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Jun 19th, 2019
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  1.  
  2. -- This script has been converted to FE by iPxter
  3.  
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  9. script.Parent = Player.Character
  10.  
  11. --RemoteEvent for communicating
  12. local Event = Instance.new("RemoteEvent")
  13. Event.Name = "UserInput_Event"
  14.  
  15. --Fake event to make stuff like Mouse.KeyDown work
  16. local function fakeEvent()
  17. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18. t.connect = t.Connect
  19. return t
  20. end
  21.  
  22. --Creating fake input objects with fake variables
  23. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27. end}
  28. --Merged 2 functions into one by checking amount of arguments
  29. CAS.UnbindAction = CAS.BindAction
  30.  
  31. --This function will trigger the events that have been :Connect()'ed
  32. local function te(self,ev,...)
  33. local t = m[ev]
  34. if t and t._fakeEvent and t.Function then
  35. t.Function(...)
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=Player then return end
  43. if io.isMouse then
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. else
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local Mouse = Player:GetMouse()
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87.  
  88. wait(0.2)
  89.  
  90. -- This script has been converted to FE by iPxter
  91. local ADMINS = {}
  92. local BANS = {7355}
  93.  
  94. -- / stuff
  95.  
  96. local VERSION = '1.7.9'
  97. local UPDATED = '2/24/2017'
  98. local CHANGELOG = {
  99. ' * changed control center look',
  100. ' + added ;fun',
  101. ' + added ;message [s]',
  102. ' * fixed ;nograv [plr]',
  103. ' - removed ;spam and ;nospam (updates)',
  104. ' * hopefully fixed ;crash [plr]',
  105. ' - removed ;fr [plr] and ;unfr [plr] (updates)',
  106. ' + added ;control [plr] (beta)'
  107. }
  108.  
  109. local CREDITS = [[
  110. Rocky2u - lol
  111. veinyrox - ;crash and ;shutdown
  112. Harkinian - half of the message function
  113. ]]
  114.  
  115. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  116. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  117.  
  118. local gCoreGui = game:GetService('CoreGui')
  119. local gLighting = game:GetService('Lighting')
  120. local gNetworkClient = game:GetService('NetworkClient')
  121. local gPlayers = game:GetService('Players')
  122. local gWorkspace = game:GetService('Workspace')
  123.  
  124. local LP = gPlayers.LocalPlayer
  125. local MOUSE = LP:GetMouse()
  126.  
  127. local SERVER_LOCKED = false
  128. local SHOWING_MESSAGE = false
  129.  
  130. local SERVICES = {}
  131. SERVICES.EVENTS = {}
  132.  
  133. local COMMANDS = {}
  134. local STD = {}
  135. local FRIEND_SPAM = {}
  136. local JAILED = {}
  137. local KICKS = {}
  138.  
  139. local C_PREFIX = ';'
  140. local SPLIT = ' '
  141.  
  142. local IP = gNetworkClient.ClientReplicator.MachineAddress
  143. local PORT = gNetworkClient.ClientReplicator.Port
  144.  
  145. local NEW = LoadLibrary('RbxUtility').Create
  146.  
  147. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  148.  
  149. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  150. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  151. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  152. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  153. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  154. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  155. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  156. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  157. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  158. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  159. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  160.  
  161. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  162. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  163. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  164.  
  165. gPlayers.PlayerAdded:connect(function(PLAYER)
  166. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  167. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  168. UPDATE_CHAT(PLAYER)
  169. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  170. end)
  171.  
  172. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  173.  
  174. function GET_PLAYER(NAME, SPEAKER)
  175. local NAME_TABLE = {}
  176. NAME = NAME:lower()
  177. if NAME == 'me' then
  178. table.insert(NAME_TABLE, SPEAKER.Name)
  179. elseif NAME == 'others' then
  180. for i,v in pairs(gPlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  181. elseif NAME == 'all' then
  182. for i,v in pairs(gPlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  183. elseif NAME == 'random' then
  184. table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  185. elseif NAME == 'team' then
  186. for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  187. elseif NAME == 'nonadmins' then
  188. for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  189. elseif NAME == 'admins' then
  190. for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  191. elseif NAME == 'nonfriends' then
  192. for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  193. elseif NAME == 'friends' then
  194. for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  195. elseif NAME == 'nonguests' then
  196. for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  197. elseif NAME == 'guests' then
  198. for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  199. elseif NAME == 'nbcs' then
  200. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  201. elseif NAME == 'bcs' then
  202. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  203. elseif NAME == 'tbcs' then
  204. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  205. elseif NAME == 'obcs' then
  206. for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  207. else
  208. for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  209. end
  210. return NAME_TABLE
  211. end
  212.  
  213. -- / stuff
  214.  
  215. STUFF = '[ Rocky2u\'s CMDs ] : '
  216.  
  217. local SI = 'rbxasset://textures/blackBkg_square.png'
  218.  
  219. function LOAD_DATA()
  220. local DATA = Instance.new('Folder')
  221.  
  222. LOOPED = Instance.new('Folder', DATA)
  223. GUIS = Instance.new('Folder', DATA)
  224. HUMANOIDS = Instance.new('Folder', DATA)
  225. OTHER = Instance.new('Folder', DATA)
  226.  
  227. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  228. MAIN_GUI.Name = 'seth_main'
  229. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  230. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  231. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  232. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  233. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  234. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  235. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  236. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  237. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  238. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  239.  
  240. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  241. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  242. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  243. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  244. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  245. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  246. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  247. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  248. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  249. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  250. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  251. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  252. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  253. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  254. local Y_CHANGES = 0
  255. for i,v in pairs(CHANGELOG) do
  256. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  257. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  258. Y_CHANGES = Y_CHANGES + 30
  259. end
  260. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  261. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  262. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  263.  
  264. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  265. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  266.  
  267. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  268. CMD_BAR_H.Name = 'cmdbar_seth'
  269. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  270. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  271. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  272.  
  273. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  274. NOTIFY_H.Name = 'notify_seth'
  275. local N = Instance.new('Frame', NOTIFY_H)
  276. N.Name = 'notify'
  277. N.BackgroundColor3 = C3(0, 0, 0)
  278. N.BackgroundTransparency = 0.5
  279. N.BorderSizePixel = 0
  280. N.Position = UDim2.new(0, -225, 0.6, 0)
  281. N.Size = UDim2.new(0, 225, 0, 30)
  282. local BAR = Instance.new('Frame', N)
  283. BAR.Name = ''
  284. BAR.BackgroundColor3 = C3(255, 255, 255)
  285. BAR.BackgroundTransparency = 0.5
  286. BAR.BorderSizePixel = 0
  287. BAR.Position = UDim2.new(0, 0, 1, 0)
  288. BAR.Size = UDim2.new(1, 0, 0, 5)
  289. local TEXT = Instance.new('TextLabel', N)
  290. TEXT.Name = 'text'
  291. TEXT.BackgroundTransparency = 1
  292. TEXT.BorderSizePixel = 0
  293. TEXT.Size = UDim2.new(1, 0, 1, 0)
  294. TEXT.Font = 'SourceSansBold'
  295. TEXT.TextColor3 = C3(255, 255, 255)
  296. TEXT.TextSize = 18
  297. TEXT.TextXAlignment = 'Left'
  298.  
  299. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  300. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  301.  
  302. JAIL = Instance.new('Model', OTHER)
  303. JAIL.Name = 'JAIL'
  304. local B = Instance.new('Part', JAIL)
  305. B.Name = 'BUTTOM'
  306. B.BrickColor = BrickColor.new('Black')
  307. B.Transparency = 0.5
  308. B.Anchored = true
  309. B.Locked = true
  310. B.Size = Vector3.new(6, 1, 6)
  311. B.TopSurface = 'Smooth'
  312. B.BottomSurface = 'Smooth'
  313. local M = Instance.new('Part', JAIL)
  314. M.Name = 'MAIN'
  315. M.BrickColor = BrickColor.new('Black')
  316. M.Transparency = 1
  317. M.Anchored = true
  318. M.CanCollide = false
  319. M.Locked = true
  320. M.Position = B.Position + Vector3.new(0, 3, 0)
  321. M.Size = Vector3.new(1, 1, 1)
  322. local P1 = Instance.new('Part', JAIL)
  323. P1.BrickColor = BrickColor.new('Black')
  324. P1.Transparency = 1
  325. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  326. P1.Rotation = Vector3.new(0, 90, 0)
  327. P1.Anchored = true
  328. P1.Locked = true
  329. P1.Size = Vector3.new(1, 6, 6)
  330. local P2 = Instance.new('Part', JAIL)
  331. P2.BrickColor = BrickColor.new('Black')
  332. P2.Transparency = 1
  333. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  334. P2.Rotation = Vector3.new(-180, 0, -180)
  335. P2.Anchored = true
  336. P2.Locked = true
  337. P2.Size = Vector3.new(1, 6, 4)
  338. local P3 = Instance.new('Part', JAIL)
  339. P3.BrickColor = BrickColor.new('Black')
  340. P3.Transparency = 1
  341. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  342. P3.Rotation = Vector3.new(0, 0, 0)
  343. P3.Anchored = true
  344. P3.Locked = true
  345. P3.Size = Vector3.new(1, 6, 4)
  346. local P4 = Instance.new('Part', JAIL)
  347. P4.BrickColor = BrickColor.new('Black')
  348. P4.Transparency = 1
  349. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  350. P4.Rotation = Vector3.new(0, 90, 0)
  351. P4.Anchored = true
  352. P4.Locked = true
  353. P4.Size = Vector3.new(1, 6, 4)
  354. local TOP = Instance.new('Part', JAIL)
  355. TOP.BrickColor = BrickColor.new('Black')
  356. TOP.Transparency = 0.5
  357. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  358. TOP.Rotation = Vector3.new(0, 0, 0)
  359. TOP.Anchored = true
  360. TOP.Locked = true
  361. TOP.Size = Vector3.new(6, 1, 6)
  362. TOP.TopSurface = 'Smooth'
  363. TOP.BottomSurface = 'Smooth'
  364.  
  365. ROCKET = Instance.new('Part', OTHER)
  366. ROCKET.Name = 'rocket_seth'
  367. ROCKET.CanCollide = false
  368. ROCKET.Size = Vector3.new(2, 5, 2)
  369. Instance.new('CylinderMesh', ROCKET)
  370. local F = Instance.new('Part', ROCKET)
  371. F.BrickColor = BrickColor.new('Black')
  372. F.CanCollide = false
  373. F.Size = Vector3.new(2, 0.2, 2)
  374. Instance.new('CylinderMesh', F)
  375. local PE = Instance.new('ParticleEmitter', F)
  376. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  377. PE.Size = NumberSequence.new(0.2)
  378. PE.Texture = 'rbxassetid://17238048'
  379. PE.LockedToPart = true
  380. PE.Lifetime = NumberRange.new(0.2)
  381. PE.Rate = 50
  382. PE.Speed = NumberRange.new(-20)
  383. local TOP = Instance.new('Part', ROCKET)
  384. TOP.CanCollide = false
  385. TOP.Shape = 'Ball'
  386. TOP.Size = Vector3.new(2, 2, 2)
  387. TOP.TopSurface = 'Smooth'
  388. TOP.BottomSurface = 'Smooth'
  389. local BF = Instance.new('BodyForce', ROCKET)
  390. BF.Name = 'force'
  391. BF.Force = Vector3.new(0, 0, 0)
  392. local W1 = Instance.new('Weld', ROCKET)
  393. W1.Part0 = ROCKET
  394. W1.Part1 = F
  395. W1.C1 = CFrame.new(0, 2.6, 0)
  396. local W2 = Instance.new('Weld', ROCKET)
  397. W2.Part0 = ROCKET
  398. W2.Part1 = TOP
  399. W2.C1 = CFrame.new(0, -2.6, 0)
  400.  
  401. ALIEN_H = Instance.new('Accessory', OTHER)
  402. local H = Instance.new('Part', ALIEN_H)
  403. H.Name = 'Handle'
  404. H.Size = Vector3.new(2, 2.4, 2)
  405. local HA = Instance.new('Attachment', H)
  406. HA.Name = 'HatAttachment'
  407. HA.Position = Vector3.new(0, 0.15, 0)
  408. local SM = Instance.new('SpecialMesh', H)
  409. SM.MeshId = 'rbxassetid://13827689'
  410. SM.MeshType = 'FileMesh'
  411. SM.Scale = Vector3.new(1, 1.02, 1)
  412. SM.TextureId = 'rbxassetid://13827796'
  413.  
  414. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  415. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  416. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  417. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  418. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  419. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  420. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  421. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  422. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  423. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  424.  
  425. CMD_BAR_H.Parent = gCoreGui
  426. end
  427.  
  428. local RS = game:GetService('RunService').RenderStepped
  429.  
  430. function OPEN_MAIN()
  431. SETH_MAIN = MAIN_GUI:Clone()
  432.  
  433. local BUTTONS = SETH_MAIN.main.holder.buttons
  434. local HOLDERS = SETH_MAIN.main.holder.holders
  435.  
  436. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  437. v.MouseButton1Down:connect(function(X, Y)
  438. OPEN_TAB(v.Name)
  439. if not v:FindFirstChild('circle') then
  440. local C = Instance.new('ImageLabel', v)
  441. C.BackgroundTransparency = 1
  442. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  443. C.Size = UDim2.new(0, 0, 0, 0)
  444. C.ZIndex = v.ZIndex
  445. C.Image = 'rbxassetid://200182847'
  446. C.ImageColor3 = C3(0, 100, 255)
  447. C.Name = 'circle'
  448. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  449. for i = 0, 1, 0.03 do
  450. C.ImageTransparency = i
  451. RS:wait()
  452. end
  453. C:destroy()
  454. end
  455. end)
  456. end
  457.  
  458. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  459. game:GetService('RunService').Stepped:connect(function()
  460. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  461. if not gWorkspace.FilteringEnabled then
  462. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  463. else
  464. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  465. end
  466. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  467. HOLDERS.server.port.Text = ' Port | ' .. PORT
  468. HOLDERS.server.players.Text = ' Players | ' .. gPlayers.NumPlayers .. '/' .. gPlayers.MaxPlayers
  469. HOLDERS.server.time.Text = ' Time | ' .. gLighting.TimeOfDay
  470. HOLDERS.server.gravity.Text = ' Gravity | ' .. gWorkspace.Gravity
  471. end
  472. end)
  473.  
  474. function UPDATE_ADMINS()
  475. HOLDERS.admins:ClearAllChildren()
  476. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  477. local Y_ADMINS = 5
  478. for i,v in pairs(ADMINS) do
  479. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  480. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  481. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  482. table.remove(ADMINS, i)
  483. UPDATE_ADMINS()
  484. end)
  485. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  486. Y_ADMINS = Y_ADMINS + 30
  487. end
  488. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  489. spawn(function()
  490. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  491. v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  492. end
  493. end)
  494. end
  495. UPDATE_ADMINS()
  496.  
  497. function UPDATE_BANS()
  498. HOLDERS.bans:ClearAllChildren()
  499. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  500. local Y_BANS = 5
  501. for i,v in pairs(BANS) do
  502. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  503. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  504. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  505. table.remove(BANS, i)
  506. UPDATE_BANS()
  507. end)
  508. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  509. Y_BANS = Y_BANS + 30
  510. end
  511. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  512. spawn(function()
  513. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  514. v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  515. end
  516. end)
  517. end
  518. UPDATE_BANS()
  519.  
  520. local function DISPLAY_CMDS()
  521. local Y_COMMANDS = 0
  522. for i,v in pairs(COMMANDS) do
  523. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  524. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  525. Y_COMMANDS = Y_COMMANDS + 25
  526. end
  527. end
  528. DISPLAY_CMDS()
  529.  
  530. HOLDERS.search.Changed:connect(function()
  531. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  532. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  533. if HOLDERS.search.Text ~= '' then
  534. if not HOLDERS.search.Text:find(' ') then
  535. HOLDERS.cmds:ClearAllChildren()
  536. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  537. local Y_COMMANDS = 0
  538. for i,v in pairs(COMMANDS) do
  539. if v.N:find(HOLDERS.search.Text) then
  540. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  541. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  542. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  543. Y_COMMANDS = Y_COMMANDS + 25
  544. end
  545. end
  546. end
  547. else
  548. HOLDERS.cmds:ClearAllChildren()
  549. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  550. DISPLAY_CMDS()
  551. end
  552. end
  553. end
  554. end)
  555.  
  556. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  557. local Y_FUN = 5
  558. for i,v in pairs(FUN) do
  559. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  560. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  561. Y_FUN = Y_FUN + 30
  562. end
  563. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  564. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  565. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  566. v.load.MouseButton1Down:connect(function()
  567. if v.Name == 'balefire' then LOAD_BALEFIRE()
  568. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = gWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  569. elseif v.Name == 'trowel' then LOAD_TROWEL()
  570. elseif v.Name == 'path giver' then LOAD_PATH()
  571. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  572. end
  573. end)
  574. end
  575.  
  576. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  577. SETH_MAIN:destroy()
  578. end)
  579.  
  580. SETH_MAIN.Parent = gCoreGui
  581. end
  582.  
  583. LOAD_DATA()
  584.  
  585. --/ TOOLS
  586.  
  587. function LOAD_BALEFIRE()
  588. local HB = Instance.new('HopperBin', LP.Backpack)
  589. HB.Name = 'balefire'
  590.  
  591. local function BF(P)
  592. for i = 1, 50 do
  593. local E = Instance.new('Explosion', gWorkspace)
  594. E.BlastRadius = 3
  595. E.BlastPressure = 999999
  596. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  597. end
  598. end
  599.  
  600. FIRED = false
  601. local function FIRE(M)
  602. if not FIRED then
  603. FIRED = true
  604. BF(M.Hit.p)
  605. wait(0.25)
  606. FIRED = false
  607. end
  608. end
  609.  
  610. HB.Selected:connect(function(M)
  611. M.Button1Down:connect(function()
  612. FIRE(M)
  613. end)
  614. end)
  615. end
  616.  
  617. function LOAD_TROWEL()
  618. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  619. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  620. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  621. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  622.  
  623. local HEIGHT = 5
  624. local SPEED = 0.05
  625. local WIDTH = 15
  626.  
  627. function BRICK(CF, P, C)
  628. local B = Instance.new('Part')
  629. B.BrickColor = C
  630. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  631. B.Parent = game.Workspace
  632. B:MakeJoints()
  633. B.Material = 'Neon'
  634. return B, P + B.Size
  635. end
  636.  
  637. function BW(CF)
  638. local BC = BrickColor.Random()
  639. local B = {}
  640. assert(WIDTH > 0)
  641. local Y = 0
  642. while Y < HEIGHT do
  643. local P
  644. local X = -WIDTH / 2
  645. while X < WIDTH / 2 do
  646. local brick
  647. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  648. X = P.x
  649. table.insert(B, brick)
  650. wait(SPEED)
  651. end
  652. Y = P.y
  653. end
  654. return B
  655. end
  656.  
  657. function S(A)
  658. if math.abs(A.x) > math.abs(A.z) then
  659. if A.x > 0 then
  660. return Vector3.new(1, 0, 0)
  661. else
  662. return Vector3.new(-1, 0, 0)
  663. end
  664. else
  665. if A.z > 0 then
  666. return Vector3.new(0, 0, 1)
  667. else
  668. return Vector3.new(0, 0, -1)
  669. end
  670. end
  671. end
  672.  
  673. T.Enabled = true
  674. T.Activated:connect(function()
  675. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  676. T.Enabled = false
  677. T.Handle.build:Play()
  678. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  679. T.Enabled = true
  680. end
  681. end)
  682. end
  683.  
  684. function LOAD_PATH()
  685. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  686.  
  687. local function PATH(M, C)
  688. if ENABLED and LP.Character then
  689. if not gWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', gWorkspace).Name = 'paths_seth' end
  690. local hit = M.Target
  691. local point = M.Hit.p
  692. local P = Instance.new('Part', gWorkspace.paths_seth)
  693. P.BrickColor = C
  694. P.Material = 'Neon'
  695. P.Transparency = 0.75
  696. P.Anchored = true
  697. P.Size = Vector3.new(20, 1, 20)
  698. P.Velocity = M.Hit.lookVector * 75
  699. P.BottomSurface = 'Smooth'
  700. P.TopSurface = 'Smooth'
  701. P.CFrame = CFrame.new(LP.Character.Head.Position)
  702. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  703. P.CFrame = CFrame.new(P.Position, point)
  704. wait()
  705. PATH(M, C)
  706. end
  707. end
  708.  
  709. local function SELECTED(M)
  710. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  711. M.Button1Up:connect(function() ENABLED = false end)
  712. M.KeyDown:connect(function(K) if K == 'r' then if gWorkspace:FindFirstChild('paths_seth') then gWorkspace.paths_seth:destroy() end end end)
  713. end
  714.  
  715. HB.Selected:connect(SELECTED)
  716. end
  717.  
  718. function LOAD_STRIKE()
  719. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  720.  
  721. local function SHOOT(T)
  722. if ENABLED then
  723. local P0 = CFrame.new(0, 1500, 0)
  724. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  725. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  726. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  727.  
  728. local M = Instance.new('Model', gWorkspace)
  729. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  730. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  731. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = gWorkspace}
  732.  
  733. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  734. M:destroy()
  735. end
  736. end
  737.  
  738. HB.Selected:connect(function(M)
  739. if not gWorkspace:FindFirstChild('orbital_seth') then
  740. SATELITE = Instance.new('Part', gWorkspace)
  741. SATELITE.Name = 'orbital_seth'
  742. SATELITE.Position = Vector3.new(0, 1500, 0)
  743. SATELITE.Anchored = true
  744. SATELITE.CanCollide = false
  745. SATELITE.Size = Vector3.new(5, 16.8, 5)
  746. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  747. end
  748. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  749. M.Button1Up:connect(function() ENABLED = false end)
  750. end)
  751. end
  752.  
  753. function FIND_IN_TABLE(TABLE, NAME)
  754. for i,v in pairs(TABLE) do
  755. if v == NAME then
  756. return true
  757. end
  758. end
  759. return false
  760. end
  761.  
  762. function GET_IN_TABLE(TABLE, NAME)
  763. for i = 1, #TABLE do
  764. if TABLE[i] == NAME then
  765. return i
  766. end
  767. end
  768. return false
  769. end
  770.  
  771. local NOCLIP, JESUSFLY, SWIM = false, false, false
  772.  
  773. game:GetService('RunService').Stepped:connect(function()
  774. if NOCLIP then
  775. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  776. elseif JESUSFLY then
  777. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  778. elseif SWIM then
  779. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  780. end
  781. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  782. end)
  783.  
  784. local NOTIFY_1 = false
  785. local NOTIFY_2 = false
  786.  
  787. function NOTIFY(M, R, G, B)
  788. spawn(function()
  789. repeat wait() until not NOTIFY_1
  790. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  791. if NOTIFY_SETH then
  792. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  793. NOTIFY_SETH.notify.text.Text = ' ' .. M
  794. repeat wait() until not NOTIFY_1
  795. NOTIFY_1 = true
  796. wait(0.5)
  797. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  798. wait(0.5)
  799. repeat wait() until not NOTIFY_2
  800. NOTIFY_1 = false
  801. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  802. wait(0.5)
  803. NOTIFY_2 = true
  804. wait(2.5)
  805. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  806. end
  807. wait(1)
  808. NOTIFY_SETH:destroy()
  809. NOTIFY_2 = false
  810. end)
  811. end
  812.  
  813. function KICK(P)
  814. spawn(function()
  815. for i = 1,5 do
  816. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  817. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  818. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  819. spawn(function()
  820. repeat wait()
  821. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  822. until not gPlayers:FindFirstChild(P.Name)
  823. end)
  824. P.Character.Torso.Anchored = true
  825. end
  826. end
  827. end)
  828. end
  829.  
  830. gPlayers.PlayerRemoving:connect(function(P)
  831. if FIND_IN_TABLE(KICKS, P) then
  832. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  833. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  834. end
  835. if FIND_IN_TABLE(JAILED, P.Name) then
  836. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  837. end
  838. end)
  839.  
  840. function FIX_LIGHTING()
  841. gLighting.Ambient = C3(0.5, 0.5, 0.5)
  842. gLighting.Brightness = 1
  843. gLighting.GlobalShadows = true
  844. gLighting.Outlines = false
  845. gLighting.TimeOfDay = 14
  846. gLighting.FogEnd = 100000
  847. end
  848.  
  849. function COLOR(PLAYER, BCOLOR)
  850. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  851. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  852. for i,v in pairs(PLAYER.Character:GetChildren()) do
  853. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  854. v.BrickColor = BrickColor.new(BCOLOR)
  855. elseif v:IsA('Accessory') then
  856. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  857. for a,b in pairs(v.Handle:GetChildren()) do
  858. if b:IsA('SpecialMesh') then
  859. b.TextureId = ''
  860. end
  861. end
  862. end
  863. end
  864. end
  865.  
  866. function LAG(PLAYER)
  867. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  868. spawn(function()
  869. repeat wait()
  870. if PLAYER and PLAYER.Character then
  871. PLAYER.CameraMode = 'LockFirstPerson'
  872. PLAYER.Character.HumanoidRootPart.CFrame = POS
  873. PLAYER.Character.Torso.Anchored = true
  874. Instance.new('ForceField', PLAYER.Character)
  875. Instance.new('Smoke', PLAYER.Character.Head)
  876. end
  877. until not gPlayers:FindFirstChild(PLAYER.Name)
  878. end)
  879. end
  880.  
  881. local FLYING = false
  882.  
  883. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  884. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  885. end
  886.  
  887. function sFLY()
  888. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  889. repeat wait() until MOUSE
  890.  
  891. local T = LP.Character.Torso
  892. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  893. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  894. local SPEED = 0
  895.  
  896. local function FLY()
  897. FLYING = true
  898. local BG = Instance.new('BodyGyro', T)
  899. local BV = Instance.new('BodyVelocity', T)
  900. BG.P = 9e4
  901. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  902. BG.cframe = T.CFrame
  903. BV.velocity = Vector3.new(0, 0.1, 0)
  904. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  905. spawn(function()
  906. repeat wait()
  907. LP.Character.Humanoid.PlatformStand = true
  908. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  909. SPEED = 50
  910. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  911. SPEED = 0
  912. end
  913. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  914. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  915. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  916. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  917. BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  918. else
  919. BV.velocity = Vector3.new(0, 0.1, 0)
  920. end
  921. BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  922. until not FLYING
  923. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  924. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  925. SPEED = 0
  926. BG:destroy()
  927. BV:destroy()
  928. LP.Character.Humanoid.PlatformStand = false
  929. end)
  930. end
  931.  
  932. MOUSE.KeyDown:connect(function(KEY)
  933. if KEY:lower() == 'w' then
  934. CONTROL.F = 1
  935. elseif KEY:lower() == 's' then
  936. CONTROL.B = -1
  937. elseif KEY:lower() == 'a' then
  938. CONTROL.L = -1
  939. elseif KEY:lower() == 'd' then
  940. CONTROL.R = 1
  941. end
  942. end)
  943.  
  944. MOUSE.KeyUp:connect(function(KEY)
  945. if KEY:lower() == 'w' then
  946. CONTROL.F = 0
  947. elseif KEY:lower() == 's' then
  948. CONTROL.B = 0
  949. elseif KEY:lower() == 'a' then
  950. CONTROL.L = 0
  951. elseif KEY:lower() == 'd' then
  952. CONTROL.R = 0
  953. end
  954. end)
  955. FLY()
  956. end
  957.  
  958. function NOFLY()
  959. FLYING = false
  960. LP.Character.Humanoid.PlatformStand = false
  961. end
  962.  
  963. function RESET_MODEL(MODEL)
  964. for i,v in pairs(MODEL:GetChildren()) do
  965. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  966. v:destroy()
  967. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  968. v:destroy()
  969. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  970. v.Transparency = 0
  971. elseif v:IsA('ShirtGraphic') then
  972. v.Archivable = false
  973. v.Graphic = ''
  974. end
  975. end
  976. for i,v in pairs(MODEL.Torso:GetChildren()) do
  977. if v:IsA('SpecialMesh') then
  978. v:destroy()
  979. end
  980. end
  981. if MODEL.Head:FindFirstChild('Mesh') then
  982. MODEL.Head.Mesh:destroy()
  983. end
  984. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  985. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  986. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  987. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  988. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  989. end
  990.  
  991. function UPDATE_MODEL(MODEL, USERNAME)
  992. local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  993. MODEL.Name = USERNAME
  994. for i,v in pairs(AppModel:GetChildren()) do
  995. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  996. v.Parent = MODEL.Head
  997. elseif v:IsA('Decal') then
  998. if MODEL.Head:FindFirstChild('face') then
  999. MODEL.Head.face.Texture = v.Texture
  1000. else
  1001. local FACE = Instance.new('Decal', MODEL.Head)
  1002. FACE.Texture = v.Texture
  1003. end
  1004. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1005. if MODEL:FindFirstChild('Body Colors') then
  1006. MODEL['Body Colors']:destroy()
  1007. end
  1008. v.Parent = MODEL
  1009. elseif v:IsA('Accessory') then
  1010. v.Parent = MODEL
  1011. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1012. end
  1013. end
  1014. if not MODEL.Head:FindFirstChild('Mesh') then
  1015. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1016. SM.MeshType = Enum.MeshType.Head
  1017. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1018. end
  1019. end
  1020.  
  1021. function CREEPER(PLAYER)
  1022. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1023. if v:IsA('Shirt') or v:IsA('Pants') then
  1024. v:destroy()
  1025. elseif v:IsA('ShirtGraphic') then
  1026. v.Archivable = false
  1027. v.Graphic = ''
  1028. end
  1029. end
  1030. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1031. if v:IsA('Accessory') then
  1032. v:destroy()
  1033. end
  1034. end
  1035. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1036. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1037. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1038. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1039. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1040. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1041. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1042. v.BrickColor = BrickColor.new('Bright green')
  1043. end
  1044. end
  1045. end
  1046.  
  1047. function SHREK(PLAYER)
  1048. COLOR(PLAYER, 'Bright green')
  1049. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1050. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1051. v:destroy()
  1052. elseif v:IsA('ShirtGraphic') then
  1053. v.Archivable = false
  1054. v.Graphic = ''
  1055. end
  1056. end
  1057. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1058. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1059. v:destroy()
  1060. end
  1061. end
  1062. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1063. PLAYER.Character['Shirt Graphic'].Archivable = false
  1064. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1065. end
  1066. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1067. local S = Instance.new('Shirt', PLAYER.Character)
  1068. local P = Instance.new('Pants', PLAYER.Character)
  1069. M.MeshType = 'FileMesh'
  1070. M.MeshId = 'rbxassetid://19999257'
  1071. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1072. M.TextureId = 'rbxassetid://156397869'
  1073. S.ShirtTemplate = 'rbxassetid://133078194'
  1074. P.PantsTemplate = 'rbxassetid://133078204'
  1075. end
  1076.  
  1077. function DUCK(PLAYER)
  1078. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1079. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1080. v.Transparency = 1
  1081. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1082. v:destroy()
  1083. elseif v:IsA('ShirtGraphic') then
  1084. v.Archivable = false
  1085. v.Graphic = ''
  1086. end
  1087. end
  1088. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1089. DUCK.MeshType = 'FileMesh'
  1090. DUCK.MeshId = 'rbxassetid://9419831'
  1091. DUCK.TextureId = 'rbxassetid://9419827'
  1092. DUCK.Scale = Vector3.new(5, 5, 5)
  1093. if PLAYER.Character.Head:FindFirstChild('face') then
  1094. PLAYER.Character.Head.face.Transparency = 1
  1095. end
  1096. end
  1097.  
  1098. function DOG(PLAYER)
  1099. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1100. if v:IsA('Shirt') or v:IsA('Pants') then
  1101. v:destroy()
  1102. elseif v:IsA('ShirtGraphic') then
  1103. v.Archivable = false
  1104. v.Graphic = ''
  1105. end
  1106. end
  1107. PLAYER.Character.Torso.Transparency = 1
  1108. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1109. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1110. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1111. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1112. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1113. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1114. local BF = Instance.new('BodyForce', FakeTorso)
  1115. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1116. FakeTorso.Name = 'FakeTorso'
  1117. FakeTorso.TopSurface = 0
  1118. FakeTorso.BottomSurface = 0
  1119. FakeTorso.Size = Vector3.new(3,1,4)
  1120. FakeTorso.BrickColor = BrickColor.new('Brown')
  1121. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1122. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1123. W.Part0 = PLAYER.Character.Torso
  1124. W.Part1 = FakeTorso
  1125. W.C0 = CFrame.new(0, -0.5, 0)
  1126. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1127. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1128. v.BrickColor = BrickColor.new('Brown')
  1129. end
  1130. end
  1131. end
  1132.  
  1133. function ALIEN(PLAYER)
  1134. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1135. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1136. v:destroy()
  1137. elseif v:IsA('ShirtGraphic') then
  1138. v.Archivable = false
  1139. v.Graphic = ''
  1140. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1141. v.BrickColor = BrickColor.new('Fossil')
  1142. end
  1143. end
  1144. ALIEN_H:Clone().Parent = PLAYER.Character
  1145. end
  1146.  
  1147. function DECALSPAM(INSTANCE, ID)
  1148. for i,v in pairs(INSTANCE:GetChildren()) do
  1149. if v:IsA('BasePart') then
  1150. spawn(function()
  1151. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1152. local CURRENT_FACE = 1
  1153. for i = 1, 6 do
  1154. local DECAL = Instance.new('Decal', v)
  1155. DECAL.Name = 'decal_seth'
  1156. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1157. DECAL.Face = FACES[CURRENT_FACE]
  1158. CURRENT_FACE = CURRENT_FACE + 1
  1159. end
  1160. end)
  1161. end
  1162. DECALSPAM(v, ID)
  1163. end
  1164. end
  1165.  
  1166. function UNDECALSPAM(INSTANCE)
  1167. for i,v in pairs(INSTANCE:GetChildren()) do
  1168. if v:IsA('BasePart') then
  1169. for a,b in pairs(v:GetChildren()) do
  1170. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1171. b:destroy()
  1172. end
  1173. end
  1174. end
  1175. UNDECALSPAM(v)
  1176. end
  1177. end
  1178.  
  1179. function CREATE_DONG(PLAYER, DONG_COLOR)
  1180. if PLAYER.Character:FindFirstChild('DONG') then
  1181. PLAYER.Character.DONG:destroy()
  1182. end
  1183. local D = Instance.new('Model', PLAYER.Character)
  1184. D.Name = 'DONG'
  1185.  
  1186. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1187. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1188. local M1 = Instance.new('CylinderMesh', MAIN)
  1189. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1190. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1191. local M2 = Instance.new('SpecialMesh', P1)
  1192. local W2 = Instance.new('Weld', P1)
  1193. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1194. local M3 = Instance.new('SpecialMesh', B1)
  1195. local W3 = Instance.new('Weld', B1)
  1196. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1197. local M4 = Instance.new('SpecialMesh', B2)
  1198. local W4 = Instance.new('Weld', B2)
  1199. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1200. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1201. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1202. M2.MeshType = 'Sphere'
  1203. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1204. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1205. M3.Parent = B1 M3.MeshType = 'Sphere'
  1206. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1207. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1208. M4.MeshType = 'Sphere'
  1209. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1210. end
  1211.  
  1212. function SCALE(C, S)
  1213. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1214.  
  1215. local HAT_CLONE = {}
  1216.  
  1217. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1218.  
  1219. local HEAD = C.Head
  1220. local TORSO = C.Torso
  1221. local LA = C['Left Arm']
  1222. local RA = C['Right Arm']
  1223. local LL = C['Left Leg']
  1224. local RL = C['Right Leg']
  1225. local HRP = C.HumanoidRootPart
  1226.  
  1227. HEAD.Size = Vector3.new(S * 2, S, S)
  1228. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1229. LA.Size = Vector3.new(S, S * 2, S)
  1230. RA.Size = Vector3.new(S, S * 2, S)
  1231. LL.Size = Vector3.new(S, S * 2, S)
  1232. RL.Size = Vector3.new(S, S * 2, S)
  1233. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1234.  
  1235. local M1 = Instance.new('Motor6D', TORSO)
  1236. local M2 = Instance.new('Motor6D', TORSO)
  1237. local M3 = Instance.new('Motor6D', TORSO)
  1238. local M4 = Instance.new('Motor6D', TORSO)
  1239. local M5 = Instance.new('Motor6D', TORSO)
  1240. local M6 = Instance.new('Motor6D', HRP)
  1241.  
  1242. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1243. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1244. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1245. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1246. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1247. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1248.  
  1249. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1250. end
  1251.  
  1252. function CAPE(COLOR)
  1253. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1254.  
  1255. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1256.  
  1257. local T = LP.Character.Torso
  1258.  
  1259. local C = Instance.new('Part', T.Parent)
  1260. C.Name = 'cape_seth'
  1261. C.Anchored = false
  1262. C.CanCollide = false
  1263. C.TopSurface = 0
  1264. C.BottomSurface = 0
  1265. C.BrickColor = BrickColor.new(COLOR)
  1266. C.Material = 'Neon'
  1267. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1268.  
  1269. local M = Instance.new('BlockMesh', C)
  1270. M.Scale = Vector3.new(9, 17.5, 0.5)
  1271.  
  1272. local M1 = Instance.new('Motor', C)
  1273. M1.Part0 = C
  1274. M1.Part1 = T
  1275. M1.MaxVelocity = 1
  1276. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1277. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1278.  
  1279. local WAVE = false
  1280.  
  1281. repeat wait(1 / 44)
  1282. local ANG = 0.2
  1283. local oldMag = T.Velocity.magnitude
  1284. local MV = 0.1
  1285.  
  1286. if WAVE then
  1287. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1288. WAVE = false
  1289. else
  1290. WAVE = false
  1291. end
  1292. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1293. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1294. M1.DesiredAngle = -ANG
  1295. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1296. M1.MaxVelocity = 0.04
  1297. end
  1298. repeat
  1299. wait()
  1300. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1301. if T.Velocity.magnitude < 0.1 then
  1302. wait(0.1)
  1303. end
  1304. until not C or C.Parent ~= T.Parent
  1305. end
  1306.  
  1307. function INFECT(PLAYER)
  1308. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1309. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1310. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1311. v:destroy()
  1312. elseif v:IsA('ShirtGraphic') then
  1313. v.Archivable = false
  1314. v.Graphic = ''
  1315. end
  1316. end
  1317.  
  1318. if PLAYER.Character.Head:FindFirstChild('face') then
  1319. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1320. end
  1321.  
  1322. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1323. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1324. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1325. v.BrickColor = BrickColor.new('Medium green')
  1326. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1327. v.BrickColor = BrickColor.new('Brown')
  1328. end
  1329. end
  1330. end
  1331.  
  1332. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1333. if not TC.Parent:FindFirstChild('infected_seth') then
  1334. local GPFC = gPlayers:GetPlayerFromCharacter(TC.Parent)
  1335. if GPFC then
  1336. INFECT(GPFC)
  1337. end
  1338. end
  1339. end)
  1340. end
  1341.  
  1342. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1343. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1344. if (zCoco) then
  1345. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1346. else
  1347. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1348. end
  1349. return funcw
  1350. end
  1351.  
  1352. function BANG(VICTIM)
  1353. spawn(function()
  1354. local P1 = gPlayers.LocalPlayer.Character.Torso
  1355. local V1 = gPlayers[VICTIM].Character.Torso
  1356.  
  1357. V1.Parent.Humanoid.PlatformStand = true
  1358.  
  1359. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1360.  
  1361. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1362.  
  1363. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1364.  
  1365. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1366.  
  1367. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1368.  
  1369. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1370.  
  1371. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1372.  
  1373. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1374.  
  1375. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1376.  
  1377. local D2 = D:Clone() D2.Parent = P1
  1378.  
  1379. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1380.  
  1381. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1382.  
  1383. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1384.  
  1385. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1386.  
  1387. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1388.  
  1389. local CM = Instance.new('CylinderMesh', C)
  1390.  
  1391. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1392.  
  1393. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1394.  
  1395. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1396.  
  1397. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1398.  
  1399. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1400.  
  1401. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1402.  
  1403. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1404.  
  1405. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1406.  
  1407. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1408.  
  1409. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1410.  
  1411. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1412.  
  1413. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1414.  
  1415. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1416. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1417. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1418.  
  1419. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1420.  
  1421. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1422.  
  1423. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1424. end)
  1425. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1426. end
  1427.  
  1428. function RESPAWN(PLAYER)
  1429. local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1430. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1431. Instance.new('Humanoid', M)
  1432. PLAYER.Character = M
  1433. end
  1434.  
  1435. function LOAD_MESSAGE(STRING)
  1436. gPlayers.LocalPlayer.CharacterAppearanceId = 20018
  1437. RESPAWN(LP)
  1438.  
  1439. R = false
  1440. LP.CharacterAdded:connect(function()
  1441. if not R then
  1442. wait(0.5)
  1443. if LP.Character:FindFirstChild('Humanoid') then
  1444. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1445. end
  1446. R = true
  1447. end
  1448. end)
  1449. repeat wait() until R
  1450. RESPAWN(LP)
  1451. LP.CharacterAppearanceId = 0
  1452.  
  1453. if MAIN_HAT then
  1454. MAIN_HAT.Handle.CanCollide = true
  1455. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1456. local P = Instance.new('Part')
  1457. M.Disabled = false
  1458. M.Parent = P
  1459. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1460. MAIN_HAT:destroy()
  1461. P.Parent = LP.Character
  1462. repeat wait() until LP:FindFirstChild('ChessMsg')
  1463. MG = LP:FindFirstChild('ChessMsg')
  1464. MG.Name = 'message_seth'
  1465. MG.Text = ''
  1466. MG.Parent = gWorkspace
  1467. MESSAGE(STRING)
  1468. P:destroy()
  1469. for i,v in pairs(gWorkspace:GetChildren()) do
  1470. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1471. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1472. v:destroy()
  1473. end
  1474. end
  1475. end
  1476. end
  1477. end
  1478.  
  1479. function MESSAGE(STRING)
  1480. if not SHOWING_MESSAGE then
  1481. spawn(function()
  1482. SHOWING_MESSAGE = true
  1483. MG.Text = STRING
  1484. wait(5)
  1485. MG.Text = ''
  1486. SHOWING_MESSAGE = false
  1487. end)
  1488. end
  1489. end
  1490.  
  1491. _G.CLICK_TP = false
  1492. local M_CTRL = false
  1493.  
  1494. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1495. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1496. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1497.  
  1498. gLighting.Outlines = false -- / outlines are gross
  1499.  
  1500. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1501.  
  1502. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1503.  
  1504. -- / commands
  1505.  
  1506. ADD_COMMAND('ff','ff [plr]', {},
  1507. function(ARGS, SPEAKER)
  1508. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1509. for i,v in pairs(PLAYERS) do
  1510. Instance.new('ForceField', gPlayers[v].Character)
  1511. end
  1512. end)
  1513.  
  1514. ADD_COMMAND('unff','unff [plr]',{},
  1515. function(ARGS, SPEAKER)
  1516. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1517. for i,v in pairs(PLAYERS) do
  1518. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1519. if v:IsA('ForceField') then
  1520. v:destroy()
  1521. end
  1522. end
  1523. end
  1524. end)
  1525.  
  1526. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1527. function(ARGS, SPEAKER)
  1528. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1529. for i,v in pairs(PLAYERS) do
  1530. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1531. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1532. local F = Instance.new('Fire', v)
  1533. if ARGS[2] and ARGS[3] and ARGS[4] then
  1534. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1535. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1536. end
  1537. end
  1538. end
  1539. end
  1540. end)
  1541.  
  1542. ADD_COMMAND('unfire','unfire [plr]',{},
  1543. function(ARGS, SPEAKER)
  1544. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1545. for i,v in pairs(PLAYERS) do
  1546. local PCHAR = gPlayers[v].Character
  1547. for i,v in pairs(PCHAR:GetChildren()) do
  1548. for i,v in pairs(v:GetChildren()) do
  1549. if v:IsA('Fire') then
  1550. v:destroy()
  1551. end
  1552. end
  1553. end
  1554. end
  1555. end)
  1556.  
  1557. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1558. function(ARGS, SPEAKER)
  1559. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1560. for i,v in pairs(PLAYERS) do
  1561. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1562. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1563. if ARGS[2] and ARGS[3] and ARGS[4] then
  1564. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1565. else
  1566. Instance.new('Sparkles', v)
  1567. end
  1568. end
  1569. end
  1570. end
  1571. end)
  1572.  
  1573. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1574. function(ARGS, SPEAKER)
  1575. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1576. for i,v in pairs(PLAYERS) do
  1577. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1578. for i,v in pairs(v:GetChildren()) do
  1579. if v:IsA('Sparkles') then
  1580. v:destroy()
  1581. end
  1582. end
  1583. end
  1584. end
  1585. end)
  1586.  
  1587. ADD_COMMAND('smoke','smoke [plr]',{},
  1588. function(ARGS, SPEAKER)
  1589. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1590. for i,v in pairs(PLAYERS) do
  1591. Instance.new('Smoke', gPlayers[v].Character.Torso)
  1592. end
  1593. end)
  1594.  
  1595. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1596. function(ARGS, SPEAKER)
  1597. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1598. for i,v in pairs(PLAYERS) do
  1599. for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1600. if v:IsA('Smoke') then
  1601. v:destroy()
  1602. end
  1603. end
  1604. end
  1605. end)
  1606.  
  1607. ADD_COMMAND('btools','btools [plr]',{},
  1608. function(ARGS, SPEAKER)
  1609. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1610. for i,v in pairs(PLAYERS) do
  1611. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1612. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1613. Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1614. end
  1615. end)
  1616.  
  1617. ADD_COMMAND('god','god [plr]',{},
  1618. function(ARGS, SPEAKER)
  1619. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1620. for i,v in pairs(PLAYERS) do
  1621. local PCHAR = gPlayers[v].Character
  1622. if PCHAR:FindFirstChild('Humanoid') then
  1623. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1624. end
  1625. end
  1626. end)
  1627.  
  1628. ADD_COMMAND('sgod','sgod [plr]',{},
  1629. function(ARGS, SPEAKER)
  1630. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1631. for i,v in pairs(PLAYERS) do
  1632. local PCHAR = gPlayers[v].Character
  1633. if PCHAR:FindFirstChild('Humanoid') then
  1634. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1635. end
  1636. end
  1637. end)
  1638.  
  1639. ADD_COMMAND('ungod','ungod [plr]',{},
  1640. function(ARGS, SPEAKER)
  1641. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1642. for i,v in pairs(PLAYERS) do
  1643. local PCHAR = gPlayers[v].Character
  1644. if PCHAR:FindFirstChild('Humanoid') then
  1645. PCHAR.Humanoid.MaxHealth = 100
  1646. end
  1647. end
  1648. end)
  1649.  
  1650. ADD_COMMAND('heal','heal [plr]',{},
  1651. function(ARGS, SPEAKER)
  1652. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1653. for i,v in pairs(PLAYERS) do
  1654. local PCHAR = gPlayers[v].Character
  1655. if PCHAR:FindFirstChild('Humanoid') then
  1656. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1657. end
  1658. end
  1659. end)
  1660.  
  1661. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1662. function(ARGS, SPEAKER)
  1663. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1664. for i,v in pairs(PLAYERS) do
  1665. for i,v in pairs(PLAYERS) do
  1666. local PCHAR = gPlayers[v].Character
  1667. for i,v in pairs(PCHAR:GetChildren()) do
  1668. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1669. v.Anchored = true
  1670. end
  1671. end
  1672. end
  1673. end
  1674. end)
  1675.  
  1676. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1677. function(ARGS, SPEAKER)
  1678. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1679. for i,v in pairs(PLAYERS) do
  1680. for i,v in pairs(PLAYERS) do
  1681. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1682. if v:IsA('Part') then
  1683. v.Anchored = false
  1684. end
  1685. end
  1686. end
  1687. end
  1688. end)
  1689.  
  1690. ADD_COMMAND('kill','kill [plr]',{},
  1691. function(ARGS, SPEAKER)
  1692. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1693. for i,v in pairs(PLAYERS) do
  1694. gPlayers[v].Character:BreakJoints()
  1695. end
  1696. end)
  1697.  
  1698. ADD_COMMAND('sound','sound [id]',{},
  1699. function(ARGS, SPEAKER)
  1700. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1701. if ARGS[1]:lower() ~= 'off' then
  1702. local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1703. end
  1704. end)
  1705.  
  1706. ADD_COMMAND('volume','volume [int]',{},
  1707. function(ARGS, SPEAKER)
  1708. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1709. end)
  1710.  
  1711. ADD_COMMAND('pitch','pitch [int]',{},
  1712. function(ARGS, SPEAKER)
  1713. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1714. end)
  1715.  
  1716. ADD_COMMAND('explode','explode [plr]',{},
  1717. function(ARGS, SPEAKER)
  1718. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1719. for i,v in pairs(PLAYERS) do
  1720. local PCHAR = gPlayers[v].Character
  1721. if PCHAR:FindFirstChild('Torso') then
  1722. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1723. end
  1724. end
  1725. end)
  1726.  
  1727. ADD_COMMAND('invis','invis [plr]',{},
  1728. function(ARGS, SPEAKER)
  1729. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1730. for i,v in pairs(PLAYERS) do
  1731. local PCHAR = gPlayers[v].Character
  1732. for i,v in pairs(PCHAR:GetChildren()) do
  1733. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1734. v.Transparency = 1
  1735. end
  1736. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1737. v.Handle.Transparency = 1
  1738. end
  1739. end
  1740. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1741. end
  1742. end)
  1743.  
  1744. ADD_COMMAND('vis','vis [plr]',{},
  1745. function(ARGS, SPEAKER)
  1746. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747. for i,v in pairs(PLAYERS) do
  1748. local PCHAR = gPlayers[v].Character
  1749. for i,v in pairs(PCHAR:GetChildren()) do
  1750. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1751. v.Transparency = 0
  1752. end
  1753. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1754. v.Handle.Transparency = 0
  1755. end
  1756. end
  1757. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1758. end
  1759. end)
  1760.  
  1761. ADD_COMMAND('goto','goto [plr]',{},
  1762. function(ARGS, SPEAKER)
  1763. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1764. for i,v in pairs(PLAYERS) do
  1765. local PCHAR = gPlayers[v].Character
  1766. if PCHAR then
  1767. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1768. end
  1769. end
  1770. end)
  1771.  
  1772. ADD_COMMAND('bring','bring [plr]',{},
  1773. function(ARGS, SPEAKER)
  1774. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1775. for i,v in pairs(PLAYERS) do
  1776. local PCHAR = gPlayers[v].Character
  1777. spawn(function()
  1778. for i = 0, 4 do
  1779. if PCHAR then
  1780. PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1781. end
  1782. end
  1783. end)
  1784. end
  1785. end)
  1786.  
  1787. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1788. function(ARGS, SPEAKER)
  1789. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1790. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1791. spawn(function()
  1792. for i = 0, 3 do
  1793. if gPlayers[v].Character and gPlayers[b].Character then
  1794. gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1795. end
  1796. end
  1797. end)
  1798. end end
  1799. end)
  1800.  
  1801. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1802. function(ARGS, SPEAKER)
  1803. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1804. for i,v in pairs(PLAYERS) do
  1805. gPlayers[v].CharacterAppearanceId = ARGS[2]
  1806. gPlayers[v].Character:BreakJoints()
  1807. end
  1808. end)
  1809.  
  1810. ADD_COMMAND('ws','ws [plr] [int]',{},
  1811. function(ARGS, SPEAKER)
  1812. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1813. for i,v in pairs(PLAYERS) do
  1814. local PCHAR = gPlayers[v].Character
  1815. if PCHAR:FindFirstChild('Humanoid') then
  1816. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1817. end
  1818. end
  1819. end)
  1820.  
  1821. ADD_COMMAND('time','time [int]',{},
  1822. function(ARGS, SPEAKER)
  1823. gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1824. end)
  1825.  
  1826. ADD_COMMAND('kick','kick [plr]',{},
  1827. function(ARGS, SPEAKER)
  1828. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1829. for i,v in pairs(PLAYERS) do
  1830. table.insert(KICKS, gPlayers[v])
  1831. end
  1832. end)
  1833.  
  1834. ADD_COMMAND('ban','ban [plr]',{},
  1835. function(ARGS, SPEAKER)
  1836. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1837. for i,v in pairs(PLAYERS) do
  1838. table.insert(BANS, gPlayers[v].userId)
  1839. table.insert(KICKS, gPlayers[v])
  1840. UPDATE_BANS()
  1841. end
  1842. end)
  1843.  
  1844. ADD_COMMAND('unban','unban [username]',{},
  1845. function(ARGS, SPEAKER)
  1846. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1847. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1848. end
  1849. end)
  1850.  
  1851. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1852. function(ARGS, SPEAKER)
  1853. local function UNLOCK(INSTANCE)
  1854. for i,v in pairs(INSTANCE:GetChildren()) do
  1855. if v:IsA('BasePart') then
  1856. v.Locked = false
  1857. end
  1858. UNLOCK(v)
  1859. end
  1860. end
  1861. UNLOCK(gWorkspace)
  1862. end)
  1863.  
  1864. ADD_COMMAND('lockws','lock',{'lock'},
  1865. function(ARGS, SPEAKER)
  1866. local function LOCK(INSTANCE)
  1867. for i,v in pairs(INSTANCE:GetChildren()) do
  1868. if v:IsA('BasePart') then
  1869. v.Locked = true
  1870. end
  1871. LOCK(v)
  1872. end
  1873. end
  1874. LOCK(gWorkspace)
  1875. end)
  1876.  
  1877. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1878. function(ARGS, SPEAKER)
  1879. local function UNANCHOR(INSTANCE)
  1880. for i,v in pairs(INSTANCE:GetChildren()) do
  1881. if v:IsA('BasePart') then
  1882. v.Anchored = false
  1883. end
  1884. UNANCHOR(v)
  1885. end
  1886. end
  1887. UNANCHOR(gWorkspace)
  1888. end)
  1889.  
  1890. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1891. function(ARGS, SPEAKER)
  1892. local function ANCHOR(INSTANCE)
  1893. for i,v in pairs(INSTANCE:GetChildren()) do
  1894. if v:IsA('BasePart') then
  1895. v.Anchored = true
  1896. end
  1897. ANCHOR(v)
  1898. end
  1899. end
  1900. ANCHOR(gWorkspace)
  1901. end)
  1902.  
  1903. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1904. function(ARGS, SPEAKER)
  1905. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1906. for i,v in pairs(PLAYERS) do
  1907. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1908. if v:IsA('Accessory') then
  1909. for a,b in pairs(v.Handle:GetChildren()) do
  1910. if b:IsA('SpecialMesh') then
  1911. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1912. end
  1913. end
  1914. end
  1915. end
  1916. end
  1917. end)
  1918.  
  1919. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1920. function(ARGS, SPEAKER)
  1921. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1922. for i,v in pairs(PLAYERS) do
  1923. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1924. if v:IsA('Accessory') then
  1925. v.Parent = SPEAKER.Character
  1926. end
  1927. end
  1928. end
  1929. end)
  1930.  
  1931. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1932. function(ARGS, SPEAKER)
  1933. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1934. for i,v in pairs(PLAYERS) do
  1935. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1936. if v:IsA('Accessory') then
  1937. v:destroy()
  1938. end
  1939. end
  1940. end
  1941. end)
  1942.  
  1943. ADD_COMMAND('firstp','firstp [plr]',{},
  1944. function(ARGS, SPEAKER)
  1945. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1946. for i,v in pairs(PLAYERS) do
  1947. gPlayers[v].CameraMode = 'LockFirstPerson'
  1948. end
  1949. end)
  1950.  
  1951. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1952. function(ARGS, SPEAKER)
  1953. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1954. for i,v in pairs(PLAYERS) do
  1955. gPlayers[v].CameraMode = 'Classic'
  1956. end
  1957. end)
  1958.  
  1959. ADD_COMMAND('chat','chat [plr] [string]',{},
  1960. function(ARGS, SPEAKER)
  1961. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1962. for i,v in pairs(PLAYERS) do
  1963. game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1964. end
  1965. end)
  1966.  
  1967. ADD_COMMAND('name','name [plr] [string]',{},
  1968. function(ARGS, SPEAKER)
  1969. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1970. for i,v in pairs(PLAYERS) do
  1971. gPlayers[v].Character.Name = GLS(false, 1)
  1972. end
  1973. end)
  1974.  
  1975. ADD_COMMAND('unname','unname [plr]',{},
  1976. function(ARGS, SPEAKER)
  1977. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1978. for i,v in pairs(PLAYERS) do
  1979. gPlayers[v].Character.Name = gPlayers[v].Name
  1980. end
  1981. end)
  1982.  
  1983. ADD_COMMAND('noname','noname [plr]',{},
  1984. function(ARGS, SPEAKER)
  1985. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1986. for i,v in pairs(PLAYERS) do
  1987. gPlayers[v].Character.Name = ''
  1988. end
  1989. end)
  1990.  
  1991. ADD_COMMAND('stun','stun [plr]',{},
  1992. function(ARGS, SPEAKER)
  1993. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1994. for i,v in pairs(PLAYERS) do
  1995. local PCHAR = gPlayers[v].Character
  1996. PCHAR.Humanoid.PlatformStand = true
  1997. end
  1998. end)
  1999.  
  2000. ADD_COMMAND('unstun','unstun [plr]',{},
  2001. function(ARGS, SPEAKER)
  2002. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2003. for i,v in pairs(PLAYERS) do
  2004. local PCHAR = gPlayers[v].Character
  2005. PCHAR.Humanoid.PlatformStand = false
  2006. end
  2007. end)
  2008.  
  2009. ADD_COMMAND('guest','guest [plr]',{},
  2010. function(ARGS, SPEAKER)
  2011. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2012. for i,v in pairs(PLAYERS) do
  2013. local PCHAR = gPlayers[v].Character
  2014. gPlayers[v].CharacterAppearanceId = 1
  2015. PCHAR:BreakJoints()
  2016. end
  2017. end)
  2018.  
  2019. ADD_COMMAND('noob','noob [plr]',{},
  2020. function(ARGS, SPEAKER)
  2021. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2022. for i,v in pairs(PLAYERS) do
  2023. local PCHAR = gPlayers[v].Character
  2024. gPlayers[v].CharacterAppearanceId = 155902847
  2025. PCHAR:BreakJoints()
  2026. end
  2027. end)
  2028.  
  2029. ADD_COMMAND('damage','damage [plr] [int]',{},
  2030. function(ARGS, SPEAKER)
  2031. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2032. for i,v in pairs(PLAYERS) do
  2033. local PCHAR = gPlayers[v].Character
  2034. PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - ARGS[2]
  2035. end
  2036. end)
  2037.  
  2038. ADD_COMMAND('view','view [plr]',{},
  2039. function(ARGS, SPEAKER)
  2040. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2041. for i,v in pairs(PLAYERS) do
  2042. local PCHAR = gPlayers[v].Character
  2043. gWorkspace.CurrentCamera.CameraSubject = PCHAR
  2044. end
  2045. end)
  2046.  
  2047. ADD_COMMAND('unview','unview',{},
  2048. function()
  2049. gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  2050. end)
  2051.  
  2052. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2053. function(ARGS, SPEAKER)
  2054. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2055. for i,v in pairs(PLAYERS) do
  2056. local PCHAR = gPlayers[v].Character
  2057. for i,v in pairs(PCHAR:GetChildren()) do
  2058. if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  2059. v:destroy()
  2060. end
  2061. end
  2062. end
  2063. end)
  2064.  
  2065. ADD_COMMAND('box','box [plr]',{},
  2066. function(ARGS, SPEAKER)
  2067. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2068. for i,v in pairs(PLAYERS) do
  2069. local PCHAR = gPlayers[v].Character
  2070. local SB = Instance.new('SelectionBox', PCHAR)
  2071. SB.Adornee = SB.Parent
  2072. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2073. end
  2074. end)
  2075.  
  2076. ADD_COMMAND('unbox','nobox [plr]',{},
  2077. function(ARGS, SPEAKER)
  2078. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2079. for i,v in pairs(PLAYERS) do
  2080. local PCHAR = gPlayers[v].Character
  2081. for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  2082. if v:IsA('SelectionBox') then
  2083. v:destroy()
  2084. end
  2085. end
  2086. end
  2087. end)
  2088.  
  2089. ADD_COMMAND('ghost','ghost [plr]',{},
  2090. function(ARGS, SPEAKER)
  2091. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2092. for i,v in pairs(PLAYERS) do
  2093. local PCHAR = gPlayers[v].Character
  2094. for i,v in pairs(PCHAR:GetChildren()) do
  2095. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2096. v.Transparency = 0.5
  2097. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2098. v.Handle.Transparency = 0.5
  2099. elseif PCHAR.Head:FindFirstChild('face') then
  2100. PCHAR.Head.face.Transparency = 0.5
  2101. end
  2102. end
  2103. end
  2104. end)
  2105.  
  2106. ADD_COMMAND('sphere','sphere [plr]',{},
  2107. function(ARGS, SPEAKER)
  2108. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2109. for i,v in pairs(PLAYERS) do
  2110. local PCHAR=gPlayers[v].Character
  2111. local SS = Instance.new('SelectionSphere', PCHAR)
  2112. SS.Adornee = SS.Parent
  2113. end
  2114. end)
  2115.  
  2116. ADD_COMMAND('sky','sky [id]',{},
  2117. function(ARGS, SPEAKER)
  2118. if ARGS[1] then
  2119. for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2120. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2121. local SKY = Instance.new('Sky', gLighting)
  2122. for i,v in pairs(SKIES) do
  2123. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2124. end
  2125. end
  2126. end)
  2127.  
  2128. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2129. function(ARGS, SPEAKER)
  2130. if ARGS[1] and ARGS[2] and ARGS[3] then
  2131. gLighting.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2132. end
  2133. end)
  2134.  
  2135. ADD_COMMAND('jail','jail [plr]',{},
  2136. function(ARGS, SPEAKER)
  2137. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2138. for i,v in pairs(PLAYERS) do
  2139. if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  2140. table.insert(JAILED, gPlayers[v].Name)
  2141. local PCHAR = gPlayers[v].Character
  2142. local J = JAIL:Clone() J.Parent = gWorkspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. gPlayers[v].Name
  2143. repeat wait()
  2144. PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2145. until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  2146. end
  2147. end)
  2148.  
  2149. ADD_COMMAND('unjail','unjail [plr]',{},
  2150. function(ARGS, SPEAKER)
  2151. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2152. for i,v in pairs(PLAYERS) do
  2153. for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  2154. if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  2155. end
  2156. end)
  2157.  
  2158. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2159. function(ARGS, SPEAKER)
  2160. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2161. for i,v in pairs(PLAYERS) do
  2162. local ID = ARGS[2]
  2163. if ARGS[2] == 'climb' then ID = '180436334' end
  2164. if ARGS[2] == 'fall' then ID = '180436148' end
  2165. if ARGS[2] == 'jump' then ID = '125750702' end
  2166. if ARGS[2] == 'sit' then ID = '178130996' end
  2167. for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  2168. if b:IsA('StringValue') then
  2169. for c,d in pairs(b:GetChildren()) do
  2170. if d:IsA('Animation') then
  2171. d.AnimationId = 'rbxassetid://' .. ID
  2172. end
  2173. end
  2174. end
  2175. end
  2176. end
  2177. end)
  2178.  
  2179. ADD_COMMAND('fix','fix [plr]',{},
  2180. function(ARGS, SPEAKER)
  2181. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2182. for i,v in pairs(PLAYERS) do
  2183. local PCHAR = gPlayers[v].Character
  2184. RESET_MODEL(PCHAR)
  2185. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2186. end
  2187. end)
  2188.  
  2189. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2190. function(ARGS, SPEAKER)
  2191. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2192. for i,v in pairs(PLAYERS) do
  2193. CREEPER(gPlayers[v])
  2194. end
  2195. end)
  2196.  
  2197. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2198. function(ARGS, SPEAKER)
  2199. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2200. for i,v in pairs(PLAYERS) do
  2201. local PCHAR = gPlayers[v].Character
  2202. RESET_MODEL(PCHAR)
  2203. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2204. end
  2205. end)
  2206.  
  2207. ADD_COMMAND('shrek','shrek [plr]',{},
  2208. function(ARGS, SPEAKER)
  2209. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2210. for i,v in pairs(PLAYERS) do
  2211. SHREK(gPlayers[v])
  2212. end
  2213. end)
  2214.  
  2215. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2216. function(ARGS, SPEAKER)
  2217. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2218. for i,v in pairs(PLAYERS) do
  2219. local PCHAR = gPlayers[v].Character
  2220. RESET_MODEL(PCHAR)
  2221. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2222. end
  2223. end)
  2224.  
  2225. ADD_COMMAND('nuke','nuke [plr]',{},
  2226. function(ARGS, SPEAKER)
  2227. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2228. for i,v in pairs(PLAYERS) do
  2229. local PCHAR = gPlayers[v].Character
  2230. spawn(function()
  2231. if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2232. local N = Instance.new('Part', gWorkspace)
  2233. N.Name = 'nuke_seth'
  2234. N.Anchored = true
  2235. N.CanCollide = false
  2236. N.Shape = 'Ball'
  2237. N.Size = Vector3.new(1, 1, 1)
  2238. N.BrickColor = BrickColor.new('New Yeller')
  2239. N.Transparency = 0.5
  2240. N.Reflectance = 0.2
  2241. N.TopSurface = 0
  2242. N.BottomSurface = 0
  2243. N.Touched:connect(function(T)
  2244. if T and T.Parent then
  2245. local E = Instance.new('Explosion', gWorkspace)
  2246. E.Position = T.Position
  2247. E.BlastRadius = 20
  2248. E.BlastPressure = math.huge
  2249. end
  2250. end)
  2251. local CF = PCHAR.Torso.CFrame
  2252. N.CFrame = CF
  2253. for i = 1,30 do
  2254. N.Size = N.Size + Vector3.new(5, 5, 5)
  2255. N.CFrame = CF
  2256. wait(1 / 44)
  2257. end
  2258. N:destroy()
  2259. end
  2260. end)
  2261. end
  2262. end)
  2263.  
  2264. ADD_COMMAND('unnuke','nonuke',{},
  2265. function(ARGS, SPEAKER)
  2266. for i,v in pairs(gWorkspace:GetChildren()) do
  2267. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2268. v:destroy()
  2269. end
  2270. end
  2271. end)
  2272.  
  2273. ADD_COMMAND('infect','infect [plr]',{},
  2274. function(ARGS, SPEAKER)
  2275. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2276. for i,v in pairs(PLAYERS) do
  2277. INFECT(gPlayers[v])
  2278. end
  2279. end)
  2280.  
  2281. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2282. function(ARGS, SPEAKER)
  2283. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2284. for i,v in pairs(PLAYERS) do
  2285. local PCHAR = gPlayers[v].Character
  2286. RESET_MODEL(PCHAR)
  2287. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2288. end
  2289. end)
  2290.  
  2291. ADD_COMMAND('duck','duck [plr]',{},
  2292. function(ARGS, SPEAKER)
  2293. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2294. for i,v in pairs(PLAYERS) do
  2295. DUCK(gPlayers[v])
  2296. end
  2297. end)
  2298.  
  2299. ADD_COMMAND('unduck','unduck [plr]',{},
  2300. function(ARGS, SPEAKER)
  2301. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2302. for i,v in pairs(PLAYERS) do
  2303. local PCHAR = gPlayers[v].Character
  2304. RESET_MODEL(PCHAR)
  2305. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2306. end
  2307. end)
  2308.  
  2309. ADD_COMMAND('disable','disable [plr]',{},
  2310. function(ARGS, SPEAKER)
  2311. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2312. for i,v in pairs(PLAYERS) do
  2313. local PCHAR = gPlayers[v].Character
  2314. if PCHAR:FindFirstChild('Humanoid') then
  2315. PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  2316. local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  2317. humanoid.Parent = HUMANOIDS
  2318. end
  2319. end
  2320. end)
  2321.  
  2322. ADD_COMMAND('enable','enable [plr]',{},
  2323. function(ARGS, SPEAKER)
  2324. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2325. for i,v in pairs(PLAYERS) do
  2326. local PCHAR = gPlayers[v].Character
  2327. if PCHAR:FindFirstChild('Humanoid') then
  2328. return
  2329. else
  2330. if HUMANOIDS:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  2331. local humanoid = HUMANOIDS['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2332. end
  2333. end
  2334. end
  2335. end)
  2336.  
  2337. ADD_COMMAND('size','size [plr] [int]',{},
  2338. function(ARGS, SPEAKER)
  2339. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2340. for i,v in pairs(PLAYERS) do
  2341. SCALE(gPlayers[v].Character, ARGS[2])
  2342. end
  2343. end)
  2344.  
  2345. ADD_COMMAND('clone','clone [plr]',{},
  2346. function(ARGS, SPEAKER)
  2347. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2348. for i,v in pairs(PLAYERS) do
  2349. local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  2350. local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2351. PCHAR.Archivable = false
  2352. end
  2353. end)
  2354.  
  2355. ADD_COMMAND('spin','spin [plr]',{},
  2356. function(ARGS, SPEAKER)
  2357. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2358. for i,v in pairs(PLAYERS) do
  2359. local PCHAR = gPlayers[v].Character
  2360. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2361. if v.Name == 'SPIN' then
  2362. v:destroy()
  2363. end
  2364. end
  2365. local T = PCHAR.Torso
  2366. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2367. spawn(function()
  2368. repeat wait(1/44)
  2369. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2370. until not BG or BG.Parent ~= T
  2371. end)
  2372. end
  2373. end)
  2374.  
  2375. ADD_COMMAND('unspin','unspin [plr]',{},
  2376. function(ARGS, SPEAKER)
  2377. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2378. for i,v in pairs(PLAYERS) do
  2379. local PCHAR = gPlayers[v].Character
  2380. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2381. if v.Name == 'SPIN' then
  2382. v:destroy()
  2383. end
  2384. end
  2385. end
  2386. end)
  2387.  
  2388. ADD_COMMAND('dog','dog [plr]',{},
  2389. function(ARGS, SPEAKER)
  2390. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2391. for i,v in pairs(PLAYERS) do
  2392. DOG(gPlayers[v])
  2393. end
  2394. end)
  2395.  
  2396. ADD_COMMAND('undog','undog [plr]',{},
  2397. function(ARGS, SPEAKER)
  2398. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2399. for i,v in pairs(PLAYERS) do
  2400. local PCHAR = gPlayers[v].Character
  2401. RESET_MODEL(PCHAR)
  2402. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2403. end
  2404. end)
  2405.  
  2406. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2407. function(ARGS, SPEAKER)
  2408. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2409. for i,v in pairs(PLAYERS) do
  2410. local PCHAR = gPlayers[v].Character
  2411. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2412. LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2413. else
  2414. local loopheal = Instance.new('StringValue', LOOPED)
  2415. loopheal.Name = gPlayers[v].Name .. '_heal'
  2416. spawn(function() while wait() do
  2417. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2418. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  2419. end
  2420. end end)
  2421. end
  2422. end
  2423. end)
  2424.  
  2425. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2426. function(ARGS, SPEAKER)
  2427. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2428. for i,v in pairs(PLAYERS) do
  2429. local PCHAR = gPlayers[v].Character
  2430. if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2431. LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2432. end
  2433. end
  2434. end)
  2435.  
  2436. ADD_COMMAND('fling','fling [plr]',{},
  2437. function(ARGS, SPEAKER)
  2438. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2439. for i,v in pairs(PLAYERS) do
  2440. local PCHAR = gPlayers[v].Character
  2441. if PCHAR:FindFirstChild('Humanoid') then
  2442. local X
  2443. local Z
  2444. repeat
  2445. X = math.random(-9999, 9999)
  2446. until math.abs(X) >= 5555
  2447. repeat
  2448. Z = math.random(-9999, 9999)
  2449. until math.abs(Z) >= 5555
  2450. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2451. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2452. end
  2453. end
  2454. end)
  2455.  
  2456. ADD_COMMAND('alien','alien [plr]',{},
  2457. function(ARGS, SPEAKER)
  2458. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2459. for i,v in pairs(PLAYERS) do
  2460. ALIEN(gPlayers[v])
  2461. end
  2462. end)
  2463.  
  2464. ADD_COMMAND('nograv','nograv [plr]',{},
  2465. function(ARGS, SPEAKER)
  2466. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2467. for i,v in pairs(PLAYERS) do
  2468. if not gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2469. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(gPlayers[v].Character) * 196.2, 0), Parent = gPlayers[v].Character.Torso}
  2470. end
  2471. end
  2472. end)
  2473.  
  2474. ADD_COMMAND('grav','grav [plr]',{},
  2475. function(ARGS, SPEAKER)
  2476. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2477. for i,v in pairs(PLAYERS) do
  2478. if gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2479. gPlayers[v].Character.Torso.nograv_seth:destroy()
  2480. end
  2481. end
  2482. end)
  2483.  
  2484. ADD_COMMAND('cape','cape [brick color]',{},
  2485. function(ARGS, SPEAKER)
  2486. spawn(function()
  2487. if LP.Character:FindFirstChild('Cape') then
  2488. LP.Character.Cape:destroy()
  2489. end
  2490. if not ARGS[1] then
  2491. ARGS[1] = 'Deep blue'
  2492. end
  2493. CAPE(GLS(false, 1))
  2494. end)
  2495. end)
  2496.  
  2497. ADD_COMMAND('uncape','uncape',{},
  2498. function(ARGS, SPEAKER)
  2499. if LP.Character:FindFirstChild('cape_seth') then
  2500. LP.Character.cape_seth:destroy()
  2501. end
  2502. end)
  2503.  
  2504. ADD_COMMAND('paper','paper [plr]',{},
  2505. function(ARGS, SPEAKER)
  2506. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2507. for i,v in pairs(PLAYERS) do
  2508. local PCHAR = gPlayers[v].Character
  2509. for i,v in pairs(PCHAR:GetChildren()) do
  2510. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2511. PAPER_MESH:Clone().Parent = v
  2512. end
  2513. end
  2514. end
  2515. end)
  2516.  
  2517. ADD_COMMAND('punish','punish [plr]',{},
  2518. function(ARGS, SPEAKER)
  2519. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2520. for i,v in pairs(PLAYERS) do
  2521. local PCHAR = gPlayers[v].Character
  2522. PCHAR.Parent = gLighting
  2523. end
  2524. end)
  2525.  
  2526. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2527. function(ARGS, SPEAKER)
  2528. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2529. for i,v in pairs(PLAYERS) do
  2530. local PCHAR = gLighting['' .. gPlayers[v].Name]
  2531. PCHAR.Parent = gWorkspace
  2532. end
  2533. end)
  2534.  
  2535. local DISCO = false
  2536.  
  2537. ADD_COMMAND('disco','disco',{},
  2538. function(ARGS, SPEAKER)
  2539. DISCO = true
  2540. if not DISCO then
  2541. spawn(function()
  2542. repeat wait(1) gLighting.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2543. end)
  2544. end
  2545. end)
  2546.  
  2547. ADD_COMMAND('undisco','undisco',{},
  2548. function(ARGS, SPEAKER)
  2549. DISCO = false
  2550. end)
  2551.  
  2552. ADD_COMMAND('team','team [plr] [team]',{},
  2553. function(ARGS, SPEAKER)
  2554. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2555. for i,v in pairs(PLAYERS) do
  2556. for a,b in pairs(game.Teams:GetChildren()) do
  2557. if string.lower(b.Name) == GLS(true, 1) then
  2558. gPlayers[v].Team = b
  2559. end
  2560. end
  2561. end
  2562. end)
  2563.  
  2564. ADD_COMMAND('jp','jp [plr] [int]',{},
  2565. function(ARGS, SPEAKER)
  2566. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2567. for i,v in pairs(PLAYERS) do
  2568. local PCHAR = gPlayers[v].Character
  2569. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2570. end
  2571. end)
  2572.  
  2573. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2574. function(ARGS, SPEAKER)
  2575. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2576. for i,v in pairs(PLAYERS) do
  2577. local PCHAR = gPlayers[v].Character
  2578. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2579. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2580. end
  2581. end)
  2582.  
  2583. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2584. function(ARGS, SPEAKER)
  2585. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2586. for i,v in pairs(PLAYERS) do
  2587. local PCHAR = gPlayers[v].Character
  2588. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2589. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2590. end
  2591. end)
  2592.  
  2593. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2594. function(ARGS, SPEAKER)
  2595. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2596. for i,v in pairs(PLAYERS) do
  2597. local PCHAR = gPlayers[v].Character
  2598. if ARGS[2] == 1 then
  2599. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2600. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2601. else
  2602. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2603. end
  2604. end
  2605. end)
  2606.  
  2607. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2608. function(ARGS, SPEAKER)
  2609. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2610. for i,v in pairs(PLAYERS) do
  2611. local PCHAR = gPlayers[v].Character
  2612. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2613. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2614. PCHAR.Head.Transparency = 0
  2615. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2616. end
  2617. end)
  2618.  
  2619. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2620. function(ARGS, SPEAKER)
  2621. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2622. for i,v in pairs(PLAYERS) do
  2623. local PCHAR = gPlayers[v].Character
  2624. PCHAR.Head.Transparency = 1
  2625. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2626. end
  2627. end)
  2628.  
  2629. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2630. function(ARGS, SPEAKER)
  2631. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2632. for i,v in pairs(PLAYERS) do
  2633. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2634. if v:IsA('Tool') or v:IsA('HopperBin') then
  2635. v.Parent = LP.Backpack
  2636. end
  2637. end
  2638. end
  2639. end)
  2640.  
  2641. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2642. function(ARGS, SPEAKER)
  2643. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2644. for i,v in pairs(PLAYERS) do
  2645. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2646. if v:IsA('Tool') or v:IsA('HopperBin') then
  2647. v:destroy()
  2648. end
  2649. end
  2650. end
  2651. end)
  2652.  
  2653. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2654. function(ARGS, SPEAKER)
  2655. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2656. for i,v in pairs(PLAYERS) do
  2657. for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2658. if v:IsA('Tool') or v:IsA('HopperBin') then
  2659. v:Clone().Parent = LP.Backpack
  2660. end
  2661. end
  2662. end
  2663. end)
  2664.  
  2665. ADD_COMMAND('dong','dong [plr]',{},
  2666. function(ARGS, SPEAKER)
  2667. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2668. for i,v in pairs(PLAYERS) do
  2669. local PCHAR = gPlayers[v].Character
  2670. if ARGS[2] == 'black' then
  2671. CREATE_DONG(gPlayers[v], 'Brown')
  2672. end
  2673. if ARGS[2] == 'asian' then
  2674. CREATE_DONG(gPlayers[v], 'Cool yellow')
  2675. end
  2676. if ARGS[2] == 'alien' then
  2677. CREATE_DONG(gPlayers[v], 'Lime green')
  2678. end
  2679. if ARGS[2] == 'frozen' then
  2680. CREATE_DONG(gPlayers[v], 1019)
  2681. end
  2682. if not ARGS[2] then
  2683. CREATE_DONG(gPlayers[v], 'Pastel brown')
  2684. end
  2685. end
  2686. end)
  2687.  
  2688. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2689. function(ARGS, SPEAKER)
  2690. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2691. for i,v in pairs(PLAYERS) do
  2692. local PCHAR = gPlayers[v].Character
  2693. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2694. if v:IsA('ParticleEmitter') then
  2695. v:destroy()
  2696. end
  2697. end
  2698. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2699. end
  2700. end)
  2701.  
  2702. ADD_COMMAND('rocket','rocket [plr]',{},
  2703. function(ARGS, SPEAKER)
  2704. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2705. for i,v in pairs(PLAYERS) do
  2706. local PCHAR = gPlayers[v].Character
  2707. spawn(function()
  2708. local R = ROCKET:Clone()
  2709. R.Parent = gWorkspace
  2710. local W = Instance.new('Weld', R)
  2711. W.Part0 = W.Parent
  2712. W.Part1 = PCHAR.Torso
  2713. W.C1 = CFrame.new(0, 0.5, 1)
  2714. R.force.Force = Vector3.new(0, 15000, 0)
  2715. wait()
  2716. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2717. wait(5)
  2718. Instance.new('Explosion', R).Position = R.Position
  2719. wait(1)
  2720. R:destroy()
  2721. end)
  2722. end
  2723. end)
  2724.  
  2725. ADD_COMMAND('blackify','blackify [plr]',{},
  2726. function(ARGS, SPEAKER)
  2727. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2728. for i,v in pairs(PLAYERS) do
  2729. COLOR(gPlayers[v], 'Really black')
  2730. end
  2731. end)
  2732.  
  2733. ADD_COMMAND('whitify','whitify [plr]',{},
  2734. function(ARGS, SPEAKER)
  2735. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2736. for i,v in pairs(PLAYERS) do
  2737. COLOR(gPlayers[v], 'White')
  2738. end
  2739. end)
  2740.  
  2741. ADD_COMMAND('color','color [plr] [brick color]',{},
  2742. function(ARGS, SPEAKER)
  2743. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2744. for i,v in pairs(PLAYERS) do
  2745. COLOR(gPlayers[v], GLS(false, 1))
  2746. end
  2747. end)
  2748.  
  2749. ADD_COMMAND('sword','sword [plr]',{},
  2750. function(ARGS, SPEAKER)
  2751. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2752. for i,v in pairs(PLAYERS) do
  2753. ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2754. end
  2755. end)
  2756.  
  2757. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2758. function(ARGS, SPEAKER)
  2759. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2760. for i,v in pairs(PLAYERS) do
  2761. if gPlayers[v]:FindFirstChild('leaderstats') then
  2762. for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2763. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2764. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2765. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2766. v.Value = GLS(false, 2)
  2767. end
  2768. end
  2769. end
  2770. end
  2771. end)
  2772.  
  2773. ADD_COMMAND('bait','bait',{},
  2774. function(ARGS, SPEAKER)
  2775. spawn(function()
  2776. local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2777. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2778. local H = Instance.new('Humanoid', M)
  2779. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2780. end)
  2781. end)
  2782.  
  2783. ADD_COMMAND('naked','naked [plr]',{},
  2784. function(ARGS, SPEAKER)
  2785. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2786. for i,v in pairs(PLAYERS) do
  2787. local PCHAR = gPlayers[v].Character
  2788. for i,v in pairs(PCHAR:GetChildren()) do
  2789. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2790. v:destroy()
  2791. end
  2792. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2793. if v:IsA('Decal') then
  2794. v:destroy()
  2795. end
  2796. end
  2797. end
  2798. end
  2799. end)
  2800.  
  2801. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2802. function(ARGS, SPEAKER)
  2803. if ARGS[1] then
  2804. DECALSPAM(gWorkspace, ARGS[1])
  2805. end
  2806. end)
  2807.  
  2808. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2809. function(ARGS, SPEAKER)
  2810. if ARGS[1] then
  2811. UNDECALSPAM(gWorkspace)
  2812. end
  2813. end)
  2814.  
  2815. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2816. function(ARGS, SPEAKER)
  2817. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2818. for i,v in pairs(PLAYERS) do
  2819. BANG(gPlayers[v].Name)
  2820. end
  2821. end)
  2822.  
  2823. ADD_COMMAND('lag','lag [plr]',{},
  2824. function(ARGS, SPEAKER)
  2825. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2826. for i,v in pairs(PLAYERS) do
  2827. LAG(gPlayers[v])
  2828. end
  2829. end)
  2830.  
  2831. ADD_COMMAND('respawn','respawn [plr]',{},
  2832. function(ARGS, SPEAKER)
  2833. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2834. for i,v in pairs(PLAYERS) do
  2835. RESPAWN(gPlayers[v])
  2836. end
  2837. end)
  2838.  
  2839. ADD_COMMAND('face','face [plr] [decal]',{},
  2840. function(ARGS, SPEAKER)
  2841. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2842. for i,v in pairs(PLAYERS) do
  2843. local PCHAR = gPlayers[v].Character
  2844. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2845. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2846. end
  2847. end)
  2848.  
  2849. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2850. function(ARGS, SPEAKER)
  2851. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2852. for i,v in pairs(PLAYERS) do
  2853. local PCHAR = gPlayers[v].Character
  2854. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2855. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2856. end
  2857. end)
  2858.  
  2859. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2860. function(ARGS, SPEAKER)
  2861. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2862. for i,v in pairs(PLAYERS) do
  2863. local PCHAR = gPlayers[v].Character
  2864. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2865. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2866. end
  2867. end)
  2868.  
  2869. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2870. function(ARGS, SPEAKER)
  2871. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2872. for i,v in pairs(PLAYERS) do
  2873. local PCHAR = gPlayers[v].Character
  2874. RESET_MODEL(PCHAR)
  2875. UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2876. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2877. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2878. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2879. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2880. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2881. end
  2882. end)
  2883.  
  2884. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2885. function(ARGS, SPEAKER)
  2886. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2887. for i,v in pairs(PLAYERS1) do
  2888. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2889. end
  2890. end)
  2891.  
  2892. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2893. function(ARGS, SPEAKER)
  2894. for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2895. local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2896. end)
  2897.  
  2898. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2899. function(ARGS, SPEAKER)
  2900. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2901. for i,v in pairs(PLAYERS) do
  2902. local PCHAR = gPlayers[v].Character
  2903. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2904. end
  2905. end)
  2906.  
  2907. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2908. function(ARGS, SPEAKER)
  2909. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2910. for i,v in pairs(PLAYERS) do
  2911. local PCHAR = gPlayers[v].Character
  2912. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2913. end
  2914. end)
  2915.  
  2916. ADD_COMMAND('admin','admin [plr]',{},
  2917. function(ARGS, SPEAKER)
  2918. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2919. for i,v in pairs(PLAYERS) do
  2920. if not CHECK_ADMIN(gPlayers[v]) then
  2921. table.insert(ADMINS, gPlayers[v].userId)
  2922. UPDATE_ADMINS()
  2923. spawn(function()
  2924. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2925. wait(3)
  2926. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2927. end)
  2928. end
  2929. end
  2930. end)
  2931.  
  2932. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2933. function(ARGS, SPEAKER)
  2934. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2935. for i,v in pairs(PLAYERS) do
  2936. if CHECK_ADMIN(gPlayers[v]) then
  2937. if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2938. table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2939. UPDATE_ADMINS()
  2940. game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2941. end
  2942. end
  2943. end
  2944. end)
  2945.  
  2946. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2947. function(ARGS, SPEAKER)
  2948. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2949. for i,v in pairs(PLAYERS) do
  2950. gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2951. end
  2952. end)
  2953.  
  2954. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2955. function(ARGS, SPEAKER)
  2956. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2957. for i,v in pairs(PLAYERS) do
  2958. gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2959. end
  2960. end)
  2961.  
  2962. ADD_COMMAND('age','age [plr]',{},
  2963. function(ARGS, SPEAKER)
  2964. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2965. for i,v in pairs(PLAYERS) do
  2966. NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2967. end
  2968. end)
  2969.  
  2970. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2971. function(ARGS, SPEAKER)
  2972. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2973. for i,v in pairs(PLAYERS) do
  2974. local PCHAR = gPlayers[v].Character
  2975. if PCHAR:FindFirstChild('Torso') then
  2976. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2977. if ARGS[2] and ARGS[3] and ARGS[4] then
  2978. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2979. end
  2980. end
  2981. end
  2982. end)
  2983.  
  2984. ADD_COMMAND('unhl','unhl [plr]',{},
  2985. function(ARGS, SPEAKER)
  2986. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2987. for i,v in pairs(PLAYERS) do
  2988. local PCHAR = gPlayers[v].Character
  2989. if PCHAR:FindFirstChild('Torso') then
  2990. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2991. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2992. v:destroy()
  2993. end
  2994. end
  2995. end
  2996. end
  2997. end)
  2998.  
  2999. ADD_COMMAND('crash','crash [plr]',{},
  3000. function(ARGS, SPEAKER)
  3001. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3002. for i,v in pairs(PLAYERS) do
  3003. local PCHAR = gPlayers[v].Character
  3004. PCHAR.Torso.Anchored = true
  3005. for i,v in pairs(PCHAR:GetChildren()) do
  3006. if v:IsA('Humanoid') then
  3007. for i = 1,10 do
  3008. v.HipHeight = 1/0*0
  3009. end
  3010. end
  3011. end
  3012. end
  3013. end)
  3014.  
  3015. ADD_COMMAND('shutdown','shutdown',{},
  3016. function(ARGS, SPEAKER)
  3017. gWorkspace.Gravity = 1/0*0
  3018. end)
  3019.  
  3020. ADD_COMMAND('smite','smite [plr]',{},
  3021. function(ARGS, SPEAKER)
  3022. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3023. for i,v in pairs(PLAYERS) do
  3024. local PCHAR = gPlayers[v].Character
  3025. spawn(function()
  3026. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3027.  
  3028. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3029. local S = Instance.new('Sound', gWorkspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3030. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3031.  
  3032. local P1 = Instance.new('Part', game.Workspace)
  3033. P1.BrickColor = BrickColor.new('Institutional white')
  3034. P1.Material = 'Neon'
  3035. P1.Transparency = 0.9
  3036. P1.Anchored = true
  3037. P1.CanCollide = false
  3038. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3039. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3040. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3041.  
  3042. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3043. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3044. end)
  3045. end
  3046. end)
  3047.  
  3048. ADD_COMMAND('skydive','skydive [plr]',{},
  3049. function(ARGS, SPEAKER)
  3050. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3051. for i,v in pairs(PLAYERS) do
  3052. local PCHAR = gPlayers[v].Character
  3053. spawn(function()
  3054. for i = 0, 3 do
  3055. if PCHAR then
  3056. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3057. end
  3058. end
  3059. end)
  3060. end
  3061. end)
  3062.  
  3063. ADD_COMMAND('message','message [string]',{'m'},
  3064. function(ARGS, SPEAKER)
  3065. spawn(function()
  3066. if MG then
  3067. MESSAGE(GLS(false, 0))
  3068. else
  3069. LOAD_MESSAGE(GLS(false, 0))
  3070. end
  3071. end)
  3072. end)
  3073.  
  3074. ADD_COMMAND('control','control [plr]',{},
  3075. function(ARGS, SPEAKER)
  3076. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3077. for i,v in pairs(PLAYERS) do
  3078. local PCHAR = gPlayers[v].Character
  3079. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = gPlayers[v].Name
  3080. local CONTROL_ENABLED = false
  3081. local function CONTROL(P, V3)
  3082. if CONTROL_ENABLED then
  3083. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3084. P.Character.Humanoid:MoveTo(V3)
  3085. end
  3086. end
  3087. end
  3088. HB.Selected:connect(function(M)
  3089. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(gPlayers:FindFirstChild(HB.Name), M.Hit.p) end)
  3090. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3091. end)
  3092. end
  3093. end)
  3094.  
  3095. -- / extra
  3096.  
  3097. ADD_COMMAND('gravity','gravity [int]',{},
  3098. function(ARGS, SPEAKER)
  3099. gWorkspace.Gravity = ARGS[1]
  3100. end)
  3101.  
  3102. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3103. function(ARGS, SPEAKER)
  3104. FIX_LIGHTING()
  3105. end)
  3106.  
  3107. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3108. function(ARGS, SPEAKER)
  3109. gLighting.FogColor = C3(191, 191, 191)
  3110. gLighting.FogEnd = 100000000
  3111. gLighting.FogStart = 0
  3112. end)
  3113.  
  3114. ADD_COMMAND('day','day',{},
  3115. function(ARGS, SPEAKER)
  3116. gLighting.TimeOfDay = 14
  3117. end)
  3118.  
  3119. ADD_COMMAND('night','night',{},
  3120. function(ARGS, SPEAKER)
  3121. gLighting.TimeOfDay = 24
  3122. end)
  3123.  
  3124. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3125. function(ARGS, SPEAKER)
  3126. SERVER_LOCKED = true
  3127. end)
  3128.  
  3129. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3130. function(ARGS, SPEAKER)
  3131. SERVER_LOCKED = false
  3132. end)
  3133.  
  3134. ADD_COMMAND('fogend','fogend [int]',{},
  3135. function(ARGS, SPEAKER)
  3136. gLighting.FogEnd = ARGS[1]
  3137. end)
  3138.  
  3139. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3140. function(ARGS, SPEAKER)
  3141. if ARGS[1] and ARGS[2] and ARGS[3] then
  3142. gLighting.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3143. end
  3144. end)
  3145.  
  3146. ADD_COMMAND('noclip','noclip',{},
  3147. function(ARGS, SPEAKER)
  3148. NOCLIP = true
  3149. JESUSFLY = false
  3150. SWIM = false
  3151. end)
  3152.  
  3153. ADD_COMMAND('clip','clip',{},
  3154. function(ARGS, SPEAKER)
  3155. NOCLIP = false
  3156. end)
  3157.  
  3158. ADD_COMMAND('jesusfly','jesusfly',{},
  3159. function(ARGS, SPEAKER)
  3160. NOCLIP = false
  3161. JESUSFLY = true
  3162. SWIM = false
  3163. end)
  3164.  
  3165. ADD_COMMAND('nojfly','nojfly',{},
  3166. function(ARGS, SPEAKER)
  3167. JESUSFLY = false
  3168. end)
  3169.  
  3170. ADD_COMMAND('swim','swim',{},
  3171. function(ARGS, SPEAKER)
  3172. NOCLIP = false
  3173. JESUSFLY = false
  3174. SWIM = true
  3175. end)
  3176.  
  3177. ADD_COMMAND('noswim','noswim',{},
  3178. function(ARGS, SPEAKER)
  3179. SWIM = false
  3180. end)
  3181.  
  3182. ADD_COMMAND('fly','fly',{},
  3183. function(ARGS, SPEAKER)
  3184. sFLY()
  3185. end)
  3186.  
  3187. ADD_COMMAND('unfly','unfly',{},
  3188. function(ARGS, SPEAKER)
  3189. NOFLY()
  3190. end)
  3191.  
  3192. ADD_COMMAND('prefix','prefix [string]',{},
  3193. function(ARGS, SPEAKER)
  3194. if ARGS[1] then
  3195. C_PREFIX = ARGS[1]
  3196. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3197. end
  3198. end)
  3199.  
  3200. ADD_COMMAND('version','version',{},
  3201. function(ARGS, SPEAKER)
  3202. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3203. end)
  3204.  
  3205. ADD_COMMAND('fe','fe',{},
  3206. function(ARGS, SPEAKER)
  3207. spawn(function()
  3208. CHECK_FE()
  3209. end)
  3210. end)
  3211.  
  3212. function OPEN_COMMANDS()
  3213. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3214. SETH_MAIN.main.holder.holders.search.Visible = true
  3215. end
  3216.  
  3217. function CLOSE_COMMANDS()
  3218. SETH_MAIN.main.holder.holders.search.Visible = false
  3219. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3220. end
  3221.  
  3222. function OPEN_TAB(TAB)
  3223. if not gCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  3224. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3225. if b.Name ~= TAB then
  3226. b.Visible = false
  3227. else
  3228. b.Visible = true
  3229. end
  3230. if TAB ~= 'cmds' then
  3231. CLOSE_COMMANDS()
  3232. else
  3233. OPEN_COMMANDS()
  3234. end
  3235. end
  3236. end
  3237.  
  3238. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3239. function(ARGS, SPEAKER)
  3240. OPEN_TAB('server')
  3241. end)
  3242.  
  3243. ADD_COMMAND('admins','admins',{},
  3244. function(ARGS, SPEAKER)
  3245. OPEN_TAB('admins')
  3246. end)
  3247.  
  3248. ADD_COMMAND('cmds','cmds',{'commands'},
  3249. function(ARGS, SPEAKER)
  3250. OPEN_TAB('cmds')
  3251. end)
  3252.  
  3253. ADD_COMMAND('bans','bans',{},
  3254. function(ARGS, SPEAKER)
  3255. OPEN_TAB('bans')
  3256. end)
  3257.  
  3258. ADD_COMMAND('fun','fun',{},
  3259. function(ARGS, SPEAKER)
  3260. OPEN_TAB('fun')
  3261. end)
  3262.  
  3263. ADD_COMMAND('changelog','changelog',{},
  3264. function(ARGS, SPEAKER)
  3265. OPEN_TAB('changelog')
  3266. end)
  3267.  
  3268. ADD_COMMAND('credits','credits',{},
  3269. function(ARGS, SPEAKER)
  3270. OPEN_TAB('credits')
  3271. end)
  3272.  
  3273. MOUSE.KeyDown:connect(function(key)
  3274. if key:byte() == 29 then
  3275. if not NOCLIP then
  3276. ECOMMAND('noclip')
  3277. elseif NOCLIP then
  3278. ECOMMAND('clip')
  3279. end
  3280. elseif key:byte() == 30 then
  3281. if not JESUSFLY then
  3282. ECOMMAND('jesusfly')
  3283. elseif JESUSFLY then
  3284. ECOMMAND('nojfly')
  3285. end
  3286. end
  3287. end)
  3288.  
  3289. -- / after loaded
  3290.  
  3291. function CHECK_FE()
  3292. if not gWorkspace.FilteringEnabled then
  3293. NOTIFY('Filtering is disabled', 50, 255, 50)
  3294. elseif gWorkspace.FilteringEnabled then
  3295. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3296. end
  3297. end
  3298.  
  3299. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3300.  
  3301. local GOING_IN = true
  3302. CMD_BAR_H.bar.Changed:connect(function()
  3303. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3304. if CMD_BAR_H.bar.Text ~= '' then
  3305. if not CMD_BAR_H.bar.Text:find(' ') then
  3306. CMD_BAR_H.bar.commands.Visible = true
  3307. CMD_BAR_H.bar.commands:ClearAllChildren()
  3308. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3309. local Y_COMMANDS = 0
  3310. for i,v in pairs(COMMANDS) do
  3311. if v.N:find(CMD_BAR_H.bar.Text) then
  3312. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3313. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3314. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3315. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3316. COMMANDS_C.Visible = true
  3317. COMMANDS_C.Text = ' ' .. v.D
  3318. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3319. Y_COMMANDS = Y_COMMANDS + 20
  3320. end
  3321. end
  3322. end
  3323. else
  3324. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3325. CMD_BAR_H.bar.commands:ClearAllChildren()
  3326. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3327. end
  3328. end
  3329. end)
  3330.  
  3331. CMD_BAR_H.bar.FocusLost:connect(function()
  3332. GOING_IN = true
  3333. if CMD_BAR_H.bar.Text ~= '' then
  3334. spawn(function()
  3335. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3336. end)
  3337. end
  3338. CMD_BAR_H.bar.commands:ClearAllChildren()
  3339. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3340. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3341. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3342. end)
  3343.  
  3344. MOUSE.KeyDown:connect(function(K)
  3345. if K:byte() == 59 then
  3346. GOING_IN = false
  3347. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3348. CMD_BAR_H.bar:CaptureFocus()
  3349. end
  3350. end)
  3351.  
  3352. NOTIFY('Hello, ' .. gPlayers.LocalPlayer.Name, 255, 255, 255)
  3353. CHECK_FE()
  3354.  
  3355. print(#COMMANDS)
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