA('ShirtGraphic') then
  1138.             v.Archivable = false
  1139.             v.Graphic = ''
  1140.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1141.             v.BrickColor = BrickColor.new('Fossil')
  1142.         end
  1143.     end
  1144.     ALIEN_H:Clone().Parent = PLAYER.Character
  1145. end
  1146.  
  1147. function DECALSPAM(INSTANCE, ID)
  1148.     for i,v in pairs(INSTANCE:GetChildren()) do
  1149.         if v:IsA('BasePart') then
  1150.             spawn(function()
  1151.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1152.                 local CURRENT_FACE = 1
  1153.                 for i = 1, 6 do
  1154.                     local DECAL = Instance.new('Decal', v)
  1155.                     DECAL.Name = 'decal_seth'
  1156.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  1157.                     DECAL.Face = FACES[CURRENT_FACE]
  1158.                     CURRENT_FACE = CURRENT_FACE + 1
  1159.                 end
  1160.             end)
  1161.         end
  1162.         DECALSPAM(v, ID)
  1163.     end
  1164. end
  1165.  
  1166. function UNDECALSPAM(INSTANCE)
  1167.     for i,v in pairs(INSTANCE:GetChildren()) do
  1168.         if v:IsA('BasePart') then
  1169.             for a,b in pairs(v:GetChildren()) do
  1170.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  1171.                     b:destroy()
  1172.                 end
  1173.             end
  1174.         end
  1175.         UNDECALSPAM(v)
  1176.     end
  1177. end
  1178.  
  1179. function CREATE_DONG(PLAYER, DONG_COLOR)
  1180.     if PLAYER.Character:FindFirstChild('DONG') then
  1181.         PLAYER.Character.DONG:destroy()
  1182.     end
  1183.     local D = Instance.new('Model', PLAYER.Character)
  1184.     D.Name = 'DONG'
  1185.    
  1186.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1187.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1188.     local M1 = Instance.new('CylinderMesh', MAIN)
  1189.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1190.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1191.     local M2 = Instance.new('SpecialMesh', P1)
  1192.     local W2 = Instance.new('Weld', P1)
  1193.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1194.     local M3 = Instance.new('SpecialMesh', B1)
  1195.     local W3 = Instance.new('Weld', B1)
  1196.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1197.     local M4 = Instance.new('SpecialMesh', B2)
  1198.     local W4 = Instance.new('Weld', B2)
  1199.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1200.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1201.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1202.     M2.MeshType = 'Sphere'
  1203.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1204.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1205.     M3.Parent = B1 M3.MeshType = 'Sphere'
  1206.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1207.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1208.     M4.MeshType = 'Sphere'
  1209.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1210. end
  1211.  
  1212. function SCALE(C, S)
  1213.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1214.    
  1215.     local HAT_CLONE = {}
  1216.    
  1217.     for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1218.    
  1219.     local HEAD = C.Head
  1220.     local TORSO = C.Torso
  1221.     local LA = C['Left Arm']
  1222.     local RA = C['Right Arm']
  1223.     local LL = C['Left Leg']
  1224.     local RL = C['Right Leg']
  1225.     local HRP = C.HumanoidRootPart
  1226.    
  1227.     HEAD.Size = Vector3.new(S * 2, S, S)
  1228.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1229.     LA.Size = Vector3.new(S, S * 2, S)
  1230.     RA.Size = Vector3.new(S, S * 2, S)
  1231.     LL.Size = Vector3.new(S, S * 2, S)
  1232.     RL.Size = Vector3.new(S, S * 2, S)
  1233.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  1234.    
  1235.     local M1 = Instance.new('Motor6D', TORSO)
  1236.     local M2 = Instance.new('Motor6D', TORSO)
  1237.     local M3 = Instance.new('Motor6D', TORSO)
  1238.     local M4 = Instance.new('Motor6D', TORSO)
  1239.     local M5 = Instance.new('Motor6D', TORSO)
  1240.     local M6 = Instance.new('Motor6D', HRP)
  1241.    
  1242.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1243.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1244.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1245.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1246.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1247.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1248.    
  1249.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1250. end
  1251.  
  1252. function CAPE(COLOR)
  1253.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1254.    
  1255.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1256.    
  1257.     local T = LP.Character.Torso
  1258.    
  1259.     local C = Instance.new('Part', T.Parent)
  1260.     C.Name = 'cape_seth'
  1261.     C.Anchored = false
  1262.     C.CanCollide = false
  1263.     C.TopSurface = 0
  1264.     C.BottomSurface = 0
  1265.     C.BrickColor = BrickColor.new(COLOR)
  1266.     C.Material = 'Neon'
  1267.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  1268.    
  1269.     local M = Instance.new('BlockMesh', C)
  1270.     M.Scale = Vector3.new(9, 17.5, 0.5)
  1271.    
  1272.     local M1 = Instance.new('Motor', C)
  1273.     M1.Part0 = C
  1274.     M1.Part1 = T
  1275.     M1.MaxVelocity = 1
  1276.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1277.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1278.    
  1279.     local WAVE = false
  1280.    
  1281.     repeat wait(1 / 44)
  1282.         local ANG = 0.2
  1283.         local oldMag = T.Velocity.magnitude
  1284.         local MV = 0.1
  1285.        
  1286.         if WAVE then
  1287.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1288.             WAVE = false
  1289.         else
  1290.             WAVE = false
  1291.         end
  1292.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1293.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1294.         M1.DesiredAngle = -ANG
  1295.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1296.             M1.MaxVelocity = 0.04
  1297.         end
  1298.         repeat
  1299.             wait()
  1300.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  1301.         if T.Velocity.magnitude < 0.1 then
  1302.             wait(0.1)
  1303.         end
  1304.     until not C or C.Parent ~= T.Parent
  1305. end
  1306.  
  1307. function INFECT(PLAYER)
  1308.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1309.         Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1310.         if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1311.             v:destroy()
  1312.         elseif v:IsA('ShirtGraphic') then
  1313.             v.Archivable = false
  1314.             v.Graphic = ''
  1315.         end
  1316.     end
  1317.    
  1318.     if PLAYER.Character.Head:FindFirstChild('face') then
  1319.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1320.     end
  1321.    
  1322.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  1323.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1324.             if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1325.                 v.BrickColor = BrickColor.new('Medium green')
  1326.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1327.                 v.BrickColor = BrickColor.new('Brown')
  1328.             end
  1329.         end
  1330.     end
  1331.    
  1332.     local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1333.         if not TC.Parent:FindFirstChild('infected_seth') then
  1334.             local GPFC = gPlayers:GetPlayerFromCharacter(TC.Parent)
  1335.             if GPFC then
  1336.                 INFECT(GPFC)
  1337.             end
  1338.         end
  1339.     end)
  1340. end
  1341.  
  1342. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1343.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1344.     if (zCoco) then
  1345.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1346.     else
  1347.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1348.     end
  1349.     return funcw
  1350. end
  1351.  
  1352. function BANG(VICTIM)
  1353.     spawn(function()
  1354.         local P1 = gPlayers.LocalPlayer.Character.Torso
  1355.         local V1 = gPlayers[VICTIM].Character.Torso
  1356.        
  1357.         V1.Parent.Humanoid.PlatformStand = true
  1358.        
  1359.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1360.        
  1361.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1362.        
  1363.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1364.        
  1365.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1366.        
  1367.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1368.        
  1369.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1370.        
  1371.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1372.        
  1373.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1374.        
  1375.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1376.        
  1377.         local D2 = D:Clone() D2.Parent = P1
  1378.        
  1379.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1380.        
  1381.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1382.        
  1383.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1384.        
  1385.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1386.        
  1387.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1388.        
  1389.         local CM = Instance.new('CylinderMesh', C)
  1390.        
  1391.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1392.        
  1393.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1394.        
  1395.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1396.        
  1397.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1398.        
  1399.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1400.        
  1401.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1402.        
  1403.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1404.        
  1405.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1406.        
  1407.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1408.        
  1409.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1410.        
  1411.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1412.        
  1413.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1414.        
  1415.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1416.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1417.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1418.        
  1419.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1420.        
  1421.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1422.        
  1423.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1424.     end)
  1425.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1426. end
  1427.  
  1428. function RESPAWN(PLAYER)
  1429.     local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1430.     local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1431.     Instance.new('Humanoid', M)
  1432.     PLAYER.Character = M
  1433. end
  1434.  
  1435. function LOAD_MESSAGE(STRING)
  1436.     gPlayers.LocalPlayer.CharacterAppearanceId = 20018
  1437.     RESPAWN(LP)
  1438.    
  1439.     R = false
  1440.     LP.CharacterAdded:connect(function()
  1441.         if not R then
  1442.             wait(0.5)
  1443.             if LP.Character:FindFirstChild('Humanoid') then
  1444.                 MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1445.             end
  1446.             R = true
  1447.         end
  1448.     end)
  1449.     repeat wait() until R
  1450.     RESPAWN(LP)
  1451.     LP.CharacterAppearanceId = 0
  1452.    
  1453.     if MAIN_HAT then
  1454.         MAIN_HAT.Handle.CanCollide = true
  1455.         local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1456.         local P = Instance.new('Part')
  1457.         M.Disabled = false
  1458.         M.Parent = P
  1459.         MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1460.         MAIN_HAT:destroy()
  1461.         P.Parent = LP.Character
  1462.         repeat wait() until LP:FindFirstChild('ChessMsg')
  1463.         MG = LP:FindFirstChild('ChessMsg')
  1464.         MG.Name = 'message_seth'
  1465.         MG.Text = ''
  1466.         MG.Parent = gWorkspace
  1467.         MESSAGE(STRING)
  1468.         P:destroy()
  1469.         for i,v in pairs(gWorkspace:GetChildren()) do
  1470.             if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1471.                 if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1472.                     v:destroy()
  1473.                 end
  1474.             end
  1475.         end
  1476.     end
  1477. end
  1478.  
  1479. function MESSAGE(STRING)
  1480.     if not SHOWING_MESSAGE then
  1481.         spawn(function()
  1482.             SHOWING_MESSAGE = true
  1483.             MG.Text = STRING
  1484.             wait(5)
  1485.             MG.Text = ''
  1486.             SHOWING_MESSAGE = false
  1487.         end)
  1488.     end
  1489. end
  1490.  
  1491. _G.CLICK_TP = false
  1492. local M_CTRL = false
  1493.  
  1494. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1495. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1496. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1497.  
  1498. gLighting.Outlines = false -- / outlines are gross
  1499.  
  1500. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1501.  
  1502. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1503.  
  1504. -- / commands
  1505.  
  1506. ADD_COMMAND('ff','ff [plr]', {},
  1507. function(ARGS, SPEAKER)
  1508.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1509.     for i,v in pairs(PLAYERS) do
  1510.         Instance.new('ForceField', gPlayers[v].Character)
  1511.     end
  1512. end)
  1513.  
  1514. ADD_COMMAND('unff','unff [plr]',{},
  1515. function(ARGS, SPEAKER)
  1516.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1517.     for i,v in pairs(PLAYERS) do
  1518.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1519.             if v:IsA('ForceField') then
  1520.                 v:destroy()
  1521.             end
  1522.         end
  1523.     end
  1524. end)
  1525.  
  1526. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1527. function(ARGS, SPEAKER)
  1528.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1529.     for i,v in pairs(PLAYERS) do
  1530.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1531.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1532.                 local F = Instance.new('Fire', v)
  1533.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1534.                     F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1535.                     F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1536.                 end
  1537.             end
  1538.         end
  1539.     end
  1540. end)
  1541.  
  1542. ADD_COMMAND('unfire','unfire [plr]',{},
  1543. function(ARGS, SPEAKER)
  1544.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1545.     for i,v in pairs(PLAYERS) do
  1546.         local PCHAR = gPlayers[v].Character
  1547.         for i,v in pairs(PCHAR:GetChildren()) do
  1548.             for i,v in pairs(v:GetChildren()) do
  1549.                 if v:IsA('Fire') then
  1550.                     v:destroy()
  1551.                 end
  1552.             end
  1553.         end
  1554.     end
  1555. end)
  1556.  
  1557. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1558. function(ARGS, SPEAKER)
  1559.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1560.     for i,v in pairs(PLAYERS) do
  1561.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1562.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1563.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1564.                     Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1565.                 else
  1566.                     Instance.new('Sparkles', v)
  1567.                 end
  1568.             end
  1569.         end
  1570.     end
  1571. end)
  1572.  
  1573. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1574. function(ARGS, SPEAKER)
  1575.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1576.     for i,v in pairs(PLAYERS) do
  1577.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1578.             for i,v in pairs(v:GetChildren()) do
  1579.                 if v:IsA('Sparkles') then
  1580.                     v:destroy()
  1581.                 end
  1582.             end
  1583.         end
  1584.     end
  1585. end)
  1586.  
  1587. ADD_COMMAND('smoke','smoke [plr]',{},
  1588. function(ARGS, SPEAKER)
  1589.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1590.     for i,v in pairs(PLAYERS) do
  1591.         Instance.new('Smoke', gPlayers[v].Character.Torso)
  1592.     end
  1593. end)
  1594.  
  1595. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1596. function(ARGS, SPEAKER)
  1597.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1598.     for i,v in pairs(PLAYERS) do
  1599.         for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1600.             if v:IsA('Smoke') then
  1601.                 v:destroy()
  1602.             end
  1603.         end
  1604.     end
  1605. end)
  1606.  
  1607. ADD_COMMAND('btools','btools [plr]',{},
  1608. function(ARGS, SPEAKER)
  1609.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1610.     for i,v in pairs(PLAYERS) do
  1611.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1612.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1613.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1614.     end
  1615. end)
  1616.  
  1617. ADD_COMMAND('god','god [plr]',{},
  1618. function(ARGS, SPEAKER)
  1619.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1620.     for i,v in pairs(PLAYERS) do
  1621.         local PCHAR = gPlayers[v].Character
  1622.         if PCHAR:FindFirstChild('Humanoid') then
  1623.             PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1624.         end
  1625.     end
  1626. end)
  1627.  
  1628. ADD_COMMAND('sgod','sgod [plr]',{},
  1629. function(ARGS, SPEAKER)
  1630.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1631.     for i,v in pairs(PLAYERS) do
  1632.         local PCHAR = gPlayers[v].Character
  1633.         if PCHAR:FindFirstChild('Humanoid') then
  1634.             PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1635.         end
  1636.     end
  1637. end)
  1638.  
  1639. ADD_COMMAND('ungod','ungod [plr]',{},
  1640. function(ARGS, SPEAKER)
  1641.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1642.     for i,v in pairs(PLAYERS) do
  1643.         local PCHAR = gPlayers[v].Character
  1644.         if PCHAR:FindFirstChild('Humanoid') then
  1645.             PCHAR.Humanoid.MaxHealth = 100
  1646.         end
  1647.     end
  1648. end)
  1649.  
  1650. ADD_COMMAND('heal','heal [plr]',{},
  1651. function(ARGS, SPEAKER)
  1652.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1653.     for i,v in pairs(PLAYERS) do
  1654.         local PCHAR = gPlayers[v].Character
  1655.         if PCHAR:FindFirstChild('Humanoid') then
  1656.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1657.         end
  1658.     end
  1659. end)
  1660.  
  1661. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1662. function(ARGS, SPEAKER)
  1663.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1664.     for i,v in pairs(PLAYERS) do
  1665.         for i,v in pairs(PLAYERS) do
  1666.             local PCHAR = gPlayers[v].Character
  1667.             for i,v in pairs(PCHAR:GetChildren()) do
  1668.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1669.                     v.Anchored = true
  1670.                 end
  1671.             end
  1672.         end
  1673.     end
  1674. end)
  1675.  
  1676. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1677. function(ARGS, SPEAKER)
  1678.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1679.     for i,v in pairs(PLAYERS) do
  1680.         for i,v in pairs(PLAYERS) do
  1681.             for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1682.                 if v:IsA('Part') then
  1683.                     v.Anchored = false
  1684.                 end
  1685.             end
  1686.         end
  1687.     end
  1688. end)
  1689.  
  1690. ADD_COMMAND('kill','kill [plr]',{},
  1691. function(ARGS, SPEAKER)
  1692.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1693.     for i,v in pairs(PLAYERS) do
  1694.         gPlayers[v].Character:BreakJoints()
  1695.     end
  1696. end)
  1697.  
  1698. ADD_COMMAND('sound','sound [id]',{},
  1699. function(ARGS, SPEAKER)
  1700.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1701.     if ARGS[1]:lower() ~= 'off' then
  1702.         local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1703.     end
  1704. end)
  1705.  
  1706. ADD_COMMAND('volume','volume [int]',{},
  1707. function(ARGS, SPEAKER)
  1708.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1709. end)
  1710.  
  1711. ADD_COMMAND('pitch','pitch [int]',{},
  1712. function(ARGS, SPEAKER)
  1713.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1714. end)
  1715.  
  1716. ADD_COMMAND('explode','explode [plr]',{},
  1717. function(ARGS, SPEAKER)
  1718.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1719.     for i,v in pairs(PLAYERS) do
  1720.         local PCHAR = gPlayers[v].Character
  1721.         if PCHAR:FindFirstChild('Torso') then
  1722.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1723.         end
  1724.     end
  1725. end)
  1726.  
  1727. ADD_COMMAND('invis','invis [plr]',{},
  1728. function(ARGS, SPEAKER)
  1729.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1730.     for i,v in pairs(PLAYERS) do
  1731.         local PCHAR = gPlayers[v].Character
  1732.         for i,v in pairs(PCHAR:GetChildren()) do
  1733.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1734.                 v.Transparency = 1
  1735.             end
  1736.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1737.                 v.Handle.Transparency = 1
  1738.             end
  1739.         end
  1740.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1741.     end
  1742. end)
  1743.  
  1744. ADD_COMMAND('vis','vis [plr]',{},
  1745. function(ARGS, SPEAKER)
  1746.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747.     for i,v in pairs(PLAYERS) do
  1748.         local PCHAR = gPlayers[v].Character
  1749.         for i,v in pairs(PCHAR:GetChildren()) do
  1750.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1751.                 v.Transparency = 0
  1752.             end
  1753.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1754.                 v.Handle.Transparency = 0
  1755.             end
  1756.         end
  1757.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1758.     end
  1759. end)
  1760.  
  1761. ADD_COMMAND('goto','goto [plr]',{},
  1762. function(ARGS, SPEAKER)
  1763.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1764.     for i,v in pairs(PLAYERS) do
  1765.         local PCHAR = gPlayers[v].Character
  1766.         if PCHAR then
  1767.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1768.         end
  1769.     end
  1770. end)
  1771.  
  1772. ADD_COMMAND('bring','bring [plr]',{},
  1773. function(ARGS, SPEAKER)
  1774.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1775.     for i,v in pairs(PLAYERS) do
  1776.         local PCHAR = gPlayers[v].Character
  1777.         spawn(function()
  1778.             for i = 0, 4 do
  1779.                 if PCHAR then
  1780.                     PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1781.                 end
  1782.             end
  1783.         end)
  1784.     end
  1785. end)
  1786.  
  1787. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1788. function(ARGS, SPEAKER)
  1789.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1790.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1791.         spawn(function()
  1792.             for i = 0, 3 do
  1793.                 if gPlayers[v].Character and gPlayers[b].Character then
  1794.                     gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1795.                 end
  1796.             end
  1797.         end)
  1798.     end end
  1799. end)
  1800.  
  1801. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1802. function(ARGS, SPEAKER)
  1803.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1804.     for i,v in pairs(PLAYERS) do
  1805.         gPlayers[v].CharacterAppearanceId = ARGS[2]
  1806.         gPlayers[v].Character:BreakJoints()
  1807.     end
  1808. end)
  1809.  
  1810. ADD_COMMAND('ws','ws [plr] [int]',{},
  1811. function(ARGS, SPEAKER)
  1812.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1813.     for i,v in pairs(PLAYERS) do
  1814.         local PCHAR = gPlayers[v].Character
  1815.         if PCHAR:FindFirstChild('Humanoid') then
  1816.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1817.         end
  1818.     end
  1819. end)
  1820.  
  1821. ADD_COMMAND('time','time [int]',{},
  1822. function(ARGS, SPEAKER)
  1823.     gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1824. end)
  1825.  
  1826. ADD_COMMAND('kick','kick [plr]',{},
  1827. function(ARGS, SPEAKER)
  1828.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1829.     for i,v in pairs(PLAYERS) do
  1830.         table.insert(KICKS, gPlayers[v])
  1831.     end
  1832. end)
  1833.  
  1834. ADD_COMMAND('ban','ban [plr]',{},
  1835. function(ARGS, SPEAKER)
  1836.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1837.     for i,v in pairs(PLAYERS) do
  1838.         table.insert(BANS, gPlayers[v].userId)
  1839.         table.insert(KICKS, gPlayers[v])
  1840.         UPDATE_BANS()
  1841.     end
  1842. end)
  1843.  
  1844. ADD_COMMAND('unban','unban [username]',{},
  1845. function(ARGS, SPEAKER)
  1846.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1847.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1848.     end
  1849. end)
  1850.  
  1851. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1852. function(ARGS, SPEAKER)
  1853.     local function UNLOCK(INSTANCE)
  1854.         for i,v in pairs(INSTANCE:GetChildren()) do
  1855.             if v:IsA('BasePart') then
  1856.                 v.Locked = false
  1857.             end
  1858.             UNLOCK(v)
  1859.         end
  1860.     end
  1861.     UNLOCK(gWorkspace)
  1862. end)
  1863.  
  1864. ADD_COMMAND('lockws','lock',{'lock'},
  1865. function(ARGS, SPEAKER)
  1866.     local function LOCK(INSTANCE)
  1867.         for i,v in pairs(INSTANCE:GetChildren()) do
  1868.             if v:IsA('BasePart') then
  1869.                 v.Locked = true
  1870.             end
  1871.             LOCK(v)
  1872.         end
  1873.     end
  1874.     LOCK(gWorkspace)
  1875. end)
  1876.  
  1877. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1878. function(ARGS, SPEAKER)
  1879.    local function UNANCHOR(INSTANCE)
  1880.         for i,v in pairs(INSTANCE:GetChildren()) do
  1881.             if v:IsA('BasePart') then
  1882.                 v.Anchored = false
  1883.             end
  1884.             UNANCHOR(v)
  1885.         end
  1886.     end
  1887.     UNANCHOR(gWorkspace)
  1888. end)
  1889.  
  1890. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1891. function(ARGS, SPEAKER)
  1892.    local function ANCHOR(INSTANCE)
  1893.         for i,v in pairs(INSTANCE:GetChildren()) do
  1894.             if v:IsA('BasePart') then
  1895.                 v.Anchored = true
  1896.             end
  1897.             ANCHOR(v)
  1898.         end
  1899.     end
  1900.     ANCHOR(gWorkspace)
  1901. end)
  1902.  
  1903. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1904. function(ARGS, SPEAKER)
  1905.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1906.     for i,v in pairs(PLAYERS) do
  1907.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1908.             if v:IsA('Accessory') then
  1909.                 for a,b in pairs(v.Handle:GetChildren()) do
  1910.                     if b:IsA('SpecialMesh') then
  1911.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1912.                     end
  1913.                 end
  1914.             end
  1915.         end
  1916.     end
  1917. end)
  1918.  
  1919. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1920. function(ARGS, SPEAKER)
  1921.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1922.     for i,v in pairs(PLAYERS) do
  1923.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1924.             if v:IsA('Accessory') then
  1925.                 v.Parent = SPEAKER.Character
  1926.             end
  1927.         end
  1928.     end
  1929. end)
  1930.  
  1931. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1932. function(ARGS, SPEAKER)
  1933.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1934.     for i,v in pairs(PLAYERS) do
  1935.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1936.             if v:IsA('Accessory') then
  1937.                 v:destroy()
  1938.             end
  1939.         end
  1940.     end
  1941. end)
  1942.  
  1943. ADD_COMMAND('firstp','firstp [plr]',{},
  1944. function(ARGS, SPEAKER)
  1945.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1946.     for i,v in pairs(PLAYERS) do
  1947.         gPlayers[v].CameraMode = 'LockFirstPerson'
  1948.     end
  1949. end)
  1950.  
  1951. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1952. function(ARGS, SPEAKER)
  1953.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1954.     for i,v in pairs(PLAYERS) do
  1955.         gPlayers[v].CameraMode = 'Classic'
  1956.     end
  1957. end)
  1958.  
  1959. ADD_COMMAND('chat','chat [plr] [string]',{},
  1960. function(ARGS, SPEAKER)
  1961.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1962.     for i,v in pairs(PLAYERS) do
  1963.         game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1964.     end
  1965. end)
  1966.  
  1967. ADD_COMMAND('name','name [plr] [string]',{},
  1968. function(ARGS, SPEAKER)
  1969.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1970.     for i,v in pairs(PLAYERS) do
  1971.         gPlayers[v].Character.Name = GLS(false, 1)
  1972.     end
  1973. end)
  1974.  
  1975. ADD_COMMAND('unname','unname [plr]',{},
  1976. function(ARGS, SPEAKER)
  1977.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1978.     for i,v in pairs(PLAYERS) do
  1979.         gPlayers[v].Character.Name = gPlayers[v].Name
  1980.     end
  1981. end)
  1982.  
  1983. ADD_COMMAND('noname','noname [plr]',{},
  1984. function(ARGS, SPEAKER)
  1985.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1986.     for i,v in pairs(PLAYERS) do
  1987.         gPlayers[v].Character.Name = ''
  1988.     end
  1989. end)
  1990.  
  1991. ADD_COMMAND('stun','stun [plr]',{},
  1992. function(ARGS, SPEAKER)
  1993.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1994.     for i,v in pairs(PLAYERS) do
  1995.         local PCHAR = gPlayers[v].Character
  1996.         PCHAR.Humanoid.PlatformStand = true
  1997.     end
  1998. end)
  1999.  
  2000. ADD_COMMAND('unstun','unstun [plr]',{},
  2001. function(ARGS, SPEAKER)
  2002.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2003.     for i,v in pairs(PLAYERS) do
  2004.         local PCHAR = gPlayers[v].Character
  2005.         PCHAR.Humanoid.PlatformStand = false
  2006.     end
  2007. end)
  2008.  
  2009. ADD_COMMAND('guest','guest [plr]',{},
  2010. function(ARGS, SPEAKER)
  2011.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2012.     for i,v in pairs(PLAYERS) do
  2013.         local PCHAR = gPlayers[v].Character
  2014.         gPlayers[v].CharacterAppearanceId = 1
  2015.         PCHAR:BreakJoints()
  2016.     end
  2017. end)
  2018.  
  2019. ADD_COMMAND('noob','noob [plr]',{},
  2020. function(ARGS, SPEAKER)
  2021.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2022.     for i,v in pairs(PLAYERS) do
  2023.         local PCHAR = gPlayers[v].Character
  2024.         gPlayers[v].CharacterAppearanceId = 155902847
  2025.         PCHAR:BreakJoints()
  2026.     end
  2027. end)
  2028.  
  2029. ADD_COMMAND('damage','damage [plr] [int]',{},
  2030. function(ARGS, SPEAKER)
  2031.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2032.     for i,v in pairs(PLAYERS) do
  2033.         local PCHAR = gPlayers[v].Character
  2034.         PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - ARGS[2]
  2035.     end
  2036. end)
  2037.  
  2038. ADD_COMMAND('view','view [plr]',{},
  2039. function(ARGS, SPEAKER)
  2040.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2041.     for i,v in pairs(PLAYERS) do
  2042.         local PCHAR = gPlayers[v].Character
  2043.         gWorkspace.CurrentCamera.CameraSubject = PCHAR
  2044.     end
  2045. end)
  2046.  
  2047. ADD_COMMAND('unview','unview',{},
  2048. function()
  2049.     gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  2050. end)
  2051.  
  2052. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2053. function(ARGS, SPEAKER)
  2054.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2055.     for i,v in pairs(PLAYERS) do
  2056.         local PCHAR = gPlayers[v].Character
  2057.         for i,v in pairs(PCHAR:GetChildren()) do
  2058.             if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  2059.                 v:destroy()
  2060.             end
  2061.         end
  2062.     end
  2063. end)
  2064.  
  2065. ADD_COMMAND('box','box [plr]',{},
  2066. function(ARGS, SPEAKER)
  2067.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2068.     for i,v in pairs(PLAYERS) do
  2069.         local PCHAR = gPlayers[v].Character
  2070.         local SB = Instance.new('SelectionBox', PCHAR)
  2071.         SB.Adornee = SB.Parent
  2072.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  2073.     end
  2074. end)
  2075.  
  2076. ADD_COMMAND('unbox','nobox [plr]',{},
  2077. function(ARGS, SPEAKER)
  2078.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2079.     for i,v in pairs(PLAYERS) do
  2080.         local PCHAR = gPlayers[v].Character
  2081.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  2082.             if v:IsA('SelectionBox') then
  2083.                 v:destroy()
  2084.             end
  2085.         end
  2086.     end
  2087. end)
  2088.  
  2089. ADD_COMMAND('ghost','ghost [plr]',{},
  2090. function(ARGS, SPEAKER)
  2091.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2092.     for i,v in pairs(PLAYERS) do
  2093.         local PCHAR = gPlayers[v].Character
  2094.         for i,v in pairs(PCHAR:GetChildren()) do
  2095.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2096.                 v.Transparency = 0.5
  2097.             elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2098.                 v.Handle.Transparency = 0.5
  2099.             elseif PCHAR.Head:FindFirstChild('face') then
  2100.                 PCHAR.Head.face.Transparency = 0.5
  2101.             end
  2102.         end
  2103.     end
  2104. end)
  2105.  
  2106. ADD_COMMAND('sphere','sphere [plr]',{},
  2107. function(ARGS, SPEAKER)
  2108.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2109.     for i,v in pairs(PLAYERS) do
  2110.         local PCHAR=gPlayers[v].Character
  2111.         local SS = Instance.new('SelectionSphere', PCHAR)
  2112.         SS.Adornee = SS.Parent
  2113.     end
  2114. end)
  2115.  
  2116. ADD_COMMAND('sky','sky [id]',{},
  2117. function(ARGS, SPEAKER)
  2118.     if ARGS[1] then
  2119.         for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2120.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2121.         local SKY = Instance.new('Sky', gLighting)
  2122.         for i,v in pairs(SKIES) do
  2123.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2124.         end
  2125.     end
  2126. end)
  2127.  
  2128. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2129. function(ARGS, SPEAKER)
  2130.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2131.         gLighting.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2132.     end
  2133. end)
  2134.  
  2135. ADD_COMMAND('jail','jail [plr]',{},
  2136. function(ARGS, SPEAKER)
  2137.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2138.     for i,v in pairs(PLAYERS) do
  2139.         if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  2140.         table.insert(JAILED, gPlayers[v].Name)
  2141.         local PCHAR = gPlayers[v].Character
  2142.         local J = JAIL:Clone() J.Parent = gWorkspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. gPlayers[v].Name
  2143.         repeat wait()
  2144.             PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2145.         until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  2146.     end
  2147. end)
  2148.  
  2149. ADD_COMMAND('unjail','unjail [plr]',{},
  2150. function(ARGS, SPEAKER)
  2151.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2152.     for i,v in pairs(PLAYERS) do
  2153.         for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  2154.         if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  2155.     end
  2156. end)
  2157.  
  2158. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2159. function(ARGS, SPEAKER)
  2160.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2161.     for i,v in pairs(PLAYERS) do
  2162.         local ID = ARGS[2]
  2163.         if ARGS[2] == 'climb' then ID = '180436334' end
  2164.         if ARGS[2] == 'fall' then ID = '180436148' end
  2165.         if ARGS[2] == 'jump' then ID = '125750702' end
  2166.         if ARGS[2] == 'sit' then ID = '178130996' end
  2167.         for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  2168.             if b:IsA('StringValue') then
  2169.                 for c,d in pairs(b:GetChildren()) do
  2170.                     if d:IsA('Animation') then
  2171.                         d.AnimationId = 'rbxassetid://' .. ID
  2172.                     end
  2173.                 end
  2174.             end
  2175.         end
  2176.     end
  2177. end)
  2178.  
  2179. ADD_COMMAND('fix','fix [plr]',{},
  2180. function(ARGS, SPEAKER)
  2181.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2182.     for i,v in pairs(PLAYERS) do
  2183.         local PCHAR = gPlayers[v].Character
  2184.         RESET_MODEL(PCHAR)
  2185.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2186.     end
  2187. end)
  2188.  
  2189. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2190. function(ARGS, SPEAKER)
  2191.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2192.     for i,v in pairs(PLAYERS) do
  2193.         CREEPER(gPlayers[v])
  2194.     end
  2195. end)
  2196.  
  2197. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2198. function(ARGS, SPEAKER)
  2199.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2200.     for i,v in pairs(PLAYERS) do
  2201.         local PCHAR = gPlayers[v].Character
  2202.         RESET_MODEL(PCHAR)
  2203.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2204.     end
  2205. end)
  2206.  
  2207. ADD_COMMAND('shrek','shrek [plr]',{},
  2208. function(ARGS, SPEAKER)
  2209.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2210.     for i,v in pairs(PLAYERS) do
  2211.         SHREK(gPlayers[v])
  2212.     end
  2213. end)
  2214.  
  2215. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2216. function(ARGS, SPEAKER)
  2217.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2218.     for i,v in pairs(PLAYERS) do
  2219.         local PCHAR = gPlayers[v].Character
  2220.         RESET_MODEL(PCHAR)
  2221.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2222.     end
  2223. end)
  2224.  
  2225. ADD_COMMAND('nuke','nuke [plr]',{},
  2226. function(ARGS, SPEAKER)
  2227.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2228.     for i,v in pairs(PLAYERS) do
  2229.         local PCHAR = gPlayers[v].Character
  2230.         spawn(function()
  2231.             if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  2232.                 local N = Instance.new('Part', gWorkspace)
  2233.                 N.Name = 'nuke_seth'
  2234.                 N.Anchored = true
  2235.                 N.CanCollide = false
  2236.                 N.Shape = 'Ball'
  2237.                 N.Size = Vector3.new(1, 1, 1)
  2238.                 N.BrickColor = BrickColor.new('New Yeller')
  2239.                 N.Transparency = 0.5
  2240.                 N.Reflectance = 0.2
  2241.                 N.TopSurface = 0
  2242.                 N.BottomSurface = 0
  2243.                 N.Touched:connect(function(T)
  2244.                     if T and T.Parent then
  2245.                         local E = Instance.new('Explosion', gWorkspace)
  2246.                         E.Position = T.Position
  2247.                         E.BlastRadius = 20
  2248.                         E.BlastPressure = math.huge
  2249.                     end
  2250.                 end)
  2251.                 local CF = PCHAR.Torso.CFrame
  2252.                 N.CFrame = CF
  2253.                 for i = 1,30 do
  2254.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  2255.                     N.CFrame = CF
  2256.                     wait(1 / 44)
  2257.                 end
  2258.                 N:destroy()
  2259.             end
  2260.         end)
  2261.     end
  2262. end)
  2263.  
  2264. ADD_COMMAND('unnuke','nonuke',{},
  2265. function(ARGS, SPEAKER)
  2266.     for i,v in pairs(gWorkspace:GetChildren()) do
  2267.         if v:IsA('Part') and v.Name == 'nuke_seth' then
  2268.             v:destroy()
  2269.         end
  2270.     end
  2271. end)
  2272.  
  2273. ADD_COMMAND('infect','infect [plr]',{},
  2274. function(ARGS, SPEAKER)
  2275.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2276.     for i,v in pairs(PLAYERS) do
  2277.         INFECT(gPlayers[v])
  2278.     end
  2279. end)
  2280.  
  2281. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2282. function(ARGS, SPEAKER)
  2283.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2284.     for i,v in pairs(PLAYERS) do
  2285.         local PCHAR = gPlayers[v].Character
  2286.         RESET_MODEL(PCHAR)
  2287.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2288.     end
  2289. end)
  2290.  
  2291. ADD_COMMAND('duck','duck [plr]',{},
  2292. function(ARGS, SPEAKER)
  2293.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2294.     for i,v in pairs(PLAYERS) do
  2295.         DUCK(gPlayers[v])
  2296.     end
  2297. end)
  2298.  
  2299. ADD_COMMAND('unduck','unduck [plr]',{},
  2300. function(ARGS, SPEAKER)
  2301.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2302.     for i,v in pairs(PLAYERS) do
  2303.         local PCHAR = gPlayers[v].Character
  2304.         RESET_MODEL(PCHAR)
  2305.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2306.     end
  2307. end)
  2308.  
  2309. ADD_COMMAND('disable','disable [plr]',{},
  2310. function(ARGS, SPEAKER)
  2311.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2312.     for i,v in pairs(PLAYERS) do
  2313.         local PCHAR = gPlayers[v].Character
  2314.         if PCHAR:FindFirstChild('Humanoid') then
  2315.             PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  2316.             local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  2317.             humanoid.Parent = HUMANOIDS
  2318.         end
  2319.     end
  2320. end)
  2321.  
  2322. ADD_COMMAND('enable','enable [plr]',{},
  2323. function(ARGS, SPEAKER)
  2324.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2325.     for i,v in pairs(PLAYERS) do
  2326.         local PCHAR = gPlayers[v].Character
  2327.         if PCHAR:FindFirstChild('Humanoid') then
  2328.             return
  2329.         else
  2330.             if HUMANOIDS:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  2331.                 local humanoid = HUMANOIDS['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2332.             end
  2333.         end
  2334.     end
  2335. end)
  2336.  
  2337. ADD_COMMAND('size','size [plr] [int]',{},
  2338. function(ARGS, SPEAKER)
  2339.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2340.     for i,v in pairs(PLAYERS) do
  2341.         SCALE(gPlayers[v].Character, ARGS[2])
  2342.     end
  2343. end)
  2344.  
  2345. ADD_COMMAND('clone','clone [plr]',{},
  2346. function(ARGS, SPEAKER)
  2347.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2348.     for i,v in pairs(PLAYERS) do
  2349.         local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  2350.         local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2351.         PCHAR.Archivable = false
  2352.     end
  2353. end)
  2354.  
  2355. ADD_COMMAND('spin','spin [plr]',{},
  2356. function(ARGS, SPEAKER)
  2357.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2358.     for i,v in pairs(PLAYERS) do
  2359.         local PCHAR = gPlayers[v].Character
  2360.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2361.             if v.Name == 'SPIN' then
  2362.                 v:destroy()
  2363.             end
  2364.         end
  2365.         local T = PCHAR.Torso
  2366.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2367.         spawn(function()
  2368.             repeat wait(1/44)
  2369.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2370.             until not BG or BG.Parent ~= T
  2371.         end)
  2372.     end
  2373. end)
  2374.  
  2375. ADD_COMMAND('unspin','unspin [plr]',{},
  2376. function(ARGS, SPEAKER)
  2377.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2378.     for i,v in pairs(PLAYERS) do
  2379.         local PCHAR = gPlayers[v].Character
  2380.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2381.             if v.Name == 'SPIN' then
  2382.                 v:destroy()
  2383.             end
  2384.         end
  2385.     end
  2386. end)
  2387.  
  2388. ADD_COMMAND('dog','dog [plr]',{},
  2389. function(ARGS, SPEAKER)
  2390.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2391.     for i,v in pairs(PLAYERS) do
  2392.         DOG(gPlayers[v])
  2393.     end
  2394. end)
  2395.  
  2396. ADD_COMMAND('undog','undog [plr]',{},
  2397. function(ARGS, SPEAKER)
  2398.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2399.     for i,v in pairs(PLAYERS) do
  2400.         local PCHAR = gPlayers[v].Character
  2401.         RESET_MODEL(PCHAR)
  2402.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2403.     end
  2404. end)
  2405.  
  2406. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2407. function(ARGS, SPEAKER)
  2408.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2409.     for i,v in pairs(PLAYERS) do
  2410.         local PCHAR = gPlayers[v].Character
  2411.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2412.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2413.         else
  2414.             local loopheal = Instance.new('StringValue', LOOPED)
  2415.             loopheal.Name = gPlayers[v].Name .. '_heal'
  2416.             spawn(function() while wait() do
  2417.                 if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2418.                     PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  2419.                 end
  2420.             end end)
  2421.         end
  2422.     end
  2423. end)
  2424.  
  2425. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2426. function(ARGS, SPEAKER)
  2427.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2428.     for i,v in pairs(PLAYERS) do
  2429.         local PCHAR = gPlayers[v].Character
  2430.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2431.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2432.         end
  2433.     end
  2434. end)
  2435.  
  2436. ADD_COMMAND('fling','fling [plr]',{},
  2437. function(ARGS, SPEAKER)
  2438.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2439.     for i,v in pairs(PLAYERS) do
  2440.         local PCHAR = gPlayers[v].Character
  2441.         if PCHAR:FindFirstChild('Humanoid') then
  2442.             local X
  2443.             local Z
  2444.             repeat
  2445.                 X = math.random(-9999, 9999)
  2446.             until math.abs(X) >= 5555
  2447.             repeat
  2448.                 Z = math.random(-9999, 9999)
  2449.             until math.abs(Z) >= 5555
  2450.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2451.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2452.         end
  2453.     end
  2454. end)
  2455.  
  2456. ADD_COMMAND('alien','alien [plr]',{},
  2457. function(ARGS, SPEAKER)
  2458.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2459.     for i,v in pairs(PLAYERS) do
  2460.         ALIEN(gPlayers[v])
  2461.     end
  2462. end)
  2463.  
  2464. ADD_COMMAND('nograv','nograv [plr]',{},
  2465. function(ARGS, SPEAKER)
  2466.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2467.     for i,v in pairs(PLAYERS) do
  2468.         if not gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2469.             NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(gPlayers[v].Character) * 196.2, 0), Parent = gPlayers[v].Character.Torso}
  2470.         end
  2471.     end
  2472. end)
  2473.  
  2474. ADD_COMMAND('grav','grav [plr]',{},
  2475. function(ARGS, SPEAKER)
  2476.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2477.     for i,v in pairs(PLAYERS) do
  2478.         if gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2479.             gPlayers[v].Character.Torso.nograv_seth:destroy()
  2480.         end
  2481.     end
  2482. end)
  2483.  
  2484. ADD_COMMAND('cape','cape [brick color]',{},
  2485. function(ARGS, SPEAKER)
  2486.     spawn(function()
  2487.         if LP.Character:FindFirstChild('Cape') then
  2488.             LP.Character.Cape:destroy()
  2489.         end
  2490.         if not ARGS[1] then
  2491.             ARGS[1] = 'Deep blue'
  2492.         end
  2493.         CAPE(GLS(false, 1))
  2494.     end)
  2495. end)
  2496.  
  2497. ADD_COMMAND('uncape','uncape',{},
  2498. function(ARGS, SPEAKER)
  2499.     if LP.Character:FindFirstChild('cape_seth') then
  2500.         LP.Character.cape_seth:destroy()
  2501.     end
  2502. end)
  2503.  
  2504. ADD_COMMAND('paper','paper [plr]',{},
  2505. function(ARGS, SPEAKER)
  2506.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2507.     for i,v in pairs(PLAYERS) do
  2508.         local PCHAR = gPlayers[v].Character
  2509.         for i,v in pairs(PCHAR:GetChildren()) do
  2510.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2511.                 PAPER_MESH:Clone().Parent = v
  2512.             end
  2513.         end
  2514.     end
  2515. end)
  2516.  
  2517. ADD_COMMAND('punish','punish [plr]',{},
  2518. function(ARGS, SPEAKER)
  2519.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2520.     for i,v in pairs(PLAYERS) do
  2521.         local PCHAR = gPlayers[v].Character
  2522.         PCHAR.Parent = gLighting
  2523.     end
  2524. end)
  2525.  
  2526. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2527. function(ARGS, SPEAKER)
  2528.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2529.     for i,v in pairs(PLAYERS) do
  2530.         local PCHAR = gLighting['' .. gPlayers[v].Name]
  2531.         PCHAR.Parent = gWorkspace
  2532.     end
  2533. end)
  2534.  
  2535. local DISCO = false
  2536.  
  2537. ADD_COMMAND('disco','disco',{},
  2538. function(ARGS, SPEAKER)
  2539.     DISCO = true
  2540.     if not DISCO then
  2541.         spawn(function()
  2542.             repeat wait(1) gLighting.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2543.         end)
  2544.     end
  2545. end)
  2546.  
  2547. ADD_COMMAND('undisco','undisco',{},
  2548. function(ARGS, SPEAKER)
  2549.     DISCO = false
  2550. end)
  2551.  
  2552. ADD_COMMAND('team','team [plr] [team]',{},
  2553. function(ARGS, SPEAKER)
  2554.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2555.     for i,v in pairs(PLAYERS) do
  2556.         for a,b in pairs(game.Teams:GetChildren()) do
  2557.             if string.lower(b.Name) == GLS(true, 1) then
  2558.                 gPlayers[v].Team = b
  2559.             end
  2560.         end
  2561.     end
  2562. end)
  2563.  
  2564. ADD_COMMAND('jp','jp [plr] [int]',{},
  2565. function(ARGS, SPEAKER)
  2566.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2567.     for i,v in pairs(PLAYERS) do
  2568.         local PCHAR = gPlayers[v].Character
  2569.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2570.     end
  2571. end)
  2572.  
  2573. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2574. function(ARGS, SPEAKER)
  2575.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2576.     for i,v in pairs(PLAYERS) do
  2577.         local PCHAR = gPlayers[v].Character
  2578.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2579.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2580.     end
  2581. end)
  2582.  
  2583. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2584. function(ARGS, SPEAKER)
  2585.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2586.     for i,v in pairs(PLAYERS) do
  2587.         local PCHAR = gPlayers[v].Character
  2588.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2589.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2590.     end
  2591. end)
  2592.  
  2593. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2594. function(ARGS, SPEAKER)
  2595.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2596.     for i,v in pairs(PLAYERS) do
  2597.         local PCHAR = gPlayers[v].Character
  2598.         if ARGS[2] == 1 then
  2599.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2600.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2601.         else
  2602.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2603.         end
  2604.     end
  2605. end)
  2606.  
  2607. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2608. function(ARGS, SPEAKER)
  2609.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2610.     for i,v in pairs(PLAYERS) do
  2611.         local PCHAR = gPlayers[v].Character
  2612.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2613.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2614.         PCHAR.Head.Transparency = 0
  2615.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2616.     end
  2617. end)
  2618.  
  2619. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2620. function(ARGS, SPEAKER)
  2621.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2622.     for i,v in pairs(PLAYERS) do
  2623.         local PCHAR = gPlayers[v].Character
  2624.         PCHAR.Head.Transparency = 1
  2625.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2626.     end
  2627. end)
  2628.  
  2629. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2630. function(ARGS, SPEAKER)
  2631.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2632.     for i,v in pairs(PLAYERS) do
  2633.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2634.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2635.                 v.Parent = LP.Backpack
  2636.             end
  2637.         end
  2638.     end
  2639. end)
  2640.  
  2641. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2642. function(ARGS, SPEAKER)
  2643.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2644.     for i,v in pairs(PLAYERS) do
  2645.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2646.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2647.                 v:destroy()
  2648.             end
  2649.         end
  2650.     end
  2651. end)
  2652.  
  2653. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2654. function(ARGS, SPEAKER)
  2655.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2656.     for i,v in pairs(PLAYERS) do
  2657.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2658.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2659.                 v:Clone().Parent = LP.Backpack
  2660.             end
  2661.         end
  2662.     end
  2663. end)
  2664.  
  2665. ADD_COMMAND('dong','dong [plr]',{},
  2666. function(ARGS, SPEAKER)
  2667.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2668.     for i,v in pairs(PLAYERS) do
  2669.         local PCHAR = gPlayers[v].Character
  2670.         if ARGS[2] == 'black' then
  2671.             CREATE_DONG(gPlayers[v], 'Brown')
  2672.         end
  2673.         if ARGS[2] == 'asian' then
  2674.             CREATE_DONG(gPlayers[v], 'Cool yellow')
  2675.         end
  2676.         if ARGS[2] == 'alien' then
  2677.             CREATE_DONG(gPlayers[v], 'Lime green')
  2678.         end
  2679.         if ARGS[2] == 'frozen' then
  2680.             CREATE_DONG(gPlayers[v], 1019)
  2681.         end
  2682.         if not ARGS[2] then
  2683.             CREATE_DONG(gPlayers[v], 'Pastel brown')
  2684.         end
  2685.     end
  2686. end)
  2687.  
  2688. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2689. function(ARGS, SPEAKER)
  2690.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2691.     for i,v in pairs(PLAYERS) do
  2692.         local PCHAR = gPlayers[v].Character
  2693.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2694.             if v:IsA('ParticleEmitter') then
  2695.                 v:destroy()
  2696.             end
  2697.         end
  2698.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2699.     end
  2700. end)
  2701.  
  2702. ADD_COMMAND('rocket','rocket [plr]',{},
  2703. function(ARGS, SPEAKER)
  2704.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2705.     for i,v in pairs(PLAYERS) do
  2706.         local PCHAR = gPlayers[v].Character
  2707.         spawn(function()
  2708.             local R = ROCKET:Clone()
  2709.             R.Parent = gWorkspace
  2710.             local W = Instance.new('Weld', R)
  2711.             W.Part0 = W.Parent
  2712.             W.Part1 = PCHAR.Torso
  2713.             W.C1 = CFrame.new(0, 0.5, 1)
  2714.             R.force.Force = Vector3.new(0, 15000, 0)
  2715.             wait()
  2716.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2717.             wait(5)
  2718.             Instance.new('Explosion', R).Position = R.Position
  2719.             wait(1)
  2720.             R:destroy()
  2721.         end)
  2722.     end
  2723. end)
  2724.  
  2725. ADD_COMMAND('blackify','blackify [plr]',{},
  2726. function(ARGS, SPEAKER)
  2727.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2728.     for i,v in pairs(PLAYERS) do
  2729.         COLOR(gPlayers[v], 'Really black')
  2730.     end
  2731. end)
  2732.  
  2733. ADD_COMMAND('whitify','whitify [plr]',{},
  2734. function(ARGS, SPEAKER)
  2735.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2736.     for i,v in pairs(PLAYERS) do
  2737.         COLOR(gPlayers[v], 'White')
  2738.     end
  2739. end)
  2740.  
  2741. ADD_COMMAND('color','color [plr] [brick color]',{},
  2742. function(ARGS, SPEAKER)
  2743.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2744.     for i,v in pairs(PLAYERS) do
  2745.         COLOR(gPlayers[v], GLS(false, 1))
  2746.     end
  2747. end)
  2748.  
  2749. ADD_COMMAND('sword','sword [plr]',{},
  2750. function(ARGS, SPEAKER)
  2751.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2752.     for i,v in pairs(PLAYERS) do
  2753.         ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2754.     end
  2755. end)
  2756.  
  2757. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2758. function(ARGS, SPEAKER)
  2759.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2760.     for i,v in pairs(PLAYERS) do
  2761.         if gPlayers[v]:FindFirstChild('leaderstats') then
  2762.             for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2763.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2764.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2765.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2766.                     v.Value = GLS(false, 2)
  2767.                 end
  2768.             end
  2769.         end
  2770.     end
  2771. end)
  2772.  
  2773. ADD_COMMAND('bait','bait',{},
  2774. function(ARGS, SPEAKER)
  2775.     spawn(function()
  2776.         local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2777.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2778.         local H = Instance.new('Humanoid', M)
  2779.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2780.     end)
  2781. end)
  2782.  
  2783. ADD_COMMAND('naked','naked [plr]',{},
  2784. function(ARGS, SPEAKER)
  2785.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2786.     for i,v in pairs(PLAYERS) do
  2787.         local PCHAR = gPlayers[v].Character
  2788.         for i,v in pairs(PCHAR:GetChildren()) do
  2789.             if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2790.                 v:destroy()
  2791.             end
  2792.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2793.                 if v:IsA('Decal') then
  2794.                     v:destroy()
  2795.                 end
  2796.             end
  2797.         end
  2798.     end
  2799. end)
  2800.  
  2801. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2802. function(ARGS, SPEAKER)
  2803.     if ARGS[1] then
  2804.         DECALSPAM(gWorkspace, ARGS[1])
  2805.     end
  2806. end)
  2807.  
  2808. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2809. function(ARGS, SPEAKER)
  2810.     if ARGS[1] then
  2811.         UNDECALSPAM(gWorkspace)
  2812.     end
  2813. end)
  2814.  
  2815. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2816. function(ARGS, SPEAKER)
  2817.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2818.     for i,v in pairs(PLAYERS) do
  2819.         BANG(gPlayers[v].Name)
  2820.     end
  2821. end)
  2822.  
  2823. ADD_COMMAND('lag','lag [plr]',{},
  2824. function(ARGS, SPEAKER)
  2825.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2826.     for i,v in pairs(PLAYERS) do
  2827.         LAG(gPlayers[v])
  2828.     end
  2829. end)
  2830.  
  2831. ADD_COMMAND('respawn','respawn [plr]',{},
  2832. function(ARGS, SPEAKER)
  2833.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2834.     for i,v in pairs(PLAYERS) do
  2835.         RESPAWN(gPlayers[v])
  2836.     end
  2837. end)
  2838.  
  2839. ADD_COMMAND('face','face [plr] [decal]',{},
  2840. function(ARGS, SPEAKER)
  2841.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2842.     for i,v in pairs(PLAYERS) do
  2843.         local PCHAR = gPlayers[v].Character
  2844.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2845.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2846.     end
  2847. end)
  2848.  
  2849. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2850. function(ARGS, SPEAKER)
  2851.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2852.     for i,v in pairs(PLAYERS) do
  2853.         local PCHAR = gPlayers[v].Character
  2854.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2855.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2856.     end
  2857. end)
  2858.  
  2859. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2860. function(ARGS, SPEAKER)
  2861.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2862.     for i,v in pairs(PLAYERS) do
  2863.         local PCHAR = gPlayers[v].Character
  2864.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2865.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2866.     end
  2867. end)
  2868.  
  2869. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2870. function(ARGS, SPEAKER)
  2871.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2872.     for i,v in pairs(PLAYERS) do
  2873.         local PCHAR = gPlayers[v].Character
  2874.         RESET_MODEL(PCHAR)
  2875.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2876.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2877.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2878.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2879.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2880.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2881.     end
  2882. end)
  2883.  
  2884. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2885. function(ARGS, SPEAKER)
  2886.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2887.     for i,v in pairs(PLAYERS1) do
  2888.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2889.     end
  2890. end)
  2891.  
  2892. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2893. function(ARGS, SPEAKER)
  2894.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2895.     local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2896. end)
  2897.  
  2898. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2899. function(ARGS, SPEAKER)
  2900.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2901.     for i,v in pairs(PLAYERS) do
  2902.         local PCHAR = gPlayers[v].Character
  2903.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2904.     end
  2905. end)
  2906.  
  2907. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2908. function(ARGS, SPEAKER)
  2909.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2910.     for i,v in pairs(PLAYERS) do
  2911.         local PCHAR = gPlayers[v].Character
  2912.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2913.     end
  2914. end)
  2915.  
  2916. ADD_COMMAND('admin','admin [plr]',{},
  2917. function(ARGS, SPEAKER)
  2918.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2919.     for i,v in pairs(PLAYERS) do
  2920.         if not CHECK_ADMIN(gPlayers[v]) then
  2921.             table.insert(ADMINS, gPlayers[v].userId)
  2922.             UPDATE_ADMINS()
  2923.             spawn(function()
  2924.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2925.                 wait(3)
  2926.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2927.             end)
  2928.         end
  2929.     end
  2930. end)
  2931.  
  2932. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2933. function(ARGS, SPEAKER)
  2934.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2935.     for i,v in pairs(PLAYERS) do
  2936.         if CHECK_ADMIN(gPlayers[v]) then
  2937.             if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2938.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2939.                 UPDATE_ADMINS()
  2940.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2941.             end
  2942.         end
  2943.     end
  2944. end)
  2945.  
  2946. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2947. function(ARGS, SPEAKER)
  2948.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2949.     for i,v in pairs(PLAYERS) do
  2950.         gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2951.     end
  2952. end)
  2953.  
  2954. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2955. function(ARGS, SPEAKER)
  2956.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2957.     for i,v in pairs(PLAYERS) do
  2958.         gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2959.     end
  2960. end)
  2961.  
  2962. ADD_COMMAND('age','age [plr]',{},
  2963. function(ARGS, SPEAKER)
  2964.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2965.     for i,v in pairs(PLAYERS) do
  2966.         NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2967.     end
  2968. end)
  2969.  
  2970. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2971. function(ARGS, SPEAKER)
  2972.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2973.     for i,v in pairs(PLAYERS) do
  2974.         local PCHAR = gPlayers[v].Character
  2975.         if PCHAR:FindFirstChild('Torso') then
  2976.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2977.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2978.                 HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2979.             end
  2980.         end
  2981.     end
  2982. end)
  2983.  
  2984. ADD_COMMAND('unhl','unhl [plr]',{},
  2985. function(ARGS, SPEAKER)
  2986.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2987.     for i,v in pairs(PLAYERS) do
  2988.         local PCHAR = gPlayers[v].Character
  2989.         if PCHAR:FindFirstChild('Torso') then
  2990.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2991.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2992.                     v:destroy()
  2993.                 end
  2994.             end
  2995.         end
  2996.     end
  2997. end)
  2998.  
  2999. ADD_COMMAND('crash','crash [plr]',{},
  3000. function(ARGS, SPEAKER)
  3001.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3002.     for i,v in pairs(PLAYERS) do
  3003.         local PCHAR = gPlayers[v].Character
  3004.         PCHAR.Torso.Anchored = true
  3005.         for i,v in pairs(PCHAR:GetChildren()) do
  3006.             if v:IsA('Humanoid') then
  3007.                 for i = 1,10 do
  3008.                     v.HipHeight = 1/0*0
  3009.                 end
  3010.             end
  3011.         end
  3012.     end
  3013. end)
  3014.  
  3015. ADD_COMMAND('shutdown','shutdown',{},
  3016. function(ARGS, SPEAKER)
  3017.     gWorkspace.Gravity = 1/0*0
  3018. end)
  3019.  
  3020. ADD_COMMAND('smite','smite [plr]',{},
  3021. function(ARGS, SPEAKER)
  3022.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3023.     for i,v in pairs(PLAYERS) do
  3024.         local PCHAR = gPlayers[v].Character
  3025.         spawn(function()
  3026.             local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3027.            
  3028.             local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3029.             local S = Instance.new('Sound', gWorkspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3030.             local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3031.            
  3032.             local P1 = Instance.new('Part', game.Workspace)
  3033.             P1.BrickColor = BrickColor.new('Institutional white')
  3034.             P1.Material = 'Neon'
  3035.             P1.Transparency = 0.9
  3036.             P1.Anchored = true
  3037.             P1.CanCollide = false
  3038.             P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3039.             P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3040.             Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3041.            
  3042.             local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3043.             for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3044.         end)
  3045.     end
  3046. end)
  3047.  
  3048. ADD_COMMAND('skydive','skydive [plr]',{},
  3049. function(ARGS, SPEAKER)
  3050.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3051.     for i,v in pairs(PLAYERS) do
  3052.         local PCHAR = gPlayers[v].Character
  3053.         spawn(function()
  3054.             for i = 0, 3 do
  3055.                 if PCHAR then
  3056.                     PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3057.                 end
  3058.             end
  3059.         end)
  3060.     end
  3061. end)
  3062.  
  3063. ADD_COMMAND('message','message [string]',{'m'},
  3064. function(ARGS, SPEAKER)
  3065.     spawn(function()
  3066.         if MG then
  3067.             MESSAGE(GLS(false, 0))
  3068.         else
  3069.             LOAD_MESSAGE(GLS(false, 0))
  3070.         end
  3071.     end)
  3072. end)
  3073.  
  3074. ADD_COMMAND('control','control [plr]',{},
  3075. function(ARGS, SPEAKER)
  3076.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3077.     for i,v in pairs(PLAYERS) do
  3078.         local PCHAR = gPlayers[v].Character
  3079.         local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = gPlayers[v].Name
  3080.         local CONTROL_ENABLED = false
  3081.         local function CONTROL(P, V3)
  3082.             if CONTROL_ENABLED then
  3083.                 if P.Character and P.Character:FindFirstChild('Humanoid') then
  3084.                     P.Character.Humanoid:MoveTo(V3)
  3085.                 end
  3086.             end
  3087.         end
  3088.         HB.Selected:connect(function(M)
  3089.             M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(gPlayers:FindFirstChild(HB.Name), M.Hit.p) end)
  3090.             M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3091.         end)
  3092.     end
  3093. end)
  3094.  
  3095. -- / extra
  3096.  
  3097. ADD_COMMAND('gravity','gravity [int]',{},
  3098. function(ARGS, SPEAKER)
  3099.     gWorkspace.Gravity = ARGS[1]
  3100. end)
  3101.  
  3102. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3103. function(ARGS, SPEAKER)
  3104.     FIX_LIGHTING()
  3105. end)
  3106.  
  3107. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3108. function(ARGS, SPEAKER)
  3109.     gLighting.FogColor = C3(191, 191, 191)
  3110.     gLighting.FogEnd = 100000000
  3111.     gLighting.FogStart = 0
  3112. end)
  3113.  
  3114. ADD_COMMAND('day','day',{},
  3115. function(ARGS, SPEAKER)
  3116.     gLighting.TimeOfDay = 14
  3117. end)
  3118.  
  3119. ADD_COMMAND('night','night',{},
  3120. function(ARGS, SPEAKER)
  3121.     gLighting.TimeOfDay = 24
  3122. end)
  3123.  
  3124. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3125. function(ARGS, SPEAKER)
  3126.     SERVER_LOCKED = true
  3127. end)
  3128.  
  3129. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3130. function(ARGS, SPEAKER)
  3131.     SERVER_LOCKED = false
  3132. end)
  3133.  
  3134. ADD_COMMAND('fogend','fogend [int]',{},
  3135. function(ARGS, SPEAKER)
  3136.     gLighting.FogEnd = ARGS[1]
  3137. end)
  3138.  
  3139. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3140. function(ARGS, SPEAKER)
  3141.     if ARGS[1] and ARGS[2] and ARGS[3] then
  3142.         gLighting.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3143.     end
  3144. end)
  3145.  
  3146. ADD_COMMAND('noclip','noclip',{},
  3147. function(ARGS, SPEAKER)
  3148.     NOCLIP = true
  3149.     JESUSFLY = false
  3150.     SWIM = false
  3151. end)
  3152.  
  3153. ADD_COMMAND('clip','clip',{},
  3154. function(ARGS, SPEAKER)
  3155.     NOCLIP = false
  3156. end)
  3157.  
  3158. ADD_COMMAND('jesusfly','jesusfly',{},
  3159. function(ARGS, SPEAKER)
  3160.     NOCLIP = false
  3161.     JESUSFLY = true
  3162.     SWIM = false
  3163. end)
  3164.  
  3165. ADD_COMMAND('nojfly','nojfly',{},
  3166. function(ARGS, SPEAKER)
  3167.     JESUSFLY = false
  3168. end)
  3169.  
  3170. ADD_COMMAND('swim','swim',{},
  3171. function(ARGS, SPEAKER)
  3172.     NOCLIP = false
  3173.     JESUSFLY = false
  3174.     SWIM = true
  3175. end)
  3176.  
  3177. ADD_COMMAND('noswim','noswim',{},
  3178. function(ARGS, SPEAKER)
  3179.     SWIM = false
  3180. end)
  3181.  
  3182. ADD_COMMAND('fly','fly',{},
  3183. function(ARGS, SPEAKER)
  3184.     sFLY()
  3185. end)
  3186.  
  3187. ADD_COMMAND('unfly','unfly',{},
  3188. function(ARGS, SPEAKER)
  3189.     NOFLY()
  3190. end)
  3191.  
  3192. ADD_COMMAND('prefix','prefix [string]',{},
  3193. function(ARGS, SPEAKER)
  3194.     if ARGS[1] then
  3195.         C_PREFIX = ARGS[1]
  3196.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3197.     end
  3198. end)
  3199.  
  3200. ADD_COMMAND('version','version',{},
  3201. function(ARGS, SPEAKER)
  3202.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3203. end)
  3204.  
  3205. ADD_COMMAND('fe','fe',{},
  3206. function(ARGS, SPEAKER)
  3207.     spawn(function()
  3208.         CHECK_FE()
  3209.     end)
  3210. end)
  3211.  
  3212. function OPEN_COMMANDS()
  3213.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3214.     SETH_MAIN.main.holder.holders.search.Visible = true
  3215. end
  3216.  
  3217. function CLOSE_COMMANDS()
  3218.     SETH_MAIN.main.holder.holders.search.Visible = false
  3219.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3220. end
  3221.  
  3222. function OPEN_TAB(TAB)
  3223.     if not gCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  3224.     for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3225.         if b.Name ~= TAB then
  3226.             b.Visible = false
  3227.         else
  3228.             b.Visible = true
  3229.         end
  3230.         if TAB ~= 'cmds' then
  3231.             CLOSE_COMMANDS()
  3232.         else
  3233.             OPEN_COMMANDS()
  3234.         end
  3235.     end
  3236. end
  3237.  
  3238. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3239. function(ARGS, SPEAKER)
  3240.     OPEN_TAB('server')
  3241. end)
  3242.  
  3243. ADD_COMMAND('admins','admins',{},
  3244. function(ARGS, SPEAKER)
  3245.     OPEN_TAB('admins')
  3246. end)
  3247.  
  3248. ADD_COMMAND('cmds','cmds',{'commands'},
  3249. function(ARGS, SPEAKER)
  3250.     OPEN_TAB('cmds')
  3251. end)
  3252.  
  3253. ADD_COMMAND('bans','bans',{},
  3254. function(ARGS, SPEAKER)
  3255.     OPEN_TAB('bans')
  3256. end)
  3257.  
  3258. ADD_COMMAND('fun','fun',{},
  3259. function(ARGS, SPEAKER)
  3260.     OPEN_TAB('fun')
  3261. end)
  3262.  
  3263. ADD_COMMAND('changelog','changelog',{},
  3264. function(ARGS, SPEAKER)
  3265.     OPEN_TAB('changelog')
  3266. end)
  3267.  
  3268. ADD_COMMAND('credits','credits',{},
  3269. function(ARGS, SPEAKER)
  3270.     OPEN_TAB('credits')
  3271. end)
  3272.  
  3273. MOUSE.KeyDown:connect(function(key)
  3274.     if key:byte() == 29 then
  3275.         if not NOCLIP then
  3276.             ECOMMAND('noclip')
  3277.         elseif NOCLIP then
  3278.             ECOMMAND('clip')
  3279.         end
  3280.     elseif key:byte() == 30 then
  3281.         if not JESUSFLY then
  3282.             ECOMMAND('jesusfly')
  3283.         elseif JESUSFLY then
  3284.             ECOMMAND('nojfly')
  3285.         end
  3286.     end
  3287. end)
  3288.  
  3289. -- / after loaded
  3290.  
  3291. function CHECK_FE()
  3292.     if not gWorkspace.FilteringEnabled then
  3293.         NOTIFY('Filtering is disabled', 50, 255, 50)
  3294.     elseif gWorkspace.FilteringEnabled then
  3295.         NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3296.     end
  3297. end
  3298.  
  3299. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3300.  
  3301. local GOING_IN = true
  3302. CMD_BAR_H.bar.Changed:connect(function()
  3303.     if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3304.         if CMD_BAR_H.bar.Text ~= '' then
  3305.             if not CMD_BAR_H.bar.Text:find(' ') then
  3306.                 CMD_BAR_H.bar.commands.Visible = true
  3307.                 CMD_BAR_H.bar.commands:ClearAllChildren()
  3308.                 CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3309.                 local Y_COMMANDS = 0
  3310.                 for i,v in pairs(COMMANDS) do
  3311.                     if v.N:find(CMD_BAR_H.bar.Text) then
  3312.                         CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3313.                         CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3314.                         local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3315.                         COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3316.                         COMMANDS_C.Visible = true
  3317.                         COMMANDS_C.Text = ' ' .. v.D
  3318.                         COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3319.                         Y_COMMANDS = Y_COMMANDS + 20
  3320.                     end
  3321.                 end
  3322.             end
  3323.         else
  3324.             CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3325.             CMD_BAR_H.bar.commands:ClearAllChildren()
  3326.             CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3327.         end
  3328.     end
  3329. end)
  3330.  
  3331. CMD_BAR_H.bar.FocusLost:connect(function()
  3332.     GOING_IN = true
  3333.     if CMD_BAR_H.bar.Text ~= '' then
  3334.         spawn(function()
  3335.             ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3336.         end)
  3337.     end
  3338.     CMD_BAR_H.bar.commands:ClearAllChildren()
  3339.     CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3340.     CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3341.     CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3342. end)
  3343.  
  3344. MOUSE.KeyDown:connect(function(K)
  3345.     if K:byte() == 59 then
  3346.         GOING_IN = false
  3347.         CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3348.         CMD_BAR_H.bar:CaptureFocus()
  3349.     end
  3350. end)
  3351.  
  3352. NOTIFY('Hello, ' .. gPlayers.LocalPlayer.Name, 255, 255, 255)
  3353. CHECK_FE()
  3354.  
  3355. print(#COMMANDS)
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