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- <!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:generic:version{7412167c-06e9-4698-aff2-e63eb59037e7} -->
- {
- items =
- [
- // cash
- { name = "cash" entity = "item_cash" default_ammo = 1 security_door_value = 0 highlight_color = [0, 255, 0] },
- // melee
- { name = "knife" entity = "weapon_knife" default_ammo = -1 security_door_value = 5 highlight_color = [210, 0, 255] },
- { name = "axe" entity = "weapon_axe" default_ammo = -1 security_door_value = 5 highlight_color = [210, 0, 255] },
- { name = "hammer" entity = "weapon_hammer" default_ammo = -1 security_door_value = 5 highlight_color = [210, 0, 255] },
- { name = "spanner" entity = "weapon_spanner" default_ammo = -1 security_door_value = 5 highlight_color = [210, 0, 255] },
- // utilities
- { name = "weapon_flashbang" entity = "weapon_flashbang" default_ammo = -1 security_door_value = 1 highlight_color = [0, 220, 255] },
- { name = "weapon_smokegrenade" entity = "weapon_smokegrenade" default_ammo = -1 security_door_value = 1 highlight_color = [0, 220, 255] },
- { name = "weapon_diversion" entity = "weapon_diversion" default_ammo = -1 security_door_value = 1 highlight_color = [0, 220, 255] },
- { name = "weapon_firebomb" entity = "weapon_firebomb" default_ammo = -1 security_door_value = 5 highlight_color = [255, 130, 0] },
- { name = "weapon_breachcharge" entity = "weapon_breachcharge" default_ammo = 3 security_door_value = 10 highlight_color = [255, 130, 0] },
- { name = "weapon_c4" entity = "weapon_c4" default_ammo = -1 security_door_value = 10 highlight_color = [255, 130, 0] },
- { name = "weapon_frag_grenade" entity = "weapon_frag_grenade" default_ammo = -1 security_door_value = 5 highlight_color = [255, 130, 0] },
- { name = "parachute" entity = "prop_weapon_upgrade_chute" default_ammo = -1 security_door_value = 0 highlight_color = [0, 220, 255] },
- { name = "weapon_taser" entity = "weapon_taser" default_ammo = -1 security_door_value = 10 highlight_color = [255, 0, 0] },
- // pistols
- { name = "weapon_fiveseven" entity = "weapon_fiveseven" default_ammo = 6 security_door_value = 10 highlight_color = [255, 0, 0] },
- { name = "weapon_glock" entity = "weapon_glock" default_ammo = 7 security_door_value = 0 highlight_color = [255, 0, 0] },
- { name = "weapon_hkp2000" entity = "weapon_hkp2000" default_ammo = 7 security_door_value = 0 highlight_color = [255, 0, 0] },
- { name = "weapon_cz75a" entity = "weapon_cz75a" default_ammo = 8 security_door_value = 10 highlight_color = [255, 0, 0] },
- { name = "weapon_p250" entity = "weapon_p250" default_ammo = 8 security_door_value = 10 highlight_color = [255, 0, 0] },
- { name = "weapon_tec9" entity = "weapon_tec9" default_ammo = 8 security_door_value = 10 highlight_color = [255, 0, 0] },
- { name = "weapon_usp_silencer" entity = "weapon_usp_silencer" default_ammo = 8 security_door_value = 10 highlight_color = [255, 0, 0] },
- { name = "weapon_elite" entity = "weapon_elite" default_ammo = 8 security_door_value = 10 highlight_color = [255, 0, 0] },
- // heavy pistols
- { name = "weapon_deagle" entity = "weapon_deagle" default_ammo = 7 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_revolver" entity = "weapon_revolver" default_ammo = 4 security_door_value = 50 highlight_color = [255, 0, 0] },
- // SMGs
- { name = "weapon_mac10" entity = "weapon_mac10" default_ammo = 20 security_door_value = 15 highlight_color = [255, 0, 0] },
- { name = "weapon_bizon" entity = "weapon_bizon" default_ammo = 18 security_door_value = 15 highlight_color = [255, 0, 0] },
- { name = "weapon_mp7" entity = "weapon_mp7" default_ammo = 24 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_mp9" entity = "weapon_mp9" default_ammo = 24 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_ump45" entity = "weapon_ump45" default_ammo = 16 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_p90" entity = "weapon_p90" default_ammo = 16 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_mp5sd" entity = "weapon_mp5sd" default_ammo = 22 security_door_value = 20 highlight_color = [255, 0, 0] },
- // shotguns
- { name = "weapon_nova" entity = "weapon_nova" default_ammo = 15 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_sawedoff" entity = "weapon_sawedoff" default_ammo = 15 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_mag7" entity = "weapon_mag7" default_ammo = 15 security_door_value = 20 highlight_color = [255, 0, 0] },
- { name = "weapon_xm1014" entity = "weapon_xm1014" default_ammo = 10 security_door_value = 20 highlight_color = [255, 0, 0] },
- // ARs
- { name = "weapon_galilar" entity = "weapon_galilar" default_ammo = 20 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_famas" entity = "weapon_famas" default_ammo = 20 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_ak47" entity = "weapon_ak47" default_ammo = 15 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_m4a1" entity = "weapon_m4a1" default_ammo = 20 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_m4a1_silencer" entity = "weapon_m4a1_silencer" default_ammo = 16 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_aug" entity = "weapon_aug" default_ammo = 9 security_door_value = 30 highlight_color = [255, 0, 0] },
- { name = "weapon_sg556" entity = "weapon_sg556" default_ammo = 9 security_door_value = 30 highlight_color = [255, 0, 0] },
- // machine guns
- { name = "weapon_m249" entity = "weapon_m249" default_ammo = 40 security_door_value = 30 highlight_color = [255, 0, 0] },
- // snipers
- { name = "weapon_awp" entity = "weapon_awp" default_ammo = 2 security_door_value = 50 highlight_color = [255, 0, 0] },
- { name = "weapon_ssg08" entity = "weapon_ssg08" default_ammo = 5 security_door_value = 50 highlight_color = [255, 0, 0] },
- { name = "weapon_scar20" entity = "weapon_scar20" default_ammo = 4 security_door_value = 50 highlight_color = [255, 0, 0] },
- { name = "weapon_g3sg1" entity = "weapon_g3sg1" default_ammo = 4 security_door_value = 50 highlight_color = [255, 0, 0] },
- // armor
- { name = "armor_helmet" entity = "prop_weapon_upgrade_armor_helmet" default_ammo = -1 security_door_value = 5 highlight_color = [0, 110, 255] },
- { name = "helmet" entity = "prop_weapon_upgrade_helmet" default_ammo = -1 security_door_value = 2 highlight_color = [0, 110, 255] },
- { name = "armor" entity = "prop_weapon_upgrade_armor" default_ammo = -1 security_door_value = 2 highlight_color = [0, 110, 255] },
- // ammo
- { name = "ammo" entity = "prop_ammo_box_generic" default_ammo = -1 security_door_value = 10 highlight_color = [255, 220, 0] },
- // health
- { name = "healthshot" entity = "weapon_healthshot" default_ammo = -1 security_door_value = 10 highlight_color = [0, 255, 180] },
- // drone
- { name = "dronegun" entity = "dronegun" default_ammo = -1 security_door_value = 0 highlight_color = [0, 0, 0] },
- // hostage
- { name = "hostage" entity = "hostage_entity" default_ammo = -1 security_door_value = 1 highlight_color = [255, 222, 0] },
- // upgrades
- { name = "tablet_highres" entity = "prop_weapon_upgrade_tablet_highres" default_ammo = -1 security_door_value = 50 highlight_color = [170, 240, 255] },
- { name = "tablet_zoneintel" entity = "prop_weapon_upgrade_tablet_zoneintel" default_ammo = -1 security_door_value = 20 highlight_color = [170, 240, 255] },
- { name = "tablet_droneintel" entity = "prop_weapon_upgrade_tablet_droneintel" default_ammo = -1 security_door_value = 10 highlight_color = [170, 240, 255] },
- { name = "contractkill" entity = "prop_weapon_upgrade_contractkill" default_ammo = -1 security_door_value = 1 highlight_color = [170, 240, 255] },
- // default tablet
- { name = "tablet" entity = "weapon_tablet" default_ammo = -1 security_door_value = 1 highlight_color = [170, 240, 255] },
- // radar jammer
- { name = "jammer" entity = "radar_jammer" default_ammo = -1 security_door_value = 20 highlight_color = [170, 240, 255] },
- // safe
- { name = "safe" entity = "func_survival_c4_target" default_ammo = -1 security_door_value = 0 highlight_color = [0, 255, 0] },
- ]
- lootlists =
- {
- default_tablet_list =
- [
- { chance = 1 items = [ { name = "tablet" } ] }
- ]
- loose_cash_list =
- [
- { chance = 16 items = [ { name = "cash" } ] },
- { chance = 8 items = [ { name = "cash" override_ammo = 2 } ] }
- ]
- knife_list =
- [
- { chance = 1 items = [ { name = "knife" } ] }
- ]
- armor_list =
- [
- {
- chance = 1
- items =
- [
- { name = "helmet" },
- { name = "armor" },
- ]
- },
- ]
- ammo_list =
- [
- { chance = 1 items = [ { name = "ammo" } ] }
- ]
- ammo_large_list =
- [
- {
- chance = 1
- items =
- [
- { name = "ammo" },
- { name = "ammo" },
- { name = "ammo" }
- ]
- },
- ]
- healthshot_list =
- [
- { chance = 1 items = [ { name = "healthshot" } ] }
- ]
- dronegun_list =
- [
- { chance = 1 items = [ { name = "dronegun" } ] }
- ]
- hostage_list =
- [
- { chance = 1 items = [ { name = "hostage" } ] }
- ]
- safe_list =
- [
- { chance = 1 items = [ { name = "safe" } ] }
- ]
- jammer_list =
- [
- { chance = 1 items = [ { name = "jammer" } ] }
- ]
- money_list =
- [
- { chance = 4 items = [ { name = "cash" override_ammo = 3 } ] },
- { chance = 3 items = [ { name = "cash" override_ammo = 4 } ] },
- { chance = 2 items = [ { name = "cash" override_ammo = 5 } ] }
- ]
- ssg08_list =
- [
- { chance = 1 items = [ { name = "weapon_ssg08" } ] }
- ]
- sniper_list =
- [
- { select_only_one = 1 select_action = "keep_only_one" decision_type = 4 }, // k_ESurvivalGameRuleDecision_Tablet_Purchase_Sniper_DefIdx
- { chance = 1 items = [ { name = "weapon_awp" } ] decision_value = 9 }, // "weapon_awp"
- { chance = 3 items = [ { name = "weapon_scar20" } ] decision_value = 38 }, // "weapon_scar20"
- { chance = 3 items = [ { name = "weapon_g3sg1" } ] decision_value = 11 } // "weapon_g3sg1"
- ]
- drone_rifle_list =
- [
- { select_only_one = 1 select_action = "keep_only_one" decision_type = 3 }, // k_ESurvivalGameRuleDecision_Tablet_Purchase_Rifle_DefIdx
- { chance = 4 items = [ { name = "weapon_galilar" } ] decision_value = 13 }, // "weapon_galilar"
- { chance = 4 items = [ { name = "weapon_famas" } ] decision_value = 10 }, // "weapon_famas"
- { chance = 1 items = [ { name = "weapon_m249" } ] decision_value = 14 } // "weapon_m249"
- ]
- tablet_highres_upgrade_list =
- [
- { chance = 1 items = [ { name = "tablet_highres" } ] }
- ]
- tablet_zone_upgrade_list =
- [
- { chance = 1 items = [ { name = "tablet_zoneintel" } ] }
- ]
- tablet_drone_upgrade_list =
- [
- { chance = 1 items = [ { name = "tablet_droneintel" } ] }
- ]
- loose_armor_list =
- [
- { chance = 1 items = [ { name = "armor_helmet" } ] }
- ]
- loose_items_list =
- [
- { chance = 5 items = [ { name = "parachute" } ] },
- { chance = 1 items = [ { name = "tablet_zoneintel" } ] },
- { chance = 2 items = [ { name = "tablet_droneintel" } ] },
- { chance = 6 items = [ { name = "contractkill" } ] }
- ]
- loose_ammo_list =
- [
- { chance = 1 items = [ { name = "ammo" } ] },
- ]
- loose_melee_list =
- [
- { chance = 3 items = [ { name = "axe" } ] },
- { chance = 3 items = [ { name = "hammer" } ] },
- { chance = 2 items = [ { name = "spanner" } ] },
- { chance = 2 items = [ { name = "knife" } ] }
- ]
- loose_gun_list =
- [
- { select_only_one = 1 select_action = "keep_only_one" },
- { chance = 6 items = [ { name = "weapon_glock" } ] },
- { chance = 4 items = [ { name = "weapon_hkp2000" } ] }
- ]
- loose_grenade_list =
- [
- { chance = 3 items = [ { name = "weapon_flashbang" } ] },
- { chance = 2 items = [ { name = "weapon_smokegrenade" } ] },
- { chance = 2 items = [ { name = "weapon_firebomb" } ] }
- ]
- loose_weapon_taser =
- [
- { chance = 1 items = [ { name = "weapon_taser" } ] }
- ]
- utility_crate_list =
- [
- {
- chance = 1
- items =
- [
- { name = "weapon_diversion" },
- { name = "weapon_flashbang" },
- { name = "weapon_smokegrenade" }
- ]
- },
- ]
- dmgnades_crate_list =
- [
- {
- chance = 1
- items =
- [
- { name = "weapon_firebomb" },
- { name = "weapon_frag_grenade" }
- ]
- },
- ]
- tool_crate_list =
- [
- { chance = 3 items = [ { name = "weapon_firebomb" } ] },
- { chance = 4 items = [ { name = "weapon_diversion" } ] },
- { chance = 3 items = [ { name = "knife" } ] },
- { chance = 3 items = [ { name = "healthshot" } ] },
- { chance = 1 items = [ { name = "axe" } ] },
- { chance = 1 items = [ { name = "hammer" } ] },
- { chance = 1 items = [ { name = "spanner" } ] },
- { chance = 1 items = [ { name = "helmet" } ] },
- { chance = 1 items = [ { name = "parachute" } ] }
- ]
- smallarms_crate_list =
- [
- { select_only_one = 1 select_action = "move_one_to_new_list:smallarms_crate_list1" decision_type = 1 }, // k_ESurvivalGameRuleDecision_Tablet_Purchase_Pistol_DefIdx
- { chance = 2 items = [ { name = "weapon_usp_silencer" override_ammo = 9 } ] decision_value = 61 }, // "weapon_usp_silencer"
- { chance = 2 items = [ { name = "weapon_fiveseven" override_ammo = 9 } ] decision_value = 3 }, // "weapon_fiveseven"
- { chance = 2 items = [ { name = "weapon_p250" override_ammo = 9 } ] decision_value = 36 }, // "weapon_p250"
- { chance = 2 items = [ { name = "weapon_tec9" override_ammo = 11 } ] decision_value = 30 }, // "weapon_tec9"
- { chance = 1 items = [ { name = "weapon_elite" override_ammo = 11 } ] decision_value = 2 }, // "weapon_elite"
- { chance = 1 items = [ { name = "weapon_cz75a" override_ammo = 10 } ] decision_value = 63 } // "weapon_cz75a"
- ]
- small_metal_crate_list =
- [
- { select_only_one = 1 select_action = "move_one_to_new_list:small_metal_crate_list1" decision_type = 2 }, // k_ESurvivalGameRuleDecision_Tablet_Purchase_SMG_DefIdx
- { chance = 5 items = [ { name = "weapon_mac10" } ] decision_value = 17 }, // "weapon_mac10"
- { chance = 5 items = [ { name = "weapon_bizon" } ] decision_value = 26 }, // "weapon_bizon"
- { chance = 5 items = [ { name = "weapon_mp7" } ] decision_value = 33 }, // "weapon_mp7"
- { chance = 5 items = [ { name = "weapon_mp9" } ] decision_value = 34 }, // "weapon_mp9"
- { chance = 4 items = [ { name = "weapon_ump45" } ] decision_value = 24 }, // "weapon_ump45"
- { chance = 4 items = [ { name = "weapon_p90" } ] decision_value = 19 }, // "weapon_p90"
- { chance = 4 items = [ { name = "weapon_mp5sd" } ] decision_value = 23 } // "weapon_mp5sd"
- ]
- drone_megapistol_list =
- [
- { select_only_one = 1 select_action = "keep_only_one" decision_type = 5 }, // k_ESurvivalGameRuleDecision_Tablet_Purchase_MegaPistol_DefIdx
- { chance = 3 items = [ { name = "weapon_deagle" } ] decision_value = 1 }, // "weapon_deagle"
- { chance = 1 items = [ { name = "weapon_revolver" } ] decision_value = 64 } // "weapon_revolver"
- ]
- large_metal_crate_list =
- [
- { chance = 1 items = [ { name = "weapon_nova" } ] },
- { chance = 1 items = [ { name = "weapon_sawedoff" } ] },
- { chance = 1 items = [ { name = "weapon_mag7" } ] },
- { chance = 1 items = [ { name = "weapon_xm1014" } ] }
- ]
- paradrop_crate_list =
- [
- { chance = 3 items = [ { name = "weapon_ak47" } ] },
- { chance = 3 items = [ { name = "weapon_m4a1" } ] },
- { chance = 3 items = [ { name = "weapon_m4a1_silencer" } ] },
- { chance = 3 items = [ { name = "weapon_aug" } ] },
- { chance = 3 items = [ { name = "weapon_sg556" } ] },
- { chance = 1 items = [ { name = "weapon_awp" } ] },
- { chance = 1 items = [ { name = "weapon_scar20" } ] },
- { chance = 1 items = [ { name = "weapon_g3sg1" } ] }
- ]
- explosive_crate_list =
- [
- { chance = 5 items = [ { name = "weapon_breachcharge" } ] },
- { chance = 3 items = [ { name = "weapon_c4" } ] },
- { chance = 3 items = [ { name = "weapon_frag_grenade" } ] }
- ]
- }
- crates =
- [
- { name = "paradrop_random_crate" lootlist = "paradrop_crate_list" model = "models/props_survival/cases/case_random_drop.mdl" entity = "prop_paradrop_crate" highlight_color = [255, 0, 0] },
- { name = "drone_knife_crate" lootlist = "knife_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "drone_armor_crate" lootlist = "armor_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "drone_largeammo_crate" lootlist = "ammo_large_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "drone_ammo_crate" lootlist = "ammo_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "drone_healthshot_crate" lootlist = "healthshot_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "smallarms_crate" lootlist = "smallarms_crate_list" model = "models/props_survival/cases/case_pistol.mdl" entity = "prop_loot_crate" highlight_color = [255, 0, 0] },
- { name = "drone_utility_crate" lootlist = "utility_crate_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "drone_dmgnades_crate" lootlist = "dmgnades_crate_list" model = "models/props_survival/cases/case_explosive.mdl" entity = "prop_loot_crate" highlight_color = [255, 130, 0] },
- { name = "explosive_crate" lootlist = "explosive_crate_list" model = "models/props_survival/cases/case_explosive.mdl" entity = "prop_loot_crate" highlight_color = [255, 130, 0] },
- { name = "tool_crate" lootlist = "tool_crate_list" model = "models/props_survival/cases/case_tools.mdl" entity = "prop_loot_crate" highlight_color = [0, 220, 255] },
- { name = "large_metal_crate" lootlist = "large_metal_crate_list" model = "models/props_survival/cases/case_heavy_weapon.mdl" entity = "prop_metal_crate" highlight_color = [255, 0, 0] },
- { name = "small_metal_crate" lootlist = "small_metal_crate_list" model = "models/props_survival/cases/case_light_weapon.mdl" entity = "prop_metal_crate" highlight_color = [255, 0, 0] },
- { name = "money_crate" lootlist = "money_list" model = "models/props_survival/cash/dufflebag.mdl" entity = "prop_money_crate" highlight_color = [0, 255, 0] }
- ]
- // content can be crates/lootlists name
- events =
- [
- { name = "paradrop_crate_event" content = "paradrop_random_crate" },
- { name = "paradrop_random_crate_event" content = "paradrop_random_crate" },
- { name = "drone_knife_purchase" content = "drone_knife_crate" },
- { name = "drone_armor_purchase" content = "drone_armor_crate" },
- { name = "drone_ammo_purchase" content = "drone_ammo_crate" },
- { name = "drone_healthshot_purchase" content = "drone_healthshot_crate" },
- { name = "drone_pistol_purchase" content = "smallarms_crate_list1" },
- { name = "drone_megapistol_purchase" content = "drone_megapistol_list" },
- { name = "drone_largeammo_purchase" content = "drone_largeammo_crate" },
- { name = "drone_sniper_purchase" content = "sniper_list" },
- { name = "drone_ssg08_purchase" content = "ssg08_list" },
- { name = "drone_utility_purchase" content = "drone_utility_crate" },
- { name = "drone_dmgnades_purchase" content = "drone_dmgnades_crate" },
- { name = "dronegun_destroyed" content = "ammo_list" },
- { name = "drone_weapon_purchase" content = "small_metal_crate_list1" },
- { name = "drone_jammer_purchase" content = "jammer_list" },
- { name = "drone_rifle_purchase" content = "drone_rifle_list" },
- { name = "drone_highres_upgrade_purchase" content = "tablet_highres_upgrade_list" },
- { name = "drone_drone_upgrade_purchase" content = "tablet_drone_upgrade_list" },
- { name = "drone_zone_upgrade_purchase" content = "tablet_zone_upgrade_list" },
- { name = "drone_default_tablet_delivery" content = "default_tablet_list" },
- ]
- // content can be crates/lootlists name
- gamestart =
- [
- { name = "hostages" content = "hostage_list" quantity = 3 weight_radius = 2000 priority = 0 },
- { name = "safes" content = "safe_list" quantity = 2 weight_radius = 4000 priority = 1 },
- { name = "large_metal_crates" content = "large_metal_crate" quantity = 6 weight_radius = 1500 priority = 2 },
- { name = "small_metal_crates" content = "small_metal_crate" quantity = 10 weight_radius = 1000 priority = 2 },
- { name = "explosive_crates" content = "explosive_crate" quantity = 18 weight_radius = 750 priority = 2 },
- { name = "smallarms_crates" content = "smallarms_crate" quantity = 12 weight_radius = 500 priority = 2 },
- { name = "loose_guns" content = "loose_gun_list" quantity = 28 weight_radius = 250 priority = 2 },
- { name = "loose_melees" content = "loose_melee_list" quantity = 25 weight_radius = 250 priority = 2 },
- { name = "loose_grenades" content = "loose_grenade_list" quantity = 17 weight_radius = 250 priority = 2 },
- { name = "loose_armor" content = "loose_armor_list" quantity = 16 weight_radius = 2000 priority = 3 },
- { name = "loose_ammos" content = "loose_ammo_list" quantity = 25 weight_radius = 2000 priority = 4 },
- { name = "droneguns" content = "dronegun_list" quantity = 4 weight_radius = 2000 priority = 4 },
- { name = "money_bags" content = "money_crate" quantity = 12 weight_radius = 3000 priority = 5 },
- { name = "tasers" content = "loose_weapon_taser" quantity = 2 weight_radius = 3000 priority = 6 },
- { name = "tool_crates" content = "tool_crate" quantity = 21 weight_radius = 750 priority = 7 },
- { name = "loose_items" content = "loose_items_list" quantity = 14 weight_radius = 500 priority = 8 },
- { name = "loose_cash" content = "loose_cash_list" quantity = 100 weight_radius = 250 priority = 10 },
- ]
- }
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