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- // Start copying from here if you want my config, you won't be disappointed ;)
- // When you type "//" the game ignores whatever is written after
- con_enable "1" //Enables Console
- echo Config Loaded! (1/3) //This just confirms that the config has been loaded
- //Warowl's old crosshair
- cl_crosshaircolor 5;
- cl_crosshaircolor_r 255;
- cl_crosshaircolor_g 100;
- cl_crosshaircolor_b 255;
- cl_crosshairusealpha 1;
- cl_crosshairalpha 255;
- cl_crosshairdot 1;
- cl_crosshairsize 2;
- cl_crosshairthickness 1;
- cl_crosshairgap -7;
- cl_crosshairstyle 2;
- cl_crosshair_dynamic_splitdist 4;
- cl_crosshair_drawoutline 0;
- cl_crosshair_dynamic_maxdist_splitratio 0;
- cl_crosshair_dynamic_splitalpha_innermod 1;
- cl_crosshair_dynamic_splitalpha_outermod 0;
- cl_crosshair_drawoutline 1
- cl_crosshairstyle 4
- //Warowl's new crosshair
- //cl_crosshairstyle 4;
- //cl_crosshairdot 0;
- //cl_crosshairusealpha 1;
- //cl_crosshairalpha 200;
- //cl_crosshaircolor 5;
- //cl_crosshaircolor_r 100;
- //cl_crosshaircolor_g 250;
- //cl_crosshaircolor_b 255;
- //cl_crosshairgap 0;
- //cl_crosshairthickness 1;
- //cl_crosshairsize 2;
- cl_showloadout "1"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "786432"
- mat_queue_mode 2
- cl_color "3"
- cl_interpolate 1
- cl_predict 1
- cl_lagcompensation 1
- // Hud Modification
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "7" //Makes the hud color yellow, for banana style
- cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
- cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95" //Scales hud elements to maximum value
- //safezonex "0.85" //Centers the hud closer to the middle
- //safezoney "0.85" //Centers the hud closer to the middle
- // Video
- mat_monitorgamma "1.6" //Brightness, use this value for best brightness
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode
- // Mouse
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- // Net
- fps_max "600" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
- fps_max_menu "60" //Frame limiting my menu to 300 because I can
- net_graph "0" //Shows my network usage data
- net_graphheight "0" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- // No Tutorial or Info Messages (FPS BOOST)
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Other
- r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- con_enable "1" // Enables console
- // Viewmodels
- viewmodel_offset_x "1" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // Bob
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- //Added by LowSpecGamer
- cl_forcepreload "1" // Preloads The Whole Map & Sounds.
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angel.
- r_eyeshift_y "0" // No Eye Movement Y-Angel.
- r_eyeshift_z "0" // No Eye Movement Z-Angel.
- r_eyesize "0" // Smaller Eyes.
- bind mouse1 "+attack;r_cleardecals" //Press L to clear decals
- bind mwheelup +jump //Makes bunnyhopping better
- bind mwheeldown +jump //Makes bunnyhopping better
- bind "KP_UPARROW" "buy tec9"
- bind "UPARROW" "buy ump45"
- bind "LEFTARROW" "buy nova"
- bind "DOWNARROW" "buy p90"
- bind "RIGHTARROW" "buy mag7"
- bind "KP_ENTER" "buy famas;buy galilar"
- bind "KP_PLUS" "buy ak47;buy m4a1"
- bind "kp_rightarrow" "buy smokegrenade;"
- bind "kp_5" "buy flashbang;"
- bind "kp_leftarrow" "buy hegrenade;"
- bind "kp_end" "buy decoy;"
- bind "kp_pgdn" "buy molotov; buy incgrenade;"
- bind "kp_downarrow" "buy defuser;"
- bind "kp_del" "buy vesthelm;"
- bind "kp_ins" "buy vest;"
- bind "kp_pgup" "buy awp;"
- bind "kp_home" "buy p250;"
- //cl_crosshairstyle 4;
- //cl_crosshairdot 0;
- //cl_crosshairusealpha 1;
- //cl_crosshairalpha 200;
- //cl_crosshaircolor 5;
- cl_crosshaircolor_r 100;
- cl_crosshaircolor_g 250;
- cl_crosshaircolor_b 255;
- //cl_crosshaircolor_r 255;
- //cl_crosshaircolor_g 100;
- //cl_crosshaircolor_b 255;
- //cl_crosshairgap 0;
- //cl_crosshairthickness 1;
- //cl_crosshairsize 2;
- developer "1"
- con_filter_text "Damage"
- con_filter_text_out "Player:"
- con_filter_enable "2"
- echo Config Loaded! (2/3) //This just confirms that the config has ended successfully
- // SCRIPTS I LIKE TO USE
- // Just add this after the config if you want them
- //Show Help Lines
- alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 1;cl_crosshairgap -7"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
- // Don’t change the second line.
- bind "mouse4" "+crosshairsmoke"
- // Jump Throw Script 100% consistent
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "mouse5" "+jumpthrow" //Bind Mouse5 to whatever you prefer
- echo Config Loaded! (3/3) //This just confirms that the config has ended successfully
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