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- dsp_enhance_stereo 0
- dsp_slow_cpu 1
- dsp_water 0 // Disable water muffling effect
- snd_async_fullyasync 1 // Play sounds independently of main engine work
- snd_pitchquality 0 // Tiny fps boost from lowering sound quality.
- //snd_pitchquality 1 // Higher quality sound.
- //snd_spatialize_roundrobin 1
- snd_spatialize_roundrobin 0 // 1 adds a two frame delay to spatialization, not very good for competitive players
- snd_mixahead .11 // Delay in sound from weapons below .05 has been known to be unstable
- snd_delay_sound_shift 0.1 // Allow for better synced sounds on slow CPUs
- phonemedelay 0.275 // Delay phonemes
- snd_async_minsize 262144 // Wait longer for sounds
- snd_mix_async 0 // Disable async mixing on CPUs with less than 4 cores
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