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  1. // Start copying from here if you want my config, you won't be disappointed ;)
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/3) //This just confirms that the config has been loaded
  6.  
  7. //Warowl's old crosshair
  8. cl_crosshaircolor 5;
  9. cl_crosshaircolor_r 255;
  10. cl_crosshaircolor_g 100;
  11. cl_crosshaircolor_b 255;
  12. cl_crosshairusealpha 1;
  13. cl_crosshairalpha 255;
  14. cl_crosshairdot 1;
  15. cl_crosshairsize 2;
  16. cl_crosshairthickness 1;
  17. cl_crosshairgap -7;
  18. cl_crosshairstyle 2;
  19. cl_crosshair_dynamic_splitdist 4;
  20. cl_crosshair_drawoutline 0;
  21. cl_crosshair_dynamic_maxdist_splitratio 0;
  22. cl_crosshair_dynamic_splitalpha_innermod 1;
  23. cl_crosshair_dynamic_splitalpha_outermod 0;
  24. cl_crosshair_drawoutline 1
  25. cl_crosshairstyle 4
  26.  
  27. //Warowl's new crosshair
  28. //cl_crosshairstyle 4;
  29. //cl_crosshairdot 0;
  30. //cl_crosshairusealpha 1;
  31. //cl_crosshairalpha 200;
  32. //cl_crosshaircolor 5;
  33. //cl_crosshaircolor_r 100;
  34. //cl_crosshaircolor_g 250;
  35. //cl_crosshaircolor_b 255;
  36. //cl_crosshairgap 0;
  37. //cl_crosshairthickness 1;
  38. //cl_crosshairsize 2;
  39.  
  40. cl_showloadout "1"
  41. cl_interp "0"
  42. cl_interp_ratio "1"
  43. cl_cmdrate "128"
  44. cl_updaterate "128"
  45. rate "786432"
  46. mat_queue_mode 2
  47. cl_color "3"
  48. cl_interpolate 1
  49. cl_predict 1
  50. cl_lagcompensation 1
  51.  
  52. // Hud Modification
  53. hud_showtargetid "1" //Enables display of target names, important
  54. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  55. cl_hud_color "7" //Makes the hud color yellow, for banana style
  56. cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
  57. cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
  58. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  59. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  60. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  61. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  62. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  63. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  64. cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
  65. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  66. hud_scaling "0.95" //Scales hud elements to maximum value
  67. //safezonex "0.85" //Centers the hud closer to the middle
  68. //safezoney "0.85" //Centers the hud closer to the middle
  69.  
  70. // Video
  71. mat_monitorgamma "1.6" //Brightness, use this value for best brightness
  72. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
  73.  
  74. // Mouse
  75. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  76. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  77. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  78. m_customaccel "0" //Custom mouse acceleration disabled
  79.  
  80. // Net
  81. fps_max "600" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  82. fps_max_menu "60" //Frame limiting my menu to 300 because I can
  83. net_graph "0" //Shows my network usage data
  84. net_graphheight "0" //Changes height
  85. net_graphmsecs "400" //The latency graph represents this many milliseconds
  86. net_graphpos "2" //Positioning of Net Graph
  87. net_graphproportionalfont "0" //Makes font smaller
  88. net_graphshowinterp "1" //Shows interpolation value
  89. net_graphshowlatency "1" //Shows latency value
  90. net_graphsolid "1" //Solid Net Graph
  91. net_graphtext "1" //Shows text fields
  92. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  93. net_scale "5" //Makes font smaller
  94.  
  95. // No Tutorial or Info Messages (FPS BOOST)
  96. gameinstructor_enable "0" //Removes in game lessons
  97. cl_showhelp "0" //Removes on-screen help
  98. cl_autohelp "0" //Removes automatic help
  99. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  100. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  101.  
  102. // Other
  103. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  104. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  105. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  106. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  107. con_enable "1" // Enables console
  108.  
  109. // Viewmodels
  110. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  111. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  112. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  113. viewmodel_fov "68" //Highest viewmodel FOV
  114.  
  115. // Bob
  116. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  117. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  118. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  119. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  120. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  121. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  122.  
  123. //Added by LowSpecGamer
  124.  
  125. cl_forcepreload "1" // Preloads The Whole Map & Sounds.
  126. r_eyegloss "0" // No Makeup.
  127. r_eyemove "0" // No Eye Movement.
  128. r_eyeshift_x "0" // No Eye Movement X-Angel.
  129. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  130. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  131. r_eyesize "0" // Smaller Eyes.
  132.  
  133. bind mouse1 "+attack;r_cleardecals" //Press L to clear decals
  134. bind mwheelup +jump //Makes bunnyhopping better
  135. bind mwheeldown +jump //Makes bunnyhopping better
  136.  
  137. bind "KP_UPARROW" "buy tec9"
  138. bind "UPARROW" "buy ump45"
  139. bind "LEFTARROW" "buy nova"
  140. bind "DOWNARROW" "buy p90"
  141. bind "RIGHTARROW" "buy mag7"
  142. bind "KP_ENTER" "buy famas;buy galilar"
  143. bind "KP_PLUS" "buy ak47;buy m4a1"
  144. bind "kp_rightarrow" "buy smokegrenade;"
  145. bind "kp_5" "buy flashbang;"
  146. bind "kp_leftarrow" "buy hegrenade;"
  147. bind "kp_end" "buy decoy;"
  148. bind "kp_pgdn" "buy molotov; buy incgrenade;"
  149. bind "kp_downarrow" "buy defuser;"
  150. bind "kp_del" "buy vesthelm;"
  151. bind "kp_ins" "buy vest;"
  152. bind "kp_pgup" "buy awp;"
  153. bind "kp_home" "buy p250;"
  154.  
  155. //cl_crosshairstyle 4;
  156. //cl_crosshairdot 0;
  157. //cl_crosshairusealpha 1;
  158. //cl_crosshairalpha 200;
  159. //cl_crosshaircolor 5;
  160.  
  161. cl_crosshaircolor_r 100;
  162. cl_crosshaircolor_g 250;
  163. cl_crosshaircolor_b 255;
  164.  
  165. //cl_crosshaircolor_r 255;
  166. //cl_crosshaircolor_g 100;
  167. //cl_crosshaircolor_b 255;
  168.  
  169. //cl_crosshairgap 0;
  170. //cl_crosshairthickness 1;
  171. //cl_crosshairsize 2;
  172.  
  173. developer "1"
  174. con_filter_text "Damage"
  175. con_filter_text_out "Player:"
  176. con_filter_enable "2"
  177.  
  178. echo Config Loaded! (2/3) //This just confirms that the config has ended successfully
  179.  
  180. // SCRIPTS I LIKE TO USE
  181. // Just add this after the config if you want them
  182.  
  183. //Show Help Lines
  184. alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 1;cl_crosshairgap -7"
  185. alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
  186. // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
  187. // Don’t change the second line.
  188. bind "mouse4" "+crosshairsmoke"
  189.  
  190. // Jump Throw Script 100% consistent
  191. alias "+jumpthrow" "+jump;-attack"
  192. alias "-jumpthrow" "-jump"
  193. bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer
  194.  
  195. echo Config Loaded! (3/3) //This just confirms that the config has ended successfully
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