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Friday Chat 11/14/2014

MegaBossMan Nov 14th, 2014 181 Never
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  1. [19:36]  * TheDoc puts on 3D glasses
  2.  
  3. [19:36] <@MegaBossMan> Get us started.
  4.  
  5. [19:36] <Spinstrike> Mike, you had an idea, didn't you?
  6.  
  7. [19:36] <ThatOneEnderMan_> *laughs*
  8.  
  9. [19:36] <@MegaBossMan> No, this is an intro idea.
  10.  
  11. [19:36]  * TheDoc sighs
  12.  
  13. [19:36]  * TheDoc takes off glasses
  14.  
  15. [19:36] <@MegaBossMan> His main Movie will be seen later.
  16.  
  17. [19:36] <ThatGuyNamedMike> Why is it that ALL your robots get XP when ONE of your robots defeats an opponent?
  18.  
  19. [19:36] <ThatOneEnderMan_> Why?
  20.  
  21. [19:36] <Spinstrike> Wait-before we start...
  22.  
  23. [19:37] <@MegaBossMan> AH WAYT
  24.  
  25. [19:37] <TheDoc> What's the problem with that?
  26.  
  27. [19:37] <Spinstrike> We must set the mood.
  28.  
  29. [19:37] <Spinstrike> http://www.youtube.com/watch?v=Sfg9DVwOd9w
  30.  
  31. [19:37] <ThatGuyNamedMike> That doesn't really make sense to me.
  32.  
  33. [19:37] <@MegaBossMan> I can't complain.
  34.  
  35. [19:37] <@MegaBossMan> IT'S A GAME ABOUT A BLUE ROBOT FIGHTING OLD PEOPLE WHAT MAKES SENSE
  36.  
  37. [19:37] <TheDoc> Spinstrike that was perfect
  38.  
  39. [19:37] <TheDoc> ^
  40.  
  41. [19:37] <tobyjoey> Sorry, listening to Major Tom, no movie startup sounds
  42.  
  43. [19:38] <ThatGuyNamedMike> That's why the game needs a max cap of 250, really, because EVERYONE on your team gets exp.
  44.  
  45. [19:38] <ThatGuyNamedMike> *max level cap
  46.  
  47. [19:38] <ThatGuyNamedMike> That might not be needed if only the robot who dealt the last blow gets the exp.
  48.  
  49. [19:39] <TheDoc> Or you could do it Pokemon-esque style
  50.  
  51. [19:39] <Spinstrike> Or maybe it's divide amoung all the robots used against the defeated opponent, ala Pokemon.
  52.  
  53. [19:39]  * TheDoc high fives SS
  54.  
  55. [19:39] <Spinstrike> Jinx!
  56.  
  57. [19:39] <Spinstrike> You owe me a soda.
  58.  
  59. [19:39] <tobyjoey> Well, X & Y got away with the EXP all
  60.  
  61. [19:39] <TheDoc> Jinx is cancelled by a high five, which acts as a jinx truce
  62.  
  63. [19:39] <TheDoc> :)
  64.  
  65. [19:39] <Spinstrike> Oh...
  66.  
  67. [19:39] <ThatOneEnderMan_> I like SS's idea
  68.  
  69. [19:39] <@MegaBossMan> That...That already happens.
  70.  
  71. [19:40] <@MegaBossMan> The more robots you bring, less XP to share.
  72.  
  73. [19:40] <@MegaBossMan> AH WAIT NOW I SEE
  74.  
  75. [19:40] <@MegaBossMan> Yeah.
  76.  
  77. [19:40] <TheDoc> He's talking about
  78.  
  79. [19:40] <@MegaBossMan> I understand.
  80.  
  81. [19:40] <TheDoc> yeah nvm
  82.  
  83. [19:40] <TheDoc> SILLY MBM
  84.  
  85. [19:40] <ThatGuyNamedMike> Oh, that's even WORSE!
  86.  
  87. [19:40] <@MegaBossMan> Stop being such a nub.
  88.  
  89. [19:40]  * TheDoc slaps MBM over the head and laughs
  90.  
  91. [19:40] <tobyjoey> Trix are for Docs!
  92.  
  93. [19:40] <@MegaBossMan> :P
  94.  
  95. [19:40] <@MegaBossMan> Silly Toby...
  96.  
  97. [19:41] <TheDoc> I can't tell whether I should be happy about that or not
  98.  
  99. [19:41] <Spinstrike> I suppose a Pokemon system would defeat the whole risk-reward system we've got going.
  100.  
  101. [19:41] <ThatGuyNamedMike> 1 robot getting what pretty much abounts to 8x the experience versus fighting with a 8-man team?
  102.  
  103. [19:41] <TheDoc> So this is my face :|
  104.  
  105. [19:41] <ThatGuyNamedMike> NO!
  106.  
  107. [19:41] <Spinstrike> I.E. Sending in less robots for a greater EXP reward.
  108.  
  109. [19:41] <TheDoc> Why not Mike?
  110.  
  111. [19:41] <TheDoc> The greater the risk the greater the rewards
  112.  
  113. [19:41] <ThatGuyNamedMike> Do you know how quickly they'll get to Level 100 that way?
  114.  
  115. [19:42] <ThatOneEnderMan_> You make a point
  116.  
  117. [19:42] <ThatGuyNamedMike> The game will already be a joke by the time they get to like, MM5 bots.
  118.  
  119. [19:42] <Spinstrike> Yeah, but you're taking the risk of getting your butt handed to you.
  120.  
  121. [19:42] <TheDoc> But they have to fight high-leveled enemies in order to gain any substantil xp
  122.  
  123. [19:42] <ThatGuyNamedMike> Nope.
  124.  
  125. [19:42] <TheDoc> *substantial
  126.  
  127. [19:42] <TheDoc> Yes
  128.  
  129. [19:42] <ThatGuyNamedMike> BEcause you can just spam MM against the intro stage.
  130.  
  131. [19:42] <ThatGuyNamedMike> 8x experiece again and again and again.
  132.  
  133. [19:43] <@MegaBossMan> Which is the only way of gaining XP in the beginning.
  134.  
  135. [19:43] <@MegaBossMan> Unless you want to fight the Robot Masters, who will womp you.
  136.  
  137. [19:43] <ThatGuyNamedMike> And because you only need 1,000 exp to level up, you end up leveling up QUICK.
  138.  
  139. [19:43] <@MegaBossMan> You should know, Mike.
  140.  
  141. [19:43] <@MegaBossMan> I actually like that.
  142.  
  143. [19:43] <@MegaBossMan> In the start, it's kinda hard, but in the end it's not all that bad.
  144.  
  145. [19:43] <@MegaBossMan> Unique, I might say.
  146.  
  147. [19:43] <ThatOneEnderMan_> I agree with MBM here
  148.  
  149. [19:44] <@MegaBossMan> Plus, your ideas are for a more developed game.
  150.  
  151. [19:44] <@MegaBossMan> There really aren't too many missions to get to 250.
  152.  
  153. [19:44] <ThatGuyNamedMike> ...YET.
  154.  
  155. [19:44] <@MegaBossMan> Which means "Spam, spam, spam, spam."
  156.  
  157. [19:44] <ThatGuyNamedMike> There WILL be.
  158.  
  159. [19:44] <@MegaBossMan> But still, we should save that when we get to that point.
  160.  
  161. [19:45] <@MegaBossMan> It shouldn't be done, as of yet.
  162.  
  163. [19:45] <ThatOneEnderMan_> Yay grinding the game!
  164.  
  165. [19:45] <@MegaBossMan> Does everyone understand me here?
  166.  
  167. [19:45] <ThatOneEnderMan_> *grinding,
  168.  
  169. [19:45]  * TheDoc is trying to process
  170.  
  171. [19:45]  * TheDoc agrees with MBM
  172.  
  173. [19:46]  * TheDoc is using /me a lot
  174.  
  175. [19:46]  * ThatOneEnderMan_ Find out of /me
  176.  
  177. [19:46] == Spinstrike [183d324f@gateway/web/freenode/ip.24.61.50.79] has quit [Ping timeout: 246 seconds]
  178.  
  179. [19:46] == ThatOneEnderMan_ [4b40e434@gateway/web/freenode/ip.75.64.228.52]
  180.  
  181. [19:46] ==  realname : 75.64.228.52 - http://webchat.freenode.net
  182.  
  183. [19:46] ==  channels : #mmrpg
  184.  
  185. [19:46] ==  server   : herbert.freenode.net [DE]
  186.  
  187. [19:46] ==  idle     : 0 days 0 hours 0 minutes 7 seconds [connected: Fri Nov 14 19:28:26 2014]
  188.  
  189. [19:46] == End of WHOIS
  190.  
  191. [19:46] <@MegaBossMan> He'll be back.
  192.  
  193. [19:46] == Spinstrike [183d324f@gateway/web/freenode/ip.24.61.50.79] has joined #mmrpg
  194.  
  195. [19:47] <@MegaBossMan> Called it.
  196.  
  197. [19:47] <TheDoc> Wb
  198.  
  199. [19:47] <Spinstrike> Sorry about that, my connection bugged out.
  200.  
  201. [19:47] <tobyjoey>  WB
  202.  
  203. [19:47] <ThatGuyNamedMike> But, as it is, the game's ALREADY too easy.
  204.  
  205. [19:47] <TheDoc> We know lol
  206.  
  207. [19:47] <TheDoc> THAT is subjective
  208.  
  209. [19:47] <@MegaBossMan> GRRRRRRRRRR
  210.  
  211. [19:47] <ThatGuyNamedMike> After the MM1 bots, it's almost impossible to goof up.
  212.  
  213. [19:47] <@MegaBossMan> Screw you too, Paint.NET!
  214.  
  215. [19:47] <@MegaBossMan> Wow...Just wow.
  216.  
  217. [19:48] <TheDoc> If you level up your bots enough then yes, but you're not guaranteed to have those high enough level
  218.  
  219. [19:48] <Spinstrike> What? Is something wrong?
  220.  
  221. [19:48] <@MegaBossMan> *sigh
  222.  
  223. [19:48]  * TheDoc glances at MBM
  224.  
  225. [19:48] <TheDoc> ummmmmm
  226.  
  227. [19:48] <@MegaBossMan> There was this really great sprite I was working on.
  228.  
  229. [19:48] <ThatGuyNamedMike> That's another thing:
  230.  
  231. [19:48] <TheDoc> you okay? Your ears are somking
  232.  
  233. [19:48] <TheDoc> *smoking
  234.  
  235. [19:48] <ThatGuyNamedMike> Why does Bass start at Level 11 and ProtoMan start at Level 21?
  236.  
  237. [19:49] <@MegaBossMan> Because the Robot Masters start there too.
  238.  
  239. [19:49] <TheDoc> Because you unlock the campaigns at later times
  240.  
  241. [19:49]  * ThatOneEnderMan_ throws water a MBM
  242.  
  243. [19:49] <TheDoc> If Protoman started at 1
  244.  
  245. [19:49] <TheDoc> You'd have to grind him ALLLLLLLLLLLLLLLLL the way up
  246.  
  247. [19:49] <ThatGuyNamedMike> Well then, why not have the RM's start at Lv. 2 for both Bass's and Proto's stories, too?
  248.  
  249. [19:49] <Spinstrike> Do you have any idea how demeaning it to lose to Toad Man? TOAD MAN!?
  250.  
  251. [19:50] <@MegaBossMan> I don't know, actually.
  252.  
  253. [19:50] <TheDoc> Because by the time you finish the previous campaign your robots will have already leveled up
  254.  
  255. [19:50] <tobyjoey> Because if you bring over old robots, they are op
  256.  
  257. [19:50] <ThatOneEnderMan_> heheh
  258.  
  259. [19:50] <TheDoc> That's why there's a progressive level build
  260.  
  261. [19:50] <ThatGuyNamedMike> I supposed you guys love the transferring robots idea, too.
  262.  
  263. [19:50] <ThatGuyNamedMike> *suppose
  264.  
  265. [19:50] <TheDoc> Okay about that
  266.  
  267. [19:50] <TheDoc> What
  268.  
  269. [19:50] <TheDoc> The HECK
  270.  
  271. [19:51] <@MegaBossMan> Pretty great idea to me.
  272.  
  273. [19:51] <TheDoc> Is the point of buying/unlocking abilities for different doctors?
  274.  
  275. [19:51] <@MegaBossMan> I don't know.
  276.  
  277. [19:51] <TheDoc> more than 1 at least
  278.  
  279. [19:51] <TheDoc> Reggae does NOTHING in this game because you can just transfer robots
  280.  
  281. [19:51] <@MegaBossMan> Except you can sell stuff and live like a king.
  282.  
  283. [19:51] <ThatGuyNamedMike> You could have ALL 3 OF THEM selling what each of them sell indiviually.
  284.  
  285. [19:51] <ThatOneEnderMan_> I wish you could transfer abilities
  286.  
  287. [19:52] <@MegaBossMan> Look at my zenny amount, you'll see.
  288.  
  289. [19:52] <TheDoc> Besides cores but Mike made a topic for that and I responded
  290.  
  291. [19:52] <ThatGuyNamedMike> You'd spend more zennies that way.
  292.  
  293. [19:52] <TheDoc> Ninja'd by MBM
  294.  
  295. [19:52] <TheDoc> I dont' fully understand your idea Mike
  296.  
  297. [19:53]  * ThatOneEnderMan_ Uses Shadow Blade
  298.  
  299. [19:53] <TheDoc> *don't #spellfail
  300.  
  301. [19:53] <ThatGuyNamedMike> If the robots weren't transferrable,
  302.  
  303. [19:53] <ThatGuyNamedMike> and they ALL started at LEvel 1,
  304.  
  305. [19:54] <tobyjoey> That would make player battles boring. You would always fight the same set of robotdd
  306.  
  307. [19:54] <ThatGuyNamedMike> You'd be able to make Auto, Reggae and Kalinka seell Items, abilities AND fields to all 3, allowing you to spend more zenny.
  308.  
  309. [19:54] <TheDoc> You're basically proposing three separate save files: Light, Wily, and Cossack
  310.  
  311. [19:54] <ThatGuyNamedMike> Not 3 save file, 3 storylines.
  312.  
  313. [19:54] <ThatGuyNamedMike> a la Sonic Sdventure.
  314.  
  315. [19:54] <ThatGuyNamedMike> *Adventure
  316.  
  317. [19:55] <ThatGuyNamedMike> Where everything happens at once.
  318.  
  319. [19:55] <ThatGuyNamedMike> So, for instance,
  320.  
  321. [19:55] <TheDoc> So what would be the motive I would have of playing specific storylines?
  322.  
  323. [19:55] <Shadownnico> brb eatin
  324.  
  325. [19:55] <@MegaBossMan> First off, that would be impossible to distibute who gets who.
  326.  
  327. [19:55] <TheDoc> C ya
  328.  
  329. [19:55] <ThatGuyNamedMike> Light would be fighting the MM1 bots and Wily would be fighting the MM2 bots and Cossack would be fighting the MM4 bots AT THE SAME TIME.
  330.  
  331. [19:55] <ThatOneEnderMan_> I have to go everyone see ya :-)
  332.  
  333. [19:55] <tobyjoey> All I can imagine now is someone screaming "I must save Toad Man!"
  334.  
  335. [19:56] <tobyjoey> Bai Ender
  336.  
  337. [19:56] == ThatOneEnderMan_ [4b40e434@gateway/web/freenode/ip.75.64.228.52] has quit [Quit: Page closed]
  338.  
  339. [19:56] <ThatGuyNamedMike> Get me?
  340.  
  341. [19:56] <TheDoc> But what would make them unique?
  342.  
  343. [19:56] <TheDoc> Cut Man = Metal Man = Ring Man = Needle Man
  344.  
  345. [19:56] <TheDoc> So how would the three storylines be unique? What would make me want to play ALL of them
  346.  
  347. [19:56] <Spinstrike> I'm...confused.
  348.  
  349. [19:56] <TheDoc> I'm not trying to corner you
  350.  
  351. [19:57] <TheDoc> I'm interested :)
  352.  
  353. [19:57] <ThatGuyNamedMike> Because, then, you can make it so that, for example,
  354.  
  355. [19:58] <ThatGuyNamedMike> Light fights the MM1 bots, then the MM2, then, the MM4 bots in Chapter 1,
  356.  
  357. [19:58] <ThatGuyNamedMike> and at the same time, Wily will be fighting the MM2, bots, then the MM4, then, the MM1 bots in Ch1,
  358.  
  359. [19:59] <ThatGuyNamedMike> AND at the same time, Cossack will be fighting the MM4 boths, then, the MM1's, then, the MM2's, in CH1.
  360.  
  361. [19:59] <ThatGuyNamedMike> *MM4 bots
  362.  
  363. [19:59] <TheDoc> That feels very repetitive
  364.  
  365. [19:59] <@MegaBossMan> Not a big fan.
  366.  
  367. [20:00] <TheDoc> Let's I finish Light's storyline and have a jolly good time,
  368.  
  369. [20:00] <tobyjoey> I feel indifferent. I can agree with you on parts Mikey, but I have some apprehensions.
  370.  
  371. [20:00] <ThatGuyNamedMike> All the doctors will have an opportunity to gather every robot, this way, without broken transferring, allowing a Level 50 MM to fight Level 9 enemies.
  372.  
  373. [20:00] <TheDoc> only to see that I have to do the SAME FRIGGIN THING with Dr. Wily?
  374.  
  375. [20:00] <TheDoc> Why would I do that?
  376.  
  377. [20:01] <ThatGuyNamedMike> Not the same thing; you can have different bosses for each storyline, for instance.
  378.  
  379. [20:01] <ThatGuyNamedMike> and different mini-bosses and superbosses, as well.
  380.  
  381. [20:01] <Spinstrike> Okay, now I'm starting to get it.
  382.  
  383. [20:01] <TheDoc> But even so, to get to said bosses, you ahve to go through the same three generations of robots
  384.  
  385. [20:01] <ThatGuyNamedMike> With a mini boss after each generation.
  386.  
  387. [20:02] <TheDoc> It's still the same three generations again and again. I personally would feel like I'm playing the same game over and over
  388.  
  389. [20:03] <@MegaBossMan> Uh....We've spent almost an hour on this.
  390.  
  391. [20:03] <TheDoc> You see, the RMs themselves are what make megaman unique right?
  392.  
  393. [20:03] <ThatGuyNamedMike> *30 minutes.
  394.  
  395. [20:03] <TheDoc> So if you do the same ones, you're making the main part of the game stale and repetitive
  396.  
  397. [20:03] <@MegaBossMan> Which is still a lot of minutes for one idea :/
  398.  
  399. [20:04] <ThatGuyNamedMike> And with the transferring, you're making the game way to exploitataated and simple.
  400.  
  401. [20:04] <ThatGuyNamedMike> *way too easily exploited
  402.  
  403. [20:04] <ThatGuyNamedMike> At some point, challenge must be involved past the MM1 robots.
  404.  
  405. [20:05] <TheDoc> Regardless of transferring, the idea you have is limiting the game to three repetitive playthroughs. The current setup isn't perfect, but it feels like one expansive game
  406.  
  407. [20:05] <ThatGuyNamedMike> It feels like one EASY game, too.
  408.  
  409. [20:05] <ThatGuyNamedMike> Simple as heck.
  410.  
  411. [20:05] <@MegaBossMan> huh....
  412.  
  413. [20:05] <TheDoc> Like I said, that's subjective
  414.  
  415. [20:05] <@MegaBossMan> IT'S NOT DEVELOPED ENOUGH YET WHY CAN'T YOU SEE IT LIKE THAT
  416.  
  417. [20:05] <ThatGuyNamedMike> Even final Destination ends up being a joke.
  418.  
  419. [20:05] <TheDoc> It's all comes down to the level of your bots
  420.  
  421. [20:05] <TheDoc> Same deal with Pokemon
  422.  
  423. [20:06] <tobyjoey> If they grind to much and ruin the game, that is their fault and responsibility.
  424.  
  425. [20:06] <ThatGuyNamedMike> But, with Pokemon, there are enough obstacles in the way to make you pay for focusing on leveling up ONE pokemon.
  426.  
  427. [20:06] <TheDoc> Lol full circle back to xp
  428.  
  429. [20:06] <ThatGuyNamedMike> There's no such obstacles currently in place for Prototype. Not really.
  430.  
  431. [20:06] <@MegaBossMan> Still not a full-game, mind you.
  432.  
  433. [20:06] <tobyjoey> Ever heard of solo runs?
  434.  
  435. [20:07] <@MegaBossMan> THIS ISN'T EVEN THE MAIN IDEA THIS IS JUST THE INTRO
  436.  
  437. [20:07] <TheDoc> I will agree that Pokemon takes more TIME to level up, and that's the only obstacle I can think of
  438.  
  439. [20:07] <@MegaBossMan> I think we've all gotten the idea by now.
  440.  
  441. [20:07] <@MegaBossMan> So, Adrian could possibly decide when he reads this?
  442.  
  443. [20:07] <TheDoc> If you think that more time = harder then that's up to you.
  444.  
  445. [20:07] <TheDoc> Yes
  446.  
  447. [20:07] <ThatGuyNamedMike> You can focus on Leveling up JUST Cut Man until the cows come home, and you'd almost never be penalized for it, let along be PUNISHED for it.
  448.  
  449. [20:08] <ThatGuyNamedMike> *let alone
  450.  
  451. [20:08] <@MegaBossMan> Could we move along?
  452.  
  453. [20:08] <TheDoc> Yes
  454.  
  455. [20:08] <tobyjoey> Lets
  456.  
  457. [20:08] <TheDoc> I think we've, uh, gotten off track
  458.  
  459. [20:08] <ThatGuyNamedMike> We did? Aren't we discussing Prototype?
  460.  
  461. [20:08] <ThatGuyNamedMike> :P
  462.  
  463. [20:09] <@MegaBossMan> So, does anybody want to see any previews of GB?
  464.  
  465. [20:09] <TheDoc> Since this session was planned for something else, we can talk later Mike :)
  466.  
  467. [20:09] <@MegaBossMan> If not, we'll just move on.
  468.  
  469. [20:09] <ThatGuyNamedMike> Eh, sure.
  470.  
  471. [20:09] <TheDoc> sure
  472.  
  473. [20:09] <@MegaBossMan> Any specific robots, or...
  474.  
  475. [20:09] <TheDoc> Throw them all at us
  476.  
  477. [20:09] <TheDoc> My body is ready
  478.  
  479. [20:09] <tobyjoey> EVERY.SINGLE.ONE.
  480.  
  481. [20:09] <TheDoc> ^
  482.  
  483. [20:09] <@MegaBossMan> First off.
  484.  
  485. [20:10] <@MegaBossMan> http://puu.sh/cR71N/2c46aae2b8.png
  486.  
  487. [20:10] <@MegaBossMan> This is what you can expect.
  488.  
  489. [20:10] <@MegaBossMan> Except...
  490.  
  491. [20:10] <Spinstrike> Oh my god, a Mega Man game where you get to fight every single Robot Master at once. THAT would be amazing.
  492.  
  493. [20:11] <@MegaBossMan> This one had a few problems because I screwed up with something, but that's going to be the only one.
  494.  
  495. [20:11] <TheDoc> WELCOME ONE AND ALL TO THE GB FASHION SHOWWWW!!!!!!!!!!!!!!! https://www.youtube.com/watch?v=H78usyu1Y8w
  496.  
  497. [20:11] <@MegaBossMan> Everyone get it?
  498.  
  499. [20:11] <tobyjoey> I must admit, blinking looks pretty weird
  500.  
  501. [20:11] <@MegaBossMan> It does, I'll fix that.
  502.  
  503. [20:11] <@MegaBossMan> Or if not, I'll ask Adrian to fix it up.
  504.  
  505. [20:11] <tobyjoey> Still looks very cool
  506.  
  507. [20:11] <@MegaBossMan> Like I said, screw-ups happened with Cut Man.
  508.  
  509. [20:12] <@MegaBossMan> Also, Doc, perfect music choice.
  510.  
  511. [20:12] <TheDoc> Yea blinking makes it look like his eyes are bleeding
  512.  
  513. [20:12] <TheDoc> Ikr I didn't realize how well it works lol
  514.  
  515. [20:12] <@MegaBossMan> I'll fix that, don't worry.
  516.  
  517. [20:12] <@MegaBossMan> NEXT UP!
  518.  
  519. [20:13] <@MegaBossMan> THE MAN WITH A HEART OF GOLD, AND MUSCLES OF STEEL!
  520.  
  521. [20:13] <@MegaBossMan> http://puu.sh/cR7aV/a6697501b3.png
  522.  
  523. [20:13] <@MegaBossMan> Meh.
  524.  
  525. [20:13] <@MegaBossMan> Not one of my favorites.
  526.  
  527. [20:13] <@MegaBossMan> But overall not too shabby.
  528.  
  529. [20:13] <TheDoc> I think it's decent
  530.  
  531. [20:13] <tobyjoey> 6.2 Gut A**es out of 7
  532.  
  533. [20:14] <@MegaBossMan> http://puu.sh/cR7hd/4f6f1cefeb.png
  534.  
  535. [20:14] <TheDoc> Works for me
  536.  
  537. [20:14] <@MegaBossMan> An explosive guy to be around!
  538.  
  539. [20:14] <@MegaBossMan> He's a total bomb at the party!
  540.  
  541. [20:14] <@MegaBossMan> Bomb Man!
  542.  
  543. [20:14] <tobyjoey> This is the bomb, man!
  544.  
  545. [20:14] <@MegaBossMan> This one, I had to ask Shadow for some help.
  546.  
  547. [20:14] <@MegaBossMan> The colors were a bit off.
  548.  
  549. [20:15] <ThatGuyNamedMike> They're ALWAYS a bit off.
  550.  
  551. [20:15] <ThatGuyNamedMike> There's only FOUR.
  552.  
  553. [20:15] <ThatGuyNamedMike> x)
  554.  
  555. [20:15] <Spinstrike> He still looks cool, though.
  556.  
  557. [20:15] <@MegaBossMan> By the way, it's pretty chill in here.
  558.  
  559. [20:15] <@MegaBossMan> http://puu.sh/cR7lO/29ca7f08a0.png
  560.  
  561. [20:15] <@MegaBossMan> CAUSE ICE MAN IN THE HOUSE.
  562.  
  563. [20:15] <TheDoc> That fourth sprite looks adorable lol
  564.  
  565. [20:15] <@MegaBossMan> It totally is.
  566.  
  567. [20:15] <tobyjoey> Looks fine, but not my favorite
  568.  
  569. [20:15] <ThatGuyNamedMike> .....the color is STILL off.
  570.  
  571. [20:16] <TheDoc> And I mean that in the MANLIEST way possible
  572.  
  573. [20:16] <@MegaBossMan> You'll be happy soon Mike.
  574.  
  575. [20:16] <@MegaBossMan> http://puu.sh/cR7pz/d6db9a8729.png
  576.  
  577. [20:16] <@MegaBossMan> With a flaming desire!
  578.  
  579. [20:16] <@MegaBossMan> Fire Man!
  580.  
  581. [20:16] == TheDoc [d8a2368b@gateway/web/freenode/ip.216.162.54.139] has quit [Quit: Page closed]
  582.  
  583. [20:16] <Spinstrike> Smells like justice!
  584.  
  585. [20:16] <tobyjoey> Ooh. This has got me all fired up! My favorite so far.
  586.  
  587. [20:17] <Spinstrike> And teen spirit!
  588.  
  589. [20:17] == TheDoc [d8a2368b@gateway/web/freenode/ip.216.162.54.139] has joined #mmrpg
  590.  
  591. [20:17] <tobyjoey> WB
  592.  
  593. [20:17] <TheDoc> Sorry bout that
  594.  
  595. [20:17] <TheDoc> Anyways
  596.  
  597. [20:17] <@MegaBossMan> Elec Man, we'll hold off on for now.
  598.  
  599. [20:17] <ThatGuyNamedMike> In grayscale, red is darker than that. He'd have looked more dangerous and menacing.
  600.  
  601. [20:17] <TheDoc> I was gonna say that his 2nd-to-last sprite looks like he's holding his leg up
  602.  
  603. [20:17] <TheDoc> Is that normal?
  604.  
  605. [20:18] <@MegaBossMan> The damage sprite?
  606.  
  607. [20:18] <@MegaBossMan> Because if so, that's the actual sprite.
  608.  
  609. [20:18] <TheDoc> Oh, that's damage? That' works then
  610.  
  611. [20:18] <@MegaBossMan> I didn't do anything, changing positions wise.
  612.  
  613. [20:18] <TheDoc> i thought that was victory
  614.  
  615. [20:18] <@MegaBossMan> Stop it.
  616.  
  617. [20:18] <TheDoc> :)
  618.  
  619. [20:18] <@MegaBossMan> Time's moving too fast for me.
  620.  
  621. [20:18] <@MegaBossMan> http://puu.sh/cR7vs/79ada296f4.png
  622.  
  623. [20:18] <@MegaBossMan> And you're welcome, Mike.
  624.  
  625. [20:19] <TheDoc> Dat blackscale tho
  626.  
  627. [20:19] <@MegaBossMan> I have yet to recolor the defeat sprite.
  628.  
  629. [20:19] <TheDoc> Mike do those colors look right?
  630.  
  631. [20:19] <@MegaBossMan> All I did was GS.
  632.  
  633. [20:19] <ThatGuyNamedMike> and THAT is why you all should've chosen GS.
  634.  
  635. [20:19] <ThatGuyNamedMike> Case closed.
  636.  
  637. [20:20] <TheDoc> ummmmm......it looks
  638.  
  639. [20:20] <TheDoc> REALLY
  640.  
  641. [20:20] <TheDoc> dark
  642.  
  643. [20:20] <@MegaBossMan> That's for the people who liked GS better.
  644.  
  645. [20:20] <@MegaBossMan> http://puu.sh/cR7D8/f78018b989.png
  646.  
  647. [20:20] <Spinstrike> I just realized that Time Man's taunt and victory sprites are practically the same.
  648.  
  649. [20:20] <@MegaBossMan> The slickest bot around.
  650.  
  651. [20:20] <TheDoc> Ikr SS
  652.  
  653. [20:20] <TheDoc> I do like Oil Man's colors
  654.  
  655. [20:20] <@MegaBossMan> You realize a LOT of things.
  656.  
  657. [20:21] <@MegaBossMan> When you work on these sprites.
  658.  
  659. [20:21] <Spinstrike> Flash Man has the same thing.
  660.  
  661. [20:21] <@MegaBossMan> Quick Man, for example.
  662.  
  663. [20:21] <ThatGuyNamedMike> I sense GBing with Oil Man; no part of him is brightly colored.
  664.  
  665. [20:21] <ThatGuyNamedMike> normally, that is.
  666.  
  667. [20:21] <TheDoc> Oh no MBM HE FOUND US OUT!
  668.  
  669. [20:21] <TheDoc> RUNNNNNNNNNNNNNN
  670.  
  671. [20:21] <@MegaBossMan> No, all I did was GS.
  672.  
  673. [20:21]  * TheDoc throws chair at Mike
  674.  
  675. [20:21] <@MegaBossMan> Now this next fellow...
  676.  
  677. [20:22] <TheDoc> RUN FOR IT
  678.  
  679. [20:22] <@MegaBossMan> Was a pain.
  680.  
  681. [20:22] <TheDoc> oh
  682.  
  683. [20:22] <@MegaBossMan> http://puu.sh/cR7MH/1d0de0ee11.png
  684.  
  685. [20:22] <TheDoc> sorry
  686.  
  687. [20:22] <@MegaBossMan> For what?
  688.  
  689. [20:22] <ThatGuyNamedMike> Suggest you GS him.
  690.  
  691. [20:22] <TheDoc> Yes you would Mike
  692.  
  693. [20:22] <TheDoc> :P
  694.  
  695. [20:22] <Spinstrike> "I'm Metal Man! No...I'm not a dentist..."
  696.  
  697. [20:23] <TheDoc> Those colors....yea they're too.....iunno how to say it
  698.  
  699. [20:23] <Shadownnico> And back
  700.  
  701. [20:23] <TheDoc> Wb
  702.  
  703. [20:23] <@MegaBossMan> Yeah, not too big on them either.
  704.  
  705. [20:23] <@MegaBossMan> This next fellow, I asked Ray to do.
  706.  
  707. [20:23] <TheDoc> Too Bland maybe?
  708.  
  709. [20:23] <TheDoc> *bland
  710.  
  711. [20:23] <@MegaBossMan> Because I wasn't a big fan of working on this next guy.
  712.  
  713. [20:23] <@MegaBossMan> http://puu.sh/cR7R9/7913877bdb.png
  714.  
  715. [20:23] <@MegaBossMan> Ray did an excellent job.
  716.  
  717. [20:23] <TheDoc> That mugshot is seriously dark
  718.  
  719. [20:24] <ThatGuyNamedMike> Let's get something straight with this one;
  720.  
  721. [20:24] <Shadownnico> Are Air Man and Metal Man using their Mega Man World II colors?
  722.  
  723. [20:24] <ThatGuyNamedMike> Look at the sprites, and look at the mugshot. Which looks cooler.
  724.  
  725. [20:24] <@MegaBossMan> Yep.
  726.  
  727. [20:24] <ThatGuyNamedMike> *?
  728.  
  729. [20:24] <TheDoc> I'm sorry Mike but that mugshot is just too dark for me
  730.  
  731. [20:24] <@MegaBossMan> Ha!
  732.  
  733. [20:24] <@MegaBossMan> One for me!
  734.  
  735. [20:24] <@MegaBossMan> I'll take note of that.
  736.  
  737. [20:25] <TheDoc> Time Man was the same way
  738.  
  739. [20:25] <@MegaBossMan> http://puu.sh/cR813/a807118c28.png
  740.  
  741. [20:25] <@MegaBossMan> This next guy, I'm waking a vote on.
  742.  
  743. [20:25] <@MegaBossMan> *taking
  744.  
  745. [20:25] <@MegaBossMan> Should he have a mouth?
  746.  
  747. [20:26] <TheDoc> Umm.... can you aesthetically fit a mouth on him?
  748.  
  749. [20:26] <TheDoc> In other words, can that work and still look good?
  750.  
  751. [20:26] <TheDoc> Also dat mugshot
  752.  
  753. [20:26] <@MegaBossMan> I really don't know.
  754.  
  755. [20:27] <@MegaBossMan> I'll just keep it that way for now, see what Adrian thinks.
  756.  
  757. [20:27] <TheDoc> Does the MMRPG one have a mouth?
  758.  
  759. [20:27] <@MegaBossMan> Ya.
  760.  
  761. [20:27] <TheDoc> If so, then just keep this one without. For the classicness
  762.  
  763. [20:27] <TheDoc> :D
  764.  
  765. [20:27] <ThatGuyNamedMike> He should be darker.
  766.  
  767. [20:27] <TheDoc> OBJECTION!
  768.  
  769. [20:27] <TheDoc> I disagree
  770.  
  771. [20:28] <@MegaBossMan> http://puu.sh/cR8br/4095775505.png
  772.  
  773. [20:28] <@MegaBossMan> EXPLOSIONS
  774.  
  775. [20:28] <@MegaBossMan> MY DOCTOR SAYS EXPLOSIONS ARE BAD FOR ME HE DOESN'T KNOW ANYTHING THOUGH
  776.  
  777. [20:28] <TheDoc> Dat maniacal smirk
  778.  
  779. [20:28] <Spinstrike> "Hey, Rockman! LET'S DO IT!"
  780.  
  781. [20:28] <TheDoc> Explosions are NOT bad for you. What psycho doctor r u talking to?
  782.  
  783. [20:28] <@MegaBossMan> It's a reference to a hilarious webcomic.
  784.  
  785. [20:29] <@MegaBossMan> "Mega-Licious"
  786.  
  787. [20:29] <TheDoc> I think it's good
  788.  
  789. [20:29] <TheDoc> I have a feeling that Time Man is going to become Mike's favorite robot :P
  790.  
  791. [20:29] <@MegaBossMan> http://puu.sh/cR8br/4095775505.png
  792.  
  793. [20:29] <@MegaBossMan> It'll all be over....IN A BASH
  794.  
  795. [20:29] <@MegaBossMan> http://puu.sh/cR8hR/32f7e9b3a7.png
  796.  
  797. [20:30] <@MegaBossMan> Get it?
  798.  
  799. [20:30] <@MegaBossMan> OK NEXT
  800.  
  801. [20:30] <Spinstrike> ....Don't you mean "Flash"?
  802.  
  803. [20:30] <@MegaBossMan> That doesn't make sense.
  804.  
  805. [20:30] <@MegaBossMan> Silly Spinstrike.
  806.  
  807. [20:30]  * TheDoc slaps SS over the head and laughs
  808.  
  809. [20:31] <@MegaBossMan> I need to hurry up.
  810.  
  811. [20:31] <Spinstrike> No, because it's "Flash Man", not "Bash Man", so...
  812.  
  813. [20:31] <@MegaBossMan> I still don't get it.
  814.  
  815. [20:31] <TheDoc> Spinstrike is just being silly
  816.  
  817. [20:31] <@MegaBossMan> http://puu.sh/cR8hR/32f7e9b3a7.png
  818.  
  819. [20:31] <@MegaBossMan> http://puu.sh/cR8oj/32092ab889.png
  820.  
  821. [20:31] <@MegaBossMan> It's Heat or something.
  822.  
  823. [20:32] <@MegaBossMan> I don't remember what the pun was for this one.
  824.  
  825. [20:32] <TheDoc> Is heat man wearing cucumbers over his eyes?
  826.  
  827. [20:32] <TheDoc> His fourth sprite.....
  828.  
  829. [20:32] <@MegaBossMan> Those are his eyelids.
  830.  
  831. [20:32] <@MegaBossMan> And that's just sprites being sprites.
  832.  
  833. [20:32] <TheDoc> Well, he has burgers for eyelids lol
  834.  
  835. [20:33] <Spinstrike> I allways thought he looked kinda high. He is a lighter, after all.
  836.  
  837. [20:33] <TheDoc> I think the color is good though
  838.  
  839. [20:33] <@MegaBossMan> You thought that too?
  840.  
  841. [20:33] <@MegaBossMan> LAST ONE!
  842.  
  843. [20:33] <TheDoc> I think we all have deep down
  844.  
  845. [20:33] <@MegaBossMan> TASTE THE GRAPES
  846.  
  847. [20:33] <TheDoc> O___________________O
  848.  
  849. [20:33] <@MegaBossMan> OF HIS FURY
  850.  
  851. [20:33] <TheDoc> LEZ GOOO
  852.  
  853. [20:33] <@MegaBossMan> http://puu.sh/cR8uP/128f9ef242.png
  854.  
  855. [20:33] <@MegaBossMan> WOOOOOOOOOOOOOOOOOOOOOD MAAAAAAAAAAAAAAAAAAAAAAAAAN
  856.  
  857. [20:34] <TheDoc> ......I can't believe I'm saying this
  858.  
  859. [20:34] <@MegaBossMan> AH CAP
  860.  
  861. [20:34] <TheDoc> But what would Wood Man look like in GS?
  862.  
  863. [20:34] <Spinstrike> A little too light, if you ask me. He could be a tad darker.
  864.  
  865. [20:34] <TheDoc> Exactly
  866.  
  867. [20:35] <@MegaBossMan> http://puu.sh/cR8Ck/2bae3410cc.png
  868.  
  869. [20:35] <ThatGuyNamedMike> No contest. GS, please.
  870.  
  871. [20:35] <TheDoc> Hmmmmmmmmmmmm
  872.  
  873. [20:35] <@MegaBossMan> I prefer the GB.
  874.  
  875. [20:35] <TheDoc> I'm comparing pics right now
  876.  
  877. [20:36] <TheDoc> UGH I CAN'T DECIDE
  878.  
  879. [20:36] <Spinstrike> Eh, I'm kinda starting to lean twoards GS. Dosen't have that referential factor, but it just looks nicer.
  880.  
  881. [20:36] <TheDoc> Then I abstain
  882.  
  883. [20:36] <@MegaBossMan> I can't like the GS, I'm sorry.
  884.  
  885. [20:36] <@MegaBossMan> It's way too dark for my tastes.
  886.  
  887. [20:36] <TheDoc> I can't like either lol
  888.  
  889. [20:36] <TheDoc> I'm sorry :P
  890.  
  891. [20:37] <@MegaBossMan> Anway, finish us off Mike.
  892.  
  893. [20:37] <@MegaBossMan> Grab the popcorn, everyone.
  894.  
  895. [20:37]  * MegaBossMan sits down
  896.  
  897. [20:37]  * TheDoc puts on 3D glasses
  898.  
  899. [20:37] <TheDoc> SS cue da intro
  900.  
  901. [20:37] <TheDoc> I lost the link
  902.  
  903. [20:37] <@MegaBossMan> [Shhhh whisper]
  904.  
  905. [20:37] <TheDoc> :P
  906.  
  907. [20:37] <TheDoc> [Oops
  908.  
  909. [20:37] <TheDoc> ]
  910.  
  911. [20:38] <tobyjoey> https://www.youtube.com/watch?v=Uh_aG5MzPVM
  912.  
  913. [20:38] <@MegaBossMan> PFFFFFFFFFFFFF
  914.  
  915. [20:38] <ThatGuyNamedMike> OK, so, we have ideas for Mechas and Bosses and RM's, but, I haven't really supplied any Superboss ideas, yet. So, here's 6, along with short descrips of the kinda moves they can have.
  916.  
  917. [20:38] <TheDoc> [What have you done toB]
  918.  
  919. [20:38] <@MegaBossMan> HAHAHAHAHAH
  920.  
  921. [20:38] <TheDoc> [I'm listening to this right now]
  922.  
  923. [20:38] <@MegaBossMan> [Heheheeheheheheehe]
  924.  
  925. [20:38] <TheDoc> [I can't take Mike seriously right now]
  926.  
  927. [20:39] <TheDoc> [Give it a second]
  928.  
  929. [20:39] <TheDoc> [Okay go Mike]
  930.  
  931. [20:39] <ThatGuyNamedMike> Idea #1: Super Mega Man [MM7].
  932.  
  933. [20:39] <tobyjoey> Replace Muppet with Mikey
  934.  
  935. [20:39] <@MegaBossMan> [YEEEEEEEEEEEEEEEEEEEEEEEEEEEEES]
  936.  
  937. [20:39] <ThatGuyNamedMike> You know who this is. You've probably used him before. Along with powered up versions of the buster attacks that the MM6 Power form can do and the flight capabilities that the MM6 Jet form is capable of [think Fly in Pokemon], you could also add in some capabilities that would be preposterous to make available for use by normal players. His overall agility and his ability to decimate single enemies with his arsenal should be
  938.  
  939. [20:39] <@MegaBossMan> [YEYYSYSYYSYSSY YESY YES YES YES YES TOTAL AGREEMENT]
  940.  
  941. [20:39] <TheDoc> [SUPAH MEGA MAN! - dookieshed]
  942.  
  943. [20:39] <@MegaBossMan> [Hand me some popcorn]
  944.  
  945. [20:40] <Spinstrike> [Sweet!]
  946.  
  947. [20:40]  * TheDoc shoves the bowl in his face
  948.  
  949. [20:40] <ThatGuyNamedMike> Idea #2: Super Bass [MM7].
  950.  
  951. [20:40] <@MegaBossMan> [I love you too Doc]
  952.  
  953. [20:40] <ThatGuyNamedMike> You knew this was coming. You also know who this is. He shows agility in MM7, rapid fire capabilities in MM7, as well, and the capability of doing powerful and wide range attacks in MM8; if you see his attack range in MM8, you can easily spot moves that can hit multiple enemies at once. His overall agility and his ability to heavily hurt multiple enemies at once should be prioritized.
  954.  
  955. [20:40]  * TheDoc winks
  956.  
  957. [20:40]  * MegaBossMan steals popcorn
  958.  
  959. [20:41]  * TheDoc slaps popcorn out of Mega B's hands
  960.  
  961. [20:41] <@MegaBossMan> [And yes, more SUPAAAAAAAAAAS]
  962.  
  963. [20:41] <TheDoc> *loud nerdy snicker*
  964.  
  965. [20:41]  * MegaBossMan decks Doc in his nose
  966.  
  967. [20:41] <tobyjoey> [Supa Dupa Forms!]
  968.  
  969. [20:41]  * TheDoc wipes his nose and stays silent
  970.  
  971. [20:41] <@MegaBossMan> [That's what I thought]
  972.  
  973. [20:41] <Spinstrike> [Based on this pattern, I think Break Man might be next.]
  974.  
  975. [20:41]  * TheDoc glares
  976.  
  977. [20:41] <@MegaBossMan> [:P]
  978.  
  979. [20:41] <TheDoc> [Nu it's Darkman duh]
  980.  
  981. [20:41] <TheDoc> [Jk Darkman doesn't make sense
  982.  
  983. [20:42] <@MegaBossMan> [SUPAAAAAAAA PROTO MAN WITH BEAT OR TANGO I DUNNO]
  984.  
  985. [20:42] <TheDoc> [#docfail]
  986.  
  987. [20:42] <TheDoc> [wat]
  988.  
  989. [20:42]  * TheDoc looks at MBM -_-]
  990.  
  991. [20:42] <@MegaBossMan> [Stop using hashes it makes a new chat room.]
  992.  
  993. [20:42] <@MegaBossMan> [If you click Docfail, you'll enter a new room]
  994.  
  995. [20:42] <TheDoc> [Then don't click it silly!]
  996.  
  997. [20:43] <ThatGuyNamedMike> Idea #3: Alien [MM2].
  998.  
  999. [20:43] <ThatGuyNamedMike> Remember this.....thing? Yeah. Those of you who've fought him can totally see why this can be used as a Superboss. His attack comes fast, he moves pretty fast, and is EXTREMELY deadly to touch. Plus, there's.....you know. His total affinity to almost everything.
  1000.  
  1001. [20:43] <@MegaBossMan> [YAYAYAYAYYAYA]
  1002.  
  1003. [20:43] <@MegaBossMan> [Also, I think Supa Mega/Bass could be moves as well]
  1004.  
  1005. [20:43] <TheDoc> [I personally thought the Alien was...kinda easy]
  1006.  
  1007. [20:43] <tobyjoey> [I am 110% good with this]
  1008.  
  1009. [20:43] <Spinstrike> [Too bad he can only attack you with buster shots. He needs some cooler moves.]
  1010.  
  1011. [20:43] <Spinstrike> [Like, eye lasers and stuff.]
  1012.  
  1013. [20:43] <TheDoc> [What if Alien was a Wily-exclusive move?]
  1014.  
  1015. [20:44] <@MegaBossMan> [Alien holograms you]
  1016.  
  1017. [20:44] <@MegaBossMan> [BAM I WIN]
  1018.  
  1019. [20:44] <TheDoc> [LIke he could replace his mecha/robot with the alien for 2 or so turns?]
  1020.  
  1021. [20:44] <TheDoc> [No? Yes?]
  1022.  
  1023. [20:44] <@MegaBossMan> [Yeah.]
  1024.  
  1025. [20:44] <TheDoc> [*gollum's voice* ANSWER ME HOBBITSES!]
  1026.  
  1027. [20:45] <TheDoc> [Sorry, Mike. Continue.]
  1028.  
  1029. [20:45] <Spinstrike> [Maybe.]
  1030.  
  1031. [20:45]  * TheDoc takes MBM's popcorn
  1032.  
  1033. [20:45]  * TheDoc shoves face in and makes eating noises like cookie monster
  1034.  
  1035. [20:45] <@MegaBossMan> [Thank you]
  1036.  
  1037. [20:45]  * MegaBossMan runs to the corner
  1038.  
  1039. [20:45]  * TheDoc grunts
  1040.  
  1041.  
  1042. [20:46]  * MegaBossMan comes back
  1043.  
  1044. [20:46] <ThatGuyNamedMike> Idea #4: Dark Man 5 [Prototype].
  1045.  
  1046. [20:46]  * TheDoc 's eating frenzy stops suddenly and all that is heard is MBM
  1047.  
  1048. [20:46] <@MegaBossMan> [What should I do with it?]
  1049.  
  1050. [20:46] <ThatGuyNamedMike> Yeah, a 5. Why a 5th one? Because, with the possible exception of Dark Man 1, none of them are mobile enough to be anything higher than regular bosses, and a 5th one would be incredibly cool to both see and to fight. He could have all the attacks that the first 4 have, as well as new ones that are mean to make the player think and plan before acting.
  1051.  
  1052. [20:46] <TheDoc> .........
  1053.  
  1054. [20:46] <Spinstrike> [Ooh...]
  1055.  
  1056. [20:46] <@MegaBossMan> [Actually...That sounds kinda cool]
  1057.  
  1058. [20:47] <TheDoc> [I like it]
  1059.  
  1060.  
  1061. [20:47] == TheDoc [d8a2368b@gateway/web/freenode/ip.216.162.54.139] has quit [Quit: Page closed]
  1062.  
  1063. [20:48] == TheDoc [d8a2368b@gateway/web/freenode/ip.216.162.54.139] has joined #mmrpg
  1064.  
  1065.  
  1066.  
  1067. [20:48] <TheDoc> [I rejoined because, if I scroll up, I don't like having to manually scroll down everytime someone talks]
  1068.  
  1069.  
  1070. [20:48] <TheDoc> [obviously]
  1071.  
  1072. [20:49] <@MegaBossMan> [Uhhh please no]
  1073.  
  1074. [20:49] <ThatGuyNamedMike> o_O
  1075.  
  1076. [20:49] <@MegaBossMan> [Spin, Tobe, what do I do?]
  1077.  
  1078. [20:49] <TheDoc> [*Napoleon Dynamite's voice* Dude, I'm a doctor. Of course I'm right]
  1079.  
  1080. [20:49] <@MegaBossMan> [I need further opinion]
  1081.  
  1082. [20:49] <TheDoc> [CHUG CHUG CHUG CHUG CHUG CHUG CHUG CHUG CHUG CHUG CHUG CHUG ]
  1083.  
  1084. [20:49] <tobyjoey> [I wasn't paying att-is that a coke! Why haven't you drunk it yet?]
  1085.  
  1086. [20:50] <TheDoc> [ikr]
  1087.  
  1088. [20:50] <@MegaBossMan> [Good enough for me.]
  1089.  
  1090. [20:50] <TheDoc> [toB r u thirsty? :)]
  1091.  
  1092.  
  1093. [20:50] <Spinstrike> [Alright. Next idea, Mike?]
  1094.  
  1095. [20:50] <ThatGuyNamedMike> Idea #5: Black Joe [Battle and Chase],
  1096.  
  1097. [20:50]  * TheDoc facecorns and continues cookie monster munching
  1098.  
  1099.  
  1100. [20:50] <ThatGuyNamedMike> What with Sniper Joe planned to be a recurring miniboss in Prototype, think of what a pleasant surprise it would be to meet this guy as a Superboss. You meet him in Battle and Chase as the ultimate driver in the Joe family, and it's only fair that he receives the armament, speed and defense to match.
  1101.  
  1102. [20:51] <TheDoc> That's racist
  1103.  
  1104. [20:51] <TheDoc> :)
  1105.  
  1106. [20:51] <@MegaBossMan> [Adrian'll facepalm from this]
  1107.  
  1108. [20:51] <@MegaBossMan> [
  1109.  
  1110. [20:51] <@MegaBossMan> ]
  1111.  
  1112. [20:51] <TheDoc> [Is there a reason that the chat doesn't auto-scroll if you scroll up?]
  1113.  
  1114. [20:52] <@MegaBossMan> [It's a new version :)]
  1115.  
  1116. [20:52] <TheDoc> [He was so young....]
  1117.  
  1118. [20:52] <TheDoc> [I guess that's why it's funny!]
  1119.  
  1120. [20:53] <@MegaBossMan> [Have fun Tob]
  1121.  
  1122. [20:53] <TheDoc> [HAHAHAHAHAHAHAHAHAHAHAHAHAHA]
  1123.  
  1124. [20:53] <Spinstrike> ["Dr. Wily...what does he look like? He look like a b*#%*?"]
  1125.  
  1126. [20:53] <@MegaBossMan> [0_0]
  1127.  
  1128. [20:53]  * tobyjoey burps
  1129.  
  1130. [20:53] <TheDoc> *dead silence*
  1131.  
  1132. [20:53] <tobyjoey> [Anyone got more?]
  1133.  
  1134. [20:53] <@MegaBossMan> [We'll need the maturity warning for this one.]
  1135.  
  1136. [20:53] <@MegaBossMan> [I got you]
  1137.  
  1138.  
  1139. [20:54]  * MegaBossMan walks behind the seats
  1140.  
  1141.  
  1142.  
  1143. [20:54]  * TheDoc is ready for idea 6
  1144.  
  1145. [20:54] <ThatGuyNamedMike> Please don't hate me for this last idea, but, I thought of an ability that could do this, and I though that it should be a boss only ability, and it made me think of.....
  1146.  
  1147. [20:54] <tobyjoey> [Yeah,  that was vulgar of me]
  1148.  
  1149. [20:54] <TheDoc> [Mike get ready for my judgment]
  1150.  
  1151. [20:54] <ThatGuyNamedMike> *I thought
  1152.  
  1153. [20:54] <@MegaBossMan> [Yeah, enough pee jokes]
  1154.  
  1155. [20:54] <@MegaBossMan> [LET'S GO]
  1156.  
  1157. [20:54] <TheDoc> [wait]
  1158.  
  1159. [20:54] <ThatGuyNamedMike> Idea #6: The Marceau. [Prototype]
  1160.  
  1161. [20:54] <TheDoc> [IT WAS PEE!?]
  1162.  
  1163. [20:54] <tobyjoey> [Wait, that was pee!]
  1164.  
  1165. [20:54] <TheDoc> [Yes]
  1166.  
  1167. [20:54] <ThatGuyNamedMike> Now, this is a potentially groundbreaking idea; what if there was a superboss with the potential to end your entire team, regardless of how much HP they all have, if you don't beat him in 15 Turns? Adrian already has the power to murder all of us as it is, so, why not place that power in the form of a nearly-inconceivable-to-beat Superboss of a robot? :P
  1168.  
  1169. [20:54] <@MegaBossMan> [I kid.]
  1170.  
  1171. [20:55] <Spinstrike> Can we edit this out of the pastebin? It's really embarassing.
  1172.  
  1173. [20:55] <Spinstrike> [^]
  1174.  
  1175. [20:55] <@MegaBossMan> [YES]
  1176.  
  1177. [20:55] <@MegaBossMan> [THAT SOUNDS GREAT]
  1178.  
  1179. [20:55] <TheDoc> [Adrian will automatically accept this]
  1180.  
  1181. [20:55] <@MegaBossMan> [Lol]
  1182.  
  1183. [20:55] <TheDoc> [Mike, you little salesman you]
  1184.  
  1185. [20:55] <@MegaBossMan> [Don't worry Spin, I'll make two versions]
  1186.  
  1187. [20:55] <TheDoc> [Maybe that'll be Slur?]
  1188.  
  1189. [20:55] <Spinstrike> [This is the most insane thing I've ever heard. I love it.]
  1190.  
  1191. [20:56] <@MegaBossMan> [Nah, it'll be a completely different character.]
  1192.  
  1193. [20:56] <Spinstrike> [I'm already trying to imagine what he would look like.]
  1194.  
  1195. [20:56] <@MegaBossMan> [Program Man]
  1196.  
  1197. [20:56] <TheDoc> [Slur wants to see how powerful you are, so if you show enough power, she deems to inferior and blows you up?]
  1198.  
  1199. [20:56] <TheDoc> *if you don't show
  1200.  
  1201. [20:56] <@MegaBossMan> [Has the highest base stat]
  1202.  
  1203. [20:56] <TheDoc> [I'm spitballing here]
  1204.  
  1205. [20:56] <TheDoc> [And they're all hitting MBM]
  1206.  
  1207. [20:57] <@MegaBossMan> [Thanks....]
  1208.  
  1209. [20:57]  * TheDoc slaps MBM on the back
  1210.  
  1211. [20:57] <TheDoc> [I GOTCHU BRO!]
  1212.  
  1213. [20:57] <@MegaBossMan> [THANKS]
  1214.  
  1215. [20:57]  * TheDoc spits another in MBM's eye
  1216.  
  1217. [20:57] <TheDoc> :D
  1218.  
  1219. [20:57] <tobyjoey> [You've been very slap happy today, Doc]
  1220.  
  1221. [20:57] <@MegaBossMan> [Please stop hitting me]
  1222.  
  1223. [20:58] <TheDoc> I'M NEVER SLAP-HAPPY STAHP DRINKING APPUL JOOSE
  1224.  
  1225. [20:58] <@MegaBossMan> [WE DON'T SPEAK OF APPLE JUICE]
  1226.  
  1227. [20:58] <TheDoc> [I know. Iz appul joose bro]
  1228.  
  1229. [20:58] <TheDoc> :)
  1230.  
  1231. [20:58] <@MegaBossMan> [Are we done?]
  1232.  
  1233. [20:59] <TheDoc> Anyways, I do like the boss ideas Mike
  1234.  
  1235. [20:59] <TheDoc> How will SUPAH MEGAMAN and SUPAH BASS differ?
  1236.  
  1237. [20:59] <@MegaBossMan> 10/001 Like Skyrim with guns-IGN
  1238.  
  1239. [20:59] <TheDoc> Just as a brief thing
  1240.  
  1241. [20:59] <TheDoc> lol
  1242.  
  1243. [21:00] <@MegaBossMan> Good job Mike, like always.
  1244.  
  1245. [21:00] <@MegaBossMan> Anyway, Imma PB.
  1246.  
  1247. [21:00] <TheDoc> .....Mike?
  1248.  
  1249. [21:00] <tobyjoey> I enjoyed the ideas.
  1250.  
  1251. [21:00] <ThatGuyNamedMike> No problem.
  1252.  
  1253. [21:00] <@MegaBossMan> So....Could you guys....Scoot?
  1254.  
  1255. [21:00] <TheDoc> .......
  1256.  
  1257. [21:00] <ThatGuyNamedMike> That's what mad geniuses do.
  1258.  
  1259. [21:00] == Spinstrike [183d324f@gateway/web/freenode/ip.24.61.50.79] has quit [Ping timeout: 246 seconds]
  1260.  
  1261. [21:00]  * TheDoc crosses arms and pouts
  1262.  
  1263. [21:00] <ThatGuyNamedMike> Im in the Xat if anyone needs me. :P
  1264.  
  1265. [21:00] <@MegaBossMan> Scoot scoot.
  1266.  
  1267. [21:00] <tobyjoey> I gotta go I am afraid. Sta alive!
  1268.  
  1269. [21:00] <TheDoc> C ya
  1270.  
  1271. [21:00] <@MegaBossMan> Adios
  1272.  
  1273. [21:00] == ThatGuyNamedMike [320bddf1@gateway/web/freenode/ip.50.11.221.241] has quit [Quit: Page closed]
  1274.  
  1275. [21:00] == tobyjoey [4a6f7275@gateway/web/freenode/ip.74.111.114.117] has quit [Quit: Page closed]
  1276.  
  1277. [21:01] <@MegaBossMan> [Doc I'm going to kick you]
  1278.  
  1279. [21:01] <TheDoc> Anyways, how was your day MBM?
  1280.  
  1281. [21:01] <@MegaBossMan> Delicious.
  1282.  
  1283. [21:01] == TheDoc [d8a2368b@gateway/web/freenode/ip.216.162.54.139] has quit [Quit: Page closed]
  1284.  
  1285. [21:01] <@MegaBossMan> You too Nico.
  1286.  
  1287. [21:01] == Spinstrike [183d324f@gateway/web/freenode/ip.24.61.50.79] has joined #mmrpg
  1288.  
  1289. [21:02] <Spinstrike> Sorry, more connection problems.
  1290.  
  1291. [21:02] <Spinstrike> And everyone left while I was gone. Joy.
  1292.  
  1293. [21:02] <@MegaBossMan> Go home Spin.
  1294.  
  1295. [21:03] <@MegaBossMan> Please?
  1296.  
  1297. [21:03] <Spinstrike> COME ON MAN, ONE MORE DRINK
  1298.  
  1299.  
  1300. [21:03] == Spinstrike [183d324f@gateway/web/freenode/ip.24.61.50.79]
  1301.  
  1302. [21:03] ==  realname : c-24-61-50-79.hsd1.ma.comcast.net/24.61.50.79
  1303.  
  1304. [21:03] ==  channels : #mmrpg
  1305.  
  1306. [21:03] ==  server   : herbert.freenode.net [DE]
  1307.  
  1308. [21:03] ==  idle     : 0 days 0 hours 0 minutes 4 seconds [connected: Fri Nov 14 21:01:52 2014]
  1309.  
  1310. [21:03] == End of WHOIS
  1311.  
  1312. [21:03] <Spinstrike> I DIDN'T PRETEND TO FIGHT IN VIETNAM TO GET TREATED LIKE THIS
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